Metascore
78

Generally favorable reviews - based on 40 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 40
  2. Negative: 1 out of 40
  1. Sep 22, 2025
    40
    Dying Light: The Beast’s inability to focus on the right aspects is its ultimate downfall. The parkour should be the focal point the title revolves around since it is its most unique feature with the greatest potential, yet it’s hobbled by inaccurate controls and incessant losses in momentum. Most of the other mechanics — like its stealth, melee combat, and RPG systems — are shallow or superfluous; flavorless gruel meant to pad out the menu. It’s hard not to see the breadth having anything but a negative influence on its depth, showing how this beast isn’t nearly as formidable as it should be.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.
  1. Sep 18, 2025
    Ultimately, we’ve enjoyed what we’ve played of Dying Light: The Beast so far. To a lot of people it’ll come across as more of the same — which it almost certainly is, to some degree. However, we think Techland has been smart to improve or alter small things to make it a better overall experience. It’s not as expansive as the second game, nor as original as the first game, but if you like cleaving zombies and jumping around rooftops, then this may just be the most refined Dying Light yet. [Review in Progress]
  2. Sep 18, 2025
    It was explosive and fun, with a decent story and stellar gameplay loop. The blend of parkour and zombie-killing made for an adrenaline-packed experience, enhanced by the intricate crafting, scavenging, and leveling up systems. It’s a worthwhile pick-up for any zombie-killing fan.