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8.1

Generally favorable reviews- based on 4269 Ratings

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  1. Apr 3, 2017
    7
    RE VII is another first-person entry into the bloated "survival horror" genre that Capcom helped create with the Biohazard series. It's obvious from the outset that this game caters to VR setups, so expect to be underwhelmed if (like me) you use a gamepad. The slow, plodding movement only makes sense in the context of expensive "3D" head-tracking goggles, or possibly an attempt to createRE VII is another first-person entry into the bloated "survival horror" genre that Capcom helped create with the Biohazard series. It's obvious from the outset that this game caters to VR setups, so expect to be underwhelmed if (like me) you use a gamepad. The slow, plodding movement only makes sense in the context of expensive "3D" head-tracking goggles, or possibly an attempt to create extra tension within the mostly vanilla slasher-flick environment.

    The usual clunky interface is present, yet presents less of an obstacle than expected--relatively speaking. Detailed visuals more than manage to set the disturbing tone with a mix of realism and "found footage" style. The sound design is also particularly impressive, but the mixed-bag of English voice acting ruins and enhances the mood in equal measure--unless you're in it for the whole B-movie shtick for which the series is known. No one plays this sort of thing expecting a deep plot, so the thick layer of otherwise solid cheese in VII's writing is unlikely to scare anyone away.

    There are also several difficulty levels, weapon upgrades, and secrets that invite multiple runs through Capcom's twisted little nightmare. Purists may be repelled by the break with tradition, but overall, i would rank this among the best that the series has to offer. While I can't comment on the VR experience, RE VII was clearly built with such hardware in mind, so consider that before you dive in.
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  2. May 4, 2017
    7
    This was one of my most hyped games of all time. Being a huge resident evil fan, I was really looking forward for Capcom to bring back the horror in Resident Evil. I felt like this game had a lot of potential but didnt fully capitalize on it. I thought the first person perspective was a nice change and I really liked the idea of the Baker family. In the end though, I felt this game wasThis was one of my most hyped games of all time. Being a huge resident evil fan, I was really looking forward for Capcom to bring back the horror in Resident Evil. I felt like this game had a lot of potential but didnt fully capitalize on it. I thought the first person perspective was a nice change and I really liked the idea of the Baker family. In the end though, I felt this game was one of the weakest of the series. I even enjoyed re4, re5, and re6 better than this entry. The enemy variety was very poor which decreased the scariness. Also, the game started off super strong. I thought the first half of the was brilliant and I wish they kept that pace the whole game. I felt the second half of the game was repetitive and very lackluster. It felt like it belonged in a side entry game. I think they put too much filler towards the end. Also, the bosses were not as good as the old school resident evil games. I think this game is a good foundation for future games in the series. Hopefully, they can improve on their mistakes and make the next game a lot better. Expand
  3. Jan 27, 2017
    7
    After putting the kids to bed and playing this for a couple of days now I feel safe in weighing in. I played the original Resident Evil back in the day, and .either the last one or RE 5 (I'm not sure - that's how die-hard a fan I am not). Both were good fun. I watched the first three RE movies. The first was B-grade entertaining, the second two were C-grade but with Milla Jovavich (so,After putting the kids to bed and playing this for a couple of days now I feel safe in weighing in. I played the original Resident Evil back in the day, and .either the last one or RE 5 (I'm not sure - that's how die-hard a fan I am not). Both were good fun. I watched the first three RE movies. The first was B-grade entertaining, the second two were C-grade but with Milla Jovavich (so, C+?). Anyway, where I'm going with this is the thing those all had in common was Raccoon City, the evil corporation and their experiments (the horror is man-made), cheesy over-the-top characters. This game is not of that universe. So I can see where some folks are upset with a bait-and-switch.

    Now that the elephant in the room has been acknowledged, this is a pretty decent game and certainly a good VR one. It's touch to play for more than 30 - 60 minutes in the helmet though. Horror + VR definitely = motion barf. The play is fluid and fairly intuitive if limited in interaction. The graphics are touted as photorealistic. I would argue the lighting is, but sacrifices were made for CR and fluid motion - 3D models are less-refined and textures are large. The developers did a good job with the palette they had under the circumstances and so it's pretty easy to let your critical eyes and focus loosen a bit and feel more in a film.

    The scares so far are mostly jump scares with a lot of grim surrounding and tense mucking about. It definitely has more of an Amnesiac/Outlast/Blair Witch vibe to it, as a number of other reviewers have pointed out. The voice acting is just good enough to make you wish it wasn't bad. That is, it's bad. You'll wish it had been laughably bad though because it tries. Earnestly at times, it really does. But it's like a singer who just can't quite get that one note.... or twelve.

    Overall - 7 or 8 out of 10. Pretty on the eyes. Messes with your head. Short for a TV game, but long for a VR one. Pick it up at full price only if you have the VR headse. Otherwise wait for a sale unless you're a die-hard fan of the genre. Get Outlast to bide your time.t
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  4. Jan 27, 2017
    7
    Resident Evil has had its problems throughout the several years(with the exception of Revelations 2) in which the the franchise was going in for more of an action series rather than horror that the series thrived on the early years of its premiere. Now that the suppose 7 is going back to its roots on horror, does it deliver that chilling suspense and fear that the original RE games didResident Evil has had its problems throughout the several years(with the exception of Revelations 2) in which the the franchise was going in for more of an action series rather than horror that the series thrived on the early years of its premiere. Now that the suppose 7 is going back to its roots on horror, does it deliver that chilling suspense and fear that the original RE games did before it went full gear on action or does it surmise into the depths of darkness in being one of the forgotten games in recent memory?

