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8.1

Generally favorable reviews- based on 8567 Ratings

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  1. Jul 14, 2023
    3
    Is Final Fantasy still an RPG?

    - No status effects - No puzzles - Almost no more RPG mechanics available! - No tactical commands for party members (Torgal does not count) - Linear gameplay - A lot of cutscenes (felt at least 50% of the game) - Loot not balanced, sometimes very bad and not well thought out - Eikons/Espa powers are only visually very chic, no effects on opponents
    Is Final Fantasy still an RPG?

    - No status effects
    - No puzzles
    - Almost no more RPG mechanics available!
    - No tactical commands for party members (Torgal does not count)
    - Linear gameplay
    - A lot of cutscenes (felt at least 50% of the game)
    - Loot not balanced, sometimes very bad and not well thought out
    - Eikons/Espa powers are only visually very chic, no effects on opponents whether ice, wind or fire is used.
    - Very often (bosses) confusing because too many effects on the screen.
    - Secondary characters are not illuminated enough, very superficially or not at all
    - Only one weapon can be used, upgrade pointless since a better weapon is found 15-20 minutes later.
    - Equipping items has been greatly minimized. A weapon, a belt, a bracer and three rings/chains. Unfortunately there is nothing more.
    - side quest bad! Very much help person x, search herbs y tasks. No comparison to old FF side quests or even a witcher!
    - No mini games
    - sometimes long ways
    - Few enemy types, no variety, often repeated
    - At times the stylish Eikon/Espa fights are too long, unnecessarily long

    Reminiscent of the gameplay of EA's last Jedi Games, a Devil May Cry (yes, I know Ryota Suzuki) or a God of War.

    Despite all the negative comments, I love the soundtrack, the main character Cliff and the very beautiful world of Final Fantasy 16. I have strong vagant story vibes with a pinch of FF9.

    Unfortunately, Final Fantasy is no longer Final Fantasy. It's now just an action-adventure game that's far from its former strengths. The claim of a role-playing game has been severely restricted or completely lost.
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  2. Jun 23, 2023
    4
    Not Final Fantasy. Definitely not a JRPG it feels like more of a mix between a hack n slash and adventure game. If you're a huge Final Fantasy fan like me, you probably won't like this. Had it been named something else, I'd have probably rated it a 6 or 7, the fact that it doesn't play like a final fantasy or feel very much like one causes it to lose points. Other than that it's just an OKNot Final Fantasy. Definitely not a JRPG it feels like more of a mix between a hack n slash and adventure game. If you're a huge Final Fantasy fan like me, you probably won't like this. Had it been named something else, I'd have probably rated it a 6 or 7, the fact that it doesn't play like a final fantasy or feel very much like one causes it to lose points. Other than that it's just an OK game. The story and music are good, but besides that the side quests are boring, the PS5 performance is terrible and constant stutters and fps drops are distracting in frame rate mode while in graphics mode the ghosting is almost unbearable, it's very linear, fighting system is OK but requires very little strategy or talent, there is very little character customization, no party system, I could go on, but thats the important stuff. Basically it's hard to even call this an RPG. I'm probably about halfway through and I'm not really enjoying it. Expand
  3. Jun 23, 2023
    1
    No es un final fantasy al uso.muy mal rendimiento problemas gráficos y muy oscuro,mucho blur y la historia cae mucho en la segunda mitad
    Vuelve Sakaguchi y haz un final fantasy en condiciones
  4. Jun 23, 2023
    0
    Here's another serious case of "Game" pumped up by the critics but full of flaws.
    The 16 flaws of Final Fantasy 16:
    1 - the game is an ignorant action that can be completed by holding down the square button all the time 2 - the framerate dancer slows down the flow of gameplay and cutscenes too often even with the DayOne Patch 3 - flat and linear level design makes corridor exploration
    Here's another serious case of "Game" pumped up by the critics but full of flaws.
    The 16 flaws of Final Fantasy 16:
    1 - the game is an ignorant action that can be completed by holding down the square button all the time
    2 - the framerate dancer slows down the flow of gameplay and cutscenes too often even with the DayOne Patch
    3 - flat and linear level design makes corridor exploration useless
    4 - the gameplay becomes repetitive already after the first three hours, given how the combinations of elements do not lead to different results of the battles, marking its disarming superficiality
    5 - texture pop up is ugly to see in 2023
    6 - the plot starts with rhythm and ends with boredom.
    Bringing ridiculous motivations and turning many situations into meaningless bad moments
    7 - there are no minigames
    8 - once the story is completed there is no secret content or endgame. Only the New Game +
    9 - the "dungeons" are all linear, flat and copy paste
    10 - it's too easy even on hard mode. So much so that I could call it a joke even for a casual gamer
    11 - there is no party, only Torgal the dog who can do 2 commands and that's it
    12 - there is no World Map, but only a map menu where you can select the mission...
    13 - The final Boss is an insult compared to all previous Bosses in the game.
    And it's also one of the worst when compared to the Final Bosses of previous Final Fantasy games
    14 - side quests are awful. Deliver flowers, escort items, collect item, etc...
    15 - the "hunts" are not well built and indeed are tedious and essentially useless since they are nothing but mobs that are easy to exterminate
    16 - the inconsiderate and bad use of the Quick Time Events. Because usually in games like God of War they have a more marked value to affect the game itself. But here in Final Fantasy 16 they're overdone, to the point where 99% of enemies are demolished by these Quick Time Events just to disguise a load-up between the end of a battle and the start of a cutscene
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  5. Jun 23, 2023
    0
    Once again we are faced with a bad new Final Fantasy game.
    I wish I could say I was surprised, but unfortunately I'm not.
    The plot is absurdly banal, to the point that you can already understand how the game will end after 2 hours. (and I've finished the game, completing all the hunt quests, in 31 hours) Clive is a bad protagonist, monochromatic and grumpy with a fixation of
    Once again we are faced with a bad new Final Fantasy game.
    I wish I could say I was surprised, but unfortunately I'm not.
    The plot is absurdly banal, to the point that you can already understand how the game will end after 2 hours.
    (and I've finished the game, completing all the hunt quests, in 31 hours)
    Clive is a bad protagonist, monochromatic and grumpy with a fixation of "revenge".....
    The gameplay is a basic and very easy action, to the point that I've never done a single gameover, not even in the secondary hunts, which I found flat and repetitive.
    Adding that the whole game is linear (with some areas that are larger, but practically empty), and taking into account an absence of post game (since the game is literally only the Main Quest for 90%), I consider this Final Fantasy 16 another bad final fantasy game.
    No real challenges, no secrets, no minigames, and no "real" world to explore. And since I didn't like the banal revenge story I'd say it's a complete failure from my point of view.
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  6. Jun 23, 2023
    0
    I prefer replay Chrono Cross 200 times rather then make a second run with FF16
    Because Final Fantasy 16 become horribly bad from the second half of the plot
  7. Jun 23, 2023
    0
    Another game boosted by the gaming media. You know why? Because they are afraid that if they dont give good review to sony, they wont get review codes and sony will not let them get their hands on the games early.

    So listen carefully, here is a non biased review from a person not afraid of sony: 1. This is not optimised well. Falls below 30fps during battle. 2. Battles are too easy. You
    Another game boosted by the gaming media. You know why? Because they are afraid that if they dont give good review to sony, they wont get review codes and sony will not let them get their hands on the games early.

    So listen carefully, here is a non biased review from a person not afraid of sony:
    1. This is not optimised well. Falls below 30fps during battle.
    2. Battles are too easy. You only need two buttons to kill bosses
    3. Story is messy and weird
    4. Rated M for clout. Nothing mature about this game
    5. Only good thing is that the main character looks good.
    6. Side characters are meh.

    If I am going to rate this, this is like a game trying hard to be xenoblade chronicles, but failed miserably. Disapointed with square enix for this game and disappointed to the biased media.
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  8. Jun 23, 2023
    0
    This review contains spoilers, click expand to view. This is the only good game I was hoping sony would release this year. I am pretty sure spider man will be delayed. This game disappointed me. I preordered this game, payed 70 bucks and now I cannot refund it. Thats sony for you. This is not a JRPG. This is an action game like spiderman. I hate it!

    Oh well. Diablo here I come again
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  9. Jun 23, 2023
    0
    An even worse final fantasy game than FFVII Remake and FFXV
    This is Hugely disappointing, especially from YoshiP
  10. Jun 23, 2023
    0
    Se me ha desconectado 3 veces por sobrecalentamiento la consola con un juego que no llega a 1080 y 30 fps.Las misiones secundarias son aburridas a más no poder y no sigo escribiendo más para no perder más tiempo con esta porquería.Al Game a ver si puedo recuperar algo antes de que baje precio.
  11. Jun 23, 2023
    0
    This review contains spoilers, click expand to view. 1, Bearer related settings are messy
    As for why bearers are being discriminated against, it's too inappropriate to say that it's just a crude reason that they can use magic without crystals. Stop making a story with just persuasiveness or setting and moving the story

    What's more, the main character himself was treated as a bearer, but it's strange that he doesn't have any knowledge about bearers.
    In particular, it's a complete opportunism that Bearer didn't know that if he used too much magic, he would be petrified after living for 28 years.

    The 13 years and 5 years in the game are so bad that the main characters are asleep.
    In particular, the miserable treatment of the bearers and the sub-quests are appealing, but it's strange that Clive and Jill, who have lived in this world all their lives, would say, "I just found out for the first time! We didn't know anything." didn't you think
    It's not made by the player = hero, and the hero's ignorance of the common sense of the world is a complete flaw

    2. Childish political drama and last
    All the politicians are drawn incompetent and the political side is not drawn well at all
    Conspiracies and tactics swirling If you think they're going to do something politically dramatic, no ruler will think about the future Let's plunder the land, for now we're strong, so let's become rulers Only brain muscles that think about things not present
    They're all idiots who don't have any idea what to do when the crystal goes bad
    Childishness that goes on the ground that "a character who is smarter than a screenwriter will never be born"
    It's really hard not to be able to write a detailed depiction of politics even though you half-heartedly incorporate social ideas into a fantasy world.

    Even if you write about politics and slavery, if you want to blow it away at the end and run away from the epilogue without depicting difficult problems, don't write from the beginning.

    3, padding quest
    Find people, collect things, defeat enemies.
    If you have time to do boring errands, draw properly how the hero's 13 years of slave life was harsh and how his resentment against the Dominant of Fire grew.
    I can't imagine even if you said something like you licked the bitterness with just your mouth
    More to the point, it's questionable that the main character's resentment against the Zambrek Empire, which caused the Phoenix Gate to be attacked and forced him to leave the country, is almost completely absent. I don't understand why it's not suitable for the Zambrek Empire.

    4, the goal of Clive's revenge is a farce
    The mystery punch line of whether it was Clive (Efreet) who killed Joshua drawn in the trial version is also as expected, and there is no twist such as misleading, which is disappointing.
    What's more, in the early stages, most of the mystery is revealed, and the main character immediately recognizes herself and immediately reforms, and the process of her suffering and growth is bland and disappointing.
    A man caught in revenge realizes his mistake and struggles with what to do, but since there is no depiction of the period when he was caught in revenge, from the player's point of view, there is no persuasiveness and it is just a child deception.

    5. Character drawing is symbolic and childish dialogue
    The depictions of the dominants of each country are only symbolic, and they are the same characters as you see them, and there is no duality at all.
    None of the characters have a human smell, and this character is like this! I can't feel the emotion behind the words because I only say the words that are set

    6, the world cannot be saved for the hero's purpose
    The purpose of destroying the main character's mother crystal is not directly connected to the story of people living as humans.
    Rather, it accelerates the conflict between countries and people die, and it turns out that it was as expected by the final boss.
    Even if you defeat the final boss, it won't be convenient for the conflicts between countries to disappear after that.
    If you seriously think that if you break the mother crystal, you can't use magic, and the discrimination between bearers will disappear, it's too corny to be amazed

    It's really childish to unify and simplify the root of all evil, and the main character's actions can only be seen as an escape from real troublesome problems.
    It was necessary to solve both the environmental energy problem and the slavery problem, or at least one of them, in a convincing way, but the worst thing is to somehow solve it by defeating the last boss who is the cause of everything.

