User Score
6.3

Mixed or average reviews- based on 270 Ratings

User score distribution:
  1. Negative: 83 out of 270
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  1. May 15, 2021
    3
    This review contains spoilers, click expand to view. Controls are crap. Aiming is a joke. I completed the final Yard level after a week and a million attempts just for the screen to go black and the game to crash which restarted me back at the top of the level. The game is artificially difficult due to the pss poor controls. If I had bought this game I'd have returned it but because it was free with plus it gets a few more points. Very forgettable. Expand
  2. Apr 8, 2021
    3
    Oddworld have lost their identity with bad 3D graphics, clumsy controlls and horrendous looting system nobody asked for. The original 98 exoddus was a masterpiece with handpainted levels and great controlls once you learned them. why are they taking a step backwards to create such a boring and lifeless game? Why is the 98 exoddus more advanced and original than 2021 soulstorm? Where isOddworld have lost their identity with bad 3D graphics, clumsy controlls and horrendous looting system nobody asked for. The original 98 exoddus was a masterpiece with handpainted levels and great controlls once you learned them. why are they taking a step backwards to create such a boring and lifeless game? Why is the 98 exoddus more advanced and original than 2021 soulstorm? Where is the puzzle solving with the sligs? where is the paramites and scrabs? where is the handpainted backgrounds and levels? Why is abe more responsive in a 98 game? Where is the artsyle? Where is the beautiful music? The list goes on and on.. Just go back to your roots Oddworld. Exoddus will never be outdated. Expand
  3. Apr 8, 2021
    0
    Horrible piece of **** Highly not recommended!!! A waste of time and money!
  4. Apr 9, 2021
    0
    Worse Graphics, bad controls and Boring game-play this has to be the worse exclusive I've ever played.
  5. Apr 9, 2021
    0
    This review contains spoilers, click expand to view. Ever since New n Tasty, i wasn't expecting this game to be great, though i didn't expect them to do abe like this, the removal of single step space movement, or square by square, however you call it, from the ps1 game, really made both games rather tedious for movement in general, bugs aside, the monkey bars sections are very hard to manoeuvre without dying, you can't possess glukkons, paramites and scrabs are extinct for who knows why so that just leaves Sligs, ground/flying. There was talk about 17 levels in the game but that was reduced to about 11, the story beats were very off and ultimately led to a very lackluster ending that can be summed up to "wait another 5 years to find out what abe saw" (theres 3 actual endings), maybe i just expected an abes exodus remake and ended up over expecting, but with the lack of wildlife, no Elum type thing, no farting, i just found it worse than New n Tasty, the crafting and gathering was also a turn off, just annoying and doesn't feel abes, it feels like Lorne Lanning was trying to recapture his 90s success of an old classic and it's failed both times to hit the mark, the game is Soulless.

    I don't recomend it if you're looking for an abes exudus remake, buy it if you just want to turn your brain off and have some mindless fun with a story that's pretty seperate from the original 2, it's deffo for you.

    I'd ultimately recomend emulating Exodus though, Steam version is a totally ruined port so you can't even change aspect ratio or control scheme whatsoever.

    The take away from this is being good at making Ps1 games does not equate with being good at making Ps5 games.
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  6. Apr 11, 2021
    2
    a monotonous game without the possibility of being saved at any time, this leads to the fact that you go through the same thing 300 times
  7. Apr 9, 2021
    4
    Bad graphic, sound and control. Where is support dualsense on ps5? Very bad...
  8. Apr 10, 2021
    1
    This review contains spoilers, click expand to view. Awful. Had to sit through 20 minutes of unskippable cut scenes to get into the game which had absolutely zero charm of the original.

    Buggy mess where you’ll be using the items as you are meant to only for the game not to put out a fire or burn down a wall as it is supposed to.

