Metascore
80

Generally favorable reviews - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 58 out of 68
  2. Negative: 1 out of 68
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  1. PLAY
    Nov 23, 2023
    70
    Squint a little and you could be playing Bloodborne. So why not just play Bloodborne with your eyes open? Nevertheless, a solid B-tier soulslike. [Issue#33, p.86]
  2. Edge Magazine
    Oct 5, 2023
    70
    For all its wondrous mimicry, Lies of P can't quite match the master's ambition. A remarkable feat of craftsmanship and engineering it may be, but never quite a real boy. [Issue#390, p.124]
  3. Sep 18, 2023
    70
    Lies of P is a fun game with solid combat mechanics and a really pleasing aesthetic. A creepy factor is aided by unique twists. But it falls short when compared to the finesse and balance of other games in this genre.
  4. 70
    Lies Of P is a decent Soulslike, but it does squander the main opportunity that it had to differentiate itself. The “dark Pinocchio” theme is intriguing and the developers went about it with the right spirit, but struggled to convert it into something as thought-provoking and deep as it should have been. Take that out of the equation and you’ve got a Soulslike that’s a little heavy-handed in how it makes players engage with it, in a world that looks more inspired in screenshots than it is to actually journey through. Ultimately, as enjoyable as it is, Lies Of P stands testament to just how difficult FromSoftware’s formula really is.
  5. Sep 13, 2023
    70
    Lies of P brings some exciting new ideas to the table and is well worth checking out for Souls-like fans looking to scratch that Bloodborne itch.
  6. Sep 28, 2023
    60
    The gleeful antagonism that Soulslikes generally direct at players is what drives many away from the genre altogether, making Lies of P a useful entry point for beginners.
  7. Sep 14, 2023
    60
    Lies of P has strong enough foundations in its edgy tone and tweaked weapons to provide an enjoyable experience for those in need of a FromSoft fix.
  8. Sep 13, 2023
    60
    Though this Souls-like wears its heart on its sleeve in its love for the genre, Lies of P misses the mark on what makes these kinds of games tick. All the same, hardcore denizens seeking a challenge may find something to appreciate here.
  9. Sep 20, 2023
    50
    A competent facsimile of Bloodborne, but one so completely lacking in new ideas that it can only ever come across as a pale imitation.
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  1. Sep 20, 2023
    Lies of P isn’t as fine-tuned or as intricate as a Dark Souls, but Neowiz Games and Round8 Studio have gotten pretty damn close here. If you told me this was a FromSoft game, I’d totally believe you. It wears its inspirations on its robot arms with dignity, and although it isn’t wholly original, the game is still a work of impressive atmosphere and design. At the very least, it can fill that Bloodborne-shaped hole that grows with each passing day.
  2. Sep 13, 2023
    Lies of P’s contributions to the genre are slow burns. There’s just enough intrigue at the beginning to lure you into the world, and thankfully, it pays off. The game surprised and engulfed me with its grim tale, in which greed and obsession for power turned a city against itself. Despite a clear obligation to pay homage to its pioneers, it carves its own reality — one in which you decide which illusions to believe in.
  3. Sep 15, 2023
    Lies Of P is, in other words a cover act—but the kind of cover act that only happens when a group of talented artists get together to pay homage to something they really, genuinely love. Playing it, we were caught, more than once, by the rare sensation of sharing an experience with someone who got why the Souls game work, rather than just slavishly aping the way they move or look. (This was, admittedly, often right after some truly heinous enemy ambush sent us tumbling off of a precarious ledge; game doesn’t fuck around with the difficulty.) At its worst, it’s a solid and credible copy of a gaming great. At its best—which is at least as often as not—it can hit many of the same highs. Despite an eventually exhausting length (we clocked out at 45 hours, and could probably have been happy at 35), it’s a satisfying experience in its own right, even if you’ve never played the games it takes as its (very obvious) inspiration.