User Score
7.1

Mixed or average reviews- based on 853 Ratings

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  1. Oct 12, 2020
    2
    Виснет, как тварь, невозможно играть, особенно на финальном боссе, когда почти убил.
  2. Oct 9, 2020
    0
    0 cause of the biased reviews, reddit guys reviews and fake ones.
    Beautiful and great story
    Crashes or freeze every 20 minutes Horrible combat want to be bloodborne or darksoul but failed cause of horrible hitboxes, technical issues etc... Worst boss fights I've seen bomb power, shotgun stake and so long sailor no diversity in the fights whatsoever or you'll get butchered No fast travel
    0 cause of the biased reviews, reddit guys reviews and fake ones.
    Beautiful and great story
    Crashes or freeze every 20 minutes
    Horrible combat want to be bloodborne or darksoul but failed cause of horrible hitboxes, technical issues etc...
    Worst boss fights I've seen bomb power, shotgun stake and so long sailor no diversity in the fights whatsoever or you'll get butchered
    No fast travel wich mean you need to fight the ennemies who are 7 level higher than you in every street corner in case of pacific run in the hardest difficulty its just horrible and not fun so 40 minutes to reach a point A to a point B.

    Its free on ps now and ps plus so get it never pay even 10 bucks for it and play on easy mode i left some brain cells trying to finish it and making all the areas Sanitized
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  3. Oct 11, 2020
    9
    It was a good game; combat was a bit lackluster, required more polish & it had a few other issues but it was not a 'bad' game at all! The 2 most amazing things about this game is its atmosphere & the overall concept of it. Definitely one of the most underrated games.
  4. Oct 11, 2020
    4
    Really liked the story and the choice of being good and evil.
    But thats about it.
    Way to many loading screens and they were too long(even with a SSD in my PS4 Pro)
    combat is really basic and not fluent.
    After opening your map, movement controls freaked out a few seconds.
    Happy i got this for free with PS+ and didnt pay 60 bucks for it, cause thats way overpriced
  5. Oct 11, 2020
    9
    Una belleza. Muy buenas mecánicas, buena historia, me encantan estos tipos de juego.
  6. Oct 10, 2020
    8
    Even though it has some flaws (mostly technical issues) it's a great game.

    Satisfying story, amazing world. I need sequel.
  7. Oct 10, 2020
    1
    Looked promising, turned out to be a really bad experience. Its frustratiolng when a game crashes 4 times in just one hour, and that was in the initial 3-4 hours into the game. The combat was poor, character movement and design was shabby to say the least. What a waste of time
  8. Oct 9, 2020
    6
    Es buen juego, buenas ideas pero tiene algunos fallos: Muy mal optimizado, tiempos de cargas largos, y misiones secundarias muy aburridas. Ojalá saquen una secuela con mejoras porque en general el juego es bueno.
  9. Oct 8, 2020
    0
    Literally anyone can make this in Dreams, and it would actually play better. It's like they have ran out of money and improvised for half or more of the game. Movement and combat is horrible and worse than Mortal Shell and Lords of the Fallen. And it doesn't make up for it in dialogue or story either
  10. Oct 8, 2020
    10
    Vampyr a 10/10 game.

    In my life there were only a few games that made me fall in love with gaming - Oni (by bungie) - Warcraft iii (by blizzard) - Super Smash Bros (by nintendo) - The Street Fighter Series *(also the pokemon series) And now - Vampyr by Focus Home Interactive The game has many beautiful qualities some are minor but they are gathering into an amazingly intresting
    Vampyr a 10/10 game.

    In my life there were only a few games that made me fall in love with gaming
    - Oni (by bungie)
    - Warcraft iii (by blizzard)
    - Super Smash Bros (by nintendo)
    - The Street Fighter Series *(also the pokemon series)
    And now
    - Vampyr by Focus Home Interactive

    The game has many beautiful qualities some are minor but they are gathering into an amazingly intresting experience:

    - You are the most tall person in any conversation, you feel important
    - Amazing graphics and music which are better than witcher 3 in my opinion
    - You truely feel like you are a vampire + doctor since the game is litteraly forcing you to multitask each persona at a time, and you must do both right or you will not win the game
    - The conversation requires actual gosship which is way more complax than the witcher 3
    - The first thing I thought was that I was going into a difficult game but this is not true, as a vampire you are an imposing force that litteraly never actually dies and can kill about 10 people before reaching low health (which regenerate) you are the strongest person in the world - which is why you can bring about change, which is futher emplified by being a doctor trying to make change and save people life, the nerative and the gameplay are dancing together which is insane in a game about punching things

    For me, this is the perfect game, I wanted to buy this game but I was too bussy, then I got it for free from psplus, this is a golden game and I recommand you play it.
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  11. Oct 7, 2020
    9
    The game is really good, the designe of the scenes are really good but the fight. Its a little bit límited but its fine.
  12. Aug 17, 2020
    3
    This game has so many bugs and glitches that I couldn't even finished it. Visually it looks as a PS3 title but it is fairly interesting RPG. However, there were countless glitches that prevented me finishing few side quests and the game crashed do many times too, which really ruined entire experience.
  13. Aug 17, 2020
    1
    Piece of **** game. Keep away from it! Constant freezes and crashes. Buggy mess of a game. Especially in chapter 4 when you try to reach Westend
  14. Jul 22, 2020
    8
    Vampyr is a strange experience.
    When I first played it, I got bored very first.
    When starting the game again though, I found a deeper experience and was hooked since. In an alternative post bellic London, you play as Jonhatan Reid a doctor who recently turned vampire. The goal of the game is to investigate the nature of his newfound status, while at the same time keeping the "human"
    Vampyr is a strange experience.
    When I first played it, I got bored very first.
    When starting the game again though, I found a deeper experience and was hooked since.
    In an alternative post bellic London, you play as Jonhatan Reid a doctor who recently turned vampire.
    The goal of the game is to investigate the nature of his newfound status, while at the same time keeping the "human" side by helping the people around him.
    Unlike traditional rpgs, here each person has a double value: you can simply feel rewarded by helping NPCS, unlocking their background or...
    NPCs can be killed for experience points: the healthier they are, the more you receive.
    The game encourages (but punishes, more on that later) to level up in order to face the various enemies you can find in the game.
    As it turns out, the more you kill, the more "hostile" the environment will be, especially if you kill the loved one of a "still alive" NPC.
    Combat unfortunately is a hit or miss, a more refined solution would have made the game a lot better.
    Although I have not finished the game yet, I have enjoyed my time with it and I really hope a sequel will happen at some point.
    Might update once I finish the game...
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  15. Jul 2, 2020
    1
    If you dont kill the npc then the last boss is imposibble. Game doesnt give heal potion, hitbox is awful, 2-3 crash in every hour. Dont buy...
  16. Jul 2, 2020
    10
    As usual Dontnod doesn't disappoint, another amazing game with a beautiful and intense story, the charachters are so well built and interesting, the only little critique I can do is toward the fighting system, not exactly the best I ever played but even if a bit hard to control it's still really enjoyable
  17. Jun 27, 2020
    10
    Awesome script, fantastic thick atmosphere, music is beautiful, loved all districts and inhabitants..Nice accents, dialogs. Really loved, so old school, and its a real hardcore game, unlike most of modern games. You need to think wisely, because consequences can be devastating..
  18. Jun 20, 2020
    6
    Great storyline and the world design is convincing. The combat isn't great, and seems unresponsive at times, but once you get the hang of it it does the job well enough. Desperately needs a fast travel system and a better map design, getting around is both long and difficult. At times the game is a chore to play, which is a shame as it has some great characters and stories. Worth gettingGreat storyline and the world design is convincing. The combat isn't great, and seems unresponsive at times, but once you get the hang of it it does the job well enough. Desperately needs a fast travel system and a better map design, getting around is both long and difficult. At times the game is a chore to play, which is a shame as it has some great characters and stories. Worth getting at a discount for sure, but lacks the polish of a AAA title. Expand
  19. Jun 21, 2020
    8
    Interesante propuesta en la que la moralidad juega un papel clave para manejar una jugabilidad u otra. La experiencia se me hizo poco rejugable, pero la banda sonora, el sistema de desarrollo, y el cómo puedes influir en la información, rumores, salud y disposición de los barrios es fascinante.

    Si lo tomo como un juego en sí mismo, podría valorarlo con un 6.5 o 7. Pero la propuesta que
    Interesante propuesta en la que la moralidad juega un papel clave para manejar una jugabilidad u otra. La experiencia se me hizo poco rejugable, pero la banda sonora, el sistema de desarrollo, y el cómo puedes influir en la información, rumores, salud y disposición de los barrios es fascinante.

    Si lo tomo como un juego en sí mismo, podría valorarlo con un 6.5 o 7. Pero la propuesta que hace es muy jugosa, y tiene muchísimo potencial para que otros la implementen en su manera de hacer juegos. La pega es poco contenido secundario para escenarios tan grandes y poca rejugabilidad, pero la fórmula me ha encantado. Recomendado de oferta.
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  20. Jun 16, 2020
    7
    PROS:
    Story, concept, enemies, tough choices, dialogue, upgrades, blood!

    MIXED:
    Combat, character movement, graphics.

    CONS:
    The worlds design, graphics, sewers!

    I enjoyed my time with Vampyr; despite it feeling outdated and not quite finished. It “sucked” me in.

    7.5/10.
  21. May 11, 2020
    7
    I have to say that I had lower expectations of this game and to my surprise, it was enjoyable. Yes, it has its flaws, but it deserved a go. It definetly isn't a bad game, but not a great one either. I'd say it's ok.
  22. Apr 27, 2020
    9
    Very good RPG with a beautiful story. I hope they make a sequel for this game.

    The decisions you make effect the game specifically and you can experience this.
  23. Apr 19, 2020
    3
    Долгие загрузки, кривая боевая система, баги и зависания.
  24. Apr 10, 2020
    7
    Típico juego que pasa de tapadillo por la industria y merece bastante la pena.

    Realmente me he llevado una grata sorpresa con el, es muy entretenido... una verdadera lastima las conversaciones (demasiadas) que acaban aburriendo un poco.

    Me lo he terminado cosa que no puedo decir de la mayoría de juegos.
  25. Mar 29, 2020
    8
    Note that I got the Platinum trophy before I wrote this review! For me, Vampys is the soul-successor of Vampire the Masquerade. Vampyr is a 3rd person action RPG, narrative-focused were ALL of your actions matter. The idea o Vampyr is to make you walk one of two paths: you either play as a vampire, kill NPCs and get stronger, or contain yourself and become weaker. Thus, you are confrontedNote that I got the Platinum trophy before I wrote this review! For me, Vampys is the soul-successor of Vampire the Masquerade. Vampyr is a 3rd person action RPG, narrative-focused were ALL of your actions matter. The idea o Vampyr is to make you walk one of two paths: you either play as a vampire, kill NPCs and get stronger, or contain yourself and become weaker. Thus, you are confronted with moral questions all the time. I`ll leave my thoughts to you because although this game is great (and I recommend it), it has some issues that need to be addressed.

    Pros:
    - The meat of this game is the narrative. The background is London during the Spanish flu. The story is awesome in all aspects and you will feel you are there. There are no gaps in this story, thus, you see the writer really cared about this game. The ambiance is perfect and the characters are believable. Talk to everyone and explore the whole game, it is worth it.
    - Your decisions matter. This is not like so many other games that claim they have decisions and, in the end, they mostly don`t matter at all. In here, whoever you kill, the decisions you make an impact in the world.
    - The characters are believable and with real personalities. It is a lot of fun investigating them, trying to understand their motivations and real goals. This is important to the plot also because you will be struggling to see "is this person deserving of my bloodlust or not"? This game leaves you hanging as the role of judge, jury, and executioner, which is pretty well done.
    - The artwork is PERFECT. Man, if there is some good artwork that should be contemplated is the one from Vampyr. Holy damn, this game is beautiful.
    - Ambiance sound: play this game with headphones, because hearing the background sounds makes the game 10x more terrifying. You hear all sorts of horrific sounds in the night.
    - Dialogs: they are not long or short. Right on point, with objective and useful information. They do not make you waste your time, which is perfect.

    Cons:
    - Combat. The combat is clunky and needs a lot of polishing. It does not affect the game negatively, no, it does not come to that, but it sure annoys you sometimes, especially due to camera issues. Also, the game does not make good use of all the skills they provide. You will mostly make a melee build of a ranged one.
    - Sound problems. There are some sound problems in this game. I had the following: in one fight, the sound bugged so much I had to restart the PS4 [other gamers had the same problem]. In multiple time during both gameplay, the sound bugged and was absent. Most of these times, it came back naturally, but I had to wait around 15 min at a point.
    - Too many useless weapons. The game gives you tons of weapons, but 80% are just useless. You will always play with the same ones over and over.

