User Score
7.8

Generally favorable reviews- based on 12214 Ratings

User score distribution:
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  1. Mar 14, 2022
    9
    The problem is the hype got the attention of many players that don't really like Souls games formula. So they feel disappointed and give lower scores than they would normally do.
    You won't get the most objective opinions.
    People criticizing the menu's design, lack of story and that the "addition of a jump button is not big deal" just shows their ignorance about this genre. To me is
    The problem is the hype got the attention of many players that don't really like Souls games formula. So they feel disappointed and give lower scores than they would normally do.
    You won't get the most objective opinions.

    People criticizing the menu's design, lack of story and that the "addition of a jump button is not big deal" just shows their ignorance about this genre.

    To me is a 9. It can be improved. It felt a bit empty at times, and some "mini" bosses uninspired.
    Since i am use to open world and souls games i had no problems with difficulty. I actually didn't get the challenge i was looking for.

    Beautiful level-design specially inside castles. But we already know what Miyazaki can do.
    It was an improvement in everything i knew about Souls games.

    I hope peoples emotional reactions don't undermine the beautiful work done here. It shows there was a lot of heart put into it. And that's all we can ask for.

    Be grateful.
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  2. Feb 27, 2022
    7
    I don't get the hype behind this game. The whole self torture thing aside it is boring, meh graphics (PS5 4K TV), and poor controls. A 7 may be a little generous.
  3. Mar 9, 2022
    7
    Elden Ring is a good game, but it has its share of problems. While playing 100+ hours I've experienced some outstanding highs and lows. I don't think its Fromsoftware's best title but I think its worth a play. Random ramblings to follow:

    - art direction is awesome but graphically the engine is really showing its age which is a shame. there is only a single directional light for
    Elden Ring is a good game, but it has its share of problems. While playing 100+ hours I've experienced some outstanding highs and lows. I don't think its Fromsoftware's best title but I think its worth a play. Random ramblings to follow:

    - art direction is awesome but graphically the engine is really showing its age which is a shame. there is only a single directional light for shadows (usually the sun) and the lighting model is no where near the bar for todays next gen games

    - speaking about the engine, it suffers from performance problems where frame rate tanks during load ins and poor pop in where you can see things like grass and other details be placed in the world spread out over a few frames

    - design wise the open world mixed with dungeons is a new take which I enjoyed. It was something new. I still prefer the original Dark Souls design as I think it was the purist design but this is something new and I am ok with it.

    - the first half of the game things are exciting and interesting, but like most open world games, things get repetitive after that. it becomes a repeat of the same dungeons, the same bosses over and over. by then your character is also pretty much setup so there is little reason to continue. the story is nonsense so that is not a motivator

    - there are real, real problems with how this design has influenced multiplayer. Coop is fine, but invasions are completely broken. They are essentially 3 vs 1 gank squads where the invader has a near zero chance at winning. To win, the invader needs to rely on cheap tactics, luck, or play against someone not very good at the game. When the invader does win it never feels satisfying. Gone are the intense PVP battles from other titles, or the adrenalin rush when someone invades your game. This game played it very safe when it comes to multiplayer and loses one of the core things that make souls games exciting which is very unfortunate. PVP is also very unbalanced, but I don't think really any of Fromsoftware's titles have been so this is not a shocker. But this one does feel the worst as magic and art of war skills are extremely OP.

    - boss battles are very much a mixed bag. They are better than other titles where you simply try to get behind an enemy and wack its ankles over and over but there are some choices that really do take away from the enjoyment. Every boss has extra delays in the attack animations put in purposely to throw you off. I get it, and I think that is ok for some, but its like that in every fight. Bosses will take to the air in and arial attack and defy gravity for a split second just to make it more difficult. Too much anime for my taste.

    - Combat suffers from a general lack of polish and laziness from Fromsoftware. Enemies will attack straight through walls as if they don't exist. Many times, you might not even be able to see an attack coming because it was through a pillar. Its feels incredibly lazy not to add a line of sight check and creates an unfair bad feeling. Bad feeling moments crops up in many places throughout the game. For example, during one boss fight due to a bug with the character movement code, I kept getting stuck on a tiny step in the environment while trying to run or roll that would allow the boss to kill me (it only takes 1-2 hits from a boss to kill you which is another thing). There is a bunch of jank that should have been found and fixed in QA or by now being how many games Fromsoftware has made in this style by now. The player should feel like they lost due to a mistake they made, not due to lack of polish in the game's systems or a bug. As a game developer myself, I am surprised with how much Fromsoftware can get away with. This is essentially the same combat and physics system they had dating back to the original Demon Souls.