    8, rip off this work steals elements from other works such as GOT Naruto Hagaren, Dragon Ball Witcher, and manga games, and it's amazing that you don't have any pride as a creator.
    Moreover, it's made up of patchwork quotes that remove the points, so it's not respectful, it's out of place
    Both the story and the world view character settings are a collection of déjà vu
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  12. Jun 29, 2023
    0
    This is not the worst, but is one of the worst FF's ever made. (I've played them all.) It has shallow, clichéd characters, a sub-par story, the most generic soundtrack I've ever heard in a FF game, no real exploration (everything is linear and you simply keep going from point A to point B in different places) and it has extremely (and I do mean 'extremely') shallow gameplay systems. YouThis is not the worst, but is one of the worst FF's ever made. (I've played them all.) It has shallow, clichéd characters, a sub-par story, the most generic soundtrack I've ever heard in a FF game, no real exploration (everything is linear and you simply keep going from point A to point B in different places) and it has extremely (and I do mean 'extremely') shallow gameplay systems. You can't even call this game an RPG because it has almost no RPG elements, whatsoever. It's basically a long action game with 6 different sword slashing moves you can do, and some magic. It's set in a boring world that does not give you that same magical, awe-inspiring feel that you got with FF5, 6, 7, 8, 9, 10, 12 & 13. It also has the worst side quest content ever put into a FF game. Even worse than FFVII Remake's side quests, and that's really saying something. It is, in reality, a cheaper more stripped down game than FF15, and FF15 was already a pretty bad game compared to the previous games in the series.

    FF16 is, very honestly speaking, considerably worse than 15 and the sales are proving it. This game has only been out for a week and it's already bombing. During it's launch week, physical sales were 74% lower than FF15's launch week's physical sales. It's digital download sales are also far lower at less than 1/3 of FF15's download sales during it's launch week. And both of these figures are already dropping and it's only week 2! At this rate, this game is going to be one of the worst selling FF titles since the SuperNintendo era. And that is saying a lot. By FF standards, this game is tanking.

    On top of all that, players opinions of the game do not match what the main stream critics have been saying, which sends up major red flags. It seems very clear to me that we have yet another case of a major developer paying-off mainstream reviewers for high review scores. I mean, SE were already saying they were worried about the game selling well due to very low pre-order numbers. It seems more than likely that they "spent" some money to try to garner some positive feedback for the game. It obviously didn't work though, since in week 2 of it's release it's sales are plummeting as if off a sheer cliff. Don't be fooled by video game addicted, fanboy reviews. Do your own research. I made the mistake of buying this game (and have beaten all the previous games in the series) and quit playing it at the 6-1/2 hours mark. I just couldn't justify to myself spending any more time playing such a shallow, linear, stripped down, generic game.
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  13. Jun 29, 2023
    1
    If it was described as a Hack'n'slash 3rd person combat simulator it probably would be a fair game, but it's way off what is supposed to be a role playing video game. No party members, you only control Clive with no customization, combat is simply brain-dead button-mashing, zero strategy involved, the world feels empty like nobody lives here besides the main character friends and family.If it was described as a Hack'n'slash 3rd person combat simulator it probably would be a fair game, but it's way off what is supposed to be a role playing video game. No party members, you only control Clive with no customization, combat is simply brain-dead button-mashing, zero strategy involved, the world feels empty like nobody lives here besides the main character friends and family. Side quests are nonexistent just fillers and chores without any purpose. Very disappointed with this Final Fantasy, besides it's art assets, 3d models, animation and music, this game have absolutely nothing to offer. This title have zero gameplay value. Expand
  14. Jun 24, 2023
    4
    I played each Final Fantasy game since the early 90ties and enjoyed FF15. After playing Final Fantasy 16 for more than 8 hours, I have to say that I am concerned and disappointed about how superficial the series will become if it continues on this path.

    The story is okay, the graphics beautiful and the fights can be complex but else than that, it plays and feels more like a visual novel
    I played each Final Fantasy game since the early 90ties and enjoyed FF15. After playing Final Fantasy 16 for more than 8 hours, I have to say that I am concerned and disappointed about how superficial the series will become if it continues on this path.

    The story is okay, the graphics beautiful and the fights can be complex but else than that, it plays and feels more like a visual novel with hack and slash elements then a complex Final Fantasy game that I have gotten used to from the past.
    The Side Quests are the shallowest I have completed in any FF game consisting of go fetch, find, fight, take back with no interesting twists or well hidden items. For me, just not enough effort by the developers...
    Clive's encouraging sentences towards his companions during fights is limited to 3. So after hearing "Get them boy" or "You know what to do, boy" various times in a fight with tons of encounters that I have to fight through... - I just want to turn off the sound all together.
    The corridor-like areas feel empty, dead and there is not much to discover. The shops only sell 3 potions, so they reduced the content overall.
    Outside towns it's even worse - sometimes you have to go through an area various times to do the Side Quests and hearing Clive say, after you've passed the vinyard area at least 3 times before: "This must be the vineyard" is just ridiculous!
    We all know, the Final Fantasy series can produce visual masterpieces, but I would have liked to see a better future of Final Fantasy in FF16 - one that has - apart from a gripping story - life with interesting Side Quests and a surprising, complex world.

    While FF15 was bursting with side activities like fishing, cooking and chocobo races - which were not mandatory and could totally be avoided by pure action lovers - at least it was those activities that put life into the game. FF16 contains only 3 "activities" which alternate and mix up until the end of the game interrupted by Cut-scenes: Walking - Hack'n'Slash - Shopping. This may be enough for others but certainly not for me and it really doesn't deserve a higher rating than FF15.
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  15. Jun 25, 2023
    4
    This review contains spoilers, click expand to view. As for someone who played FF games since the late 90s until FF15, this doesn’t feel like a final fantasy at all. You cannot summon any eikons or aeons/espers. Instead, you just channel their powers. I fell in love with summoning these helpers/summons before but it’s suddenly gone in FF16.

    The battle is dull and quite boring. It’s mostly smashing square and triangle most of the time.

    It’s really lacking any RPG and FF elements that we, long time FF fans, used to have before.

    Maybe I won’t finish this game. And until Square Enix goes back to its FF roots, I won’t be buying FF17.
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  16. Jun 25, 2023
    0
    This is not a "review bomb", user reviews are a rating of how much they enjoyed the game.
    Of you want technical review scores pay attention to Profesional reviews. I was a huge ff fan, a fan of turn based and pause and play.
    These types of action games just turn into button masters and get really old really quick. Can't control other party members. Hated this game. Half way through and
    This is not a "review bomb", user reviews are a rating of how much they enjoyed the game.
    Of you want technical review scores pay attention to Profesional reviews. I was a huge ff fan, a fan of turn based and pause and play.
    These types of action games just turn into button masters and get really old really quick.
    Can't control other party members.
    Hated this game. Half way through and too annoyed by combat to continue. If you like devil may cry and god of war type games that's great you probably will love this game. But am sad they changed my favorite series into something I can't even play anymore, aren't there enough triple A game like this out there already?
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  17. Jun 25, 2023
    3
    This review contains spoilers, click expand to view. Faaaar to many cut-scenes. It's 1min gameplay then 10min cutscene. - a very very stop start game which feels more like a movie than an actual game. Also the enemies are just body sponges - there isn't really anything tactical in the fighting other than smashing buttons with OTT effects. The larger battles are set pieces that relie on QTE. The game has a lot less exploration and side quests are nothing more than repetitive fetch, kill, talk to quests. The graphics are nice but it feels more like walking down corridors to a slightly larger hub rather than freedom to go outside it's narrow path, though much later it opens up more but that's towards the end and still limited to where you are allowed to go, this kind of limits any real adventuring discovering and exploration. Expand
  18. Jun 25, 2023
    4
    The Good:

    1. Graphics - This is also a con, as SE focuses far too much on graphics, while neglecting other aspects of their games 2. Audio - Music, Voice Acting, & Sound Effects 3. Combat* - With the exception of controlling Torgal, which is horribly implemented The Bad (Essentially, everything not mentioned above): 1. Unimmersive - UI clutter and invisible walls everywhere.
    The Good:

    1. Graphics - This is also a con, as SE focuses far too much on graphics, while neglecting other aspects of their games
    2. Audio - Music, Voice Acting, & Sound Effects
    3. Combat* - With the exception of controlling Torgal, which is horribly implemented

    The Bad (Essentially, everything not mentioned above):

    1. Unimmersive - UI clutter and invisible walls everywhere. 95% of doors in the game serve no purpose and cannot be used. Windows are constantly popping up which disrupt gameplay, every time a quest is completed, or a new mainline quest starts, or upon level-up, or upon defeating enemies, etc. FF16 feels like any other AAA game: Don't think for yourself to progress the game, simply chase the objective marker around the world until the credits roll.
    2. UI Clutter (Kills immersion) - Quest icons and objective markers are constantly floating around the screen like annoying little bugs. Everything in the game is indicated with brightly-colored and/or animated icons. The Quest Tracker is persistently onscreen with no option to hide it. Damage numbers and enemy health bars cannot be disabled.
    3. Linear - FF16 gives FF13 flashbacks. This is not a good thing.
    4. Quick Time Events - These should be non-interactive cutscenes, so the player can sit back and enjoy the great cinematics, instead of mindlessly mashing whatever button appears on the screen. Nobody likes QTE.
    5. Overly-simplistic Equipment System
    6. Motion Blur - Cannot be disabled
    7. Visually-noisy Combat - During combat, so many obnoxious visual effects are occurring, which makes it difficult to see what is happening. This makes it difficult to focus on the correct enemy and time attacks/dodges
    8. Poor Performance - FPS frequently drops, resulting in noticeable stutters and choppy gameplay
    9. Lame Sidequests (Kills immersion): Side quests require zero thought, as you simply chase objective markers until the quest is complete.
    10. No sense of exploration or discovery - Everything is thrown in your face, as if your are a moron (Kills immersion): Side quests are marked on the map and with floating icons onscreen, items in the environment are large, brightly-lit, & animated, coffers are marked with an icon which can be seen through walls, etc.
    11. Combat - Most of the combat is fun and engaging. The one terribly-implemented combat aspect is controlling Torgal. To control Torgal, you must swap between two different onscreen menus: One for using healing items, and one for issuing commands to Torgal. This is just dumb. You should not have to choose between either using healing items _or_ controlling your AI companion. Torgal should act completely autonomously. If anything, Torgal should have cooldowns which are occasionally activated by the player, but Siccing, Ravaging, and Healing should be fully automated. The accessory which does make Torgal behave this way should not exist, as this is how Torgal should behave by default.
    12. Slow Menus - Menus are animated, so it takes an unnecessarily long time to open, close, and navigate between menus
    13. Lame Eikon Fights - Eikon battles look good, but there is zero challenge to them. They should have just been cutscenes the player could sit back and just enjoy watching.
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  19. Jul 1, 2023
    0
    Overrated, story is pretty good (nothing awesome), the OST is meh, gameplay is okay but too easy and too much repetitive, no RPG aspect, no diversity on gameplay, the VF is horrible, worst sidequest and filling task (Fedex task) between two main chapters, the global game design is very outdated, no exploration, graphics are limited for a linear AAA only on PS5
  20. Jun 24, 2023
    4
    Eh it's alright, but I can't help but think a lot of critics are afraid to criticize Yoshida and FF, we saw this same mentality with people not being truthful about the shortcomings in FFXIV. They tried to sell it to us as the greatest MMO of all time, above all the competition when in reality it literally just used WoW as a model and just did everything half assed and had one of the mostEh it's alright, but I can't help but think a lot of critics are afraid to criticize Yoshida and FF, we saw this same mentality with people not being truthful about the shortcomings in FFXIV. They tried to sell it to us as the greatest MMO of all time, above all the competition when in reality it literally just used WoW as a model and just did everything half assed and had one of the most basic overworlds that doesn't even inspire you to want to go explore in MMO history. And also some of the poorest class diversity and combat, with the latest expansion being a glorified cutscene simulator with terrible tailing quest. We're seeing the same handholding with this game. Why do we baby Japanese developers especially square? Why do we give them a pass for outdated mechanics, weak dialogue while we pick apart EVERYTHING in western games, even when said western games are pushing their respective genres forward. Western reviewers need to stop coddling Japanese devs and be straight with them. I know the gaming industry has an infatuation with Japan. But that does not mean everything they put out must be worshipped like it's the second coming. They won't improve if you keep praising even the crappy aspects of their games.