    Overall, don`t miss this game. It is a masterpiece of artwork, amazing story, decisions that really matter, super enjoyable. Just know that it has some issues, but they will not really affect your experience, don`t worry!
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  26. Mar 8, 2020
    7
    A step above the typical “budget” RPG. This game has several elements - solid character and story, ok combat and a unique npc mechanic that made this a intriguing and enjoyable experience. Load time waits were long for maps and in irritating ways.
    The main character, the npcs and the world they are in are solidly crafted and nice to follow. It peppered in various elements of vampires that
    A step above the typical “budget” RPG. This game has several elements - solid character and story, ok combat and a unique npc mechanic that made this a intriguing and enjoyable experience. Load time waits were long for maps and in irritating ways.
    The main character, the npcs and the world they are in are solidly crafted and nice to follow. It peppered in various elements of vampires that was an intriguing layer. The dialogue and map system for the main characters role was something unique to the game. It works towards XP but I’m not sure how much it affects the ending and or story as I only played through once trying for “good”. But there’s also an added twist where you can consume the XP or not for the benefit/negative. It’s different and ok enough to engage, and in a world whose settings and characters I enjoy, so it worked for me.
    I never found a fast travel and had to travel the map back and forth while I completed nearly every side quest. It’s not uncommon in games but it become a chore to run from point A to B. The menu to see the map was effective and allows your to zoom in which helps.
    Sometimes the map loaded slower than I was running past it. Textures and such would need time to load beyond moving around at a slow pace in the open world. Sometimes a short load screen would happen in the open world for it.
    Worst was using a door to enter an interior building or the sewers. That’s the long loading screen. If you made the wrong choice or changed your mind about entering, you’re gonna have to wait.
    Combat is ok; stamina, “magic/blood” management kind of like Dark Souls. I didn’t experiment with the different level ups available in one play. Graphics were fine, but does have a smoke-y haze to it. Ultimately I was hooked by the depth of the main character and their story.
    For smaller, “budget” rpgs, this game out does them all by actually succeeding at having solid pillars. I was left wondering if I could have different, probably slightly, ending screens. Would I want to slog it all out again to see that right away? Kind of not. But I cared, enjoyed my experience and would be interested to see a sequel.
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  27. Feb 22, 2020
    7
    Honestly it was OK.
    I was a bit dissappointed when I got to the end already after one weekend of playing and there was nothing else post end credits. But it has the potential for more and the story was really unique.
  28. Feb 22, 2020
    7
    Generaly a very good game. The atmosphere is great. The voices are quite good and the music also. The fighting style after a while is dull and repeatdly at a point that become boring. Bugs is the main issue to this game. It crashed quit a few times. The graphics would be great if we were at 2016 but the didnt lose in the game of creating a great old London sinked in a terible plague.Generaly a very good game. The atmosphere is great. The voices are quite good and the music also. The fighting style after a while is dull and repeatdly at a point that become boring. Bugs is the main issue to this game. It crashed quit a few times. The graphics would be great if we were at 2016 but the didnt lose in the game of creating a great old London sinked in a terible plague. Generaly a good game especialy if you love vampires. The game is about 20 hour with casual game play. If you are a trophie hunter then it goes to 30 hours. If you can buy it at a low price is a must have. Expand
  29. Jan 20, 2020
    0
    They say that it takes one game to make you want to never play a game again, and this for me is that game. Tedious, so tedious, way too much grinding and what is with the constant fighting people way above your level. Firstly and most annoyingly is the constant crashing of the game. The combat is ridiculous and out of reason for this game and this kind of story. This game should be storyThey say that it takes one game to make you want to never play a game again, and this for me is that game. Tedious, so tedious, way too much grinding and what is with the constant fighting people way above your level. Firstly and most annoyingly is the constant crashing of the game. The combat is ridiculous and out of reason for this game and this kind of story. This game should be story mode only, there is no reason for it to be anything other. Developers get this thing in their heads that to make a game challenging they have to make the combat harder and make you grind more. The premise of the game was intriguing but the outcome tedious and very boring, it's bad enough once I can't imagine playing it twice. Finally, if you are a trophy hunter, forget this game it's too painful to try. Expand
  30. Jan 17, 2020
    10
    A masterpiece with unique mechanics and some minor flaws. The focus of the game is telling a compelling story with authentic characters in a grim setting, dealing with consequences and impact of your choices. The story takes place in London during the Spanish flu shortly after World War I. The Spanish flu was the most deadly influenza pandemic in the history of mankind. The death toll wasA masterpiece with unique mechanics and some minor flaws. The focus of the game is telling a compelling story with authentic characters in a grim setting, dealing with consequences and impact of your choices. The story takes place in London during the Spanish flu shortly after World War I. The Spanish flu was the most deadly influenza pandemic in the history of mankind. The death toll was bigger than World War I and is estimated to be between 25 and 50 million. You play as Jonathan Reid a doctor who returned home from his service in World War I. Before you get home you were attacked and turned into a Vampire. Your creator left you without help, information, advice or even a clue who he was. Here the game begins after a blow of fate caused by your turning. The story and decisions are the main appeal. Like in a detective story you try to find your creator, what purpose your new life had and the secrets behind the Spanish flu. You are always trapped between your oath as doctor and your vampiric nature. You are the medical caretaker of one and later a few districts of London. Here the unique system starts to work. You get nearly no experience from battles. Regardless of levels enemies give only 5 xp. However sucking blood from civilians give from 500 xp to multiple thousand xp and always results in killing the civilian. The clue is that the more you know about a person the more xp you get by sucking / killing. Also it makes it harder because they took effort to make genuine characters with their own life's, philosophies, burdens, problems and reasons. Even the ones who committed crimes have reasons like caring for relatives or poor people. Each district has a health meter. All civilian can become ill and if you don't heal them the illness will get worse or spread. As the health meter decreases people will vanish and stronger enemies will appear up to losing the district with all civilians and merchants. Blood sucking / killing civilians also decreases the health meter. Lastly each district has a patron (leader / guardian) with high xp value and huge impacts of the health meter. Good look with dealing with their fates (I lost 1 district by making a merciful decision but must admit that it was stupid because I overestimated the characters will power and motives). Here you will say you can just reload an earlier save. No, you cant! This game gives you the consequences of your decisions. You have 1 save slot for each new game (3 in total). All decisions will stack. I need also to mention that you can only level up by sleeping at a safe-house which ends a day and all actions will be processed (People not saved die, Ill people you healed get well, not treated peoples health got worse, some will catch a new illness and the results of mayor decisions will happen). Depending on your preferences this is the make or break point of the game. If you don't enjoy this mechanic it is probably a 3/10 game for you or even less. I like this mechanic as it gave all my actions / decisions impact. And yes I restarted my game because I did not like an outcome. This is actual a positive because it showed me that I care for the people and game world. Then there is the xp system I already mentioned above. You can get small amounts of extra xp by curing people, small to medium amounts at side quests and big amounts by continuing the main story. But you will never be overpowered without blood sucking. This gave also impact on your decision. I tried to save everyone and often had to fight enemies above my weight class. It made this game more intense and gave temptations (Also a positive for immersion). The battle system worked well for me. Some of the other reviewers had problems. I had none but I will say it depends on your preferences. Some like the systems of the Witcher 3, Kingdom Hearts, Dark Souls or Zelda and others say the battle system in these games is beyond broken. I want also praise the non civilian NPCs. They took care to develop authentic characters that worked really well because they gave me immersion and I cared for them. There are some negatives I want to mention: There is no quick travel system in this game. It is a semi open world and I wanted more. Overall this is a game you should at least try because it does something that no other game tried (As far as I know). I will give 10 /10 because of that and the immersive world, characters, story and because the budget and resources were limited. Bonus: You should definitely look up the Wikipedia article for William Marshall 1st Earl of Pembroke. Expand
  31. Jan 12, 2020
    6
    This is one of these games that made me being torn between given it a 4/10 or 8/10. Because of that I chose 6/10 and will further explain why I think this game had so much more potential then it delivered due to some poor decisions and optimizations made by the developers.

    First of all I ve been playing this game on my PS4 Pro SSD and I cant say that this game is well optimized. A lot
    This is one of these games that made me being torn between given it a 4/10 or 8/10. Because of that I chose 6/10 and will further explain why I think this game had so much more potential then it delivered due to some poor decisions and optimizations made by the developers.

    First of all I ve been playing this game on my PS4 Pro SSD and I cant say that this game is well optimized. A lot of the graphics dont look detailed or crisp but still the game has frame drop issues. I also had mutliple freezes which made me nearly softlock because it happened on the same passages over and over so I had to take detours to prevent this. Also I had to re-do some boss fights which was highly annoying. Besides that I had bluescreen crashes in different chapters, gladly only a few in comparison to the freezes. The game has popup issues even on Pro SSD and also this game has so poorly loading optimizations that sometimes it needs even time to buffer when you want to talk to someone. In my personal opinion this is completely unacceptable and deserves 0 points.

    On the other hand the narrative, the story and the atmosphere created by the developers is very well made and deserves at least some praise. London looks vicious and deadly. Wandering through bloody halls and gloomy streets made an excellent basis on what the story plot tried to deliver. The devs put good efforts bringing storylines into each of the characters. The neighbourhood system is interesting but flawed. Even if you kill a side character it can happen that the whole borough gets wiped. If you kill a pillar in a bad borough situation at whole it can also wipe multiple boroughs. It is interesting because your decision do have consequences but it is bad design that this is not really clear to the player. You can manually save, so if you did something wrong by not knowing you have to re-play the game.

    The leveling system is not bad. I felt to not use a lot of the skills and concentrated on a few. The game has interesting balancing options. You level the most by killing but in a pacifist run you are not allowed to, but the weapon dmg remains static whereas the enemies scale making it a viable balance. You can find, buy and craft things but the variety is limited.

    It is really hard to summarize my feeling on this game. I would ve rated it 8/10 probaby if not for the various crashes, freezes and performance problems. Switching between 1080, 4k, supersampling etc. did not help me. To be fair these issues are random and do not happen to all of the players it is still unforgiveable to me because it ruins the gaming experience a lot. I still had fun with Vampyr. I might even be willing to suggest buying it but only at a large discount.
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  32. Jan 9, 2020
    8
    Vampyr is one of those sleeper B-games that is going to be talked about a great deal in a couple years, despite the fact that it'll be like $17 at GameStop.

    It's basically a SoulsBorne-inspired, vampire-themed game, but rarely will you find a game wherein your basic decision making has such great effect on what's going on around you. Now, it isn't executed perfectly, particularly at
    Vampyr is one of those sleeper B-games that is going to be talked about a great deal in a couple years, despite the fact that it'll be like $17 at GameStop.

    It's basically a SoulsBorne-inspired, vampire-themed game, but rarely will you find a game wherein your basic decision making has such great effect on what's going on around you. Now, it isn't executed perfectly, particularly at endgame, but it's still better than anything I've seen.

    The strongest and most interesting aspect of the game is your interaction with the NPCs. Throughout the game, by doing side quests, finding notes, journals, etc, you unlock special dialogue options for each person in the game which improve their "blood quality," or the amount of XP you get from "embracing" them, or drinking their blood. Interestingly, every single NPC in the game is of value - there are no bumbling characters who just say "good day!" and ignore you. All of them have a place, relationships with one another and interesting stories to tell, like mob leader and a pair of PTSD-suffering soldiers who are secret lovers. Those that you choose to embrace are erased from the game permanently, and the relationships they have will suffer as a result. The trade-off is that drinking blood is the biggest source of XP in the game, so learning the most you can about someone before embracing them is critical. However, each time you kill, the general health of the district falls - people get colds, headaches and fever which reduce their "blood quality." Luckily, as a doctor, you can cure them by crafting medicine, but these won't last forever.

    This mechanic starts to fall apart when it becomes hard to find citizens (who aren't marked on the map and move around town), hints required to raise blood quality aren't easy to find (and the game gives no hints to their location) and some even require you to kill other people to unlock them. In other words, it's impossible (or at least very hard and time consuming) to maximize blood quality without at least killing some people or just wandering the streets looking for a note hidden somewhere. If you don't keep on top of curing citizens' sicknesses, as well, it gets completely out of control and unreasonable to manage - you'd have to spend hours finding each one to heal them. Additionally, if you let them all get too sick or kill too many people, the district will "fail," and it will be repopulated by enemies. The writing and voice acting are good, and you do a LOT of talking for quests and blood quality alike. It never feels painful, but if you're impatient you may be bothered.

    The plot is reasonably well-explained throughout. Side quests are unrelated to and do not distract from the primary goal. The intrigue of the main quest builds nicely and comes to a satisfying conclusion, depending on how many citizens you kill and how many districts "fail."

    Combat is fine. Taking from SoulsBorne and Nioh it incorporates a stamina bar for you and a posture-like bar for them. The primary attack does damage, and the secondary attack damages posture. By depleting posture you can drink their blood, which replenishes your blood (basically magic energy) and health, if you upgrade it. Weapon upgrading is satisfying and helpful. Character progression is a bit confusing, giving you more options than you can actually use, and basically coming down to raising you special attack damage, health, stamina and blood pool. Boss encounters are sometimes unpredictably much harder than the local enemy population, and you may have to go back and kill a few citizens or upgrade weapons to level up to manage a boss. "Grinding" isn't really an option, because every single enemy is worth only 5 XP (drinking blood averages about 3000, for instance), whether that enemy is 10 levels below you and takes 2 hits or 3 above you and is a full-blown 3 minute encounter.