    Anyway, its still a good game but I am slightly disappointed. The sense of scale and exploration is awesome but these issues tarnish a really good game. The mishandling of the PVP design was the nail in the coffin for me. Without a solid PVP design I have little motivation to put in anymore time in to this game.
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  4. Mar 1, 2022
    7
    I have been playing since the release date. Initially, I enjoyed exploring the open world; it was thrilling, and I appreciated the creativity. But after some time, it feels lonely and repetitive, and you don't know where to go. And the cherry on top, the same cat boss three times in three different dungeons. Come on from-software have some creativity in different bosses: very confusingI have been playing since the release date. Initially, I enjoyed exploring the open world; it was thrilling, and I appreciated the creativity. But after some time, it feels lonely and repetitive, and you don't know where to go. And the cherry on top, the same cat boss three times in three different dungeons. Come on from-software have some creativity in different bosses: very confusing upgrade mechanics and no information about the recommended level to defeat an enemy or boss.

    The story is fragmented and feels like TLOR modified to encompass into the game—disappointed with G.R.R.M. However, I might finish the game once the guide is available.
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  5. Mar 9, 2022
    10
    Just an absolutely stunning looking and stunningly good game. Open world at its finest
  6. Mar 3, 2022
    10
    This game has 97/100 because the professional reviewers actually played past the first major boss before they left a review.

    If you like the standard AAA formula of 5 hours of tutorials followed by a bunch of side quests dumped on your map to walk between point A and B then this game is probably not for you. If you want to be able to kill every enemy straight away as soon as you meet
    This game has 97/100 because the professional reviewers actually played past the first major boss before they left a review.

    If you like the standard AAA formula of 5 hours of tutorials followed by a bunch of side quests dumped on your map to walk between point A and B then this game is probably not for you.

    If you want to be able to kill every enemy straight away as soon as you meet them without practicing or having the discipline to leave it and come back when you're ready then this game is probably not for you.

    If this game is not for you then that's ok, but the game is not "unfair" or "outdated". It's very fair, but it requires patience, discipline and some intelligence to actually try doing something else if the thing you're doing is too difficult (people complaining they spent 40 tries on a single enemy, perhaps explore a different area first?)

    If you persevere past the first major boss then you'll probably think this game is 10/10. If you don't then you will think it's garbage.
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  7. Mar 1, 2022
    10
    Ignore the review bombers who probably haven’t even played the game, the game is stunning. The world is a joy to explore and is absolutely massive, also the art is simply stunning. There is 100’s of hours of content too. Yes It’s challenging but if you get to a really hard part, you can either summon co op help or go somewhere else and comeback later when you have better equipment andIgnore the review bombers who probably haven’t even played the game, the game is stunning. The world is a joy to explore and is absolutely massive, also the art is simply stunning. There is 100’s of hours of content too. Yes It’s challenging but if you get to a really hard part, you can either summon co op help or go somewhere else and comeback later when you have better equipment and have levelled up your character. Amazing game and I can’t fault it. Expand
  8. Feb 28, 2022
    10
    I have played every major souls game since demon souls and I can say without a shadow of doubt this is the best. Even after I got hit by the save data wipe bug and lost over 12 hrs of progress and I'll still give this a 10. The combat, exploration, enemy variety, story, music, puzzles, ect ect are all fantastic. Elden ring just raised the bar.
  9. Feb 28, 2022
    10
    Anything less than a 10 for this game should be criminally punished, game is an easy 20/10. Is it for everyone? Nope, should it be? Nope, if it is for you then you'll be a happy happy gamer... If it's not you'll be a salty troll.

    This game is the evolution of an amazing video game formula that has evolved and grown over the last 10 years. FromSoft puts everything they have into their
    Anything less than a 10 for this game should be criminally punished, game is an easy 20/10. Is it for everyone? Nope, should it be? Nope, if it is for you then you'll be a happy happy gamer... If it's not you'll be a salty troll.

