User Score
1.7

Overwhelming dislike- based on 8873 Ratings

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  1. Nov 14, 2017
    5
    This is a tough one to review because the actual gameplay design is probably a 9 but I cannot overstate how terrible the progression is. Even with the most recent changes it takes forever to unlock things in-game (3-4 hours just to unlock one crate that contains mostly useless garbage) and the publishers (EA) seem hell-bent on turning the game into one enormous grind to peddle their microThis is a tough one to review because the actual gameplay design is probably a 9 but I cannot overstate how terrible the progression is. Even with the most recent changes it takes forever to unlock things in-game (3-4 hours just to unlock one crate that contains mostly useless garbage) and the publishers (EA) seem hell-bent on turning the game into one enormous grind to peddle their micro transactions.

    I don't actually mind micro transactions too much if they're handled fairly but this system is not only Pay2Win but also very difficult to enjoy if you are wanting to earn things in game. Based on my current progression I'd estimate it will take over 500 hours of gameplay to unlock everything in-game and they continue to add more things to unlock over time which increases that further. If you have lower-tier cards but your opponent has the epic ones you can really tell the difference, they have a huge advantage over you which is just really not fun.

    EA have also displayed some very sneaky and underhanded tactics with this game, deliberately hiding the grind in review copies and following every positive change with a negative one. I don't have any faith in them to balance this system in the long-run as they appear to be motivated to do the opposite.

    On the positive side, the graphics and sound are absolutely spectacular and the star fighter gameplay is massively improved over the 2015 title.

    This was very nearly an incredible game but they went way too aggressive on the micro transactions to the point where it sadly does ruin the game.
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  2. Nov 23, 2017
    5
    Very good game for fan but system of progression ruins everything and i want gave it higher grade but until they change it we will not change or opinion.
  3. Nov 14, 2017
    5
    Microtransactions will turn this mega-industry into a micro industry. Governments must legislate on loot boxes.
    As children we were exposed to great adventures and challenges in this world, now the same message is repeated, pay to win.
    Our message must be clear, we are a vital part of this industry and we know how we want it to be.
  4. Apr 1, 2021
    7
    EA's Battlefront is a loot box gambling machine directed at young teenagers. This is what gaming has been building up to for quite some time now. Please, if you like star wars or gaming, just find something else to spend your money on. Don't support this.

    UPDATE: Since getting rid of loot boxes and adding a bunch of free content, as well as putting it on EA Play and Xbox Gamepass, I've
    EA's Battlefront is a loot box gambling machine directed at young teenagers. This is what gaming has been building up to for quite some time now. Please, if you like star wars or gaming, just find something else to spend your money on. Don't support this.

    UPDATE: Since getting rid of loot boxes and adding a bunch of free content, as well as putting it on EA Play and Xbox Gamepass, I've increased it's score. Overall decent shooter and fun, easy light saber combat.
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  5. Mar 13, 2018
    5
    Star Wars Battlefront 2 is perhaps the most conflicted I've ever felt about a video game.

    The multiplayer is fun. It's not the next Overwatch, there's not much depth to it, but it keeps you entertained. There's enough content here, it covers all three movie trilogies, and all the future DLC will be free (however, the rate at which it's coming out is questionable). There's even a single
    Star Wars Battlefront 2 is perhaps the most conflicted I've ever felt about a video game.

    The multiplayer is fun. It's not the next Overwatch, there's not much depth to it, but it keeps you entertained. There's enough content here, it covers all three movie trilogies, and all the future DLC will be free (however, the rate at which it's coming out is questionable). There's even a single player campaign this time. It's pretty mediocre, but it's better than nothing.

    If that's all there was to it, this game would be a solid 8/10 in my book, but as I'm sure you've heard, the game follows a pay-to-win microtransaction model. Those who forked over real money got better cards right off the bat - cards that give you a blatant and unfair advantage. EA pulled the plug and you're no longer allowed to buy loot boxes, but in their wake they've left a progression system built around their money-grubbing scheme that's incredibly harsh and unfair to those who haven't paid for microtransactions (which is now everyone).

    I want to love this game, and I still have bouts of fun with it here and there, but I can't recommend you buy it. Once EA "fixes" the progression things might change, but I think the damage is already done. There's always Battlefront 2005...
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  6. Sep 30, 2020
    7
    While its legacy and metascore will forever be tarnished due to its rightfully criticized faults at launch, much like the Silent Hill HD Collection on PS3 before it a lot of work went into Battlefront II post-release in order to turn it into something fans can appreciate. In this case, the game has been almost entirely scrubbed free of microtransactions and P2W mechanics. So you can nowWhile its legacy and metascore will forever be tarnished due to its rightfully criticized faults at launch, much like the Silent Hill HD Collection on PS3 before it a lot of work went into Battlefront II post-release in order to turn it into something fans can appreciate. In this case, the game has been almost entirely scrubbed free of microtransactions and P2W mechanics. So you can now experience all of its solid content without having to suffer through EA's greed.

    The game's meat may come from its competitive multiplayer, but the single-player campaign is really underappreciated. Set immediately after the events of RotJ, the plot puts you in the role of an elite Imperial trooper during the Empire's final days. I had no previous interest in this is a period of the timeline, but due to the quality of its writing and acting I quickly became invested in the adventure from a narrative standpoint. Not least of all because approaching the conflict from a viewpoint other than that of the Rebel Alliance allowed for some surprising insights into how the other side saw the war, as well as there being cool revelations into things like how all those destroyed ships we saw on Jakku in The Force Awakens got there.

    Of course I was also onboard with the gameplay side of it as well. It's a mix of boots on the ground action and aerial dogfighting strung together by memorable setpieces and the occasional chance to play as fan favorite characters like Han Solo or Princess Leia. Essentially, it's the Star Wars themed Call of Duty I never knew I wanted. The brevity and relative simplicity of it's mission design keep it from being terribly replayable however. So in order to get your money's worth you're going to need an internet connection.

    The online portion of Battlefront II offers a lot of variety in terms on modes, maps, and playable characters. There's easily enough here to keep you coming back for hundreds of hours. Provided you get past the initial impressions that is. The multiplayer can be tough to get into at first due to how awful the starting weapons are, as well as the upgradable "star cards" that increase your chosen classes' overall effectiveness being locked behind some level requirements that are pretty hefty given what a disadvantage you're at against more experienced players without them. It also has the least reliable aiming I've seen in a shooter's competitive half since Duke Nukem Forever. All of this is somewhat offset by the game's arcade and cooperative options which allow you to find your footing without having to face other people, but honestly has playing matches against AI bots ever been fun?

    What makes Battlefront II worth sticking with until you unlock better blasters and find the combination of star cards that works best for you in spite of all this is simply the fact that it's bloody Star Wars. Developer DICE pulled material from across every era of the franchise. Which means you can participate in the biggest battles from each trilogy while being immersed in sound design that's authentic to the films and the stunning visuals of the Frostbite engine.

    Most matches start off with you selecting one of four basic troop types. The points you earn by completing objectives and getting kills can be spent on stronger units and vehicles that feel exactly like you would expect based on what you've seen in theaters. This extends to the playable heroes as well. Familiar faces like Yoda, Rey, and more can be selected and act as powerhouses that can change the entire course of a game depending on your skill level. As frustrating as it can be to get repeatedly killed by some lightsaber user, it never feels unfair as a lot of time must be invested in order to master each character's abilities. You can't say they didn't earn the victory as someone else could choose the same jedi and get mowed down instantly. Plus, it makes sense that Darth Vader would leave legions dead at his feet.

    The only time all this fidelity is a problem is when it comes to the map design. Each locale is gorgeous and a blast to run around in because of all the little touches that sell the feeling of actually being in the Star Wars universe, but the layouts are faithful to a fault. Their arrangements may make sense for a film, but feel haphazard in a video game. Some locations suffer from choke points and zones that are too exposed to effectively defend or are too closed off to launch a proper attack on. All things that hurt the objective based modes, particularly when they give one team an unfair leg up over the other.

    There's plenty one could take issue with in Battlefront II, but it's worst problems (the money-grubbing) are now behind it. DICE succeeded at what they set out to do. Namely, delivering the bombastic thrill of the movies while letting you take part in signature events as a key player in them. As a Star Wars fan, I couldn't ask for much more even if there is still room for improvement.

    7.5/10
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  7. Nov 9, 2019
    6
    This game has improved over time but sadly the damage was already done when they put in pay to win loot boxes at launch.

    This game is fun to drop in every few months or so to see the new content but sadly the player base is quite low when I drop in. The game though still feels like the better your star cards you have the easier it is to win, which is at times very frustrating. I
    This game has improved over time but sadly the damage was already done when they put in pay to win loot boxes at launch.

    This game is fun to drop in every few months or so to see the new content but sadly the player base is quite low when I drop in.

    The game though still feels like the better your star cards you have the easier it is to win, which is at times very frustrating.

    I hope if we get battlefront 3 they will look at battlefront 2 and see what their mistakes where and learn from them.
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  8. Oct 16, 2020
    7
    Ich kann nur etwas zum Story-Mode sagen. Die Idee ist extrem gut und die Cutscenes sind liebevoll gestaltet. Leider sind die Mission repetitiv. Dennoch gelungene Geschichte.
  9. Oct 10, 2020
    6
    Confusing menus, just OK gsmeplay, ridiculous AI, some flight missions are stupidly hard...
    just an entertaininng campaign...
  10. Nov 9, 2020
    7
    When ive played it for the first time i was like WOW! But after 7 months when i played it again i realized that this game is not really great . I only gave it 7/10 cause of story mode
  11. Nov 16, 2017
    7
    DICE did a pretty good job with the game in overall. But remove the microtransactions and paid heroes make free and then I'll buy the game.
    PLS! ALL! Dont buy this game!
  12. Dec 4, 2017
    5
    okay...the lootboxes. you know all about them and yes they are terrible, but honestly the actual experience of playing this game just isn't very good. I played the campaign, arcade mode, starfighter assault thoroughly, and I hit a wall quick. The game is laggy, the load times are horrendous, the matchmaking and map rotation is bad, the balance is bad, the progression system is bad, theokay...the lootboxes. you know all about them and yes they are terrible, but honestly the actual experience of playing this game just isn't very good. I played the campaign, arcade mode, starfighter assault thoroughly, and I hit a wall quick. The game is laggy, the load times are horrendous, the matchmaking and map rotation is bad, the balance is bad, the progression system is bad, the lack of customization is bad, arcade mode is an absolute chore, There are no tactics or strategy to speak of. luke skywalker looks like a football with aids, The matches all play out in similar fashion: get waxed by a dude with three purple perks (the best kind) hope that some 10 year old didn't beat you to the boba fett slot, and peek out of one of several choke points hoping for the occasional kill. Buy this turd when it's 10 bucks to squeeze what small amount of nostalgic joy you can from it. Expand
  13. Dec 4, 2017
    5
    I have a lot of time in the game now so here's my opinion on it:

    Pros: Great graphics Amazing audio Some maps are great and super fun to play Heroes are fun for the most part. Game can be a lot of fun to play Cons: Lag Desync/getting shot through cover/incomprehensible deaths. Most of the abilities in game are completely worthless Most of the guns in game are completely
    I have a lot of time in the game now so here's my opinion on it:

    Pros:
    Great graphics
    Amazing audio
    Some maps are great and super fun to play
    Heroes are fun for the most part.
    Game can be a lot of fun to play

    Cons:
    Lag
    Desync/getting shot through cover/incomprehensible deaths.
    Most of the abilities in game are completely worthless
    Most of the guns in game are completely worthless
    Heavy class weapons could use a buff as most are useless unless you are very close to the enemies and most of the fighting in galactic assault is longer range.
    Obviously the P2W aspect but that's since been disabled so far.
    There are truly some terrible maps that I just don't want to play.
    No voice chat in game, in 2017 this should be standard.
    Poor teamwork in a lot of matches because of no voice chat, this leads to frustration, shortening the game's lifespan.
    No browsing for certain maps to play
    Throwing me into empty lobbies/half full games.
    The grind is horrible and it's even worse when you grind a gun to find out it's worthless. I've play a lot already and still don't have everything unlocked....it's the grindiest shooter I've ever played.

    Overall I want to love this game by why make so many abilities if they are useless and guns for that matter? Want to be an anti-vehicle heavy? Don't even bother, the ion torpedo hits like a wet noodle, this is just one of many examples, the game is full of flaws and it should have been worked on for another 3-6 months before being released.
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  14. Jan 22, 2018
    7
    Yes, you have to grind. Cards definitely help, and all the progression unlocks really bolster your gameplay. If you go into this game knowing that, you will be fine. I get all the hate because of the first BS from EA, but that shouldnt get in the way of playing this game. If anything EA directly needs the kick in the ass, you can feel the influence in this game, but it doesnt overpowerYes, you have to grind. Cards definitely help, and all the progression unlocks really bolster your gameplay. If you go into this game knowing that, you will be fine. I get all the hate because of the first BS from EA, but that shouldnt get in the way of playing this game. If anything EA directly needs the kick in the ass, you can feel the influence in this game, but it doesnt overpower the actual game itself. The single player is the Star Wars movie i always wanted after RotJ, and the multiplayer only gets better as you progress. it isnt perfect, but its worth a solid 7. Expand
  15. Aug 2, 2019
    7
    Heavily improved since release. Gameplay is fun. Graphics are stunning. Runs smoothly and microtransactions are unnoticeable
  16. May 11, 2022
    6
    This game has had a massive resurgence in recent years. The multiplayer mode is pretty good with lots of fun game modes and maps. The campaign is very awful with a handful of fun sections. The story is incredibly dumb and not worth playing. Offline modes aside from campaign are also good. With the removal of loot crates, this game is pretty solid.
  17. Nov 17, 2017
    5
    "So many people hate the lootboxes, but they don't understand that it necessary."

    NO. Loot boxes are never "necessary" in a full-priced game. Shame on EA and it's greedy practices, turning our games into gambling. This is just Star Wars: Gamblefront. The only reason this deserves a 5/10 is that poor DICE clearly did put a lot of effort into it, with the combat is well done and the
    "So many people hate the lootboxes, but they don't understand that it necessary."