    My primary complaint was the map and the travel situation. There is absolutely no fast travel, the map is very serpentine and confusing and contains lots of doors that will conveniently lock or unlock based on quest progress. There's a whole sewer network (which is very important at end game) which is all twisting tunnels that does not even appear on the map, leaving you to circle endlessly until you get lucky and find the path you wanted. The game will also unpredictably freeze for a loading period as you run through the map. The guidance doesn't help much; you basically have to open the map every 5-10 seconds before you make a turn so you don't run halfway across the map in the wrong direction.

    All together, the combat is serviceable, the NPC interactions are very strong, the acting and story are good and the quirks are minor. For a B-game, it's excellent. For a blockbuster, it's still pretty good.
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  33. Dec 31, 2019
    2
    I want to play this game but is so frustrating. You spend more time running around trying to find a way through a gate and no matter what level you are your run into this bull **** level scaling nonsense. Games are just no fun anymore. If I want a challenge I get up and go to work. I don't want to work at playing a game. The point of a game for me is to feel invisible take on anything andI want to play this game but is so frustrating. You spend more time running around trying to find a way through a gate and no matter what level you are your run into this bull **** level scaling nonsense. Games are just no fun anymore. If I want a challenge I get up and go to work. I don't want to work at playing a game. The point of a game for me is to feel invisible take on anything and my mind free of everyday bull****. but these games want you to run around frustrated and becoming bored and this is very tedious. Expand
  34. Dec 5, 2019
    8
    Vampyr is truly a gem, with its gothic atmosphere and eerie tone and soundtrack and its fast and snappy combat with its many vampiric abilities you unlock through your playthrough. The game goes even deeper with a society mechanic the gives you the ability to affect the world's well being any way you see fit, even if you don't wish to. Vampyr also builds its world incredibly well givingVampyr is truly a gem, with its gothic atmosphere and eerie tone and soundtrack and its fast and snappy combat with its many vampiric abilities you unlock through your playthrough. The game goes even deeper with a society mechanic the gives you the ability to affect the world's well being any way you see fit, even if you don't wish to. Vampyr also builds its world incredibly well giving much lore and creating a hierarchy of sorts, this intrigued me and I was very invested in the inner workings of their vampire world. This is my runner up for game of the year and is definitely one to look into if your a fan of vampires or just dark atmospheres. Expand
  35. Nov 27, 2019
    4
    I am very disappointed with the game. I find it full of bugs and irrational limitations in exploration. The worst thing is total lack of save/load function. Whatever you do is done forever. Not possible to max out without conversation guide, which makes playing boring. Graphics is ok, but could be better. Sucking blood sucks, forces you to listen to victim's thoughts. Fight is notI am very disappointed with the game. I find it full of bugs and irrational limitations in exploration. The worst thing is total lack of save/load function. Whatever you do is done forever. Not possible to max out without conversation guide, which makes playing boring. Graphics is ok, but could be better. Sucking blood sucks, forces you to listen to victim's thoughts. Fight is not pleasant, not possible to hide or surprise attack. All enemies attack you instantly when you pick one of them, even if hidden behind wall or something. Second worst is exploration. You can use vampire skills only in places that allow that. You can run around building many times before you notice small mark of path inside. Recommended to masochists only. Expand
  36. Nov 19, 2019
    4
    Boring game with old style game process like old days 2d games. The only good thing is scenario which is quite unusual.
  37. Oct 29, 2019
    9
    This was the first time a game’s rewards for morally bad choices are so high I was tempted for more than roleplaying purposes. I still prevailed, forcing my Jonathan into blood abstinence through the very end and I do mean MY Jonathan. The game’s main character is by far my favourite thing in the game. Jonathan Reid truly felt like he belonged in this world, with a rich backstory, flawsThis was the first time a game’s rewards for morally bad choices are so high I was tempted for more than roleplaying purposes. I still prevailed, forcing my Jonathan into blood abstinence through the very end and I do mean MY Jonathan. The game’s main character is by far my favourite thing in the game. Jonathan Reid truly felt like he belonged in this world, with a rich backstory, flaws and traits, political opinions and interest but giving me enough dialogue choices to tailor them to my own preferences. All the more surprised I was when I saw other people’s gameplay and how their Jonathan’s differed from mine completely but somehow had the same level of depth.
    The NPC’s and their connection towards each other- is fun to explore and well implemented in the game. Aside from the awkwardly paced romance that the game sadly forces on the main character. The doctor-playing part of the game was a fun addition but nothing more than that.
    The main story was absolutely amazing. It does everything right by introducing the fantasy aspects so slow and always tied into real-world occurrences that they almost start to sound believable. The writers have clearly done their research as I found myself looking through Wikipedia pages of the historical figures and events mentioned in the game during the (unbearably long) loading screens.
    The developers made the most out of their rather limited supply of 3D assets so different areas all had their own feel to it.
    But even with all the praise, there is just no way around mentioning the combat system.
    Very few different types of enemies, slow character responses, horrible camera movements, the ‘best’ weapon can be found within the first hour of playing, the respawn mechanics are horrendously punishing, especially in closed-off areas with boss fights. Consumables do not respawn so if you have used them in your first attempt, died and came back…well…. Good luck.

    I can’t bring myself to dislike this game however. It’s doing something new, and it is excelling at it.
    it’s one of those titles that I can talk about even with friends who aren’t enthusiastic about videogames because it just has that much depth to offer. If only all aspects were as polished as the NPC system and the story so it could appeal to a brought mass giving Vampyr the popularity it deserves. But at least this way the developers can concentrate fully on tailoring it to a specific audience – of which I happily admit to be a part of.
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  38. Oct 28, 2019
    10
    Nao passem ao lado desta masterpiece. A historia é interessante , o gameplay é divertido e funciona e a ambientaçao do jogo é incrivel. Absolutamente obrigatorio
  39. Oct 20, 2019
    0
    No tiene nivel de dificultad, te quedas estancado, y acaba aburriendo, vaya coñazo no poder segui adelante, osease no lo compreis, vaya robo robo robo robo
  40. Oct 16, 2019
    6
    Played this on PS4 Pro. Vampyr is a pretty fun game, I really enjoyed the world the devs built around London and the Vampires. Game offers a good story and a few different paths for completing it. Mostly coming down to whether you want to be a good doctor or a evil vampire. And that's where I got most of my enjoyment from this game. The moral choices they give to the players make you thinkPlayed this on PS4 Pro. Vampyr is a pretty fun game, I really enjoyed the world the devs built around London and the Vampires. Game offers a good story and a few different paths for completing it. Mostly coming down to whether you want to be a good doctor or a evil vampire. And that's where I got most of my enjoyment from this game. The moral choices they give to the players make you think about what you're doing. There was a few times I thought I was doing good but the game did a twist and turned it into bad, which surprised me and kept me questioning my decisions. Now for what brings the score down a bit. The graphics aren't the best, and the game has a little bit of a motion blur to it when running around the city giving the game a weird foggy look. The controls also are okay but something about the way the character handles just makes me wish it was smoother. Then there's the combat which I also wish was better, it gets repetitive after so many hours and got to the point when I came across a enemy patrol I just wanted to run past them to avoid the combat.

    In my Ratings:
    0-4 Games that I wish I hadn't spent money on
    5-7 Games that I enjoyed but probably wont play again
    8-10 Games that I loved and will definitely play again
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  41. Sep 29, 2019
    7
    Vampyr is an interesting take for a game, but I feel like it didn't meet my expectations. I'd say it's a good game, but it certainly has it's flaws, mainly the combat system, it's very clunky and takes some getting used to, because of that I wasn't able to get too far without being drawn in by other games that weren't driving me up the wall everytime there was a new baddy.
  42. Sep 26, 2019
    5
    This Game is BOORRRIING.. really boring, walk around talk to bored sounding people figuring out uninteresting things, following a boring story full off boring characters. Occasionally fight with the stiff copy paste Soulslike combat, leveling a pointless skill tree, or skill branch!, it that limited. The game runs choppy , the visuals are bland and ugly, I know they are going for anThis Game is BOORRRIING.. really boring, walk around talk to bored sounding people figuring out uninteresting things, following a boring story full off boring characters. Occasionally fight with the stiff copy paste Soulslike combat, leveling a pointless skill tree, or skill branch!, it that limited. The game runs choppy , the visuals are bland and ugly, I know they are going for an atmosphere but they failed, the world is just lifeless and muddy. NPCs facial animations and stuck in last gen.. Its just a slog to play,, if your brain is on life support and dosent need any sort of stimulation, you might like this game.. I am sure there are some hardcore Vamp freaks out there that will love anything vampire themed. But if you a normal person pass on this. Expand
  43. Aug 27, 2019
    6
    Just a bit slow, combat is nice, skills are nice, but load times and the amount of talking required is a little off putting. Got it on sale for £25 and feel I got value, but so much talking I didn't finish it.
  44. Aug 6, 2019
    10
    I am really glad that I picked and played this amazing game. I usually play through a game for few hours then when I lose interest I drop it. However this game hooked me from the begging. The story and the interaction between the characters is what makes it unique. The voice acting is outstanding. You can choose your own path in the game. The two main problems for some maybe the game playI am really glad that I picked and played this amazing game. I usually play through a game for few hours then when I lose interest I drop it. However this game hooked me from the begging. The story and the interaction between the characters is what makes it unique. The voice acting is outstanding. You can choose your own path in the game. The two main problems for some maybe the game play and no fast travel. For me I had no issues with the game play. It is a bit clunky but it didn't hinder the experience for me.

    My only issue with game was no fast travel mechanic. You will find your self going from a place on the far right of the map to the far left. This is frustrating and will take some time.

    To conclude, if you love games with rich stories and characters you will like this game. The setting is beautiful. I wish they make a sequel.
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  45. Aug 6, 2019
    8
    Ever wondered what it would be like to be a demi-god among a flock of weak humans? Vampyr brings this feeling across perfectly.

    Vampyr is an action-rpg with a heavy focus on storytelling. You play as Dr. Jonathan Reid, a World War I Surgeon and specialist in blood transfusion. After you return from the war to visit your mother in London, you are bitten and turned into a vampire during a
    Ever wondered what it would be like to be a demi-god among a flock of weak humans? Vampyr brings this feeling across perfectly.

    Vampyr is an action-rpg with a heavy focus on storytelling. You play as Dr. Jonathan Reid, a World War I Surgeon and specialist in blood transfusion. After you return from the war to visit your mother in London, you are bitten and turned into a vampire during a leisurely stroll. At first you are presumed dead, but it turns out you have become an Ekon (humanoid vampire). You are introduced to London after accidentally murdering your sister Mary and seeing the death caused by the Spanish Flu. During an investigation regarding the outbreak, you will find out there's more going on than meets the eye...

    The gameplay focusses on two aspects: Micromanagement of citizens, and combat. London is divided into several districts, with each having their own community of citizens. These people play a narrative role, and the same time serve as your food. Depending on your playstyle you can choose to embrace (suck the blood out of) citizens or choose to spare them, which also creates a more challenging playthrough. Citizens give a large amount of experience that can be spend on upgrading your skills and make you more powerfull. But on the downside, it will negatively impact the health status of their respective districts. By sparing citizens you will miss out on a lot of experience points, and thus the combat will be much harder as you are usually underleveled. Nonetheless, both playstyles create different experiences, and also different endings (4 endings in total).

    As i played Vampyr i was thoroughly entertained by the well written story and interesting lore behind it. The citizens all have unique personalities, and learning their hints made me feel either liking or despising them. This plays into choosing who you want to embrace and who you want to spare.

    The combat reminds me a bit of The Dark Souls gameplay, but this game is more focussed on speed and fighting groups of enemies. You can upgrade a grid of skills to suit your preferred playstyle (melee focussed, range focussed or stun focussed), with subtrees in certain skills as well. The combat itself feels basic, but is also challenging enough to be entertaining. There is a wide variety of enemies among several factions (Skalls, Guard of Priwen, Vampires and other vermin) that will challenge you in different ways.

    As i feel very positive about the above mentioned features, i do have some recommendations for improvement if Dontnod entertainment decides to make a sequel:
    1) Repetitiveness
    As the game progresses, conversations and district effects will start to feel more and more like a choir. The first district is interesting to micromanage as the hint mechanic still feels fresh, but by the time you enter the last district it will feel a bit chewed out. What could fix this is having more consequences from making choices, more ways to interact with citizens (escort missions, dates, combat), a more tied together social circle and more ways to influence citizens when you mesmerize them.
    2) Combat feels basic
    The combat works fine, and you will feel like a demi-god if you choose to regularly embrace citizens. But at the same time it feels like their is little diversity in the combat style due to a few skills being very good and the rest being useless in comparison. As the game progresses, combat will not be much different as you keep using the same skills that get more powerfull over time. This could be fixed by having the skills be more balanced, but also more diverse and with more options (making enemies frenzied or insane, having enemies turn into ghouls that help you, spawn shadows that fight beside you).

