User Score
8.1

Generally favorable reviews- based on 4269 Ratings

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  1. Feb 2, 2017
    9
    This using PSPro and VR... This is the best VR title I have played, graphically it's not perfect but a lot of the little touches really draw you into a rich immersive and brown trouser experience. Gun play is good and you really learn to make every shot count with the minimal ammo drops you find. I have got about 12 hours play so far and I haven't been trying to speed run it preferring toThis using PSPro and VR... This is the best VR title I have played, graphically it's not perfect but a lot of the little touches really draw you into a rich immersive and brown trouser experience. Gun play is good and you really learn to make every shot count with the minimal ammo drops you find. I have got about 12 hours play so far and I haven't been trying to speed run it preferring to take the time and try to see as much as possible.... 9/10 Expand
  2. Feb 2, 2017
    0
    How this game can get a good score is beyond me. As a stand alone game it gets a 3/10.
    For a Resident Evil game it gets a well-deserved 0.
    This is a disgrace to RE. Whoever thinks this is as good as Code Veronica is high. It's not even as good as RE4 which isn't a real resident evil game anyways (although fun to play) The point is, like the movies, this game should not be called
    How this game can get a good score is beyond me. As a stand alone game it gets a 3/10.
    For a Resident Evil game it gets a well-deserved 0.
    This is a disgrace to RE. Whoever thinks this is as good as Code Veronica is high.
    It's not even as good as RE4 which isn't a real resident evil game anyways (although fun to play)
    The point is, like the movies, this game should not be called Resident Evil.
    If you are reading this CAPCOM I want you to know you have let down your greatest fans
    and I hope you get RE2 REMAKE right, Bring back Shinji, for he understands what RE is all about.
    The producer who has lead your development team over the last 13 years has ruined the brand.
    I'm sorry that I played this game, but happy I didn't have to pay for it.
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  3. Feb 2, 2017
    10
    Note: If you just want to know what I liked and what I think could be improved scroll to the bottom*
    First of all I want to start this review saying: My favorite RE game is RE4 by far. So no, i'm not one of those fans who were always complaining about the new games getting away from their "origins". In fact, I hated those comments. So, when this demo was announced and the first person
    Note: If you just want to know what I liked and what I think could be improved scroll to the bottom*
    First of all I want to start this review saying: My favorite RE game is RE4 by far. So no, i'm not one of those fans who were always complaining about the new games getting away from their "origins". In fact, I hated those comments. So, when this demo was announced and the first person camera was introduced I was SO disappointed. I really wanted something that looked more like RE4. I almost thought about not buying the game. Being a fan of this franchise for more tan 10 years though I just said **** it" and I bought the damn game. And WOW was that one of the best choices I've made. This game has to be one of the best, if not THE best RE game I have ever played. It is nothing like Alien Isolation or OUTLAST like everyone is ranting about. It is SO much better in my opinion.
    Things I loved in the Game:
    1) Weapon Variation: It's not only the fact that there are many weapons, but that you get them in momentous ways.
    2) Sound: Simply beautiful in general. God you'll spend at least 13+ hours of extreme suspense in this game.
    3) Voice Acting: Impeccable.
    4) The introduction of Antique coins: Very clever.
    5) Puzzles: Finally puzzles that actually make you think. (Now with the DLC's Bedroom I am even more impressed in this aspect of the game).
    6) Story: Extremely fluent and intriguing.
    7) Characters: The introduction of new characters was something the franchise needed to avoid a repetitive feel in the game. Relax, I obviously I missed the iconic one and only Chris and his 300 pound arms and Leon with his hair and all but it was about time Capcom introduced in some fresh faces.
    8) Upgrades: You can upgrade things about your character.
    9) They have MUCH more content coming and i'm still excited!

    What could have been better:
    1) Longer story
    2) Just two or three new enemies (for the ship part at least).
    3) Upgradable weapons (I simply love this aspect of upgrading your character in games).

