User Score
8.4

Generally favorable reviews- based on 1565 Ratings

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  1. Apr 13, 2022
    8
    Ghostwire: Tokyo
    Spoooooookyyy
    Ghostwire Tokyo is an 8 hour plus long first person action game where you play as akito whos been taken over by a spirit after you die.. this spirit offers to help you find your sister if you help him take down this demon… you agree, merge, and now you have these super natural powers… Everyone in Tokyo is dead, there are spirits around this open world that
    Ghostwire: Tokyo
    Spoooooookyyy
    Ghostwire Tokyo is an 8 hour plus long first person action game where you play as akito whos been taken over by a spirit after you die.. this spirit offers to help you find your sister if you help him take down this demon… you agree, merge, and now you have these super natural powers…
    Everyone in Tokyo is dead, there are spirits around this open world that you free by completing optional side activities that also help level you up much quicker in the game… and crawling around this empty city are these creepy demon enemies that you have to blast with your supernatural powers and pull their cores out with your bear hands or with some sort of……. Ghostwire.. .if you stick to the main campaign theres nothing special here… infact the game would be pretty mediocre if you don’t expore its world.. thankfully youll want to… clearing these corrupted trees in your way, clensing these gates to unlock fast ravel points and clear fog to open up the world more… doing some great and also some rigiuclous sidequests which can really immerse you into this world… these are the best moments of ghostwire Tokyo.. immersing yourself into the side activities.. its just a shame youll so quickly grow tired of this world, youll get used to the spooky monsters, the sidequests will start to feel unnecessary.. the skill tree leaves a lot to be desired so youll stop caring about rescuing souls once you’ve unlocked every ability you care about… so youll probably find yourself like me abou halfway through the game jut sticking to the main quests.. which are good.. but nothing to blow you away… ghostwir Tokyo is fun through.. the combat is tense, youll be juggling through abilities, sneaking up behind enemies trying not to alarm the others… I loved my time spent in this creepy world… my only gripe with conmbat though is this skin crawling nails on chalkboard feeling when you run out of one of the 3 energies and have to switch to another.. I hate it and wish the game would just switch to the next automatically when youre out of one of them… as you do have to destroy glowing items in the environment to refill ammo or pull the cores out of enemies…
    Overall this is a decently enjoyable action horror game, its unique.. its memorable…
    Worth hopping into even if it slowly goes from wow this game is amazing to.. that game was pretty good..
    I give Ghostwire Tokyo
    a 7.5/10
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  2. May 1, 2023
    8
    It's more of a 7 but I like tango and this game is different from others so it needs some love. And they just added new modes and enemies and stuff for free a year on. So an easy 8 if you liked evil within. What they don't tell you about this game is...It's scary. Not evil within horror but psychologically unnerving and tense. It made me jump a few times and I had many hopes! So if youIt's more of a 7 but I like tango and this game is different from others so it needs some love. And they just added new modes and enemies and stuff for free a year on. So an easy 8 if you liked evil within. What they don't tell you about this game is...It's scary. Not evil within horror but psychologically unnerving and tense. It made me jump a few times and I had many hopes! So if you like horror this game has that as well as action exploration. But it has a poor start so stick with it. Expand
  3. Apr 10, 2022
    7
    A solid game with great exploration, a very fun design and tone, that can go from a relaxing jaunt down backstreets, hunting for tanuki, gathering lost souls, or just exploring, to intense fights against genuinely unsettling foes. Combat gets a bit repetitive though, and some elements just do not work as intended. Definitely worth a buy if on sale, or if you're curious though.
