User Score
7.9

Generally favorable reviews- based on 10308 Ratings

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  1. Mar 7, 2022
    6
    A noticeable step down from its predecessor.

    Horizon Zero Dawn was one of my favorite games of the last generation and I was extremely excited for this long awaited sequel. Unfortunately I found this game to lack many aspects that made the first game so great -The open world while being larger feels generally uninteresting, full of repetitive fetch quests and filler side objectives. -The
    A noticeable step down from its predecessor.

    Horizon Zero Dawn was one of my favorite games of the last generation and I was extremely excited for this long awaited sequel. Unfortunately I found this game to lack many aspects that made the first game so great

    -The open world while being larger feels generally uninteresting, full of repetitive fetch quests and filler side objectives. -The visuals leave a lot to be desired on performance mode, although the environments (esp the water) are often beautiful, the lack of native 4K tends to leave a fuzzy look to everything without the clarity and sharpness one would expect from a 1st party Sony game in 2022. This is likely due to the developer's restraints of this being a cross gen title, it appears to be a game built around PS4 hardware and simply ported over to PS5 rather than the other way around. A true 4K/60fps experience is what this game is really lacking.
    -The dialogue feels noticeably weaker than in the previous game, I often skip through lines of uninteresting rambling when I don't recall ever doing that in the first game.
    -The plot is also noticeably less interesting this time around. Now that many mysteries were revealed to us by the end of the first game it feels like more of the same here rather than a unique story with its own engaging mysteries and discoveries. I generally didn't care about the plot this time as opposed to the first game where i was heavily invested.
    -Combat is more prominent but also more repetitive this time. There seems to be less focus on stealth and scanning and more focus on brawling multiple enemies, combat wasn't exactly ZD's strong suit but there wasn't an over abundance of it to really mind, this time we are given many repetitive encounters with uninspired combat mechanics that feel quite dated in 2022.

    Overall this certainly isn't a bad game, it's competent and well made but it is generally a step down from the first game and suffers from being the victim of forced cross gen limitations.
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  2. Mar 7, 2022
    6
    I played this game for about twelve hours then dropped it for Elden Ring. Honestly my thoughts are that it’s not a zero and it’s not a ten and neither of these numbers should be mentioned with this game which is very average if we’re honest.

    What we have is a very solid ‘fine’ game. There’s some nice set pieces and it looks good (but I didn’t find it looked as good on PS5 as say Ratchet
    I played this game for about twelve hours then dropped it for Elden Ring. Honestly my thoughts are that it’s not a zero and it’s not a ten and neither of these numbers should be mentioned with this game which is very average if we’re honest.

    What we have is a very solid ‘fine’ game. There’s some nice set pieces and it looks good (but I didn’t find it looked as good on PS5 as say Ratchet and Clank, likely due to having to run on PS4), music and sfx are fine etc. Put it this way, big game studio put out a game, ticks all the big game studio boxes etc. Which includes diversity boxes if that’s something that bothers you. This doesn’t really matter to me, but I know a lot of gamers don’t like being preached to and this game does that right out of the gate.

    It’s fine, but it’s safe, familiar and feels quite soulless and honestly a bit boring to me. One problem perhaps specific to me is I just don’t like Aloy in the way I’ve liked Lara Croft so she doesn’t help pull me through repetitive and generic gameplay in the way tomb raider did. I’d say only buy if you’re a big fan of the character and the first game as there’s much better games out there that do the same thing. I’d wait for sale personally even then. It’s definitely at least a 6/10, possibly a 7. But 10? Not even close.
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  3. Mar 5, 2022
    5
    Sadly not as good as the first entry, combat is pretty shallow & not improved upon enough to be note worthy. The story was also pretty flat as Aloy doesn't seem to have the same urgency that was in the first game after finding out what Hades was.

    All in all i give it a 5/10 pretty average considering how good the first title was. hopefully we'll get a better entry in the 3rd title if
    Sadly not as good as the first entry, combat is pretty shallow & not improved upon enough to be note worthy. The story was also pretty flat as Aloy doesn't seem to have the same urgency that was in the first game after finding out what Hades was.

    All in all i give it a 5/10 pretty average considering how good the first title was. hopefully we'll get a better entry in the 3rd title if there ever is one with better story & better combat & exploration.
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  4. Feb 23, 2022
    6
    The only thing they kind of improved was the graphics. It's sad to see the developer doesn't know what made their own game great.
    Zero Dawn had only a few weapon sets and progressively made them better. This means you were focused on combat. Your weapon wheel had enough slots to not have to play inventory management. Want to tear? Use the Tear Bow. Forbidden West broke that by having too
    The only thing they kind of improved was the graphics. It's sad to see the developer doesn't know what made their own game great.
    Zero Dawn had only a few weapon sets and progressively made them better. This means you were focused on combat. Your weapon wheel had enough slots to not have to play inventory management. Want to tear? Use the Tear Bow. Forbidden West broke that by having too many weapons, which means none of the are particularly good. Which means you spend too much time managing the inventory rather than combat.
    Zero Dawn was fun, because once you found the right way to take down a machine, you could blow through it easily. Up to this point, I found only the Bristleback followed this formula. Other fights kind of turns into a grind which is boring. The Ropecaster is supposed to be good on flight type enemies, but nope. It's not.
    The developers tried to put in too many new things. But they didn't need to. They just needed new enemy types with different ways to kill quickly. They should have kept everything else the same. The shieldwing shows exactly how the developer was just cramming things into the game without knowing what to do with it. They probably saw it in BoTW and thought it was cool, but they put it in without much verticality in most of the map. So I practically forgot that it existed. The map in BoTW was specifically designed to make the glider useful and fun
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  5. Oct 25, 2022
    5
    Summary: Lots of busy work, floaty controls, lackluster melee, crowded inventory, dull story.

    I really liked the original, even the dlc. However this takes the original and piles on complexity without improving the gameplay.
  6. May 14, 2022
    6
    Im Grunde ist dieses Spiel wie der erste Teil nur mit bessere Optik, Controller Feedback, ein paar Quality of Life-Verbesserungen.. und einer schlechteren Story. Zu Zeiten von Teil 1 hätte mich dieser zweite Teil vermutlich schwer begeistert, aber diesmal lies mich so einiges kalt.

    Ich komme wohl einfach nicht mehr auf diese klassische Open World klar. Die Inszenierung ist top und die
    Im Grunde ist dieses Spiel wie der erste Teil nur mit bessere Optik, Controller Feedback, ein paar Quality of Life-Verbesserungen.. und einer schlechteren Story. Zu Zeiten von Teil 1 hätte mich dieser zweite Teil vermutlich schwer begeistert, aber diesmal lies mich so einiges kalt.

    Ich komme wohl einfach nicht mehr auf diese klassische Open World klar. Die Inszenierung ist top und die Kämpfe machen auch sehr Spaß. Nur leider hielt mich das Gameplay nicht annährend so lange, wie die Dauer der Spielzeit. Am Ende bin ich nur noch der Hauptstory gefolgt, weil ich keinen Bock mehr hatte für Bogen XY Materialien zu holen. Die Handlung ist im Grunde auch Teil Eins nur aufgewärmt. Wir haben ein Geheimnis und ein Problem was zu lösen ist und am Ende wird uns nur gesagt, dass es eine noch größere Bedrohung gibt, die wir dann vermutlich in Teil 3 bekämpfen müssen.

    Am Ende war ich zwar von Präsentation total angetan, aber das "abarbeiten" der Open World fühlte sich nicht nach Freiheit an, sondern nach einer Checkliste, die ich nach meiner Arbeit im echten Leben auch noch abarbeiten musste.
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  7. Mar 1, 2022
    5
    Very much Horizon 1.5. In some ways, it expands on the original's foundation, which is sometimes a good thing, and, at other times, creates an overly complicated mess with too many moving parts (all the different weapon types, machine parts, etc.) In other ways though, it has sadly remained incredibly stagnant.

    Unfortunately, the game doesn't really address many of its predecessor's
    Very much Horizon 1.5. In some ways, it expands on the original's foundation, which is sometimes a good thing, and, at other times, creates an overly complicated mess with too many moving parts (all the different weapon types, machine parts, etc.) In other ways though, it has sadly remained incredibly stagnant.

    Unfortunately, the game doesn't really address many of its predecessor's biggest shortcomings. Movement still isn't fun and lacks immediacy, for example. They stole BotW's sail cloth and called it Shieldwing, but it loses altitude way too fast to be a viable method of traversal. Likewise, the climbing (and swimming) mechanics still feel incredibly clunky and WAY too restrictive for a game that calls itself "Open World". Like, hey, why can't I climb up this mountain that looks exactly like this other one that I _can_ climb? Simple: The developers just don't want you to. Same goes for the grappling hook: It can only be used on points that are clearly marked and, as such, the mechanic doesn't reach anywhere near its full potential. Mount controls are pure jank, as well. You also still have to come to a complete stand-still to pick up even the most insignificant resources and you have to focus-scan your environment approximately every two seconds.

    The game is very difficult and does a bad job of explaining all the different weapon types and their uses. The first game had neat little previews for what each weapon does and how you best use it, where did those go? FW is also very slow to hand out useful weapons, like maybe a bow that fires Shock arrows, despite you encountering machines with Spark weak points very early on. Open combat with more than one machine is also still an absolute mess where you either try to hit a weak spot by sheer luck or just run away. Keeping track of all the different machine type weaknesses and parts is pretty much impossible without constantly referring back to your focus or notebook (fun!).

    The story, which is focused more on plot than on lore reveals this time, still unfolds mostly through giant exposition dumps where you get blasted with dialogue for like 15 minutes straight, and is horribly bloated because modern Open World games apparently need to be at least 30 hours long or something. Most of it isn't even about the actually interesting sci-fi parts, but about how this particular tribe organizes their society, what their religious customs are, what they eat for breakfast, how they do their laundry etc. etc.

    They tried to make Aloy more interesting this time by focusing on her flaws a bit more, and it works to a certain (limited) extent, but she's still a pretty robotic character overall (same goes for all the other people in the game tbh). I also find Burch's performance to be pretty weak. She just sounds like she's constantly out of breath for some reason. Facial animations are generally better than in HZD, but still look pretty weird sometimes, like in the game's opening sequence.

    There's also a general sense of bugginess, you never know if things are going to work out the way you want. I straight up fell through a bridge once, another time, I took damage every 0.5 seconds, despite nobody even having a clear shot at me. Not exactly a good look for AAA First-Party title.

    The graphics are probably the highlight of the game, although there's quite a bit of pop-in and animations look pretty janky in performance mode, like they were made exclusively with 30 FPs in mind and then just sped up for 60.

    More work went into the side-quests this time, but it really only adds to the general feeling of bloat and overwhelm IMO. And, at the end of the day, these are really still just more elaborate ways of telling the player to "Go over here and kill these machines".

    Speaking of bloat and overwhelm, the five different skill trees, each with branching parts and different valor surges, seem like complete overkill. Good luck trying to figure out where to best invest your points without a guide on your first playthrough.

    So, the game looks amazing, it is very cinematic, and there is a s**t-ton of content in a giant Open World. That's what the developers seem to have focused on and what audiences seem to respond to nowadays, because, on a fundamental gameplay and story level, not much has actually changed, and mechanically, the game still lags behind BotW considerably, which is five years old at this point.
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  8. Apr 6, 2022
    6
    3 points for grafics 2 points for voice acting. 1 points for gameplay. Clunky controlls you keep getting stuck on things or character will start climbing walls in middle of battle. Enemies have excessive health pools and all jump around like water fleas, yes even large enemies like giant turtles will jump about projectiles curve in air sometimes 90 degree's. Enemies don't always telegraph3 points for grafics 2 points for voice acting. 1 points for gameplay. Clunky controlls you keep getting stuck on things or character will start climbing walls in middle of battle. Enemies have excessive health pools and all jump around like water fleas, yes even large enemies like giant turtles will jump about projectiles curve in air sometimes 90 degree's. Enemies don't always telegraph attacks and most enemies are magicians able to summon fire tornados and stuff trough walls and floor, with tracking that makes souls bosses blush, hit detection is terrible you often get hurt by enemies striking the air around you, heck I was killed by an enemei clawing the ground when attacking from above it. Also fights last so long usually multiple enemies groups get involved jumping about an juggling you this game is insanely PS3era only looks like a new game. Dont look at all these 1010 reviews obviously dev's rating it themselves no one sane thinks this is a masterpiece. Expand
  9. Mar 12, 2022
    7
    I expected more. The game is just a 2.0 version of Zero Dawn not the next step forward. However I do enjoy all the new machines. I’m not a fan of only certain campfires you’re able to progress time yet the game doesn’t clarify which ones on the map. I don’t understand why all campfires can’t do this, especially since night time is what brings out the apex machines you need for higher tierI expected more. The game is just a 2.0 version of Zero Dawn not the next step forward. However I do enjoy all the new machines. I’m not a fan of only certain campfires you’re able to progress time yet the game doesn’t clarify which ones on the map. I don’t understand why all campfires can’t do this, especially since night time is what brings out the apex machines you need for higher tier upgrades. What was also severely lacking was choice in melee weapon. All the new combos and valor surges were nice, but there should at least be skins if you can’t use other melee weapons at all. It would’ve been nice to be able to use all those awesome looking weapons allies and enemies use. Expand
  10. Mar 18, 2022
    6
    The game is very polished and does what it does very well, but I can't get over a few things that keep this score low.