    In all, buy the game guys. Well spent $90 for me (I obviously bought the Season Pass after finishing the game. I WANT MORE).
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  4. Feb 2, 2017
    2
    Nope, not RE. Not even vaguely. After one hour, I was already regretting my purchase and I know this will sit in its box forever more now and I will not even bother to complete it. When did game development take this massive downturn? Software houses will not even send out review code until the day before release encouraging half-hearted, surface only reviews. Micro transactions for halfNope, not RE. Not even vaguely. After one hour, I was already regretting my purchase and I know this will sit in its box forever more now and I will not even bother to complete it. When did game development take this massive downturn? Software houses will not even send out review code until the day before release encouraging half-hearted, surface only reviews. Micro transactions for half finished games and franchises used to sell knock-off goods. Sad.
    If anyone who reads this saves themselves the cost of this abortion, I will be glad, don't be suckered in like I was.
    So my little five pence worth;
    Gameplay 2/10
    Content 2/10
    Longevity 1/10
    Story 2/10
    Value for money 1/10
    Overall 16/100 (so by Metacritic barely 2/10)
    Verdict Keep your wallet in your pocket and walk away, for your own sake.
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  5. Feb 1, 2017
    9
    Resident Evil 7: biohazard is a glorious return to survival horror yet it contains dated elements from older games. RE7 is one of my favorite games in the Resident Evil franchise. People claiming this is not a true Resident Evil experience are dead wrong.
    The game plays like classic Resident Evil games where you are forced to survive biological monsters in a single location. Here you play
    Resident Evil 7: biohazard is a glorious return to survival horror yet it contains dated elements from older games. RE7 is one of my favorite games in the Resident Evil franchise. People claiming this is not a true Resident Evil experience are dead wrong.
    The game plays like classic Resident Evil games where you are forced to survive biological monsters in a single location. Here you play as Ethan Winters an average Joe who comes to a creepy plantation run by the sinister Baker family in Dulvey Louisiana in search of his missing wife. The story is very simple and not overcomplicated unlike the previous games. New players can play this as this first RE game without having played the previous. The game ends with many unanswered questions and plot holes that I hope will answered in the free DLC coming up. The game tells an overall good simple story that was nothing special.
    RE7 has gameplay that is great but needs some updating. The game contains save rooms along with item boxes that were used in the early titles of the series. The player can also craft chem fluids to create health kits, standard ammunition as well as special ammunition throughout the game. I liked the game’s crafting system but found the save rooms not very useful due to implementation of auto saving checkpoints throughout the game. Save rooms were an important part of the franchise’s early history but seems archaic compared to modern horrors games. The exploration is easily the best part of RE7’s gameplay. The game rewards the player for exploration by rewarding them with more story details and playable VHS tapes. The game’s puzzles are well done and simple and do not stop the free flowing nature of the gameplay. Item management is crucial part of surviving the horrors in RE7 and I am happy to see their return here. The boss fights are hit or miss. Some where you would have a one on one encounter with one of the members of the Baker family can be very intense and uncomfortable. I wish that they have scrapped the giant mutant boss fights the game has. These boss fights lack subtlety the rest of the game has and belong in an action game rather than a horror focused title. When the player is not fighting the Bakers the player fights monsters called molded. Ethan is armed with a knife, pistol, shotgun, flamethrower to name a few of the weapons. I found that by the end of the game I was given more weapons than I thought was necessary. I feel that even though it may be a series tradition combat should be dropped in future installments or left only for boss encounters.
    RE7 has some of the best graphics I have seen in a game. It uses Capcom’s new RE Engine that uses advanced photogrammetry to design detailed characters and environments. The character and monsters are realistic and detailed adding to the scares and immersion. The game’s gore is horrifically detailed and so are the horrifically grimey filled environments. RE7 has some great environments but some are more miss than hit. The beginning of the game which takes place in the guest house is darkly detailed absolutely beautiful in the worse kind of ways looking very photorealistic while the main Baker mansion building looks too colorful or drab at times. The excessive colors make the characters and environment look much faker and take away from the impressive photogrammetry the developers worked so hard on. The game looks its best in dingy and filthy environments but looks less immersive in cleaner, brightly lit environments which show off the game's graphical flaws. RE7 besides having the visuals down has some great ambient sound effects that help strengthen the game's immersion such as the noise of creaky wood and the gusts of wind outside. Other than a few small technical problems such as texture pop in, some occasional blurry textures, and slow load times RE7 is a technical wonder.
    RE7 features many disturbing violent moments that definitely add to the fear factor but I was not very scared during my playthrough. The Baker Family can be cartoony and ridiculous at times. I found the family members of Jack and Lucas by far the least scary with their goofy over the top accents and cringe worthy one liners they constantly spout. Ironically, I feel like the game felt too much like a classic RE game at times and wish that they added more elements from newer horror games such as Outlast.
    Resident Evil 7: biohazard is a great horror game that should be played by all fans of the survival horror genre. RE7 is definitely not a perfect game that suffers from dated gameplay features and concepts from older RE games that take away a bit from the horror. But what the game succeeds in by innovating horror games through its new game engine far outways minor issues the game faces. RE7 has put the series on the right path and is one of the best AAA survival horror games of the current generation.

    8.5/10: Great
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  6. Feb 1, 2017
    8
    A very well made game with good Art, story and implementation. But there is left me with a major answer: Back to the roots, or finding a cover to hide from a AAA looking slender?
  7. Feb 1, 2017
    10
    Its the first good thing about 2017. After the awful 5 and 6 games, 7 comes and rescues the day.The take on the story is very interesting as you're playing as a normal guy unlike all the other games, and the game is First person which adds more to the chills. The game-play mechanics work perfectly together, the new crafting system made making supplies much easier. Boss fights appear out ofIts the first good thing about 2017. After the awful 5 and 6 games, 7 comes and rescues the day.The take on the story is very interesting as you're playing as a normal guy unlike all the other games, and the game is First person which adds more to the chills. The game-play mechanics work perfectly together, the new crafting system made making supplies much easier. Boss fights appear out of nowhere, and when they happen you better pray that you have enough ammo to finish them off. Props to Capcom for reviving the series after the disastrous 5 and 6 games. Expand
  8. Feb 1, 2017
    9
    Okay so after playing the game all of the way through on the psvr pro version I'll give you the pros and cons:

    Pros: general flow of the game is great, Storyline is fun and linked to other RE games The mechanics are mostly good The puzzles are fun, but not to hard No nausea Immersion is almost as good as it gets in VR boss fights are fun and challenging It's fun to explore, and
    Okay so after playing the game all of the way through on the psvr pro version I'll give you the pros and cons:

    Pros:
    general flow of the game is great,
    Storyline is fun and linked to other RE games
    The mechanics are mostly good
    The puzzles are fun, but not to hard
    No nausea
    Immersion is almost as good as it gets in VR
    boss fights are fun and challenging
    It's fun to explore, and there are usually rewards for doing so
    Synopsis, immersive fun game with replayability especially with the deluxe edition, and VR!!!

    Cons:
    sometimes the hands in the game don't sync, like after falling when a monster knocks you down

    Towards the end even though I had a "rocket launcher" when I killed enemies with it, it didn't feel real. The sound effects for the bullets are the same.

    The ending in VR was sooo disappointing, with so much build up through my 14 hour adventure I was expecting the boss fight to be more immersive, you get taken from VR perspective to TV to VR and the immersion is gone

    Synopsis: in VR the graphics and sound need tweaking, and oh my God please fix the ending!!
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  9. Feb 1, 2017
    8
    (i am fanboy) i play every resident evil game resident evil 1 , 2 ,3 is horor game re 4 is survival horor 5 6 action and 7... 7 is all of this. (sorry for bad english) and this game have not good npc
  10. Feb 1, 2017
    2
    This review contains spoilers, click expand to view. Post Game Review: Spoilers:

    Having completed the game and digested the plot of the game as a whole, it falls short and leaves much to be desired. Many things are completely unexplained, ridiculous or just stupid. When the game starts and meets Mia, Ethan doesn't seem shocked or want answers at all. When the cop comes to the house and is killed by Jack, there is no followup by police at all. If a cop went missing along with his car, the place would be swarming with police within an hour. No explanation is given as to why the little girl has been able to terrorize this Baker family for years even though she is an umbrella experiment. Yet this innocent Baker family just happens to have a processing room, a morgue, a mansion, another house and all sorts of bizarre trap doors, rooms, elaborate puzzles and no driveways. Also, this Ethan guy brings NOTHING with him to a bizarre ghost house, never has a thought upon coming up to a spooky looking house or the van to maybe leave, go get the police, go get some weapons, go get SOMETHING to go into the house with, hell, hire someone to go with you, or bring food. As far as being scary. The first 20 minutes are the scariest. After that, it's not. How is electric even running for those houses? I find it hard to believe they're paying their bills anymore. And those huge generators in the basement? Those would need lots of oil or fuel to run. Makes no sense at all. I could go on and on. Like, why didn't he at any point think he has to get back to his car and get the fk out of there. Why couldn't he find something to break open the door he initially came through. It was a **** wood door.
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  11. Feb 1, 2017
    8
    THIS REVIEW IS SPOILER FREE

    Intro Let me preface this review with the fact that I've never played a Resident Evil game, or even a horror game, and that I am historically a **** So why did I decide to play Resident Evil 7: Biohazard? The honest answer is HYPE. This game has been hyped as the best Resident Evil game of the past decade, returning to their origins of puzzles and
    THIS REVIEW IS SPOILER FREE

    Intro

    Let me preface this review with the fact that I've never played a Resident Evil game, or even a horror game, and that I am historically a **** So why did I decide to play Resident Evil 7: Biohazard? The honest answer is HYPE.

    This game has been hyped as the best Resident Evil game of the past decade, returning to their origins of puzzles and horror survival, ditching the FPS feel of RE5. I took the scary factor of the game as a challenge and only played the game when the sun had gone down and the lights had been turned off. Brightness was set to the correct low level and the volume was turned up.

    Graphics

    Overall the graphics are incredible, which they should be since a majority of the time your environment is static so all rendering power can be dedicated to the environment. The only moments when I felt the graphics were sub par are when antagonists faces are pressed up very close to your own. Other than that the graphics are very high quality.

    Audio

    Audio is incredibly important in a mostly quiet horror game like this. Things are constantly going bump in the night making you look over your shoulder. Did someone just knock on that door? What was that creak? The audio is 80% of the scary factor in this game.

    Gameplay

    The game takes place in a bijou in **** Louisiana. Most of your time is spent in old destitute houses and the surrounding property with monsters and no shortage of body parts.

    The controls are very intuitive and natural, so much so that there's not much to talk about! You're in control. My only gripe is that R1 instantly uses any healing medicine you have, and to craft an item you open you inventory with Triangle, and then press R1. Needless to say more often than I care to admit I accidentally used a healing solution when really I meant to craft an item. This usually ended with me stopping the game and going back to my last save point, see below!