  4. Oct 5, 2022
    1
    Repetitive game with a forgettable story. I started off the game hoping that the game will get better, but by the end of it, was glad it was over. Good looking game, but that does not matter after a couple of hours of playing.
  5. Apr 2, 2022
    8
    User: TheGaming2022 in his metacritic review says, "So far, this is the best game of 2022. It's more fun, polished, professionally made and unique than Dying Light 2, Elden Ring and Horizon Forbidden West." Ghostwire Tokyo is great but saying it's better and more polished than Horizon, Dying Light 2 and Elden Ring is absolutely crazy. It's nowhere near as ambitious as those games.User: TheGaming2022 in his metacritic review says, "So far, this is the best game of 2022. It's more fun, polished, professionally made and unique than Dying Light 2, Elden Ring and Horizon Forbidden West." Ghostwire Tokyo is great but saying it's better and more polished than Horizon, Dying Light 2 and Elden Ring is absolutely crazy. It's nowhere near as ambitious as those games. Horizon's size and graphics alone blow it out of the water. Elden Ring has full multi-player with hundreds and hundreds of unique animations, bosses and abilities. It has 10 times more unique places to explore as well. It's not even quite on the same level as Dying Light 2 let alone Elden Ring. Expand
  6. Jul 28, 2022
    7
    Pretty fun game but I must say that it's got a paid with this if it's you try to get everything. I enjoyed my time with the combat was not the most very but it was fun and that's the thing about this game. I like a lot of things about but I don't think any part of it is amazing the good like game you play Once and done and that kind
  7. Apr 26, 2023
    9
    Combat is top tier. I wish it was a VR game, and the storyline is pretty good, too. It made me tear up for a few times at the end
  8. Jul 2, 2022
    8
    The 2 games associated with Sony console limited exclusivity 2022 SIFU and Ghostwire Tokyo while i haven’t had the chance to play the firs but Ghostwire is certainly a sleeper hit this year. It shines in level design, gorgeous visuals, story telling, up upgrade system and quality missions and side missions, I thought combat was a bit clunky and at times difficult to keep your aim in checkThe 2 games associated with Sony console limited exclusivity 2022 SIFU and Ghostwire Tokyo while i haven’t had the chance to play the firs but Ghostwire is certainly a sleeper hit this year. It shines in level design, gorgeous visuals, story telling, up upgrade system and quality missions and side missions, I thought combat was a bit clunky and at times difficult to keep your aim in check but over all loved it another classic by arkane. Expand
  9. Sep 24, 2022
    9
    Surprisingly fantastic game. Mysterious atmosphere, Japanese culture, unique story and magic. The level up system, mission structure, etc. are common to most games like this currently, but this game is unique in its premise and execution. Got the game used from GameFly for $20 and well worth it so far. Truly enjoyable and better than expected.
  10. May 9, 2022
    10
    Amazing game. I absolutely love the battle mechanics in Ghostwire: Tokyo. It’s a combination of three types of elemental damage, alongside melee strikes and archery. Gust attacks are Akito’s primary source of magic. Leveling up and discovering K.K.’s investigation notes grant skill points. You can upgrade your elemental weaving techniques and melee skills, as well as carrying capacity forAmazing game. I absolutely love the battle mechanics in Ghostwire: Tokyo. It’s a combination of three types of elemental damage, alongside melee strikes and archery. Gust attacks are Akito’s primary source of magic. Leveling up and discovering K.K.’s investigation notes grant skill points. You can upgrade your elemental weaving techniques and melee skills, as well as carrying capacity for arrows and consumables. Very fun! Tolga Özruh.... Expand
  11. May 9, 2023
    10
    Genial! Me ha encantado, ojala mas juegos con esta calidad. Muchoa detalles, jugabilidad, historia todo es un 10
  12. Mar 29, 2022
    8
    Whilst I can be the first to admit it might not be for everyone.