    1. It's a cut-and-paste AC-style clear-the-map open world game. Derivative in the extreme, even to the point where it added a board game at most locations. NO originality of world design at all. 2. The ultra-wokeness of the game. Nearly all the capable characters
    The game is very polished and does what it does very well, but I can't get over a few things that keep this score low.

    1. It's a cut-and-paste AC-style clear-the-map open world game. Derivative in the extreme, even to the point where it added a board game at most locations. NO originality of world design at all.

    2. The ultra-wokeness of the game. Nearly all the capable characters in the game, NPC-quest givers included, are women. Men are bumbling fools, simps, evil, or ridiculous. There isn't "gender equity" in this game; it's girl power all the time in a painfully obvious way.

    3. Aloy is boring and condescending, and her whisper-mumble is annoying. What makes this all the more frustrating is that this is the woman who voiced TINY TINA. God, what a waste of talent. Poor character direction.

    4. All machines bumrush and bodyslam you at light speed, no matter how big they are. It's ridiculous and poor battle design.

    Despite all this, the game is GOOD and worth playing. But to me, its flaws will always be too obvious not to notice.
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  11. Apr 4, 2022
    7
    Impressive in technical aspects but a very forgettable open world 101. Bland story that only serves to leave it open for yet another sequel, annoying dialog, same old combat. See you in Horizon Evil 3: Nemesis for the same formulaic game design.
  12. Feb 25, 2022
    6
    Things are slowly changing, but it's noticable with every passing day. With the good (?) intention to diversify the cast, every key minority person in this game has been strategically given a roll to serve a specific purpose.

    Then we have the boring, unoriginal story about the ending of the world, and Aloy's portrayal as the heroine who is the only person capable of saving the day (in
    Things are slowly changing, but it's noticable with every passing day. With the good (?) intention to diversify the cast, every key minority person in this game has been strategically given a roll to serve a specific purpose.

    Then we have the boring, unoriginal story about the ending of the world, and Aloy's portrayal as the heroine who is the only person capable of saving the day (in one of the cutscenes she literally said "...and I'm the only one who can fix it..." despite the fact that she's being characterized as someone who displays modesty and humility).

    The game also really wants to make you feel good with all the coddling and flattery. Being in the role of a world saving superstar, you get to enjoy what it feels like when a statue is dedicated to you to honor your past accomplishments; and many a time you would be greeted with the utmost admirations from NPCs. Basically, the same technique they introduced in Mass Effect 2; a game from 12 years ago.

    The most fun that I had with this game is the combat. It outshines the competition, because it doesn't rely on tranditional guns; and with new additions and finetuning, it plays and feels just as what I had remembered from the first game.

    The second fun thing that I had was the photo mode. The stunning visuals will turn you into a tourist looking out for every opportunity to find the most scenic landscapes.

    Overall, it's a stunning looking game with fun and exciting combat. But the story and the agenda is what keeps this game from reaching the heights it deserves.
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  13. Feb 22, 2022
    5
    The game is unplayable right now on some 4k displays with performance mode. Also a lot of popping and bugs, it is clearly unfinished at least the PS5 version. Despite this the game is good and would love to enjoy its mechanics once it is finished.

    Another reminder more of "Do not buy games on launch" i cant help with it..
  14. Feb 26, 2022
    7
    The more I play Horizon Forbidden West the more I’m baffled by the 9’s & 10’s it was given. It’s 7, maybe an 8. The character movement, especially when jumping feels incredibly dated & clunky. Compare the way Aloy jumps to Tomb Raider on PS1 & Uncharted, tell me the movement isn’t Closer to that of Lara Croft. The story is so mind numbingly dull, as are the characters, that I’ve startedThe more I play Horizon Forbidden West the more I’m baffled by the 9’s & 10’s it was given. It’s 7, maybe an 8. The character movement, especially when jumping feels incredibly dated & clunky. Compare the way Aloy jumps to Tomb Raider on PS1 & Uncharted, tell me the movement isn’t Closer to that of Lara Croft. The story is so mind numbingly dull, as are the characters, that I’ve started listening to music while playing. The side quests are repetitive & formulaic (which I don’t have a problem with) but was praised for not being. Far Cry gets criticised for towers yet Horizon is praised for tallnecks. I enjoy the towers & tallnecks but where is the consistency in reviewing games? The combat is a frustration more than anything. Dodging is pointless against some machines so it seems you have no defence. When you get them into status effects it doesn’t really seem to have much impact on them so swapping ammo doesn’t really mean much. Having to constantly stop and craft new ammo is as monotonous as it gets. I’m fast travelling at every possible opportunity because going from point A to point B isn’t enjoyable. Compare that to Dying Light 2 which I’ve just finished and running all over the place was fun & rewarding. If Ubisoft released this game the media would have given it 7.5 I can guarantee you that. Expand
  15. Mar 1, 2022
    7
    Since Zero Dawn is one of my all time favourite games I really hate to have to say this, but the fact is that it's the truth.

    I am not enjoying Horizon Forbidden West. First the good stuff, of which there is a lot. The world is vibrant and beautiful and feels much more alive than Zero Dawn which I'm using as comparison. I'm also saying that while Zero Dawn boasts one of the best open
    Since Zero Dawn is one of my all time favourite games I really hate to have to say this, but the fact is that it's the truth.

    I am not enjoying Horizon Forbidden West.

    First the good stuff, of which there is a lot. The world is vibrant and beautiful and feels much more alive than Zero Dawn which I'm using as comparison. I'm also saying that while Zero Dawn boasts one of the best open worlds ever. The colors pop, the animals are roaring and the settlements are brimming with activity. The environment is much more diverse and I do love the storms that regularly rage over you as a stark reminder of the toubles you are facing. The including of underwater exploration adds a lot of extra depth to the open world aspect, pun intended. The story is also fantastic and engaging. It feels connected to previous events while creating some new concepts and expanding on small details from Zero Dawn that people may not have thought much of at the time. There is much more team based stuff to do with our familiar side characters getting more action and screen time. Previous gameplay aspects like Cauldrons and Tallnecks offer a fresh approach to what could have been more of the same. We also get to explore new tribes and locations only seen by mention in the previous game. All of the above is why this game still gets 4 stars despite my own personal experiences. So here is the bad, and it's a big one. The main selling point of Zero Dawn. Machine Combat, was dynamic and strategic. It was fun to scan machines, figure our their weaknesses and slowly whittle them down and beat them and harvest their resources. In Horizon Forbidden West combat has gone from strategic to COMPLETELY INSANE. If Zero Dawn is Strategic Forbidden West is Chaotic. Now I am far removed from a pro gamer. So after completing Zero Dawn on Hard I start Forbidden West on Medium. Come to the first Machine, the Watcher of Forbidden West, the Burrower. First one, Silent Strike easy does it. Second one spots me and provides a HUGE rude awakening to Forbidden Wests new style of machine Combat.

    Eventually I dialed the difficulty down to a mix of Easy and Story thanks to the new Custom Difficulty. As I progress the machines only get tougher. The equivalent of a Lancehorn,  a Fanghorn can charge you with its antlers set on fire, reducing your vision, damaging you and causing fire damage. This machine can also launch projectile fire bombs, pounce at you from distance and attack with a number of Melee attacks. This is an entry level enemy. My experience with a Shellsnapper will tell you how much of my Forbidden West combat goes. Scan it unseen, check for its weak spot. So far so good. Get a few shots in. It's health bar doesn't move. I'm playing on Easy BTW. It spews ice balls at me. I dodge. They knock me down anyway. Now I am frozen. Now the machine, who is the size of a house lunges at me from further away than a Sawtooth can! Knocks me down again even during a roll dodge, which apparently doesn't shield you from harm anymore. So I turn to try and shoot another arrow, because Melee is suicide. Before I can even draw my bow it tail whips me, then explodes some kind of fire shield outwards knocking me down for the 400th time. Are you seeing a pattern forming? So I put my average brain to work and try and circle behind him. Turns out he has rear mounted canons that have a faster fire rate than you. If they shoot and stumble you, before you can recover, aim and draw your fastest bow it's canon has already shot a second time. So I start using acid arrows. Takes about 12. A few very low ticks of damage show, but it's armor remains. So I try for a second time. As its about to get corroded again thee thing digs underground. So silly me thinking it was a hiding mechanism. It pops it's head up, with most of its body still covered underground safe from acid arrows and blasts me with even more Ice bombs. Then it vanishes again and in one movement jumps out of the ground, breaks the world long jump record and lands on my head. I'm knocked down again. Yaaaay! Long story shot combat has become a mess of button mashing, aiming at anything you can while trying hopelessly not to get knocked down every 5 seconds. It feels like it takes forever for Aloy to get back up too. The machines patterns are too irratic to simply figure out a pattern of attack. They all move too quickly, attack faster than you, AND in packs and just all round make exploring the open world and farming for resources feel less fun and more of a chore.

    In Zero Dawn you spot a herd of machines and wonder how your going to take them all down.

    In Forbidden West you spot a herd of machines and wish you could avoid them.


    If Zero Dawn's combat is rated as a 10/10 then Forbidden West takes combat all the way to 1000/10. Pros must be loving the challenge. But us regular folk, the mere mortals of the world won't enjoy spending most of a fight knocked down, dodging or running.
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  16. Mar 20, 2022
    7
    I got platinum trophy in Zero Dawn and now in Forbidden West, and my score is a result of comparing the two.
    Obviously the graphics are something absolute jawdropping in FW. But...
    The combat is broken. There is too many different "elementals" ("watering" really?) In ZD I used all arsenal, in FW only bow. Weapons here are nerfed, they reload forever, or do not do any damage, or limit
    I got platinum trophy in Zero Dawn and now in Forbidden West, and my score is a result of comparing the two.
    Obviously the graphics are something absolute jawdropping in FW. But...
    The combat is broken. There is too many different "elementals" ("watering" really?) In ZD I used all arsenal, in FW only bow. Weapons here are nerfed, they reload forever, or do not do any damage, or limit movement, or have little ammo, or ammo is made out of rare ingrediens. Really bad. Fortunately bow arrows are cheap and easily made, so I got my hands on best bow I could find and stuck with it until the end. Oh, and the main weapon, spear is SUPER useless with weird combos.
    Machines are even more like animals now. If you reskin them as crocodiles, monkeys and kangaroos and snakes it still would look credible.
    I hated violin music during the game. Please, its 2022, do not act like its XIX century... Better use cold minimal electronics instead, like when Alloy got to San Francisco.
    Game is too long for anyone willing to platinum it. You could easily cut off 20% of that. When I play game each day for more than 2 weeks, I get bored almost every time. FW was not able to defeat that feeling. Its too similiar to HZD, and I see it as the biggest issue.
    Story is really forgettable, obviously with forced lgbt elements. The ending is not spectacular at all, its just another mission to complete.
    This game is work of the team of mostly dutch people. If you can read between the lines, you can see how proud they are of their -isms and see included sense of superiority of their nation... I work with dutches in my daily work, and (geeee...) its really the same.
    After HZD I was hoping to see some spectacular retrospection of apocalyptic battles with humanity and those Horuses. Instead it always must be shallow and forgettable extraterrestial elements.
    This series is already in creative crisis.
    You can always pack the game with countless activities to make it feel better, but with FW Guerilla have pushed it beyond resonable limits, making it repetitive.
    The game is solid in terms of execution, presentation and gameplay, but lacks in some areas. It builds up the tension for most of the game, but ends up with just quiet slap instead of big bang. Just as if too much time was sacrificed making those side missions instead of main story. Publisher most probably pushed the release date too much.
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  17. Oct 25, 2022
    7
    Game is mid as fk. The stories and side stories are mediocre. The game play is decent but repetitive. The map is humongous but with question marks peppered all over the place the game lacks a sense of discovery so you are robbed of the high you get when you stumble upon something on your own and the discoveries are not that great to begin with. Mostly just materials to upgrade the limitedGame is mid as fk. The stories and side stories are mediocre. The game play is decent but repetitive. The map is humongous but with question marks peppered all over the place the game lacks a sense of discovery so you are robbed of the high you get when you stumble upon something on your own and the discoveries are not that great to begin with. Mostly just materials to upgrade the limited variety of weapons you have. I thought they would improve the extreme limited melee in the first game but that hardly changed. I found the game to be quite disappointing and I am glad I tackled Elden Ring before this one. Expand
  18. Apr 6, 2022
    7
    After spending almost 100 hours in a almost complenionist run, here's my pros & cons:
    +Good main story
    +Fun combat +Nice diversity of combat tools +Beautiful graphics +/- Side quests are not bad -The world is huge. I haven't come close to exploring all the corners of the map, yet it gets old relatively fast. Once combat is solved, it gets easy. The weapons on their own are nice, but the
    After spending almost 100 hours in a almost complenionist run, here's my pros & cons:
    +Good main story
    +Fun combat
    +Nice diversity of combat tools
    +Beautiful graphics
    +/- Side quests are not bad
    -The world is huge. I haven't come close to exploring all the corners of the map, yet it gets old relatively fast. Once combat is solved, it gets easy. The weapons on their own are nice, but the depth is not really necessary, all fights get relatively easy once gear is okay
    -The game did not really resonate with me much. YMMV, it's probably a theme thing, since I had the same reaction to the first.
    -The world doesn't feel real. The puzzles feel fake, for the sake of creating a challenge for the player.
    -I did not enjoy the climbing and swimming mechanics. Jumping on a rock and getting stuck there for a few verrrry long seconds while in combat is terrible.