    I must have been saving every 10 minutes. You save your progress in little "safe" rooms that also usually include a chest to store your items since on-person storage is limited. These safe rooms are surprisingly plentiful and strategically located, but that didn't stop me from saving constantly just in case (just in case I'm an idiot who keeps wasting his healing solutions).

    Shoot for the head or run and hide! Ammo and health are not as limited as other games in the horror survival genre, but that doesn't give you the go ahead to be loosey goosey with your booger hook on the bang switch either. There are items hidden everywhere that you can collect and combine together to craft usable items like health or ammo.

    The puzzles are sometimes difficult, but not impossible. The games gives you a look into the future with the video tapes you find. When you watch a video tape you get to experience the environment you are about to go into in the "real" game which can be very useful if you pay attention.

    Conclusion

    Resident Evil 7: Biohazard is a very entertaining horror survival game that is hard to put down. Is it worth the price for only 8 hours of gameplay with little replay value? That's your decision. Is the game fun and satisfying to complete? Absolutely.
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  12. Feb 1, 2017
    6
    Игра хорошая,но из-за названия Resident Evil я ставлю только 6. Она не имеет ничего общего с прошлыми частями. Разработчики назвали эту игру резидентом чтобы лучше её продать... назвали бы лучше просто biohazard.
  13. Feb 1, 2017
    9
    After several Resident Evil games that were just that in name and story, Resident Evil 7 brings a perfect blend the modernization that the previous controversial games brought, but with a more intense horror experience than ever before going back to the roots of the series. Gameplay was solid and even though it was first person, it still very much felt like a Resident Evil game. DespiteAfter several Resident Evil games that were just that in name and story, Resident Evil 7 brings a perfect blend the modernization that the previous controversial games brought, but with a more intense horror experience than ever before going back to the roots of the series. Gameplay was solid and even though it was first person, it still very much felt like a Resident Evil game. Despite what some other reviewers have said, the Resident Evil lore and story connection actually fit quite well with a not in your face approach this time arrive leaving most of the game for the player to connect the dots, reading documents, files, watching VHS tapes, it adds to the whole build up and atmosphere to the end of the game. That game was intense, horrifying, on par with the likes of Outlast, but with much more gameplay depth that made this game feel more than just a guided walk through a house of horrors. The only thing holding this game back was the ending where I thought they could explained the aftermath a bit more and the impact of the game's event on the series, but once could also argue that this is just set up for later titles to build upon these events in RE7. I would definitely recommend this game to any longtime Resident Evil fan (if you already haven't picked it up) and especially if you are fan of polished horror experience that keeps you hooked all the way through. Expand
  14. Jan 31, 2017
    9
    Resident Evil 7 is one of the most enjoyable horror gaming experiences to date. The visual jump scares seldom feel cheap in part due to the masterful sound design. Making people jump isn’t a difficult task. However, making people terrified to progress the plot is a daunting task to pull off. Resident Evil 7 absolutely succeeds in pulling off what developer/publisher Capcom set out toResident Evil 7 is one of the most enjoyable horror gaming experiences to date. The visual jump scares seldom feel cheap in part due to the masterful sound design. Making people jump isn’t a difficult task. However, making people terrified to progress the plot is a daunting task to pull off. Resident Evil 7 absolutely succeeds in pulling off what developer/publisher Capcom set out to accomplish. After the failure of RE6, the need for the series to return to the survival horror genre became clear. Horror is all about maintaining an atmosphere. Walking down a corridor, Ethan Winter (the surrogate for the player) might hear some variety of crash off in the next room or in the room above. The mansion is lived in (a slightly inaccurate phrase) and a sense of foreboding never escapes the player except for around the ending. The sound design mixed in with phenomenal limited lighting merge in encouraging the player never be overconfident in a given environment. Unlike previous entries, the locations are realistically scaled down. The Baker homestead never features a room or ground that feels out of place. In other words, the property is very much one might find in reality. Conversely, the game’s need to feature a puzzle at every turn suspends belief every once in awhile. In the end, the limited environmental scope aids in augmenting the horror. The developers painstakingly created the home to a disturbing degree. Every nook and cranny of the home serve a purpose in telling the Baker family’s story. The