    All in all, i was very entertained by this game and had a great time. The story, lead character and the lore were so interesting that i hope Dontnod Entertainment makes a sequel. I give this game an 8/10, it is an excellent game.
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  46. Jul 23, 2019
    5
    Bugs. A lot of bugs. It’s very rare to see a game crashing the ps4 but this game does it A LOT. This comes alongside outdated graphics and shadows, a shame that such a good story looks like a ps3 game.
  47. Jun 12, 2019
    2
    Absolutely atrocious combat system. I was warned but I could never imagine a so called AAA game that sold for $99 could be so incredibly bad.

    I would love to be able to experience the story and uncover more dialogue options but I am so over the combat that I just can't keep playing. The combat is clunky, repetitive and boring. The enemies dart around, moving like a vampire should be but
    Absolutely atrocious combat system. I was warned but I could never imagine a so called AAA game that sold for $99 could be so incredibly bad.

    I would love to be able to experience the story and uncover more dialogue options but I am so over the combat that I just can't keep playing. The combat is clunky, repetitive and boring. The enemies dart around, moving like a vampire should be but your character feels like controlling a plank of wood.

    You can get blood from rats but oh wait, no rats anywhere near the areas you roam. You could bite an enemy, oh wait, you can only do that if you sneak up on them and all the human enemies walk around in such a way that you can't actually sneak up on them (and even if you could, there is no flipping sneak button, you have to press the thumbstick super lightly). It is super easy to die at the hands of a single enemy that you took out with no trouble before... which brings me to the check point system. It sucks. With each fight being tedious and unimaginative it is a royal pain in the ass to take out each enemy and then if you f up, you have to do the whole section again with all 6 of the enemies you (painstakingly) killed respawning.

    I don't know why this game chose to include such terrible combat when it has an interesting story to tell. It would have greatly benefited from a 'story' or easy mode for people who don't want to deal with the god awful combat system.

    Also it is ridiculous how your character can't even climb over or hide behind objects and how he can supposedly teleport but there's no way to sneak around 3 human enemies blocking a bridge

    I wanted to like this game so bad and I am just so disappointed. Never should have been a full price game

    Oh yeah, longest loading times after dying than any ps4 game I can remember
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  48. May 21, 2019
    0
    This should have been called Vampyr: Woke at Midnight. The “wokeness” of this game is pure stupidity. Apparently, 1918 London was as woke as 2019. Dontnod? More like don’t buy. I know I won’t. Thank God I bought it used so my money didn’t support this propaganda masquerading as escapism. It’s incessant. One woke cringe after the next. 0/10
  49. May 17, 2019
    1
    My Least favorite game I've played on ps4. Definitely DO NOT BUY. I'm be happy to give away my copy to anyone who wants it or it can be target practice.
  50. May 3, 2019
    7
    The Vampire TMB had a very cheesy pop culture feel to it. Vampyr is a very broody and sombre serious kind of affair. Art style kind of cool, but graphics look last gen 360/PS3. VA and music no real complaints. As for the combat oh dear. I never had any real fun with it. I wish I had played it on easy to skip it as quick as possible. I was more interested in exploring the game world, andThe Vampire TMB had a very cheesy pop culture feel to it. Vampyr is a very broody and sombre serious kind of affair. Art style kind of cool, but graphics look last gen 360/PS3. VA and music no real complaints. As for the combat oh dear. I never had any real fun with it. I wish I had played it on easy to skip it as quick as possible. I was more interested in exploring the game world, and seeing how the characters and story evolved. I generally found talking and trying to find out the secrets of the many characters a genuinely interesting activity to engage in.

    The option to play as light or dark vampire helps the replay factor I suppose? I was disappointed with the general combat, but the rest of the game I was mostly pleasantly surprised. I did have a odd disconnect while playing this game. The music score was all creepy and spooky as though to put the player at unease. However being a bad ass Vampire it is kind of hard to get spooked and creeped out.
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  51. Apr 21, 2019
    7
    #Vampyr #RPG #action
    https://vk.com/adventurestocollapse
    Отправился в поход на четыре дня в "Vampyr" , разработчики даровали мне карту, каждый уголочек известен, полезная информация. Обнаружен мною игровой нюанс заключающий в себе закрытые районы... для исчезновения нюанса потребуется лишь выполнять основные задания обозначающие красным цветом буквой "Y". Я отыгрывал роль аморального
    #Vampyr #RPG #action
    https://vk.com/adventurestocollapse
    Отправился в поход на четыре дня в "Vampyr" , разработчики даровали мне карту, каждый уголочек известен, полезная информация. Обнаружен мною игровой нюанс заключающий в себе закрытые районы... для исчезновения нюанса потребуется лишь выполнять основные задания обозначающие красным цветом буквой "Y".
    Я отыгрывал роль аморального вампира доктора, пытаясь досконально найти все подсказки которые выдаются через общения а так же через нахождения предметов, писем, записок... далее в моем случае изготавливаем лекарства для людей и вручаем заболевшему, потом гипнотизируем , отводим закоулок и вкушаем кровную амброзию для получения большего опыта. Убивая людей вы так же открываете подсказки, но не все, я не раскрыл некоторых людей досконально, но мне хватило опыта до максимального уровня ПЯТИДЕСЯТОГО, и еще осталось пять тысяч опыта. Сила Гипноза повышается после выполнения основных заданий, c помощью него можно объять людей которые не поддаются начальному гипнозу. Аморальность зашкаливает, последствия в действии и результат печальный... спас Англию от Алой королевы, ценой объятия в которой остались лишь Джеффри Маккаллум, Лорд Рейдгрев, Старая Бриджет, Шон Хэмптон, Доктор Эдгар Суонси, двоих я обратил в вампиров, священника-нежить исцелил с помощью своей крови которого изнасиловали те кем он стал и вера в Бога не угасла, стала еще крепче, остальные убиты мною, ибо так игру пройти проще и имеем иную концовку в которой моя любовь Элизабет Эшбери сожгла себя дабы предотвратить эпидемию, ее кровь разнесла инфекцию по всем районам, так как Доктор Эдгар Суонси перелил кровь Элизабет Эшбери вампира в пациента ... а Доктор Эдгар Суонси и Элизабет Эшбери знакомы друг c другом. Кровь Элизабет Эшбери породила мутировавших женских скалей , низший тип вампиров. Эпидемия разрослась а я ее усилил путем объятия, районы не пригодны для жизни людей. Убита Алая Королева ... детей рожденную тьмой... "До следующей встречи" ... оттянул время до коллапса, ибо голод ее вечен и она снова пробудиться.

    - Я советую пройти данную игру.
    - Покупать иль нет? Решать вам.
    - Я ищущий путь пиратский, во мне нет потребностей покупать то что могу использовать бесплатно.
    Оценка: 7 из 10.
    Жанр: Action/RPG
    Платформы: Windows, Xbox One, PlayStation 4
    Режим: Однопользовательская игра
    Разработчик: Dontnod Entertainment
    Музыка: Оливье Деривьер
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  52. Mar 24, 2019
    7
    Sometimes an average game can do one thing exceptional that makes you forget the other flaws that exist with it. That is the game's plot. It has an excellent story set in a very interesting time period, post World War I dealing with the Spanish Flu epidemic. It truly nails the tone done beyond a doubt and by far, has a very intriguing story that will make you want to finish it.

    The
    Sometimes an average game can do one thing exceptional that makes you forget the other flaws that exist with it. That is the game's plot. It has an excellent story set in a very interesting time period, post World War I dealing with the Spanish Flu epidemic. It truly nails the tone done beyond a doubt and by far, has a very intriguing story that will make you want to finish it.

    The problem is, the combat just doesn’t live up to the plot, not at all and that’s a shame. Had this been an adventure game, it would’ve probably went down as Dontnod’s greatest game because of the plot but since they tacked on an action RPG system with it, it does bring it down.

    At first, it’s not bad. It’s simple but simplistic is fine sometimes. The issue is that it gets pretty hard. The game gives you a moral dilemma, to get stronger you have to consume NPC’s. While this might not seem like a bad idea, since some NPC’s give you the feeling that it’s for the greater good, the problem is, to get to that point you have to feed onto other NPC’s if you want to have a fighting chance. The enemies also scale with you so there never really feels like that moment where you’re becoming very powerful. The bosses are hard and also are mostly damage sponges on normal difficulty.

    While it is possible to also grind enemies for XP, they give out so little that it barely makes it worth the effort. I found myself just running from encounters because of how damage spongy the enemies would become.

    They did tack on a Story mode which while, the normal mode does provide a challenge, it made it feel more like a Dark Souls game than something I’d enjoy. I’m not a fan of these ‘so hard it’s good’ type of games so about halfway through, I ended up restarting [since you can’t just switch difficulty on the fly] and found it to actually be enjoyable, because I could focus on what made this game stand out, the story and setting. Sure combat is super easy on this mode but it eliminates the need to feed on random NPC’s. It makes playing a pacifist run that much more enjoyable.

    Of course, some will love the challenge. If you’re a fan of Dark Souls then the challenge will be up your alley. For me, I’m not a fan of those types of games.

    The visuals are also kinda bland. They’re not bad and everything does look good but I noticed some texture pop in as if the engine couldn’t keep up despite it not being one of the better looking PS4 games.

    All and all if the combat had more balancing, maybe other ways to get stronger such as defeating enemies it would’ve been seen as better but it is worth playing. The story is great and it gripped me from start to finish. It’s pretty short, about 15 hours but I felt it never dragged on. For the price? I’d say it’s worth it.
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  53. Mar 19, 2019
    6
    Ok, so whether you are going to like this game or not will depend in the expectations and the idea you have around it. This is not a vampire action RPG, this is a heavily story driven RPG, where combat is one of the least important aspects of the game, one of the worst as well. However, the story and the atmosphere are super good, really, the eerie and creepy feeling all around the game,Ok, so whether you are going to like this game or not will depend in the expectations and the idea you have around it. This is not a vampire action RPG, this is a heavily story driven RPG, where combat is one of the least important aspects of the game, one of the worst as well. However, the story and the atmosphere are super good, really, the eerie and creepy feeling all around the game, sometimes even scary, is amazing and perfectly built and you never get tired of investigating and knowing more about the NPCs because the stories are very well written.
    You also have basic looting and crafting and a bunch of abilities you can unlock as a part of the character’s progression. Some are cool, some others are useless and completely forgettable, but all in all it is an average towards good progression system.
    Kind of a mixed bag so far, right?
    When this game really shines is in terms of choices and consequences, and atmosphere as I mentioned before. You are going to have some tough time making some of the decisions here (if you care about that stuff of course). There will be even times when your intentions are good, and some very nasty unexpected things happen after some of your choices (sometimes I found a bit of unfairness there). But that is really the soul of this game, you need to choose very carefully how you proceed with every NPC as they have their own lives and will impact others if something may happen to them.
    The game is definitely worth it, just know what you are getting in to, the pace is slow and is not action driven. But if you are into this type of games, you are going to like it.
    I am 8 to 10 hours into it and I am really enjoying the time spent so far.
    Also, there is a great and original concept behind it and that is something I always appreciate.

    [Edit after finishing the game]: The end is really boring and long and the final boos fight is lazy, absurdly simple and generic. I would have really appreciate a fast travel in the game, as you spend way too much time walking around the map. Also, the enemies respawning in the same corners every time just gets really annoying.
    Overall downgrading it to a 6.
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  54. Feb 5, 2019
    8
    Dontnod (the studio that in the past released Life is Strange and Remember Me) went their darkest, moodiest and most ambitious route with 2018's Vampyr and it pays of at (almost) every corner.

    Vampyr is truly impressive in using its smaller studios limited resources to make a game that really comes across like the immersive period piece that it set out to portray. Taking place in a
    Dontnod (the studio that in the past released Life is Strange and Remember Me) went their darkest, moodiest and most ambitious route with 2018's Vampyr and it pays of at (almost) every corner.

    Vampyr is truly impressive in using its smaller studios limited resources to make a game that really comes across like the immersive period piece that it set out to portray. Taking place in a living city style open-world (a la Dragon Age 2's albeit unpopular model) Vampyr takes a risk by having you spend upwards of 20-30 hours running back and forth across the same four districts but damn does it do a good job at making those hours enjoyable and adrenaline pumping!

    As Dr. Jonathan Reid you are almost immediately tasked with the ethical dilemma of whether or not to consume the residents of London amidst also trying to save them from a devastating flu-like epidemic, and if you're not ready to take some innocent sick people lives then you're going to have a tough time! The developers often discussed their difficulty being adaptive to how many lives you took as a Vampire (it being easier with the more citizens you "embrace" and harder vice-versa). I found that every group of even as small as 2 or 3 enemies was a test of my skills in combat. Thankfully, the game is leveled well enough that the challenge never seems overbearing but when it did ultimately get dangerously close to that point, the game does a marvelous way of "reminding" you that combat would be "oh so easy" if you just took one bite out of good 'ol Rufus the Orphan.