    NO. Loot boxes are never "necessary" in a full-priced game. Shame on EA and it's greedy practices, turning our games into gambling. This is just Star Wars: Gamblefront. The only reason this deserves a 5/10 is that poor DICE clearly did put a lot of effort into it, with the combat is well done and the visuals excellent.
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  18. Nov 23, 2017
    7
    It's a shame this game was overshadowed by the greedy microtransactions because there's actually a very good game here. If you're a Star Wars fan, this is about the Star Warsiest Star Wars game you're going to play.
    I can't recall the last time I enjoyed a campaign so much. Iden and her squadmates are actually great characters and well-acted. Iden in particular is tough and resourceful,
    It's a shame this game was overshadowed by the greedy microtransactions because there's actually a very good game here. If you're a Star Wars fan, this is about the Star Warsiest Star Wars game you're going to play.
    I can't recall the last time I enjoyed a campaign so much. Iden and her squadmates are actually great characters and well-acted. Iden in particular is tough and resourceful, and a welcome addition to the broader universe. The campaign's story bridges Return of the Jedi and Force Awakens, which adds some nuggets of mystery to the new trilogy. At times the campaign feels a bit 'on rails' where the tension is entirely scripted and regardless of how long it takes you to achieve the goal you will achieve it, but overall I didn't notice, I was having too much fun. Also, the challenge curve is kind of all over the place. Most levels are quite easy but every now and then they will surprise you with a ridiculously tough scenario. The cut-scenes are beautiful and some of the best in recent memory. It was particularly cool to see the broadside cannons on the Star Destroyers, something we never saw in the movies. Also if you're a fan of the X-Wing miniatures game, the Imperial Raider gets serious screen time here!
    Multiplayer is fun and I enjoy it more than Battlefront 1. I feel like you live a few seconds longer and it's no longer quite the meat grinder. The maps are varied and jaw-dropping in scope and action. The amount of ambient action going on is wild, for instance when battling around the Mos Eisley Cantina droids scurry about as NPC stormtroopers hassle locals, Dewbacks lumber by, and if you're in the air you can spot a Sandcrawler on the edge of town. Just loaded with details that make each world super rich. As for the loot crates, yes it is frustrating to leave so much class progression up to what is essentially a dice roll, but I'm awful at the game and earn a few crates every night. I do hope they add more trooper skins and also the ability to squad up with friends. It's a very weird omission that you can't stick with your friends, each time you die you're plopped into a random squad making coordinated teamwork basically nonexistent.
    The offline modes are also very fun, although I wish there was an option to replay the combat scenarios with any hero you want.
    Overall I like this game leaps and bounds over Battlefront 1 and as a Star Wars fan they just knocked it out of the park with the overall atmosphere and details.
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  19. Nov 19, 2017
    5
    I don't really care so much about the micro transactions. I am more interested in the Graphics and Gameplay and Campaign.
    Graphics- 9 out of 10
    Gameplay- 5 out of 10 Campaign- 1 out of 10 In the future I would love to see a different developer take over the Star Wars franchise and turn it into an open world RPG style game along the like of Destiny and Skyrim. Star Wars game should not
    I don't really care so much about the micro transactions. I am more interested in the Graphics and Gameplay and Campaign.
    Graphics- 9 out of 10
    Gameplay- 5 out of 10
    Campaign- 1 out of 10
    In the future I would love to see a different developer take over the Star Wars franchise and turn it into an open world RPG style game along the like of Destiny and Skyrim.
    Star Wars game should not just a COD- esk pew pew shooter.
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  20. Dec 7, 2017
    6
    At first I was surprised of the hate it got right away but I waited to play it and felt it was more "meh!" I mean the story mode was OK. The multiplayer is exciting at first but then get boring real fast.

    I know most of the hate is towards the loot box system and everyone is all voting zero cause they wanna hit EA hard. To me, I can see the issue as they should do what Overwatch does.
    At first I was surprised of the hate it got right away but I waited to play it and felt it was more "meh!" I mean the story mode was OK. The multiplayer is exciting at first but then get boring real fast.

    I know most of the hate is towards the loot box system and everyone is all voting zero cause they wanna hit EA hard. To me, I can see the issue as they should do what Overwatch does. Have unlocks from loot boxes more likely to get and not necessary to play the game.
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  21. Nov 21, 2017
    6
    Star wars Battle Front 2
    Hit and Miss
    Star Wars Battlefront 2, is of course the sequel to the online only star wars battlefront, but this time it adds a campaign, and boy is it disappointing… Before I start, I’m going to make it clear that I’m not a star wars fan… I’m reviewing this game as a game.. license unattached… And if you’re not a star wars fan, this 4 and a half hour long
    Star wars Battle Front 2
    Hit and Miss
    Star Wars Battlefront 2, is of course the sequel to the online only star wars battlefront, but this time it adds a campaign, and boy is it disappointing…
    Before I start, I’m going to make it clear that I’m not a star wars fan…
    I’m reviewing this game as a game.. license unattached…
    And if you’re not a star wars fan, this 4 and a half hour long campaign is a gigantic waste of your time.
    This is easily the most generic garbage I’ve ever suffered through...
    IT plays, is delivered, and feels like a 2010 ps3 game…
    The campaign tells the story of Iden Versio mostly... though not primarily…
    Infact half of the time not at all…
    You get a bit of a perspective of the dark side, as shes the commander of the inferno squad
    but the game make a huge mistake of following different paths of multiple heroes... characters you know...
    minor spoilers, but youll be light sabering it up which was easily my favorite parts of this campaign…
    And these great moments are interrupted with space battles that go on way too long and an uninspired least fun of all time linear 3rd person shooting adventure where you can play around with the idea of cards.. As every hero you play in the campaign has their own special moves on a cool down they can use... but as iden you can swap these cards for different grenade tpyes for example... or perk like health regeneration and shield...
    I found the campaign to be a great way to introduce the mechanics of the online and for that reason is worth checking out… but nothing more as it’s just a bunch of shoot everything in your way while you get to a checkpoint, and defending positions while an npc interacts with an item… that’s it..
    There are a few okay missions here and there… but none of them are ever fun... at all...
    Again if you’re not a star wars fan just use it as a tutorial mode and get out of there...
    There’s no fun, no meaningful story... theres nothing here…
    Though completing the campaign does reward you with credits and loot boxes to give you a little head start online...
    Thankfully the online unlike the campaign is fun and is this games saving grace
    Online features 5 different modes, the 2 big ones 40 player classic assault which is objective based of defending and attacking positions or items and there’s the 24 player Starfighter assault, which is a bit like classic but in space…
    these 2 game modes aren’t really what I enjoy in competitive modes and had me more frustrated with the pay to win feel of the game where players can all have more powerful cards, and again with 40 players running around you’re going to die pretty quickly in this mode if you’re a newbie..
    You’re better off building yourself up in the other 3 modes first and coming back to these 2 later
    I was afraid I was going to tear this game apart in my review until I played these much smaller game modes there’s blast with is 20 player call of duty style team death match, 16 player strike which is another objective based game mode,
    All 4 of these modes you’ll be getting kills and earning points to bring in support from heroes and star craft to clean house and potentially turn the tables in a losing battle…
    and then there’s my personal favorite 8 player heroes vs villains… where there is no saving up points..
    Everyone starts as a hero character and it’s a game of attacking targets while defending your team mate…
    This mode is a blast to me, and by itself changed my overall opinion of this game..
    Everyone feels over powered... it’s just a matter of who can use their powers the best...
    The controversy of this game comes mostly in the microtransactions which are currently disabled...
    But there is a loot crate system where you can buy crates with credits earned in game from clearing challenges and finishing matches… and in these crates are cards, credits, and crafting materials…
    Cards are bonuses you can attach to your characters... and this is what makes the game feel pay to win…
    Your characters don’t get stronger by you using them.. They only get stronger by luck of the drawn…
    Though you are able to craft cards of your choice with the crafting parts you earn and you can increase the power of these cards with these parts... though these are a bit rare
    I don’t find these cards to be as big of an issue in smaller modes oddly because I feel youre given more space to rely on your skill as a player…
    But in the larger modes youll definitely notice the buffed up players as their cards flash across your screen while theyre killing you over and over again with their upgraded grenades and turrets…
    its annoying..
    Star Wars Battlefront 2 is a bit of a let down to me, and im not even a star wars fan…
    But there is fun to be had here in its online.. Especially in its smaller modes...
    I give Star Wars Battlefront 2
    a 6.5/10
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  22. Dec 9, 2017
    6
    Es juego no es malo, sino mediocre. Hay una diferencia muy grande entre ambos términos. El reto es bajo, la historia es corta y cliché; sin embargo las mecánicas están pulidas y el diseño visual es un gusto para la pupila. EA prometió mucho y no cumplió con las expectativas; eso, más un mal manejo en cuanto a sus políticas de Loot-boxes, hizo caer en picada este lenazamiento. BattlefrontEs juego no es malo, sino mediocre. Hay una diferencia muy grande entre ambos términos. El reto es bajo, la historia es corta y cliché; sin embargo las mecánicas están pulidas y el diseño visual es un gusto para la pupila. EA prometió mucho y no cumplió con las expectativas; eso, más un mal manejo en cuanto a sus políticas de Loot-boxes, hizo caer en picada este lenazamiento. Battlefront 2 se queda en un "pudo ser, pero no fue". Expand
  23. Jan 20, 2018
    7
    Star Wars Battlefront II is a very underrated game. It's really not that bad. EA and DICE clearly took fan feedback seriously and gave us a Star Wars game with all eras and an excellent single player campaign. While there are occasional glitches and a few flaws, its a good game overall.

    Multiplayer Content: Battlefront II's multiplayer modes feature maps from many planets across all
    Star Wars Battlefront II is a very underrated game. It's really not that bad. EA and DICE clearly took fan feedback seriously and gave us a Star Wars game with all eras and an excellent single player campaign. While there are occasional glitches and a few flaws, its a good game overall.

    Multiplayer Content: Battlefront II's multiplayer modes feature maps from many planets across all eras. In terms of content, there are unfortunately far fewer multiplayer game modes than the first game. The modes the game does have, however, are a lot of fun. Like in the previous game, you have Blast, where two teams simply try to kill each other. There is also Strike, which features objective based battles. My personal favorite is Starfighter Assault which has objective based space battles that are much better than the first game. Finally, there is Heroes Vs Villains, an epic game mode where two small groups of your favorite movie characters fight. The main thing I really don't like about the game modes is that they don't relate to any of the movies. It would be really cool to have a multiplayer space battle where you get to blow up the Death Star like in the first game. Also, you don't get to chose which map you play on, which is a huge disappointment.

    Game Mechanics: The new Battlepoints system is a huge pro to this game. In the first game, you could only play as heroes by finding hero pickups, which were very difficult to get ahold of. Battlefront II fixed this flaw with Battlepoints, points you earn while playing online that you can redeem to play as a hero or to hop in a Starfighter or tank. The only little flaw with this system is that the heroes are too expensive, in my opinion. In terms of controls and combat, it is more or less the same as the first game. The only main difference is in Starfighter Assault where they got rid of the targeting computer for primary weapons, making it more challenging to kill. I love this because you actually have to AIM while firing on other ships: it is more realistic. Like in the last game, you get Star Cards for each character to give them added abilities. The bad thing about this is that you can only get Star Cards from Loot Crates, which are way too expensive. Another flaw with this is that if you get a Star Card for a hero, you needed to have unlocked that hero to equip it. The fact that you have to unlock heroes is bad enough, but at least make them cheap: it costs thousands of credits just to unlock one hero. Not only do you have to unlock heroes, you also have to unlock blasters: you can't just buy them like in the last game. With all these flaws in gameplay, you don't progress very much in the game.

    Arcade: In addition to the campaign, you can also play the arcade by yourself or with a friend. The arcade unfortunately only features 2 single player modes, 2 co-op modes, and not enough maps. Playing by yourself, you can be a hero and go up against how every many enemies you want or you can fight in team battles. In co-op, you can do a team battle or a duel between 2 heroes. The only other thing the arcade has is Battle Scenarios, a list of different battles you can fight in across all eras with lots of characters.

    Single Player Campaign: My favorite part of Battlefront II has to be the addition of a story mode. In the campaign, you usually play as Inferno Squad leader Iden Versio with the exception of a few missions that you play as movie characters. The story basically tells you what happens between Return of the Jedi and The Force Awakens, which I have always wondered about. In terms of difficulty, there are 3 different difficulty settings that you can change at any time to get the optimal gameplay experience.

    Pros:
    - Graphics look almost like real life
    - Excellent single player campaign
    - Gameplay across all eras
    - New Starfighter mechanics
    - The Battlepoints system
    - The new Heroes Vs Villains multiplayer game mode
    - New patches and DLCs
    Cons:
    - Not enough multiplayer game modes
    - Lack of movie-related gameplay
    - Not enough arcade modes
    - Lack of ability to chose which maps you play online
    - Poor progression system
    - Restricted heroes and weapons
    - Occasional glitches

    Verdict: Overall, Battlefront II is an improvement in some ways, but also a regression in other ways. The game is certainly a lot of fun, and I'm sure it will only get better with updates and DLCs. The amount of flaws in the game, however, limit Battlefront II to being a "good" game at best.

    Scores:
    Graphics/Sound - 5/5
    Gameplay - 5/5
    Gameplay Mechanics - 2/5
    Content - 3/5
    Overall - 3.75/5 = 75%
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  24. Nov 20, 2017
    7
    They've improved the Space Combat, Hero "drops" and added a ton of new maps and a single payer campaign. However, the Loot Box Style progression system is a grind-fest and rather boring and the ground combat Multiplayer isn't that balanced.

    Playing the game is fun but not great. Star Wars fans will like it more than non die-hard fans will.
  25. Nov 15, 2017
    5
    Why Battlefront has disappointed me & Why it will fail...

    If I’m Being honest with you guys from the start I figured from what I experienced in the beta I wouldn’t like the full game so to avoid dropping $60 on a game that I may not like I signed up for EA Access even though I didn’t want to because I already own or don’t care for the other games offered through the service, but I did
    Why Battlefront has disappointed me & Why it will fail...

    If I’m Being honest with you guys from the start I figured from what I experienced in the beta I wouldn’t like the full game so to avoid dropping $60 on a game that I may not like I signed up for EA Access even though I didn’t want to because I already own or don’t care for the other games offered through the service, but I did it because wasting $6 is a lot better than $60 and I wanted to share my opinion on the new battlefront. According to the site this is still the full version of the game anyways so I signed up to give you guys my honest review of the game. Now I didn’t play the campaign even though I do want to play it because I saw no point considering I couldn’t finish it. So my review will only be on the multiplayer aspect of the game. Before I go into my review I want to explain why I am so disappointed with EA’s Battlefront games. Both of them now…

    You know ever since I heard DICE was making Battlefront back in like 2014 I thought my dreams were finally answered, the universe heard my idea, because back when I went from playing the original Battlefront 2 in 2007 to Battlefield Bad Company in 2008 I imagined the next battlefront game while playing bad company, I was like this is awesome, all the weapons vehicles and destruction, I thought wouldn’t a game like this but it’s star wars be freaking awesome? And I asked others and many people agreed and said dice should make the game because they are the only company that could make it right, or so we thought. I just don’t understand why they refuse to make the game many of us want. Just imagine a battlefield-like game but with star wars skin, what more could a big battlefield fan and an even bigger STAR WARS fan ask for? Right?! WRONG! They released the crap they called Battlefront 2015 and I was highly disappointed and frustrated as hell so I made videos to reflect that, many people disliked the videos and said I was wrong that the game was good etc but eventually others saw what I saw in that game from day one and also made videos to reflect their disappointment and the game died. So I figured the people over at DICE would learn and finally give me and many others what they wanted… Turns out I was wrong as hell again and instead we get Battlefront 2 2017 the same game with a few more options, weapons and heroes, but with the same problems and issues the first game had.

    When it comes to the outrage for Battlefront 2 I am dumbfounded, yet I am also not surprised if that makes any sense at all. I feel this way because of the reason people are angry at Battlefront 2, don’t get me wrong I understand their anger and hate for the loot crate system, but I feel it over shadows the real reasons this game is bad. I believe battlefront 2 sucks because of the simplistic gunplay, the maps being cluttered with visual garbage, the bad balance, the fact that each time I play a match it feels the same no matter what map I play on and so much more. In reality the game hasn’t changed much since the last release in 2015, and this really frustrates me because no one can see it or wants to admit it. Not to mention I feel they are using the loot crates or the progression system controversy to distract everyone from the fact that it’s the same core game.