    Story- After 4 years in the events of Resident Evil 6, you play as Ethan Winters. A new protagonist in search of his wife Mia who has disappeared for 3 years, leaving Ethan a message saying that he should stay away from her. Ignoring the message, he located the source of the message, Louisiana. I thought the story flowed at a good enough pace to keep the player intrigued through the 8-10 hours it takes to play through the game. The writing is spot on and the voice actors do an amazing job of making the game feel more alive compared to the past Installments of the franchise. The few things that hold the story being any better is that the Resident Evil Mythos is almost non-existent until the very end.

    Graphics- Capcom has integrated a new RE engine that uses photorealism technology, giving a more rural detail area that gives a new life to the franchise. On the PS4, the game runs smoothly with a 60 fps and at times the game can look amazing with the use of lighting on certain parts of the game. The atmosphere of the game is amazing with the whole game having a darker mood to it and a dreary feel that emits a sense of claustrophobia that makes the player feel incredibly secluded in tight areas. The design of the enemies in the game was design well enough with character models being absolutely fantastic with such clear design and texture, giving life to the Baker family and the other families in the game, which gives a Texas Chainsaw Massacre vibe from how they act. The other enemies called the Molded are design fairly well but with only a few varied monsters to kill in the game, they become more of a nuisance to kill compared to the other monsters the players had faced in the past.

    Gameplay-By recreating the Resident Evil's "horror roots" , they change the games perspective into being 1st person rather than it being 3rd person but by doing this, it makes the whole game even more less of it being Resident Evil and more like Outlast with guns. The player are given types of different guns, secret caches, a vendor antique system, and the return of emblem doors. The aiming of the game is surprisingly well given it being a survival horror game. What's exhilarating about the First Person perspective is the VR option. The player can play the whole game in VR which immerses the player even more and also making the aiming of the game even more accurate. Through the end though, the game focused too much on combat as tons of molded just complie together against the player and the last boss wasn't even a damn boss. The part that is survival is so minimum that the only time you can call it really survival is when the first Baker family member goes on full frontal assault as the first part of the game, the player is forced on heavily scripted events in the game, making the player think that using their weapons and items are in good use except it's not.

    Overall- The game took me 7-8 hours to beat which is fine for it's length but for some reason I thought the game overstayed its welcome as the end became horde mode and the "final boss" being a disappointment, but being that, the first 75% of the game is well thought out. Good atmosphere, intriguing opening and idea of the whole game, and well-made psychopath characters. The gameplay can be more desired but I had a fine experience playing through the whole game. I'd say wait for a price drop around 30. It's a good buy for that price.
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  5. Jan 27, 2017
    7
    It's a mixture of classic and modern Resident Evil that is well paced but disappointing once it's over.

    Pros - Classic Gameplay - Does not rely on Jumpscares to scare - Grotesque Scenes - Pacing - Boss Fights (Excluding the Final Boss) - Scavenging for Items - Sound Design Mixed - Puzzles (Most were Easy and straight forward) - Cheesy Dialogue (Certain Characters) Cons -
    It's a mixture of classic and modern Resident Evil that is well paced but disappointing once it's over.

    Pros
    - Classic Gameplay
    - Does not rely on Jumpscares to scare
    - Grotesque Scenes
    - Pacing
    - Boss Fights (Excluding the Final Boss)
    - Scavenging for Items
    - Sound Design

    Mixed
    - Puzzles (Most were Easy and straight forward)
    - Cheesy Dialogue (Certain Characters)

    Cons
    - Few Enemy Types
    - Short (Expect 5-7 hours long)
    - Autosaves (Easy or Normal difficulty) ruin the tension
    - Madhouse difficulty(No Autosaves) not given at the start(if you didn't preorder)
    - The Final Boss
    - A decision made around 2/3 of the game
    - How similar all endings were
    - The Forgettable Protagonist
    - Heavily Scripted
    - Little to No Replayablility
    - The Main Game is all that you get
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  6. Apr 21, 2017
    7
    Resident Evil Bio-Hazard (Quick Review) (From Horror To Recycled Horror)
    Close corridors, Scary mansion, terrifying atmosphere, remind you of something? Capcom have left behind the action spectacle of Resident Evil 6 and have gone back to the survival roots or have they? Resident Evil 7 is about a typical guy who goes to save his girlfriend in a scary mansion out in the wilderness, but
    Resident Evil Bio-Hazard (Quick Review) (From Horror To Recycled Horror)
    Close corridors, Scary mansion, terrifying atmosphere, remind you of something? Capcom have left behind the action spectacle of Resident Evil 6 and have gone back to the survival roots or have they? Resident Evil 7 is about a typical guy who goes to save his girlfriend in a scary mansion out in the wilderness, but its not so typical as this scary mansion is much scarier than you would think. Before you enter you really get that shivering feel of what horrors are awaiting you...and they all come true. As I progressed through the many layers of the mansion loosing limbs jumping from my seat, screaming for dear life against a person much bigger and stronger than me PLease DDon't!!! which is all probably good for my heart right? I began to think that this was the horror game that I craved for a while... and yes it was for a while until!