    While I heavily enjoyed the combat (something I was honestly surprised about from the responses I'd seen prior to playing the game myself) Vampyr is very clearly a dialogue and choice driven narrative experience. I clocked in around 26 hours on my first play-through and I would guess that a good 15 of those are just spent between listening to characters moan about their slowly decaying health and me sitting on my couch at home deciding which probably bad but irreversible decision I was about to make.

    The decisions in Vampyr are truly where I feel that it stands out amongst other choice based games in regards to both innovation and originality, though there are times where the game ends up on the downward spiral of being just a little too ambitious with its sprawling amount of player choice. The auto-save only approach, the "no going back" style that permeates Vampyr's decisions makes them have so much WEIGHT that I stopped myself on multiple occasions from googling the "right" decision for each of the games varied conundrums.

    The journey of discovering the cause of the epidemic is one of continuous intrigue and pretty consistently subverted cliche but the only spot where I truly felt a little dissapointed with my time playing was in the last few hours of the campaign. Maybe it's the conditioned part of the player in me but I expected to see more consequences play out on screen and to see more characters from earlier maintain their relevance. You do get to the end of most of the side-stories earlier in the game and a lot of consequences are displayed before the final act or at least are explained via conversation but I felt as though my time with the side stories of London and my choices became simply uninvolved with where the story had gone in its last act. It made sense but that didn't stop me from wanting to know where things went after I did my damage. Was it a big deal? Not really, but I do think it would've been nice to have more time to contemplate your actions in the end. Also, they shoe-horn in some pretty heavy romantic vibes that I felt should've really been more player choice dependent if it was to keep in theme with the games focus on narrative malleability and it's the only note in the campaign where I really feel that it doesn't hit.

    Vampyr is not about the Paragon, Renegade and Flippant Grey choice that so many RPG's have adopted in recent years. Not to say that those were bad in their time but more to point out that I feel like Vampyr is really innovative with the way that it tackles choice. I set out to do a pacifist run, as is common with me for RPG's, but even though I was dead set at the start with getting the ever so sought after "perfect" ending, I found myself "Embracing" three citizens of London (in my defense they were all terrible people!) but I genuinely left feeling like my choices were still morally understandable. Vampyr narratively lives in the grey. Not all Vampires you meet are bad, quite the contrary actually, and not all people you meet are that great either.

    My experience with Vampyr was really unique and for anyone who loves role playing and is in it for the dialogue, the choices, and the consequences, this is definitely a game worth playing.
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  55. Jan 28, 2019
    9
    Don't Nod studios is a AA development team - so firstly lets get this "it's not AAA quality" trash out of here. Because aside from the fact that it IS a smaller dev group, the game manages to shine in many ways reminiscent of a large budget title - and one way that outshines even the greatest AAA games.

    I'm speaking of the games social mechanics, which work similarly (yet more refined)
    Don't Nod studios is a AA development team - so firstly lets get this "it's not AAA quality" trash out of here. Because aside from the fact that it IS a smaller dev group, the game manages to shine in many ways reminiscent of a large budget title - and one way that outshines even the greatest AAA games.

    I'm speaking of the games social mechanics, which work similarly (yet more refined) to the "Nemesis" system in LoTR.

    Meaning: each area of the game consists of persistent AI - each of whom you have the option to learn more about via missions or dialogue, but you also have the option to kill. Doing the latter grants huge XP boosts, while keeping the citizens in good health ultimately adds to your overall good boy points and allows you the ability to see far more of the well-told if not standard story.

    It's a very delicate risk reward system that keeps you wondering whether its worth risking killing a major player in the plot or sub-plot for the ability to dispatch baddies more effectively.

    At a certain point, the game seemingly forces you into making a decision to end a life. Not that its impossible to progress, simply far more difficult to play saint over sinner.

    My one gripe is the voicing of the protagonist. He's plain enough to start, the bitter definition of bleak as far as protagonists go - but I never got any true sense of emotion from the voicing. It was bland, overall - and when EVERY SINGLE other NPC is voiced so well, couple with tremendous ambient noise and a decent soundtrack its even more frustrating to play as this dullard.

    Still, it doesn't hamper the experience overall - and if you crave some Western RPG action akin to Bloodborne meets KOTOR - this is a really good bet. 2 hours in and you'll be hooked. I really cant understate just how impressed I was with the AI and social mechanic as well as the UI that connected it all.

    Fast and crunchy combat, great sound, good story - but that RPG and social depth is where its at. Definitely don't sleep on this one. 9/10
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  56. Dec 3, 2018
    7
    The first quarter of Vampyr game is quite boring but after that the story line becomes interesting, you begin to understand mechanics and atomosfer works for game.
  57. Nov 11, 2018
    9
    I have just finished the game, leaving behind many secondary missions and activities to do. Analyzing the title I can say that ...
    Graphics:
    On Ps4 it behaves really well, never had a problem or a bug, very stable frame rate, breathtaking views and spectacular animations. Sound: amazing soundtrack and general sound perfectly performed. History and gameplay: beautiful and charming
    I have just finished the game, leaving behind many secondary missions and activities to do. Analyzing the title I can say that ...
    Graphics:
    On Ps4 it behaves really well, never had a problem or a bug, very stable frame rate, breathtaking views and spectacular animations.
    Sound:
    amazing soundtrack and general sound perfectly performed.
    History and gameplay:
    beautiful and charming
    Great Game.
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  58. Nov 1, 2018
    7
    very nice game and interesting game, good game over all, combat not the best but i can get past it, it have a good
  59. Nov 1, 2018
    7
    Studio and publisher made this game just announced solid profit and an unexpected revenue rate and I am very happy for them. The game is actually fun, the alternate set of London is very good, controls, gameplay and fighting mechanics are also very good and I like it even more for not putting a lot of the fighting emphases on guns although you do have them and upgrades are also avail.Studio and publisher made this game just announced solid profit and an unexpected revenue rate and I am very happy for them. The game is actually fun, the alternate set of London is very good, controls, gameplay and fighting mechanics are also very good and I like it even more for not putting a lot of the fighting emphases on guns although you do have them and upgrades are also avail. Story wise at times I thought it was a prolonged dialogues to get to the same conclusions but over all an enjoyable experience. Recommend it at a discounted price. Expand
  60. Oct 16, 2018
    3
    When I play a game I do so as an achievement hunter. I am always looking for that Platinum Trophy and because of that I rate games not only on the game but on the enjoyment I get out of getting 100% completion in terms of achievements.

    I had high hopes for this game and knew I would purchase it the moment I heard about it. That being said I try to avoid spoilers and as much game play
    When I play a game I do so as an achievement hunter. I am always looking for that Platinum Trophy and because of that I rate games not only on the game but on the enjoyment I get out of getting 100% completion in terms of achievements.

    I had high hopes for this game and knew I would purchase it the moment I heard about it. That being said I try to avoid spoilers and as much game play previews as I can to not ruin the story.

    When I purchased the game the first thing I did was look at the achievements and realized some save scumming would be required to avoid having to do multiple playthrough's. Which I don't mind but I feel a proper game should not require multiple playthrough's to get all the achievements. Or multiple saves, you should be able to get all achievements on a single play. At this point the game score for me was 9/10.

    Soon into the game I realized after every choice was made the game instantly saved. No ability to save except when the game chose is not acceptable to me. Current score now 8/10.

    The graphics of the game I felt appeared to be in Alpha. The colors were dull and boring, and the game seems to be from the PS3 era, not the PS4/PS4 pro. The various districts in the game were also dull and had nothing to them. Current score now 7/10.

    The decisions you make in this game do not get me started. One of the achievements is to not kill/drink blood from any of the characters you meet. The game is called VAMPYR! Trying to do this achievement was worse then watching grass grow and paint dry. Plus if you do not drink blood you do not level up, which eventually means you will see enemies several times your level. Current score now 4/10, yes that is a big jump but c'mon seriously.

    This game just did nothing for me, the sound and speech was fine, however you have to sit through an entire conversation. For people such as myself who can read a bit faster and want to speed through the text, you can skip, but it will skip an entire dialog and not just the text windowed. Current score now 3/10.

    The combat in the game is ridiculous, just copy and paste each battle. Seriously their is little variety as you mow down the games enemies, certainly not as much variety as the game leads you to believe with the various abilities. Current score now 2/10.

    The story is this games greatest feature and why it is getting all the great reviews. However once you get past the amazing story to the bedrock underneath. There is not much going for this game,, however I am a sucker for a great story and so the score gets a point back . Current score 3/10.

    My hopes quickly dwindled for this game as I chose to drive a stake through Vampyr!
    Final score: 3/10

    Pros:
    Story
    Speech
    Sound

    Cons:
    Everything else
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  61. Sep 25, 2018
    9
    Estamos ante la recuperación del vampiro más clásico en una aventura que, como videojuego, despunta donde más arriesga. La compra de habilidades con experiencia y la presencia en combate de magias y estamina no son, evidentemente, ninguna novedad; tampoco la elaboración de objetos ni la red de tendencias/caos.

    Pero consigue mezclarlo todo para que su reinterpretación de los dramas
    Estamos ante la recuperación del vampiro más clásico en una aventura que, como videojuego, despunta donde más arriesga. La compra de habilidades con experiencia y la presencia en combate de magias y estamina no son, evidentemente, ninguna novedad; tampoco la elaboración de objetos ni la red de tendencias/caos.

    Pero consigue mezclarlo todo para que su reinterpretación de los dramas interactivos sea sólida de principio a fin. Las dinámicas elegidas son una apuesta segura por su eficacia y capacidad de divertir, aunque no quedan a la altura de las secciones puramente argumentales.

    El trasfondo inventado para todos los personajes dispara su interés con las consecuencias de nuestras acciones, haciendo de la experiencia un viaje intenso y muy recomendable. Las limitaciones presupuestarias nos privan de un mejor rendimiento técnico y de una mayor ambición artística -¡unas vistas al Big Ben por lo menos!-, aunque no deberían pesar tanto como para renunciar al juego.

    Compuesto de prólogo, nudo y desenlace como los libros de terror que le inspiran, Vampyr se extiende a lo largo de 14-15 horas para las misiones estrictamente canónicas (25-27 si queremos verlo todo de un final).

    Arropados por los violines que acaparan una banda sonora decadente y elegante, sellaremos el destino de una víctima que puede ser verdugo o redentor, pero siempre fiel al fascinante legado de Bram Stoker.
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  62. Sep 24, 2018
    10
    Great history, challenging but not unfair gameplay, good music. Some glitches and problems that have been solved in the latests versions.
  63. Sep 9, 2018
    5
    I really wanted to like this game. I did actually like this game, up to a point. The setting, the story, & the characters are all good.

    It's the game mechanics & bugs that let it down (on PS4 Pro v 1.06). It ran okay at the beginning, but the longer I played it, the more the little quality of life (or lack thereof) bugged the hell out me. Long load times & random loading pauses while
    I really wanted to like this game. I did actually like this game, up to a point. The setting, the story, & the characters are all good.

    It's the game mechanics & bugs that let it down (on PS4 Pro v 1.06). It ran okay at the beginning, but the longer I played it, the more the little quality of life (or lack thereof) bugged the hell out me.

    Long load times & random loading pauses while just wandering around, especially if you decide to change direction quickly. The random ones aren't too bad as they're short, but there's doors that load into new areas that have long loading screens. Unfortunately, they are marked exactly the same as the doors that don't lead to a new area & have no loading times, so if you click on the wrong door, you have to watch a red bar on a black screen doing nothing, & then again to get back where you were.

    Controls don't react for a while after un-pausing the game. If you paused it in the middle of a fight, hope you get lucky.

    Controls in a fight don't always work at all. The main 2 attacks & dodge always work, but the specials are a bit hit & miss. I've sat hammering L1 for heal 10 times, & nothing happens. If it was the cooldown timer that would be fine, but it's not. Multiple event one shot cheap deaths immediately after a long loading screen because the controls aren't responding is not cool.

    If you get a trophy & press the PS button to see it, when you go back to the game, it's quite often frozen up, especially on cutscenes which can turn into a 1 frame per minute slideshow.

    It sometimes crashes on the loading screens, but as the red bar takes so long to initally move, you can't always tell for a while.