    This game is the evolution of an amazing video game formula that has evolved and grown over the last 10 years. FromSoft puts everything they have into their games and it shows, it really shows.
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  10. Feb 27, 2022
    10
    Graphics aren't amazing but let's not pretend that fromsoft is known for their graphics since theyre not AAA. Excellent combat, exploration, lore(if you investigate), etc.
  11. Oct 11, 2022
    10
    I love this game for its game design and gameplay. It takes all the best of souls games (exploration, challenging, etc) and it’s a little ugly at times, but I am ok with that. It does look a bit last gen graphics, but I would take this over most other open word games just don’t compare. I have about 50 hours in and only through 2 main bosses and several sub bosses. I keep replaying oldI love this game for its game design and gameplay. It takes all the best of souls games (exploration, challenging, etc) and it’s a little ugly at times, but I am ok with that. It does look a bit last gen graphics, but I would take this over most other open word games just don’t compare. I have about 50 hours in and only through 2 main bosses and several sub bosses. I keep replaying old areas to find new things and secrets. Avoiding internet walkthroughs and really taking it all in. This is my GOAT. This is why I play video games. I have thousands of PlayStation hours on other games and a thousand Steam games played and this game is hands down my favorite.

    Update 270+ hours in and definitely GOTY and still likely one of the best games of all time.
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  12. Jun 28, 2022
    7
    Obtained platinum trophy in ~170 hours at lvl 192. Not interested in co-op/PvP, played offline.

    The wondrous and massive world of the Lands Between is literally awesome, the lore intriguing and captivating. Exploring the castles and wilderness, caves and catacombs quickly became an addiction. There are some performance issues but I'm not that bothered by them. Still, the performance
    Obtained platinum trophy in ~170 hours at lvl 192. Not interested in co-op/PvP, played offline.

    The wondrous and massive world of the Lands Between is literally awesome, the lore intriguing and captivating. Exploring the castles and wilderness, caves and catacombs quickly became an addiction. There are some performance issues but I'm not that bothered by them. Still, the performance isn't anything to write home about. There also aren't any DualSense features on PS5.

    Since Elden Ring has been widely praised, my review focuses on criticism.

    My biggest complaint is that many of the enemies and bosses feel disappointingly unbalanced, which is a big issue when a game centers around combat. A band of towering giants with flaming swords? Who cares, bring it on! But see those rats sniffing about? You better run or die in a ditch. Many basic enemies, like dogs, deal more damage than the bosses. How is that intentional?

    There are bosses that offer a fair and fun challenge, but many (or even the majority) of them are just ridiculous. Either they're too strong, tanky and fast or total pushovers. Who's going to die in two hits, me or the boss? When the hard ones aren't already hard enough they come in pairs (yay...) and the weak ones die to a couple of swings (that's it?).

    When so many of the bosses fall into these two extremities, it means that many of the fights aren't particularly fun nor memorable. They feel repetitive or anticlimactic. The hard bosses are prone to extremely delayed attacks, likely to throw off souls veterans. Their AoE attacks and combos deal massive damage. Even if you survive one with a sliver of HP left, the bosses are often scripted to attack when you heal, so a lot of the challenge boils down to making zero mistakes. Add spirit summons, one of the major additions to the series, to the mix and many of the fights feel like they have almost random odds of victory.

    Many boss fights have clearly been designed with spirit summons (what the gatekeepers refer to as "easy mode") in mind so they're definitely part of the intended gameplay. I still wish more bosses had been designed solely for single-player (no spirit/NPC summons) like in the previous games. I shudder to wonder how big a pain in the ass a spiritless run would be.

    FromSoftware had already perfected the "souls-like boss" in their previous games. Elden Ring proves that these games work better in a more focused and linear setting. Don't get me wrong, I'm absolutely enjoying the game (plenty of bosses included), but it doesn't strike me as FromSoft's greatest work yet. The gameplay feels oddly dissatisfying during certain fights.

    A handful of other complaints:
    Considering how vast Elden Ring is, it's baffling how vague and directionless the NPC quests are, to say the least. Trying to figure out where an NPC has moved requires more blind luck than anything else. I don't need the exact location on the map, but I'd prefer a few hints to Fextralife.

    Item/magic quick select feels quite old-fashioned. They should've implemented something more modern (similar to e.g. TLOU or Dishonored). L3 as the sneak/dismount button is frustrating, to put it mildly, but I haven't suffered accidental dismounts since switching L3 and ↓, allowing me to change items easily while walking. The map markers feel lacking, there should be more options or different colors. Can't compare the equipment in the shop menu. Fall damage feels inconsistent. Most items seem almost redundant.