    However this is about Star Wars Battlefront 2 and the fact that this game is simple as **** it offers no challenge, no sense of progression and gives me no reason to want to keep playing. What happens when I unlock all the heroes and cards? Hmm? What reason do I have to want to keep playing? There is no depth to this game, yeah there is more maps and more characters to play with but it’s the same experience no matter what map or character you are controlling. The only fun part is using the heroes or op vehicles but that appeal eventually dies.

    So while the maps are big and beautiful they are also linear as **** with a lot of filler and clutter objects that make it hard to spot enemies in third person and that also obstructs the camera a lot in matches Causing me to experience **** deaths and frustration. The maps really don’t help give me that feeling of random chaotic matches. In each match you know what the enemies will do because you know where they will be coming from and what they need to do, there is no randomness just a bunch of linear paths and choke points. You can’t flank enemies and even if you could it wouldn’t make a huge difference each match imo is won by brute force or whoever can get a hero first.

    I have more to say but it wont fit so overall I feel the game is bad and I won’t be buying it any time soon, and it has nothing to do with the loot crate issues. I just don’t like the game, adding more crap doesn’t make a game more in-depth and while i'm glad the game now spans all eras but it doesn’t change the fact I find the overall experience unrewarding.
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  26. Nov 25, 2017
    6
    You know, the team behind this game was not untalented. The lead designer of the excellent Portal worked on this game, the developers behind the massively successful Battlefield franchise helped build this game too. But, this game feels way to similar to the first Battlefront 2 years ago. The loot boxes are horrible, the campaign is bland, the multiplayer is decent, but not good enough.You know, the team behind this game was not untalented. The lead designer of the excellent Portal worked on this game, the developers behind the massively successful Battlefield franchise helped build this game too. But, this game feels way to similar to the first Battlefront 2 years ago. The loot boxes are horrible, the campaign is bland, the multiplayer is decent, but not good enough. The graphics and gunplay are both great, but just those two things don't make for a great game. Don't bother with Battlefront II. There are plenty of other far superior FPS experiences out there right now. Expand
  27. Nov 20, 2017
    5
    This is actually a good game. As long as they don't bring back buying crystals. If there is crystals this game should be free to play. Not costing me £50. I would rather buy expansion packs then buy stupid crystals like a mobile phone game. I really hope all gaming does not go this way. I already hate mobile phone games for this reason. Going to give an average score in case They bring itThis is actually a good game. As long as they don't bring back buying crystals. If there is crystals this game should be free to play. Not costing me £50. I would rather buy expansion packs then buy stupid crystals like a mobile phone game. I really hope all gaming does not go this way. I already hate mobile phone games for this reason. Going to give an average score in case They bring it back. Stop ruining games. Expand
  28. Nov 21, 2017
    7
    This is all based on the multiplayer gameplay. I haven't tried the campaign yet. I usually don't do campaigns in these types of games.

    Some things I think need changed for the game to have any longevity: 1. This game absolutely NEEDS a conquest mode. It will add a ton of variety and replay value. PLEASE DICE! I know you can do it. (if this game had Conquest, I would give it an 8)
    This is all based on the multiplayer gameplay. I haven't tried the campaign yet. I usually don't do campaigns in these types of games.

    Some things I think need changed for the game to have any longevity:

    1. This game absolutely NEEDS a conquest mode. It will add a ton of variety and replay value. PLEASE DICE! I know you can do it. (if this game had Conquest, I would give it an 8)
    2. More optimization for weapons. More weapons in general would be nice, but I think those are coming in the future.
    3. The ability to spawn on teammates and more abilities that help other teammates for classes besides the officer. I haven't really thought of it, but for example, the Assault class, when using Vanguard, could also speed boost the people around him.

    I don't really have a problem with the current unlock system. Paying to be able to unlock a hero is a bit sketchy though, but you do already have half or more of the heroes already unlocked and ready to play. When I was reading comments about how random the unlocks are and as you play one class, you unlock star cards for other classes, I was not happy about it at all. After playing the game for a while though, it doesn't bother me. The reason this doesn't bother me is because you get a lot of crafting tokens that will allow you to unlock whichever star card you want, given you are high enough level for it. This makes the star cards you get from the loot crates just an added bonus. The amount of crafting points you get should probably go up.

    However, that being said, there should absolutely be some kind of skin unlocks and character appearance customization.

    Also, playing the class you want will unlock weapons for that class as well as mods for those weapons.

    The gameplay is a lot of fun so far. Galactic Assault can be a bit one sided a lot of the time, but that can be fixed with an update. I have only experience a few glitches and some lag, but overall the game feels great. Everything feels smooth and if you ever played Battlefield 3, 4 or 1, you know that it is a damn miracle that this game plays as well as it does at launch.

    I'm not saying everyone else is wrong, these are just my thoughts to someone that is on the fence about getting the game.
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  29. Nov 14, 2017
    5
    Yes this game is a bunch of bullocks with its microtransactions and stupid loot boxes that have plagued throughout the industry. I personally think the most egregious thing about it is the grinding which is utterly unbalanced and a snorefest. That being said, this is the same **** that Ubisoft does time and time again, and I do sympathise for EA that they are bearing the brunt of the muchYes this game is a bunch of bullocks with its microtransactions and stupid loot boxes that have plagued throughout the industry. I personally think the most egregious thing about it is the grinding which is utterly unbalanced and a snorefest. That being said, this is the same **** that Ubisoft does time and time again, and I do sympathise for EA that they are bearing the brunt of the much deserved criticisms despite the fact this has been happening for a long long time (look at the ridiculous grinding with For Honour and Rainbow Siege which are just as bad but didn't get the same negative publicity). However, not to defend EA nor the game, there are still some worthy things to talk about this game IF YOU DON'T CARE THIS IS A $60 GAME BASED ON A FREE TO PLAY MODEL.

    Pros:
    First this game is still very beautiful to look. Although its not as detailed or smooth as BF1, I think the attention to detail is still much better than other games. The actual game has a lot more content than the previous BF1 and the battle point system is indeed quite fun once your in the game. That being said there are more negatives that people are overlooking that I would like to highlight.

    CONS (and there are many excluding the well known ones):
    Firstly, there are actually more negatives in this game compared with BF1 and Im not talking about the stuff you know from the media (ie loot boxes etc - that been done to death), instead i would like to focus on the actual negative stuff. These include:
    - The game being pretty boring. Firstly despite having more content and classes etc, for some reason the game feels rather boring in MP. The problem is that the game design is bang average making most people fighting in very broad areas with little squad mechanics or shared objectives. It feels like playing a 3rd person call of duty most of the time instead of the single point, choke point kind of warfare. The problem is that most of the game mechanics are quite limited and most epople also never get to play the heroes themselves. The actual gunplay seems a bit off despite with the added variety.
    - The single player is boring and a wate of time. Despite having this as a selling point, its rather stupid how the single player is generic and not much else to do.
    - Still no galatic conquest? Its a joke how they really hate the community.
    - The progress system is stupid as you well know.
    - Another problem after playing the game is that the map design for most of the game feels off. For a game that prides itself being like Star Wars, it feels awful and generic. The fact that we dont have more content on heroes and classes from different eras speak volumme how much they dont care about the community.

    Summary
    This game if you look at it broadly is well deserved 0. However, if you come to buy this game eyes open and don't care about the unethical practices which have been in mulitiple mulitplayer games such as those by Ubisoft for a very long time now (its just the chickens have come to roost now), then there are some merits to this game as highlighted above. That said this game probably is entertaining for around 10-20 hours before it becomes dog**** boring with lack of progress, leaderboards and stats which other DICE game excelled in at the past. Its very sad but welcome to modern gaming!
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  30. Nov 23, 2017
    5
    I went into this game hoping itd be much better than the first. I dont play online, i just want to do the campaign and play with my kids. That said, i think this game is an improvement but still way off the mark of what it could be. It looks beautiful, the gameplay is good. The cmpaign is average, longer but average. Playing offline is amusing, but nothing to make me wanna play it over andI went into this game hoping itd be much better than the first. I dont play online, i just want to do the campaign and play with my kids. That said, i think this game is an improvement but still way off the mark of what it could be. It looks beautiful, the gameplay is good. The cmpaign is average, longer but average. Playing offline is amusing, but nothing to make me wanna play it over and over. Ive tried online, not fan. I wont pay for boxes, and they take way too long to get, so if i did play online id give this game a 1 or 2. Id like to say im hopeful that EA will learn its lesson, but in thismday and age of so mnypeople playing online, why would they change. We kepbuying, we keep being disappointed. Expand
  31. Nov 14, 2017
    7
    EA, компания жадных ублюдков, надо же было додуматься вести в игру микротранзакции, которые напрочь устраивают дисбаланс в игре! Но ставить 0/10 я не буду, ибо я понимаю, что игра сама неплоха, но вот только издатель дерьмо.
  32. Nov 19, 2017
    7
    Hey Guys,

    I believe that this game is gorgeous. It looks stunning, sounds amazing and feels like Star Wars. It immerses you in one of the 3 epic ages of Star Wars history: Clone Wars, Rise and Fall of the Empire and the New Order vs. the Resistance. In order to understand this game let us compare it with the last installment of the series and take a look at how much DICE (&EA)
    Hey Guys,

    I believe that this game is gorgeous. It looks stunning, sounds amazing and feels like Star Wars. It immerses you in one of the 3 epic ages of Star Wars history: Clone Wars, Rise and Fall of the Empire and the New Order vs. the Resistance.

    In order to understand this game let us compare it with the last installment of the series and take a look at how much DICE (&EA) listened to our hopes for this game:

    Lets look at what STAR WARS BATTLEFRONT 2 does better:

    - offers a by far wider variety in planets and locations (from all 3 Ages)
    - includes 6 unique Star Wars Factions (with their own vehicles etc.)
    - has a class system that was wished for from the community --> gives a true feeling of Star Wars IMO
    - maps seem to have a little more variety to them and the small cutscenes actually make me feel like im
    in the battles themselves
    - has a single player campaign (average but OK I guess (would give it a 6.5/10 for solo campaigns) -->
    also gives you a lot of rewards for multiplayer)
    - allows for more customization in classes with guns / attachments
    - has on paper the better star card system than the last one (if you leave aside the p2w aspect)
    - has NO season pass!!!

    But what does this game do worse than the last one?

    - Microtransactions = EA`s greed for the Star Wars license
    - From a point onwards slow progression (they want to make us buy Crystals)

    In terms of graphics, soundtrack and map design this game is on par with the first installment if not maybe better.

    Let us talk about unlocks: DICE already decreased the price of the heroes. After 6h story and 6h multiplayer I am currently sitting on 43.000 Credits and 300 Parts. This is enough to unlock Darth Vader + Luke + Leia / or open almost 11 Trooper-Crates and uprgade some star cards.
    In my opinion this is more than enough for a good start into multiplayer.

    Don´t get me wrong. I think that the grind starts after you spend your first credits. In order to unlock something afterwards it takes hours in game. This is something that needs to be addressed ASAP!

    --- NOW: Why do I believe this game is better than the last one? ---

    In my opinion we got half a game for $60 for the first Star Wars Battlefront (2015). The game was lackluster and was not fun after 50 hours of gameplay. After you sink your teeth into that game you feel like there was nothing to unlock, nothing more to do, nothing to play it for anymore. It was fun for around 40 hourse before realizing it was just a hull of what is was intended to be.
    This game at least let`s you grind for something and makes you stay longer playing and wanting that new hero, unlockable and so on.

    The soul of the first game`s experience was ripped out and was sold to us for $50 more -- SEASON PASS.

    Star Wars BATTLEFRONT 2 gives you practically all the content from the last game + season pass + 2 completely untouched factions in the last game from day one as well as a Single player Campaign.

    I therefore would rather choose the microtransactions than the season pass because you can still grind for all items in game but not for a season pass unlock in the first installment of the series.

    In my opinion SWBF2 is a far superior game to the 2015 version of SW Battlefront.

    DO NOT MISUNDERSTAND:

    I completely understand the hate this game got from the community. I agree that a game that is full price should neither include a season pass, nor microtransactions of any kind. For a completely fair user experience their should be no shortcuts allowed for any player.
    Everything should be unlocked through an achievement system of some kind that is fun and enjoyable to play through.

    Let`s see what happens next.
    I would rate this game after around 12h of gameplay a 7/10. Maybe even higher if they fix the microtransactions p2w aspect.
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  33. Nov 19, 2017
    6
    The core gameplay of this game is honestly very good. DICE honestly did a great job with the gameplay, the environments, everything. If the game's progression system wasn't completely garbage, I'd give this game a 9 or 10. I still bought this game despite the controversy because I am a huge star wars fan, but now I see the problem. The progression system was built to entice you/yourThe core gameplay of this game is honestly very good. DICE honestly did a great job with the gameplay, the environments, everything. If the game's progression system wasn't completely garbage, I'd give this game a 9 or 10. I still bought this game despite the controversy because I am a huge star wars fan, but now I see the problem. The progression system was built to entice you/your children to spend money on loot boxes. It is aggravatingly slow to accomplish the challenges in the game so that you get annoyed and keep making purchases of a couple bucks. There are serious competitive advantages for spending money - which means this game has zero competitive integrity. Right now microtransactions have been turned off temporarily, but since the progression system was built around microtransactions, the entire thing is broken.

    To summarize, great game design and gameplay, but terrible execution by EA's execs on progression. Ruined an otherwise fantastic game.
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  34. Nov 20, 2017
    6
    Let's get this out of the way first, I don't care about what the prices were for the heroes, they don't make a huge impact for gameplay as a whole. The whole PR monetization business is covering up some concerning issues with the game's visual and gameplay aspects.

    Overall this game feels like it lacks the epic trilogy that's portrayed in the movie and gives a short quick dirty match
    Let's get this out of the way first, I don't care about what the prices were for the heroes, they don't make a huge impact for gameplay as a whole. The whole PR monetization business is covering up some concerning issues with the game's visual and gameplay aspects.

    Overall this game feels like it lacks the epic trilogy that's portrayed in the movie and gives a short quick dirty match between players, the constant server stutters stops it from being enjoyable at times, and even when the match is finished it does not feel like it was an accomplishment as your in-game currency is not reflected by your victory/success. It doesn't capture the epic battle sense as the original series did when it came to vehicle/objective gameplay.

    Most games back in those days were into couch-coop which is why most early iterations of any game series suddenly grew in popularity because it allowed friends to come over an enjoy the experience with you and if they really wanted their own copy to enjoy on their own time, they would buy it and still have the online option to play with you or others...

    (Balance/Design problems)
    -Maps are linear.
    -There's no ping a latency in the scoreboard.
    -Player count 24 less than what is possible with most games by EA.
    -Beginner weapons for both specialist and officer is unbearably weak.
    -The interact area for sabotage missions is somewhat small and misleading. (You think with an AA gun the size of 1.5m diameter you could just plant the charge anywhere BUT you have to place it in one cardinal direction.)
    -Overtime doesn't acknowledge someone planting with overwhelming odds on point.
    -Matches are ridiculously short due to low ticket count for certain instances on the Galactic assault.
    -Vehicles feel out of place due to map design.
    -Some moments which should feel epic are not played up by the music or are short-lived. (i.e. when opposing hero's clash, normal players coming into view/clash with hero or when the music picks up beat too late towards the end of a match, low ticket count or not playing at all when final objective is in reach.)
    -Lack of private dedicated servers. (Unfortunately I've seen good old games with a dedicated community go dark overnight because publisher only servers, the single player itself is not good enough to stand on it's own.)
    -No split-screen and no two player arcade for PC.