    Ultimately, even though from a technical standpoint the 2nd game is better, I found the first one more enjoyable, likely due to being briefer and more streamlined. The main story is the strength of both games, and I feel the first was better on this point. Plus, more time was devoted to it relatively speaking, as there was less world to get lost in for dozens of hours
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  19. Apr 23, 2023
    5
    I liked a lot of things developers made in sequel from the game design and directing point of view. Combat Design was much improved, and mission design became more diverse. My score can be 8 or 9, BUT... left-wing agenda on every corner without any logic. Diversity and feminism in each moment of the game. For example, even guardians on town gates include this illogic principles (alwaysI liked a lot of things developers made in sequel from the game design and directing point of view. Combat Design was much improved, and mission design became more diverse. My score can be 8 or 9, BUT... left-wing agenda on every corner without any logic. Diversity and feminism in each moment of the game. For example, even guardians on town gates include this illogic principles (always equal amount of male and female characters OR female dominant) Expand
  20. Mar 29, 2022
    7
    horizon forbidden west is a weird one because on one hand it has Huge and beautiful open world but it feels very empty with bland unrewarding and unsatisfying sidequests.
    Locations of interest and dungeons are starting to become repetitive, and as a completionist this is extremely frustrating because I like to check every question mark available.
    Combat is the same as before with
    horizon forbidden west is a weird one because on one hand it has Huge and beautiful open world but it feels very empty with bland unrewarding and unsatisfying sidequests.
    Locations of interest and dungeons are starting to become repetitive, and as a completionist this is extremely frustrating because I like to check every question mark available.

    Combat is the same as before with machines being overly aggressive which makes combat a rolling/concentration fest with a lot of traps that in the end like in the first game becomes repetitive and unsatisfying. Spear combat has improved for sure, but I rarely use it when fighting machines unless I go for critical hits.

    aloy although retaining most of her skills and abilities from the first game got nerfed in weird areas and now even the weapons are nerfed and you need to level your weapons if you want real damage also most weapons got nerfed in terms of recourses for arrows because they were "to strong in the first game"

    the only good add ons to this game are without a doubt the swimming and the special abilities every weapons has

    but most of the time most of the things in the game felt like a check list of oh breath of the wild had a glider lets add a glider or the Witcher had a cool mini game lets add a cool mini game which the game didn't need and it didn't fit in the world of horizon

    Bandit camps are also suffering from past game’s direction, stealth in this game is never as satisfying and not there yet and it feels like they don't really fit and make sense in this game

    also aloy talks wayyyyy to much at some point i had to lower the dialog volume because she kept saying obvious things that i can clearly see for myself

    in short the game feels like a better looking and better feeling expansion for zero dawn it felt like i played this game before because it just copies and check marks a lot of preview third person open world games

    i wont even bother giving a proper review to this game because i already reviewed zero dawn and this game feels for better or worse exactly like it

    so my final score to this game is a 7.5 out of 10 its a good console game and fun at times but just feels like an over priced slightly better expansion to zero dawn rather then game of its own.
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  21. Feb 22, 2022
    7
    Good gameplay and not bad story in this part. But graphics are not that great. Especially in performance mode. To much noise,sharpening and low rez textures. Colours and lightning in HDR are terrible. Zero Dawn was perfect in every aspect,this one is not
  22. Feb 22, 2022
    6
    Beautiful world and it's similar to it's predecessor. In my opinion, these are the only 2 good things about this game. Poor writing, the story is not compelling. Too much useless dialogue and I started skipping the majority of it after an hour into the game. Characters are bland, i didn't mind Aloy before, i am starting to dislike her about 10 hours into the game. Close combat is clunky,Beautiful world and it's similar to it's predecessor. In my opinion, these are the only 2 good things about this game. Poor writing, the story is not compelling. Too much useless dialogue and I started skipping the majority of it after an hour into the game. Characters are bland, i didn't mind Aloy before, i am starting to dislike her about 10 hours into the game. Close combat is clunky, not enjoyable at all. I don't understand how this game got such high scores. I think Sony exclusives are among the best, but if they start making games like this I don't think they can keep the hype train running. Expand
  23. Mar 25, 2022
    5
    Самое слабое звено, это сюжет и персонажи. Геймплей хорош, правда вообще не изменился по сравнению с первой частью. Сценарий 3/10, геймплей 8/10 итог 6/10.
  24. Mar 1, 2022
    7
    This review contains spoilers, click expand to view. This game is not for everyone. It will appeal, most likely, mainly to those who enjoy exploring a good open world and **** robots. And that's why.
    The story has a really good idea, but only an idea. The plot reminds me of some anime, where you first assemble yourself an "infinity gauntlet" and a team of "party members", and then you go to fill the faces of enemies. The main problem with storytelling is dialogues and monologues. It's so monotonous, so boring that I can't talk about it properly... Absolutely no player participation, no one to compare myself with. The main character can be summed up in one word - annoying. You absolutely do not care about everyone and everything!
    Phew, okay. It was one of the most important narrative parts of the game, but the developers screwed everything up. Well, the Setting, as it was chic, remained so, at least in my opinion. The world is very good compared to "Horizon: Zero Dawn", it now has something to do so as not to get bored with the story.
    Another problem with "Horizon: Forbidden West" is the technical part of the game. Next-gen graphics are available on PS5 in 4K resolution and 30 FPS. 30 FPS Carl! We'll have to wait for the release on the PC, and maybe not have to ... Hmm. The game has bugs, and not a few. Sometimes they ruin the gameplay and immersion. For example, sometimes turning off AI for opponents, especially bosses. And also getting stuck in textures, not working the grip for the ledges during parkour.
    But overall, even in performance mode the game looks ok. Although, who the hell knows. The developers simply could not bring the game to a playable state, so they decided to release it on PS4. Or they deliberately decided not to make a particularly big breakthrough in graphics and therefore released the game on PS4. Who knows.
    My verdict is 7/10. Thank you for a great time and beautiful views!
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  25. Mar 27, 2022
    6
    Extremely poor mechanics , combat trash. Have to stop to heal. This game is not next gen. A step below from previous title. Way better games are out there then this mediocre garbage.
  26. Feb 23, 2022
    5
    First game was so amazing on PS4 with a good story.
    For this sequel the story isn't worth following.
    Game may be technically awesome on PS4 but on PS5 I'm really disappointed. For a game made exclusively on Sony consoles the PS5 can't reach a 4k 60fps. We have a 4k 30fps which i try and believe me the game fells like running in 20-25fps. On other hand we have a consistent 60fps on
    First game was so amazing on PS4 with a good story.
    For this sequel the story isn't worth following.
    Game may be technically awesome on PS4 but on PS5 I'm really disappointed.
    For a game made exclusively on Sony consoles the PS5 can't reach a 4k 60fps. We have a 4k 30fps which i try and believe me the game fells like running in 20-25fps.
    On other hand we have a consistent 60fps on performance mode but game is blurry and visuals are shimmering. This game made my eyes feel suffers and really i had pain while playing.
    Overall the game is good but I'm disappointed by Sony promesses for PS5. I saw people buying tv with 120fps and after 1 years no game on PS5 can give a proper 4k 60 fps.
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  27. Feb 23, 2022
    6
    The game is really good, but the appearance of some NPCs is too bizarre and unpleasant.

    In particular, the description of Asians characters was so unpleasant that I thought it was racism.
  28. Feb 23, 2022
    5
    Game is solid, but not a great predecessor of the original. Buggy but awesome. Boring but with great climaxes. Story is a bit dull but it looks good in high resolution.
  29. Jun 8, 2022
    7
    Good game at the beginning, but after time it becomes boring and repetitive. Graphic is really beautiful on graphic mode. But the characters are really boring, the plot is shallow, and it's way worse than Zero Dawn. There are way too many dialogs, and it becomes really annoying, I even skipped a lot of conversations because of that. Skill trees are fine, but for me too big and have uselessGood game at the beginning, but after time it becomes boring and repetitive. Graphic is really beautiful on graphic mode. But the characters are really boring, the plot is shallow, and it's way worse than Zero Dawn. There are way too many dialogs, and it becomes really annoying, I even skipped a lot of conversations because of that. Skill trees are fine, but for me too big and have useless skills. Most of the players are using almost the same skills over and over again. And there is too much grinding for upgrades and it completely not worth it. Machines are really aggressive and are really hard to fight with. But it's really subjective Expand
  30. Aug 26, 2022
    6
    The story of Forbidden west is just boring. Nothing like the first game. I got really disappointed. I totally agree with Gamer.no opinion so I just paste it here: "Horizon Forbidden West fails to live up to its predecessor in just about every way. While the world and its many new machines are stunning, the experience is bogged down with confusing design choices and variation for the sakeThe story of Forbidden west is just boring. Nothing like the first game. I got really disappointed. I totally agree with Gamer.no opinion so I just paste it here: "Horizon Forbidden West fails to live up to its predecessor in just about every way. While the world and its many new machines are stunning, the experience is bogged down with confusing design choices and variation for the sake of variation - making Aloy's newest adventure one to forget." Expand
  31. Feb 21, 2022
    6
    LGBT+ agenda is out of control. I original gave it an 8 but now I dropped that score to 6.
  32. Feb 21, 2022
    7
    A huge leap from the previous Horizon : Zero Dawn (which was already somewhat groundbreaking at its own time) - one can tell that Guerilla Games have put a lot of love in this, and really listened to player's feedback in order to fix the less great things that were somewhat annoying in the previous game. Every mechanic feels like it has been hugely improved, and there are a TON of new onesA huge leap from the previous Horizon : Zero Dawn (which was already somewhat groundbreaking at its own time) - one can tell that Guerilla Games have put a lot of love in this, and really listened to player's feedback in order to fix the less great things that were somewhat annoying in the previous game. Every mechanic feels like it has been hugely improved, and there are a TON of new ones to experiment with (loving the glider, the "metroidvania"-type upgrades, and generally the really cool progression tree). But in all honesty, what really shines is the quality of the narrative, and mainly the side-narratives to the main story. Each of these quests seems to have been crafted with so much attention that it's really easy to forget we're doing side quests, as all of them are as or more compelling that the actual main story - which is already hugely compelling. The world is huge, full of mystery and genuine exploration (wink wink BOTW influence). This is the first PS5 game that really made me feel like we're living in next-gen, well done Guerilla team! Expand
  33. Aug 31, 2022
    7
    Here are eight reasons why this game is worse than its predecessor:

    - Bugs and glitches The game started right away with a game breaking progression bug in the tutorial (Seriously? Get your **** together Guerilla Games) and overall its one of the worst PS4/5 exclusives on the technical side. Bugged quests, bugged npcs, bugged enemies, Aloy has broken hair physics all the time, and lots
    Here are eight reasons why this game is worse than its predecessor:

    - Bugs and glitches
    The game started right away with a game breaking progression bug in the tutorial (Seriously? Get your **** together Guerilla Games) and overall its one of the worst PS4/5 exclusives on the technical side. Bugged quests, bugged npcs, bugged enemies, Aloy has broken hair physics all the time, and lots and lots of minor stuff. HZD was clearly better in that department.