    You either are really into the premise and concept or you simply won't get it. I love the themes, spooky imagery and overall dark concept. If you're not fully invested in that the rest won't be enough to carry you through.
  13. Jun 20, 2022
    4
    Even with the controls adjusted it feels stiff and not flowing. Im getting pretty bored after an hour of playtime. It's not really much of a game it's more a walk in tokyo. There are 5 different mobs and the gameplay is very repetivie and boring. Collectables are bugged on the map and hard to find. Cause who tought let's make everything the same f color was a good idea. A tiny bit ofEven with the controls adjusted it feels stiff and not flowing. Im getting pretty bored after an hour of playtime. It's not really much of a game it's more a walk in tokyo. There are 5 different mobs and the gameplay is very repetivie and boring. Collectables are bugged on the map and hard to find. Cause who tought let's make everything the same f color was a good idea. A tiny bit of sidequest the rest is a boring taks of colleting money to buy redicilouse overprized trash for the trophy you will never use. 130.000 for a emote good luck with that. Expand
  14. Apr 7, 2023
    8
    This review contains spoilers, click expand to view. So i came across this review to this game:

    "Boring and repetitive combat, empty city which is uninteresting to explore, annoying platformer elements, waste of your time and money."

    And I laughed. Let me pick this apart and add my two cents.

    "Boring and repetitive combat"?

    All combat in every game gets repetitive after so many hours. It's simplistic if anything, but in no way a bad thing. You have three magic attacks, four types of talismans and a bow and arrow. Combat is smooth and works well.

    "Empty city, which is uninteresting to explore"?

    Not sure what this person means by this. The game world is modeled after the actual ward of Shibuya in Tokyo. The actual game word is more or less identical to the real place. If they mean empty as in no human NPC's, then they missed the point of the game considering everyone in the city has vanished. It's part of the story.

    "Annoying platformer elements"?

    When? You can jump from rooftop to rooftop, but that's hardly platforming. There's no "pits" what you'd find in platformer games. Ignorant statement.

    "Waste of your time and money"?

    Hardly.

    Why did I give this game an 8?. It's very good game worth your time, for sure. But like all games, I did have my gripes with it at points. For one; too many collectibles; spirits, tanuki, investigation notes, voice logs, music, attire, Jizo statues, magatama. Sure, I 100%d the game, but sometimes too many collectibles can be a bit overwhelming. The good thing is, is that they're not TOO hard to find.

    The ghost enemies that wear sheets. Worst enemies in the game by far. A huge hinderence a lot of the time.

    Some side quests are a bit bland, some just being fetch quest, but every game suffers with these more or less.

    No true replayability. For me, a story driven game like this is a kind of one and done kind of deal. For a long while anyway. Once you finish the game, there's is really no reason to instantly play it again like you would games like Resident Evil or Evil Within to unlock more gear. I may replay it again, but not for a long while, but with this big update coming, it may draw me back even sooner to see all the extra content.

    Despite the mild cons, I found myself really enjoying this game. The story is great, the game itself not too long (You can probably finish it in about 5 hours if you just do the story without doing the side stuff).

    Enemies have good designs, some of which are based on actual Japanese folklore. Sure, some are kind of re-skinned, but still look different from the other enemies in the same group. Again, most games do this, so that's forgivable.

    Characters are good, none of which are annoying, though the banter with the two main characters can be a bit repetitive, but yet again, forgivable.

    Overall great game and as it's now on PS+ and about to be put on Game Pass, you should definitely give this game a go. If you are interested in Japanese folklore and mythology, then this game is definitely for you.
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  15. May 26, 2022
    7
    The most Japanese thing since tenticle porn. It's a Japanese version of Control. I'm a couple hours in and I have no idea what is going on.
  16. Apr 17, 2022
    9
    It was hard to get used to at first, and I had to HEAVILY tweak the controller sensitivity settings. By the end though, I was genuinely sad it was over despite almost 100% completion. The story, lore, side quests, and characters are engaging and the combat is epic once you get the hang of it. Bonus points: At the late stages of the game you feel like a fricken super hero.
  17. May 5, 2022
    6
    I'm not a fan of open world games. I avoid them and I'm very picky about which I give a shot. It's never a positive when a game is open world. Unfortunately this title lives up to my aversions. This is a title that could have benefitted from a lower price point (40-50$) in exchange for a smaller game world and a more stream lined experience. If you push through the story and ignore theI'm not a fan of open world games. I avoid them and I'm very picky about which I give a shot. It's never a positive when a game is open world. Unfortunately this title lives up to my aversions. This is a title that could have benefitted from a lower price point (40-50$) in exchange for a smaller game world and a more stream lined experience. If you push through the story and ignore the side content the game is already short. Now there is nothing wrong with a short game if the price point is right - as a matter of fact the game would have benefitted from being a shorter/smaller open world experience as well. This way it wouldn't allow itself to become repetitive.
    I expected a horror experience set in Tokyo (more suspense/thriller than jumpscares) and what I got was not at all what I expected. Once I got over the disappointment I grew to like it some. 6/10 - above average game but not much else.
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  18. May 1, 2023
    7
    A solid good game. Some of the side content is really horror based and might scare you and some of it really funny will make you laugh out loud. Tho is too much collectible stuff to gather, if you going conpletionist on this game you might lose you sanity ^^
  19. Apr 7, 2022
    10
    Ghostwire Tokyo was a game I was always cautiously optimistic about, from Tango's soft reveal to only snippits of gameplay at various shows I was always hopeful I would like this game, but couldn't be sure until I played it. Well after finishing the game last night... I can say without a doubt it's one of my favorite games I've played in years.