    Another thing Square in particular needs to get better at, and this was a problem with XIV as well. Stop utilizing other peoples cultures from India to the Middle East whilst not actually portraying those people. Everyone always jumps down western developers throat over representation or appropriation, yet here Square is constantly utilizing non-western nation's cultures whilst portraying the people of said cultures all eurocentric. This same thing happened in the Endwalker expansion in XIV where they took influence from India in one of their zones, but they had everyone looking like they walked out of Sweden. Give Japanese developers the same energy you give western devs when they do this.
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  21. Jul 2, 2023
    3
    after 2 days of intensive play, here is my feeling:

    - graphics / ost: 10/10 - outfits: 4/10 - story: 7/10 - secondary quests: 1/10 - combat system: 2/10 25/50 -> 5/10 to this I will add: - fights based on one thing: yes, dodging -> -1 - world map: not visitable, only teleportations -> -1 - slow, soft, repetitive game: yes -> -1 - if we remove the primordials and put
    after 2 days of intensive play, here is my feeling:

    - graphics / ost: 10/10
    - outfits: 4/10
    - story: 7/10
    - secondary quests: 1/10
    - combat system: 2/10

    25/50 -> 5/10

    to this I will add:

    - fights based on one thing: yes, dodging -> -1
    - world map: not visitable, only teleportations -> -1
    - slow, soft, repetitive game: yes -> -1
    - if we remove the primordials and put lambda monsters instead we have the same result, I haven't currently felt the "magic" of final fantasy -> -1
    - ff10, ff15, ff16: same face hero design, square-enix can't make new one?

    25/50 - 5 = 20/50 -> 4/10

    please square-enix come back to good rpg and not action/rpg to create next good final fantasy.

    after 3 days:
    too much thing to remember ff14

    after 2 weeks:
    story: 6/10
    lenth: 1/10

    25/60 - 5 = 20/60 -> 3/10
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  22. Jun 23, 2023
    0
    J'espère que les prochains jeux AAA ne fassent pas comme FF16 qui pousse l'assistanat à un niveau honteux. On en est encore en 2023 à se rertrouver bloqué pendant 15 minutes dans un tuto qui t'apprend à appuyer sur carré pour attaquer au corp à corp, et triangle pour à attaque distance... on te met le jeu sur pause dès le début pour t'indiquer que le petit truc sur ta manette, ce qu'onJ'espère que les prochains jeux AAA ne fassent pas comme FF16 qui pousse l'assistanat à un niveau honteux. On en est encore en 2023 à se rertrouver bloqué pendant 15 minutes dans un tuto qui t'apprend à appuyer sur carré pour attaquer au corp à corp, et triangle pour à attaque distance... on te met le jeu sur pause dès le début pour t'indiquer que le petit truc sur ta manette, ce qu'on appelle stick gauche sert à déplacer ton personnage, star pour ouvrir le menu et stick gauche pour contrôler la caméra....etc, je vous le jure ce n'est pas une blague, FF16 te met encore en 2023 des indicateurs lumineux de 5 mètres de hauteur sur les objets pour te signaler leur présence, histoire de ne pas le rater dans ta progression dans des couloirs fermés, on sait jamais, y en a peut-être qui oriente la caméra tout le temps vers le ciel quand ils parcourent ces couloirs vides. J'ai 10 heures de jeu et je n'en peux plus... c'est du vandalisme intellectuelle et le jeu ne fait aucune confiance à notre intelligence en tant que joueur qui considère qu'on est des attardés.

    Edit (30-06-2023) : Je reviens changer ma note après 30 heures de jeu, je sais qu'il me reste encore beaucoup à faire mais j'arrête définitivement. Heureusement je peux toujours me faire remboursé 90% le prix que j'ai déboursé.
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  23. Jun 24, 2023
    0
    Poor gameplay and bad optimization, performance mode drop to 30fps and resolution drop to 720p this is 2023 and this is not acceptable, and very disgusting story, this is not final fantasy that I know
  24. Jun 23, 2023
    0
    Boss fights are super Easy, boss doesn't damage you much, Boss health is enormously huge, it feels like you are hitting a huge rock which doesn't respond back and above that when boss staggers he doesn't wake up for 30 seconds which is huge feels like hitting a dead body. Story is like Ubisoft's game like you start with a good mission that creates hype and then the game leaves you like anBoss fights are super Easy, boss doesn't damage you much, Boss health is enormously huge, it feels like you are hitting a huge rock which doesn't respond back and above that when boss staggers he doesn't wake up for 30 seconds which is huge feels like hitting a dead body. Story is like Ubisoft's game like you start with a good mission that creates hype and then the game leaves you like an orphan and you keep doing the same thing over n over again. Overall Boring game Expand
  25. Jun 23, 2023
    0
    As long time Final Fantasy fan, as a man who's life was somewhat touched by the FF series, especially 7,8,9 and 10. This game is blasphemy.
    THIS IS NOT A FINAL FANTASY game period, it might have the same name, but that's about where the similarities end.
    I'm all for trying new concepts and game ideas, however, don't mess with the original formula. you only get to make one of these games
    As long time Final Fantasy fan, as a man who's life was somewhat touched by the FF series, especially 7,8,9 and 10. This game is blasphemy.
    THIS IS NOT A FINAL FANTASY game period, it might have the same name, but that's about where the similarities end.
    I'm all for trying new concepts and game ideas, however, don't mess with the original formula. you only get to make one of these games every 6-7 years, go experiment with a spin-off
    If I can refund this I'm definitely going to.
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  26. Jun 24, 2023
    4
    It's sad to see they actually and purposefully tried to copy Games of Thrones' style. Especially in the case of Final Fantasy... that's even more disheartening than FF16's story itself. So many big games and other works of fiction try to copy that style nowadays. Because of this, it very much isn't a bold shift.

    To me, a "guy from the Europe", Final Fantasy 1-10 were great in offering
    It's sad to see they actually and purposefully tried to copy Games of Thrones' style. Especially in the case of Final Fantasy... that's even more disheartening than FF16's story itself. So many big games and other works of fiction try to copy that style nowadays. Because of this, it very much isn't a bold shift.

    To me, a "guy from the Europe", Final Fantasy 1-10 were great in offering another point of view from another culture. Despite coming from the other side of the world, these stories hit close to home and inspired me to trust my friends and believe in kindness. I felt connected despite the cultural differences. "You're not alone", a central message of FF9. Final Fantasy games didn't intrigue me by trying to imitate western narratives about the disconnect and mistrust between people in an attempt to get larger market shares. Final Fantasy games were answers to the question of how to overcome mistrust.

    I don't get why so many think these grimdark stories are "mature" and "based more in reality". It's just as real and mature as pink fluffy unicorns, just the other way round. It's what 12-year boys hitting puberty might think of what "brutal grown-up stuff" is like. "Look at how tough I am, playing such a game." But even grown-up kids seem to buy into these stories full of mistrust, backstabbing, and needless violence. If these stories are deemed mainstream entertainment nowadays and (young) people start to believe that they imply "realism", oh boy, that's the real dark stuff of our societies taking the risk of going completely bonkers.

    I remember playing Doom when I was twelve. Man, I did feel badass. But it wasn't very mature. In contrast, Games of Thrones takes itself way more seriously and is carried by an edgy, cynical, almost neurotic interpretation of human society ruled by sociopaths that never really did grow up. You could argue that yes, that's social criticism, and yes, there are sociopaths running wild in contemporary politics. But that's not really entertaining. Just as the mentality that most other humans are evil, you "have to fight dirty" to "survive" and mistrust every other person, especially your nearest acquaintances, is neither an insightful nor a helpful moral of the story. It just builds upon another rather bleak ideology. Especially in the context of social criticism.

    I had hoped Square Enix would stay true to themselves instead of seeking similarity, reinventing themselves with a fresh and different take and a level of maturity on par with the old Final Fantasies - all way more mature, authentic, and profound than this installment.
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  27. Jun 24, 2023
    0
    You can watch this game on YouTube and you will not miss anything. You watch a cutscene then walk for 5 minutes and another cutscene. The game play is repeatitive and the abilities are not satisfying. I miss the old FF, it was at least unique.
  28. Jun 24, 2023
    1
    I have been playing for over 20 hours now, and I'm around 60% through the main storyline. The following review is based on my current progress.

    As someone with 35 years of gaming experience, I can confidently say that Final Fantasy 16 is not only the worst in the series but falls far below the average quality of similar games. In the 20 hours of gameplay I've experienced, I can only
    I have been playing for over 20 hours now, and I'm around 60% through the main storyline. The following review is based on my current progress.

    As someone with 35 years of gaming experience, I can confidently say that Final Fantasy 16 is not only the worst in the series but falls far below the average quality of similar games. In the 20 hours of gameplay I've experienced, I can only describe it as dull and agonizing. It requires deep breaths and self-encouragement just to hold onto the DualSense controller. This game is an exceptionally boring and uninteresting RPG from a major game developer.

    The weapon and equipment system feels superficial and pointless. Any new weapon that appears only provides a permanent +5 attack boost without changing the attack style, making them indistinguishable. The repetitive tasks for forging materials are uninspired and offer no significant rewards.

    The team system lacks presence and interactivity. The characters have monotonous attire and limited attack styles. The maps or level designs are small and uninteresting. It's shocking to discover that even at 60% progress, there are only two area maps available.

    The variety of enemies is extremely lacking. The bestiary lists only 47 non-playable creatures, including 15 eikons, 1 owl from cutscenes, 2 Chocobos, and the rest being various types of enemies and bosses. In actual gameplay, only encountering around ten different enemy types on the maps is disheartening.

    All side quests involve simply traveling from point A to point B to either defeat enemies or engage in dialogue. They are repetitive and lack creativity. The material rewards obtained upon completion are meaningless since new weapons and upgrades are only obtained through story progression, making the rewards feel insulting.

    If I were to describe it, Final Fantasy 16 can be seen as a realistic version of "Tales of Arise" without an equipment, companion, and skill system, with severely reduced maps and enemy variety.

    As someone who has reached a mature age and has been gaming for 35 years, I have learned not to be driven solely by emotions. I have been able to appreciate controversial titles such as The Last of Us Part II, Cyberpunk 2077, Final Fantasy 13, and Final Fantasy 15, finding the positives in each of them. However, this time, Final Fantasy 16 has brought me nothing but agony. Skipping through dialogues quickly has become the norm, and now I can only hope that my patience will allow me to complete the game.
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  29. Jun 24, 2023
    2
    Combat is very basic, simply press square to win. The characters are boring, and it tries and fails to draw inspiration from Game of Thrones. This game is only an RPG in name. If you want to watch a movie while simulating playing a game, then this is for you. It also includes quick time events.
  30. Jun 24, 2023
    0
    Massively disappointing Final Fantasy game.

    - Absolute shallow RPG elements. - Tries too hard to be a Devil May Cry game. - Generic, dull, boring and unrewarding side quests that actually hurt the pacing of the game. - Tries to be so many things but fails to be the one thing it needs to be: a Final Fantasy game - Poor performance and limited graphical settings. - Good characters
    Massively disappointing Final Fantasy game.

    - Absolute shallow RPG elements.
    - Tries too hard to be a Devil May Cry game.
    - Generic, dull, boring and unrewarding side quests that actually hurt the pacing of the game.
    - Tries to be so many things but fails to be the one thing it needs to be: a Final Fantasy game
    - Poor performance and limited graphical settings.
    - Good characters and voice acting, held back by a terribly written story that falls apart quickly.
    - Cinematic battles feature Quick Time Events that give you more than 1 minute to react, completely eliminating the intended effect.
    - Semi-open areas that feel genuinely lacking; they either have the same types of monsters and/or bland side quests.

    I don't personally recommend this at full price.
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  31. Jun 25, 2023
    0
    So much cutscenes, so much interruptions, so much fps drops, so much quality drops, so much performance issues, There is no RPG elements in the game which is actually JRPG game. I don't want watching anime bro! I just want play the game!
  32. Jun 23, 2023
    1
    I started out thinking the game was a 10/10. Very strong start.
    After Cid exits everything goes downhill fast. And they draw inspiration from GOT but too pansy to actually show nudity in the sex scenes ? Witcher did it tons. I dont really care either way. What bugs me is this is just more typical SE acting like children again. If you’re going to take inspiration from something, then TAKE
    I started out thinking the game was a 10/10. Very strong start.
    After Cid exits everything goes downhill fast. And they draw inspiration from GOT but too pansy to actually show nudity in the sex scenes ? Witcher did it tons. I dont really care either way. What bugs me is this is just more typical SE acting like children again. If you’re going to take inspiration from something, then TAKE it. Too scared to use the C word apparently too.