    The monsters started to get much bigger and less scarier? How is that possible?, well maybe its due to when you play a game like Resident Evil its all about survival, and yes you do fight the odd mutated monster now and again, but not to the scale of were I feel I'm playing FFXIV. Yes for the first four hours you will enjoy RE7 and reminisce to true survival horror, and will have adapted to the new game-play of RE7 especially the new fist person view approach that really gets you up in close with the horror. However as you progress the fond memories of generic recycled monsters who aren't that scary anymore such as in RE6 and RE-Revelations will be the horror for you.

    Perks
    Graphics.
    First person horror.
    The first 2-3 hours.
    First encounter with a true Zombie.

    Negatives
    The last 3-4 hours.
    Big Monsters.
    Recycled Monsters, wait didn't I just kill you like several times before?
    I'm bored now with you go away!
    too many guns?
    Why call it an abandoned house? when its clearly a HUGE mansion!

    Conclusion
    Resident Evil 7 has all the horror tucked into that so called abandoned house, but it's downfall is that there too much
    unnecessary horror, We get it but stop trying to hard Capcom.
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  7. Jul 2, 2017
    7
    A masterclass of atmosphere with an amazing first third, which sadly deteriorates into a mundane, run of the mill FPS.
    Capcom saw what PT was and decided to run with it. They've done a pretty good job at it, it just feels rushed and not fleshed out enough. The horror is there in spades, the jump scares are perfectly executed and the violence is smack bang in your face and its
    A masterclass of atmosphere with an amazing first third, which sadly deteriorates into a mundane, run of the mill FPS.
    Capcom saw what PT was and decided to run with it. They've done a pretty good job at it, it just feels rushed and not fleshed out enough. The horror is there in spades, the jump scares are perfectly executed and the violence is smack bang in your face and its spectacular!
    The boss battles are same old RE, find the weak point and shoot, its the grunt enemies, the things that serve as nothing more than an obstacle between boss fights, they are we the game really starts to show its true colors. The enemies are so boring, so generic with such poor AI and lack of variety you start to notice the same problems with pretty much every other aspect of the game.
    Whilst a massive step in the right direction after the abomination that was RE6, its still not the reboot the dead franchise so desperately needed. Operation Racoon City anyone?
    Its Outlast with a budget.
    A peek at what PT or Silent Hills could've been, or a new IP all together.
    I'd give it a 7.5, but it ain't an 8
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  8. Dec 19, 2017
    7
    Resident Evil VII is a very fun and greatly compelling game. It creates a solid atmosphere and really pushes the series into exciting new directions. However, I feel much of what makes survival horror games so amazing is missing here. Everything feels kinda scripted, there are few moments that I felt in danger of anything. Nothing even resembling a normal enemy shows up until you're almostResident Evil VII is a very fun and greatly compelling game. It creates a solid atmosphere and really pushes the series into exciting new directions. However, I feel much of what makes survival horror games so amazing is missing here. Everything feels kinda scripted, there are few moments that I felt in danger of anything. Nothing even resembling a normal enemy shows up until you're almost finished with the game, and that makes things kinda dull beyond the greatly telegraphed appearances of The Family. Compare that to the original Resident Evil or Silent Hill games where danger lurks beyond nearly every corner, there's just no comparison in my mind. I don't mind a change, this game is great mechanically, but gutting these elements is a mistake for such an established franchise. Expand
  9. Oct 25, 2017
    7
    This review contains spoilers, click expand to view. I was not thrilled by RE7.
    The series took a turn from the classic 3rd person view to a 1st person, usually associated with other horror games (and shooters, of course). The story is a rather personal one, and we do not get the usual big game tragedies we have come to expect from Resident Evil Games ever since the 1st one. I cannot complain that this is a bad game; however, I am not sure that it is a Resident Evil game: aside from a few facts (not mentioned to avoid major spoilers) and scenes that could had been left out without substantial change to the game or, to be more accurate, were included for no apparent reason other than branding it Resident Evil, there is literally nothing that justifies this game being launched under this franchise. I understand that many people may not consider this important if they are enjoying the game, but managing expectations is also justifiable: if one buys NBA 2017 and ends up with a baseball game, maybe they will enjoy it very much... but that's not what they wanted to buy.
    Of course, one should always read reviews etc before buying, however I am not sure that the reviews can adequately explain how different this game is: it needs to be played in order to be felt.
    Aside from this most obvious criticism, I was not thrilled by RE7; although it has its moments, it also has its flaws: in my opinion, the boss fights are appalling! tThey do not convey any feeling of horror nor any feeling of achievement once they are completed, but merely serve as vehicles to move on to the next level, which by the way takes mostly place in the same locations. So, all in all, I think this is an entertaining and well-made game, but not anything special. I have higher expectations from the company that once gave us RE4, easily one of the best games of all time, and I hope that their next release will focus on recreating the feeling of being lost in a creepy world of horrors, terrible monsters and ridiculously outrageous conspiracies to destroy mankind, and not just in some old farmhouse with a monster family that doesn't right out kill you for any other reason aside from letting you play the game...
    Overall, this is nothing more than an above average survival horror game.
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  10. Apr 29, 2017
    7
    Iam not the brightest guy in this world. Let´s face it. But iam also not stupid at all. Why em i saying this? Resident evils first half is A LOT about puzzles, which are sometimes very frustrating. I circled that damn house like 10 times over just to find one piece of something. On the other hand, i really liked the gore atmosphere of Bakers residence.
    Second part of the game is much more
