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9.2

Universal acclaim- based on 2052 Ratings

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  1. Jul 27, 2016
    7
    the style, the atmosphere, the quests is just perfect but on the other hand we have the gameplay... for 2015-16 this is a joke. no combat mechanics, a stupid horse that u cant ride, Gerald's walk-swim style was so unstable that u cant loot in front of you,laggy menu (when you have many items), and much more. but the worst of all is the freaking loading's.

    many times wile i played it i
    the style, the atmosphere, the quests is just perfect but on the other hand we have the gameplay... for 2015-16 this is a joke. no combat mechanics, a stupid horse that u cant ride, Gerald's walk-swim style was so unstable that u cant loot in front of you,laggy menu (when you have many items), and much more. but the worst of all is the freaking loading's.

    many times wile i played it i sed "f**k it i quit, this is awful".i finished it, i want to play it again (new game +) but i dont want to break my nerves
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  2. Oct 12, 2016
    5
    Just like Hearts of Stone, Blood and Wine highlights the bad and good things about Witcher 3. Graphics are improved. Those ugly distance views we got in original Witcher 3 wont be here, as the lands of this new big area is easily the most beautiful in a PS4 game ever released to this date. Story is well written, characters got depth, but the DLC suffer from same problems I found in WildJust like Hearts of Stone, Blood and Wine highlights the bad and good things about Witcher 3. Graphics are improved. Those ugly distance views we got in original Witcher 3 wont be here, as the lands of this new big area is easily the most beautiful in a PS4 game ever released to this date. Story is well written, characters got depth, but the DLC suffer from same problems I found in Wild Hunt and Heart of Stone: the pace is problematic.

    The story starts as a typical one about a kingdom that is haunted by a monter (in this case a Vampire), and Geralt must deal with it, but soon you realize the whole thing is more complex that you first thought, then you really start to care about the characters and cant wait to see what happen next. Then, when the plot seems to reach it climax, here we go: you leave a city full of monsters and vampires and go to a dreamland where you fight 5 bosses in a row, with the same not so responsive controls and clunky gameplay that I never learned to love in Wild Hunt. When you left that place where your enemies where the likes of a dead Raponzel, Wicked Witch and Big Bad Wolf, you soon get into the final boss fight, with no time to prepare yourself for that. Most of those boss fights are frustrating due to the bad combat system (for my taste).So, if you are not a big fan of W3 combat, nevermind about Blood and Wine, since here the developers insisted in the Bloodborne/Dark Souls style of boss combat: bosses usually have an attack pattern, that only will let you attack in very sepecific situations, and the final boss got 3 levels. If you are defeated, before you try again you have to face a huge loading screen, and skip a big cutscene and dialogues.

    If you think Wild Hunt is the best game ever made, not doubt you will fall in love with Blood and Wine. To other side, if you thought Wild Hunt was indeed a good game, but suffered from bad combat system, inventory and skill tree, then Wild Hunt experience was enough for you. The story pace is way better than the one from Wild Hunt, a game that told us many different stories and tried to connect them all with the game's biggest one - find Ciri and defeat the Wild Hunt - in a very weak way. Wild Hunt was actually a game composed by small stories, that were most of them superbly told, but the way a goal was set front he very first beginning made the whole thing less absorving for me: how can Geralt be there trying to help a bon vivant open a cabareth when Ciri is in huge danger? I thought Geralt priority was to find Ciri, but of course, you must find this person, or do this favor, because someone got a very small clue about Ciri whereabouts. You wont find that kind of thing here, but as I said before, the problem is the pace of the game in the final act of the main quest, that highlights the bad things about W3: bad inventory and infuriating non responsive gameplay.