    Ghostwire tells a fantastic narrative of a
    Ghostwire Tokyo was a game I was always cautiously optimistic about, from Tango's soft reveal to only snippits of gameplay at various shows I was always hopeful I would like this game, but couldn't be sure until I played it. Well after finishing the game last night... I can say without a doubt it's one of my favorite games I've played in years.

    Ghostwire tells a fantastic narrative of a crazy villain who's trying to merge the realms of life and death together into one. Throwing you into a strong story from the beginning, you quickly develop an attachment to your main characters Akito and KK who carry the plot through many twists and turns. The main story by itself is fantastic, but the developers made it even better with one of the most rewarding side quest systems I've ever played in my life. Playing these tales of hunting Yokai, helping spirits move on, and solving mysteries adds a whole new depth to the game where you feel like a spirit detective of sorts as you explore the vast city with your partner. This adds a whole layer to the story that compliments this main narrative perfectly because you're not just a guy on a mission to help yourself, but to help everyone else around you both alive and dead. This also adds more life to a world that's otherwise desolate and makes you feel a little less alone.

    Everything in this game is additive and is sincerely fun to play. Hunting for hidden Tanuki, chasing Rokurokubi, leaving cucumbers for Kappa are all just a few examples of fun things that pop up along the way, but the game also rewards you for doing them. Every side quest carries a story with it and a handful of rewards, every collectable can be sold and displayed (with adorable Nekomata shopkeepers no less), and the database in your menu is fun to read because it's filled with history and culture lessons. The developers so quickly went out of their way to ensure everything in this game was made with purpose; no needless grinding, mindless fetch-quests, or anything that feels like a slog to do. Every time a quest pops up or there's a new thing to find you get excited, and it's so rare that games give you that feeling.

    To top it off the gameplay is an absolute delight. Combat always feels fun and fulfilling, each battle provides you with plenty of freedom to fight as you want to, and you never seem to feel punished or treated unfairly. Every enemy has their own level of fun and strategy and every boss is a fun challenge to take down. Mix that in with fun city traversal, beautiful sights to see with gorgeous next-gen visuals, and not a single glitch experience in the entire game and I can honestly say there was never a single moment I didn't have fun.

    All of these factors separately alone make for a great game, but bringing them all together really pulls this experience to being a masterpiece. Every action leads to something meaningful and fun - A compelling narrative only enhanced by a quest system that adds a whole layer of depth to the game, tons of yokai that you encounter and gain an appreciation for, finding tanuki and dogs, and collectables with purpose are all things that are both fun to do and things you are rewarded for, in terms of both gameplay and story value. There isn't a single missed opportunity, not a single menu wasted - Just fun and enjoyment everywhere you look at any given time.

    I can honestly say that in my opinion, Ghostwire Tokyo is a perfect game. Everything being so additive and well thought out shows this was a passion of love and creativity and a desire to make something great. I was excited to come home and play every day, to spend every second of my time off in this world, and to continue this phenomenal journey that even caused me to teared me up during the incredible finale of the story. This will not only contend for being my favorite PS5 game, or my Game of the Year, but may be quite possibly one of my favorite games of all time. I've loved every second of this masterpiece, and even after I proudly add the Platinum trophy to my ever-growing list, I have no doubt I'll miss my time with this experience greatly. PS5, PC, Series X - Whenever and wherever you can play it, Ghostwire Tokyo will always be amongst my highest recommendations to anyone who can play it. This really is something incredible, and I promise you don't want to miss it.
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  20. May 15, 2022
    9
    I love yakuza because of the Japan setting & this game has the same setting. Rescuing spirts is fun, leveling up is meaningful and game play is different but fun & the story is actually really good. Traversal is smooth. Its a must play for me because the story & Japan setting is what I fell in love with. GREAT GAME!
  21. Apr 20, 2022
    9
    Man, I really really enjoyed this game.
    Exploration was fun.
    Combat was fun.
    The story was better than expected.
    The music and atmosphere were fantastic.

    Also, Akito and KK, if you watch/read Jujutsu Kaisen, you will love their bond.
  22. Apr 3, 2022
    8
    First time when I saw Ghostwire: Tokyo gameplay I was intrigued. The game looked fun to play and interesting overall. I finally played the game through and I did like it, although, it was kinda short Tokyo ride.