    Iam not the brightest guy in this world. Let´s face it. But iam also not stupid at all. Why em i saying this? Resident evils first half is A LOT about puzzles, which are sometimes very frustrating. I circled that damn house like 10 times over just to find one piece of something. On the other hand, i really liked the gore atmosphere of Bakers residence.
    Second part of the game is much more about action and that was the part that i really enjoyed. Game lenght is very good. Around 10 hours. Overall i don´t know if i really liked this game that much. It is hard to say. It´s a good game but it has some downsides that are really frustrating.
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  11. Feb 21, 2017
    7
    Let me start by telling the reader a little about my past with the RE franchise. I am 30 years old with 2 older brothers, the oldest of which is 10 years older. It was him that came back from the store with a Playstation, a new T.V and of coarse Resident Evil after getting his student loans and financial aide on march 25 or 26, 1996 :-). I I know the date only because it was a fewLet me start by telling the reader a little about my past with the RE franchise. I am 30 years old with 2 older brothers, the oldest of which is 10 years older. It was him that came back from the store with a Playstation, a new T.V and of coarse Resident Evil after getting his student loans and financial aide on march 25 or 26, 1996 :-). I I know the date only because it was a few days after RE's initial release in the U.S. We spent almost 13 hours straight playing it. That started my infatuation with the RE series. For some context, and I know most might disagree but as far as my favorite (I'm not saying its the BEST one, just my favorite) Resident Evil 2 has to be my favorite out of all of them. I was amazed it came with two discs to play as different characters, whose stories intertwine all throughout the game. I know, I know you aren't here to read about some punk's past with RE. I just want to give the reader some context. RE7 is definitely a return to RE's roots as a survival horror game. I must say I was super weary about RE7 being in first person but it really does a fantastic job of making the setting and enemies even more unsettling. Almost in the same way as the original. Like in the first few RE games, that third person perspective coupled with the tank controls made every corridor, and really long hallway super suspenseful, all because you simply couldn't see anything that was more than 5 or so feet from your character. The first person perspective works somewhat in the same way. That cone of vision is super limited, giving you a very uneasy feeling. I am not ashamed to admit that it is f@#king scary as all hell. Not just cheap jump scares either. I am talking 100% bonafide terrifying. One gripe I have, and I don't want to spoil anything for you here so I will be super vague, but it is really difficult at times knowing when you are supposed to fight or run. This lead to being very wasteful in terms of ammunition, and getting myself in really bad situations. You could say that it just lead to an even more cautious play style, but an annoyance none the less. I am not real sure about anyone else but for me using VR is the BEST way to play, and honestly could not see myself playing any other way. I'm shocked I haven't seen many people that was all that impressed with the VR gameplay. Anyway, if you are a long time RE fan I think you will like this one. Still not perfect, RE7 gets ever so closer to it's roots while being a much more modern take on the genre. Expand
  12. Jan 24, 2017
    7
    These are the types of reviews that can cause you to believe developers are paying "video game critics" for high scores. So the VR is bad, the bosses are bad and it's only 10-12 hours first play through. This game plays painfully mediocre, doesn't look nearly as good as something like Final Fantasy XV and it's kind of boring.
  13. Jan 30, 2017
    7
    While Resident Evil 7 retains a lot of the same basic format as the previous RE games, the story and overall pacing are decidedly more convoluted. Luckily, the graphics and scares have been upgraded immeasurably over the other installments in the RE series. RE: Biohazard uses a combination of sight, sound, imagery and imagination to create one of the scariest games on any home console.While Resident Evil 7 retains a lot of the same basic format as the previous RE games, the story and overall pacing are decidedly more convoluted. Luckily, the graphics and scares have been upgraded immeasurably over the other installments in the RE series. RE: Biohazard uses a combination of sight, sound, imagery and imagination to create one of the scariest games on any home console. However, for all of the things I like about RE7, there's at least a handful of things that I don't like. First off, the game is a little too difficult if you're not playing on easy mode. It reminds me a little too much of Alien Isolation in that the game can be brutally unfair at times. Seriously, it may take me a month to get through this game just because of the difficulty in some parts. That's not a good thing, I still have 5 unopened games that I need to get to before Gran Turismo Sport comes out in May. Another big gripe I have is the puzzle to combat ratio. I wish there were less puzzles and more combat in the final product. I've put 5 hours into the game, and I think that I've only killed 4 enemies to date, but I've solved at least 7 puzzles already. That ratio is way off, and the game would be so much better if it didn't force you to solve strange shadow puzzles in the middle of an abandoned Louisiana estate. Anyway, other than the difficulty, and Capcom's obsession with strange puzzles, I find this game very fun. It's not going to put a smile on your face from ear to ear the entire time like Dead Rising 4, but the game is very enjoyable. If you're ready to play RE7 then turn off the lights, grab your controller and enjoy the scarefest Expand
  14. Dec 17, 2017
    7
    this time resident evil turned to their roots. FPS does not look much for old games except for being. especially the Baker family is very good at keeping you in tension. the story, the atmosphere, the music are great. If you do not like the latest resident evil games, give this game a chance. maybe it could be the game of the year.
  15. Mar 1, 2017
    7
    Pretty good but still does not compare to the classics. The REEngine does not end up liking me and some puzzles are very simple. The same is still a good game of terror but it does not end up being a good Resident Evil for me.
  16. Jan 26, 2017
    7
    This review contains spoilers, click expand to view. I have always been a big RE fan and still am, this review isn't gonna have whining over ridiculous things like most people but also isn't just gonna praise it where it doesn't deserve it.