    The lack of depth in customizing your characters performance really starts to show itself. It is VERY similar to what they did over the years in ff14 by dumbing things down far too much and instead of stopping, they just dumb it down more. A lot of people praise Yoshi like a cult leader but Ive seen this coming from him for awhile. The guy does not know how to give depth to the games player base and that bs continued in 16.

    The other problem is the dungeons. The pattern is literally a copy paste of FF14 dungeons….. Trash mob > mini boss. > trash > mini > boss

    I did not buy a single player expansion for 14. I bought ff16.
    Honestly think after 24 years of FF games this is the last one im getting. I play this and I cant just pretend I dont need a lot of depth in my character gear weapons and even level up abilities.

    If you quit finally ff14 and dont plan to go back, chances are youre not going to like 16 at all.
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  33. Jun 23, 2023
    0
    Basically Final Fantasy 16 is the worst Final Fantasy game, made in the worst possible way
    And I say this as a longtime fan of the franchise
    Who blindly yell the praise for this isn't able to get what the Final Fantasy franchise is
  34. Jun 23, 2023
    0
    Game lacks the feel of FF , slow movement, easy and unrewarding combat system, bland and non looking FF characters , poor optimization, this isnt FF this is bloodborne LITE meets Oblivion with slightly upgraded graphics from Ps4 era , Story is boring and slow as molasses pace, Clive is stoic and boring, no minigames or other content; Non-Linear gameplay worse than FF13 with scriptedGame lacks the feel of FF , slow movement, easy and unrewarding combat system, bland and non looking FF characters , poor optimization, this isnt FF this is bloodborne LITE meets Oblivion with slightly upgraded graphics from Ps4 era , Story is boring and slow as molasses pace, Clive is stoic and boring, no minigames or other content; Non-Linear gameplay worse than FF13 with scripted battles and events ;

    This title is only in name of FF and does not represent the core tradition of its predecessors they should have called it FF: Interactive Edition because the amount of time your watching cutscenes vs exploring or doing battles is about 70%-30% it would make the Yakuza series blush the amount of time your forced to watch scripted cutscenes back to back to back

    the demo fooled everyone core and casual audience alike I feel sorry for those poor souls that I read many a times on forums and YT that claimed they actually bought a PS5 system for this abomination at least you will have Spiderman 2 to have for hope ;;; wow 2023 was supposed to be excellent for gaming so far outside of Hogwarts its been poor to deliver
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  35. Jun 23, 2023
    0
    Usually in a series of JRPG games you would expect to have an RPG to play.
    But unfortunately that's not the case in Final Fantasy 16.
    Since FF16 is an Action Adventure game with "rpg" elements... It's literally like a bad copy of Devil May Cry or God of War, and if it's good for you to morph a historical JRPG series for another generic action game, then Final Fantasy as a series is
    Usually in a series of JRPG games you would expect to have an RPG to play.
    But unfortunately that's not the case in Final Fantasy 16.
    Since FF16 is an Action Adventure game with "rpg" elements...
    It's literally like a bad copy of Devil May Cry or God of War, and if it's good for you to morph a historical JRPG series for another generic action game, then Final Fantasy as a series is really over.
    Because this Final Fantasy 16 is not a real Final Fantasy game
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  36. Jun 23, 2023
    1
    Final Fantasy 16 tries to be anything but Final Fantasy.

    In its attempt to evolve as an RPG franchise, FF16 completely loses its identity and consistency. At one point you feel like you're playing a Devil May Cry wannabe game, suddenly shifts to being a shallow MMO RPG with laughably dull and outdated side quest design, to over the top cinematic battles held back by Quick Time Events
    Final Fantasy 16 tries to be anything but Final Fantasy.

    In its attempt to evolve as an RPG franchise, FF16 completely loses its identity and consistency.

    At one point you feel like you're playing a Devil May Cry wannabe game, suddenly shifts to being a shallow MMO RPG with laughably dull and outdated side quest design, to over the top cinematic battles held back by Quick Time Events (QTEs) that have a very long window that takes away the purpose of QTEs which is to be engaging and interactive.

    This is not how to evolve a franchise; this is just a poor uninspired attempt at copying other games while shoehorning bland RPG elements in the mix.

    And the story is another story; without going into much details, but everything the game does well to build up its story and characters throws it away mid way through the game and takes a completely uninteresting pivot that ends badly.

    This is by far one of the worst Final Fantasy games and one that doesn't bode well for the franchise's future, because despite having a somewhat good combat and characters, the game ignores the things that it needs to excel and innovate on as a Final Fantasy game.

    My advice: don't think of it as a Final Fantasy game. You'd enjoy it for its combat that is clearly and heavily inspired by Devil May Cry. Otherwise, I don't recommend it at all as a Final Fantasy game.

    * Game's performance is not well optimized by the way.
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  37. Jun 24, 2023
    0
    Mashy gameplay, horrible fetch quests, zero exploration, no party, no likable characters, no customization, barebones RPG elements, policital boring story, bad soundtrack. What else? Huge dissapointment, was very hyped but in the end it turned out worse then FXV and XIII. Il stick to FF VII Remake and other RPGs. This is clearly not it.
  38. Jun 24, 2023
    0
    This review contains spoilers, click expand to view. FFXVI is a bad game and the worst FF ever made.
    -Story has poor pacing, many inconsistencies and dropped plot points
    -Characters are dull and some have incomplete arcs -Performance is terrible -The action combat has no dept and every enemy can be countered in the sale way, no strategy is required -Exploration Is either non-existent or pointless since the rewards are poor -Side quests

    The 16 flaws of Final Fantasy 16:
    1 - the game is an ignorant action that can be completed by holding down the square button all the time
    2 - the framerate dancer slows down the flow of gameplay and cutscenes too often even with the DayOne Patch
    3 - flat and linear level design makes corridor exploration useless
    4 - the gameplay becomes repetitive already after the first three hours, given how the combinations of elements do not lead to different results of the battles, marking its disarming superficiality
    5 - texture pop up is ugly to see in 2023
    6 - the plot starts with rhythm and ends with boredom.
    Bringing ridiculous motivations and turning many situations into meaningless bad moments
    7 - there are no minigames
    8 - once the story is completed there is no secret content or endgame. Only the New Game +
    9 - the "dungeons" are all linear, flat and copy paste
    10 - it's too easy even on hard mode. So much so that I could call it a joke even for a casual gamer
    11 - there is no party, only Torgal the dog who can do 2 commands and that's it
    12 - there is no World Map, but only a map menu where you can select the mission...
    13 - The final Boss is an insult compared to all previous Bosses in the game.
    And it's also one of the worst when compared to the Final Bosses of previous Final Fantasy games
    14 - side quests are awful. Deliver flowers, escort items, collect item, etc...
    15 - the "hunts" are not well built and indeed are tedious and essentially useless since they are nothing but mobs that are easy to exterminate
    16 - the inconsiderate and bad use of the Quick Time Events. Because usually in games like God of War they have a more marked value to affect the game itself. But here in Final Fantasy 16 they're overdone, to the point where 99% of enemies are demolished by these Quick Time Events just to disguise a load-up between the end of a battle and the start of a cutscene
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  39. Jun 25, 2023
    0
    In a nutshell --dumbed down for the masses. It's a borderline point and click adventure. There's next to no real strategy needed, it's super linear and you'll watch the game play more for you than you will actually play. I'm legit surprised this is a staple game to the long running series and not a spin off. Story is on par with a Disney marvel film with their objectives to cater towardsIn a nutshell --dumbed down for the masses. It's a borderline point and click adventure. There's next to no real strategy needed, it's super linear and you'll watch the game play more for you than you will actually play. I'm legit surprised this is a staple game to the long running series and not a spin off. Story is on par with a Disney marvel film with their objectives to cater towards mass appeal. It's safe, generic and lacks anything of substance. Unfortunately, that's all the game is. A story in which you are railroaded into playing the entire time with next to no real way to change the pace or outcome of. Side quest are very generic fetch or kill quest that don't even grant much for completing.

    Visuals are god-tier but that's it. Gameplay wise it's the most boring, mundane experience I've ever had with a final fantasy game. There's no thought process needed to play it. You'll just be mashing one button for hours. No party management, no level grinding, no exploration, no resistances or any sort of build variety/theory crafting..Apparently the last real final fantasy game was 15, this is not my final fantasy and is my biggest regret of spending $90 on for sure in my long gaming history. What a waste.. Square Enix really dropped the ball on this.
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  40. Jun 23, 2023
    0
    I came into this game surprised because of reviews. Played almost all FF games before, skeptical of this weird new concept of "action RPG" but due to reviews I thought maybe I should give it a try. I expected an OK game, nothing fancy but...Holy hell this is bad.

    The only salvageable things is the art and OST. Everything else is either mediocre or terribly implemented to be a game with
    I came into this game surprised because of reviews. Played almost all FF games before, skeptical of this weird new concept of "action RPG" but due to reviews I thought maybe I should give it a try. I expected an OK game, nothing fancy but...Holy hell this is bad.

