User Score
6.2

Mixed or average reviews- based on 40 Ratings

User score distribution:
  1. Positive: 18 out of 40
  2. Negative: 10 out of 40

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  1. Aug 2, 2023
    7
    Game is pretty fun for the first playthrough but the enemy combat scaling for harder difficulties is lame. On World tier 7+ / variant fights there are a lot of scenarios with unavoidable damage or required spells. I want to be able to clear through with skill and not requiring inflated stats to face tank everything.
  2. Jul 7, 2023
    5
    A fun Roguelite that sabotages itself with a saturation of un-funny humour and shoehorned identity politics (see : a trait that states your character likes both boys and girls that adds nothing to the RPG aspect of the game. A useless exercise in box-ticking). Few people in 2023 are going to be angered by the presence of certain preferences in games but this feels like the makers haveA fun Roguelite that sabotages itself with a saturation of un-funny humour and shoehorned identity politics (see : a trait that states your character likes both boys and girls that adds nothing to the RPG aspect of the game. A useless exercise in box-ticking). Few people in 2023 are going to be angered by the presence of certain preferences in games but this feels like the makers have shoehorned even more of it into the sequel. The game partially builds on its predecessor but feels as if it is lacking in some areas. It is a fun game but the boring lore and pushing of certain preferences are not needed in a game that one ought to be marketing to the masses. I find myself playing it in spite of these annoyances rather than taking them as a crucial aspect of the game. The Dark Souls Lite approach to lore is also lame and along with the 'humour' should be resigned back to Failarmy circa 2013. Mechanics-wise it's fun and the new abilities (or repurposed old ones) feel satisfying. Dropping the obnoxious writing style and the other aspects would help broaden this games appeal. It could be marketed to children and adults alike but it seems content to settle in it's little niche, unfortunately rendering it average. Expand
  3. Sep 11, 2023
    6
    Becomes repetitive extremely quickly.
    Its not fun choosing between ??? and ??? all the time, where's the strategy behind that?
    Pretty and clear visuals though.
  4. Sep 11, 2023
    7
    Doesn't have the replayability of Hades, but it's a nice palate cleanser after a steady diet of soulslike games.
Metascore
90

Universal acclaim - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 10
  2. Mixed: 0 out of 10
  3. Negative: 0 out of 10
  1. PLAY
    Sep 17, 2023
    90
    Everything you’d want from a Rogue Legacy sequel, and more, this dramatically enriches and expands its genre-defining blueprint to the point of near perfection. [Issue#30, p.99]
  2. Jul 9, 2023
    90
    Rogue Legacy 2 enhances all aspects of the first game and delivers a vast amount of content that provides many hours of quality entertainment. Every journey is unique and well balanced. Although failure is recurrent along the way, the game gradually provides small upgrades that will allow even the most casual players to succeed in the end.
  3. Jul 6, 2023
    91
    The core hook of dying and restarting while progressing just a bit further each time is as solid in Rogue Legacy 2 as it was in the original game. I’d be hard pressed to point out significant differences between the two games, outside of a spruced up presentation and just more content in general, but honestly there wasn’t much to improve on with the original Rogue Legacy, so I can’t really fault the sequel for not deviating too far from the original formula. It’s still a wildly addictive game, and the short bursts of gameplay make it perfect for a few quick rounds, or lengthier play sessions.