    STORY, GAMEPLAY, CONTROLS, GRAPHICS AND DIFFICULTY Ghostwire: Tokyo tells a story of how nearly all of Tokyo’s citizens have vanished mysteriously and Yokai (known as Visitors)
    First time when I saw Ghostwire: Tokyo gameplay I was intrigued. The game looked fun to play and interesting overall. I finally played the game through and I did like it, although, it was kinda short Tokyo ride.

    STORY, GAMEPLAY, CONTROLS, GRAPHICS AND DIFFICULTY
    Ghostwire: Tokyo tells a story of how nearly all of Tokyo’s citizens have vanished mysteriously and Yokai (known as Visitors) have invaded the city. Akito, the game’s protagonist, is possessed and saved by a spirit detective named KK. He encounters a group wearing Hannya masks who may unveil the mystery behind the strange events in Tokyo, one of which is the kidnapping of Akito’s sister. He goes after them to save his sister.

    The story overall was good and the pacing and storytelling was fast enough to keep me interested all the way.

    The gameplay was nicely made. Akito uses his weaving powers to shoot the enemies and when their core is visible he can rip it out. Only negative thing I found, was how the aiming was little bit difficult, but I got used to it. I also did lots of side missions, which were different each time and they filled the game nicely.

    Graphically Ghostwire: Tokyo looked nice, but there was lots of pop-ins, which didn’t bother me much, but it was very noticeable. All the enemies were designed well and so were the enviroment. Only bad thing was how the areas looked very much the same and it was hard to tell where I was. The map was good in this situation. All the areas weren’t available in the beginning, because the city was covered with odd fog that kills if entered. Only thing to clean this was to find Torii gates and clean the area. Mostly the Torii gates were covered with enemies, so opening the areas was sometimes hard to do.

    The boss battles were one of the best thing of the game. They were different each time and the bosses had to be beaten with certain way. Not shooting them with all your might was the answer.

    Doing the side missions and main missions didn’t give enough exp. points, but collecting souls was the answer. By collecting them I got enough exp. to upgrade my weapons and skills. The whole skill-tree was rather simple. I liked it that way so making the gameplay was much easier.

    Ghostwire: Tokyo was sometimes very demanding. The amount of ammunition player has was limited and shooting enemies should me exact. I found myself many times out of ammunition and scarping by I could kill the enemies. Some enemies were very aggressive and fast. I did find this game to be rather demanding at times.