player is rewarded at great cost for exploring the environment. In addition, the exploration feeds into a very enjoyable item management system. All of the items encountered are useful. In order to make backpack space, the player has to really decide what is the most useful item in a given situation. Looking through your inventory doesn’t stop the game time. You could be looking at the very low ammo of a given gun and suddenly come under attack. In most fights, the best solution is often to run away until a more advantageous moment. The narrative lasts little more than ten hours. The duration of the experience ensures the plot never drags or overstays its welcome. The mysteries of the circumstances surrounding Ethan Walker are more than enough to ensure the player fights their fear. The player won’t be able to stop themselves from enjoying their twisted adventure with the Baker family. Expand
  15. Jan 31, 2017
    10
    Resident Evil 7 is a return to the roots of the saga, as it bets on a frightening perspective on first and that's what I loved about this title. I must admit that what I did not like was the last battle with the boss, since it does not give you different ways to kill him.
  16. Jan 31, 2017
    6
    Spoilers. It's "good". To call it a survival horror is a little misleading. Let's not forget, you can carry up to four weapons - including a grenade launcher. Also, your enemies have superhuman capabilities - one is strong enough to tear the roof off a car - and they are often hitting you with large metal objects, even a chainsaw at one point, and yet you are still able to fight. HavingSpoilers. It's "good". To call it a survival horror is a little misleading. Let's not forget, you can carry up to four weapons - including a grenade launcher. Also, your enemies have superhuman capabilities - one is strong enough to tear the roof off a car - and they are often hitting you with large metal objects, even a chainsaw at one point, and yet you are still able to fight. Having such stamina and access to such an arsenal undermines the "survival" tension the devs were trying to create. With the exception of the intro scene, I rarely felt the paranoid vulnerability I felt playing something like Outlast or even Dying Light. This lack of tension coupled with very clunky fighting mechanics which, in the extreme close quarters, often made me feel I was slow dancing with the enemies rather than fighting them, I would say save your money and play Outlast or Soma or Alien Isolation. Expand
  17. Jan 31, 2017
    9
    An Amazing entry in the RE universe. I have been Playing RE since #1 directors cut and its one of my favorite franchises. That being said I was a little worried that they were deviating from the RE formula, man was I wrong! this is probably the best RE game I have played since 4. Graphics are beautiful. Game play is fun, the puzzles ranged from hard to easy. Boss fights were intenseAn Amazing entry in the RE universe. I have been Playing RE since #1 directors cut and its one of my favorite franchises. That being said I was a little worried that they were deviating from the RE formula, man was I wrong! this is probably the best RE game I have played since 4. Graphics are beautiful. Game play is fun, the puzzles ranged from hard to easy. Boss fights were intense except the final boss was weak. Definitely has a lot of rememberable characters. the atmosphere was creepy, set in the Louisiana bayou I was hoping to see a zombie gator but never came across any. Took me about 11 hours to complete and I was taking my time trying to find all the collectables. Only Cons I can think of is it was to short I wanted to keep playing longer and the ending could of been a lot better. So if you are on the fence of buying I would say buy it if you are a fan or buy it when it drops to $30 which will probably be soon. I did not Play this on VR but you could totally tell this game would be perfect for it. Expand
  18. Jan 31, 2017
    10
    Capcom this time has really done a great job! Resident evil 7 incorporates the main elements of the series that had been lost in 5 and 6. This game is fun and scary, the story is interesting, spectacular settings and if you have the VR experience will be even more exciting. The saga has been reborn !
  19. Jan 31, 2017
    8
    Nice try to implement a new seting, all at a height, excellent graphics, storyline, the end of the boring and easy final boss pleased with the appearance of Redfield, and so beautiful
  20. Jan 30, 2017
    9
    Resident Evil is back and better than ever. The series has finally returned to its classic roots and does it with a modern style that perfectly blends past resident evil with modern horror gaming.
    Cant wait to continue..
  21. Jan 30, 2017
    9
    I played this game in VR and must say it is great in both VR and regular. The horror and eery feeling stays with you throughout and you stay hooked throughout the game. Perfect survival game that makes you feel helpless and yet allows for weapons to be useful still. I hate horror games and jump scares, but this game has convinced me to change my opinion. Must buy in my opinion.
  22. Jan 30, 2017
    7
    Resident Evil 7: Biohazard is a solid, good, yet disappointing game to be called a true comeback to form of the classic RE games.