    The only salvageable things is the art and OST. Everything else is either mediocre or terribly implemented to be a game with such a budget. YoshiP should stick to FF14. I'm very disappointed even though I expected nothing, and I rate it 0 because I feel like I completely got scammed by unfair and subjective reviews which are probably purchased, so I'll just balance it out.
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  41. Jun 23, 2023
    0
    An easy action game for 5 year olds who have to learn shapes and colors.....
    And the "modes" unlocked after beating the game are always too easy, even for a casual.
    Final Fantasy 16 fails to engage with the plot which, if we exclude the beginning, only gets worse until its very bad conclusion.
    Probably among the worst endings of the franchise.
    Another nail in a franchise coffin basically
  42. Jun 24, 2023
    0
    It's the First Time that I have to give a 0 to a videogame. Final Fantasy 16 Is an absolute disaster. I really don't understand how It Is possibile ti create a game like this in 2023. A decent story and main character development are the only positive things of the game. The gameplay Is awful and pointless, you don't need to Dodge, you don't need to level up, you don't need to learn newIt's the First Time that I have to give a 0 to a videogame. Final Fantasy 16 Is an absolute disaster. I really don't understand how It Is possibile ti create a game like this in 2023. A decent story and main character development are the only positive things of the game. The gameplay Is awful and pointless, you don't need to Dodge, you don't need to level up, you don't need to learn new abilities. If you die you will continue exactly at the same point you left with potion refilled (even in boss fights!!) and this mechanic destroys an already way too simple game.
    Secondary quests are 90% fetch, boring, and worthless.
    This Is not an RPG, this Is not an action. This game Is only a disaster and offends a legendary saga like Final fantasy.
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  43. Jun 23, 2023
    0
    It's missing that classic turn based combat that help the old games pop. I mean. 50 hour game playing as one character? No thanks you. Old Final Fantasy 4 - 10 let me play as multiple characters. Finak Fantasy 9 has a better story and characters and music than Final Fantasy 16.
  44. Jun 23, 2023
    0
    For who exactly is this "Final Fantasy" supposed to be?
    For lovers of action games?
    I don't think so... This gaming joke, over 6 years in the making, is built as if it were going to mimic an old fashioned way, failing spectacularly. It's worse than DMC5, and manages to have even more flat and repetitive gameplay than games like Tales of Berseria or Scarlett Nexus. Because ff16 is
    For who exactly is this "Final Fantasy" supposed to be?
    For lovers of action games?
    I don't think so...
    This gaming joke, over 6 years in the making, is built as if it were going to mimic an old fashioned way, failing spectacularly.
    It's worse than DMC5, and manages to have even more flat and repetitive gameplay than games like Tales of Berseria or Scarlett Nexus.
    Because ff16 is framed on a gameplay that runs on 1vs1 for 80% of the game, with multiple invisible walls, with closed / linear maps with no secrets and practically empty, sometimes with fixed camera areas, with a totally linear and chock-full plot of clichés, and with no dialogue choice options.
    I regret wishing I had at least one decent final fantasy game on ps5 given how bad this 16 ended up...
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  45. Jun 24, 2023
    0
    I preordered this game as soon as it was available honestly I’ll never do that again the only decent part of this game is the combat so if you don’t care about anything other then combat then this is the game for you ok for starter what is with these long ass cutscenes the don’t know about everyone else but the fps and image quality kept dropping for me honestly I wouldn’t recommend thisI preordered this game as soon as it was available honestly I’ll never do that again the only decent part of this game is the combat so if you don’t care about anything other then combat then this is the game for you ok for starter what is with these long ass cutscenes the don’t know about everyone else but the fps and image quality kept dropping for me honestly I wouldn’t recommend this game unless you care for nothing but combat Expand
  46. Jun 25, 2023
    0
    This game was busted by the gaming media a lot. It's not as good as they made it look.
    First, the game has so many flaws...
    It was some sexist in it. The female characters aren't well written. Most of them are there to boost the masculine protag. And it is literal, the villainess it's just so boring and bland. Her writting it's based on depending on her power and men. Her on her own
    This game was busted by the gaming media a lot. It's not as good as they made it look.
    First, the game has so many flaws...
    It was some sexist in it. The female characters aren't well written. Most of them are there to boost the masculine protag. And it is literal, the villainess it's just so boring and bland. Her writting it's based on depending on her power and men. Her on her own means nothing in the story and what happens with her it's just bad writting.
    Clive is just a boring protag with almost no grow on personality. Not from when we see him in his teen years or later.
    The lack of diversity and the lack of woman in the game, even strong NPC's that could be woman, they are all men.
    The story is bland and it's just Clive's.
    No party members, they join you sometimes, can't play them or give them orders. Almost no banter between them.
    The music is ok, not the best in the series at all.
    The level design areas are mostly lineal, which I don't care if they weren't boring and didn't have almost nothing to explore.
    The battle system which seems nice, is not a RPG, we knew it was going to be a hack and slash game but it's not even that not even RPG. It's like the failure child between them. In the beggining it's fun but later no.
    Bosses are just sacks of HP for Clive now... not strategy, nothing. Just press 1 button or 2.
    The absence of lipsync for japanese and the rest of lenguages, why???
    Why not add castillian from Spain and only just latam spanish if you have BOTH translated texts?? because spanish from spain texts aren't the same of latam...
    The designs are not so well done but some are ok. In general this game it's not a 10, it's doesn't deserve anything you all say. The best of the game are the Eikons and their battles. Nothing more because even the graphics from FF7R and FF15 are better than this!!
    Awful game, pls I don't want Yoshi-p touching another main game from this franchise. Not even this writter or the director. Soken It's a good compositor, I know he can do better.
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  47. Jun 23, 2023
    0
    Disappointment is the right word, I played about 18 hours and I can say that this game is not Final Fantasy, it’s something else, it looks more like a Devil May Cry with big fps drops and look that I’m not complaining about that, I miss the old Final Fantasy.
  48. Jun 23, 2023
    2
    Leaving turn-based combat behind was the single worst mistake ever, if I want to fight bloated HP bosses who don't react and just let me pound them id play god of war or some **** what a disappointment.
  49. Jun 23, 2023
    0
    This is just a bland boring Dmc, this isn't ff at all lol appealing to a broader audience kills Games
  50. Jun 23, 2023
    0
    This review contains spoilers, click expand to view. This is Hugely disappointing, especially from Yoshi P.
    Boring, meaningless, stiff characters and Clive's Death is Pointless.
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  51. Jun 23, 2023
    3
    While Final Fantasy has never been the most RPG of RPGs. It has never been so bereft of RPG mechanics until now. This game feels like a stripped down to its bare essentials rpg that was more concerned with going big on visuals and a clearly George R R Martin inspired story. None of which feels very fun to engage in. Boring fetch quests, underutilized side characters, poor pacing, boringWhile Final Fantasy has never been the most RPG of RPGs. It has never been so bereft of RPG mechanics until now. This game feels like a stripped down to its bare essentials rpg that was more concerned with going big on visuals and a clearly George R R Martin inspired story. None of which feels very fun to engage in. Boring fetch quests, underutilized side characters, poor pacing, boring combat makes for a disjointed mess of a game cobbled together trying to ride the highs of far superior action games like God of War. If you're a fan of RPGs you're gonna be disappointed. If you like over the top action games this might be intriguing? You're probably better sticking to Devil May Cry, Bayonetta, or God of War though in my opinion. Expand
  52. Jun 24, 2023
    0
    This game is not good and not bad honestly, it is just ok.
    It has its own soul for sure, story is good, some fights are completely epic and make you shiver, but this is it, nothing else outside of this part feels like AAA title.
    - Combat is nice and feels like it has depth in it, but few skills for each "tree" no real combos outside of few that you can unlock at the start of the game in
    This game is not good and not bad honestly, it is just ok.
    It has its own soul for sure, story is good, some fights are completely epic and make you shiver, but this is it, nothing else outside of this part feels like AAA title.
    - Combat is nice and feels like it has depth in it, but few skills for each "tree" no real combos outside of few that you can unlock at the start of the game in 10h make you just suffer internally from eachfight, because yes you can do different "small" combos like push enemy jump to him and do some big damage, but this big damage feels like nothing and you will need to repeat such combos on non-boss enemies over and over again till it becomes tedious, I was tired of clicking square button.
    - Locations - bland, yeah some of them look nice but this is just 100x100 square meters polygons with same mobs and same loot (healing potions, common items for crafting)
    - Quests - outside of main story big no from me, some of them are nice but because of gameplay loop there really can't be anything except of go kill, go fetch, go speak. Some of them make you feel and know this world more but still you really never know will it be another fetch mission or there will be some story told... And because this is not open world each location feels like another fragmented world part which you really can't connect together.
    - Characters - Jill is nice, Clive is edgy boy with "revenge" on his mind, there is mostly zero to none interactions between characters outside of main quest which is really really bad for character building
    - Performance - I wish it was better but right now it is horrible, really horrible I think I have never seen worse PS5 exclusive till now. 30fps/1080p or 40-55fps/720p in fights and 30fps/1440p or 35-50fps/1080p world exploring, I was playing with VRR enabled on 1440p screen and this game just felt so choppy and so blurry because of low resolution that I just can't... Wait till they will do something with it.
    - Visuals - it feels like visuals should be insanely good maybe on par with some AAA titles like HFW, but lack of open world and poor performance on par with poor resolution just can't make it click, I was playing in performance mode and everything was so blurry half of the time that I just couldn't enjoyed what I was seeing
    Last thing to say, this game is not action-rpg, it is just pure action, all rpg elements in this game are completely useless and were done just to add it in genres for this game. So if you are looking for different builds, different play styles, maybe different companions setup, you will not find any of this here, all that you have is customizable skill bar that's it.
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  53. Jun 23, 2023
    2
    Game has optimization issues, causing units to overheat, not stable framerates in performance mode. I'd have waited for a PC release but Yoshi-P has been flip flopping on if one will release or not. Refunding physical.
  54. Jun 23, 2023
    0
    Easiest Final Fantasy game ever.
    The only one where not only have I never had a Game Over even in secondary hunts, but I've hardly ever needed to use objects.
    Played and finished in 28 hours, and brought back to Gamestop.
    To see how this series fell so low is just sad
  55. Jun 23, 2023
    0
    Limited action gameplay, too easy and repetitive, technically backward and artistically anonymous.
    These are undoubtedly the most serious problems of this ffxvi.
    The technical problems concern pop up of textures in loading camouflaged and in situations that herald cutscenes, drop below 30fps during the cut between the end of the Boss fight and the beginning of a new cutscene and
    Limited action gameplay, too easy and repetitive, technically backward and artistically anonymous.
    These are undoubtedly the most serious problems of this ffxvi.

    The technical problems concern pop up of textures in loading camouflaged and in situations that herald cutscenes, drop below 30fps during the cut between the end of the Boss fight and the beginning of a new cutscene and sometimes some stuttering, and glitches during some quests of hunting.

    If this represents for YoshiP a game that doesn't need patches....
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  56. Jun 23, 2023
    0
    Este é o pior ff ja feito a tiraram todos elementos possíveis de RPG e o pior ele não agregaram nada de novo ,a batalha é repetitiva e sem graça, o gráfico é dadato e a historio sem emoção este jogo só serve para deixar uma saudade imensas dois velhos e bons ff
    A Fantasia acabou
  57. Jun 23, 2023
    0
    A Game "pumped up" by the critics but full of flaws.
    Flaws of Final Fantasy 16:
    - The game is an ignorant action that can be completed by holding down the square button all the time - The framerate slows down the flow of gameplay even with the DayOne Patch - Flat and linear level design makes corridor exploration useless - The gameplay becomes repetitive - Texture pop up is ugly to
    A Game "pumped up" by the critics but full of flaws.
    Flaws of Final Fantasy 16:
    - The game is an ignorant action that can be completed by holding down the square button all the time
    - The framerate slows down the flow of gameplay even with the DayOne Patch
    - Flat and linear level design makes corridor exploration useless
    - The gameplay becomes repetitive
    - Texture pop up is ugly to see in 2023
    - The plot starts with rhythm and ends with boredom.
    - Once the story is completed there is no secret content or endgame. Only the New Game +
    - The "dungeons" are all linear, flat and copy paste
    - It's too easy even on hard mode. So much so that I could call it a joke even for a casual gamer
    - There is no party, only Torgal the dog who can do 2 commands and that's it
    - There is no World Map, but only a map menu where you can select the mission...
    -The final Boss is an insult compared to all previous Bosses in the game.
    -Side quests are awful. Deliver flowers, escort items, collect item, etc...
    -The "hunts" are not well built and indeed are tedious
    -The inconsiderate and bad use of the Quick Time Events
    -Story has poor pacing, many inconsistencies and dropped plot points
    -Characters are dull and some have incomplete arcs
    -The action combat has no dept and every enemy can be countered in the sale way, no strategy is required
    -Exploration Is either non-existent or pointless since the rewards are poor
    -Side quests are boring and often a waste of time
    -The sex and nudity on screen feels extremely cheap and a poor way to copy from the main source of inspiration for this game.
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  58. Jun 23, 2023
    0
    Proving how even YoshiP can't make a real Final Fantasy game offline today = FF16

    Do you know what I look for in a Final Fantasy game? A world to explore, and in FF16 there is practically nothing to explore. I remember playing blitzball in FF10 and FF8's Triple Triad, and that's one of the things that drew me to the franchise. But in FF16 there are no minigames... Another thing I
    Proving how even YoshiP can't make a real Final Fantasy game offline today = FF16

    Do you know what I look for in a Final Fantasy game?
    A world to explore, and in FF16 there is practically nothing to explore.
    I remember playing blitzball in FF10 and FF8's Triple Triad, and that's one of the things that drew me to the franchise.
    But in FF16 there are no minigames...
    Another thing I usually look for in a Final Fantasy game is secret dungeons and secret bosses.
    But in Final Fantasy 16 there are no secret dungeons and no secret bosses.
    (yes, because those pseudo hunts made with copy and paste monsters are indecent)
    And if I add how all the Boss fights in history are filled with QTEs and cutscenes, it's almost like playing a simpler version of Kingdom Hearts 3.
    You heard right.
    Because the QTEs of FF16 are the equivalent of the Attraction Flows of KH3, but worse because they are more guided.

    Conclusions, Final Fantasy 16 is in my eyes a horribly bad Final Fantasy game.
    And it's not enough to create a story with quotes and telephone references to create a good story.
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  59. Jun 23, 2023
    0
    An awful and easy action game, and a bad Final Fantasy
    This atrocious movie game is empty in every aspect except the plot, the cringe plot...
  60. Jun 23, 2023
    2
    I got the game a early so I had time to finish it, thinking about it and sorry but this is not a good video game for me. I'm a bit sad of what Final Fantasy have become and I hope this is not the future for the serie.

    I'm a huge RPG fan and a huge action games fan but the game fail both at a RPG level and at an action. A DMC combat system doesn't mean automatically a good game, there's
    I got the game a early so I had time to finish it, thinking about it and sorry but this is not a good video game for me. I'm a bit sad of what Final Fantasy have become and I hope this is not the future for the serie.

    I'm a huge RPG fan and a huge action games fan but the game fail both at a RPG level and at an action. A DMC combat system doesn't mean automatically a good game, there's too much time between unlocking a new power and only 6 skills can be equipped at the same time. No hard mode so it's piss easy from start to finish, the parry is binding on the attack button and the dodge window is so huge there's no reward for the player.

    While I was ok with no playable party members, I didn't knew the'll be absent for the story either. It's just Clive story and my biggest disappointment is Jill.