    FINAL THOUGHTS
    Ghostwire: Tokyo is very good game with some new twist. It took me about 11 hours to finish this and it was satisfying to play. The game was full of Japanese folklore, which I found to be interesting and instructive.
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  23. Apr 1, 2023
    2
    Gráficos péssimos, jogabilidade meia boca. Não consegui jogar mais de 2 horas de jogo.
  24. Aug 1, 2023
    8
    Ну, что сказать? Честно говоря совсем не ожидал такого от Ghostwire Tokyo, думал получится, что то типа дешёвого Spider-Manа. Но, к счастью, ошибся.
    И так мы имеем довольно грустную, в хорошем смысле, и, иногда, пугающую историю.
    Немного не понравился визуальный стиль, выглядит игра простовато для нэкстгенного эксклюзива. А вот боевая система порадовала, необычная. Да, играть лучше
    Ну, что сказать? Честно говоря совсем не ожидал такого от Ghostwire Tokyo, думал получится, что то типа дешёвого Spider-Manа. Но, к счастью, ошибся.
    И так мы имеем довольно грустную, в хорошем смысле, и, иногда, пугающую историю.
    Немного не понравился визуальный стиль, выглядит игра простовато для нэкстгенного эксклюзива.
    А вот боевая система порадовала, необычная.
    Да, играть лучше именно на PS5, DualSense в игре бесподобен со своими адаптивными триггерами.
    Как я уже говорил игра меня даже напугала. Задание в проклятой школе, в которой за тобой бегает манекен, пока ты его не видишь, просто вернул меня в детство. Ощущение непередаваемое.
    Да, игра полностью переведена на русский, но в самой игре какое то дикое колличество японского фольклора, что даже путаешься. Это какие то содзюцуки, ясзотоко, бётара, цутигумо, каппа, ёкай, тэнгу, нурикабэ, каракаса-кодзо, рокурокуби, кодама, иттан-момэн и прости господи дзасики-вараси. И это только малая часть.
    Прокачка не замороченная, но всегда есть во что вложиться. Карта очень схожа с оной в Far Cry или Spider-Man.
    Вид от первого лица добавляет густоты атмосфере игры. Прохождение мне напомнило такую смесь Middle-earth: Shadow of Mordor и Fallout 3 , большую часть времени проводишь в одиночку или в диалоге с вселившемся в тебя "напарником".
    Ещё, как не странно, но прохождение многих боссов показались мне намного проще, чем сражения некоторыми рядовыми противниками. Да, о противниках, они очень оригинальные. Это и безликие "джентльмены", и безголовые школьники, и какие то летающие висельники. Короче кошмар.
    И так советую всем и именно на PS5, тем более игра выложена в PS Plus, абсолютно бесплатно.
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  25. Jun 21, 2023
    4
    Here’s the thing: we are acutely aware, and are growing wary, of games that find creative ways to have empty, ghostly worlds. The reason for this approach is that it’s much more work, much more costly to create a living, breathing world in a game. Due to greed, the empty-ghostly world is now a cliche that gamers like myself are incredibly bored with. Other developers also throw in “veryHere’s the thing: we are acutely aware, and are growing wary, of games that find creative ways to have empty, ghostly worlds. The reason for this approach is that it’s much more work, much more costly to create a living, breathing world in a game. Due to greed, the empty-ghostly world is now a cliche that gamers like myself are incredibly bored with. Other developers also throw in “very challenging combat” as a barrier to progress, requiring even less put into a game. Meanwhile, we are now asked to pay $70. With each empty world or “Soul’s like” game (to be clear Ghostwire: Tokyo is not the later, only the former) we are less likely to hand over the cash. Eventually we will lose interest in gaming entirely. Expand
  26. Mar 31, 2022
    9
    The best title I've seen to this is it's a "paranormal love letter to Tokyo". This game is love it or hate it depending on how you approach this game. If you look at this as a first-person shooter type thing you'll hate it. The trailer doesn't well enough depict what this game is. If you look at this as an exploration based action horror with stealth aspects you'll love it. It's veryThe best title I've seen to this is it's a "paranormal love letter to Tokyo". This game is love it or hate it depending on how you approach this game. If you look at this as a first-person shooter type thing you'll hate it. The trailer doesn't well enough depict what this game is. If you look at this as an exploration based action horror with stealth aspects you'll love it. It's very Japanese and thankfully doesn't feel "toned for the west" if you know what I mean.

    If you've been to Tokyo it will give you a feeling of nostalgia because of how accurate the world is. The story and world are built to pull you in and the game heavily rewards you for exploration. It can feel repetitive but I had fun the whole time. You'll find the city as accurate as you would New York in Spiderman games. Except with a twist, which ends up being funny like the Shibuya 429 building.

    The game is a bit challenging but not too much. I died a few times but not enough to frustrate me and not because of any issues with the game. The aiming is a bit garbage on the PS5 but you get used to it. If you're used to console FPS games it will infuriate you because it's just not built to be that. The game mechanics feel as though they were made to build up panic and anxiety which is perfect for a horror game. It actually makes you feel like there's risk and it helps. The difficulty goes up and down so it keeps you on your toes.

    The enemies and story are very much built into Japanese lore and you'll meet various horror entities, demons, and ghosts from Japanese mythology. Sadly many of them will repeat and enemy variance isn't big. If you're American you might not like this game simply because nothing is familiar about it. If you've watched anime or Japanese horror you will love this because it touches on a little of everything. You'll fight all kinds of Yokai that might be directly pulled from myth or have very close similarities. The non enemy Yokai are literally pulled from myth like Kappa, Ittan-momen, Kodama, and the best are the Tanuki. You'll see why. Nekomatas run the shops and they are adorable.

    You can pet the dog! You can pet the cat, sometimes! The people who made this game genuinely love animals. Just go pet an animal in the game and feel your heart melt. Just don't read their minds unless you want your heart crushed. They do not pull punches when it comes to "how would an animal feel if people vanished".