    - Clunky controls
    Playing the game feels way worse now. Its still not bad but not nearly as smooth as HZD. Lots of stuff has weird controls, for example you have to awkwardly jump up to activate your grappling hook, and when you want to drag stuff with it you cant move by yourself. Wtf? Combat is imprecise due to a missing lock on system, puzzling is often very tedious, climbing is janky, and diving is a hot mess with a broken camera.

    - No next gen graphics
    As the title reads, the graphics are good for a PS4 game but native PS5 games like Rift Apart or Demon´s Souls are outclassing HFW. The game doesnt look much better than HZD five years ago.

    - The Zelda BotW ripoff glider sucks
    Its slow, the flying animations look terrible, and the open world simply doesnt provide the verticality to use it effectively. BotW is the most vertical open world game ever and even had insane stuff like downhill paths that where play tested to have the perfect angle so you can smoothly glide over them. HFW doesnt have any of this. The glider is so useless that I often forgot it existed.

    - The Witcher 3 Gwint ripoff minigame is boring
    The presentation is stale, it lacks good music, and there arent nearly enough people to play against. You cant play during missions or against other characters. Its bare bones compared to Witcher 3 or RDR2 minigames.

    - More bad story
    The weakest aspect of HZD was its weak story with poor writing and generic characters, so in HFW you have way more story with way more boring dialogue and fifteen minute long cut scenes. Its often very annoying. Skip Skip Skip.

    - Identity politics
    I rarely complain about these things, Im a tolerant person and I think everyone should get a fair and equal chance. But in this game its just aggravating. HFW makes almost every white person in the game look like an unsympathetic prick. Most of the population in this game is black/hispanic/asian anyway but almost every time you seen a white man or woman they have a very ugly or evil face and voice and they do dumb and evil things. Why? HZD handled this much better.

    -Price tag
    This game is $80 on PS5, which is a straight up scam because the PS4 version is $70 and contains a free PS5 upgrade. There is no point in buying the PS5 version at all. Besides that no game should be $80. I bought this game for $25 on discount. Dont buy $80 games!

    Summary:
    They tried to make the sequel bigger and better, with more features and stuff to do, but all they came up with was copying other games while they made the things that made HZD a good game worse. Also the PS4 is probably holding the game back but that doesnt excuse all the technical issues. The game still has good graphics, gameplay and exploration. But it just seems game developers can go to the best universities and learn how to make the best graphics and animations, but talent and genius like the teams behind Zelda and Elden Ring have is something you cant learn anywhere. This game isnt a masterpiece, its a fairly solid entertainment product but nothing more. And it lacks the novelty from the first game. 7/10
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  34. Feb 21, 2022
    6
    It’s a very overrated game in my opinion I’m playing it just to play something on ps5 and was hoping it was better then first game but honestly I feel like I wasted money. Also it’s very buggy and frame drop issue makes this game feel unplayable. Media seems to ignore issues.

    Story is pretty bland Combat is generic at best Horizon does look absolutely stunning though, Definitely one of
    It’s a very overrated game in my opinion I’m playing it just to play something on ps5 and was hoping it was better then first game but honestly I feel like I wasted money. Also it’s very buggy and frame drop issue makes this game feel unplayable. Media seems to ignore issues.

    Story is pretty bland
    Combat is generic at best
    Horizon does look absolutely stunning though, Definitely one of the best looking games out
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  35. Mar 20, 2022
    7
    I must revise this after 6 months to be fair. They finally fixed the game's ai and troubling navigation.. though its best enjoyed by skipping all the cutscenes to avoid all the ugly woke butch characters the gameplay and technology is finally up to par. As a rule of thumb do not buy big games at release.. devs are 3-6 months behind the business schedule
  36. Feb 21, 2022
    6
    Beautifully game but combat seems clunky and repetitive, open world is beautiful but dead in activities. Climbing system is horrendous and not fluid. Story is better than the first game
  37. Nov 2, 2022
    7
    Compared to first game, this game has been improved in every way possible. It would easily be 8.5 if it weren't so aggressive with some things regarding characters.

    Game play is more fun (improved combat), improved movement through the world, improved skill tree with different ways to play. But melee combat goes out of the window later in the game if you are playing higher difficulties.
    Compared to first game, this game has been improved in every way possible. It would easily be 8.5 if it weren't so aggressive with some things regarding characters.

    Game play is more fun (improved combat), improved movement through the world, improved skill tree with different ways to play. But melee combat goes out of the window later in the game if you are playing higher difficulties.
    World is gorgeous, different areas with different climates and feel to them.
    Graphics are amazing, sometimes you just need to stop running through the world and admire the beauty!
    Soundtrack is improved, much more diverse and rich! Enjoyed it a lot :)

    Regarding characters.
    Lots of Irritating characters that promote their progressive views from RL to you. Male white characters are almost all bad guys, black predominately good and females are all paragon except one important character.. It's hilarious. And where are Asians, could count them on fingers of one hand hahahah. And it seems that 50% of the cast is LGBT. Please guys, be more rational with this.. I don't mind diverse cast but all in moderation.

    But in the end really enjoyable game worth playing despite some RL propaganda.
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  38. Feb 22, 2022
    6
    I am a HUGE fan of the first game!I 100% the game on PS4 and PC, I have named several pets after it, it really was a game that was a fresh breath of air for me and probably my favorite game of the last generation of consoles, but to be completely honest this sequal just missed the mark for me.

    *I played this game on PS5* 1. The game spends WAY WAY too much time telling you things you
    I am a HUGE fan of the first game!I 100% the game on PS4 and PC, I have named several pets after it, it really was a game that was a fresh breath of air for me and probably my favorite game of the last generation of consoles, but to be completely honest this sequal just missed the mark for me.

    *I played this game on PS5*

    1. The game spends WAY WAY too much time telling you things you already know from the past game, I know they want new players to understand the story, but at times it just felt insulting. Literally the first 1+ hours of the game is more or less recapping the previous title and then contuniously reminds you through conversation throughout the game. 2. BLOAT and inefficient upgrade system. With more machines and animals it means that upgrading weapons becomes more tedious than in it was in it’s predecessor, I want to state that I dont mind having more variety of machines and animals, but honestly I much preferred the simplicity of the first game where if I wanted a weapon I just found the machine I needed, got the part, bought the weapon (or armor) and added coils… In HFW I have to get the parts to buy the weapon, get the parts from different machines for each upgrade, and its way more time consuming than it ever needed to be, and I guess that’s where alot of my problems stem from, everything was made to be more complicated than it was before and they took tasks that were simple before and made them an insulting waste of my time that made me just deal with being under equipped for most of the game, also the skill trees are primarily minor upgrades, but also give to ultimate abilities and like bonus weapon functions, but I’ll be honest, I really only ever activated them on accident.

    3. Performance and graphics. I want to state that the game is just as beautiful as the first! The performance is generally great… on Performance, but there were a few times were my game turned into a 8 FPS slideshow, specifically in winter areas, and I had to restart my PS5 to fix it. The resolution mode i was unplayable for me, I really wanted all those beautiful shots and vistas in the best graphics, but the poor performance of resolution mode quickly gave me a headache and the switch was made to performance mode for the rest of the game.

    4. I don’t want to spoil anything, but to me the big bads and then the reveal of an even bigger big bad at the end was for me just kind of like “Why?” I definitely feel like the game could have dropped these, tweaked the story a bit, change the villains to something a little less out there and it would have been better, suffice to say, the end of the game certainly does not have me itching to get a sequel.

    In the end I dont think this game brought anything to the world of Horizon that added to either my enjoyment of the gameplay or the story itself, although I definitely feel like with some story tweaks and less bloat that this could have been a worthy successor, but for the time being of I want to scratch my horizon itch, I’ll start a NG+ on HZD, honestly I might just do that anyways to cleanse my pallet and get this bad taste out of my mouth.
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  39. Aug 18, 2022
    5
    Good story, good graphics, beautiful environment, but the movement and climbing aspect of the game is horrendously clunky and buggy. Aloy randomly starts climbing while in combat, many clipping issues, whilst climbing Aloy more often than enough jumbs to the wrong ledges, or decides to not grab a ledge at all. Probably because of the new way you can climb selected bigger walls and cliffs.Good story, good graphics, beautiful environment, but the movement and climbing aspect of the game is horrendously clunky and buggy. Aloy randomly starts climbing while in combat, many clipping issues, whilst climbing Aloy more often than enough jumbs to the wrong ledges, or decides to not grab a ledge at all. Probably because of the new way you can climb selected bigger walls and cliffs. You definitely can have fun with the game, but you probably will experience moments in time where you don’t wanna play the game because of the weird movement. But in every other aspect, the game improved. Expand
  40. Aug 18, 2022
    6
    Let's be honest here, it doesn't deserve any 10s and 9s. It's worse that the original game. I was waiting for half a year for bugs to be fixed and some of them are quite persistent. Can you imagine, that in this game sometimes the loot just disappears in front of your face? And this is happening with stupid random loot system. Weapons irritated me the most. Like why do you put the sameLet's be honest here, it doesn't deserve any 10s and 9s. It's worse that the original game. I was waiting for half a year for bugs to be fixed and some of them are quite persistent. Can you imagine, that in this game sometimes the loot just disappears in front of your face? And this is happening with stupid random loot system. Weapons irritated me the most. Like why do you put the same effects for arrows or bombs or whatever in the same weapon? Why do I grind like an insane person to get a legendary bow and you give me normal arrows and two types of plasma arrows with different amount of damage? Why some blue and purple weapons are better and more interesting in terms of projectiles than legendary? Costumes don't even worth all the hustle you have to go through. Why some details on machines just disappear if you don't shoot them before it dies? How stupid is that? What difference does is make if I shoot it or don't shoot it? It's just a drag to make it longer. I don't even want to start talking about weapon improvement and how much time you need to improve each weapon and armour.

    Climbing is an unresponsive joke where you have to click R3 every time to check if Alloy can climb.
    Movement on top of machines is like a hello to Roach from Witcher 3. It catches every bush, tree and stump and doesn't move anymore. If you made it like a shout-out to Geralt - good job there.

    The ending was clearly remade to make the third game, because it is sooo stupid. I'm 100 percent sure, that originally this was planned like a final ending and was changed to get some more buck from the 3rd game.

    I can mention some positives as well:
    For example character animations in dialogues are great (even though the dialogues themselves are too long and mostly boring). For some reason reminded me of Cyberpunk animations is dialogues a bit.
    The world looks great (even though it has lots of limitation in terms of graphics because of PS4 version).

    Sony, don't play these games with us. Don't even try CoD or Assassin's Creed business model - it will backfire.
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  41. Mar 2, 2022
    5
    This review contains spoilers, click expand to view. Horizon 1 vs Horizon 2 differences

    H1 - Post apocalyptic world full of brutal tribes and characters who clearly live in a harsh world
    H2 - Everyone is upbeat. Voice actors for the Tenakth which EVERYONE seems to fear, talk like anyone you'd meet in any US city. You'd expect them to be like Klingons or something, but no.

    H1 - Diverse without shoving it down your throat, races, women warriors, etc
    H2 - Game has multiple "Furiosa" antagonists. The "Sons" of Prometheus are something like 70% women, also led by a woman. toughest warrior in the land? An old lady. Leaders of the "Sons"? A woman. Leader of the Tenakth rebels? Woman. Some scenes in the game clearly were designed by committee: "ok, we need 50% women, 50% minorities".

    H1 - Aloy is a complex protagonist you can relate to, caring, kind, a true paragon
    H2 - Aloy is a bloodthirsty b33y@tch who says multiple times she's going to MURDER the bad guy.

    It genuinely feels like 3/4 of any quest giver I meet is a woman. Poorly written character, super upbeat and "current day". All this in a post apocalyptic world.

    How could they nail down the tone so well in H1, but screw it up so bad in H2.

    This is what happens with forced diversity. Every. Single. Time.