    Thank god this was a free ps plus game as not worth paying for. Immediately deleted to get the 15gb of disk space back.
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  9. Apr 11, 2021
    0
    Bad controls, and horrible movement
    lighting is what saves the graphics but the graphics are still strange, the textures seem to be of low resolution
    the story follows the path of "the chosen one" and that makes everything predictable and uninteresting
  10. Apr 13, 2021
    4
    Oddworld: Soulstorm (PS5)

    "An Outdated Game in a Very Niche Genre" (+) Absolutely gorgeous backdrops and sense of scale in level design (+) Intriguing narrative as it is the driving force to progress in game (-) Outdated controls and unforgiving timing mechanics (-) A.I. is incredibly inept and does not always respond to player input (-) Frustrating crouch/roll mechanics when
    Oddworld: Soulstorm (PS5)

    "An Outdated Game in a Very Niche Genre"

    (+) Absolutely gorgeous backdrops and sense of scale in level design
    (+) Intriguing narrative as it is the driving force to progress in game

    (-) Outdated controls and unforgiving timing mechanics
    (-) A.I. is incredibly inept and does not always respond to player input
    (-) Frustrating crouch/roll mechanics when compared to other fluid moving platformers

    (2/5) - Below Average - Recommended at $19.99
    Expand
  11. Apr 11, 2021
    2
    + can take for free at ps plus for now

    - from first levels no music just gray ambient - hello graphics from 2012 (for ps 5? But why) - control is bad.he cant even grab the edge after jump - game freeze's when something explodes. fps drops - very very boring first levels even more, they trigger you.Maybe it will be better, but i will never know that, because i die of boring
    + can take for free at ps plus for now

    - from first levels no music just gray ambient

    - hello graphics from 2012 (for ps 5? But why)

    - control is bad.he cant even grab the edge after jump

    - game freeze's when something explodes. fps drops

    - very very boring first levels even more, they trigger you.Maybe it will be better, but i will never know that, because i die of boring for real.

    - if i was buy it for real money i think i will get heart attack.
    I have patience for play roguelikes but THIS make me scream of cringe.

    2/10
    1 mercy point. 1 ps+ point
    Expand
  12. Apr 11, 2021
    2
    I sunk maybe 3 hours into this before deleting as fast as I could. I have fond memories of Oddworld on PS1, but this was my first return to the series. It starts with what felt like 30 minutes of unskippable cutscenes that assume you know everything about the folklore already. The entire first stage is a frantic rush that proves to be a difficult and annoying tutorial that only teaches youI sunk maybe 3 hours into this before deleting as fast as I could. I have fond memories of Oddworld on PS1, but this was my first return to the series. It starts with what felt like 30 minutes of unskippable cutscenes that assume you know everything about the folklore already. The entire first stage is a frantic rush that proves to be a difficult and annoying tutorial that only teaches you to hate the mechanics and save system. I tried to stay with it until I reached a section in the second stage where I died multiple times and realized that none of this was fun and I couldn't care less about the story. I really can't see how this gets better. The target points for certain items are so fine that I had to smash the square button while jogging back and forth to interact with things. Movement and controls are a little clunky. Graphics are fine but nothing special. I was BORED from the very beginning and the gameplay and story did nothing to keep me interested. It felt like all I was doing was tossing bottles to start fires (with excruciating mechanics) and then once the fires did what they needed to do, you have to toss more bottles (of water) to put the fire out!? Maybe it magically gets better later in the game, but if that's the case, the opening is a disaster of game design. Overall, it felt more like a poorly designed mobile game than a puzzle platformer. Got it for free via PS+ and couldn't play it. Would not recommend buying it. Expand
  13. Apr 10, 2021
    0
    Zeroo9ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo its zero for me
  14. Apr 10, 2021
    0
    -Shaman: You must free the Mudokons Abe!
    -Abe: But we're already free?
    -Shaman: No, you must save the others Abe! -Abe: But I'm so tired... -Shaman: Save the Mudokons Abe! -Abe: Can't we just stay in this cave forever? (later on) -Dying Mudokon: Abe, it's you! -Abe: I'm sorry, I don't know how to help you. -Dying Mudokon: But you can help them! -Abe: I'm sorry, I don't know how
    -Shaman: You must free the Mudokons Abe!
    -Abe: But we're already free?
    -Shaman: No, you must save the others Abe!
    -Abe: But I'm so tired...
    -Shaman: Save the Mudokons Abe!
    -Abe: Can't we just stay in this cave forever?
    (later on)
    -Dying Mudokon: Abe, it's you!
    -Abe: I'm sorry, I don't know how to help you.
    -Dying Mudokon: But you can help them!
    -Abe: I'm sorry, I don't know how to save you.
    -Dying Mudokon: But you can save them!
    -Abe: Who?
    -Dying Mudokon: The Mudokons!