    (May contain minor gameplay spoilers and story spoilers at the end but I'll mark them so you don't have to read them.)

    This game is a solid, survival horror experience, the first person really works despite being a little clunky and the characters, though not as memorable as older RE characters are for the most part enjoyable and intriguing, mostly.

    Pros:

    1. It has elements that are very reminiscent of RE1 in the puzzles and mechanics of the game.

    2. Item progression is good and feels satisfying, getting that shotgun feels just as enjoyable as it did in RE1 and it steadily inclines as the game progresses.

    3. Exploration is interesting and worthwhile most of the time, even if a little fruitless in some areas.

    4. Boss fights are fun, with elements similar to RE4 in that you will have a few tactics available to you during them outside of just shooting the weakspot.

    5. Horror is strong, especially in the earlier half of the game, from a strong introduction all the way up until just after the 3rd boss fight, offering both suspenseful and gore-fest style moments in a nice balance.

    6. Story is intriguing and you want to know more almost the whole way through.

    Cons:

    1. Enemy variety is lackluster outside of the Boss characters, the basic enemy is quite dull and uninspiring and although having 3-4 variants, it still, visually is almost entirely the same, which makes them sadly quite dull after about the halfway point.

    2. While elements of the older games are definitely present, alot of the charm and presence of mansion and police station from earlier games just isn't replicated, making alot of rooms, while well designed, far less memorable or pleasing, partly due to the look of the game being somewhat washed out and dreary the whole way through.

    3. Characters, while most are good and somewhat memorable for various reasons, it's sadly the main character and main villain who end up being the weakest and least interesting. Partly a pitfall of being entirely in first person.

    4. The world pulls you in and keeps you guessing and wanting to discover more and more, however the payoff is never quite good enough, with parts of the story being deliberately vague and rushed just for the sake of making you buy dlc as well having almost nothing to do with the resident evil universe for most of the game.

    (Spoiler territory I'll mark when I'm no longer talking about it)

    5. The ending. The ending to this game is a horrible let down for a few reasons, completely skipping out one of the main antagonists without really addressing why and then rushing straight to the end with only the occasional text file to fill in some of the many blanks.

    But the two biggest let down's are the final boss and the laughable attempt to link to RE universe. The final boss fight is nothing but a scripted 2 minute fight with unsatisfactory pay off in regards to the design of the monster and the means with which you quickly kill it.

    6. The name Resident Evil on the box is pretty much all there is for anyone who likes the series as far as story or characters is concerned. This game could have been called anything and it wouldn't have changed a single thing but they chose to use the RE name and sadly it's just nothing to do with it. The rare 1 line of text or random photo is about all you get here.

    The cameo of a character at the end and the arrival of umbrella is completely cringe worthy as far as how forced in it feels, especially with the character looking and sounding nothing like their self in other RE games and their motives along with Umbrella's being completely skewed in incredibly unlikely way.

    Also the fact that they almost entirely ript off the premise for F.E.A.R's story is incredibly lazy.

    (Spoilers Over)

    In conclusion this game is a good horror game and worth playing through for anyone who enjoys horror of both the suspenseful kind or the grotesque. But for RE fans looking for the next chapter in their favorite character's story lines it fails completely to deliver, with almost no connection to the RE universe outside of very limited easter-eggs.

    CAPCOM's attempt to sell the game in parts, by tearing out key story elements, essentially butchering the final act of the game to sell it as DLC is likely the cause for the state that it's in and is kind of saddening to see go the way it did.

    This didn't need to be a Resident Evil game and it pretty much isn't, in the same way if they made a new super mario game, but you didn't play as anyone from any Mario game and the only reference to Mario in it was that you could jump, run and see the occasional picture of previous mario games on the wall.

    It's a good horror game, worth buying, but it's not a Resident evil game.
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  17. Jan 28, 2017
    7
    I am a huge horror fan, and I was extremely excited by the trailers for this game (they seemed to be taking cues from PT/Silent Hills), however after playing I am extremely underwhelmed. RE7 is trying to be equal parts action game and horror game, and it does neither very well.

    A good horror game doesn't need great controls, but it needs good atmosphere, pacing, and a story that makes
    I am a huge horror fan, and I was extremely excited by the trailers for this game (they seemed to be taking cues from PT/Silent Hills), however after playing I am extremely underwhelmed. RE7 is trying to be equal parts action game and horror game, and it does neither very well.

    A good horror game doesn't need great controls, but it needs good atmosphere, pacing, and a story that makes you care at least a little about the characters. I don't particularly care about the story tying into the RE universe (I found the premise of the older games pretty corny). However, I found myself not caring about the main characters at all, since I didn't really have a reason to (they're voiced well, but have almost no depth). The atmosphere here is also anything but subtle or creepy, it's more just gory than anything else. Maybe that's really frightening to some people, but I got bored and complacent very quickly.