    (What's good about it?)
    +It's Star Wars.
    +Point system allows players to play the game/objective rather than camp hero power-ups.
    +Flying bodies is always fun to watch.
    +More maps to fight on than previous iteration (not counting the original series).
    +Everyone is capable of doing an objective (unlike the first iteration which locked what weapons you were using, so if you didn't have a essential weapon for an objective you were out-of-luck for that entire match.)
    +Streamline character classes
    +Visually pleasing

    (Bugs/Needed improvements)
    -Star-fighter: dying near objects without touching them. (This is a conflict between server/client)
    -Because maps are slightly too linear some fights seem stagnant when a battle happens in 1 to 2 choke-points.
    -Load times are ridiculous, especially for arcade mode, chances are the player is going to want to play the same map and go up a tier so why force players to unload the map to the main menu and reload it after selecting a tier?
    -Difficulty (In single player, fighting infantry feels lack luster as they make no attempt to surround or goat you out of position. During starfighter battles the AI basically turns on a dime and can not lose sight of you once they decide your their target. On escort/defend missions the AI really makes no attempt to attack the target your trying to defend and even if they did the large amount of health your VIP high is ridiculously high.)
    -The most well known smuggler in the galaxy and Shriv calls him Ham.
    -Certain lines of dialog need to have their phonetic spellings replace. (i.e. Artoo, I get some of voice actors don't even know what Star Wars is but a quick QA through single-player wouldn't HURT)
    -Can't pair up with friends in matches.
    -Some essential communication is missing from squads.
    -Animals or civilians run around in T-pose if they are far enough from player.
    -Cut back a little on the lens flair as some of them are way out of proportion with some of the building lights and forestry.
    -Match making does a poor job as one team may have mostly 20+ leveled infantry while everyone else is below that line.
    -Matches contain large gaps between two teams (i.e. 12-14 people are playing against 20).
    -Double grenades (obviously a one is client and the other is server...)
    -Tracer darts fire in weird directions vs their predicted trajectory. (For example directly left or right of screen rather than at the cross-hair.)
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  35. Nov 16, 2017
    7
    The Loot Crate and progression systems are frustrating and poorly conceived, but the multiplayer sure is fun. In terms of play, I would say that it is a huge step forward from the last entry. Don't buy before reading about crate/progression systems. Some people will not be ok with it.
  36. Nov 14, 2017
    5
    I don't write a lot of reviews, but I was pretty disappointed in this game. I don't hate SWBF2, yet, but it did really put me off. I've seen a couple of bugs so far which isn't rare for launch day, but one of them had me restarting a checkpoint as it wouldn't let me kill a rebel that was rolling around on his back and thus I couldn't continue on to the next part of the mission. No big.I don't write a lot of reviews, but I was pretty disappointed in this game. I don't hate SWBF2, yet, but it did really put me off. I've seen a couple of bugs so far which isn't rare for launch day, but one of them had me restarting a checkpoint as it wouldn't let me kill a rebel that was rolling around on his back and thus I couldn't continue on to the next part of the mission. No big.

    When I jumped into the multi player I was really underwhelmed. It was a lot like the last game and while the settings/characters are cool, some maps just look way better then others this time around. I'm not saying that it was deal breaking bad graphics, but for some reason there was weird draw in at very short distances for textures and smaller non moving pieces as well as poor lighting while planet side. The Death Star seemed more polished then Kashyyyk, however I was disillusioned that setting don't seem to be utilized beyond the visuals do break up or add anything to game play. And speaking of game play it feels like it has devolved somehow from the last game. The controls and aiming just don't feel as tight. Even more upsetting to me was I was under the impression that the more "Arcade" style of the last game would take a back seat in this time around, but it's amped up with a stronger focus on star cards. They have you plugging away at them from the get go.

    Lastly, the campaign story is just pathetic and I have to applaud whoever it was that made getting into a AT-AT the most boring thing you could do in a Star Wars video game. Bravo. That took some skill. Without giving any spoilers I have to say the character arcs and turns are just abusive to the fans. We are very used to the more intelligent stories we have been getting in the current Star Wars universe and if they are saying that this is canon then I might have to rethink preordering my movie tickets for "The Last Jedi."

    Not the worst game ever so I'll give it a few weeks and see what happens after a few patches.

    Oh and the cover system really needed to be updated from the last game. It was one of the weaker parts of the gameplay, but it is exactly the same which is to say that it basically doesn't exist.

    ONE UPDATE - While playing the campaign I experienced strange flickering during cut scenes. It would just go black for a quarter of a second over and over again during cut scenes creating a strange flashing. Seriously, if you have epilepsy don't play this game until this bug is fixed.
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  37. Nov 17, 2017
    7
    The game is fantastic, looks absolutely amazing, plays really well and can really be its own thing, separate from Battlefield.

    Giving it a 0 is not in my interest, I fully agree that the practices with the loot boxes ruins certain aspects of the game and makes progression feel distant and even unfair at certain points.

    Still, great game, fun to play!
  38. Nov 14, 2017
    7
    Otro ejemplo del chiste que es la comunidad de Metacritic. Que esperar de una web donde el criterio de la gente es darle un 0 a algo que no te gusta (en este caso una manifestación a las microtransacciones, totalmente innecesarias para jugar por lo que las quejas son absurdas) y un 10 a algo que si. Lamentable.
  39. Nov 14, 2017
    6
    First off I'd like to preface my comment by saying that I have not played this game, however this review is necessary considering that one guy gave it a 0 and said it's a great game but he doesn't like the micro transactions... Pure and simple these reviews are dishonest and they have been led by YouTubers who incited these ridiculous trolling reviews. I will not give the game a 10 or a 0,First off I'd like to preface my comment by saying that I have not played this game, however this review is necessary considering that one guy gave it a 0 and said it's a great game but he doesn't like the micro transactions... Pure and simple these reviews are dishonest and they have been led by YouTubers who incited these ridiculous trolling reviews. I will not give the game a 10 or a 0, I'm going to give this game based on what I've seen and heard a 6.. If you have a problem with that then you definitely should have a problem with these immature gamers giving a game a 0 that is perfectly ffunctional. Expand
  40. Nov 14, 2017
    6
    Battlefront continues the problems that the previous installment was plagued by. The game feels overly simplistic - always lacking precision and struggling to provide coherent player development/advancement in any way that is interesting or rewarding. The game doesn't fully fail like the first installment does. There is a campaign and there is a semblance of progress here but there isn'tBattlefront continues the problems that the previous installment was plagued by. The game feels overly simplistic - always lacking precision and struggling to provide coherent player development/advancement in any way that is interesting or rewarding. The game doesn't fully fail like the first installment does. There is a campaign and there is a semblance of progress here but there isn't enough to push this game into recommendation territory. Kids will enjoy it for what it is: simple, short-lived action that preys on players' love of Star Wars but Battlefront 2 is just too disoriented and boring to enjoy over long periods of time. Rent it, borrow it... don't buy it. P.S. why can't DICE deliver good flight controls in this series when they offer crisp and sensible controls for flight in the Battlefield series!? Expand
  41. Feb 20, 2019
    6
    A big Star Wars fan here, played both Battlefront 1 & 2 from Pandemic Studios and Battlefront from Dice. Personally I feel this game isn't as bad as people say it is. I never give games bad reviews due to Microtransaction, I either ignore the transactions or don't buy the game. The game is very good visually and the sound design is amazing. Any Star Wars fan will enjoy the game. The cardA big Star Wars fan here, played both Battlefront 1 & 2 from Pandemic Studios and Battlefront from Dice. Personally I feel this game isn't as bad as people say it is. I never give games bad reviews due to Microtransaction, I either ignore the transactions or don't buy the game. The game is very good visually and the sound design is amazing. Any Star Wars fan will enjoy the game. The card system is fine but wouldn't be my first choice of a leveling system. Gun-play feels great but I feel like the game is lacking customization and many maps feel very one-sided and certain heroes overpowered. Usually this doesn't bother me too much in games but in this game there a certain heroes who will just steam roll a team single-handedly and there a maps where if your attacking, you probably gonna lose. Other than that this game is still a great multiplayer experience for any Star Wars fan. Expand
  42. Dec 19, 2017
    5
    Battlefront II is 5 hours of Campaign, 1 hour of Arcade Battle Scenarios and 5 Multiplayer modes. The whole package however is structured entirely around microtransactions and rewards you with loot boxes upon completion of most tasks. In other words, buy this game cheap or don't buy it at all.
  43. Nov 17, 2017
    7
    This review contains spoilers, click expand to view. Right off the bat I noticed a better and more responsive UI on the title screen and menu screens. Something about Battlefront I just never felt like it was reacting to me or my button clicks. Currently I have only played the Single Player campaign, but based on the Beta Multiplayer looks like more Battlefront.

    As for Single Player I felt the set piece cinematics, actor performances and in game visuals were good. Playing on an original Xbox One, there's probably a better graphical result for in engine cut scenes on PC or when a 4K patch comes out for the Xbox One X. The "First Act" feels stronger and more coherent than the remainder of the game. I am excited to be an Imperial Agent and working on a super secret last will mission of the Emperor. However, in what is the first of many quick switches, that doesn't seem to be what we get to play. We never find out what the Emperor's mission is...or even what becomes of it. Perhaps it will become clear in the story DLC to release in December.

    After a single play through I do feel like i missed something. Certain character motivations and turning points seem to be very on the spot and out of character. Prior to playing I had read the prequel novel associated with the game and it does flesh out character aspects and passions more in depth but does not give credence to the snap decisions many of the hardcore Imperial characters make in the game. It almost feel like there should be a couple extra stand alone scenes depicting inner turmoil for these characters before their antithesis moments. There is also a romantic element that seems to come out of nowhere-even if you read the novel. The one side character you won't have trouble figuring out motivations for is Shriv; your Duros comic relief. Always with a snide comment or sarcastic retort, he lightens the mood and feels very aware of the things I was not picking up on. Shriv steals whatever scene he's in.

    The "ending" is an attempt to tie in to the new film series and is most likely why there is a story DLC slated for December, which is when Episode 8 releases. There is even a scene where Luke takes a "compass" that we have never scene before that is most likely a teaser to Ep. 8. There is also a reference to specifics of the Emperor's plan-first time since starting the game-and it is a little frustrating again because it is obviously apart of the new trilogy plot line.

    I'm sure people will want to know about the "EEEeeeevil" micro-transactions that "bog" down multiplayer. At this moment I have no experience with micro-transactions or multiplayer. I suppose I should note that I purchased the Ultimate Edition-which I guess gives me a **** ton of stuff...My Kylo Ren is already level 10 but I don't know how he got there. I feel the MTX issue has been hyberbole-ed to death. I personally don't plan to spend extra on them-that's a choice that means more than whining, baby crying on the internet or Reddit.
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  44. Nov 17, 2017
    7
    Game is fun, amazingly beautiful. Surpasses previous Battlefront in almost every regard. Space battles are fun. Earning credits in the game to play heroes or use vehicles is also better than picking up tokens. Its all in all very solid game. Now the lootboxes micro-transaction crap is of course disgusting, but even when paying real money is disabled, its a problem after roughly 10 hours ofGame is fun, amazingly beautiful. Surpasses previous Battlefront in almost every regard. Space battles are fun. Earning credits in the game to play heroes or use vehicles is also better than picking up tokens. Its all in all very solid game. Now the lootboxes micro-transaction crap is of course disgusting, but even when paying real money is disabled, its a problem after roughly 10 hours of game. First few hours, you will be getting enough cards, basic ones, which creates illusion that it will be all good and progression is fine. Problem comes later on, when you want to acquire or craft better cards. Its brutal how long it takes to upgrade stuff. Feels extremely like a free to play game.
    Another thing is buying heroes. You have to earn game credits to buy the crates or buy heroes. Its very rare you get to play in the game a hero, because you must do realy well. So majority of the time, you are playing as regular class. Because of that you are inclined to buy crates, which give you cards for regular classes, rather than buying new heores, which you have to save up for. As a result of that, you realy dont get to play heroes you want to play as ( Darth Vader for example ). Which is crazy. If you pay $60 for game, you shouldnt be cornered to a position like this. You have to grind 15000 credits ( earning roughly 200 per match ) to buy Vader, which you then get to play very rarely, since as mentioned, its very difficult to actualy play any hero in the game ( takes a lot effort to earn match credits to afford them, match credits and game credits are different thing ).

    Then there small annoying issues like not being able to select what maps you want to play. Only 4 weapons per class, while the obviously best one is the last one you earn and thats after 500 kills with given class.

    These are all basically secondary things ruining otherwise very fun, beautiful game.

    What is one of the most fun parts in the game at the begging is getting to play as all these characters, vehicles in a match by earning the match credits. You get to play all kinds of vehicles you can think of, ride on TaunTauns, BattleDroid, use speeders, X-wings, there is so much stuff. All of them have unique abilities, are fun to use and work much better than in previous Battlefront. But of course it is eventually spoiled with the cards, you will be focusing on when playing the game long term.

    If you have huge craving for Star Wars, i think its worth getting the game, eventho you will have to deal with the terrible progression system. If you were outraged by the controversy over microtransations, i would suggest to not buy the game, not only to support the boycott, but you will also be pretty annoyed later on after the initial magic and spectacle wears off after few hours, because after that you are left with this terrible grind, which leaves bad taste in a mouth, at least in my mouth it does.
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  45. Nov 27, 2017
    7
    This is still a really good Star Wars game. The gameplay, graphics and music is awesome! The lootboxes ruin the progression system but that's not a good enough reason for low rating it's getting here. I give it a 7/10. Would be an 8 or 9 if the progression system was fixed.
  46. Nov 15, 2017
    6
    Lets get the UGLY 1st out of the way. Lootboxes as a progression systems is one of the worst things EA could've done, giving players with big wallets BIG ADVANTAGES in PVP is not only not fun but not smart to have a lasting community. Hate the system and the reasoning (GREED) behind it.

    With that said the game looks, feels and sounds very good. The story is kinda predictable but feels
    Lets get the UGLY 1st out of the way. Lootboxes as a progression systems is one of the worst things EA could've done, giving players with big wallets BIG ADVANTAGES in PVP is not only not fun but not smart to have a lasting community. Hate the system and the reasoning (GREED) behind it.

    With that said the game looks, feels and sounds very good. The story is kinda predictable but feels somewhat what a "STAR WARS STORY" could be.

    Anyway those are my two cents.
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  47. Jan 21, 2018
    5
    An awful and confusing progression system, poor splitscreen modes, a very short multiplayer that isn't very good, and many bugs. On the other hand, it's much better than its previous entry in the series, and the new class based system works well. The map variety is great and it sounds and looks (largely) stunning. The only thing holding back this game from being a great game is **** EA.
  48. Nov 20, 2017
    5
    You can make your own mind up on loot boxes but this is unfortunately a very average game in its current state.