    If the mechanics were solid, I would really like this game, but the frustration by the beginning of the final chapter have made me put it down, & I won't finish it. Pity
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  64. Sep 7, 2018
    6
    Almost-good atmosphere, middle tier graphics (considering the age of XoneX and PS4 Pro). The very bad voice acting and the all-too-familar story made me ditch it after a couple of levels/hours.
  65. Aug 18, 2018
    5
    This game has amongst the clumsiest fighting mechanics I've seen in a recent game. Combined with the developer's decision to exclude manual saves, this can make for an excutiatingly frustrating and repetitive experience. I don't mind admitting that I'm never that interested, and therefore skilled, at fighting mechanics, but I'm pretty sure these are just bad. The setting, characters andThis game has amongst the clumsiest fighting mechanics I've seen in a recent game. Combined with the developer's decision to exclude manual saves, this can make for an excutiatingly frustrating and repetitive experience. I don't mind admitting that I'm never that interested, and therefore skilled, at fighting mechanics, but I'm pretty sure these are just bad. The setting, characters and story are great but I went from pre-order to returning to the store within days. With so many well produced games out there, there just aren't enough hours in my life to bang my head against frustrating design. Expand
  66. Aug 14, 2018
    4
    I'm not quite sure why this game got such high reviews. Sure, its neat if you're into the whole Bloodborne approach to combat (parrying, respawning/difficult enemies). But I found it too difficult and frustrating in the amount of times I died only to have to wait a solid 2 minutes for the game to load. Its almost impossible to progress without 'embracing' most of the population. It wasI'm not quite sure why this game got such high reviews. Sure, its neat if you're into the whole Bloodborne approach to combat (parrying, respawning/difficult enemies). But I found it too difficult and frustrating in the amount of times I died only to have to wait a solid 2 minutes for the game to load. Its almost impossible to progress without 'embracing' most of the population. It was also very annoying to have to constantly maneuver and outrun OP mobs on the street only to get cornered and killed because my cool down times were too long and I couldn't block. There were also some frame rate issues and game pauses during random loading times throughout the game. The graphics were not very good for todays standards. Most of the storyline commentary was boring, having to talk to everyone just to find a stupid clue that doesn't do much good anyways. I feel like this game tried hard to be a bloodborne/dark souls ripoff but with more RPG elements added, and thats probably why i didn't like it. Expand
  67. Aug 7, 2018
    7
    I really went in hoping to love this game and for most of it I did. My two main issues though were first of all, the sense that my choices didn't really matter. Sometimes the dialogue wheel would offer me three options which were essentially the same because the game was funnelling me in a certain direction. My second main issue was with the combat system and the difficulty. I didn't enjoyI really went in hoping to love this game and for most of it I did. My two main issues though were first of all, the sense that my choices didn't really matter. Sometimes the dialogue wheel would offer me three options which were essentially the same because the game was funnelling me in a certain direction. My second main issue was with the combat system and the difficulty. I didn't enjoy the combat very much especially in the later stages of the game when the difficulty starts to ramp up but I did like being overpowered. So I decided to devour everyone and roleplay as an evil vampire. It was going great until the final boss... who is more difficult the higher your level... so at my stage it's next to impossible for me to win. If the combat system was better I'd stick with it and beat the game but it's not enjoyable enough for that. Also i'm quite annoyed that the promised 'you decide the difficulty' line turns out to be highly misleading.
    There are really fantastic things about this game. I loved the art style, the layout of the city, the npcs who have really excellent and well written dialogues. The initial sense of guilt for even considering drinking someone's blood. It was all going so well until I reached the later stages of the game and all of that promise came to naught. I really respect the developer's for taking a risk and introducing such an innovative gameplay idea in the form of drinking blood to level up while risking the safety of other inhabitants but these missteps left a real sour taste so it has to be a 7 from me.
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  68. Jul 27, 2018
    8
    Vampyr really shines with story. Gameplay is great. You have to bare in mind that this is not AAA game. I liked it.
  69. Jul 16, 2018
    8
    Not many vampire games are out there but deserve to be. A modern day game in an RPG setting with vampires is what everyone has been crying out for since the PS2 era of vampire games. Now we have it in Vampyr. The graphics are great and the way it sets the atmosphere of a smokey, industrial revolution type doom and gloom around you feels great and definitely helps set the tone of a gameNot many vampire games are out there but deserve to be. A modern day game in an RPG setting with vampires is what everyone has been crying out for since the PS2 era of vampire games. Now we have it in Vampyr. The graphics are great and the way it sets the atmosphere of a smokey, industrial revolution type doom and gloom around you feels great and definitely helps set the tone of a game like this. The skill tree is great and adds for a variety of which direction to go when upgrading yourself as a vampire. The combat and fighting style is perfect for this and the story is great also. What more could you ask for? Expand
  70. Jul 15, 2018
    7
    First the good: Presentation and characterization with consequences for your actions are very well done. The voice work and NPCs are pretty fleshed out and the explorable parts of London you have access to are nice and gritty. The story and take on vampire lore in game is also a good twist..
    Now, the bad: The combat is mediocre at best. It uses a semi-Dark Souls like system of locking on
    First the good: Presentation and characterization with consequences for your actions are very well done. The voice work and NPCs are pretty fleshed out and the explorable parts of London you have access to are nice and gritty. The story and take on vampire lore in game is also a good twist..
    Now, the bad: The combat is mediocre at best. It uses a semi-Dark Souls like system of locking on and a stamina meter for keeping you from spamming attacks on enemies. You have a limited amount of Vampire powers to use against a fairly small amount of enemies but the biggest issue comes from if you want to NOT use the games touted feature of feeding on NPCs to give yourself XP. The XP amounts you get from combat and even quest is a piddling amount compared to what you get if you drain an NPC you got to know and did a sidequest for, but the consequences for draining NPCs can be unknown at the time you make them, and usually blow up in your face without fail at a later time in the game no matter how scummy the NPC you drain.
    Still there hasn't been an RPG vampire centric game in ages so it's still good in that regard.
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  71. Jul 15, 2018
    10
    The story is fantastic and much you can explore about the people in the game that make you want to know more.
  72. Jul 14, 2018
    9
    I wish more games like this were made. Mature with a great ambience, story and characters, and a pretty simple and fun soulslike combat system. It deserves a try, really.
  73. Jun 26, 2018
    10
    I would have put an 8-9 but this game needs to compensate for the bad reviews it got. Its definitely worth buying. I played with a controller and the combat was very satisfying.

    Pros: Combat: Dodging bullets, stunning enemies and then finishing them with skills. It was a fairly decent combat mechanic that never gets boring. But its not the combat that makes this game shine.
    I would have put an 8-9 but this game needs to compensate for the bad reviews it got. Its definitely worth buying. I played with a controller and the combat was very satisfying.

    Pros:
    Combat: Dodging bullets, stunning enemies and then finishing them with skills. It was a fairly decent combat mechanic that never gets boring. But its not the combat that makes this game shine. Storytelling and level design are vastly superior to many games.

    Story: The story was a decent 9. Minor flaw was the forced romance that doesn't suit a game with multiple choices and consequences. You play as Dr Reid and renowned surgeon in blood transfusions(see the irony) and upon acquiring his powers he goes on an investigation to understand what happened to him and what that means to the world. The way they present the lore on vampires and backstory for each character is amazing. But the main story can stand on its own. How your character progresses through his predicaments throughout the story and how he copes with it is entirely up to the player. I would say in a way, you kinda create your own story.

    World: Its an amazing visual representation of London back in 1900. It really feels like the city is decaying due to the disease. Its very dark. And the game makes you feel safe in populated zones. But when you go outside the safe areas, it feels like all hell has broken loose. Dead people around the corner, abandoned and creepy houses. You never know when a Skal is going to creep out on you. It was really well designed. The world seems alive. And NPCs arent just there to move the story forward but to make you live/roleplay the game a little bit. You can feed of any NPC at a given time and the game motivates you to learn more about the character before doing so. Once you get to know their backstory you get to make the moral decision of feeding or not on them. And you have to live with the consequences of your actions and how your action may affect the relations between NPCs or the world.

    Replayability: You get 4 different endings depending on your playstyle. Makes it worth at least playing twice to see how playing good vampires vs evil vampires plays out and differs from one another.

    Cons:
    Romance: The romance was the biggest issue with the story. It felt hurried and forced on you. There are no signs that the characters like each other and then suddenly its just there. It was weirdly done. I wish they add some more voice dialogue between them or at least make it optional.
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  74. Jun 26, 2018
    6
    i was really enjoying this game at the beginning , i thought what a fresh idea , what a cool gameplay , what a nice story . well those are quite true though the game gets old and boring real quick . lack of freedom , repetitive combat , too much blabbing got all over me after a few hours on the game . i really think that the idea has some potential though it still needs a lot ofi was really enjoying this game at the beginning , i thought what a fresh idea , what a cool gameplay , what a nice story . well those are quite true though the game gets old and boring real quick . lack of freedom , repetitive combat , too much blabbing got all over me after a few hours on the game . i really think that the idea has some potential though it still needs a lot of improvement , i really hope that if ever a sequel is out it will bring it until then we are talking about a quite mediocre indie game Expand
  75. Jun 24, 2018
    7
    Have you ever wanted to be a creature of the night? How about stalking your prey before you much on their sweet neck juice? Maybe you've wanted to be a immortal badass who can kill without remorse because not only is it easy, but it's fun? If you answered yes to any of these you need help, and Vampyr is the game for you. Vampyr you play Dr. Jonathan Reid a recently turned Vampyr who isHave you ever wanted to be a creature of the night? How about stalking your prey before you much on their sweet neck juice? Maybe you've wanted to be a immortal badass who can kill without remorse because not only is it easy, but it's fun? If you answered yes to any of these you need help, and Vampyr is the game for you. Vampyr you play Dr. Jonathan Reid a recently turned Vampyr who is trying to find his maker.
    The story may sound simple, and it is, but for this game I didn't need something super gothic or Shakespearean. The games story lets you follow the type of characters you'd expect to see. They have a man of science trying to cure vampirism, the femme fatale who your character falls in love with even though they barely even speak, and the old vampire club that have been around for centuries that pull the cities strings. The game story has you make choices on certain characters that for the most part don't seem to matter. I was so evil in this game, but everytime he is in a cutscene Jon acts like I didn't just kill 7 innocent people. He acts all righteous and then I murder the hell out of whoever I am talking to. Unfortunately the games ending is a bit lack luster, and I had me thinking that's it?
    The gameplay is rather interesting. Unlike other choiced based games that punish you for going evil Vampyr will reward your dickhole ways. The game gets easier the more innocents you murder. Me personally I loved the way you can seduce your prey into following you then having a late night snack. The game plays very similar to the Witcher series with how combat is concerned. Special abilities are on a cooldown, and require blood. You can stun foes with certain attack. It has a minimal crafting and upgrade system that will reward your combat skills and make the game easier. The enemies vary enough so you don't get tired of hitting the same four types over and over. The boss fights are very much patterned based with how you must time and dodge their attacks and wait for the right moment to get your licks in. The game will be easier if you kill people because you can level up more which means you can brute force your way through the fights. So if you want a hard game be the nicest vampire you can be and resist the temptation. What did annoy me is the setting. While Victorian England is nice it is so easy to get turned around when everything looks the same. Soooooo many doors where locked from the otherside it got annoying after awhile.
    Overall I liked the game and see myself going back to it a while from now to do more side quest, and maybe get the stories ending a bit better. I liked the kills and combat, but thought the character should fit the choices a bit more especially if you go full on villain. The game isn't perfect but well worth owning at a discount. I definitely think one should BARGAIN BIN this game.
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  76. Jun 24, 2018
    2
    The story of this game is really interesting and that makes me sad because I'll never finish it. Why? Because there is no manual save. That may not be a big deal, but when choices are not explained, or when you just click the wrong button you have to start the game over to go back. The idea is to make the choices matter because the player can't go back. But guess what? If I wanted to playThe story of this game is really interesting and that makes me sad because I'll never finish it. Why? Because there is no manual save. That may not be a big deal, but when choices are not explained, or when you just click the wrong button you have to start the game over to go back. The idea is to make the choices matter because the player can't go back. But guess what? If I wanted to play like that, i could do that in literally every game ever just by not going back. I don't need a game company to force me to play this way. Especially when their dialog trees make it incredibly difficult to know what's actually going to happen from any choice...or when quests bug out so that you can't finish them and can't load your game before the bug. Expand
  77. Jun 20, 2018
    6
    To be honest, the game just didn't live up to expectations.
    The story and characters are good. I like small half-open world games and Vampyr's world is one of such. But several mechanics and how they are included in game are ruining it.
    First of all it's a combat system. It is no interesting or entertaining in any aspect. And there's much stuff in game that revolves around it. The whole
    To be honest, the game just didn't live up to expectations.
    The story and characters are good. I like small half-open world games and Vampyr's world is one of such. But several mechanics and how they are included in game are ruining it.
    First of all it's a combat system. It is no interesting or entertaining in any aspect. And there's much stuff in game that revolves around it. The whole character level up system is made for combat. The beautiful world is inhabited in such manner, that you have to fight ton of monsters every time you travel from one NPC domain to another. It would've been ok if it helped level up, but no! Most of experience you get for completing quests or sucking blood from NPC. Fast travel would've helped, but hey, guess what? No fast travel, well it wouldn't be needed if you could reach NPC locations without having to kill respawning monsters. Oh yeah, and the level up too as you progress. Look at Deus Ex, there's no need to traverse hostile environments to reach certain NPC. The mechanic of characters becoming ill is awesome (although a little repetitive closer to the end of the game), you have to keep them healthy. But every time you have to run through enemy lines. So annoying.
    The other sad thing but no so annoying thing are a lot of empty environment. Sometimes you go into room, or place where you find just few cons, even though place is decorated like there could be something important.
    The game just feels like very cheap indi of 10 years ago, except for the graphics. Animations, controls, combat. It's just not an AAA game at all.
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  78. Jun 19, 2018
    7
    I first got interested in this game when I heard this was a vampire RPG. Sure, the graphics didn't look that great from trailers and all that considering how it is a Double A Game, but Vampire the Masquerade: Bloodlines is one of my favourite RPGs and its graphics aren't exactly great either.