    The game try too hard to be too serious, no mini-games and such but side quests are the worst I've seen in ages. It's fetch quests.

    My next point is the rythm of the game, it's terrible. You have these hype moments and after that is several hours of boring stuff, there's also nothing to explore or discover. If you want to do an action just go all-in on the action.

    The game really feel dated outside of combat and cinematic too. I expected way better for a mainline entry, it's crazy to me Stranger of Paradise is a better action game AND a better RPG.
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  61. Jun 23, 2023
    0
    It's so easy that spamming the normal attack is enough to finish the game. You can literally defeat anyone this way.
    This is Final Fantasy 16
    One of the easiest and most boring action games ever made. Capable of offering gameplay worse than Scarlet Nexus or even worse than Tales of Arise, FF16's flat level design presents us with 95% linear maps a non-explorable map menu with only
    It's so easy that spamming the normal attack is enough to finish the game. You can literally defeat anyone this way.
    This is Final Fantasy 16
    One of the easiest and most boring action games ever made.
    Capable of offering gameplay worse than Scarlet Nexus or even worse than Tales of Arise, FF16's flat level design presents us with 95% linear maps a non-explorable map menu with only linear, empty and flat dungeons, and boring fetch quests, repetitive and useless.
    We thought that the "plot" would have been its strong point, but instead.... The Demo paradoxically presents the only decent part of the plot, since everything else is managed in a trivial way, without soul, and with stereotypical scenes that they hit embarrassing cringe notes.
    This game, stripped of its garb of particle lights, is ultimately a dull action game and a disappointing Final Fantasy
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  62. Jun 23, 2023
    2
    Its not a final fantasy game, its a devil my cry copy, really.... is more good devil my cry note 2 becasuse is good. but -8 because not a FF. dont have soul
  63. Jun 23, 2023
    0
    This review contains spoilers, click expand to view. Infelizmente o jogo é muito ruim, não roda 4k, muito menos 60fps, a ambientação é ruim, e o combate pior ainda. Expand
  64. Jun 23, 2023
    1
    47% in the story, I think the Demo a bit overhyped my expectations of FF16. So far, the game graphics and performance is acceptable.
    Action combat is good, cinematic QTE is great but that's all. The other aspects of the game feel so rough. Side quests with ! is tedious. Just sticked with those hv + on them.
    Story is alright but nothing too immersive, and lack of characters interactions
    47% in the story, I think the Demo a bit overhyped my expectations of FF16. So far, the game graphics and performance is acceptable.
    Action combat is good, cinematic QTE is great but that's all. The other aspects of the game feel so rough. Side quests with ! is tedious. Just sticked with those hv + on them.

    Story is alright but nothing too immersive, and lack of characters interactions and development. Feel dull compare to other FF series.

    And CB3 really failed in the RPG elements in order to make this a masterpiece. Pretty much you don't need to care with your gear set up and 95% of the time you just found to polish your combo execution skills. And, that's the core element of action game.

    In short, it's a fun action game with a touch of rpg and long story. But, it reli fail to deliver a well rounded Rpg experience. 2/10 one for combat and other other for cinematic Ekions fights.
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  65. Jul 22, 2023
    3
    Buena banda sonora, salvos unos temas contra los jefes que dejan mucho que desear, la historia es buena pero tiene errores importante como el tema del leviatán, eso si tiene mucho relleno la historia donde te hacen hacer de forma obligatoria misiones que no apartan nada y solo son una perdida de tiempo, pero no es un rpg sino un Hack and slash, ciudades vacías sin personalizar, el perro yBuena banda sonora, salvos unos temas contra los jefes que dejan mucho que desear, la historia es buena pero tiene errores importante como el tema del leviatán, eso si tiene mucho relleno la historia donde te hacen hacer de forma obligatoria misiones que no apartan nada y solo son una perdida de tiempo, pero no es un rpg sino un Hack and slash, ciudades vacías sin personalizar, el perro y jill son inmortales en las luchas y no ayuda en nada, la historia cae muy feo en el transcurso final, el jefe final su lucha es muy mala, después de odin todo va cuesta abajo Expand
  66. Jul 4, 2023
    3
    I'm fine with real-time combat. What is i'm not fine with is that the game feels very shallow. It's simply not deep enough for Final Fantasy. No elemental weaknesses, useless crafting system and atrophied RPG elements, no secret bosses/weapons, one strategy against almost every boss and so on.

    Graphics are good, but no more than that (and there are problems with FPS even in performance
    I'm fine with real-time combat. What is i'm not fine with is that the game feels very shallow. It's simply not deep enough for Final Fantasy. No elemental weaknesses, useless crafting system and atrophied RPG elements, no secret bosses/weapons, one strategy against almost every boss and so on.

    Graphics are good, but no more than that (and there are problems with FPS even in performance mode). Characters are all boring except for Cid (maybe it's the best Cid in all FF games). There is absolutely no incentive to explore locations, because most of them are bland and the loot is pretty useless.
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  67. Jul 25, 2023
    0
    The game wouldn't bad if it weren't for that awful off-center camera. Character needs to be in the center of the screen.
  68. Jul 25, 2023
    0
    A última vez que fiquei tão no hype com um jogo na vida foi com GTA V, em 2013, e FFXVI não decepcionou nem um pouco. Eu terminei o FFVIIR no final de 2022 e me deu uma leve empolgada com Final Fantasy, até então uma franquia desconhecida pra mim. Resolvi pegar o XVI por conta dos trailers e, principalmente, depois de ler mais sobre a lore. Acabei comprado na pré-venda.

    O hype era tanto
    A última vez que fiquei tão no hype com um jogo na vida foi com GTA V, em 2013, e FFXVI não decepcionou nem um pouco. Eu terminei o FFVIIR no final de 2022 e me deu uma leve empolgada com Final Fantasy, até então uma franquia desconhecida pra mim. Resolvi pegar o XVI por conta dos trailers e, principalmente, depois de ler mais sobre a lore. Acabei comprado na pré-venda.

    O hype era tanto que joguei o IV, V e VI (ainda preciso terminar) pelo Pixel Remaster e rapidamente me apaixonei pela franquia.

    O XVI é diferente de tudo, muito mais puxado para a ação, mas o que realmente me fez apaixonar pelo jogo é a forma que tudo aqui é extremamente linear. Eu sei que hoje em dia isso é um ponto negativo, mas pra mim é onde o jogo realmente triunfa. Eu não quero coletar coisas inúteis, não quero matar 9999 inimigos aleatórios para uma quest, não quero ter que explorar um mapa apenas por explorar. Esse jogo me lembra muito os jogos da era do PS2: somente jogue e se divirta da maneira que desenhamos o jogo - e tudo funciona muito bem! A lore do jogo é um ESPETÁCULO, o sistema de combate é muito bom (tanto para casuais quanto pros mais tryhard), os visuais são lindos e a música é simplesmente fantástica. Até agora é o GOTY para mim. Achava impossível que esse jogo fosse alcançar o hype que eu tava, mas ele superou em tudo. Pela primeira vez em anos eu fiz 100% (main e sidequest + hunts) de um jogo, isso diz muito. As únicas coisas negativas são o modo desempenho não cravar 60fps e as side-quests que, em alguns casos, são muito “pega isso e entrega ali” - mas mesmo assim, as histórias por trás das sidequests valem muito a pena (tanto que fiz todas e enriquecem muito a lore).

    Já estou vivendo numa depressão pós-FFXVI, que venham DLCs em Valisthea.
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  69. Jul 28, 2023
    0
    This is not a game, it's a movie.I got bored after about 10 hours and could not finish the game. The fights, especially with the summons, are tedious and awful
  70. Aug 29, 2023
    0
    Boring game
    It's the first time that I've feel sleepy while I play a Final Fantasy game, and this makes me almost quit this FF16.
    At first I was expecting something of different and more engaging, but then I've feeling more and more bored hours after hours, and the plot become truly bad. The gameplay feels too braindead easy, to the point of be just a mere interlude between the
    Boring game
    It's the first time that I've feel sleepy while I play a Final Fantasy game, and this makes me almost quit this FF16.
    At first I was expecting something of different and more engaging, but then I've feeling more and more bored hours after hours, and the plot become truly bad.
    The gameplay feels too braindead easy, to the point of be just a mere interlude between the cutscenes, and this wasn't fun at all. Just like the bad side quests.
    And there's not even exploration in the game, and this make the game just not worth it, for a series like this.
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  71. Aug 29, 2023
    4
    A technically well-made game that suffers from how depressing, dull, and sluggish it is. Everybody is depressed. The main character is depressed. The ending is depressing. There is no fun in the game to make up for how dull the world is. Enemies are bullet sponges and you very early find a pattern to deal with bosses that makes any new encounter repetitive. There is no way to explore andA technically well-made game that suffers from how depressing, dull, and sluggish it is. Everybody is depressed. The main character is depressed. The ending is depressing. There is no fun in the game to make up for how dull the world is. Enemies are bullet sponges and you very early find a pattern to deal with bosses that makes any new encounter repetitive. There is no way to explore and power-level, and you are drip-fed sidequests and rewards that give you slightly better equipment now and then. There are team mates, but they cannot be controlled, and barely do any damage. The cinematic parts of battles have so many effects that it's hard to tell what's going on.

    It's almost as if Square Enix tried to pull a Nier: Automata and Elden Ring (both very good at being melancholic yet fun at the same time), and forgot what makes an FF game Final Fantasy, or how to make an RPG in the first place.

    I spent 64 hours from start to finish, and pretty much regret from bothering finishing it. Being presented with a New Game+ option at the end was almost an insult.
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  72. Sep 11, 2023
    4
    I tried to post an in-depth review for this game, but the coding on the Metacritic website is as bad as always and gives me a 403 error whenever I try to post it. I guess I'll make a shorter one and hope it's accepted.

    The story, characters and soundtrack are all great, but the combat system is one of the worst I've ever had to endure throughout my life as a gamer, mainly for one
    I tried to post an in-depth review for this game, but the coding on the Metacritic website is as bad as always and gives me a 403 error whenever I try to post it. I guess I'll make a shorter one and hope it's accepted.

    The story, characters and soundtrack are all great, but the combat system is one of the worst I've ever had to endure throughout my life as a gamer, mainly for one reason: enemy HP.
    Basically, every enemy in the game has a ridiculous overabundance of health, especially the bosses. It doesn't really add to the challenge of the game; it's just there to artificially prolong it.
    The situation is so bad that the button mashing that is required makes my hand physically hurt to the point where I deliberately have to take breaks from playing just to recover from the pain. This is the first game I've played since Track & Field on the NES where this has happened, and that should say something about how awful it is.

    Do yourself a favor and just watch a Let's Play of Final Fantasy XVI instead of playing it yourself.
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  73. Aug 28, 2023
    2
    This game is the worst thing a game can be - boring. Got near the end but I just couldn't push through. Super boring MMORPG quest structure. You lose nothing by just watching a video of the cutscenes on youtube.
  74. Jul 23, 2023
    4
    Everything this game does, other games just do better.
    The fans being happy with this kind of mediocrity is the reason why FF will not reach the heights of the likes TLoU, GoW, RDR, or Soulsborne.
  75. Jul 7, 2023
    2
    ● PRO: beautiful graphics ● PRO: cool cut scenes

    But: ● CON: poor ability to customize or meaninfully character build. ● CON: piss poor crafting system. ● CON: unengaging button smash combat system. ● CON: no meaningful choice and consequence system. ● CON: boring side quests. ● CON: terrible voices acting. ● CON: no good party dynamics. In sum, Square Enix has failed again in my
    ● PRO: beautiful graphics ● PRO: cool cut scenes

    But:

    ● CON: poor ability to customize or meaninfully character build.
    ● CON: piss poor crafting system.
    ● CON: unengaging button smash combat system.
    ● CON: no meaningful choice and consequence system.
    ● CON: boring side quests.
    ● CON: terrible voices acting.
    ● CON: no good party dynamics.