    Did the creators of the game really understand what they were doing when they have you constantly take out 3/4 of all hostile NPCs who are skinny bald women.

    H2 clearly throws the tone it set in H1 out the window because some progressive studio manager handed out checkbox and demanded every part of the game conform to it.

    Oh, you want a review as well? Ok, here you go:

    Pros:
    - Looks very pretty

    Cons:
    - More bugs than a Ubisoft game, map markers not updating after clearing/collecting things, even fell through the map
    - Janky climbing
    - Combat system is a joke. Enemies give NO telegraph for their movements, no way to prepare to counter them, just dodge like crazy and hope to land a hit first. No way to lock on either.
    - Gliding SUCKS, you'd think it would have the same velocity as BOTW, but no, it barely moves forward.
    - Some locations can only be reached by doing the aforementioned janky climbing and jumping, hoping to not fall off the steep mountain side.
    - Some cringe moments with the story, rips off Superman with these Kryptonion type faction that is super powerful and stuff. Btw, the main enemy of the game is a bunch of elites corporates who have been alive since the Fall. They are comically evil, but hey, gotta score those WOKE points, right?
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  42. Aug 21, 2022
    5
    Played this game for about 10 hours and I can't bear to play another section. Really wanted to give it a shot. The game is stunning and story has potential, but execution is really rough in my opinion. All of the characters are either dry, unlikeable, or both and I'm out. Animations relay too much on mocap and are hard to get invested in for me. Also, Aloy's hair physics is truly Nuts.Played this game for about 10 hours and I can't bear to play another section. Really wanted to give it a shot. The game is stunning and story has potential, but execution is really rough in my opinion. All of the characters are either dry, unlikeable, or both and I'm out. Animations relay too much on mocap and are hard to get invested in for me. Also, Aloy's hair physics is truly Nuts. Totally buggy and not finished. Expand
  43. Apr 26, 2023
    7
    The game takes the core of the first game and takes it and elevates all aspects of it even further in all the good and bad ways. You have more tools as disposition, the map is bigger, the story is quite good, but all the faults it had in character development and dialogue are still there. And for a story driven game in which character development is half of the game. it reallyThe game takes the core of the first game and takes it and elevates all aspects of it even further in all the good and bad ways. You have more tools as disposition, the map is bigger, the story is quite good, but all the faults it had in character development and dialogue are still there. And for a story driven game in which character development is half of the game. it really disappoints. I was expecting more, considering how the first one was. Expand
  44. Dec 31, 2022
    7
    The technical and artistic accomplishment of this game is overshadowed, like a gliding cyber-umbrella, by possibly the most annoying main character ever deployed in a triple-A game. Aloy is insipid, predictable, and utterly cringe, a dolt from the outback with the voice of an '80s TV anchor, whose rats nest of a hairstyle looks a community college macrame experiment. On our journeyThe technical and artistic accomplishment of this game is overshadowed, like a gliding cyber-umbrella, by possibly the most annoying main character ever deployed in a triple-A game. Aloy is insipid, predictable, and utterly cringe, a dolt from the outback with the voice of an '80s TV anchor, whose rats nest of a hairstyle looks a community college macrame experiment. On our journey together, I grew to detest her more than any other humanoid ever created. She's a drooling fool, a one-note face plant of a human being, spouting dialogue that you would love to be a monologue, only if it were given by another character. Can I shut her down? Turn her off? Replace her head with any NPC in the entire world? If you don't understand why she is awful, you need to look in the mirror. If you hate her as I do, join my tribe, man or woman, and together, let us build a world free of this inhuman storybot. I need to go lie down, but remember, she can be defeated. Expand
  45. Oct 20, 2022
    6
    Horizon Forbidden West doesn't quite live up to the previous installment, it's more Horizon but feels quite a bit more clunky and bloated to it's predecessor and would have been better if it had a more focused approach. It's another game that had me missing probably quite entertaining content because I was bored and just wanting to finish the main story.

    The combat in this game felt
    Horizon Forbidden West doesn't quite live up to the previous installment, it's more Horizon but feels quite a bit more clunky and bloated to it's predecessor and would have been better if it had a more focused approach. It's another game that had me missing probably quite entertaining content because I was bored and just wanting to finish the main story.

    The combat in this game felt like a huge downgrade, weapons like the cannister rope gun seemed entirely pointless because the creatures move so fast it's impossible to actually ignite the cannisters once they've been attached. Maybe this is a different story on PC.

    Every dialogue interaction is so drawn out I found myself hitting skip, sometimes less is more.

    Pros:
    Excellent presentation
    Good map design and interesting locations
    Good weapon selection
    60FPS for fluid gameplay

    Cons:
    Clunky combat
    Hours of quite boring dialogue
    Clunky controls (Swinging to hit an enemy and flopping off a cliff happened frequently)
    Unintuitive Control Scheme (I found myself pressing the wrong button constantly)
    Far too long (too many sidequests and too much filler content)
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  46. Oct 23, 2022
    7
    Having completed the main story line, I'm relieved and I won't be playing hundreds of activities available on the map. The graphics are of course great, one of the best looking games on consoles at the moment (I played in mixed mode, 40fps and VRR). Unfortunately the game mechanics are dull, spear combat against machines is ineffective so be prepared to play with a bow. The controls areHaving completed the main story line, I'm relieved and I won't be playing hundreds of activities available on the map. The graphics are of course great, one of the best looking games on consoles at the moment (I played in mixed mode, 40fps and VRR). Unfortunately the game mechanics are dull, spear combat against machines is ineffective so be prepared to play with a bow. The controls are moderately responsive, Ayloy moves like a coal cart. The game's story is quite boring and after a few hours I started skipping dialogues. I don't know if anyone can manage to listen to all the dialogues including a ton of optional ones. I hope the next part of the game will contain half of the content but will offer interesting gameplay and a main storyline. Graphics 9.5/10, game mechanics 6/10. Expand
  47. Mar 3, 2022
    6
    As a huge fan of the original game i was disappointed with this outing. Forbidden west is an impressive looking sequel to the original game with some nicely upgraded visuals on ps5 and a long main story quest.

    Unfortunately the storyline wasn't as engaging for me this time around with much of the subtlety of the worlds mystique and danger left to the wayside in favor of a needlessly
    As a huge fan of the original game i was disappointed with this outing. Forbidden west is an impressive looking sequel to the original game with some nicely upgraded visuals on ps5 and a long main story quest.

    Unfortunately the storyline wasn't as engaging for me this time around with much of the subtlety of the worlds mystique and danger left to the wayside in favor of a needlessly woke cast of mostly attractive skinny female quest givers with cheerful outlooks in a world supposedly filled with starvation and lethal machines at every turn.

    Sadly the core tight action adventure combat of the original hasn't evolved enough here and instead just feels like they slapped a bunch of new weapons and ammos together which now makes what worked in the original needlessly complex. The machines now go into extreme aggro mode when ther player is detected and they fly towards you almost instantly with little to telegraph their actions causing a stun block / dodge/slomo aim/loop. VERY FRUSTRATING. On top of this there are now multiples of very similar weapons in each class with some now quite odd choices of ammo hard locked into the weapons so i found it hard to truly zone into a loadout that ever felt right.

    Of whats new theres nnow some bloated open world nonsense going on here that is really just filler and further detracts from what could've been a tighter overall experience. Thankfully most of what i didnt enjoy could be easily skipped or avoided with an excellent accessibility options menu where you can just stick dynamic hud on, dial down the combat difficulty to story and just mainline the story quests (if you want!). You can even adjust the looting so that you always automatically collect the rarer machine parts from each kill which saves alot of time. Sadly the platforming mechanics are still quite terrible with weird 'lock in' animations and it just feels weighty and cumbersome - certainly not next gen in any way with lots of moments of aloy clipping through the scenery taking away any tension or real feeling of having physical control over the character.

    The game was originally marketed as a ps5 title before the shift towards cross gen releases by sony and i really felt that hurt this title. Im certain by going ps5 at the development stage, some of the animations, level and character design and perhaps even combat design could've been more advanced and more on a par with something like ratchet and clank and although at times it is still quite impressive to look at its still not quite on the level of next gen tech i could've hoped for after the wait.

    Bit of a weird aside but i noticed in this title Aloy talks ALOT about absolutely everything happening at all times which is quite odd! Despite having blitzed the main quests skipping most if not all side activities and side quests my playtime was 35hrs! The game feels ovveripe with content. Still I had my fun and traded it in but I left feeling affirmed that guerilla really did just get lucky with the hit game HZD!
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  48. Feb 28, 2022
    6
    The graphics are better yes, but the story and gameplay are a big step backwards.
  49. Jun 3, 2022
    5
    The lead character has zero personality and comes across as very whiny. The climbing sucks. There is WAY too much dialogue in the game and the story is boring. The graphics are nice though and the combat is pretty good. There are much better games in this genre.
  50. Feb 21, 2022
    6
    I loved the original, all the games systems never overstayed their welcome and everything fit in nicely in a well paced story.
    Forbidden West has too much bloat, almost as if the design objectives were "how much can we cram into this game??" - you get so much thrown at you at the start... 20 weapons? 20 outfits? 20 million other things to do, which are all story gated until you unlock a
    I loved the original, all the games systems never overstayed their welcome and everything fit in nicely in a well paced story.
    Forbidden West has too much bloat, almost as if the design objectives were "how much can we cram into this game??" - you get so much thrown at you at the start... 20 weapons? 20 outfits? 20 million other things to do, which are all story gated until you unlock a certain skill/ability... soo thanks for wasting my time getting to these places only to find out that I have to backtrack later.

    The game and the scale just feels very very bloated and this completely breaks the pacing with the story when you decide to take a bit of a break, this break can lead to hours of pointless stuff which disconnects you further from the main story.

    I feel they turned the dial up to 20 in this game, but not in a good way.
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  51. Mar 10, 2022
    6
    The game really is not giving me much pleasure. I have to force myself to continue the story. Looked so much forward to play this game but it is just so repetitive and bland. I will never understand the praise it got for character animations and side missions. It's just so boring. I rolled my eyes 90% of the time while doing a (side)mission. I am probably too old for this. Hope for realThe game really is not giving me much pleasure. I have to force myself to continue the story. Looked so much forward to play this game but it is just so repetitive and bland. I will never understand the praise it got for character animations and side missions. It's just so boring. I rolled my eyes 90% of the time while doing a (side)mission. I am probably too old for this. Hope for real next gen games soon. And one last thing: Aloy, can you please shut your mouth? Ruined everything for me when it comes to explorations. Can't take any 10/10 reviews here seriously. Probably 90% are marketing tricks ... just saying Expand
  52. Feb 4, 2023
    5
    The game continues to suffer from bugs even after a year of its release. Interactions with NPC, chest loot, getting stuck often result in player needing to reload the game. This is a major disappointment, especially considering the only redeeming qualities of the game are its story and graphics."
  53. Jun 29, 2022
    6
    I think this game is close to being garbage. The graphics are stunning and combat is ok but dialogs and characters ,even Aloy herself, are so dull that I started skipping all of the dialogs. I wanted to get platinum thropy but I couldn't stand it anymore so I gave up. If you only play the game with the main missions, the game can make you feel like it's a good game but if you take yourI think this game is close to being garbage. The graphics are stunning and combat is ok but dialogs and characters ,even Aloy herself, are so dull that I started skipping all of the dialogs. I wanted to get platinum thropy but I couldn't stand it anymore so I gave up. If you only play the game with the main missions, the game can make you feel like it's a good game but if you take your time and complete side quests or other stuff it would make bore you to death. Expand
  54. Jul 2, 2022
    6
    An OK follow up on Zero Dawn, but with a story lacking and flow to match the ambitions for this follow up. The story and bits were trivial and full our different political views instead of an interesting story like Zero Dawn's many background stories.

    The graphics are nice and it plays smooth. It just feels like empty calories after a couple of ours and not an epic adventure again. OK game.
  55. Feb 22, 2022
    6
    Absolutely stunning game! No question about it. Everything about it looks amazing visually And I love exploring the world for its beauty and the combat is fun and refined from the first game. However I don’t feel as interested in the characters as I was in the first game. The storytelling is ok but feels like a step down from Zero Dawn, and the bugs and glitches I have encountered duringAbsolutely stunning game! No question about it. Everything about it looks amazing visually And I love exploring the world for its beauty and the combat is fun and refined from the first game. However I don’t feel as interested in the characters as I was in the first game. The storytelling is ok but feels like a step down from Zero Dawn, and the bugs and glitches I have encountered during my time playing has unfortunately distracted me from being fully invested and immersed into the game itself. Not what I expected actually.
    Hopefully the bugs and glitches will get fixed I’m future updates but the characters and storytelling I know won’t be unfortunately. I’m still looking forward to see what this studio pumps out in the future!
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  56. Jun 26, 2022
    6
    Clearly they put love into the first hours of the game because its the demo or something like that.