    The above are dialog excerpts from two cutscenes early in the game. They're paraphrased, but still capture their repetitiveness, triteness and Abe's cowardice and around 20 points lower IQ. Abe turned from dimwitted hero into a whiny idiot. The charm from Exoddus is all but gone.

    Oh and by the way, Greeters no longer detect you by motion but simply zap you as soon as you come into their range, requiring you to dumpster dive for washing powder to craft smoke bombs to get past them. I wish I was joking.
    Expand
  15. Apr 8, 2021
    0
    another crap reimagined like that **** from resident evil 2 and 3, but that does abe now he can look for items looks fortnite well double jump is not good honestly, new n tasty was perfect "faithful" with new stuff, soulstorm and completely different i think that you had to reimagine something of the original game always remaining faithful because exoddus also had interesting things I'manother crap reimagined like that **** from resident evil 2 and 3, but that does abe now he can look for items looks fortnite well double jump is not good honestly, new n tasty was perfect "faithful" with new stuff, soulstorm and completely different i think that you had to reimagine something of the original game always remaining faithful because exoddus also had interesting things I'm really disappointed I would never have expected it from the oddworld saga ps: stop reimagining video games Expand
  16. Apr 10, 2021
    0
    Good graphics and decent story (arguably better than exoddus) with HORRENDOUS gameplay where basically all you do is throw some items over and over. Easily one of the worst games i have ever played.
    Oddworld series deserves much better than this.
  17. Apr 7, 2021
    0
    - 2010 graphics (what year is now?)
    - annoying mechanics (based on first 3 levels i played)
    - huge frame drops (playing on PS5)
    - no music in background just weird noises?
    - bugs/glitches everywhere you go
    - one big disappointment
  18. Apr 7, 2021
    0
    Muy poco que ofrecer para un título de nueva generación de paso mal optimizado
  19. Apr 7, 2021
    0
    Está muy por debajo de lo que prometía sus mecánicas están obsoletas controles malos y baja resolución para tener gráficos muy malos no gasten sus GB
  20. Apr 7, 2021
    0
    Estaba muy emocionado por este juego grátis de lanzamiento en PS plus pero se quedó de decepción enserio trate de que me gustará pero se siente muy oxidada la jugabilidad no entiendo porque ps5 no puede correr este juego a 4k desepcion total
  21. Apr 7, 2021
    1
    Terrible.
    The AI is awful.
    Graphics from 2005.
    The control is really bad, everytime you die feels like its the game fault.
    Filled with bugs.
  22. Apr 7, 2021
    0
    Desfasado gráficamente y un diseño de niveles que me dejó deseando más, tenía las expectativas muy altas, mi error.
  23. Apr 24, 2021
    0
    Куча багов, постоянно зависает. Скучный геймплей, мусор. Худшая часть из всех Айбов.
  24. Apr 14, 2021
    4
    Terrible performance, a little too different from the previous games they went a little more platformer direction
  25. Apr 11, 2021
    2
    Игра полный отстой, не стоит даже качать. Сони что то совсем скатились, шлак релизят
  26. Apr 13, 2021
    4