    In sum, Square Enix has failed again in my opinion at another main title. The first 13 (XIII) was its last good single player... perhaps the studio should sell the rights to Final Fantasy to another studio than can actually make an RPG not just a movie with cut-player actions.
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  76. Jul 23, 2023
    2
    This is not a final fantasy! Mindless button mashing with no need to ever change the skillset. Open areas are dull and empty. For me it seems like the game is split in half. Epic main story battles and the rest of the game as afterthought. Even the graphical difference between those to aspects are huge. It feels just as empty and boring as Valkyrie asylum and forspoken. CharacterprogessionThis is not a final fantasy! Mindless button mashing with no need to ever change the skillset. Open areas are dull and empty. For me it seems like the game is split in half. Epic main story battles and the rest of the game as afterthought. Even the graphical difference between those to aspects are huge. It feels just as empty and boring as Valkyrie asylum and forspoken. Characterprogession has nothing to do with an rpg. Numbers in damage output barely change the whole game. Sidequests are as boring as the possibly could be. As if someone at square thought of it as „how to make the least final fantasy game ever and than slap the 16 on top of it!“ Those good review scores are just mindblowing to me and not understandable! Just as bad as 13! Square, maybe you should stick with the remakes and remasters of older games. There are at least good and worth the money. Or even better bring sakaguchi back or someone with his mindset. Ff16 is a terrible game for longtime fans and does not deserve the Name final fantasy!! Expand
  77. Jul 24, 2023
    4
    Final Fantasy 16's greatest strength is its visuals, but it relies on them so heavily that it usually feels more like a movie, than a video game. FF16 is chock full of unnecessarily-long, constant cutscenes which break your engagement. The "gameplay" loop is 30 minutes of dialogue/fetch quests, followed by 15 minutes of action battles, and a choreographed boss fight (which also includesFinal Fantasy 16's greatest strength is its visuals, but it relies on them so heavily that it usually feels more like a movie, than a video game. FF16 is chock full of unnecessarily-long, constant cutscenes which break your engagement. The "gameplay" loop is 30 minutes of dialogue/fetch quests, followed by 15 minutes of action battles, and a choreographed boss fight (which also includes cutscenes throughout its climax). What RPG elements are present feel shallow and meaningless. There are very few customization options for equipment, or character builds. This game would have been better off as a spinoff, not a main series title. Expand
  78. Jul 31, 2023
    0
    I finished the game but can't get myself to do NG+, but I will do it anyway since I already paid for this game.

    I'm happy that this is catering to the vast majority whose standards are low. At least Square-Enix will thrive. But for anyone with even an inkling of having a critical eye, it's not difficult to see that this game has deviated so much from what the whole franchise was all
    I finished the game but can't get myself to do NG+, but I will do it anyway since I already paid for this game.

    I'm happy that this is catering to the vast majority whose standards are low. At least Square-Enix will thrive. But for anyone with even an inkling of having a critical eye, it's not difficult to see that this game has deviated so much from what the whole franchise was all about. Sure, I did get excited when you got to the new hideaway, and when a certain uncle went with you. But that was all the takeaway. The high-octane battles and "story" that everyone else were praising were really lackluster to me. I give it a zero the same way unjustified 10s are being thrown in this utter disrespect to the legacy of Final Fantasy.

    If they really cared, they should look at what the negative comments are highlighting (there's already so many valid points raised) and publicly address whether they're justified or not.
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  79. Jul 19, 2023
    4
    Excuse my English,played for 42 hours and stopped.
    I have been a fan of FF since the first one and i am sad to see what the FF RPG has become over the years.This new game is more button mashing than RPG,in which there is no strategy.The game play is ridiculously easy and has little RPG,sub quests ridiculous.I will never forgive the developers for turning the RPG FINAL FANTASY into Hack
    Excuse my English,played for 42 hours and stopped.
    I have been a fan of FF since the first one and i am sad to see what the FF RPG has become over the years.This new game is more button mashing than RPG,in which there is no strategy.The game play is ridiculously easy and has little RPG,sub quests ridiculous.I will never forgive the developers for turning the RPG FINAL FANTASY into Hack 'n' Slash generic game.
    Although sad and disappointed with this 16.it at least has good music and story.
    : (
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  80. Jul 20, 2023
    3
    An empty game. Gorgeous graphics, but that's the only good thing about the game. The battle system is terrible. It is the worst battle system I've ever played. Equipment system is terrible. The story is fascinating at first, but it also feels unappealing in the end. A lot of stories are missing.
  81. Jul 20, 2023
    4
    I honestly have a very high expectation for this game. I’ve been a fan of Final Fantasy since the 90s. Saw my sibling played 8 and fall in love with 9 and 10. Played through the older FF using DS and still playing the online one. I even played 15 on launch day.

    This game, although did not disappoint me as much as 15, was still a disappointment. Maybe it was my expectation, but knowing the
    I honestly have a very high expectation for this game. I’ve been a fan of Final Fantasy since the 90s. Saw my sibling played 8 and fall in love with 9 and 10. Played through the older FF using DS and still playing the online one. I even played 15 on launch day.

    This game, although did not disappoint me as much as 15, was still a disappointment. Maybe it was my expectation, but knowing the person who did Dragon’s Dogma do the battle, as well as story by the person who did Heavensward, I was expecting more, especially a flesh out story.

    The story, for me, is pretty much unforgivable. They promoted it as mature and dark, but what I found was superficial themes and focus on nudity for that “look at us, we are so mature we have r-rated scene”. Instead of Game of Thrones, maybe they should have look into Evangelion more and Akira to have a deeper philosophy, especially since a lot of it is anime inspired rather than some ‘realism’.

    The pacing is awful and the game is 80% cutscenes. It is a failure as a game itself. It doesn’t have much customisation or just gameplay. We went from point A to point B, fight a boss, watch cutscene, and repeat. I found myself bored and tired. Theres no reward for exploration as well, no hidden dungeons to tell extra lore. All lores + details that actually add depth and development to the main story are in side quests for some reason. Side quests that the developer said was optional. No sprint button and OMG no auto run for chocobo!? Like we have to hold R2 for the chocobo to sprint. Like why?

    I do like the characters but the story beats are awful. I think I can forgive the lack of gameplay but I can’t forgive the story. I feel FF strangers of paradise have a better story and twist than this. The ending is emotional but I cant shake off the superficial storytelling. They should have edited the story / direction of the game more.
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  82. Jun 29, 2023
    4
    Is this even a FF game? Pretty much nonexistent gear and item system. Combat is screwy, two ability slots to use for all those skills. Yes, you can "queue up" four more and rotate through them, still screwy. Fights are short and easy. The story is so linear, you might as well be walking down a hallway. No chocobo music while riding! They have crossed the line here. What game is this?
  83. Jul 4, 2023
    4
    FFXVI really frontloaded some awesome moments to hook players, but in the end, it ended up delivering a half-hearted action game that feels like a blatant rip off of Game of Thrones and Devil May Cry.
  84. Jul 5, 2023
    4
    Oh no, it's a shame what has happened to the series. I'm glad that more people are falling out of the honeymoon phase and critiquing the game with more realistic scores. 10/10 should be nowhere near this game. The story isn't bad, but it's not this revolutionary epic that we see in some of the commentary since the game's release. The characters are charismatic, yet, they lack the diversityOh no, it's a shame what has happened to the series. I'm glad that more people are falling out of the honeymoon phase and critiquing the game with more realistic scores. 10/10 should be nowhere near this game. The story isn't bad, but it's not this revolutionary epic that we see in some of the commentary since the game's release. The characters are charismatic, yet, they lack the diversity the series is known for. Not a lot of tactics in the combat either, which I never thought I'd say for an FF game. The graphics are very pretty and cinematic. Even so, that alone doesn't win me over. A proper score for this game is 5-7. Mine is a 4, because of the lack of actual Final Fantasy in this Final Fantasy game. Expand
  85. Jul 6, 2023
    4
    A action hack and slash game skinned as a Final Fantasy. This may be the game that was imagined by the creators when making previous FF games, however it is not what FF fans have followed the series for.

    overall it fells as if this game had an action battle system, and a extremely complex story and the development time was spent on graphics. After those elements were completed other
    A action hack and slash game skinned as a Final Fantasy. This may be the game that was imagined by the creators when making previous FF games, however it is not what FF fans have followed the series for.

    overall it fells as if this game had an action battle system, and a extremely complex story and the development time was spent on graphics. After those elements were completed other things were added to try to fit into an action RPG category.

    The good:
    Graphics are very good, could be argued as the best graphics for a game.
    Voice acting is very good and professional.
    The active lore system is a great addition to get additional information.

    The Bad:
    No elemental importance negating strategy and no magic system with the current magic being laughable.
    No party system and any members damage assistance is minimal enough to not be noticed.
    The story is so overwhelmingly complex, notes are needed in order to keep up... hench the creation of the active lore system.
    Equipment is an afterthought as if it was previously set to auto upgrade as the story progressed and then changed at the last moment.
    Treasure chests and items were an afterthought and can be skipped completely.
    Using the rings for those who didn't want the action battle system turns the combat system into a single button masher battle system and makes the game un playable. This also locks the player into no being able to use accessories.

    Overall if you like the graphics and are interested in the story, watch it on streaming or YouTube while doing something that is actually entertaining.
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  86. Jul 7, 2023
    2
    To be honest, im very confused while i write this Review. Final Fantasy never made it harder for me to review one of their Games.

    At first i was a bit hyped, and tried to really sink into this Game like i did with any of the other Titles. But here i just dont feel it. Usually i loved every Final Fantasy, especially the older ones, thats why i was completely blown away by VII Remake. But
    To be honest, im very confused while i write this Review. Final Fantasy never made it harder for me to review one of their Games.

    At first i was a bit hyped, and tried to really sink into this Game like i did with any of the other Titles. But here i just dont feel it. Usually i loved every Final Fantasy, especially the older ones, thats why i was completely blown away by VII Remake.

    But this is just a really boring Game, you litterally grind trough every fight pressing only a few Buttons and Dodge. No more thinking about any Strategy its just hack and slay.

    Also im so bored out by the Story, this is more of a bad Game of Thrones Spinoff than a Final Fantasy. Im quite sure that it will be the first Final Fantasy Title that i stop playing mid game, cuz after 20h in the game i already really have to force myself to play it. Its no fun at all. I dont feel the Characters. Its just a very bad Game in my Opinion.
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  87. Jul 9, 2023
    1
    The most important thing to know about this game is that it is mostly cutscenes. That isn't an exaggeration, the vast majority of your time "playing" this game will be watching cutscenes. Final Fantasy XVI wants so badly to be a tv show, it resents the player trying to actually play it. The actual gameplay is a watered-down devil may cry/god of war. Move to the markers on the map and spamThe most important thing to know about this game is that it is mostly cutscenes. That isn't an exaggeration, the vast majority of your time "playing" this game will be watching cutscenes. Final Fantasy XVI wants so badly to be a tv show, it resents the player trying to actually play it. The actual gameplay is a watered-down devil may cry/god of war. Move to the markers on the map and spam your power attacks until you win. I found the storyline to be extremely predictable. FILLED with plot-holes that the game doesn't want you to think about. The two main characters, Clive and Jill, have no fixed personalities and no inner conflicts. They are simply vehicles for the plot to move forward. This game gets one point from me because... the voice acting is good. There, I said something positive. Expand
  88. Jul 13, 2023
    2
    Absolutely atrocious. Shallow button mashing crap. FF is no longer a rich and complex rpg but a third rate action game. When compared to god of war etc, the game would be laughable if it wasnt so tragic. Avoid.
  89. Aug 31, 2023
    4
    This game is such a step backward for the series: there's no exploration, there's no airship, there's close to no rpg mechanics, NO MANA, ...

    Say what you want about FF15, yes it was unfinished and rushed but it took risks and had a great vision about the future of the series, FF16 is is an average action game masquerade as a Final Fantasy.
  90. Aug 28, 2023
    2
    A shame for an action game and embarrassing to be Final Fantasy in name but not in fact. Final Fantasy 16 fails to entertain me due to a sadly poor writing and the boring and repetitive gameplay, too many quick time events. While the plot is see-saw and mostly forgettable.
    Without interesting ideas, and without scenes of real impact for a player, given the excessive use of CG movies even
    A shame for an action game and embarrassing to be Final Fantasy in name but not in fact. Final Fantasy 16 fails to entertain me due to a sadly poor writing and the boring and repetitive gameplay, too many quick time events. While the plot is see-saw and mostly forgettable.
    Without interesting ideas, and without scenes of real impact for a player, given the excessive use of CG movies even for every single Quick Time Event. Note of evidence, a rough, linear and empty level design for all sections of the game make the whole things not worth the price tag
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  91. Sep 9, 2023
    3
    No es final fantasy, animaciones de los npcs como los del final fantasy x, escenarios vacíos y estáticos, historia aburrida y lenta ,solo por dos momentos lo demás es puro relleno cansino y absurdo, lineal y sin complejo sistema de combate, un juego indi tiene más mecánicas que ofrecer vaya castaña ni de lejos esta a la altura de final fantasy 7 remake
  92. Jul 3, 2023
    4
    By attaching Final Fantasy to the title, Square Enix has tricked many gamers into believing this to be a 10/10.