    The good news is like the first game it looks fantastic, both visual and audio effects are spot on. Unfortunately DICE seemed to have forgotten how to make a shooting game in the meantime. Maps are very chokepointy, grenade spam is some of the worst I've seen and the
    You can make your own mind up on loot boxes but this is unfortunately a very average game in its current state.

    The good news is like the first game it looks fantastic, both visual and audio effects are spot on. Unfortunately DICE seemed to have forgotten how to make a shooting game in the meantime. Maps are very chokepointy, grenade spam is some of the worst I've seen and the progression system makes no sense at all. It's a shame because the missions look great but it feels like a return to the bad old days of BF4, starfighter and sniper camping by teams spawn points is already a problem and because the objectives are often a single spot, matches degenerate into die, run, die run unless you just fancy ignoring objectives and racking up kills which is often more fun.

    Because of the way star cards work Starfighter mode is the worst of the lot and now microtransactions are turned off be prepared to be blasted by pay to win players for the 40+ hours it'll take you to upgrade your star cards to the right level. The advantages are completely broken, interceptors can have 40% more firepower than the base model for short periods and can turn faster to boot with no penalties for these benefits. i honestly wonder whether they playtested this at all, BF1 had plenty of problems as well but in fixing those DICE seems to have created a whole load of new ones.

    Onto the campaign, for four/ five hours it's obviously not worth the price of the game and likewise the additional modes. In short if you buy it at the moment you'll need to do so on the basis that like BF4, DICE will start to quickly fix these problems but it's a very disappointing experience at the moment.
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  49. Nov 18, 2017
    5
    i feel so bad for those poor devs who actually working hard on this game and now it will be a fail because of some greedy suit money eating a$$e$.... game itself is awesome 8/10 (terrible SP, but amazing MP) but that microgarbage is just too much.... youll never learn EA
  50. Dec 17, 2018
    6
    El resurgir esta por llegar pero, cuando lo hará?

    Esta review la estoy haciendo algo mas de un año después de la salida de este titulo por que me parecía que el juego cuando salio aparte de toda la polémica con las loot boxes, el juego no estaba terminado y tenia un futuro muy incierto, no sabíamos si cumplirían con lo del contenido gratuito y mas términos que se les prometieron a los
    El resurgir esta por llegar pero, cuando lo hará?

    Esta review la estoy haciendo algo mas de un año después de la salida de este titulo por que me parecía que el juego cuando salio aparte de toda la polémica con las loot boxes, el juego no estaba terminado y tenia un futuro muy incierto, no sabíamos si cumplirían con lo del contenido gratuito y mas términos que se les prometieron a los seguidores de esta franquicia.

    En cuanto a la campaña ya sabemos todos lo que ocurrió, es una campaña mas, genérica hasta decir vasta sin ninguna profundidad y una duración que a día de hoy lo único que podemos hacer es reírnos y no llorar.

    El multijugador si es verdad que desde el comienzo de este siempre a sido el apartado mas importante, no ha recibido el contenido suficiente durante este año, debido a que los 3 primeros meses se estuvieron haciendo innumerables de ajustes en lo que es la profundidad del gameplay.

    En lo que respecta a la jugabilidad y a su sistema, se volvió al sistema de clases para las unidades, que en mi opinión es uno de los grandes fallos que tenia el anterior titulo por que este sistema hace que los compañeros se apoyen mas entre ellos y exista una necesidad de cooperación, que si bien casi siempre es nula, se vuelca mas al jugador a completar los diferentes objetivos que hay por partida, y saber que clase es mejor para cada situación o como poder ayudar mas a tu equipo.

    El modo de un solo jugador, en este caso llamado árcade si bien esta recibiendo el contenido que va apareciendo, necesita muchos mas modos de juego como el tan aclamado Conquista Galáctica, y un modo de Héroes contra Villanos contra la IA.

    En cuanto al contenido lanzado este año tenemos la 2º Temporada inspirada en Han Solo y la 3º Temporada que hace nada la hemos tenido con 2 nuevos personajes, Obi-Wan Kenobi y el General Grievous, el mapa de Geonosis, tambien hemos recibido skins de las guerras clon, y mas cambios y ajustes para el online.

    De cara al futuro solo sabemos por ahora lo que tendremos a principios de 2019, que seran dos personajes nuevos, Anakin Skywalker y el Conde Dooku, y por fin el modo conquista con varios añadidos nuevos para que sea aun mas profundo el gameplay.

    No sabemos aun que nos deparara el futuro de este titulo, si recibiremos todo aquello que ansiamos, pero a día de hoy si bien faltan modos de juego y mapas muy importantes de la saga, es un juego que se puede disfrutar, eso si sabiendo que en un futuro nos aguarda mas contenido por llegar, y que este no se quedara en el estado actual.

    En conclusión, un videojuego que ha cambiado radicalmente y para bien, y que al precio que esta a día de hoy, si recomiendo su adquisición para los que no lo hicieron en su día y le tiene cierto aprecio a esta saga.
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  51. Nov 19, 2017
    7
    SW B2 is definitely not a bad game, at all. The graphics and sounds makes every map you play feel like a true star wars adventure with a near perfect atmosphere however its star card systems makes this game to be dragged down.

    Pro's: - Amazing sounds - Perfect scenarios - Great weapon feels - Great performances on the campaign and well written script. However.... Con's - ... the
    SW B2 is definitely not a bad game, at all. The graphics and sounds makes every map you play feel like a true star wars adventure with a near perfect atmosphere however its star card systems makes this game to be dragged down.

    Pro's:
    - Amazing sounds
    - Perfect scenarios
    - Great weapon feels
    - Great performances on the campaign and well written script. However....

    Con's
    - ... the campaign turns into a predictable story and not what it was promised.
    - Star Card progression system is awful
    - Some heroes voices sound incredibly off (Kylo)
    - Micro transactions (different from star card progression, since even without micro transactions, the system is terrible. ATM the score is 7 since these were deactivated, it would be a 5 if they were reactivated)
    - Some hiccups during gameplay
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  52. Nov 17, 2017
    5
    I put 5 to this game because it have a hundred of ways to win... with money... the cages is the worst way to destroy a great game, it have a beutiful soundtrack, its too sad to see how Electronic Arts destroy a game with a greath potential... buy it, if you like to pay more money in shi*ly cages...
  53. Nov 17, 2017
    5
    In reviewing this game I truly feel for some of the developers, the hard working programmers, designers and writers at the core of this game who poured their hearts and childhood dreams into what they hoped would be a wonderful homage to Star Wars and it's fans. The polish and detail are there, the sights and sounds that only Star Wars encapsulates. Without a strict corporate developmentIn reviewing this game I truly feel for some of the developers, the hard working programmers, designers and writers at the core of this game who poured their hearts and childhood dreams into what they hoped would be a wonderful homage to Star Wars and it's fans. The polish and detail are there, the sights and sounds that only Star Wars encapsulates. Without a strict corporate development timeline I am sure the campaign would have been more fleshed out and involved. That is after all what made the original BF games so fantastic, along with the varied modes of game play which are also missing. Here you have the short 5 hour campaign, arcade mode and multiplayer of course. Which leads to the games greatest flaw, the loot system. Giving players the ability to (foolishly) dump real world cash into improving their character ruins the game. Players resistant to this system will immediately be at a disadvantage. Yes EA has "temporarily" rid the game of this paid system, but for how long? Until the storm dies down and social media finds a new topic. Video games and their industry were once on the fringe, yes profit was involved but there seemed to be a certain unspoken rule when it came to games, such as you knew what to except out of a game and its creators. When you bought a game you bought the finished product, and it was often full of surprise and wonder. Games were made by gamers for gamers and the proof was in the product. Now the dark cloud of corporate greed looms overhead, ever growing and suffocating the industry in order to extract every penny. New titles are often a disappointment, as strict timelines lead to even worse presentations. Barely complete projects sold at full retail price, requiring the players to pour even more money into the game to acquire the finished product is becoming the norm. And eventually this will conclude in an implosion of the industry, with only indie developers remaining once the dust settles as wall street scrambles to sell, sell, sell! Gamers, unlike most consumers, know what they want and have very particular expectations. They will not continue to consume when they know they are being taken advantage of. Gamers after all started this industry and hopefully they will eventually take it back. Expand
  54. Jan 19, 2018
    6
    In general I can say that is game is fun.

    The graphics and the animations in the campaign are top notch. However the story is quite short, and some of the decisions that are made within the campaign are questionable. My biggest complain with the campaign is the character development, which is often quite rushed. Because of that I never really cared about the character. The
    In general I can say that is game is fun.

    The graphics and the animations in the campaign are top notch. However the story is quite short, and some of the decisions that are made within the campaign are questionable. My biggest complain with the campaign is the character development, which is often quite rushed. Because of that I never really cared about the character.

    The multiplayer on the other hand is actually quite fun. There are six multiplayer game modes. Galactic Conquest is the biggest and the most fun game mode, with everything the game has to over. That includes hero’s and vehicles. However this game made has some issues with map balance, but over time this seems to be improving. Starfighter Assault is fantastic, the flying mechanics have been changed by quite a lot when compared to the previous installations of this franchise. In Battlefront (2015) I really disliked the flying, but in this game I think it’s really good and really enjoyable. Heroes vs Villains is really fun, getting used to the heroes may take some time, but when you’re used to them this game mode is a blast. The last two are strike and blast, which are quite the standard game modus and they work just fine.

    The progression system in this game isn’t that good, but people are starting to figure out how to work with it. However I do fear that if microtransactions return that the game will be less fun. In general I enjoy playing this game with some friends, however I don’t advise people to pay full price for this game. I’ve bought it with a discount for €30, which is in my opinion a fair price for a new copy of this game.
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  55. Dec 26, 2017
    5
    A tragedy. Star Wars: Battlefront II proved to be a fun, even innovative experience, yet the game is greatly bogged down by a disastrous progression system. Bad progression systems are somewhat common, but rarely are they this repetitive and just... flat out bad. Hopefully a massive patch is unveiled in later months that correct this issue. Just don't count on it, and even then, the damageA tragedy. Star Wars: Battlefront II proved to be a fun, even innovative experience, yet the game is greatly bogged down by a disastrous progression system. Bad progression systems are somewhat common, but rarely are they this repetitive and just... flat out bad. Hopefully a massive patch is unveiled in later months that correct this issue. Just don't count on it, and even then, the damage is done.

    I can only recommend this for the hardcore Star Wars enthusiasts out there. DICE, you did a good job. Electronic Arts, you deserve to go bankrupt for implementing this horrid system.
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  56. Nov 18, 2017
    7
    Game is very much polished and fun in every way just needs fixing like bf1 needed and a better progression like bf4 with earning credits 80/20 for skill instead of match length plus to improve some of the star cards make a negative and positive effect if they fixed this even without loot box cosmetic/or not it can easily become a 9/10
  57. Nov 21, 2017
    7
    Pros:
    - Una gráfica muy bien detallada.
    - Una campaña que engancha y es muy fiel. - Los modos multijugador están bastante bien, mapas grandes. Contra: - En el modo multijugador no hay modo Fanático/Extremo. - Pese que temporalmente hayan anunciado el cese de los micropagos, me parecen unas políticas abusivas. Jamás se debe consentir que para exprimir al máximo el juego debas de pagar
    Pros:
    - Una gráfica muy bien detallada.
    - Una campaña que engancha y es muy fiel.
    - Los modos multijugador están bastante bien, mapas grandes.
    Contra:
    - En el modo multijugador no hay modo Fanático/Extremo.
    - Pese que temporalmente hayan anunciado el cese de los micropagos, me parecen unas políticas abusivas. Jamás se debe consentir que para exprimir al máximo el juego debas de pagar más.
    - Mas modos de juego en multijugador, captura de banderas, Tct etc
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  58. HCL
    Nov 15, 2017
    6
    Since Star wars Battlefront first was released in 2015, it was a beautiful game. But without a single- player experience, it was a Beautifull game without much content.. Now in 2017 they released number 2 and its the game we wanted them to make from the gecko, but its a shame EA added the Pay2Win content in it. The single-player in this is very awesome but with a couple of chapters thatsSince Star wars Battlefront first was released in 2015, it was a beautiful game. But without a single- player experience, it was a Beautifull game without much content.. Now in 2017 they released number 2 and its the game we wanted them to make from the gecko, but its a shame EA added the Pay2Win content in it. The single-player in this is very awesome but with a couple of chapters thats let you play as a hero is just right boring.

    If they didnt add the Pay2Win in this game was just right awesome, but they want to milk the gamers money. Its a shame and i think EA needs to rethink, if they make games for gamers or that they make games just to earn a lot of cash.

    Lets hope EA will turn this around in their future games.
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  59. Nov 17, 2017
    7
    Overall it's a good game, although it does have its flaws. The maps are stunning and the game play is also very pleasing. The credit earning system needs to be more skill based rather than just time played rewards. If you are considering buying the game understand that you will have to put a very large amount of time in if you want to get anything good for your character.
  60. Nov 18, 2017
    7
    In this day in age, everything either has to be the greatest ever, or the scourge of humanity. Perfect, or awful. Star Wars Battlefront II is a good game with one major problem, but that problem doesn't make it the worst game of all time. Yes, the micro transactions were awful and scummy, but that alone does not ruin it. As a game, it's fun. Isn't that the number one point of a game? AIn this day in age, everything either has to be the greatest ever, or the scourge of humanity. Perfect, or awful. Star Wars Battlefront II is a good game with one major problem, but that problem doesn't make it the worst game of all time. Yes, the micro transactions were awful and scummy, but that alone does not ruin it. As a game, it's fun. Isn't that the number one point of a game? A zero out of ten score implies that there is absolutely nothing good in a game. It implies that there barley was a game, that you put in the disc, and a never-ending black screen greets you. As a shooter, Star Wars Battlefront II is well above average, and is worth your time, no matter what other people say. Dice said that change will be a constant, and that they will tweak and fix the scummy parts of the game. Expand
  61. Nov 18, 2017
    5
    This game, while not a great launch, was lack luster in what it presented. I was able to complete the campaign the within 4 hours. The campaign's story is lack luster and not memorable. It suffers from the lack of cohesiveness with the story and not well written characters. The story felt rushed. 12 missions is all there is for the campaign. That's it. Not good since Wolfenstein II, orThis game, while not a great launch, was lack luster in what it presented. I was able to complete the campaign the within 4 hours. The campaign's story is lack luster and not memorable. It suffers from the lack of cohesiveness with the story and not well written characters. The story felt rushed. 12 missions is all there is for the campaign. That's it. Not good since Wolfenstein II, or Doom, offers a more in depth campaign with better character development. The arcade modes are not anything to write home about either. They, while fun here and there, are short experiences and don't offer any more depth for offline modes for the game. Each arcade mission can be completed under five minutes. The multiplayer is where it shines. Galactic Assault and Starfighter Assault you can guarantee getting into a match with in two minutes of joining the multiplayer que. Blast, Strike, and Hero Vs. Villains are not as popular. Longer wait times to get into games for those. Graphic and sound design is top notch; the gameplay is excellent. However, that does not make up for the messed up progression system. You complete matches to earn credits and level up your characters and the star card loot boxes are a hindrance in the multiplayer progression. You have to play at least 5 matches, depending on performance, to purchase one of the crates to get star cards for a character. The crates run on a random number generator where you may not get what you want in the crate. Therefore, it limits how the player progression in the multiplayer aspect of the game through the lack of player input. After having spending a good 12 hours with the game, it is definitely a mixed bag. While it is a Star Wars game with great gameplay, it lacks in other aspects. It gets an 5/10. Expand
  62. Nov 22, 2017
    5
    This game is solid but ultimately flawed. While the game, which is graphically stunning, has many overall improvement compared to it predecessor, the introduction of loot boxes and allowing players who are willing to pay a clear advantage, has negated any improvements made and ultimately ruined what could have been a solid addition to the Star Wars Battlefront series.
  63. Jan 17, 2018
    7
    EA's Star Wars: Battlefront II is a slight improvement over the last game. I did like that EA added a campaign however the campaign is also just really lazy. The graphics and gameplay are once again great but overall, this game isn't much better than the previous
  64. Dec 12, 2017
    7
    i really love the gameplay for this game . but lootboxes and the games progression after they removed microtransactions really sucks . do really hope ea gonna fix it sometime soon or else the game is dead
  65. Dec 14, 2017
    5
    There's so much for Star Wars fans to love in this game but then so much to hate as well.