    CDPR deserves credit for putting a DLC with so many things to do, though. Some other devs are asking the same money for DLCs played in small levels and rushed plot (think about Dragon Age Inquisition ones). After I finished Blood and Wine, I'm still convinced W3 is really something for games in general. Even if I'm not a big fan of some of the mechanisms here, its really hard to deny that as whole, Witcher 3 is already a classic.
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  3. Mar 19, 2017
    6
    Even more clunky, bloated dialogue, fetch quest Witcher. Bought the DLC packs hoping to come around to what everyone else was seeing. I gave it a more than fair chance having played through the whole game now and both downloadable campaigns. In the end the gameplay is just objectively bad. Bad menus, bad map, bad combat all in a pretty package. I won't ever say that it doesn't look, andEven more clunky, bloated dialogue, fetch quest Witcher. Bought the DLC packs hoping to come around to what everyone else was seeing. I gave it a more than fair chance having played through the whole game now and both downloadable campaigns. In the end the gameplay is just objectively bad. Bad menus, bad map, bad combat all in a pretty package. I won't ever say that it doesn't look, and sound fantastic. And this expansion brings more of the pretty visuals. But that is all it is. It felt like work to me every time I logged on to play this game. A game should never feel that way. My scores for the Witcher 3 and expansions reflect purely the presentation. If I was rating just the gameplay it would sit more likely around a 4. Expand
  4. Jul 27, 2020
    7
    Blood and Wine Expansion:
    This expansion gives a new storyline, a big new map, more creatures, dozens of new question markers and many new pieces of gear.
    The main storyline of this expansion is fantastic, reuniting you with Regis the Higher Vampire. You are hired to kill the beast of Beauclair, but this contract will turn out to be something much bigger than just a monster. There are
    Blood and Wine Expansion:
    This expansion gives a new storyline, a big new map, more creatures, dozens of new question markers and many new pieces of gear.

    The main storyline of this expansion is fantastic, reuniting you with Regis the Higher Vampire. You are hired to kill the beast of Beauclair, but this contract will turn out to be something much bigger than just a monster. There are 5 new sets of Witcher Gear, and even more mutation modifiers. Finally, the other vampires not featured in the main game are included, as well as some other cool monsters. By the time you compete Blood and Wine, your bestiary will be huge.

    As the aforementioned additions are cool, i do have a few strong negatives towards this expansion.
    1: Filler question markers:
    Many of the question markers are plain and simple filler. You will encounter either: Archespores (which are annoying) Bandits (which are boring) or Kakimores (Which are just a re-skin of Endrega's). As you visit each, you will notice that the ones at the edge of the map are placed quite awkwardly. The area feels unfinished and empty.

    2: Not enough proper Witcher Contracts or Introductions:
    If you've played the base game, you'll know how well the anticipation towards a new monster can often be build. You'll find tracks, Geralt will talk about this monster, naming how deadly and dangerous it can be. By the time you are near its lair, you'll be on the edge of your seat. Sadly, Blood and Wine has offensively little of this. Many monster like the Alp, Fleder, Garkain, Protofleder and a new wraith type have no introduction like this, and can be found by random chaotic encounters without any suspense. This feels like a missed opportunity, and even lazy considering the developer already did these encounters BETTER in the base game.

    3: OP balancing issues:
    While playing Blood and Wine, i came across several instances where fighting bandits felt like i was fighting demigods. Despite my Geralt wearing Grandmaster Witcher Gear with several modifiers on it, bandits would beat right through it using blunt axes... This makes no sense from a statistic point of view in the game, nor does it make sense considering the legendary armor Geralt is wearing.

    4: Feels unfinished:
    Next to the excessive amount of repetitive enemies described in point 1, i noticed that many question markers had initiation items similar to missions in the base game, yet started nothing. Many times, you'll come across a dead person carrying a letter. Yet after reading it, no mission initiates. Upon further exploration however, you'll often find something related to this letter. It feels as if CD Projekt RED intended to have more missions, yet didn't finish making them.

    In summary, i think the Blood and Wine expansion offers many hours of fun. But i was also disappointed considering what i've seen before in the base game, and i feel like this expansion is the weakest aspect of the entire Witcher 3 property. That said, it is still a good game. I give it a 7/10.
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Metascore
91

Universal acclaim - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 27
  2. Negative: 0 out of 27
  1. Aug 24, 2016
    65
    For players who just want more Witcher, there’s no doubt that Blood And Wine delivers. It has a whole new land to explore, there are tons of things to do, and there’s enough content to keep someone busy for dozens of hours. On the other hand, it felt to me like the entire Witcher experience had already peaked, so following it up with something that’s just not as good leaves things in an awkward place. The last ten minutes are absolutely worth seeing, but the hours that come before it? Maybe not so much.
  2. Jul 19, 2016
    98
    Geralt goes out on a high note. Developer CD Projekt Red, once again, raises the bar for every other company making an expansion pack.
  3. Jul 16, 2016
    75
    Blood and Wine held all the components to make a great final adventure, but failed to truly capitalise on any one of them. If you’re looking for a good final experience to cap off your monster hunting career, go finish Hearts of Stone again – this one’s rather underwhelming.