    Does it have high production value? i.e. voice acting, music, story, art design, etc. -Yes. Does the combat feel fun and rewarding? -Fun yes, rewarding maybe not so much. Does the world feel immersive? Does it feel interactive? -The world (story) is fully realized. But you
    By attaching Final Fantasy to the title, Square Enix has tricked many gamers into believing this to be a 10/10.

    Does it have high production value? i.e. voice acting, music, story, art design, etc.
    -Yes.

    Does the combat feel fun and rewarding?
    -Fun yes, rewarding maybe not so much.

    Does the world feel immersive? Does it feel interactive?
    -The world (story) is fully realized. But you don't really interact with it directly.

    Is the game polished? Performance steady?
    -Bugs/glitches don't happen, if at all. But you're basically watching a movie so they don't have a lot of opportunities to occur. Performance is not great. Frame rate is pretty all over, and most of the character models aren't really "next-gen" even during cutscenes.

    So in reality, this is a mediocre game with an army of die-hard fans waiting to eat it up. If this title was developed by a different studio, and had no relationship to any past titles, it would not be getting the praise it is.

    This is not a bad game. But it is definitely not a great one.

    Really, FFXVI is an interactive movie with okay combat. If you look at the game like that, it's pretty good. But if you look at it like it (should) be looked at, it's not that fun. It gets tiresome walking around, it gets tiresome fighting the same enemies, with nowhere cool to discover or anything interesting to find. It gets very repetitive as far as gameplay is concerned. The story is the only thing that keeps moving, and even that can get a little drawn out after awhile.

    I find it shocking that so many people can be pulled into a stupor and think this game is a GOTY contender. You think pointless equipment options and mundane items are GOTY worthy? You can't even change how Clive looks. He eventually puts on that stupid Castlevania outfit and you get to look at that for the next 30 hours. This game feels like they wanted to do much more but everything got cut.

    For example, characters keep handing Clive these "Seals" which show he has the person's favor, allowing him to be accepted by the local population. But these seals don't unlock anything. You can now start a side quest from a local npc, but you couldn't even talk to them before receiving the seal so it's not like anything changed. Maybe the seal lets you get past a gate, into a new area? No, that's just story locked. The seal is a just a story beat which serves that purpose. It's so dumb, the game always makes this point to make you feel like you're accepted into the community now but it's doesn't even feel necessary. People comment on the mark, but that's it. But it's not like you actually talk to people. They're just side quests and main quests.

    To me, these "Seals" represent the overall feeling this game has. It feels empty and incomplete. It feels mundane and pointless. It feels like a very old game (PS2 era) with fancy graphics and modern flair.

    Will you find enjoyment in FFXVI? Probably. I enjoyed playing it, for the most part. But did it feel like a 10/10? A GOTY? Not even close.

    FFXVI is to action RPGs as Time Crisis is to first-person shooters. All on rails.
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  93. Jul 5, 2023
    3
    This game was a huge disappointment for me. The first half was pretty great, but then I got to the halfway mark and just kept asking myself "is this all there is?"

    First off I love action combat in RPGs, but the fighting is so shallow and easy in the game a gnat couldnt drown in it. Enemy variety is abysmal and you stop running into new enemies before the halfway mark and they are all
    This game was a huge disappointment for me. The first half was pretty great, but then I got to the halfway mark and just kept asking myself "is this all there is?"

    First off I love action combat in RPGs, but the fighting is so shallow and easy in the game a gnat couldnt drown in it. Enemy variety is abysmal and you stop running into new enemies before the halfway mark and they are all fought exactly the same. No strategy other than depleting a stagger bar then using a couple of big moves and repeat it ad nauseum. Thats egregious for a 20 hour long game

    The world itself utilizes ps3 era design philosophies and feels either extremely lazy or low budget. No dungeons to explore. no meaningful gear to find. no puzzles to solve. no character to build. no party to control. The games side quests feel worse than most korean free to play MMOs. They offer no meaningful rewards or content to do and only try to shove the games main plot point down your throat incessantly in bite sized chunks. There are way too many of these as well and they always pop up in horrible spots totally ruining the pacing of an already weirdly paced story. There are a few things I did enjoy about the game though like some of the characters and a few of the boss fights werent terrible. I also appreciated the grounded approach to story telling, but that almost is fully abandoned by the end with what I can only describe as the "god is the badguy" cliche and you have to prove to him humanity can survive. It really feels out of place in what was a somewhat intriguing political fantasy tale although it did rely on game of thrones tropes too often. All in all I dont HATE the game, but it honestly feels like several steps back from FF12 which is what it seems to want to emulate. It feels watered down and the budget feels like it was only placed in visual fidelity rather than actual game design. Ill say its a personal 7 out of 10 for me.
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  94. Jun 28, 2023
    3
    Final Fantasy XIV Shadow Bringers was so great that I bought this one. What came out was a reboot of A Realm Reborn.

    It's not even a footnote to HEAVENSWORD, why Joshua was using a false name, why the Dominants were born that way, how Clive was treated for 13 years, and that is not told at all. Don't you realize what was wrong with FF15? Moreover, even the main quests were made to do
    Final Fantasy XIV Shadow Bringers was so great that I bought this one. What came out was a reboot of A Realm Reborn.

    It's not even a footnote to HEAVENSWORD, why Joshua was using a false name, why the Dominants were born that way, how Clive was treated for 13 years, and that is not told at all.

    Don't you realize what was wrong with FF15? Moreover, even the main quests were made to do stale errands like the three most important delicacies, and they were nothing but a painful experience. I don't like Artema's motives, like shifting the blame, and I don't feel the need to have more than one Artema.

    Not talking about it is not always a good thing, in fact, FF10, which explained everything, is still talked about as a masterpiece, and Final Fantasy when Sakaguchi was around told all story.

    I think it's time to research once again why those works were so popular back then.

    And The music is too classical, which kills the original battle background music of FF.

    Final Fantasy should have hot progressive rock battle music, like Nobuo Uematsu's, and fixed battle music, and FF14 does that.

    Why didn't it? They said, "We made it classical to fit the worldview of Game of Thrones homage"? Don't ficking kid yourself, even FF11 even came out with a progressive block in the assault area! The only ones that didn't are Tactics and 12.

    As for battles, they are exhilarating, but there is no freedom of strategy. In that sense, it feels very monotonous. Where is the variety of black magic? Why can the enemies use Cure and Protect, but not Clive?

    The UI is also hard to look at and doesn't fit Final Fantasy.

    It fits because of the game design of Bayonetta and Devil May Cry.

    However, it is not all bad. The direction of the action is not bad, and I hope that the ATB of Final Fantasy 7 Remake and the action of this game will be combined well. That is what I think is the perfect Final Fantasy battle system, and the command elements should not be discarded.

    There were some good parts, I enjoyed it until the midway rush, then it stalled after Artema came out. It's sad, Yoshida, because I had very high hopes for it.

    I love your Final Fantasy 14 very much and still enjoy playing it. Why didn't you ask Natsuko Ishikawa to do it? You knew that Maehiro's A Realm Reborn scenario was not well received.

    He shines because he is a planner and battle designer, I don't want you to adopt his narrative.

    Yoshida, Takai, and Maehiro should leave Ivalice.
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  95. Jul 14, 2023
    4
    Would maybe be interested in slogging through the painfully dull story if the combat wasn't also equally uniteresting to due to how painfully easy the game is. After Yoshi P bragged about how the game was finished months ago and wouldn't need a day one patch you would think the games performance would be able to atleast hold a somewhat consistant 60fps in what is supposed to be a fastWould maybe be interested in slogging through the painfully dull story if the combat wasn't also equally uniteresting to due to how painfully easy the game is. After Yoshi P bragged about how the game was finished months ago and wouldn't need a day one patch you would think the games performance would be able to atleast hold a somewhat consistant 60fps in what is supposed to be a fast paced action game but I guess that's simply expecting too much from this team. Probably the only good thing about the game are it's visuals and the games impressive boss fights. The sheer spectacle of these fights combined with an outstanding soundtrack make these fights feel truly epic, they're also some of the few fights in the game that don't immediately melt to mindlessly spamming your abilities and actually seem fairly well balanced for the games mechanics, unlike regular and "elite" enemies which make up the majority of the games combat. Unfortunately they're too few and far and simply aren't worth putting up with the meandering busy work the game puts in between them. Expand
  96. Jul 9, 2023
    0
    A ps5 videogame has repetitive wooden animations, bad graphic, small empty maps, ridiculous chocobo riding and side missions. I see a ton of game of thrones references here. When they dont it sucks. For Japmaniacs only...
  97. Jul 7, 2023
    2
    Solid combat, incredible Eikon battles, mostly terrible everything else: poor writing, sloggy quest design, largely uninteresting characters (save a couple standouts). The game ping-pongs between highs and lows with disorienting regularity. If not for the disaster that was FFXV, this would be my least favorite FF.
  98. Jul 6, 2023
    3
    The story ends so bad it feels like i did so much work for nothing waste of my time I guess the gameplay is ok but still not worth it to me
  99. Jul 19, 2023
    3
    This review contains spoilers, click expand to view. Normally in real life I am paid to run errands. I paid 70USD buying this game and I have the feeling that most part of the game is about going from A to B to speak with someone or get something and then return to A to finish the quest with and extremely bad designed npc (those faces, those movements when leaving tbe conversation...)
    I'm a die-hard FF fan. Where are the magics? Where is the looting/item customization? Why the only freedom I have to make Clive stronger is to go after any quest to the blacksmith and buy the mandatory sword? I'm an almost at the end of the game but it is taking effort to turn on the PS5 and keep playing. I think I have died once so far so where is the challenge? In my mind FF games where about leveling up, finding better gear, exploring, using magics and state ailments. I understand the new direction, more action focused, but not at any price. It is 2023 and I had to download FFVI to play it at the same time because 16th makes it really difficult to be motivated. I got to the point that if it was possible I would kill all those people in the hideaway. All of them. All of them so woke, so good people. Come on.

    Benedikta and Kupka where very nice villains, but they leave very quickly. The eikon battles are like a film, you mostly do not need to do anything at all. The world is stunning, that is true. And the story as well, credit where is due
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  100. Jul 27, 2023
    3
    Such a poor entry, maybe worse than FFXV, I lasted longer there.

    It's a game of 'walk down narrow passage' see a room ahead. Know with 100% certainty that there is a damage sponge monster. Take fkn ages to down said, monster. Continue, another passage, another arena. Guess what damage sponge monster. Utterly devoid of ANY imagination. How can it be this derivative? Take a break
    Such a poor entry, maybe worse than FFXV, I lasted longer there.

    It's a game of 'walk down narrow passage' see a room ahead. Know with 100% certainty that there is a damage sponge monster. Take fkn ages to down said, monster. Continue, another passage, another arena. Guess what damage sponge monster. Utterly devoid of ANY imagination. How can it be this derivative?

    Take a break for a cup of tea, PS5 turns off, would you like to continue? Sure! Where did it save? BEFORE damage sponge monster. Swear, and turn off PS5. Sod this bag of ****

    They looked at souls likes and thought, that's what FF is all about! Lots of heavily scripted dodgy boss fights

    Last FF game for me, I'm out
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Metascore
87

Generally favorable reviews - based on 146 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 146
  1. LEVEL (Czech Republic)
    Jan 22, 2024
    100
    Final Fantasy XVI is an excellent game in every way. If you're a fan of the series for the stories and characters, you won't go wrong here, and if you've avoided the series for, say, turn-based combat, the sixteenth installment offers the perfect opportunity to get started with this legend of the gaming industry. [Issue#329]
  2. Oct 30, 2023
    73
    This is a solid RPG/action game. Some elements of the game are unusual and fresh for single-player parts of the Final Fantasy series, but some are too dull and rudimentary.
  3. PLAY
    Sep 17, 2023
    90
    New numbered FFs are good again. Stunning to look at, with new, punchy combat, and a great yarn, it is, if anything, too focussed, lacking a bit of the weird. [Issue#30, p.78]