    The gameplay itself is action packed and the visual and audio bring Star Wars to life in the same way as the predecessor. This in itself then is a love/hate beginning. Surely with the passing of years this should look way different to the first iteration. The truth is - although spectacular it
    There's so much for Star Wars fans to love in this game but then so much to hate as well.

    The gameplay itself is action packed and the visual and audio bring Star Wars to life in the same way as the predecessor. This in itself then is a love/hate beginning. Surely with the passing of years this should look way different to the first iteration. The truth is - although spectacular it isn't really that much of a jump from the first entry to the franchise and that raises questions as to whether this is a worthy full price game.

    Whilst we are on the subject of price let's address the elephant in the room - pay to win. After dropping the micro-transactions that were built into the game it really isn't fair to call it pay to win. However, what is left is a broken progression system that fails to reward tens of hours of play. Instead of working to earn a particular aspect you are working for credits. These are rewarded in woefully small amounts based mainly on time spent in a game. Winning a game gives an almost imperceptible boost to this but it is basically just time spent playing the game that gives credits. These credits can be saved up and then exchanged for loot crates, each of which contains crafting parts. The loot crates contain other basic items but within a few crates these will be duplicates exchanged for another woefully small amount of credits - nowhere near what you spent to open the crate in the first instance. Basically then a loot box is a key to crafting parts. You can expect between 15 and 50 crafting parts per loot crate. You will need thousands upon thousands of these to unlock items and progress in the multiplayer game. The initial EA idea was that this painfully slow progress would encourage you to exchange real money for crystals which can then be used to buy loot boxes which in turn give you crafting parts. Now, in response to a fan revolt and a slap on the hand from Disney they have removed the micro transactions. This means you cannot buy crystals. You cannot accelerate progress and yet you are still left with a game where the slow progress is a design feature to ensure you are bored into parting with real cash. What is left is a broken progression system...no fast track and painfully slow progress with random unlocks. Within a few hours of play every card in a loot box will be a duplicate and what you are grinding for is these crafting parts.

    So, the multiplayer is saddled by a completely broken progression system. What of the single player component to this game. It actually looks good and plays extremely well. That then is the love but as with every aspect of this game there is a hate, even when EA seem to be getting it right they get it wrong. In this case it is the story where fans were promised a trip to the dark side and within just a few short chapters the character has flipped inexplicably. If she doesn't know whether she is coming or going then as a player the same is true and I found myself almost immediately enjoying the gameplay but completely disconnected from the story.

    Can the game be saved? It can, for sure, but unfortunately there is no evidence that EA want to make the necessary developments. Weeks in to the game and the progression system is untouched other than very minor tweaks to credits and crafting parts that make absolutely no significant difference to the painfully slow progress.

    In conclusion then there is a lot to love about this game. Sadly however there are some hateful aspects to the game design that would be more at home in a free mobile game than in a AAA full price console release. Overall, my score of five reflects the fact that I am enjoying the game but don't expect it to have the longevity I expected unless EA really get to work on the ridiculous progression system.
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  66. Dec 20, 2017
    5
    This review contains spoilers, click expand to view. Ok I hate EA Games all the rest and same thing with the microtransactions so I'd like to review this as what it is now when there is no microtransactions (for now).

    Singleplayer content is nice, but the story is same old bad guy turning good bullsh*t like everyother story. It had so much potential, but obviously they didn't want to do anything really creative with it.
    Inferno Squad looks stunning, but only few missions until Iden turn her coat. Why the hell did they even market this as a story from the view of an loyal imperial when it's far from it??

    Multiplayer has it's ups and down. Maps looks awesome. Details are great, but they are very unbalanced. I have never won't the Kamino starfighter map while playing as CIS (attacker). Never and I have played this game a lot since launch.
    Since the Last Jedi season started I've got to play only two maps. Jakku and Crait on the galactic assault. Not sure if intended or just a bug.
    Progression is wrong in so many levels. It is based on the lootcrates and only thing that actually progresses you favorite class by playing it is your weapon. Weapons need certain amount of kills to be unlocked and everything else progresses by buying starcards and every starcard bought gives you one level which takes whole idea of "class levels".

    If you are a serious Star Wars fan who wan't to play a Star Wars game then go ahead, but if you don't have a huge passion to Star Wars, you should just buy any other shooter game.
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  67. Jan 9, 2018
    5
    Okay I've played this game for a few weeks now and it's time to put it back in the box and back on the shelf with a slight shrug of my shoulders.
    Let me start to explain why I'm disappointed with the game. I loved Battlefront 2015 it was perfect for me. It was a game where I could pick up for 10 mins and play (which for someone who works is ideal) I loved the fact that it looked and felt
    Okay I've played this game for a few weeks now and it's time to put it back in the box and back on the shelf with a slight shrug of my shoulders.
    Let me start to explain why I'm disappointed with the game. I loved Battlefront 2015 it was perfect for me. It was a game where I could pick up for 10 mins and play (which for someone who works is ideal) I loved the fact that it looked and felt Star Warsie. It gave me so many "Whooa this is cool moments". Yes it was fairly shallow, with not enough maps. But Battlefront 2015 was fun to play. And this what gets to the nub of the Battlefront 2's problems it's just not very fun.
    Before I explain why I'll run through some of the good features of the game. Firstly the shooting mechanics have improved. You have guns where you can snipe and it just feels like to are firing a blaster. Sometimes on Battlefront 2015 it felt like it was random when you got into a fire fight whether you won or not. Now if you play poorly and fail to execute headshots quickly you are more likely to be punished and this is how it should be.
    The second big improvement (and this is a big improvement) is with the spaceships combat. In 2015 it was frankly lousy, but now it's much improved. The ships simply fly better the firing mechanism makes sense and the gravity just is good. The game mode is also good with a wide variety of objectives and the maps as well as being beautiful are really well designed. This is my favourite game mode.
    I like the idea of classes for the different troopers. I think it's imperfectly executed but it's a good idea. This just needs tweaking.
    And overall it looks and sounds great and it's a bigger game. The arcade mode has expanded and works well and it has a campaign. The Campaign is okayish. It's short, the story is meh(although the characters are pretty good) and you do spend 10 minutes swatting bugs (WTF!!!) but it introduces you to the multiplayer which is probably what it should do.
    There has been much made of the progression system and loot crates. I don't want to dawdle too long on this much has been said before but encouraging children to gamble is simply morally absurd and game developers need to stop this now.
    However, I'm not convinced many kids will be begging their parents to buy them crystals (when EA decides it can get away with bringing back micro transactions) as mutiplayer simply is not that much fun.
    So on Battlefront 2015 there were four small scale game; Cargo, Drop Zone, Droid Run and Blast. The first three of these were great fun, but guess which one EA have decided to bring back? yep the dull as dishwater blast., The one where all that matters is who has the most power behind you (Pay to win, anyone?). They've also brought in a second small game mode called strike which is just a small scale version of the main large scale game, Galatic Assault. The main problem with Strike is that it's really badly explained, the objectives aren't explained properly and there is little or no excitement.
    I loved the small games on 2015, such as Drop Zone on Dune Sea. It was craziness with action all the time. The same doesn't happen with Blast or Strike. The maps are too large, you often don't see action for minutes at a time and it doesn't seem to matter whether you win or lose.

    Galatic Assault suffers from the same problem as Strike. It's not clear what the objectives are. ESPECIALLY WHEN YOU HAVE TO FALL BACK - FALL BACK WHERE TO EA??? JUST TELL ME DON'T JUST TELL ME TO FALLBACK AND THEN SAY RETURN TO OBJECTIVE AND KILL ME - THIS ISN'T IRRITATING AT ALL!!! (Rant over)
    But the major problem with Galatic Assault is the Heroes. Basically they've completely ruined Heroes. it was so exciting to pick up a hero token on Battlefront 2015. Now you have to grind to get some of the Heroes. But that's not the major problem, nor is the fact that Heroes have been nerfed and made less fun, it''s all about how you get to use them.
    You have to collect Battlepoints, which you collect by killing people and doing objectives and if you collect several thousand to become a hero (and you only can use one if they are not already in play). The problem of this is twofold, first average players rarely get a chance to be a hero which makes it less fun. Heroes also tend not to take ages to come into he battlefield so the first half of games are often hero free. I've literally only played as a hero on a handful occasions and several times for seconds before the game ended. Why you can't roll over battlepoints to the next game i don't know. But basically Heroes are pants.
    Additionally they have (mainly) taken out jumpacks - why? they were so much fun and meant you could travel to action zones much quicker.
    There is only one large scale game and it isn't as good as the three previous games on 2015. Galatic assault doesn't encourage groups of players piling in on objective in the way supremacy does. It's just Meh! all the way through, like the game generally.
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  68. Dec 30, 2017
    6
    Really enjoyed the campaign mode, need more games like this with game play and mechanics focused on SP mode. As for multiplayer, after a week I got quickly bored, the unlocking content is confusing , overcomplicated and there is zero effort to promote teamwork, everyone runs like headless chickens.
  69. Jan 27, 2018
    7
    A game with high expectations let down by corporate greed, really makes me sad to realize that's what we have come to.

    I wont hate harshly about the online shenanigans as it hopefully will improve over time but also as i bought this game with the hope of a thrilling story and to relive some old memories of the originals through arcade mode, oh how i was disappointed. The graphics
    A game with high expectations let down by corporate greed, really makes me sad to realize that's what we have come to.

    I wont hate harshly about the online shenanigans as it hopefully will improve over time but also as i bought this game with the hope of a thrilling story and to relive some old memories of the originals through arcade mode, oh how i was disappointed.

    The graphics were lovely and the voice acting felt on par to that of the films, but the rest was somewhat lacking. First there is offline arcade mode, I'm someone who devotes time into single player games and doesn't care much for online. So when i heard that this game had offline game modes i was already dreaming about the large scale maps and different classes, but that was not the case.

    Jumping into arcade mode was less than appealing and game play didn't make up for it, to start there are limited maps and i mean about 5 compared to that of say that of Battlefront 2 (the one from 2005) that had loads of maps to play and all sorts of game modes. so with being generous i gave the Theed palace map ago (bear in mind i had completed the story and the mission on the Theed/Naboo map), but oh was it disappointing, limited and enclosed and nothing to make it feel like a large scale battle, and the other maps followed suit.

    So arcade mode was upsetting, but the story has to be good right, wrong. Lets just say your better off buying a Ps2 and playing the original Battlefront and its sequel rather than dishing out some money form a game that cant even hold a candle to the classics.

    On a final note, its a shame that large money grabbing companies like EA, spend a few months to make a less than half decent game just so they can profit from it, if they spent a couple of years developing this game and support both online and offline players then maybe we would have something that players and fanatics of the franchise can enjoy, but as long as money is the driving force that will only live in memory.
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  70. Jan 21, 2018
    7
    Is this game bad That depends on the person Now i like to say i only played arcade and MP but not campaign but seen vids of the story. The arcade mode is weird ill say and repetitive cause all u do is Kill guys with heros or troopers with a time limit or how many u have to kill it just boring some try to add stuff in the hardest mode like if u die u reset the whole thing or u cant useIs this game bad That depends on the person Now i like to say i only played arcade and MP but not campaign but seen vids of the story. The arcade mode is weird ill say and repetitive cause all u do is Kill guys with heros or troopers with a time limit or how many u have to kill it just boring some try to add stuff in the hardest mode like if u die u reset the whole thing or u cant use abilities which is nice to try mix things up but it not really helping the repetitive part of it now MP is Really fun The graffics are AMAZING and i love to look at every detail there is one everything and now the star cards ill get it out of the way are Ok to me atleast they are some that are overpowered to certain characters like some of Boba fett ones and The microtransactions i never got the game when they were in but i can tell with the star card system THEY WERE F###ING HORRIBLE and the lootbox system before was like a rigged claw games u see at like arcades or toysRus cause all u got before was commons and more commons u will get rares or super rares at some points but it was rigged before and maybe still is at times without the microtransactions in the game now i been getting more greens offtain so i dont know anymore but the gameplay is fun the best modes are starfighter assault which is just your battling in space with your ships one team trying to do all the objective like blow up the fuel tanks in the ship while the other team has to kill them all it not for everyone but i like it. galactic assault which is like rush and conquest from Battlefield and payload from TF2 or overwatch when your in the AT AT it the main mode and really fun can be repetitive but not bad heros versus villains is u pick a hero if your on the hero side or a villain if your on the villain side and it picks a a target and u have to kill that target first the one team who gets the other teams points to 0 wins i play it sometimes not alot tho it more fun with friends sometimes. blast Just Teamdeath match from Call of duty run around shooting people to get points and the most points by the end of the time or hits the max wins it a ok mode and last is strike which i never really played or liked it just smell maps with a objective and the team the does that objective wins like one team has to defend a ship and the others have to blow it up which ever ones does there objective wins it ok mode i barely play it. there no Season pass which is a good thing the mircotransactions was there season past but that removed for now i dont know if there ever bringing them back or not (Plz never bring them back) but still nice to get free maps and new heros and modes and new campaign missions. Now campaign the last thing i never did the campaign but seen vids about it i dont want to spoil anything about the story incase anyone wants to play it but the story from what i seen is OK to bad it not worth what i seen i heard it repetitive and the marketing for the campaign was a lie it spoilers to say what it was so i wont say it but the campaign your choice if u want to do it or not. that is all i have to say about this game i gave it a 7 cause me and my brothers play it alot and i think it fun with friends it will never beat the old BF2 but still a fun game has alot problems that depends on the person to ignore or not 7.0 for me i hope this review helps u want to buy the game or not Expand
  71. Oct 27, 2018
    7
    This was my first Star Wars game that i have ever played. Overall impression, it was decent as it has many flaws. Here are my likes and dislikes about the game.
    Likes:
    (1) Fighting in space is pretty amazing. (2) There are some intense battles throughout the game. (3) Playing as Luke Skywalker is awesome and wish i could've played him more. (4) the cutscenes and graphics are great
    This was my first Star Wars game that i have ever played. Overall impression, it was decent as it has many flaws. Here are my likes and dislikes about the game.
    Likes:
    (1) Fighting in space is pretty amazing.
    (2) There are some intense battles throughout the game.
    (3) Playing as Luke Skywalker is awesome and wish i could've played him more.
    (4) the cutscenes and graphics are great too.