    This game is unique and the combat is incredibly interesting. Traversing the city can be easy or difficult depending on what and when you upgrade and collecting things is quite a bit of fun. I never felt bored playing this and it kept pulling me in to do exploration or side missions. This is one of the few games where I felt side missions were rewarding. If not for what you get, for the added lore.

    The game does have a couple of bugs with an audio issue but nothing breaking. Performance isn't great on some of the modes depending on where you are in the game. They do give you a lot of visual/performance modes to try though. On top of Shibuya station looking at the city can really lag your PS5 but other than that it performs pretty well on performance mode and still looks great.

    In a world of Resident Evil and other survival horror games it's great to play an original horror game that isn't about punishing you or scaring you but pulling you into a world to explore with a generally creepy vibe. You can tell this was made with feeling and by people who really understand Japanese horror.
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  27. Apr 14, 2023
    8
    So I loved this game - but only gave it an 8/10. I have lived for many years not far from Shibuya, and have spent many years prior to that travelling to Tokyo. The one thing I wanted was a game to give me the open world experience of Tokyo. I can 100% guarantee that GhostWire gives a very specific feel for Shibuya... admittedly without people. Still, I loved exploring and searching. EvenSo I loved this game - but only gave it an 8/10. I have lived for many years not far from Shibuya, and have spent many years prior to that travelling to Tokyo. The one thing I wanted was a game to give me the open world experience of Tokyo. I can 100% guarantee that GhostWire gives a very specific feel for Shibuya... admittedly without people. Still, I loved exploring and searching. Even without people - which is a downer. The downsides are the mechanics - and for me, it was the controller mechanics - I would often press the right combination of buttons, but it would suddenly disconnect (the more I played, the more this was an issue). That could be a Sony thing, but if so, QA should have addressed it in their prep-phase. I know a lot of people are down on the lack of variety of foes - and that's fair... what i don't understand is why they hid a lot of different enemies behind random (side-quest) encounters. Just silly IMHO. The game is not hard, but I think some of the resourcing decisions (on ammo) are just wishful thinking - I never once found water (shot-gun) ammo to be that useful, yet there's a crap tonne of that compared to fire elemental ammo. I also wished they had some more different areas - I know how samey Tokyo can be, but the design decisions meant they were constrained to the most grey looking version. As I said - I loved it, but if you don't know the area you might be thinking this is a lot of the same.

    Edit - I would also say that there are some Control-level cinematics here that are well worth the price of admission. The problem is - a lot of people bee-lined the game, and they didn't see as much as they should have. Also, it helps if you know your Japanese folk-lore.
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  28. Sep 30, 2022
    8
    an interesting and very unusual gaming experience for a long time. beautiful, dynamic gameplay with interesting mechanics and visual performance. Enemies on hard difficulty are breathtaking. I wish creative success to the developers and I want to say thank you for an interesting game. Looking forward to your next projects :)
  29. Oct 25, 2022
    7
    Overall, I enjoyed the story and the gameplay and found this to be a great experience. However, the annoying fetch quests and time waster collectibles to fill in the game were ridiculous and you don’t get anything (besides the platinum trophy) for collecting all of the spirits so I took off points.
  30. Apr 15, 2022
    8
    Story: 7
    Graphics: 8
    Sound: 7
    Gameplay: 8
    Game Time: +30 Hours (Main Story + Extra)
Metascore
75

Generally favorable reviews - based on 123 Critic Reviews

Critic score distribution:
  1. Positive: 78 out of 123
  2. Negative: 2 out of 123
  1. LEVEL (Czech Republic)
    Jan 30, 2024
    60
    One's feelings about the game start with "oh my God, what did I buy", move on to "hey, it's not all bad - let's destroy one more tree", only to realize in the end that you're actually doing the same thing over and over again and that you could spend your time in a more entertaining way. [Issue#318]
  2. Nov 4, 2022
    70
    Ghostwire: Tokyo is an interesting new mix of horror 'shooter' with excellent enemy design and aesthetics, but relies strongly on its eastern thematic to stay interesting past a certain playtime. However, despite the repetition, it does it's best to offer enough to keep players invested and interested enough with its variety and story, especially if you have even a slight interest in Japan or its vast mythology.
  3. Aug 8, 2022
    80
    Ghostwire: Tokyo is a memorable journey that never overstays its welcome. With a unique combat system and plenty of options for exploration, it makes an admirable effort to keep players engaged even after the credits roll.