    Pros: 1) Wonderful atmosphere. The setting feels like the Spencer Mansion of RE1. Virtually no loading screens so you can constantly move through environments how ever much you want. 2) Good music that keeps you pumped and yet nervous that synchronizes well
    Resident Evil 7: Biohazard is a solid, good, yet disappointing game to be called a true comeback to form of the classic RE games.

    Pros:
    1) Wonderful atmosphere. The setting feels like the Spencer Mansion of RE1. Virtually no loading screens so you can constantly move through environments how ever much you want.
    2) Good music that keeps you pumped and yet nervous that synchronizes well with the enemies.
    3) First-person perspective. Many think that the game taking place in first person would be a bad idea, but it made things better. Makes combat frantic, intense and feels like you are the character.
    4) Combat is fun and satisfying to see enemies hold scars, gnashes and cuts and still come at you. Using the inventory and seeing the old school heart monitor bar is fitting and feels like fanservice done well.

    Cons:
    1) VR is terrible. Not so much the graphics or anything, but it was so hard to play with a PSVR headset on that I felt like vomiting and had a migraine from just 15 minutes of it on. A dealbreaker to get a VR personally.
    2) Story is awful. I am well aware Resident Evil is not a Shakespeare of writing (never has) but at least RE4 had self-awareness and its characters were far more likeable (in a so bad its good attitude). The story has massive plot holes and uses pointless plot contrivances that makes it seem well-connected, but is rushed out of the gate instead. Ethan Winters is no Leon "Bingo?" Kennedy and his reactions and responses are so unrealistic I laughed my ass off when the situation was very serious.
    3) Enemy and Boss variety is lacking. When Resident Evil first came out, we got to fight zombies, hunters, dogs, sharks, snakes, and all sorts of creatures to survive. RE4 had ganados, regenerators, novistadors, garridors, el gigante, wolves and more. RE7 has only three types of enemies (Mold zombies, mold 'lickers' and mold pukers) with also a another type of enemy, but that type is only relevant in one area and no where else in the game. The bosses are lame (aside from the first and second fight with Jack) and offer no real horror or tension. More annoyance than anything. In fact one boss is a series of tests (who you never kill or even see again) than an actual boss to fight. The final boss is a joke and is nothing to Tyrant, Saddler or Nemesis.
    4) Post Game Content is weak. You only get the story and that's it. There is no NG+ at all. You can rerun things on different playthroughs (say speedrun, not dying, not saving, etc.) but the game will last (between the two runs I did) in seven hours average. Having no mercenaries, raid, separate ways or anything is really shameful when you consider that Capcom wants to sell a season pass on top of a full retailed game and basically contain all the content that this game needs to make it worth it.
    5) Textures are not that great. There is motion blur that makes VR difficult to impossible to play (no way to turn it off either). The beginning part of Ethan riding his car in 1st person shows really muddy, ugly and poorly rendered grass and vegetation that feels like it was down scaled for VR. Even when it fully renders it is barely standard.

    I like Resident Evil 7. A 7/10 to me is a good score that shows it has a solid foundation, but it needs more water in the roots it reaches to the older games for to make this RE tree big and massive like it's predecessors.
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  23. Jan 30, 2017
    9
    I never really thought that there would be another really good resident evil, I was wrong this game is awesome!
    Just like the original it's all about surving monsters in a spooky house while solving some puzzles n stuff.
    I have 2 complaints however, first the game is to short, I beat it in 8 h and there's a trophy for beating it in less than 4h. Short. It was 8 great hours though with
    I never really thought that there would be another really good resident evil, I was wrong this game is awesome!
    Just like the original it's all about surving monsters in a spooky house while solving some puzzles n stuff.
    I have 2 complaints however, first the game is to short, I beat it in 8 h and there's a trophy for beating it in less than 4h.
    Short.
    It was 8 great hours though with atmoswere thick enough to cut with a knife.
    Second thing I dont like is Madhouse difficulty.
    It raises difficulty by removing some checkpoints this forces u to relive scary and shocking moments until its not scary anymory, Stupid!
    Otherwise great game.
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  24. Jan 30, 2017
    9
    Capcom took a chance to bring back the horror aspect of Resident Evil. They succeeded in doing that and have eliminated the bombastic-Hollywood-action that has plagued the past couple of installments.

    The story is mysterious and enticing enough to keep you going down the rabbit hole. It may not seem to match up with the Resident Evil lore but trust me, this is called Resident Evil "7"
    Capcom took a chance to bring back the horror aspect of Resident Evil. They succeeded in doing that and have eliminated the bombastic-Hollywood-action that has plagued the past couple of installments.

    The story is mysterious and enticing enough to keep you going down the rabbit hole. It may not seem to match up with the Resident Evil lore but trust me, this is called Resident Evil "7" for a reason.

    The VR component is very satisfying and may arguably be the best way to play the game. The aiming becomes much smoother and easier and the immersion intensifies significantly.

    My only gripes are the lack of enemies and when playing in VR at certain moments it does a fade to black, I am assuming to help with comfort. But I didn't like these fade to black cuts it did as it kinda takes you out of the experience.