    Dislikes:
    (1) Playing as Iden Versio is uninspiring and gets boring at times.
    (2) The story is rushed as the campaign doesn't last long.
    (3) Fighting as Luke can get out of hand as his movements are kind of all over the place.
    (4) Wish there was a cover system.
    (5) Han Solo looks and sounds kind of weird.
    (6) Non-friendly and friendly AI is dumb. I would literally use a machine gun on one of those big machine walkers and the storm troopers weren't alarmed at all as they just continued patrolling their areas. I was like WTF! Also there was a mission where my friendly ally would literally run right past the storm troopers and the troopers weren't alarmed at all. Another WTF moment.
    (7) the save system sucks
    (8) the ending was lame

    If they do come out with a Battlefront 3, hopefully it is a lot better than this. While this game does have many of its flaws i still liked the game for the most part, but not as much as i wanted to.
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  72. Mar 26, 2018
    7
    This review contains spoilers, click expand to view. Still needs balancing, a huge potential with time to use it. campaign is OK, but nothing to write home about. with EA, DICE and Disney taking out,fixing and revamping the micro-transaction incident and implementing a better system (and slowly making this game more playable, balanced, and making it more fun every update) as long as the developers are loyal to the game and its community and will fix and update it and its content my rating will go from a 7/10 to 8/10 or even a 9/10 Expand
  73. Apr 20, 2018
    7
    Really good game, I played a good amount of hours ( like 200h ) and I can say by my own experience that it isn't a pay to win. You can unlock a max character with 8~10h of playing and in almost any ocasion the player that has paid will have an advantage (the better player still wins the 1v1). The story is fine, the soundtrack is great (star wars, anything else to say), the free dlcs areReally good game, I played a good amount of hours ( like 200h ) and I can say by my own experience that it isn't a pay to win. You can unlock a max character with 8~10h of playing and in almost any ocasion the player that has paid will have an advantage (the better player still wins the 1v1). The story is fine, the soundtrack is great (star wars, anything else to say), the free dlcs are awsome, pvp is really damn fun to play and controlling a hero is so amazing. 7.5/10 because of the microtransactions, otherwise it would be a 8.5/10. Expand
  74. Apr 24, 2018
    6
    For a mega title from a mega corp, what a disaster.

    Let's be honest, take Star Wars out of the title, you got an average game. Take the graphics out, you got a bad game. A franchise name and graphics are all that saves it. No support. Long delays in updates. No concrete communication. No "live service" as promised. Gameplay is a C+ to B-. But the balancing is always off,
    For a mega title from a mega corp, what a disaster.

    Let's be honest, take Star Wars out of the title, you got an average game. Take the graphics out, you got a bad game. A franchise name and graphics are all that saves it.

    No support. Long delays in updates. No concrete communication. No "live service" as promised.

    Gameplay is a C+ to B-. But the balancing is always off, never properly corrected.

    Just a casual shooter worthy of an hour here or there. Not the SWBFII we expected post SWBF 2015.
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  75. Feb 20, 2019
    7
    One of the biggest controversies surrounding a game thanks to "good boy EA". Otherwise, I have to point out, that a lot of things have been changed since the launch. I had high hopes for the singleplayer, but I was pretty disappointed how it turned out. The campaign is around 4 hours, I honestly didn't really enjoyed it, the best parts were the space battles. Obviously, the thing thatOne of the biggest controversies surrounding a game thanks to "good boy EA". Otherwise, I have to point out, that a lot of things have been changed since the launch. I had high hopes for the singleplayer, but I was pretty disappointed how it turned out. The campaign is around 4 hours, I honestly didn't really enjoyed it, the best parts were the space battles. Obviously, the thing that sells this game, are those beautiful graphics! After the mediocre campaign, I jumped right into the multiplayer, hoping that its better. No. It wasn't. The multiplayer was so unfair do to the pay to win system, which EA has created. For months it was a big giant mess. But after around 2018 EA has finally made some changes. They got rid of the loot crates. Well, most of it. You can now only buy them from in-game credits. They also changed the messy star card system. They added 3 new heroes, 1 new map and the time when I am writing this review, Anakin is nearly out with a new game mode. After this, I can only say one thing. Is this what took so long? I would want to give it a higher score, but after all the launch problems I listed, I can't give it a higher score than a 7. Expand
  76. Aug 12, 2018
    7
    First and foremost the hate this game receives is completely unfair. It is not a bad game it is a fairly good game. To see this game have a user score of 1 is just ridiculous and is unfair on the game and everyone involved in its creation. Graphically it is very nice, it feels like Star Wars and sounds like it.

    Let’s start with the campaign, this will be short just like the length of
    First and foremost the hate this game receives is completely unfair. It is not a bad game it is a fairly good game. To see this game have a user score of 1 is just ridiculous and is unfair on the game and everyone involved in its creation. Graphically it is very nice, it feels like Star Wars and sounds like it.

    Let’s start with the campaign, this will be short just like the length of the campaign itself. It’s fine, nothing more nothing less. It takes around 4 hours. It’s predictable and simple, verging on boring at times, it doesn’t really fill in anything in terms of the story between the films. It’s fine.

    I have played the online when it first came out and after the most recent updates and honestly don’t think the difference is that major. Yes if people have either played it more or previously purchased the loot boxes you are at a disadvantage. However if you persevere you will hold your own, it’s not difficult just slightly frustrating at times but you will have matches where you do exceptionally well and place in the top 5 (even without decent upgraded star cards). The modes are fun, particularly the flying stands out to me and makes me want another Rogue Squadron game. Heroes are overpowered but you would kind of hope so.

    The battle scenarios are quite honestly pointless. They are what you would expect about 15 years ago when playing against the AI before online games were a thing. It is really just a tutorial for playing as the heroes masquerading as a mode.

    Overall this is a good game that does not deserve the hate it is getting. It has been in the headlines for its micro transactions and they have since adjusted this. The game does not have a season pass and they update it with new content. People need to stop hating for the sake of hating. I have played many games over my life and could never truly say this game is a 1, look at it critically and honestly not just based on the fact it’s cool to hate on EA and jump on the bandwagon.
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  77. Sep 13, 2018
    5
    In release, this game's progression system and loot box use (Star Cards, Emotes, etc.) was awful. Of course, micro transactions had to do with that and was also a big problem as well. People grind to earn credits each match just to unlock heroes, which is certainly a problem. The fact that you get more credits when a match is longer in time is ridiculous since a player with 17 kills canIn release, this game's progression system and loot box use (Star Cards, Emotes, etc.) was awful. Of course, micro transactions had to do with that and was also a big problem as well. People grind to earn credits each match just to unlock heroes, which is certainly a problem. The fact that you get more credits when a match is longer in time is ridiculous since a player with 17 kills can and may have the same credits as a person with only deaths in the leaderboard. Heroes and classes were also unbalanced, and some maps and vehicles may be glitchy at times. Over the months though, EA fixed the loot box system, made each hero free and tried their best to balance every hero and class equally, added more maps and heroes via seasons, added regular and hero skins, and many more. Season 3, or the Clone Wars season is also coming up very soon, and that is something players can be excited about. Despite all the changes and improvements EA added into this game, players just can't simply forget their undeniable mistakes from the past, and even up to date. Giving 5 as a score to this game, Star Wars: Battlefront II, is forgiving in all aspects. Expand
  78. Jun 28, 2020
    7
    At launch the game was clearly "broken", full of bugs and in multiplayer it used the infamous pay-to-win system, disguised, of course, by the terrible loot boxes. It turns out that when giving a new opportunity, after all the changes that the game went through, I can say in an objective way, that I now consider it a decent and fun game, with an interesting campaign (it is not resounding,At launch the game was clearly "broken", full of bugs and in multiplayer it used the infamous pay-to-win system, disguised, of course, by the terrible loot boxes. It turns out that when giving a new opportunity, after all the changes that the game went through, I can say in an objective way, that I now consider it a decent and fun game, with an interesting campaign (it is not resounding, but it is still interesting). In the frying of eggs, BF II, became a very cool game to have and play. Expand
  79. May 2, 2020
    7
    Its the best Star Wars game existing. It deserves a way better rating. Sure it misses legendary characters like Ahsoka and Padme and needs some fixes and tweaks but its definitly not as bad as the rating shows. It improved very much since launch and got rid of its biggest minus points thanks to the developer team. It deserves more content updates.
  80. Mar 25, 2022
    6
    Scénario mise en scène : 3/10
    Gameplay : 4/10
    Univers : 10/10
    Réalisation technique : 6/10
    Réalisation graphique : 8/10
  81. Apr 3, 2022
    6
    It just means and that's not good especially for a star wars game the campaign is **** and the multi-player isn't much better the best part is the graphics this game is beautiful but a beautiful game doesn't make it a good game.
  82. Mar 21, 2019
    7
    I am happy that the gaming community won and EA removed micro-transactions from the game. I would not but the game any other way. The game is actually a lot of fun and there is much to like about it. interesting single player, cool offline modes to practice skills and engaging multi-player . Simply put there is a lot to do in the game and it will keep you occupied for hours. Graphics areI am happy that the gaming community won and EA removed micro-transactions from the game. I would not but the game any other way. The game is actually a lot of fun and there is much to like about it. interesting single player, cool offline modes to practice skills and engaging multi-player . Simply put there is a lot to do in the game and it will keep you occupied for hours. Graphics are good but not really that much better from Battlefield 1. I cannot give the game low score because the game plays well now. Progression is not that bad at all. I already unlocked some heroes and the progression does not feel that bad. It feels like EA is trying hard to undo the bad publicity surrounding the game. if you like Star Wars i would suggest buying the game. Let;s hope EA has learned from BF2 and it will not try to bring gambling to games again.

    single player and multi-player.
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  83. Sep 3, 2020
    5
    I enjoyed the campaign, and the time I spent online did NOT feel like a pay-to-win game. A lot of users have pointed out that pay-to-win ruined this game, but I didn't feel like it was a big deal. There are game modes for both spaceship battles and a heroes vs. villains mode, as well as the classic modes like team deathmatch and a game mode where you try to capture objectives, just like inI enjoyed the campaign, and the time I spent online did NOT feel like a pay-to-win game. A lot of users have pointed out that pay-to-win ruined this game, but I didn't feel like it was a big deal. There are game modes for both spaceship battles and a heroes vs. villains mode, as well as the classic modes like team deathmatch and a game mode where you try to capture objectives, just like in Battlefield. The only reason I don't score the game higher is that there are so many games like this one already. It doesn't really stand out and doesn't take chances. And pay-to-win is a huge problem, although I didn't feel it impacted my play sessions. Expand
  84. Jun 19, 2019
    7
    Geez. This game has so much potential. On it's own there is a lot to like about this game, a roster of favorite characters awesome flying segments and an overall design that feels like star wars. Too bad EA made this.
  85. Nov 1, 2019
    5
    first of all: i came here to give a 7, since i bought it 2 maybe 3 weeks ago, for the equivalent of less than 10 dollars, and by now they have fixed most of the things people were, fairly, complaining about. not to mention that i dont care all that much for online multiplayer in console gaming. but my rating will be heavily downgraded since I'm all in to boycotting greedy captalistfirst of all: i came here to give a 7, since i bought it 2 maybe 3 weeks ago, for the equivalent of less than 10 dollars, and by now they have fixed most of the things people were, fairly, complaining about. not to mention that i dont care all that much for online multiplayer in console gaming. but my rating will be heavily downgraded since I'm all in to boycotting greedy captalist companies like EA.
    all that been said, i can say i had a lot of fun playing this. my favourit part, campaing, was pretty satisfactory. Ok, the AI is terrible from both sides, friend and foe. And the story makes no sense at all from any perspective. not to mention the fact that ths campaign will take you like 4 hours to finish, and the ressurection dlc may take like 30min. it's stupid, but ok, i guess i've been far from star wars for so long that that i just really miss it, to be involved in some way with a Sw related thing. and the storytelling design was really exciting. before playing it i actually thought it would be another i-dont-care game, about a who-is-this-person soldier, doing some who-gives-a-damn missions, but it was really involving. sometimes yu play as Iden on foot, other times on space ships, than you play with some classic heroes, etc, perfectly mixed, nothing seems too much nor too little. i was really happy with that, even with this 3 skills thing wich is so lame and boring. specially for lightsaber heroes.
    what makes me think once more, why the f*ck EA games, an almost quadruple A studio, joined with freaking DISNEY for duck's sake, having unlimited money, how can they not ever, do a really incredible star wars game??? like let me freaking use a well designed lightsaber wielder against a real army, or use a real triple A vehicule in the middle of war. damn, there are much smaller companies, with much less hyped plots, allowing players to feel the real UNLIMITED POwA in other franchises. that kind of stuff really makes me angry.
    but okay, the game is no Gem, but i never expected it to be tbh, but its fun. real fun. and its beautiful. damn, these graphics are cool AF, the level design is so immersive, i really felt like i was part of the star wars lore just looking around. specially the spaceships maps, goddamn they are cool. millions of thins happenning at the same time, and explosions, and big ass ships, and little ships and lasers.
    but really, graphics aside, it just does not feel like nextgen to me. everything here except the story mode we on battlefront II on PS2. even less so, actually. people were more creative back then? i guess less lazy is more accurate, right? on pS2 12 years earlier TwELVE YEARS, we got to play creative stuff like ewoks vs stormtroopers, or republic vs geonosians. that **** was fun., talking about the 2005 battlefront 2, the 12 years old game, it actually had so much more content and with the huge plus of having zero microtransaction, or full price half lenght DLC.
    whatever, they managed to put an ok game together here, but it just really dont deserve more than a 5 for me
    I am hoping (but not hyping) that this next lighsaber based game will be finally a really good one, but my expectations are not higher than a paper plane
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  86. Sep 5, 2020
    7
    Сюжетная часть сносная, и на один раз не более, до сетевой части так и не добрался, собирался попробовать, но постоянно переключался на что-то другое, хотя первая часть мне в этом плане понравилась. Сингл на 7/10.
  87. Jan 1, 2021
    7
    It took a lackluster game and a 3 year redemption arc for dice to finally deliver a star wars game worthy of their studio. The campaign however is average with a pretty standard star wars story that combines normal gameplay, ships and heroes in a decently fun way. The multiplayer is real fun. Taking the battlefield classes into every generation of star wars with the fixed star cardIt took a lackluster game and a 3 year redemption arc for dice to finally deliver a star wars game worthy of their studio. The campaign however is average with a pretty standard star wars story that combines normal gameplay, ships and heroes in a decently fun way. The multiplayer is real fun. Taking the battlefield classes into every generation of star wars with the fixed star card system rewarding investing time in each class as you unlock more cards as you level up, which carries over to heros and ships aswell. The tokens from the first game are gone and now heroes and specialists are usable through your performance through battle points, which rewards good play and not luck which is a massive improvement over its predecessor.The game captures the look and sound of stars wars perfectly like the previous game but they brought the gameplay to match. The gunplay is smooth and precise particularly in 3rd person and the star fighting while took a bit of getting used to is an unexpected highlight. Heroes are fun to play with unique abilities obliterating opponents but hero v hero is a bit clunky, however with 22 heros 11 on each side, all available from the start all with their own star cards to unlock adds replayability to a satisfying gameplay loop. In conclusion while it stumbled out the gate dices battlefront 2 is a great time, I'm always down to play a few matches of supremacy and recommend it to all star wars fans Expand
  88. Mar 24, 2020
    7
    Updated: The game has had multiple overhauls in the last few months that have completely changed my opinion on Star Wars BF2. While it isn't perfect, the commitment from EA and DICE to keep going with the game is commendable. New modes, Heros, offline options, customization, guns, and maps have turned a blatant cash grab into a fun arcade shooter that is definitely worth a few bucks. MyUpdated: The game has had multiple overhauls in the last few months that have completely changed my opinion on Star Wars BF2. While it isn't perfect, the commitment from EA and DICE to keep going with the game is commendable. New modes, Heros, offline options, customization, guns, and maps have turned a blatant cash grab into a fun arcade shooter that is definitely worth a few bucks. My original review still stands for the launch version, but if you want a fun Star Wars experience it's definitely worth a shot.