    Anyway, you start the game being dragged by a pit filled with bodies while a bunch of grave
    I first got interested in this game when I heard this was a vampire RPG. Sure, the graphics didn't look that great from trailers and all that considering how it is a Double A Game, but Vampire the Masquerade: Bloodlines is one of my favourite RPGs and its graphics aren't exactly great either.

    Anyway, you start the game being dragged by a pit filled with bodies while a bunch of grave robbers relieve you of your possessions. This is after hearing a creepy nursery-rhyme from a mysterious voice. As you flee from them, the world is tinged in grey but in the distance you see a human walking around. Or, to be more specific, you see their red blood-filled veins and pumping heart. Acting on instinct Johnathan Reid, our hero, sinks his fangs into the neck of this person and sucks them dry...only too realize too late that it was his sister.

    After this, he gets chased through the streets of London and searches for a place to hide. Especially because the sun is coming up and he feels it burn him. Eventually, he does find a suitable location where he finds a gun, takes it and places it against his chest as he lies down on the bed. But even as he pulls the trigger, he still awakens the next morning.

    As you probably could have guessed, even before actually starting the game, Johnathan is now a Vampire.

    What follows is an interesting tale of Johnathan learning more about his condition, and others like him, as well as trying to figure out WHO exactly made him this way. Not only that, but there is an epidemic raging through London as well. The Spanish Flu. Only, it isn't like any flu anyone's heard of before.

    Personally, I thought Vampyr had a strong and interesting main storyline and their spin on Vampire lore was a lot of fun as well. Another strong point, which I hope more games will use from now on, was learning more about the NPCs. In Vampyr, you need to learn certain hints about NPCs as it strengthens their blood and thus give you more EXP when you finally decide to suck them dry. You can learn these hints through conversing with them, conversing with other NPCS, eavesdropping on them during certain events or by reading journals or letters. Barring the last options, I don't think I've seen a lot of games handling acquiring information this way. In a lot of cases you just find written or recorded journals were you'll get an info dump about the world or a character, or you have to build up a characters trust or whatever by speaking to them multiple times or selecting the correct dialogue option. (That is still a thing, by the way. You can lose a Hint by not picking the correct one.)

    But as much as I might have liked Vampyr's main story, their lore, the way you aquire information and even the atmosphere in London. It is not a perfect game, even if you keep in mind that it is a Double A Game.

    On PS4 loading screens would pop up randomly as you move through the city, which could be quite immersion breaking. Fighting is...kind of dull. Some of the boss fights were cool, but fighting the same mobs over and over as you walk through the city gets boring FAST. Not only that, but I think I went with the same strategy for most of the game. Use a combination of blood powers and melee attacks, stun with stake to suck blood. Rinse and repeat. There is also no fast travel, which is a minor annoyance because you CAN unlock gates and stuff for shortcuts. But like I said, you have to go through a fight in nearly every street. Although intentional, the fact that you can only use one save slot which saves automatically can be pretty annoying if you just want to save and check all the options you get during certain parts of the game. Though I guess it will encourage multiple playthroughs. Finally, although there are loads of important NPCS that all look unique. When it comes to their models and voice acting, you can tell that the most effort has been put in the main characters, the villains and the pillars.

    My final verdict for the game would be a 7/7.5. Definitely a game to check out sometime. But it would probably be best to wait for a sale.
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  79. Jun 17, 2018
    8
    This game is not perfect but, then again there isn't a game that is perfect. You also have to consider the fact that the developer is not some huge corporation capable of sinking loads of money into this. With that said, they did a great job. The story is compelling and the combat is fun. I loved both Dishonored and the Witcher. This game gives off serious Dishonored vibes with its artThis game is not perfect but, then again there isn't a game that is perfect. You also have to consider the fact that the developer is not some huge corporation capable of sinking loads of money into this. With that said, they did a great job. The story is compelling and the combat is fun. I loved both Dishonored and the Witcher. This game gives off serious Dishonored vibes with its art style and, the combat reminds me a lot of the Witcher but, more fluid in many ways. Overall, this is a game worth playing. I think the game and it's developers deserve credit for what they have created. Expand
  80. Jun 17, 2018
    10
    Vampyr’s intriguing story and innovative gameplay mechanics make it a worthy purchase. It’s a shame the game has an abundance of frame rate drops and glitches ,but the setting and overall gameplay mechanics do make up for it. It also has a decent levelling system and some remarkable vampiric abilities at disposal. Overall it’s an excellent vampire game and a great RPG.
  81. Jun 14, 2018
    7
    This game was really fun. The characters are really interesting and learning about them through various means was a blast. The atmosphere was great and the guilty vampire theme worked great with the main character and the story. I'd give it an 8 if it weren't for the terrible performance issues on the ps4. I don't know if it runs better on a more powerful PC, but the loading screens areThis game was really fun. The characters are really interesting and learning about them through various means was a blast. The atmosphere was great and the guilty vampire theme worked great with the main character and the story. I'd give it an 8 if it weren't for the terrible performance issues on the ps4. I don't know if it runs better on a more powerful PC, but the loading screens are hideously long and if you sprint across the map a loading message pops up because it couldn't load the textures of the next area fast enough. Aside from that, several things keep this from being a legendary game. If every idea and mechanic just had one additional layer of complexity it would have been amazing. Combat would have benefit from a greater variety of weapons and upgrades as well as skill upgrades. The ability to influence a civilian is the most obvious thing lacking. You learn all about their problems but you cannot convince them to do anything about it. If they hate london, you can't convince them to leave. If they're a hopeless drunk, you can't inspire them to get their life together. All you can do is either eat them, or not eat them. Similarly, they are missing from any sort of epilogue. The ability to sire one or a couple of citizens would have been badass, even if they could just do simple things, like go out and gather you ingredients or they could be given medicine to heal the sick people in a district. In any case, Vampyr is a pretty fun ride with some unique ideas, I would totally recommend it. Expand
  82. Jun 14, 2018
    8
    Did you like Vampire the Masquerade: Bloodlines? Did you like Dragon Age: Origins? Did you wish that those two games had some weird kinky baby?

    This game is good. Going into this game with little to no expectations, I was pleasantly surprised. Sure there are some aspects that leave more to be desired - mainly the wonky combat system (if you just use the bonesaw and level it up through
    Did you like Vampire the Masquerade: Bloodlines? Did you like Dragon Age: Origins? Did you wish that those two games had some weird kinky baby?

    This game is good. Going into this game with little to no expectations, I was pleasantly surprised. Sure there are some aspects that leave more to be desired - mainly the wonky combat system (if you just use the bonesaw and level it up through the whole game, you end up pretty solid). However, the idea of choice in this game adds that nostalgic feeling for me of "Vampire the Dragon Age Bloodlines".

    Depending on your playthrough (or multiple as there are different endings based on your choices), you can easily spend 15-25 hours waltzing through the streets of London murdering or saving as you please.
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  83. Jun 13, 2018
    9
    Very innovative and unique little game. Must play for people who liked Vampire the Masquerade, whether pen and paper RPG, or Bloodlines video game. The combat is merely serviceable, but the story, character interactions, writing, atmosphere and music are top notch.
    Sleeper cult hit, despite twitch-shooter kids bashing it (possibly because they can't read, can't play or both).
  84. Jun 13, 2018
    10
    A very well written action RPG with a unique setting and excellent writing. Vampyr is a game that thrives on it's setting and tone. Roleplaying as a renowned doctor turned vampire caught me and pulled me in right away. Might not be the flashiest game graphically but it has fleshed out characters a unique leveling system and exciting boss encounters. A very solid game indeed and one that IA very well written action RPG with a unique setting and excellent writing. Vampyr is a game that thrives on it's setting and tone. Roleplaying as a renowned doctor turned vampire caught me and pulled me in right away. Might not be the flashiest game graphically but it has fleshed out characters a unique leveling system and exciting boss encounters. A very solid game indeed and one that I will be replaying. Expand
  85. Jun 12, 2018
    6
    This review contains spoilers, click expand to view. Excellent Story, bad delivery.
    I won't bore you with all the mundane details that my surrounding colleagues have laid out for you. I will assume by the time you read this little blurb that you already know the premise of the game.
    set in 1918 -
    Jonathan Reid --
    Vampire / Doctor --

    Got it... good. Let's continue.

    I will simply explain what happened to me.
    I bought the game with high expectations of a good bit of entertainment coming my way.
    I started to play, and found my self perplexed and puzzled. The main character has just realized he cannot die and is trying to wrap his head around what he possibly is, but somehow, without any instruction, explanation, or assistance he is able to evolve his vampiric abilities. As I went a little further in the game to the first of many stiff and horrible combat situations, I found that this was not the game for me.
    So like some other colleagues, I tried to take the game back. i soon found that gamestop's return policy was lacking, and sorely I was stuck with a game that did not have the polish i needed in most of the games I have played. This is not something I would have wanted to pay full price for.

    So now I am stuck with a game that no longer want. Someone has to pay!

    I made up in my mind that would play the game, but I would give 'no quarter' to any and all NPC's in my path. I was on a mission to kill and suck dry all humans and vampires alike, and I held true to that statement.

    But something started to happen. I found that I was actually being drawn into the story and wanted to see how it unfolded. However, the game play was the factor that kept taking me out of the immersion I sought.

    Here were some of the issues:
    -Bad targeting.

    -Stiff; repetitive combat.

    -Collision detection issues.

    -Repetitive NPC use (gets pretty bad when you have chaos level districts ) - Same Monster in 1 new skin, and possibly a slightly higher level, but no real difference in the end.

    -Poor Game mechanics - FINGER POINTING -The game seemed to continually remind you when you did something bad, like kill a human character, and it got pretty annoying to see the message every time you made the choice to suck someone dry, But there was NEVER a message to specify letting them live, or helping them out would better help the surrounding area. They give you a choice, but point the finger at you telling you that you have done something bad (and that there would be consequences for what you did), without saying your a bad guy!

    -Poor Item crafting mechanics - Make 3rd to 4th level weapons and never worry - The powers and RPG elements are pretty cut and dry. Since I went on a killing spree, I eventually made it to level 48, and I was pretty powerful with a limited set of powers selected. The item customization was pretty broken. Like the old game RAGE..level up that one weapon (Shotgun w/ explosive rounds in Rage, or the CLUB in Vampyr) and you pretty much WRECK the enemies for the rest of the game. I did not have to rely on my powers, and enemy levels were not a factor as I was pretty OP.

    This, in turn, took away from the story. I was breezing through situations, not giving a care in the world to my very existence. I was the master and didn't care. When you find a loop hole like this in games you tend to not fear death, and thus further disconnect yourself from the true purpose of the game.

    Story wise, I was hooked. The characters in game are nice and complex. They have depth, and that is what the developers hoped you would see and feel. Thus, it would have made it hard for you to suck them dry. I, on the other hand, harbored ill will at both the game, and gamestop, so it was easy to kill every last one of them, though you will need a little strategy to do that task as you could put yourself in a bind if you kill a whole district too fast and you do not have the correct level weapons or powers.

    The ending was confusing, the last boss, was easy to read, and sadly a few more levels than myself, but I had no idea why they were the end boss, and there was no real mention of them until literally at the very end in a cryptic conversation with your maker.
    WHO?
    WHAT?
    HOW?
    These questions come out, but are not answered. It seemed severely rushed and left me scratching my head.
    So we just add a random new boss at the very end with no context? Fine.....

    The epilogue was a kind change. This really intrigued me as I was not ready for a detailed ending such as that.

    I am happy for the story, and sad at the effort it took for me to learn of it. I would have had a better time watching the whole thing play out on someone Youtube channel and saved my $60.00.