    You start this game and let me tell you : the jungle is astonishing. The pace is slow, making you look at things and take your time... Damn I wished the entire game was like that. You get to the spacecraft where you feel like your really interacting with the surroundings and the first
    Clearly they put love into the first hours of the game because its the demo or something like that.

    You start this game and let me tell you : the jungle is astonishing. The pace is slow, making you look at things and take your time... Damn I wished the entire game was like that. You get to the spacecraft where you feel like your really interacting with the surroundings and the first boss OMG... The snake thing wowwwww I was in awe !

    Then the game starts...

    I was disappointed by the lack of animations. You collect a plant and it just disappears, you make a potion and nothing is shown on the screen... then I remembered this is a game about shooting stuff like a one person living army and running all the time...
    You never get to breath and look at things after that anymore, you just run your typical boring open world game...
    Skip the sidequest they are a waste of time.
    The landscape is really only beautiful when lit by the moon at dusk.
    I never cared about exp pts and the skill tree, completely irrelevant.
    Attakth game is wasted programming.

    Stop trying to do like all those other companies, stick to your strenghts and enhance your main objectif instead of copying every other genre altogether. For the sake of every gamers, stop making sidequests that makes you go back everywhere, which you have already visited because its an OPEN WORLD GAME and lots of them you come back a 3rd time because you don't have something yet to open the passage... It felt like a chore most of the time.

    Main quest is good, lost of details about aboriginal cities structures and cultures. Thats it.

    Too many similar items.
    Potions useless
    Food useless
    Ultimate they call Valor surge useless
    Armor coloring useless
    Every character feels innocent like they were born yesterday...
    Most enemies jump like fish out of the water and try to slam you twice...

    I wish they cut a 2/3 of this map and made the whole thing deep and thought-out like the beginning,

    I think this is the last time I play these kind of games. Even if something feels unique or is good looking graphically. Too much boring and repetitive stuff. Stop it with unreallistic inventories !!!
    I want mature stuff.
    Less is more.
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  57. Aug 6, 2022
    5
    I loved HZD. But Forbidden west disappoints. It’s just kinda average, it feels like a filler game. And the fact that aloy bosses me around and tells me what to do and talks to herself is quite annoying. I’ve never played a game with built-in spoilers like this before. Very disappointing.
  58. Jun 6, 2022
    6
    Grandes gráficos, jugabilidad sin sorpresas....Y una historia aburrida e insufrible ,cargada de elementos inclusivos que la hacen aún menos fumable. El juego apesta a woke trash del malo en cada diálogo y en cada personaje haciendo hincapié en lo muuuy fuerte y empoderada que es Aloy en cada diálogo con enemigos y terceros...por supuesto, olvídate de ver algo que no sean mujeres y hombresGrandes gráficos, jugabilidad sin sorpresas....Y una historia aburrida e insufrible ,cargada de elementos inclusivos que la hacen aún menos fumable. El juego apesta a woke trash del malo en cada diálogo y en cada personaje haciendo hincapié en lo muuuy fuerte y empoderada que es Aloy en cada diálogo con enemigos y terceros...por supuesto, olvídate de ver algo que no sean mujeres y hombres racializados en posición de poder o fuerza.
    Sony lleva tiempo siguiendo una estela equivocada que empezó con Uncharted y funcionó hasta que en NDcambiaron de directivos. Ahora es una fórmula desgastada que la está llevando de hacer grandes juegos a hacer juegos mediocres, lentos y repetitivos que no aportan absolutamente nada nuevo. Ojalá lo vean a tiempo y cambien.
    Le doy un 6 porque a pesar de la historia aburrida, sigue teniendo una gran jugabilidad, y unos gráficos sorprendentes, pero en el Gameplay también falla en variedad.
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  59. Mar 27, 2022
    6
    Despite being one of the best looking games, there's something about it that's mind numbingly dull and boring.
  60. Jun 9, 2022
    7
    I really wanted to like this game, the first one was great. But this one feels drab and boring, the world is too stretched out with super repetitive or pointless PoI’s to make it arbitrarily feel rich with content. But the truth is you experience 90% of the game in the first 2 hours of gameplay. The story is dragged out and all I felt like doing was skipping the dialogue but I couldn’t.I really wanted to like this game, the first one was great. But this one feels drab and boring, the world is too stretched out with super repetitive or pointless PoI’s to make it arbitrarily feel rich with content. But the truth is you experience 90% of the game in the first 2 hours of gameplay. The story is dragged out and all I felt like doing was skipping the dialogue but I couldn’t. This game could have been reduced to 2 regions broken up better and crammed all the content into those regions and I would have probably enjoyed the game more. Expand
  61. Jun 26, 2023
    6
    Amazing graphics. But convoluted story. Way too much farming. Upgrading weapons and armour is a nightmare. Way too many weapon types, and you don’t know what to use.
  62. Apr 14, 2022
    6
    The story was pretty nice, the gameplay and its fightimg were pretty nice, bit what made me give this game a 1 score were the bugs. Like HOLY SH*T this game is unplayable sometimes. When u race, for the plat, in the mounts, if you get hit by 2 enemies at the same time, your character gets bugged and you fall through the map.
  63. Dec 23, 2022
    6
    I've been playing for a few hours and honestly find it a worse game than the original. I didn't even like the original one that much but began to enjoy it near the end. There seems to be no real consideration for how the combat should be handled, which can often lead to a game that feels freeing but with the lack of movement speed that Aloy has, the enemy attacks that slide across theI've been playing for a few hours and honestly find it a worse game than the original. I didn't even like the original one that much but began to enjoy it near the end. There seems to be no real consideration for how the combat should be handled, which can often lead to a game that feels freeing but with the lack of movement speed that Aloy has, the enemy attacks that slide across the ground to catch up to you in a full sprint, and near uselessness of the spear, it ends up being a very linear combat system. Horizon Zero Dawn is a wonderfully crafted game graphically but almost everything else about it seems like it was done by an amateur. Even character models reacting in conversations often looks robotic and out of place. Aloy is one of the worst protagonists in an recent game I've played, and her voice actress has continued to do a horrible job. It feels like the people that created this game started out in graphics and should have stayed there but somebody mistook their talent for something more.

    If I could sum up this game in a few words it would be: An interesting premise executed poorly. I will not purchase any DLC or sequel
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  64. Mar 28, 2022
    7
    It's good, but not quite what I was hoping for after a five-year wait. The main story seems relatively short, and I spent too much of the game doing grind on side missions in which I had zero interest. The real pull of this game comes from the post-apocalyptic, us-against-the-future vibes, and it strays from it too often into its tribal world that's relatively uninteresting in comparison.It's good, but not quite what I was hoping for after a five-year wait. The main story seems relatively short, and I spent too much of the game doing grind on side missions in which I had zero interest. The real pull of this game comes from the post-apocalyptic, us-against-the-future vibes, and it strays from it too often into its tribal world that's relatively uninteresting in comparison.

    Like I mentioned, I was very much in on this for a continuation of the story from the groundbreaking original game, but I was left with the distinct impression that not much had been resolved in terms of plot points or my lore questions. In many ways, the can had just been kicked down the road for the next installment, and that's a disappointing thing to have to endure after a half-decade's patience.
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  65. Jun 15, 2022
    6
    There is no secret that it was in the first part, the plot is idiotic, it does not add up. It doesn't look as pretty as it might seem. Cool for a while, the farther into the forest the boring it becomes.
  66. Jul 8, 2022
    6
    I think I'm very harsh here with a SIX but I found this to be missing so much. The story is not interesting and if you break down what the main missions are and you find that they are a series of fetch quests. I didn't feel like I was on a journey but there is some very good landscapes.
    It looks great and plays great and if I think about it its a bit tougher that the previous game. I am
    I think I'm very harsh here with a SIX but I found this to be missing so much. The story is not interesting and if you break down what the main missions are and you find that they are a series of fetch quests. I didn't feel like I was on a journey but there is some very good landscapes.
    It looks great and plays great and if I think about it its a bit tougher that the previous game. I am disappointed with the level of customization on offer. And I mentioned the story is crap. The last boss battle makes no sense at all. It feels rushed. The writers were probably given a month to think up a story and they went on a bender for 3 weeks and drunkenly put this together. And now theres going to be a third game with ridiculous antagonist.
    The game is good but the story is so poor. SIX 6/10
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  67. Mar 26, 2022
    6
    Aloy's hair moves a lot, the controls aren't intuitive and the camera has a mind of its own. Because of all that, the game makes me dizzy and nauseous.
    I can't say I feel compelled to solve whatever problem their civilization is facing either.
    Overall, I'd say I know it's a major game, I can feel the work behind it, but I can't seem to find the motivation to play.
  68. Ygs
    Jul 15, 2022
    6
    Oh my god, it started again, Sony, yes, the movie simulator again, the story is completely boring, ai is bad, this game is important to me when there is Elden Ring, who is really excited for this when there is Elden Ring?
  69. Feb 23, 2022
    5
    This review contains spoilers, click expand to view. TL;DR: Beautiful graphics, moderate amount of bugs, had 1 crash, story and character development is still incredibly weak and not compelling. Arguably even weaker than the first game. :(

    1. Graphics - beautifully put together. Most of the time I feel like I was playing the game in a constant cutscene (playing in performance mode). The cutscenes are really good most of the time. The animations can be a bit janky at times and I have been seeing more pop-in than I'd like from time to time. I'd have to switch to framerate mode when getting into fights with machines or other enemies though because the game would stutter heavily. There are also parts of the map where the textures just simply wack out and flicker, but for the most part it's fairly decent.

    2. Bugs/Glitches: Encountered quite a few bugs/glitches so far. I even got stuck on the terrain at one point for a good couple minutes. One of the biggest problems I've seen is that in some of the machine fights, some of the machine AI just seems completely bugged out and just stands there while I'm shooting arrows at them. Happened quite a bit. Also a concern is every time I open the map and try to exit back to moving around in game, the game stutters and takes a couple seconds to exit the map. This is also how my game crashed, while I was exiting the map.

    3. Animations: for the most part the animations look pretty great. A lot of reused assets but that's not too much of a big deal for me. Unfortunately I did see a lot of stuttering in some areas with the animations, and there's also a lot of the "100 yard stare" syndrome with a lot of the NPCS. There were also some parts when fighting machines where the animations stutter or break sometimes. For the underwater portions, it's fun, but still needs a lot of work. It was pretty easy for the camera to get really wonky in some spots, especially tight spaces. Sometimes got kind of disorientating.

    4. Story: I have never skipped more cutscenes in a game than I have so far in Horizon Forbidden West. It pains me to say so but I am disappointed that the story feels so un-compelling and uninspired. Even the first game felt more compelling and exciting. I don't feel any emotional attachment to any of the characters. I wanted to see Aloy show more than just the one side that the game shows of her.

    When I played Ghost of Tsushima, the characters and stories were extremely well written. They had me laughing and crying and cheering them on while playing. I was sitting on the edge of my seat during cutscenes constantly. In Forbidden West, I just find myself feeling irritated and disappointed most of the time, skipping cutscenes just to get back to fighting machines and doing side quests.

    I am so tired of seeing Aloy treat everyone in the game around her like a nuisance, an obstacle, an irritation. We all know she had a rough upbringing but surely the writers could have made her a more rounded character. She's just too one-sided. There are a few moments where it seems like they attempt to give her more character but it kinda falls flat sadly. And don't get me started on Beta. 0_0 I can't help but wonder if they put that character in to make Aloy look better.

    5. Side quests: Pretty much a lot of them are really similar to the first games side quests. Kill machines in a certain way, collect items for crafters, follow tracks, etc. Haven't really encountered any side quests that seemed new or unique from the first game in any way.