    This review contains spoilers, click expand to view. Sono un grande appassionato della saga di Oddworld, e con la morte nel cuore devo ammettere, con grande fatica, che questo nuovo capitolo ha profondamente deluso le mie aspettative. In questo nuovo capitolo mancano tutte quelle caratteristiche principali che resero Oddworld unico nel suo genere:
    1) Il GameSpeak viene drammaticamente ridotto all'osso, mentre in Abe's Oddysee ed Exoddus è ricco e variegato, potendo infatti il nostro amato Abe fischiare; petare; schiaffeggiare; chiedere scusa; ordinare ai compagni di lavorare ecc...
    2) La possessione delle creature di Oddworld ha da sempre costituito l'emblema della saga, non a caso per attraversare molteplici sezioni di gioco si è costretti a possedere Slig; Scrab; Paramiti e perfino i Glukkon. Si poteva addirittura far mangiare alle creature posseduti i Fleech e gli Slurg incontrati lungo la strada, funzioni, queste ultime, pressoché inutili ai fini del proseguimento del gioco, ma per nulla fastidiose, anzi profondamente divertenti; in altri termini, una ricchezza che doveva essere conservata
    3) Se nei 2 capitoli originali ogni livello era immediatamente distinguibile dall'altro per colori; sfondi e musiche, tutte uniche ed avvincenti, in questo ultimo capitolo buona parte dei livelli, soprattutto quelli iniziali, tendono ad assomigliarsi troppo, divenendo eccessivamente ripetitivi; le Linee di Monsaic vengono modificate rispetto a New'n'Tasty senza un reale motivo o una vera necessità e le colonne sonore dei livelli non sono per nulla accattivanti rispetto a quelle di Oddysee o Exoddus.
    4) In Soulstorm vi è una grave penuria di creature animali, tutto sembra ruotare attorno a Mudokon e Slig, e solo di tanto in tanto è possibile trovare traccia di Slog e Salutatori. Che fine hanno fatto Paramiti; Scrab; Fleech e gli stessi Glukkon? Ma vi ricordate quanto era bello possederli?
    5) La trama è decisamente matura e intrigante, ma di tanto in tanto carente e superficiale, sembra come se si fosse voluta mettere tanta carne al fuoco e ci si sia poi dimenticati di approfondire alcuni aspetti o taluni personaggi: ne è una riprova lo Sciamano iniziale, personaggio facilmente dimenticabile, o il Guardiano, la cui parte a lui dedicata è eccessivamente limitata e ridotta
    6) Perché eliminare il Generale Dripik, rimpiazzare il Direttore Phleg con Morguer, ma allo stesso lasciare il Vice-Presidente Aslik e il Capo Bibitaio Glukkon, modificandone però aspetto e connotati? Tanto voleva rimpiazzare pure questi ultimi, visto che Phleg, Dripik e Aslik sono e saranno sempre, nell'immaginario collettivo, quei 3 Glukkon comparsi per la loro prima volta, nel lontano 1998
    7) Altro elemento caratteristico di Oddworld, decisamente adrenalinico, vivo e vivace, è rappresentato dalle esplosioni delle fabbriche raggiunte da Abe... Che fine hanno fatto le Caldaie nelle Miniere o il Bollitore nello Stabilimento, qui nulla salta per aria...che noia questo treno che entra ed esce nelle fabbriche così tranquillamente, sembra che Abe stia facendo una tranquilla gita domenicale
    8) Il finale di Exoddus è decisamente migliore del corrispettivo di Soulstorm, c'è poco da dire, se non ci credete, confrontateli
    9) Sul doppiaggio italiano preferisco non spendere alcuna parola, si commenta da solo...vedere per credere
    10) Da ultimo, ma non ultimo di importanza, se da un lato in questo gioco mancano tutte quelle peculiarità che resero unico Oddworld, al contrario in questo gioco troveremo una quantità impressione di Bug che ci farà dimenticare qualsiasi altra cosa