    On the other hand a good action game needs tight controls and engaging mechanics. This is what RE4 pioneered (and then RE5 and 6 copied, watered down, and wore out). The controls here are extremely clunky. To name a few things: Attache access is real time and not well implemented, quick turn is difficult to pull off consistently (holding back and hitting circle doesn't make you turn?), strafing left or right too much slows your moving speed to a crawl, enemies don't react or animate well, often clipping through you, the AI is far too easily fooled (run around a corner and crouch behind a box and they will suddenly lose interest in pursuing you, why not let us hide in cupboards, under beds, etc. like someone actually trying to hide?), boss fights are for the most part confusing and annoying after you die 5 times in a row having no clue what you're supposed to be doing.

    Graphically it's a mixed bag, some scenes have near photo-realism, but many others are bland and washed out. Texture pop in happens enough to be noticeable, and some of the full res textures, particularly on flat objects, are extremely blurry (text is completely unreadable, looks like PS2 era).

    In the end it most closely resembles Outlast, but with a less engaging story, more bland atmosphere, hindering controls, and inferior graphics. Horror wise its scares become predictable, the story and characters aren't particularly engaging, and the atmosphere is far more gory than scary. And as an action game its controls and boss fights don't hold a candle to anything in RE4. It's not unplayable or a complete abomination, but everything its trying to do has already been done better in other games.
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  18. Jan 28, 2017
    7
    This game is... weird, it isn't necessarily a bad game, but it's not worth of its title, it's just simply not a Resident Evil game.

    The Resident Evil series changed a lot throughout its history, reaching its peak at Resident Evil 4, but then, things went on a different path with Resident Evil 5, wich was a action-packed game that, in itself, was a good game, but the fans of the series
    This game is... weird, it isn't necessarily a bad game, but it's not worth of its title, it's just simply not a Resident Evil game.

    The Resident Evil series changed a lot throughout its history, reaching its peak at Resident Evil 4, but then, things went on a different path with Resident Evil 5, wich was a action-packed game that, in itself, was a good game, but the fans of the series didn't appreciated it that much, claiming that the series that should "go back to its roots", this continued until now, where the franchise supposedely "got back to its roots", wich, spoiler alert, it didn't.

    I know that this criticism isn't really "original", but Resident Evil 7 looks more like an indie horror game than an actual Resident Evil game, the first person camera perspective, the jumpscares, and the plot that has (almost) nothing to do with RE are some of the elements that make you wonder if you're actually playing a game of the classic survival horror series or, again, just another indie horror game.

    But there are some things that should be praised, like the graphics, for example, the detail, the animations and the 3D models are simply fantastic. Also, the VR in the game is also really good. Also, the story, although not really original, i really good.

    So, overall, the game isn't bad... it's just no RE.

    also that chainsaw fight doe, damn that was awesome.
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  19. Jan 30, 2017
    7
    Resident Evil 7: Biohazard is a solid, good, yet disappointing game to be called a true comeback to form of the classic RE games.

    Pros: 1) Wonderful atmosphere. The setting feels like the Spencer Mansion of RE1. Virtually no loading screens so you can constantly move through environments how ever much you want. 2) Good music that keeps you pumped and yet nervous that synchronizes well
    Resident Evil 7: Biohazard is a solid, good, yet disappointing game to be called a true comeback to form of the classic RE games.

    Pros:
    1) Wonderful atmosphere. The setting feels like the Spencer Mansion of RE1. Virtually no loading screens so you can constantly move through environments how ever much you want.
    2) Good music that keeps you pumped and yet nervous that synchronizes well with the enemies.
    3) First-person perspective. Many think that the game taking place in first person would be a bad idea, but it made things better. Makes combat frantic, intense and feels like you are the character.
    4) Combat is fun and satisfying to see enemies hold scars, gnashes and cuts and still come at you. Using the inventory and seeing the old school heart monitor bar is fitting and feels like fanservice done well.

    Cons:
    1) VR is terrible. Not so much the graphics or anything, but it was so hard to play with a PSVR headset on that I felt like vomiting and had a migraine from just 15 minutes of it on. A dealbreaker to get a VR personally.
    2) Story is awful. I am well aware Resident Evil is not a Shakespeare of writing (never has) but at least RE4 had self-awareness and its characters were far more likeable (in a so bad its good attitude). The story has massive plot holes and uses pointless plot contrivances that makes it seem well-connected, but is rushed out of the gate instead. Ethan Winters is no Leon "Bingo?" Kennedy and his reactions and responses are so unrealistic I laughed my ass off when the situation was very serious.
    3) Enemy and Boss variety is lacking. When Resident Evil first came out, we got to fight zombies, hunters, dogs, sharks, snakes, and all sorts of creatures to survive. RE4 had ganados, regenerators, novistadors, garridors, el gigante, wolves and more. RE7 has only three types of enemies (Mold zombies, mold 'lickers' and mold pukers) with also a another type of enemy, but that type is only relevant in one area and no where else in the game. The bosses are lame (aside from the first and second fight with Jack) and offer no real horror or tension. More annoyance than anything. In fact one boss is a series of tests (who you never kill or even see again) than an actual boss to fight. The final boss is a joke and is nothing to Tyrant, Saddler or Nemesis.
    4) Post Game Content is weak. You only get the story and that's it. There is no NG+ at all. You can rerun things on different playthroughs (say speedrun, not dying, not saving, etc.) but the game will last (between the two runs I did) in seven hours average. Having no mercenaries, raid, separate ways or anything is really shameful when you consider that Capcom wants to sell a season pass on top of a full retailed game and basically contain all the content that this game needs to make it worth it.
    5) Textures are not that great. There is motion blur that makes VR difficult to impossible to play (no way to turn it off either). The beginning part of Ethan riding his car in 1st person shows really muddy, ugly and poorly rendered grass and vegetation that feels like it was down scaled for VR. Even when it fully renders it is barely standard.