    Anywho I recommend watching YongYea's review on youtube. I agree with a lot of what he has to say about the game.
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  70. Feb 23, 2022
    6
    Very Beautiful adventure, the world is so big. The main quest is too short. A lot of bug break my games Experience.
  71. Feb 23, 2022
    6
    Good graphics but the gameplay itself is not that impressive at all.The first one is really boring, and this one just a little bit better .
  72. Feb 24, 2022
    7
    Awesome graphics and environment design. Gameplay and storytelling is kinda ordinary. Battles are boring.
  73. Feb 24, 2022
    6
    This review contains spoilers, click expand to view. I thought the story was dumb as hell. People flying around and **** Spending most of your time dicking around saving people in tribes. Going on fetch quests to recover the subordinate functions. The whole idea of “nemesis” and immortality. The first game was believable and legit scared me but I was laughing my ass off at this one.

    This game just frustrated me to no end with the glitches (seriously the glitchiest game I’ve played since cyberpunk), pointless jumping and climbing puzzles, frustrating machine AI and spongey enemies, the repetitiveness of the world, endless side activities locked beyond endgame quest items, every settlement looking the same and having the same general “go save this person” side quest.

    Not to say I didn’t enjoy the game, but the first game is a 10/10 for me. It was my first platinum. As close to a perfect game as I’ve ever played. I wanted more and more, and even enjoyed the DLC. This one more like a 6 or 7. I was just rushing to get through the story so it would end. I had no interest in exploring anymore once I saw how stupid the endgame was. Eventually I may come back and get the platinum, but not anytime soon.

    There were some interesting gameplay enhancements that worked, and many that didn’t. I enjoy challenging games, but the game felt unfair at many points. This coming from someone who beat the first on Ultra Hard NG+ recently. There are generally times where there seems to be no way to avoid enemy attacks. The world is copy and paste and the quests uninspiring. Save this person, fetch this, clear out this camp, do this aggravating cauldron that thinks it’s a Legend of Zelda puzzle. Overrides are temporary and seem pointless, so the cauldrons seem pointless. You also have to find materials to unlock corrupted overrides which add an annoyance to the game.

    The new characters are all unlikable and horrible actors with cringe dialogue. I found myself not giving a **** about any of them. Potential to build on Erend and Sylens stories are wasted. The after credits tease with Sylens in the first game is wasted.

    The game is a glitchy mess. Multiple times I had to restart quests because of game breaking glitches. Multiple times I had to restart the game on my PS5 because of frame drops and black screens. Is it worth a play? Absolutely? Should you pay $70 for it? Absolutely not. Pick it up on sale and go play Elden Ring tomorrow.
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  74. Feb 25, 2022
    7
    Not a bad game. Not a great game either. The graphics are good, but the engine seems to lack polish. The AA is mediocre at best. Otherwise, the game is pretty. The real letdown is the story. It’a just meh. And the side missions are bloat, you only do them for the experience points. The missions themselves are kinda boring. Also, I feel like the developers took the “kitchen sink” approachNot a bad game. Not a great game either. The graphics are good, but the engine seems to lack polish. The AA is mediocre at best. Otherwise, the game is pretty. The real letdown is the story. It’a just meh. And the side missions are bloat, you only do them for the experience points. The missions themselves are kinda boring. Also, I feel like the developers took the “kitchen sink” approach with weapons and armor. Too many. I feel like the first game really nailed this part. Now I feel like I am spending more time in the menus changing gear than actually fighting baddies. Oh well, not the worst $60 I’ve spent. Expand
  75. Feb 26, 2022
    5
    Horizon Forbidden West blew my mind for it's complex and detailed open world! It improves massive from it's previous game from graphics, water effects, character fidelity, machine types, cutscenes, new mounts, new weapons and so on.
  76. May 2, 2022
    5
    There’s nothing particularly wrong here. But it’s all incredibly boring.
    Gameplay wise, there’re no significant changes from the first game. Admittedly there’re a few neat additions that make traversal and exploration easier. But overall, there’re no big risks taken. If you enjoyed the first game, and wanted 40 or so more hours of that, then this will be a good purchase for you.
    There’s nothing particularly wrong here. But it’s all incredibly boring.
    Gameplay wise, there’re no significant changes from the first game. Admittedly there’re a few neat additions that make traversal and exploration easier. But overall, there’re no big risks taken. If you enjoyed the first game, and wanted 40 or so more hours of that, then this will be a good purchase for you.

    Characterisation is very poor, everybody is flawlessly good, or unapologetically bad, and needs to be punished. There’re no attempts at comedy, or controversial opinions shared. It’s all very safe. This coupled with frequent, long cut scenes makes things drag on quite a bit. Basically, it’s quite bland. Now, I'm not saying everybody needs to be cracking jokes left, right and centre like we’re in some kind of Marvel movie. But the game takes itself way too seriously.

    In the first game, there’s a massive sense of mystery right from the off set. In Forbidden West, while there’re questions to be answered, the big ones were tied up by the first game. This feels more like a big piece of dlc that a warranted continuation of Zero Dawn.

    TLDR: Big Ubisoft game.
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  77. Mar 8, 2022
    7
    Nobody's going to read my lengthy review, but I'm going to do it anyway:
    While I certainly liked the game, it's hard to ignore the flaws.
    While I played on the PS5, and thus didn't have many of the graphical issues that others experience, I can't give it a high score with that in mind. Launching in a horrific state for some platforms are unacceptable. It does feel like a great
    Nobody's going to read my lengthy review, but I'm going to do it anyway:
    While I certainly liked the game, it's hard to ignore the flaws.
    While I played on the PS5, and thus didn't have many of the graphical issues that others experience, I can't give it a high score with that in mind. Launching in a horrific state for some platforms are unacceptable.
    It does feel like a great continuation of HZD, and I loved finding more lore about this universe (which is one of my favorites, in gaming). I don't personally mind that it feels very "same-old'y", when played after HZD, and I feel most of the systems was properly improved from the first game.
    Outside of that, most of my positives for this title are the graphics, the animations and, most importantly, the characters.

    But there are negatives. While I appreciate a singular, linear main storyline, it didn't feel great that there were no meaningful choices in an RPG title. Largely, your choices are irrelevant, and in, by far, most cases there was a positive end for quests. Everything always just turned out just fine, which invalidates the feeling of there being anything at stake. This is a very deep flaw in an RPG title.
    It did have a lot to live up to, after HZD's success, and I appreciate that many feel this game improved that formula, but I can't ignore the bugs, the non-choices and the lack of performance for certain platforms.
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  78. Mar 12, 2022
    5
    Met and exceeded my expectations. A very interesting and impressive story told through (mostly) impressive characters. Amazing graphics and scenery. I ran into a few tiny bugs throughout the game, maybe 2. That did not hinder my experience. Bravo Guerilla!
  79. Mar 22, 2022
    5
    The jumping glitches and random black screens that keep popping up are a real drag on what is a great game.
  80. Mar 29, 2022
    6
    Je ne lui met pas plus non pas parce-que le jeu n'es pas bien mais car ce dernier n'est pas a la hauteur de ce qu j'en attendais et je trouve pas bien ce que Sony a fait avec les versions PS5 plus cher que les versions PS4 alors que la maj est gratuite
  81. Jul 6, 2022
    5
    Такая оценка из-за сюжета для дебилов, и из-за эгоизма Элой. Только я могу спасти мир, только я, другие синонимы к этим словам очень хорошо описуют Элой. У меня есть платина в 1 части но тут мне даже сюжет не хочется проходить. Но в целом ето шедеврТакая оценка из-за сюжета для дебилов, и из-за эгоизма Элой. Только я могу спасти мир, только я, другие синонимы к этим словам очень хорошо описуют Элой. У меня есть платина в 1 части но тут мне даже сюжет не хочется проходить. Но в целом ето шедевр
  82. Jun 7, 2022
    6
    Really weak and silly main story line, boring battles with humans. I like the beautiful world, but don't like the main character at all. A huge disappointment for me
  83. Jun 17, 2022
    6
    Temps de jeu très grand. J ai fait environ 45 heures de jeu. Histoire de la quête principale qui n est pas folle.
    Exploration peu récompensée.
    Difficulté pour obtenir les armes les plus rares.
    Très beaux graphismes
  84. Jun 18, 2022
    6
    This review contains spoilers, click expand to view. Déçu du jeu. Il est plus beau, plus grand, plus de machines, plus d'armes etc, mais il n'a pas d'âme.
    Créer un monde féministe, matriarcal, LGBT, ne fait pas d'un jeu une expérience forcément "cool". J'adorais Aloy dans le 1er Horizon, j'adorai son aventure. Que s'est-il passé entre temps ? Elle est presque devenue antipathique. Son design est ok, j'ai pas de souci avec ça, mais son caractère... Les messages envoyés par l'enjeu sont passés aux forceps : Ted Faro représente le méchant patriarcat qui a échoué tandis qu'Elizabet est le matriarcat pur, sans défaut, sauveuse du monde, elle est encensée tout le long du jeu, comme une divinité. Idem pour Aloy qui doit avoir la tête grosse comme une pastèque à force d'avoir des éloges dans tous les sens.
    Aucune subtilité non plus concernant la sexualité des personnages.
    La plupart du temps ça n'apporte absolument rien de savoir qu'untel est homosexuel, mais apparemment pour Guerrilla c'est important, et ils te le font savoir.
    C'est bon Guerrilla,on a compris que vous étiez "éveillés", que vous êtes du bon côté, vous êtes dans le moule.
    Combien de fois Aloy sort dans un dialogue, sans gêne, "vous étiez bien plus que ça non?", comme si il fallait absolument qu'on sache, comme si c'était essentiel, que ces personnages se définissaient par leur sexualité.
    Vous pouvez critiquer Elden Ring Guerrilla, pas de problème, vous faites certaines choses mieux qu'eux, je suis d'accord, mais vous êtes complètement à côté de la plaque sur d'autres, notamment l'écriture.
    Et non, je ne suis pas misogyne, homophobe, sexiste ou autre. J'adore les The Last of Us qui sont des modèles d'écriture pour moi, beaucoup plus subtile que la vôtre.
    J'adore nos héroïnes de jeux vidéo, fortes et indépendantes pour certaines.
    Ce n'est évidemment que mon avis, j'imagine que d'autres s'y sont évidemment retrouvés, mais pour moi l'aventure Horizon s'arrête ici.
    Et j'imagine bien que ça n'intéresse personne.
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  85. Jul 6, 2022
    6
    Horizon: Forbidden West (HFW) is a sequel to 2017's Horizon: Zero Dawn - a game which I loved and platinumed. Because of this, I was incredibly excited to play HFW. Unfortunately, I would not enjoy it nearly as much as the original.

    First off, the pros. I enjoyed the story, and the graphics, acting and facial animations are all great. The characters are also a highlight, with Aloy as
    Horizon: Forbidden West (HFW) is a sequel to 2017's Horizon: Zero Dawn - a game which I loved and platinumed. Because of this, I was incredibly excited to play HFW. Unfortunately, I would not enjoy it nearly as much as the original.

    First off, the pros. I enjoyed the story, and the graphics, acting and facial animations are all great. The characters are also a highlight, with Aloy as the obvious standout. I really like when the main character has flaws, as it humanises them more - instead of the standard Mary Sue that a lot of fiction uses.

    Sadly, this is where my compliments end. The game strikes me as one where bigger is not always better. I understand that others enjoy it significantly more than I do, and that I'm likely in the minority, but I'll try to explain why the game left me feeling frustrated instead of fulfilled.

    While the map size is bigger that the original Zero Dawn, it apparently isn't significantly bigger. This surprised me, as it seems a lot larger when playing - and not in a good way. There is an overwhelming amount to do, and sadly it's not all engaging content. The biome diversity is nice, but it doesn't improve the mindless tasks that litter the map. I feel like the map size could have been cut in half, and it would have resulted in a much tighter experience.

    Combat also received an overhaul, and it is perhaps the most frustrating aspect of HFW. Enemies are much more aggressive, and dodging was nerfed. Combine this with the longer animations when recovering, bad hitboxes, and sometimes Aloy refusing to jump 2 feet to hit an enemy, and I found myself avoiding combat whenever possible. This is exacerbated by the sheer number of weapons, outfits, etc. that are present. There are dozens of types of hunter bow, dozens of outfits, dozens of warrior bows, etc. Each one requires separate upgrading, and they all have stats - which make earlier weapons and outfits straight up useless in the later game. I ended up dropping the difficulty down to "Story" so that combat encounters would be over faster - not because I was dying, but because they were tedious.

    Now, for the "feel" of the game. Things like traversal and exploration simply didn't feel good. Animations seemed to have a lot of pauses between them, making things like the hookshot feel slow to use. Even climbing felt slow - and while it may be more "realistic", I'm not playing a game set 1000 years in the future with robot dinosaurs for realism. Another common occurrence would be getting stuck on debris during fights or traversal. Tiny rocks will bring Aloy to a complete standstill, or block your path while you're evading an attack. This is constant, and makes the moment to moment gameplay feel awful.