    ps. Se dopo l'uscita di New'N'Tasty venne fatto un sondaggio ove si decretò che il futuro gioco sarebbe dovuto essere Abe's Exoddus HD, perché fare i sondaggi se poi questi non vengono ascoltati? Perché cambiare una formula decisamente vincente, visto che Exoddus è, ancora oggi, il migliore capitolo della saga, in assoluto? Domande che, quasi per certo, non otterranno risposta
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  27. Jun 29, 2022
    0
    I am just here to balance the people who give 10s and claim to balance the justified bad scores.
  28. May 6, 2021
    0
    Weakest entry in the franchise. Full of bugs and technical problems. Also, Level design sucks, and the first half of the game is incredibly boring. but great cut-scenes and voice acting.
  29. May 11, 2021
    2
    I'm a huge fan of the franchise. Since the original PlayStation, I've always considered it as one of the best franchises on the console. Then there were some versions that I didn't really like on PlayStation 2 and PSP. But on PlayStation 4, New'n'Tasty got my hype up in the series. A wonderful game that made me create a high expectation for Soulstorm.

    As part of PSN Plus free games, I
    I'm a huge fan of the franchise. Since the original PlayStation, I've always considered it as one of the best franchises on the console. Then there were some versions that I didn't really like on PlayStation 2 and PSP. But on PlayStation 4, New'n'Tasty got my hype up in the series. A wonderful game that made me create a high expectation for Soulstorm.

    As part of PSN Plus free games, I started it on PlayStation 5. My hope it was to play the best game of whole franchise. And I have to say that almost all technical aspects are very good. Graphics, gameplay, new skills, cutscenes. Everything adapted to new consoles generation. But early, in the first hours of the game, I found big problems.

    The level design is not as good as it was on previous games. I don't know how much the bugs (they are a lot) screw up as well but mostly when the stage forces you to run away from an airship, the terrible level design make us being hit by fireballs on unfair way in some places and, after the death on the same place, the fireballs didn't hit us anymore. Some enemies AI turned off and it used to block our path to go on stealth mode.

    But even with these problems, which are very serious because the level design in this kind of game is essential, I still kept going forward because I expected it to get better. But the worst thing happened. Specifically in the Phat Station stage, there is a part with an elevator, after going through an entire area full of enemies and friends to save. After go up using the elevator, the game ask you to explore before boarding on a train. When you are exploring the stage, your character ends up going back to the part of the elevator and door where you came from closes. As a result, the elevator is on the top floor and the closed door to return, it is not possible to call the elevator back again. A simple button to call the elevator back would solve the problem. But here begins the part where Oddworld Inhabitants has really failed.

    I contacted their support through 2 different channels. I haven't been answered in any until today (almost 2 months later). Knowing about several problems in the game, they released patches with several fixes. Versions 1.06 then 1.07 and 1.08. In all of them, I tested the part where I got stuck, in none of them solved the issue. In one of the patches it says that it prevented players from getting stuck in the same place. But nothing solved for those who were already got stuck. In other words, Oddworld Inhabitants simply ignored those who were already playing and were in trouble, solving only the problem for new players.

    A huge disappointment! Perhaps in the future, I will try to start the whole game over again. But now, the only thing I can do is regret that one of my favorite franchises has become a huge disappointment.
    -------------------------------

    In Brazilian Portuguse:

    Eu sou um grande fã da franquia. Desde o primeiro PlayStation, sempre considerei como uma das melhores franquias do console. Depois, vieram algumas versões que não gostei muito no PlayStation 2 e PSP. Já no PlayStation 4, o New'n'Tasty reviveu minha alegria na série. Um excelente jogo que me fez criar uma alta expectativa para Soulstorm.

    O jogo veio grátis pela PSN Plus e fui jogar no PlayStation 5. Comecei jogando com a esperança de estar jogando o melhor jogo da franquia. É preciso dizer que vários aspectos técnicos são muito bons. Gráficos, jogabilidade, novas habilidades, cutscenes. Tudo de bom nível já adaptados para a nova geração. Mas já nas primeiras horas de jogo, encontrei um grande problema.