    The best content in Elden Ring are the legacy dungeons, like the Stormveil Castle or the Volcano Manor. The peerless level design makes the exploration so damn satisfying and fun. Character design and art direction are thoroughly superb, even breathtaking at times. Elden Ring has improved many aspects of the "soulsborne experience", but for me, it doesn't reach the heights of Bloodborne, Dark Souls or Sekiro. I would still recommend it to anyone interested in challenging action RPGs and open-world games, however, if the next FromSoft game turns out to be yet another Dark Souls, I'll pass.
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  13. Feb 26, 2022
    8
    this game is best soulsborn game for newcomer and vetren but technichal issuses and fps is awfull
  14. Mar 7, 2022
    10
    A true masterpiece by from software. Everything that previous Souls games aspired to be
  15. Mar 7, 2022
    10
    This is one of the greatest games I've ever played. It reminds me a lot of breath of the wild, but with dark souls mechanics. There are flaws worth pointing out such as the inconsistent frame rate and a lack of direction, but that isn't enough to drag this game far from perfection. There are lots of weapon types, bosses/enemies, room for exploration of the world and experimentation of yourThis is one of the greatest games I've ever played. It reminds me a lot of breath of the wild, but with dark souls mechanics. There are flaws worth pointing out such as the inconsistent frame rate and a lack of direction, but that isn't enough to drag this game far from perfection. There are lots of weapon types, bosses/enemies, room for exploration of the world and experimentation of your character. I personally went with a chad strength build, but you can also do magic, faith, dexterity builds etc. Also please keep in mind that this is a fromsoft title, meaning that it can be very difficult, but don't let that discourage you from playing this master piece. Expand
  16. Dec 12, 2022
    1
    This review contains spoilers, click expand to view. Очередное соулс дрочево , разрабы копируют и вставляют всё что было раньше и продают за полную цену Expand
  17. Feb 28, 2022
    10
    Technical issues can be fixed. I rate games based on content.

    Fromsoft is above and beyond the masters of combat oriented rpgs. No other company can give me such an amazing feel when you clash swords. The sounds, the timing, the skill and the challenge. This game is a masterpiece. I was in an underground area and it had the best look of any game I have ever seen to date. Period.
    Technical issues can be fixed. I rate games based on content.

    Fromsoft is above and beyond the masters of combat oriented rpgs. No other company can give me such an amazing feel when you clash swords. The sounds, the timing, the skill and the challenge.

    This game is a masterpiece. I was in an underground area and it had the best look of any game I have ever seen to date. Period. Combine that with an upgraded combat system and it feels sublime. I have 2 great runes and I am just taking my time with the rest of the bosses. I want to find everything I can. The amount of mini bosses is amazing as well. So many cool encounters. I cant say enough about this game. On the technical side I noticed frame rate drops. That is it and I can forgive that.
    This game is worth buying. Just take your time and explore. The world is huge and the combat is a dance to remember...
    10/10
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  18. Apr 24, 2022
    5
    This is not a great game. It’s lifeless - it’s a brutal slog in an empty world. This is a ‘to each their own title.’ Some have it a 10/10, to which I scratch my head.
  19. Apr 27, 2022
    0
    Elden Ring for Asia version doesn't have English in-game. I really want to play but i don't know any Chinese or Korean.
  20. Mar 26, 2022
    7
    I think the press got carried away with the hype of the game.
    It is a good game but it has a VERY improvable performance. Apart from the fact that the dungeons are very repeated, apart from the fact that basic enemies or bosses are repeated more than I would like.