    We'll now move on to the technical quality of the game. I'm playing this over 4 months after release, and every play session is plagued by bugs. These can be categorised into serious bugs, and minor issues. On the serious front, I encountered a few cases where quests broke - particularly the melee pits. Fighting the pit master would get stuck, with the quest stating "talk to the pit master". Every time I would deplete his health, he'd get back up and his health would refill. This forced me to quit out of the game, load back in, and then go do other quests before coming back. Another serious bug I encountered was some of the audio cutting out entirely. Music and some sound effects would play, but others wouldn't. This also required me to turn off the game. Another bug that I encountered several times was getting stuck in a combat encounter where the enemy ran off in the opposite direction, and just kept running - resulting me in spending minutes chasing them down to kill them, because without doing that I couldn't save or fast travel.

    The minor bugs weren't as bad, but were far more prevalent. This would range from people talking over each other, animals clipping through the ground or just straight up disappearing, Aloy's hair going crazy in cutscenes, the screen randomly fading to black like I had just saved, my mount stuttering and stopping every step, NPCs teleporting around, or items being below the ground and unlootable. I'd generally hit these bugs every few minutes - and it really broke the flow of the game. I can overlook some bugs, but this went far beyond an acceptable handful.

    Overall, I can see what the developers were going for, and I can understand why others enjoy the game. For me, however, the game feels like an unfocused and bloated sequel. By the end of the game I was simply trying to speedrun the main mission so that I no longer had to play. I would much prefer a smaller, tighter, and much more refined game - like I got with Zero Dawn. I wanted to like Forbidden West, but I just couldn't.
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  86. Jul 17, 2022
    6
    Visually is an upgrade from Zero Dawn but gameplaywise it's a big downgrade.
    The important stuff that was kind of bad on Zero Down was not improved at all: the jump, climbing, walking over rocks....still feels bad. The brought A LOT of new stuff, but a lot of stuff doesn't mean good stuff. Mostly copied from other games, like pushing blocks to reach second flor (the oldest mechanics in
    Visually is an upgrade from Zero Dawn but gameplaywise it's a big downgrade.
    The important stuff that was kind of bad on Zero Down was not improved at all: the jump, climbing, walking over rocks....still feels bad. The brought A LOT of new stuff, but a lot of stuff doesn't mean good stuff. Mostly copied from other games, like pushing blocks to reach second flor (the oldest mechanics in game), the paraglider from Zelda, the grappling hook (that never works as you want it to), they even put a game inside the game very much like Gwent in Witcher 3.
    It gives you so much option that serves the same purpose: meals, potions, bravery boost.....and all feel cluttered and meaningless. The bravery boost shows a quick animation video but it doesn't stop the time during it, so if any enemy attacks you during it you gonna die right after the video is over.
    Story-wise is the biggest letdown, it starts with a bad intro making it feel like the same game we played before, not showing new areas like the beach was used in the trailers so it would feel new for us....no. It keeps like the same game for most of the way. The story is confusing and just ok.
    They stress so much the combos you can make, but in real combats you just keep to avoid the new big guy that throw rocks from wherever he is and always hit you no matter what.

    It looks awesome but play worse than Zero Down
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  87. Jul 24, 2022
    6
    This review contains spoilers, click expand to view. Könnte von ubisoft sein. Große Welt mit unnötiger Beschäftigungstherapie. Expand
  88. Jul 25, 2022
    7
    After finishing Elden Ring I decided to finally sit down and give my time to this game. My experience can be summed up by my most used quotes.

    -"Aloy MOVE!!!" -"Why are you so bad at jumping" -"Why can't you actually hit the person that is right in front of you!!!!" -"OMG MOVE ALOY!!!!" -"Seriously! Who runs like that?!!!" -"I hate this game so much!" -"God I hate this game"
    After finishing Elden Ring I decided to finally sit down and give my time to this game. My experience can be summed up by my most used quotes.

    -"Aloy MOVE!!!"
    -"Why are you so bad at jumping"
    -"Why can't you actually hit the person that is right in front of you!!!!"
    -"OMG MOVE ALOY!!!!"
    -"Seriously! Who runs like that?!!!"
    -"I hate this game so much!"
    -"God I hate this game"

    The game is beautiful! But the combat is sooo bad!! I am literally forcing myself to push through it! The machines can move across the field in a second, but Aloy has trouble hitting any target in front of her. They built a melee system, but the system has no targeting at all. Every time you go to aim, it's like the AI is programed to notice and forces the machine to move. This is such a frustrating game!!
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  89. Jul 28, 2022
    6
    Forbidden West is a underwhelming, and quite dull sequel to a good, but not great game.
  90. Jul 31, 2022
    6
    This is absolutely the worst modern exclusive made by Sony , I love to play games on max difficulty to extend their life and get my money’s worth … the devs here decided to give every boss and machine the same exact cheap one shot catapulted grenade because they couldn’t think of any other way to make the game more annoying , all quests and sides are repetitive and mindless ; if itThis is absolutely the worst modern exclusive made by Sony , I love to play games on max difficulty to extend their life and get my money’s worth … the devs here decided to give every boss and machine the same exact cheap one shot catapulted grenade because they couldn’t think of any other way to make the game more annoying , all quests and sides are repetitive and mindless ; if it wasn’t for the variety of machines and clean voice acting this time around I would have given it an easy 4.5 … also clapped by Elden Ring and ratioed by the Knack franchise. Revive Killzone before it’s too late , stop killing critically acclaimed series for glorified piles of steaming garbage that mostly rely on graphics because that’s what children care about these days. Expand
  91. Jun 24, 2023
    6
    I was in love with the Horizon Series, and after Forbidden West it was about to be my all-time favorite game, but that Burning Shores ending was so disappointing. It ruined the story for me. It was horribly written and obviously thrown in for American political reasons. It's such a shame this keeps happening.
    I'm part of the lgbtq community, and even I was starting to feel weird about
    I was in love with the Horizon Series, and after Forbidden West it was about to be my all-time favorite game, but that Burning Shores ending was so disappointing. It ruined the story for me. It was horribly written and obviously thrown in for American political reasons. It's such a shame this keeps happening.
    I'm part of the lgbtq community, and even I was starting to feel weird about how there are very few honorable male characters, and how there are so many lesbian characters. So, many side quests had lesbian characters. It's not even representational of life.
    Then the ending seriously threw me off, cause it just felt so out of place. There was no real story development for that love scene in the end. It seriously felt like they just threw it in to make 'woke' quota deadlines. if the 'woke' crap was just better written it would be so much more accepted, but at this point, it's really becoming a problem in ruining the art of storytelling. I can't wait for this ridiculous fad to end. Unfortunately, so many of the stories we hold so dear will be ruined by the time that happens.
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  92. Nov 9, 2022
    5
    Graphics are beautiful! But unfortunately it is overrated as hell. The story is boring Aloy is a dull character, the machines that you fight are so spammy just overall a bit of a drag
  93. Apr 24, 2023
    5
    haha, the crybabies are mad that there are gay people in this game :3

    uhh the review has to be longer so uhhhh
    trans rights!
  94. Feb 19, 2022
    5
    Definitely a passing game at the level of the last assassins. There is nothing new or ingenious here, if you did not like the plot of the first part, then buying this one does not make sense at all...
  95. Feb 20, 2022
    5
    Just what we needed - another mediocre, third person, action adventure yawn fest from a company that has now been stuck in a rutt making the same bloody game over and over again for the past 5 years.

    If you actually enjoyed playing a little girl and watching endless boring cut scenes in the first game then you will most probably love the sequel as it is more of the same (if a little
    Just what we needed - another mediocre, third person, action adventure yawn fest from a company that has now been stuck in a rutt making the same bloody game over and over again for the past 5 years.

    If you actually enjoyed playing a little girl and watching endless boring cut scenes in the first game then you will most probably love the sequel as it is more of the same (if a little more "by-the-numbers").

    If you thought the first game was a mediocre third person outing with pretty graphics then you best avoid this totally forgettable sequel and wait for Sony to HOPEFULLY release something interesting.
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  96. Feb 20, 2022
    5
    New machines are cool, but everything else is just bland and disappointing.
  97. Feb 19, 2022
    6
    i don't see what the big fuss is about, honestly. the voice acting and the character modeling is very stiff, very unlikable, much lower than the naughty dog standards and even worse than the first game. the story is unceccessary (like 90% of sequels). the visuals are pretty but not perfect: for instance those little dust specks that generate on aloy's footsteps inside in a non-lit room...i don't see what the big fuss is about, honestly. the voice acting and the character modeling is very stiff, very unlikable, much lower than the naughty dog standards and even worse than the first game. the story is unceccessary (like 90% of sequels). the visuals are pretty but not perfect: for instance those little dust specks that generate on aloy's footsteps inside in a non-lit room... seem funny. the water splashes when swimming, also funny and non-realistic. so no, it's not the flagship game i was waiting for. it's a 6 out of 10 for me so far (and i don't see what can possibily turn it upwards...) it's not a bad game, but some aspects of it seem a bit "phoned in", not very inventive AT ALL. let's be honest: it's on days gone's level, and that game was hated by the press... well, that's marketing for ya!
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  98. Feb 19, 2022
    7
    Its a mediocre game.

    It has to deal with the same problems Ubisoft games have.

    Terrible story Clunky controlls
    100000 map icons
    Graphics are okay nothing mind blowing
    Ubisoft checklist content
    Performance problems
    a lot of bugs

    Its okay but nothing special at all.
    if you into Ubisoft games you can pick it up.
  99. Feb 19, 2022
    6
    An absolute gorgeous game but doesn't differentiate from Zero Dawn. It feels exactly like Zero Dawn, however the map is drastically bigger which opens the door to more bugs, which there is plenty. Multiple crashes to dash, fell through map twice and general twitchy flashing that could trigger an epileptic episode. You'll also see Aloys eyes go off center during cutscenes and dialogue whichAn absolute gorgeous game but doesn't differentiate from Zero Dawn. It feels exactly like Zero Dawn, however the map is drastically bigger which opens the door to more bugs, which there is plenty. Multiple crashes to dash, fell through map twice and general twitchy flashing that could trigger an epileptic episode. You'll also see Aloys eyes go off center during cutscenes and dialogue which is overall immersion breaking. The combat is mostly the same, battling robots with the bow feels as great as it did in zero dawn but the melee feels just as bad it did in zero dawn too. Overall, this game could have been great but seemed like they lacked direction and it just needed a little more time in the oven. I'd recommend once it drops in price. Snag it when it's 30 or 40 bucks. Expand
  100. Feb 22, 2022
    5
    Maybe a 5 is harsh but I am a bit done with these open world checklist games and the blatant copy pasting of it in Forbidden West just feels even more bloated then it's predecessor. The game feels more like an expansion than it does a 2.0 iteration. Regardless, great female lead, and excellent world building. Would love to so some actual character building since the characters actuallyMaybe a 5 is harsh but I am a bit done with these open world checklist games and the blatant copy pasting of it in Forbidden West just feels even more bloated then it's predecessor. The game feels more like an expansion than it does a 2.0 iteration. Regardless, great female lead, and excellent world building. Would love to so some actual character building since the characters actually interest me but they barely grow during the story. What tanks my score the most is the horrid state of the game in the sense of bugs and stability... Expand
Metascore
88

Generally favorable reviews - based on 127 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 127
  1. LEVEL (Czech Republic)
    Jan 30, 2024
    100
    Horizon has enchanted me again. After a slow start, a graphically beautiful, sophisticated sequel comes, polished in every aspect, and underscored by a great soundtrack on top of that. The sequel was simply a success. Everything that worked before works even slightly better now. [Issue#317]
  2. Aug 11, 2022
    80
    Horizon Forbidden West is Guerrilla's best game to date, taking Aloy to new heights with a blockbuster release that meets the high standards set by PlayStation in recent years. While it's totally worth fans jumping in on day one, it's perhaps better to wait a few weeks until all the bugs are ironed out.
  3. May 11, 2022
    96
    Horizon Forbidden West is exactly what everyone thought it would be: an amazing game. It has an open world with plenty of things to do and places to explore, fights against some really well-developed machines and stunning visuals. The feeling is that the second game of the series improves on what was already great, and it feels rewarding and fun to play. It is another single-player masterpiece from Sony.