    O level design do jogo não acompanha a tradição da série. Não sei o quanto os bugs (que são muitos) atrapalham também, mas especialmente a fase onde somos obrigados a escapar de um dirigível é horrorosa, level design terrível em que somos atingidos por umas bolas de fogo em determinada parte do cenário de forma injusta, enquanto que no mesmo local em outras vezes estamos protegidos. Inimigos com inteligência artificial desligada, te impedindo de realizar algumas partes em stealth que o próprio jogo recomenda.

    Mas, mesmo com esse problemas, que são sim bem sérios pois é um jogo onde o level design é essencial, ainda continuei indo em frente no jogo pois esperava que ele fosse melhorar. Porém, o pior aconteceu. Especificamente na fase Phat Station, há uma parte com um elevador, depois de passar por toda uma área cheia de inimigos e amigos para salvar. Após subir no elevador, o jogo sempre te convence a explorar no local de embarcar num trem. Ao explorar, seu personagem acaba voltando para a parte do elevador e porta de onde você veio, se fecha definitivamente. Com isso, o elevador fica no andar de cima e a porta pra voltar fechada e não é possível chamá-lo de novo. Um simples botão para chamar o elevador resolveria o problema. Mas aqui começa a parte onde a Oddworld Inhabitants falhou de forma realmente grave.
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  30. Apr 28, 2021
    0
    A dated style of gameplay which surprisingly doesn't fix anything up with the advances of technology. Trying to keep people alive feels inconsistent as sometimes they just don't follow instructions. Even for free, this game is not worthwhile trying unless you're a diehard fan of Oddworld games.
  31. Apr 28, 2021
    3
    Disappointed with this game, the only good thing is that the game is free with the PSN Plus.
  32. May 24, 2021
    3
    Wow, worst piece of crap in history of remakes.
    Bug fest, has nothing of Oddworld, it's a completely different game.
    Might just as well call it Mario or Crash.
    Thanks Devs, screw you for betray your fans, sbod have stuck with new and tasty formula.
    If it ain't broken don't freaking fix it.
  33. Mar 25, 2023
    3
    26 years after the first game. And they couldn't add a thing to the game!!!! Really disappointed and this would be probably the last oddworld game I would play.
  34. Jun 4, 2021
    3
    I love all the Oddworld games but this could have been executed a whole lot better. In an era where even console developers are conscious of our time this game seems to completely disregard it. Polar extremes with hand holding boss-fight guides followed swiftly by insta-failure of 100% completion triggered by something seemingly obvious. Seems like they tried to pad the run time by makingI love all the Oddworld games but this could have been executed a whole lot better. In an era where even console developers are conscious of our time this game seems to completely disregard it. Polar extremes with hand holding boss-fight guides followed swiftly by insta-failure of 100% completion triggered by something seemingly obvious. Seems like they tried to pad the run time by making you repeat sections and unskippable videos hundreds of times until you've memorised the pattern and then the game then decides to respond differently to your actions /inputs when you finally get a good run. The checkpoint system is terrible, controls are imprecise, crafting is needless, and the bugs/crashes are plentiful. All in all not a stellar release. I would have been pissed if I'd paid for this. UPDATE: Finally finished this and was greet with NO ENDING, not good, bad or otherwise, just cut to credits. This game has actually undone my love for the series... Expand
  35. Sep 15, 2021
    3
    Probably the worst experience I had on PS. The game is extremely, and i mean extremely buggy. even after all the patches. As a QA Engineer I would be embarrassed to release a product to costumers in this state with such game breaking bugs.
    Do yourself a favor and skip this one(And i even got it for free via ps plus).
  36. May 8, 2021
    0
    Graphics: 11/10 I love them. Though it is the usual with this engine (silly ragdolls from time to time)
    Sound 7/10: Too much WHOOOOOAAAAAM and BZZZZZEEEEEEUUUUGH. Oddworld was about subtlety. Explosions sound fine, as well as weapons and environmental doodads in general. But if I want to listen to epic, bombastic music I'd play Battlefield. Where is the subtlety gone ? Tracks matching
    Graphics: 11/10 I love them. Though it is the usual with this engine (silly ragdolls from time to time)
    Sound 7/10: Too much WHOOOOOAAAAAM and BZZZZZEEEEEEUUUUGH. Oddworld was about subtlety. Explosions sound fine, as well as weapons and environmental doodads in general. But if I want to listen to epic, bombastic music I'd play Battlefield. Where is the subtlety gone ? Tracks matching the setting ? They all sound the same now.
    Gameplay 2/10: I side with the Sligs. Absolutely.
    Mudokons that aren't throwing what they're given despite being set to aggressive behaviour and refuse to get into lockers (fixed by now per patch) don't deserve to live on. Especially after that level where you open the cells and Sligs start spawning left and right and your pals refuse to throw some candy at them... 'twas the first time I rooted for the Sligs picking off the fleeing Mudokons in the background one by one (after trying to save them all for a good 17 times).
    Controls are finicky, especially Abe's vertical jumping with the left joystick (somehow worse that New n tasty).
    Materials could be slightly more available in containers.
    I love the puzzles but not every damn screen.
    Have some jump and run segments where we only have to jump and run. And intelligently posess Sligs to kill them on other places. You know, like the original. And not search for the one switch while avoiding Sligs, Zappers and 12 hazards at once. Its too much after some time.
    Missing a TON of promised features:
    a) Choosing your destination. 'Member when we would arrive at a train yard and could select the place we want to travel to next ? Now it's all predetermined
    b) Evolved Quarma system. 'Member that they stated ''If we killed bad guys, that's good Quarma, but cruelly killing helpless enemies would reward us with a great drop of our Quarma ? Along with this the line that ''ideally no one dies, let all Sligs live''
    c) Improved camera system. Dunno about you, in two occasions in-game I didnt see the Mud's because the camera was showing me a sheet of metal in front for example. Or the fact that you always see a rock or something in front of you when you reach the edge of a platform near these doodads. Why not pan the camera from behind Abe so that we can see where we're going?
    d) CHI CHARMS. WHERE ARE THEY ? THE GAMES' PROMISED SECONDARY ECONOMY ?
    e) New wildlife that's gonna scare the crap out of us. Dunno about you, the Sleeches were fecking lame. They actually threw out the creatures that frightened us the most. But who am I talking to after the debacle that scrabs, paramites etc became after Munch's Oddysee...