    Overall, really fun horror game and a step in the right direction for Resident Evil. Well done Capcom.
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  25. Jan 30, 2017
    6
    Let me start out with a confession. I didn't finish the game. I tried to. I really did, but I became too bored to continue. With that said, I actually like a lot of what I played. The first person view was very effective, and the first hour was masterfully executed. But, it just started falling apart after that, and became a puzzle-oriented, backtracking mess. I'll admit, I've neverLet me start out with a confession. I didn't finish the game. I tried to. I really did, but I became too bored to continue. With that said, I actually like a lot of what I played. The first person view was very effective, and the first hour was masterfully executed. But, it just started falling apart after that, and became a puzzle-oriented, backtracking mess. I'll admit, I've never enjoyed the puzzle sections in the Resident Evil games, which is why I enjoy part 4 the most, as well as a plethora of other reasons, but I digress. The location in Resident Evil 7 is actually very intriguing and atmospheric, with amazing graphics to boot most of the time. But it all became very stale and boring after I had to endless pass through each section over and over again while being stalked by enemies who refused to die. You better get used to endlessly seeing the same, rather small areas, time and time again, because you're stuck in more or less the same location for the entirety of the game. But, the game is a decent throwback to parts 1-3, and that's actually my biggest gripe with Resident Evil 7. It feels too much like an older video game, with artificial, unrealistic barriers impeding your progress. Ironically, the more it tried to be like early Resident Evil titles, the less enjoyable it was for me. These old conventions just make it feel dated, and stuck in the past, with nothing new to offer. However, the dialogue, opposed to most Resident Evil games, is actually pretty good, and there are quite a few clever jump scares that effectively add to the tension. I enjoyed the optional VHS tapes that expand the story as well. Furthermore, the music and sound is excellent. But at the end of the day, my time with Resident Evil 7 (about 5-6 hours in) seemed like a waste. I simply found no reason to continue to the end credits. It's unfortunate, because Resident Evil 7 does a lot right, and is actually rather excellent in small bursts, but the artificial "gamey" elements really took the fun out of it for me. The longer my journey went on, the less engaged I became, which is quite a shame, because I feel Resident Evil 7 had so much going for it. Oh well, there's always part 8 to look forward to. In the meantime, I suppose another playthrough of Resident Evil 4 is in order... Expand
  26. Jan 30, 2017
    8
    Em clima de dúvidas, Resident Evil 7 foi lançado, sendo o mais diferente de todos os games da franquia até aqui. Com um enredo que quase não faz conexões com o cânone original e uma jogabilidade totalmente diferente dos jogos anteriores, o resgate ao terror aconteceu, mas aparentemente mais baseado em jogos atuais como Outlast do que nos jogos anteriores da franquia.

    Resident Evil 7
    Em clima de dúvidas, Resident Evil 7 foi lançado, sendo o mais diferente de todos os games da franquia até aqui. Com um enredo que quase não faz conexões com o cânone original e uma jogabilidade totalmente diferente dos jogos anteriores, o resgate ao terror aconteceu, mas aparentemente mais baseado em jogos atuais como Outlast do que nos jogos anteriores da franquia.

    Resident Evil 7 possui uma atmosfera extremamente tensa, com sustos inesperados e aquela sensação de que a qualquer curva encontraremos algum monstro. Este é o tipo de jogo que consegue te deixar em um estado de alerta constante, afinal de contas, qualquer distração pode significar sua morte no jogo.

    Apesar de não trazer personagens da franquia antiga, os vilões são muito bem caracterizados e atendem muito bem ao propósito, que é assustar. A família perturbada que "abriga" o protagonista é absolutamente assustadora. E assim, há de fato um resgate ao terror na franquia.

    Assim como desde o Resident Evil 4 muitos fãs se incomodavam com os "Zumbis" super inteligentes, aqui alguns podem se incomodar com a falta deles. Sim, não tem zumbis em Resident Evil 7, apenas monstros genéricos, além da família Baker (que já representa um baita desafio).

    Com gráficos de ponta, um cenário bem construído e inimigos desafiadores, o game é garantia de horas de tensão e angústia enquanto se tenta achar a saída da casa dos Bakers.

    Contudo, é difícil enxergar muito da franquia Resident Evil no game. Obviamente, há referências, há elementos do jogo em comum, mas além da visão em primeira pessoa, que já afasta muito dos outros jogos, o enredo não se conecta muito com o resto do universo. O que pode, ou não, ser ruim para os fãs de longas datas da franquia.

    Não se pode dizer que o jogo é ruim, muito pelo contrário, é um excelente game! Excelente ao ponto de que poderia ter sido lançado sob qualquer outro nome que ainda teria sido um bom game e evitaria muitas discussões se o jogo realmente faz jus à franquia.

    Sendo assim, Resident Evil 7 é o melhor Resident Evil que não é Resident Evil. Ignorando o histórico da franquia, a Capcom lançou um bom jogo que pouco tem a ver com o nome que carrega. O nome Resident Evil pode atrair fãs da franquia, mas também pode afastar aqueles que não a conhecem bem e acham que precisarão jogar os outros jogos para entender.

    Para voltar a gostar de Resident Evil, é preciso primeiro se desapegar de Resident Evil...
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  27. Jan 30, 2017
    10
    Un juego excelente, volviendo a la esencia de los survival, rejugable, muy bien adaptado a la época, con la dosis justa de acción, mucho gore, junto a los 3 primeros este es de los mejores Resident Evil.
  28. Jan 30, 2017
    4
    This review contains spoilers, click expand to view. I wouldn't say it's the worst resident evil game within the series but its certainly not the best either. I felt no emotional connection to Any of the characters, the boss fights were meaningless and the voice acting was beyond poor. I do think the game is visually stunning, that's an undisputed fact but as a long term fan of this game I just didn't feel any connection whilst playing this game. I puzzled how Capcom think it's acceptable to charge extra money for DLC when the game's overall playtime is 10 hours. I feel as though Resident evil was trying to emulate the playable trailer, however this has failed miserably and playable trailer was scary.
    Overall, I wasn't happy with the final product and the price I paid. I urge anyone who wants to buy this game to wait until it drops in price.
    This game feels as though it was created predominately for VR players and that's where Capcom have gone wrong.