    If this is the level of the game of the year, this is going to be a fairly regular year
  21. bk1
    Mar 6, 2022
    7
    Overrated, DS3 in open world. Horizon FB released the same month makes is more inpressive. Of courses totally different type of game but overall is better prepared.
  22. Mar 2, 2022
    8
    Is this game good? Yes. Does it deserve a 97? No. Last gen looking graphics with a fair amount of pop in and frame drops, cheap deaths i.e. bad hit boxes or being stabbed through solid walls, and the overall souls mechanic keep it from being a 9 or 10 for me. This game has made me realize that I just don’t like souls games. I don’t like the lack of difficulty settings, I don’t like theIs this game good? Yes. Does it deserve a 97? No. Last gen looking graphics with a fair amount of pop in and frame drops, cheap deaths i.e. bad hit boxes or being stabbed through solid walls, and the overall souls mechanic keep it from being a 9 or 10 for me. This game has made me realize that I just don’t like souls games. I don’t like the lack of difficulty settings, I don’t like the laggy/delayed button inputs, I don’t like not having real checkpoints, I don’t like losing all my xp when I die. It’s just not for me. However, I find myself enjoying the world they built. It’s interesting enough to make up for all the stuff I don’t like. The lore and character/world design is amazing and that by itself has kept me playing and invested, hence my rating. My hope is that by pushing myself though this to learn more of the lore that I’ll become better along the way to the point of not minding the souls mechanics. Expand
  23. Feb 28, 2022
    10
    The game is absolutely incredible. I literally keep findings small dungeons and secrets stretching the lore and adding a sense of adventure. The level of detail and reward for exploration is insane. I haven't felt this rewarded and engaged to explore in an open world game in a long long time. All of my friends are playing it as well and we each discuss these entirely different experiencesThe game is absolutely incredible. I literally keep findings small dungeons and secrets stretching the lore and adding a sense of adventure. The level of detail and reward for exploration is insane. I haven't felt this rewarded and engaged to explore in an open world game in a long long time. All of my friends are playing it as well and we each discuss these entirely different experiences following whatever path we want. If you're worried about a difficult experience it certainly is hard, but the freedom to just run off and do something else will help make it that much more bearable. To go prepare for another try. Highly recommend!
    -Git gud
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  24. Mar 13, 2022
    5
    A mix of souls in a open world. A bit bored game, practicaly nothing new, old articulated moves. The artistic design from Miyazaki is so pretty.. And you can use a horse.
  25. Feb 26, 2022
    8
    я скажу так это не лучше чем dark souls, bloodborne весь открытый мир большую его часть занимает вада, также игра превращается в поиски всяких различных видов оружие, брони и семечек если раньше игры от студии солс были линейными то эта игра превращается в исследование открытого мира это было не очень как по мнея скажу так это не лучше чем dark souls, bloodborne весь открытый мир большую его часть занимает вада, также игра превращается в поиски всяких различных видов оружие, брони и семечек если раньше игры от студии солс были линейными то эта игра превращается в исследование открытого мира это было не очень как по мне
  26. Feb 27, 2022
    8
    interesting game, looks a little old, but it's interesting to play, unlike the PC version. on which a bunch of all sorts of jambs for the platform
  27. Feb 27, 2022
    10
    Honestly the best Game i ever played! (non-souls-pro)

    Its such fun just to go out and explore.
    Definitely a must try for everyone that gets bored fast of all the other open world games.
  28. Feb 27, 2022
    10
    Xbox one X
    Absolutely amazing.
    Game looks and feels great.
    The sound design and soundtrack fits every area perfectly.
    NPCs aesthetics, including enemy asthetica have been turned to 11. I can literally only say positive things about this game.
  29. Feb 28, 2022
    10
    This review contains spoilers, click expand to view. Beautiful graphics and amazing gameplay, various enemies, interesting story, and open and wide world, a very good continuation for the souls series. Expand
  30. Apr 13, 2022
    10
    Un titre très addictif

    Je n'avais jamais jouer à un soul auparavant. Malgré que j'aime beaucoup le style Nioh pour la mécanique du jeu et la possibilité d'acquérir de la connaissance via les différentes lectures. Elding ring est une aventure rendant définitivement gloire à l'illustre thématique dongeons et dragons de mon enfance. Lorsque nous parcourions les livres et imaginions les
    Un titre très addictif

    Je n'avais jamais jouer à un soul auparavant. Malgré que j'aime beaucoup le style Nioh pour la mécanique du jeu et la possibilité d'acquérir de la connaissance via les différentes lectures. Elding ring est une aventure rendant définitivement gloire à l'illustre thématique dongeons et dragons de mon enfance. Lorsque nous parcourions les livres et imaginions les créatures les plus effrayantes les unes des autres.