    The game is a bargin if you get it used after waiting a month... trust me, that would be the adequate price for it. I have completed my mission and I encourage all to try and kill all the people, you will find some cool twist and turns.
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  86. Jun 12, 2018
    10
    Good game with wonderful story,good combat.
    Just wished it was cheaper and game play longer.
  87. Jun 12, 2018
    9
    I feel like i need to rereview this game. My first playthrough resulted in a gamebreaking glitch thst prevented me from progressing. However after reinstalling the game and starting over with the latest patch it has been fixed. I was finally able to progress and see all of what vampyr had to offer and... It's truly great. The world building, characters, and story are all amazing and veryI feel like i need to rereview this game. My first playthrough resulted in a gamebreaking glitch thst prevented me from progressing. However after reinstalling the game and starting over with the latest patch it has been fixed. I was finally able to progress and see all of what vampyr had to offer and... It's truly great. The world building, characters, and story are all amazing and very well developed especially the npcs. Everyone has a story and i didnt want to see any of them die. Im trying to save everyone i can and it feels rewarding when you heal injuries and illnesses and keep your region healthy. The combat grew on me. The more abilities you get the more fun the combat gets. It reminds me alot of bloodborne and the vampiric abilities are awesome and fun as hell to use. The rpg systems and choice based gameplay result in a great experience. You have to live with your choices and accept any consequences that may arise. The lore in the game is very detailed and interesting. Overall i just really enjoyed it and glad i gave it a second chance. It's definitely a hidden gem and my fav vampire game. I hope dontnod turns this game into a series because this is a great show of their passion and attention to detail. Well done dontnod. I think it was worth the $60 i spent. 9/10 Expand
  88. Jun 11, 2018
    6
    Pros :
    + London with it's awesome dark atmosphere
    + About 60 unique NPCs with their own stories and quests + Wonderful soundtrack by Olivier Derrivière + You are a vampire (and a physician), you decide who is gonna live or not + Appealing story with interesting dialogues + Combat system is nice with a lot of cool skills to unlock + At least 30 hours long if you want to see
    Pros :
    + London with it's awesome dark atmosphere
    + About 60 unique NPCs with their own stories and quests
    + Wonderful soundtrack by Olivier Derrivière
    + You are a vampire (and a physician), you decide who is gonna live or not
    + Appealing story with interesting dialogues
    + Combat system is nice with a lot of cool skills to unlock
    + At least 30 hours long if you want to see everything

    Cons :
    - Frame rate on PS4 Pro is a shame
    - Jonathan Reid's face looks like crap
    - Animations are 2 generations late
    - Level design is good, but it's hell to navigate between the different districts
    - Seriously, the frame rate is so terrible that the game is barely playable...

    (If one day a patch fix this horrible framerate issue, then add 2 points to this review)
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  89. Jun 10, 2018
    6
    This review contains spoilers, click expand to view. The game is mediocre. Combat is clunky. The dialogue is ok then trends towards SJW commentary and becomes unbearably painful. You end up just clicking through it to get it over with as fast as possible. Its too bad really. You end up really not caring about characters because their story about their "gay lover" and life was hard in trench warfare...... but man those bigots are worse. Or I just murdered this guy cause he was actually "racist" so its not that bad, or I was sexually abused by a priest... Cheap cliche SWJ writing ultimately detracts from a chance for compelling original story... A wasted opportunity wait for it to be on sale. Expand
  90. Jun 10, 2018
    8
    I just beat the game, not about to spoil anything but.... it's a game that often goes between good and great. Combat needed more polish, but it's still fun and makes you feel like a vampire. Though I think it's a bit of a letdown that there is no new game plus, not even a free roam after you beat the game, which makes matters worse when the game has no manual save options.
    Also you can
    I just beat the game, not about to spoil anything but.... it's a game that often goes between good and great. Combat needed more polish, but it's still fun and makes you feel like a vampire. Though I think it's a bit of a letdown that there is no new game plus, not even a free roam after you beat the game, which makes matters worse when the game has no manual save options.
    Also you can only get a good ending if you don't kill ANY citizens. And you get the most depressive ending when killing just a few.
    Every other ending beside the pacifist one are terrible. Even if you decide to kill just 1 guy who had it coming. I was afraid the developers would do something like this. It's very disappointing.

    it's clear that this game focuses more on story and dialogue choices than gameplay. But i really wish they had had focused more on the animations, they look very outdated. Don't get me wrong it's still a fun game, but you can unlock several skills but can't use all of them during combat without going into customizations menu, as there are only the 4 shoulder buttons to assign them on.
    And even if you could use them all at once, there is no incentive, as to unlock most of them you'd have to kill a lot of people, knowing that you are going to get one of the bad endings.

    Still it was not a bad game. This game had the potential to become the best open world vampire rpg game out there.

    I hope when and if a sequel comes out, the developers will do better with the story, but especially with the gameplay and animations. The game shines in its enviromental details and lighting, and each NPC feel important, some obviously more than others.
    I think that most people who are giving this game a poor rating, doesn't seem to realise that no other vampire game has ever done anything like Vampyr: Where you feel like a vampire, you evolve as one according to your choices, and you blend in in an open world.... but the odd choice was to have your eyes look more demonic once you feed on a civilian, and yet somehow no one treats you any differently because of it. Another odd thing is that feeding on civliians gives you a chunk of exp, while if you feed on vampire hunters, even if not fully, gives you little to no exp. There should have been an option to sneak up on drain them fully like you would a civilian. But instead unless your bite attacks are fully upgraded, you will only take a small sip and do a little damage.
    One thing is certain: if the developers create a sequel, using this first game as its foundation and improving on everything, it could possibly become one of the best RPG games out there, on par with the Witcher 3. But as it stands now. It needs more work. But considering how even the very first witcher game started out compared to this. I believe Vampyr has a shining future, as long as the developers can remain passionate about this game.
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  91. Jun 9, 2018
    9
    This game is a total surprise. It's pretty ambitious, blending a story-driven RPG and hack 'n' slash combat in a semi-open world. But it all comes together surprisingly well, though not flawlessly.

    Vampyr's greatest strength is in not overstaying its welcome in any respect. So for example, though the combat (probably the game's weakest feature) gets repetitive, you never spend long
    This game is a total surprise. It's pretty ambitious, blending a story-driven RPG and hack 'n' slash combat in a semi-open world. But it all comes together surprisingly well, though not flawlessly.

    Vampyr's greatest strength is in not overstaying its welcome in any respect. So for example, though the combat (probably the game's weakest feature) gets repetitive, you never spend long stretches in combat. Likewise, even though Vampyr contains a lot of dialogue, you can take it pretty easy and learn about the characters at your leisure. Nothing in the game is particularly original or deep, but it's all done well enough that the little spoonfuls you get make for a great adventure.

    I've heard complaints that it's a full-priced game, but I didn't feel like I wasted a cent. If you find it on sale, it's a must-buy
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  92. Jun 8, 2018
    10
    Best game of my life! Recommend 10000% History is very very good
    O game e muito fooda recomendo a todo mundo
  93. Jun 8, 2018
    0
    Terrible clunky combat, everybody just sliding and auto aiming.
    Lame dialogs.
    2014 graphics.
    Overpriced.
    And very long loading times, (writing this review while waiting).
  94. Jun 8, 2018
    7
    For the first time in a long time Vampyr is almost exactly what I expected. A good enough RPG that does just the bare minimum to keep you chugging along until the next big release. Vampyr does nothing fantastic but it doesn't do anything horribly wrong. Vampyr's ultimate weak point, imo is the combat. Seeing gameplay previews before release, the combat looked relatively precise andFor the first time in a long time Vampyr is almost exactly what I expected. A good enough RPG that does just the bare minimum to keep you chugging along until the next big release. Vampyr does nothing fantastic but it doesn't do anything horribly wrong. Vampyr's ultimate weak point, imo is the combat. Seeing gameplay previews before release, the combat looked relatively precise and deliberate. After playing though I found it not so precise and not at all deliberate. I felt like someone with a severe lack of depth perception. Being mostly melee, most of the combat is close up and personal, but whenever Jonathan (the protagonist) seems close enough to attack he actually isn't at all which leads to a lot of misses. The same can be said for enemies though. It seems the NPCs have the same lack of depth perception than you. When I found myself making mistakes that left me wide open for an attack the enemy would get within striking distance and miss completely. The good news is it makes the game easier. The bad news is it makes the game easier. Imo, this is what turns what could be great combat into very sloppy combat. When enemies miss more than half the time it makes combat feel more tedious and boring. Don't get me wrong, I kinda make that sound worse than it is because its not awful by any stretch, it's just not great. That is probably what I found to be the worst part of the game. Everything else though, the feeding mechanic, looting and dialogue are all good enough to pick up the lack of exciting combat pretty well. I would go more in depth with the feeding mechanic but I don't think I can articulate without giving too much away. All in all I did enjoy my time with Vampyr but if I were speaking to a friend I would suggest waiting for a used copy or a price drop. Expand
  95. Jun 8, 2018
    2
    Played it for three hours until the game decided to end it for me with a gamebraker. In a quest I fullfilled all objectives but because of a bug I couldn't end it. Therefor there is no chance of loading a save game because all the progress is saved automatically in one save game. Now the only way is to start a new game. Three hours for nothing. Next stop Ebay.
    I liked the atmosphere und
    Played it for three hours until the game decided to end it for me with a gamebraker. In a quest I fullfilled all objectives but because of a bug I couldn't end it. Therefor there is no chance of loading a save game because all the progress is saved automatically in one save game. Now the only way is to start a new game. Three hours for nothing. Next stop Ebay.
    I liked the atmosphere und the beginning of the story but technically Vampyr is not finished. The combat system is a bad copy of the Souls-mechanic and doesn't feel very good. Furthermore I hate respawning enemies and the loading times. If you leave a building and reenter it, all the enemies are respawned. This is a no go! Graphics could be better but I liked the sound of the game.
    In the end I wanted to like it but the game doesn't want to be liked. Perhaps I'll give it another try in a few years when it is in sale. In this unfinished state it isn't worth the price.
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  96. Jun 8, 2018
    0
    $60 for this game is a joke. It doesn't even have the AAA quality to justify the price. The graphics are bad, the mechanics are horrible. The facial animiations are so bad, I've seen PS2 games with better facial animations. The voice acting is so bad, it sounds like something I would see in a high school play. The story is bad and generic. There is no variety in enemy or level design. The$60 for this game is a joke. It doesn't even have the AAA quality to justify the price. The graphics are bad, the mechanics are horrible. The facial animiations are so bad, I've seen PS2 games with better facial animations. The voice acting is so bad, it sounds like something I would see in a high school play. The story is bad and generic. There is no variety in enemy or level design. The combat is boring and repetitive. To make matters worse, the developers set this game in 1918. I don't know why developers these days are so obsessed with setting games during ancient times. That just give games a boring atmosphere and it limits what the player can do.

    Also, there is no multiplayer. So once you beat the main story, there is no reason to touch this game again. $60 for a low budget game with no replay value is a cashgrab. I recommend you pick this game up when the price of this game drops to $5.
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  97. Jun 7, 2018
    8
    He visto reviews del juego y el demo , y me parecio que es compra segura para mi coleccion de videojuegos.
  98. Jun 7, 2018
    4
    plz stop, its bothering me, This isn't life is strange 2, so why does it matter? I'm so confused. plz stop
  99. Jun 7, 2018
    8
    Though the combat itself is very "done before", the unique take on actions influencing the story is something not to scoff at. I loved the story and it's decision making mechanics. Combat was fun, but not the highlight. Overall very good game.
  100. Jun 7, 2018
    7
    This is a game I really, really wanted to like, and I decided to buy it even after the mediocre reviews. i don't regret that decision, but it is a game with great ideas that are often poorly executed, or just under-resourced.

    Vampyr delivers a really atmospheric world, albeit with a fairly predictable mission of discovering the cause of your vampirism and what it means. London is
    This is a game I really, really wanted to like, and I decided to buy it even after the mediocre reviews. i don't regret that decision, but it is a game with great ideas that are often poorly executed, or just under-resourced.

    Vampyr delivers a really atmospheric world, albeit with a fairly predictable mission of discovering the cause of your vampirism and what it means. London is rendered in a fantastic macabre way and the ravages of the Spanish Flu have left it sparse, making interactions with individuals feel fairly weighty and meaningful. The real issue undermining the world itself is the incredible amount of locked doors and the lack of intuition. Although I'm not expecting BoTW levels of freedom, if I can teleport 20 feet in the air I expect to be able to climb over a crate half my height.

    Where the game really shines is in the conversations, which are interesting and it's fun to explore the depths of each character. They can be a touch immersion breaking when you don't follow the most natural order - for example, after a character reacts to you in fear, you can ask some generic questions about the location and their job, exploring all the dialogue fully before saying 'don't be afraid'.

    The only other thing I'd mention, and this is more for the developers than anyone else, is that it's really not great if you don't have perfect eyesight, or in my case, if you play on a 30" TV. While there is an option to make the subtitles as big as 'medium' (why no large I have no idea), the flavour text in notes is near illegible, while the names of ingredients in recipes is so small I have to either walk up to my tv or google it on my phone. A minor complaint maybe, but a bit of a microcosm for how the game has good ideas but fails to follow.

    7/10 wouldn't play again but enjoyed completing it.
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Metascore
70

Mixed or average reviews - based on 67 Critic Reviews

Critic score distribution:
  1. Positive: 34 out of 67
  2. Negative: 4 out of 67
  1. Aug 26, 2018
    60
    Vampyr is a collection of wonderful ideas held back by a limited budget and a dated engine.
  2. Aug 17, 2018
    70
    For those looking for a unique, dread-filled experience in the RPG realm, Vampyr offers a type of game seldom seen. But much like the streets of 1918 London, expect a few bumps along the way.
  3. CD-Action
    Aug 2, 2018
    85
    Vampyr is unique. It’s not beautiful, its combat leaves much to be desired and its limited budget shows, but if you choose to turn a blind eye to these flaws, it will captivate you with its mature, morally ambiguous story and a series of dilemmas that usually lack a “right” answer. [07/2018, p.60]