    The game's NOTHING like the original vision you claimed it to be. Abe's Exoddus was a 9 month rush that came out more polished and with TONS of content compared to this.
    1 point because it's Oddworld and they bring out 1 game every 10 years or so...
    Expand
  37. Jul 13, 2021
    3
    Jogo medíocre, "era melhor ter ido jogar o jogo do Pelé". Não recomendo. Nota três.
  38. Apr 26, 2021
    2
    Pésimo juego, por lo que prefirieron regalarlo por ps plus, por que nadie lo compraría
  39. Jul 25, 2021
    1
    Эту игру невозможно играть. Управление против тебя. Я даже не могу перепрыгнуть с турника на турник с двойным прыжком, Эйб постоянно пролетает мимо. И к таки моментам обычно ещё надо пробираться от чекпоинта. Не хочу тратить своё время на это говноЭту игру невозможно играть. Управление против тебя. Я даже не могу перепрыгнуть с турника на турник с двойным прыжком, Эйб постоянно пролетает мимо. И к таки моментам обычно ещё надо пробираться от чекпоинта. Не хочу тратить своё время на это говно
  40. Jun 19, 2021
    1
    This game is garbage terrible graphics and horrible gameplay bugs, glitches everywhere it looks like a mobile game not worth the price
  41. Apr 28, 2021
    2
    Bored game the hero scares me and doesn't make me want to play but i try and i can say it's a bored game
  42. Apr 16, 2021
    4
    A very different although outdated game in many regards. Movement can sometimes be quite unresponsive and the crafting system feels forced and totally unnecessary. A few levels can be quite immerse and interesting but most of the time you're forced to sneak around a lot, slowing down the game play. Only play it if you get it for free and are interested in unusual platform games.
  43. May 1, 2021
    4
    Prós:
    - Gráficos Contra:
    - Todo resto
    ...........................................................
  44. Oct 25, 2021
    0
    This is a perfect example of HOW TO F#CK UP A WHOLE FRANCHISE!