    I like Resident Evil 7. A 7/10 to me is a good score that shows it has a solid foundation, but it needs more water in the roots it reaches to the older games for to make this RE tree big and massive like it's predecessors.
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  20. Jul 28, 2017
    7
    What a total piece of crap!! Awful!! Capcom should stop producing more REs. They've managed to increasingly suck at game production. Don't play it! Waste of time.
  21. Jun 4, 2019
    7
    `Cuidado´
    Lo primero que hay que tener en cuenta. Este no es un juego habitual de Resident Evil. Aquí nos adentramos en un mundo mucho más oscuro, realista y macabro. Irónicamente, es el juego de las saga que mas tiene similitud con su título `Resident Evil´ (Residente Malvado), es el mejor titulo posible para este paseo lleno de pesadilla y repugnancia.
    Recordemos que: Mientras en
    `Cuidado´
    Lo primero que hay que tener en cuenta. Este no es un juego habitual de Resident Evil. Aquí nos adentramos en un mundo mucho más oscuro, realista y macabro. Irónicamente, es el juego de las saga que mas tiene similitud con su título `Resident Evil´ (Residente Malvado), es el mejor titulo posible para este paseo lleno de pesadilla y repugnancia.

    Recordemos que: Mientras en otros juegos de la franquicia, el personaje junto a un gran arsenal de armas, se adentra en una aventura de acción y suspenso en la que matas zombies y salvas el mundo....RE7 deja al lado todas las comodidades. La historia se basa en un hombre que va a buscar a su esposa desaparecida, y se topa en una casa llena de horrores, donde la supervivencia es la prioridad definitiva, mientras es acechado por una familia con insaciable sed de sangre.

    Es imposible evitar las comparaciones de este juego con P. T Silent Hills (2014), tanto en dirección de cámara, como jugabilidad y la forma exitosa de crear suspenso... Aunque a mi parecer, RE7 lo supera en todos y cada uno de esos aspectos. Este juego esta diseñado para sumergir al jugador en un estado de estrés extremo. Hay escenas horrendas de tortura, mutilación y daño psicológico hacia nuestro protagonista. Y no hay nada que se pueda hacer para saltar dichas escenas.
    Se puede descubrir un largo historial de referencias a los demás juegos de la saga, y películas de terror de los 70s y 80s. Siendo una de las mas notorias `Evil Dead´ De hecho si este juego hubiera seguido su propio universo sin depender de la saga Resident Evil, habría pertenecido sin dudas a la franquicia `Chainsaw texas Massacre´ , las similitudes que tiene con dicha saga van mas allá de un simple guiño.

    La primera mitad del juego es una perfecta mezcla de Horror psicológico, Gore extremo, realismo y momentos perturbadores que son dignos de una calificación NC-17. Sin embargo la calidad del juego baja considerablemente cuando se convierte de repente en un producto común de la saga Resident Evil. Entonces, el drama psicológico con el que empezó esta entrega, termina convirtiéndose en un juego de Acción, Sci-Fi, y survial horror típico de la saga, una verdadera decepción que no hayan decidido concluir de la forma tan innovadora y excelente en la que iniciaron. Este tipo de giros pueden ser peligrosos ya que son los que arruinan juegos enteros, aunque por suerte, este no fue el caso en su totalidad.

    En resumen. Es un titulo plenamente dirigido hacia un publico adulto y a los fans del horror, el cual ofrece la oportunidad de vivir una experiencia en el mundo de Resident Evil, desde los ojos de la victima. Éste fácilmente habría sido el mejor juego de toda la saga, si hubieran mantenido un solo rumbo en la narrativa, dirección y decisiones de personajes. Su alto nivel de contenido sádico, inmoral y explicito deja a juegos como Manhunt en pañales. Único, visceral y gran homenaje al genero de horror extremo.