    Original Review: I will never buy a digital game months in advance again. Battlefront 2 was my most anticipated game for this year and after dumping 30 hours into it since Tuesday I can confidently say I want my $60 back. It's sad that a game released in 2017 has less appeal and content then the game it was based on that released in 2005. I can tell that a lot of love went into the game but unfortunately shoddy business tactics ruin the entire experience. I'm done with these "freemium" $60 games developers keep shoving down our throats, I make my stand here and I will no longer tolerate this deplorable market of filth. EA and DICE, don't try to tell us microtransactions are optional and then lock the game behind hundreds if not thousands of hours of gameplay if a person doesn't want to pay. Games ARE optional, nobody has to play your game. There are tons of great games on the market RIGHT NOW that are cheaper and don't nickle and dime us with petty paywall nonsense. Hopefully this game crashes and burns, I'd be surprised if it holds its $60 pricemark for 2 months.

    If you guys do this to Battlefield 5 I'm never buying another EA game again.
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  89. Mar 6, 2021
    7
    The epitome of greed. Sure, it looks pretty, the game play is fine, and it has the "Star Wars" name, but if you buy this game, you are continuing to send a message to EA that ridiculously over-priced and predatory microtransactions are okay for a game you already paid $60 for, and therefore should have access to most (if not all) of the content within a reasonable time-frame. I don't careThe epitome of greed. Sure, it looks pretty, the game play is fine, and it has the "Star Wars" name, but if you buy this game, you are continuing to send a message to EA that ridiculously over-priced and predatory microtransactions are okay for a game you already paid $60 for, and therefore should have access to most (if not all) of the content within a reasonable time-frame. I don't care that they've already dropped the costs associated with unlocking the most expensive characters (Vader, etc), because the root of the issue is still front and center; paying anything above $60 for the baseline content of the game is unacceptable and driven by corporate greed. It's evident that EA cares nothing for their player-base, because if they did, they wouldn't be nickel-and-diming us the way they currently are in SWBF II. To keep it PG - Shame on you, EA. Expand
  90. Aug 14, 2020
    6
    SWBF2 is a mix of good and less good things. I bought it way after the microtransactions scandal, so I’ll pass that part (but keeping in mind it still happened).

    There is a lot of content when it comes to gameplay: many characters and some vehicles, each of them having their own abilities, which brings a lot of variation possibilities. The number of maps is more than decent as well, and
    SWBF2 is a mix of good and less good things. I bought it way after the microtransactions scandal, so I’ll pass that part (but keeping in mind it still happened).

    There is a lot of content when it comes to gameplay: many characters and some vehicles, each of them having their own abilities, which brings a lot of variation possibilities. The number of maps is more than decent as well, and so is the number of game modes. I personally have a preference for coop, despite the many disconnects. The problem with competitive MP is that it all comes down to your character’s level. Someone having maxed his character’s abilities out is necessarily going to crush anyone else who doesn’t. On one side of things that creates something to grind for, which is perfectly acceptable in coop, but it ruins the competitive modes of the game. Confrontations with maxed out players are so unbalanced when you are a beginner. And I don’t see that bringing any good. This is even more dramatic in the spaceship mode, where the higher level you are, the more health your ship has…

    To come back on positive aspects, I could also state the fact I never encountered any network problem playing online with friends. Or I could also note the nice artistic direction for the campaign (which is unfortunately short and quite uninteresting story-wise and gameplay-wise).

    Sadly, that’s all I can think of for the good things of the game. It’s quite honestly a very normal game having nothing more to show than what the competition already has. It is below the quality of a good Battlefield game Multiplayer speaking for example. In this game’s MP, I hate to see the heroes constantly spammed (I don’t wish to wait in the lobby until one of them is available on the team). I also hate to see how OP they are. Heroes are almost impossible to kill if you engage them with a normal soldier (which represents 80% of your time in MP) and that is super frustrating.

    Lastly, I want to come back on the campaign. As I said it has a good artistic direction, but it also has a very bad AI, and the scenario is way too cliché. At no moment at all were I thrilled by the idea of progressing in the campaign to know more about the story. It is just not interesting. Moreover, the gameplay in the campaign is very dull and doesn’t bring anything more than what the MP modes already offer. The campaign is thus virtually useless in my opinion because the story isn’t even good.

    In conclusion, SWBF2 is a just a decent FPS. It may be more than that for die-hard Star Wars fans, as it is full of characters. That said, combat can be fade in this game, and it has all the problems I stated above. That’s why I believe that the only people who will love this game are part of a small niche. But for players like me, it just isn’t good enough for me to ever go back on it now that I finished it.
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  91. Jul 21, 2020
    6
    Fun multiplayer to play with friends. Graphics look stunning, Dice always does a great job with environments. If this game didnt have the star wars name attached to it i dont think it would be as fun to play. the controls and shooting are not that great, they dont feel as fluid as CoD. If you are starting out like me and going against people that have everything unlocked you are goingFun multiplayer to play with friends. Graphics look stunning, Dice always does a great job with environments. If this game didnt have the star wars name attached to it i dont think it would be as fun to play. the controls and shooting are not that great, they dont feel as fluid as CoD. If you are starting out like me and going against people that have everything unlocked you are going to get your ass handed to you every time. Playing as heros is always fun and they seem to add ever SW character you can think of to the heros list. The maps in Battlefront 2 dont seem to be as well done as the first Battlefront. Got this game on ps+ so hard to complain, free to play with buddies online makes this game playable. Expand
  92. Dec 11, 2017
    5
    OK so I’m up dating my review again after playing hundred hours of multiplayer probably less but anyway people complain about the progression system the sad thing is is there is no progression system it’s just about getting the star cards and just plain exhibition mode there’s no matchmaking you can’t pick a faction you can’t play the rebels if you want you can’t pick a map there’s noOK so I’m up dating my review again after playing hundred hours of multiplayer probably less but anyway people complain about the progression system the sad thing is is there is no progression system it’s just about getting the star cards and just plain exhibition mode there’s no matchmaking you can’t pick a faction you can’t play the rebels if you want you can’t pick a map there’s no Jedi training system there’s no Jedi master ranking system there’s no rank to games the list could go on Star Wars is like a effing cash machine and it looks beautiful and it plays Beautiful but that’s it and I don’t think it can be fixed it’s the game code . I’ve gone back and played a few games recently and realize that the star card powers are very significant especially kids that use the improve thermal detonator probably shouldn’t buy this game I can’t refund it I bought it digitally so I’m stuck with it it’s becoming more and balanced overtime Expand
  93. Jan 18, 2021
    7
    I got this one on the super cheap (like $10) with all the content in its celebration edition, just to clarify. From the beginning (with the first trailer) I really wanted to play this one, not only as a huge fan of Star Wars, but also of the original series. But my EA sense tingled too much for me to take the risk, and we all know how that micromess went. But with the celebration edition,I got this one on the super cheap (like $10) with all the content in its celebration edition, just to clarify. From the beginning (with the first trailer) I really wanted to play this one, not only as a huge fan of Star Wars, but also of the original series. But my EA sense tingled too much for me to take the risk, and we all know how that micromess went. But with the celebration edition, I have to say that this one really is a tale of could have beens. If AAA gaming and greedy EA had not gotten in the way and ruined the launch, this could have been a triumph for DICE. The game looks and sounds amazing, and while the campaign is.... meh at best.... the added contents really make it quite the robust package. Unfortunately, all the bad practices and stupid decisions really sank this one. If you're a super fan like me, pick it up at the super cheap, otherwise stay away and hope that one day we'll get a game that really deserves so passionate fans. Expand
  94. Jul 2, 2020
    6
    Dropped on PS+ for free, because I wouldn't even buy this. Having no longer any interest in the Star Wars IP anymore to the point of personal apathy. This game just came across as another flashy generic science fiction shooter.

    In the PvP Seeing all the iconic characters and vehicles did nothing for me anymore. I tried to play the SP campaign. Then I realized what the future outcome of
    Dropped on PS+ for free, because I wouldn't even buy this. Having no longer any interest in the Star Wars IP anymore to the point of personal apathy. This game just came across as another flashy generic science fiction shooter.

    In the PvP Seeing all the iconic characters and vehicles did nothing for me anymore. I tried to play the SP campaign. Then I realized what the future outcome of this prequel history would always lead to those three cringe Disney Star War movies outcomes.

    After the trash/garbage Disney Star Wars movies that cringe new future has ruined the cool past. Abrams/Johnson were like two dumb mean kids breaking Georges cool toys in his sand pit while soiling themselves.

    This is from one who brought Star Wars Battlefront 2 classic on four platforms as in PC, Xbox, PS, PSP. Four generations of Normies in my family walked away from all Star Wars merch. Not even the EA loot box fiasco screwed up Star Wars IP as bad as the Disney movie screw ups.
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  95. Jan 1, 2020
    5
    2020 version review: While the game has been made better by Dice, people are focusing too much on praising that it's "good now", rather than on the issues the game STILL has.

    You STILL cannot select the map, era, or even side, you want to play. Which is especially a problem with one of the two main game modes. And in general just a giant nuisance. Wanna play a quick round of Galactic
    2020 version review: While the game has been made better by Dice, people are focusing too much on praising that it's "good now", rather than on the issues the game STILL has.

    You STILL cannot select the map, era, or even side, you want to play. Which is especially a problem with one of the two main game modes. And in general just a giant nuisance. Wanna play a quick round of Galactic Assault? Well here's the map you hate three times in a row. Plus, it can take a while for a newcomer to see all maps(not that it matters since you cannot pick anyway...)

    One of the two "main" modes, Capital Supremacy, only has 5 maps so far and is locked to prequel era only(with sequel era and 3 maps coming January, but no word on original era.) Also due to it's design, rounds can take forever to finish, up to a point where some dont want to play anymore.

    The other, Galactic Assault(13 maps, all eras) is solely objective based, and since you have no say in what is gonna be played, you might end up playing maps or missions you hate and don't want to play(and being forced to play it for the 234th time doesn't make it better Dice...) Doesn't help that some maps are just not balanced and one team will generally steamroll another in certain scenarios every time.

    They may have removed MTX, but there's still an unnecessary and lengthy grind to unlock equipment.

    Still quite buggy and glitchy. People say the bugs "are being fixed." But bugs are always being fixed - up to the point where they arent anymore. I wish the community would talk about what has been fixed, rather than pretending that everything *will* be at one point.

    And if you think, hey at this price it might be good for offline against bots at least. No it won't because most content is locked behind multiplayer only. You have no access to Galactic Assault for example. Starfighter Assault doesn't have objectives, and CS only the first phase of maps. Not even co-op is included, despite it being against AI anyway. But you get an arcade mode in which you simply kill enemies spawning in all corners...

    The "main" modes, actually feel more like Star Wars theme park rides than a game, in how the game decides what I'm going to do, instead of actually having a choice.
    It's honestly no surprise that Heroes vs Villains and Starfighter Assault are the modes that the community likes the most. These are more side modes, but are the ones that are actually what they're supposed to be and solid(except for balancing issues.)

    I think another problem is though, that it just doesn't stand out much in today's hero and team shooters. It feels like an ok multiplayer shooter with obligatory XP and unlocks, skins, etc. that'll be forgotten once the next one is coming around the corner, because that one's gonna have exactly the same things. If you haven't played this game, but played others of it's kind then you have played this already.

    I'm not saying the game isn't in a better state than it was at launch. But I feel that the notion "it is great" is vastly overselling things.

    And I cannot overstate how much of a **** decision it was to not have us pick maps. I haven't seen Mos Eisley in a whole week, despite it being my favorite map... Thanks DICE!
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  96. Nov 19, 2019
    7
    Star Wars Battlefront 2. A game with a pretty decent campaign and overall good gameplay that is instantly ruined by micro transactions. Lootcrates that lead directly to pay 2 win schemes in a premium $60 games.

    Stay away from this game.

    Update:
    Game has improved much over the years. Its worth playing now.
  97. Jul 3, 2018
    5
    I don't like this game =( And it's not about the lootboxes... No. Just too less of game mods... Some of them really strange O_o You can't change maps to play on... Always have to move cards with boosters and abilities... And many many those little things annoying me. Why you just can't make the game like Pandemic Studios did, but with your amazing Frostbite.
  98. Aug 4, 2018
    7
    Мне всё понравилось, но в графоне случился даунгрейд. лутбоксы это вообще ужас.
  99. May 26, 2018
    6
    a Game with so much potential, and just like Darth Vader it never did reach that full potential, while the story is fun it's extremely short and was obviously marketed the wrong way, the multiplayer on a fundamental level is great but gets bogged down by the terrible progressive system, if it wasn't for the solid starfighter assault and heroes vs villains mode id argue that this game wasa Game with so much potential, and just like Darth Vader it never did reach that full potential, while the story is fun it's extremely short and was obviously marketed the wrong way, the multiplayer on a fundamental level is great but gets bogged down by the terrible progressive system, if it wasn't for the solid starfighter assault and heroes vs villains mode id argue that this game was inferior to 2015 Battlefront mechanically Expand
  100. Jun 7, 2020
    5
    No, it's not a game. It's a pay-to-win piece of crap. No experience, no heroes, no weapons, no balance. Awfull EA marketing. DO NOT BUY IT, GAMERS!
    0 / 10.
Metascore
68

Mixed or average reviews - based on 62 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 62
  2. Negative: 3 out of 62
  1. Playstation Official Magazine UK
    Feb 6, 2018
    70
    Excellent online action offers hours of Stormtooper-shooting fun, but the so-so campaign stumbles, while cynical loot crates leave a sour taste. [Jan 2017, p.83]
  2. Jan 21, 2018
    75
    Star Wars Battlefront II provides a greater ambition than the previous installment. It has powerful war scenes, a brand new single player mode, and shows a much more magnificent Star Wars Universe. But just like the Jedi should be ware of the dark side of the Force, this game also meets some similar situations, such as beleaguered microtransaction elements and character growth problems. The first 10 hours of this game is full of surprises; however, the further you play this game, the more disappointed you will get.
  3. Dec 29, 2017
    70
    Although game has huge problems with p2w microtransactions, it is still a good and fun gameplay experience with stunning visuals.