    BUGS (sometimes they even erase your progress) - check ABSURD NEW MECHANICS (CRAFTING) - checks USELESS BADGES - checks 10 YEARS OLD HUMOR - check UNSKIPPABLE VERBOSE DIALOGUES - check BORING(BARELY EXISTING) STORY - check ZERO PLATFORM ENGAGEMENT - check CRAZY-LONG LEVELS FOR NO REASON - check And last, but not
    This is a perfect example of HOW TO F#CK UP A WHOLE FRANCHISE!

    BUGS (sometimes they even erase your progress) - check
    ABSURD NEW MECHANICS (CRAFTING) - checks
    USELESS BADGES - checks
    10 YEARS OLD HUMOR - check
    UNSKIPPABLE VERBOSE DIALOGUES - check
    BORING(BARELY EXISTING) STORY - check
    ZERO PLATFORM ENGAGEMENT - check
    CRAZY-LONG LEVELS FOR NO REASON - check

    And last, but not least:
    THE MOST STUPID BUNCH OF TROPHIES for PS
    The trophies for PS5 will not make you enjoy a challenge, instead they will simply ruin your experience from the very beginning.

    Example? well, how about the fact you gotta complete the very first level with NO DAMAGE(????) which is insane, and you can't just restart from checkpoint, oh no sir, you HAVE TO CLOSE THE FKING GAME AND RESTART! Same if you want to get the no-death trophy, you can continue from the checkpoint, but you still have to exit close0 the game. This is utterly stupid.

    Another example of how nonsense is in this game?
    How about the new crafting abilities of Abe, most of which you practically use ONCE OR TWICE in the whole game, or the TOTALLY USELESS CURRENCY to open certain gates? All this nonsense to justify the presence of in-game badges for level 100% completion. Pathetic, lack of ideas huh?

    Seriously, don't buy this game. Not worth the money at all, and this comes from somebody who loved Abe's adventures since the very first release for PS1.

    Screw you devs/management of Soulstorm game, you ruined it for real.
    Expand
  45. Jul 23, 2022
    3
    If you like it then you like it, if you don’t then you don’t. I did not find it any more appealing than the first oddworld.
Metascore
67

Mixed or average reviews - based on 51 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 51
  2. Negative: 5 out of 51
  1. Oct 24, 2022
    90
    This is a triumphant return to Oddworld. Soulstorm does fantastic things with Abe's story and shows some real advances with the developer's designs. Utterly excellent look, and a world that oozes with consumerist evils make this the definitive new Oddworld experience. There are absolutely no obstacles to heartily recommending this game to all players new and old. Can't wait to see what comes next!
  2. CD-Action
    Nov 19, 2021
    75
    Soulstorm is old school and it’s for you to decide whether that’s a flaw or not. You can definitely feel the spirit of the old Oddworlds, but for me the devs were to conservative. I would really welcome a touch of madness, some variety to spice thing up. However, if a solid, challenging retro platformer is what you’re looking for – go for it, you’ll be pleased. [06/2021, p.50]
  3. Edge Magazine
    May 20, 2021
    50
    While that means Soulstorm works - accidentally or otherwise - as a metaphor for the struggle of the working classes, all that toil rarely makes for a particularly engaging game. [Issue#359, p.112]