    Elden ring demande une certaine étude de la mécanique. C'est un titre offrant une tonne de possibilités de buff. Pourtant, même bien occulté dans le titre même, c'est important de visionner les différents tutoriels offert par les youtubeurs. C'est le meilleur titre RPG jamais offert dans un totre de ce genre. Félicitations aux concepteurs. La preuve que la validité d'un titre créer pour les joueurs est possibles. Et cela, sans arnaque ou pay to win. Merci From Software.

    Elding ring est bien élaboré. J'avoue vraiment m'y avoir intéressé après avoir accomplis l'histoire de Final Fantasy Origins et Ghost Wire Tokyo. La difficulté est très présente par contre, les nombreuses aide sur youtube sont d'une grande utilité. N'étant qu'au niveau 50 dans le début avec le fameau Katana de météorite, cela fait vraiment une différence dans ma confiance vis à vis l'environnement. Je découvre qu'une immense mécanique est possible via le build du protangoniste. Sky is the limit comme dit le dicton. J'aime particulièrement le design et la modélisation des créatures fictives qui sont assez imposantes à ce stade de l'aventure. Pour avoir pré-commandé le jeu, je remarque une mise à jour importante côté graphisme sur la PS5. Le jeu est fluide dans l'animation et on a moins l'impression que le gazon dans l'exemple du début pousse soudainement. La rapidité et la gesture du protagoniste se voit évoluer et on en ressent l'évolution lorsque l'on monte de niveau. C'est encourageant et agréable de vouloir poursuivre. Je pense que ce titre est un exemple typique d'un Golden Game où il n'y a aucune micro-transactions, aucun pay to win et une reconnaissance de l'exploration. La table du jeu me fait penser un peu à Reckonning où chaque territoire était different avec des créatures fictives differentes. Je trouve ça réussi et ça me plaît de m'accorder du temps pour m'évader dans le monde audacieux de Elding Ring. En terminant, je pense que l'exemple d'un titre comme Elding Ring est un exemple gagnant et lucratif pour les consommateurs d'expérience vidéo-ludique. En respectant le consommateur dans son achat dans l'entièreté de satisfaction sans vouloir y inclure des micro-transactions, PTW ou prochainement des NFT.

    A mi-chemin de l'histoire, chaque paysage est unique. Le bestiaire est propre au paysage. Je réitère. J'apprécie beaucoup la richess de cette expérience vidéo-ludique car le le shema est vraisemblablement comme The Reckonning. Un jeu sous-coté à l'expérience unique. Je ne co.prend pas pourquoi des gens ont basher. Ce type de titre d'expérience vidéo-ludique devraient intéresser les gens fans des souls, got, médiévale, RPG (pour ma part).

    Si un fans de titre de course ne s'interessant pas a ce genre de titre. En quoi la valeur de sa crotique en vaut-elle? Peut-être créer un nouvel façon d'étudier la valeur de la critique des gens en référence avec un preuve a l'appuis ou un minimum de vérification que la personne s'y ait vraiment intéressé ?

    Finalement terminé ! Après plus de 300 heures de jeu. Platine. 1er fois, sans savoirrj 'ai fait l'âge de du chaos. En 2ieme l'âge de la mort et finalement l'âge des étoiles. Merci à tous ceux m'ayant aidé à battre les boss difficiles. In plaisir à apprendre des érudits du jeu sur youtube et Google comme consultation.
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Metascore
96

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 86 out of 86
  2. Mixed: 0 out of 86
  3. Negative: 0 out of 86
  1. LEVEL (Czech Republic)
    Jan 30, 2024
    100
    Elden Ring is simply a game that the player naturally adapts to their own style of play. Challenging at times, vicious at others, but mostly incredibly fun. The enjoyable pace makes the hours of play pass by like water, and each path opens up a few more, only to come together again after a fair amount of exploration before the next big reveal. [Issue#318]
  2. Jun 2, 2023
    90
    Elden Ring serves as a testament to open world video game design. There is a true sense of accomplishment once that rock-hard enemy has been slain and, something that compels a player to relentlessly do it over and over again until they succeed is truly rewarding. The world is humongous and an epitome of how exploration should be encouraged, by intriguing players to see what is over the hill. Elden Ring is an unmissable, must-play, gaming experience with surprises galore.
  3. Aug 11, 2022
    80
    Elden Ring's engaging combat, mythology and dynamite orchestral soundtrack goes a long way to overshadow an aggressive open world that punishes exploration from the beaten path. Fans of the Souls genre are in for a treat, while newcomers will need to persist to reap the benefits.