- Publisher: Square Enix
- Release Date: Feb 29, 2024
- Also On: Nintendo Switch 2, PC, Xbox Series X
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Mar 21, 2024Final Fantasy VII: Rebirth is many things, but, above all of them, I am left with the feeling of having played a Final Fantasy like those of yesteryear. [Recommended]
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Feb 22, 2024Man, what a beautiful world Square Enix has created to bring this old story into a new reality. This is a planet I'll fight Shinra for, right alongside the good friends I've grown with along the way.
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Feb 22, 2024Rebirth is sure to be a more divisive and debated game than Remake was. But in this deep sea of an RPG, I was thrilled by the action and the tactics, brought to emotional highs and lows through its characters, and found myself with an even greater love of FF7, the original and this return, than I thought was possible.
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Feb 22, 2024Rebirth is worth your time, but I’m not sure if it’s worth as much of your time as it asks for. It’s a game that does many things right and does right by its weighty legacy — but it also makes it clear that for the future final installment, Square Enix should reconsider how necessary it is for these games to be so big. Rebirth’s most enjoyable and powerful moments come from nostalgic emotions and cinematic style, not from clambering up a radio tower to tick another box on a checklist. A game that has more of the former and less of the latter feels like it would stick the landing the remake series has been trying for.
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Feb 25, 2024Final Fantasy VII Rebirth is a fearless, almost obsessively ambitious game. In our (very long, mostly completionist) time with it, it exhausted, exasperated, and occasionally infuriated us. It bored us, more than once, especially when we were in the midst of one of its incredibly slow “drag a box across the room, no, you can’t speed this up” sequences. But its thrills—in terms of combat, in terms of focus, and in terms of the breadth of the story it’s trying to tell—kept dragging us back. It’s paced bizarrely. It’s not as funny as it thinks it is. Its basic NPCs still kind of look like disconcerting mannequin people when deployed against the more well-realized character designs of its playable characters. But when it works (and it works when it really needs to) it’s exactly as good as its designers clearly dreamed of it being. It swings hard, all the time, at everything, and the result somehow averages out, against all odds, to an unlikely home run.
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Feb 22, 2024Most of the updates and remixed elements are great, and they not only make Rebirth feel like a modern reimagining of a classic, they still maintain the spirit of the original. Which is to say: things get really silly and weird. Seriously, you can ride around a resort on a Segway and stay in a haunted house-themed hotel and play dress-up with a giant chicken. The goofy elements stand in stark contrast with the whole fate of the planet thing, but that’s always been a part of the franchise’s charm. And, despite all the new info, there are still plenty of confusing new narrative aspects with plot threads still to be wrapped. It’s those unresolved moments and raised questions that make the prospect of playing through yet another game in the future so enticing. It gets a little silly, and occasionally frustrating, but at its core Rebirth gives me not just more of what I loved about the original, but a deeper understanding of its world and characters. And after 80 hours spread across two games, there’s still a lot to learn.
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