    As i said people, wait for this game to drop significantly in price.
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  29. Jan 30, 2017
    7
    While Resident Evil 7 retains a lot of the same basic format as the previous RE games, the story and overall pacing are decidedly more convoluted. Luckily, the graphics and scares have been upgraded immeasurably over the other installments in the RE series. RE: Biohazard uses a combination of sight, sound, imagery and imagination to create one of the scariest games on any home console.While Resident Evil 7 retains a lot of the same basic format as the previous RE games, the story and overall pacing are decidedly more convoluted. Luckily, the graphics and scares have been upgraded immeasurably over the other installments in the RE series. RE: Biohazard uses a combination of sight, sound, imagery and imagination to create one of the scariest games on any home console. However, for all of the things I like about RE7, there's at least a handful of things that I don't like. First off, the game is a little too difficult if you're not playing on easy mode. It reminds me a little too much of Alien Isolation in that the game can be brutally unfair at times. Seriously, it may take me a month to get through this game just because of the difficulty in some parts. That's not a good thing, I still have 5 unopened games that I need to get to before Gran Turismo Sport comes out in May. Another big gripe I have is the puzzle to combat ratio. I wish there were less puzzles and more combat in the final product. I've put 5 hours into the game, and I think that I've only killed 4 enemies to date, but I've solved at least 7 puzzles already. That ratio is way off, and the game would be so much better if it didn't force you to solve strange shadow puzzles in the middle of an abandoned Louisiana estate. Anyway, other than the difficulty, and Capcom's obsession with strange puzzles, I find this game very fun. It's not going to put a smile on your face from ear to ear the entire time like Dead Rising 4, but the game is very enjoyable. If you're ready to play RE7 then turn off the lights, grab your controller and enjoy the scarefest Expand
  30. Jan 30, 2017
    10
    This review contains spoilers, click expand to view. I believe this game deserves a solid 8.5 score. The reason I'm giving it a 10 is to balance some of the negative reviews which gave the game a 0 because they said "why is there ghost's in the game? It's not RE". They have clearly not played the game and are going off the test demo (btw there are no ghost's in the game).

    The first half of the game feels like RE2 with the puzzles, limited supplies, and inventory management (I'm only comparing it to RE2 and not RE1 is because the puzzles in RE1 were much more complicated and RE2 was more lenient). The second half feels like RE5 with more action. Of course, if you were not conservative with supplies in the first half of the game, you'll still have to consider ammunition and herb usage.

    Is it frightening? Definitely if you have not been desensitized to horror trends (especially in the US, I've been watching streams and people are definitely more scared in other countries). Truthfully, for me there were a few jumps but not enough to make it frightening. I would compare it to Condemned or FEAR in terms of scare.

    Madhouse is also very challenging. It really tests your knowledge of the enemy and bosses and you will always have to decide whether to risk using ammo or running, because ammo is much more precious in Madhouse.

    The bosses, for the most part, are underwhelming. The 2nd boss fight was pretty decent, and the 3rd boss fight was good and truly felt like a RE boss fight, but the last boss was horrible. More cinematic than anything. FYI there is a special molded, which I would consider a miniboss and even harder than some bosses in Madhouse.

    I also thought the enemy variety was good, but could have added 1 or 2 more types. There's 4 molded types and 4 bosses (if you don't count the introduction). Also, there are bugs, but their more of an obstacle...a very annoying obstacle.

    Overall, it was a very good game. Probably the best RE since RE4. The first-person view was a refreshing change. I'm sorry for those that don't understand this, but 3rd person horror games aren't scary. I think the last time I was truly scared in 3rd person was Silent Hills when I was a child. I'm not saying 3rd person horror games aren't good (for example Dead Space and Alan Wake were really good imo), but 1st person adds the horror aspect while still maintaining the survival aspect.
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Metascore
86

Generally favorable reviews - based on 100 Critic Reviews

Critic score distribution:
  1. Positive: 96 out of 100
  2. Negative: 0 out of 100
  1. Apr 23, 2017
    90
    Honestly, I don’t know if the world is ready for a game like Resident Evil 7: Biohazard in VR and that’s exactly what makes it so exhilarating.
  2. Apr 21, 2017
    90
    Whether played in VR or not, Resident Evil 7: biohazard is a thrilling game and it shouldn’t be missed. If you have the option to play the game with a PSVR, you should by all means do so. Regardless of how you play Resident Evil 7: biohazard, just be sure that you do because it is one of 2017’s finest releases and the constant stream of DLC keeps the nightmare alive.
  3. Games Master UK
    Apr 2, 2017
    88
    Gets under your skin by erasing past frills and putting you eyeball to eyeball with a new world of horror. [March 2017, p.60]