    Jugabilidad: 7/10
    Personajes: 7/10
    Historia: 7/10
    Diseño: 8/10
    Entretenimiento: 7.5/10
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  22. Nov 19, 2017
    7
    This is the first Resident Evil game since Resident Evil 4 I've enjoyed. Resident Evil 5 did not feel like a Resident Evil game, and Resident Evil 6 was even worse. Revelations, and Revelations 2 were mehhh at best. This games feels like a Resident Evil game and I'm really glad Capcom is getting back to the roots of Resident Evil. The graphics in this game are great, and it does a good jobThis is the first Resident Evil game since Resident Evil 4 I've enjoyed. Resident Evil 5 did not feel like a Resident Evil game, and Resident Evil 6 was even worse. Revelations, and Revelations 2 were mehhh at best. This games feels like a Resident Evil game and I'm really glad Capcom is getting back to the roots of Resident Evil. The graphics in this game are great, and it does a good job of creating a creepy and suspenseful environment. There were times during the game I felt my adrenaline pumping. Overall this is a good game but I did find the second half of the game a little weak. The game was challenging in the beginning, but as I started getting more guns and ammo I found it fairly easy to blow through enemies. I didn't really die much in the game, and even when I did there was no real penalty. The story in the game was sort of vague at times and didn't really make a ton of sense but it didn't ruin the experience by any means. Like most Resident Evil games the game isn't particularly long. Expand
  23. Dec 28, 2017
    7
    Resident Evil 7 is the first real AAA VR game come out. Unlike the other RE games this game is in first person to facilitate this. I definitely welcome this change as I'm not a fan of lot of the older games. As far as the VR goes it works and it's cool to see but it doesn't offer anything over the base game experience.
  24. Jun 6, 2018
    7
    I’m 33 years old, I have played this serie since teenage, since RE 2. (which still is better than any of the newer ones in my opinion). So, in RE 7 FPW view is ok, but after hour or two it gets boring like the story. No replay value at all, this game is so good to start more than once, but..
    I like that they used western writer, who knows japanese horror somewhat (?). But the story is too
    I’m 33 years old, I have played this serie since teenage, since RE 2. (which still is better than any of the newer ones in my opinion). So, in RE 7 FPW view is ok, but after hour or two it gets boring like the story. No replay value at all, this game is so good to start more than once, but..
    I like that they used western writer, who knows japanese horror somewhat (?). But the story is too overwhelming and not enough respectful to the original canon. As a horror game I’ll give it 5/5, but as a new RE 3/5. Waiting for RE 8 enthusiastically though.
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  25. XV_
    Jul 9, 2022
    7
    Pros:
    + Good atmosphere
    + Nice tie in with the rest of the franchise
    + If you're into classic RE games this would feel familiar
    + Nice combat mechanics

    Cons:
    - Generic environment and characters
    - Easy to exploit
    - Forgettable
    - Feels limited on purpose

    Full review:
    https://uneducatedreviews.wordpress.com/2022/07/09/resident-evil-7-biohazard/
  26. Apr 7, 2020
    7
    First of all I want to say that it is not a resident evil, It looks like a spin-off or some kind of this, but it is not totally bad. It is a good horror story but there are not a lot of moments that scared me, the gameplay is usual and holding on killing enemies and sometimes managing with puzzles.
  27. Nov 6, 2018
    7
    half an hour after pausing it and setting it aside, I'm still freaked out. The FP POV makes it that much more immersive, frightening and, at times, frantic. You will not be dis
  28. Feb 7, 2022
    7
    My first game from the RE series.

    I was pleasantly surprised when I started the game. The atmosphere, the whole style, the graphics (for the 2017 game), the gameplay and the story itself of course - I really liked all of these. Some bad sides had shown for me closer to the end of the game - very strange shooting sometimes and not really great way to lead the plot to. The last third
    My first game from the RE series.

    I was pleasantly surprised when I started the game. The atmosphere, the whole style, the graphics (for the 2017 game), the gameplay and the story itself of course - I really liked all of these.

    Some bad sides had shown for me closer to the end of the game - very strange shooting sometimes and not really great way to lead the plot to.
    The last third of the game spoils the impression of the whole story a little, but in sum we have the good story, with the good gameplay and the great atmosphere.
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  29. Jul 31, 2021
    7
    This review contains spoilers, click expand to view. After the great disappointment of RE 6 (I know that many like it but...) Capcom decided to completely redesign the series.

    The truth is that at the beginning I was reluctant to try this title, but when I finally did, I didn't regret it. I don't think it's the best release of the saga but it certainly fulfills very well what is necessary to be a good videogame and a good Resident Evil.

    It has good puzzles, the horror and atmosphere is really scary and it has BOWs as it should be (not those shooting enemies since RE4 ).

    However, the enemies vary little and are boring, the first person perspective is not to my total liking (yes, there have been RE like that before, but spin-offs), I don't think you ever felt that vulnerability of a classic RE (pre-RE4) and in the end you feel like you're playing a Call of Duty. The "tone" of the horror is very "basic American horror movie" and that, even if it works, makes it stray quite far from the original tone and I feel it was too cliché.

    If this game had been in classic perspective like RE remake, it would have been much better, but I think even in first person it works.

    The plot is not bad, it just wants to be pretentious to the end to be pretty meh, the whole campaign seems something ghostly or paranormal, it feels like the biological side was only added at the end to fulfill that it's a Resident Evil and the "DLCs" of Chris and Zoe honestly are better and should have been in the normal campaign, not extras (even if one of them is free).
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  30. Feb 6, 2020
    7
    8/10 ------------------------------------------------------------------------------------
Metascore
86

Generally favorable reviews - based on 100 Critic Reviews

Critic score distribution:
  1. Positive: 96 out of 100
  2. Negative: 0 out of 100
  1. Apr 23, 2017
    90
    Honestly, I don’t know if the world is ready for a game like Resident Evil 7: Biohazard in VR and that’s exactly what makes it so exhilarating.
  2. Apr 21, 2017
    90
    Whether played in VR or not, Resident Evil 7: biohazard is a thrilling game and it shouldn’t be missed. If you have the option to play the game with a PSVR, you should by all means do so. Regardless of how you play Resident Evil 7: biohazard, just be sure that you do because it is one of 2017’s finest releases and the constant stream of DLC keeps the nightmare alive.
  3. Games Master UK
    Apr 2, 2017
    88
    Gets under your skin by erasing past frills and putting you eyeball to eyeball with a new world of horror. [March 2017, p.60]