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8.1

Generally favorable reviews- based on 4269 Ratings

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  1. Jan 24, 2017
    6
    Now I can say the franchise "Resident Evil" is dead. In a series of games about zombies, mutants, bioharard etc, added paranormal activities. Seriously, Capcom?! I think that you have decided to make a clone Outlast or Silent Hills. Great job!
    What we have as a result? Boring boss fights. Only one kind of enemy, lol! With a series binding only mention of Umbrella. Don't waste your money and time.
  2. Jan 25, 2017
    5
    game not bad. I actually liked it a bit, but please Capcom don't do it again. I want a strong character that I can remember later like Jill or Leon, but this guy in the other hand has no face nor I can see his body (only floating hands). and where is Umbrella man?
  3. Feb 7, 2022
    7
    My first game from the RE series.

    I was pleasantly surprised when I started the game. The atmosphere, the whole style, the graphics (for the 2017 game), the gameplay and the story itself of course - I really liked all of these. Some bad sides had shown for me closer to the end of the game - very strange shooting sometimes and not really great way to lead the plot to. The last third
    My first game from the RE series.

    I was pleasantly surprised when I started the game. The atmosphere, the whole style, the graphics (for the 2017 game), the gameplay and the story itself of course - I really liked all of these.

    Some bad sides had shown for me closer to the end of the game - very strange shooting sometimes and not really great way to lead the plot to.
    The last third of the game spoils the impression of the whole story a little, but in sum we have the good story, with the good gameplay and the great atmosphere.
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  4. Jul 8, 2020
    5
    Really shouldn't be first person only. Should give you the option to play as mutliple characters with 3rd person view
  5. Nov 22, 2021
    7
    Радует, что вернулись к классическому инвентарю и дизайну локаций.
    Не нравится однообразные противники. Ну и платный контент...
  6. Feb 8, 2022
    7
    Pretty good but still does not compare to the classics. The same is still a good game of terror but it does not end up being a good Resident Evil for me.
  7. May 4, 2017
    7
    This was one of my most hyped games of all time. Being a huge resident evil fan, I was really looking forward for Capcom to bring back the horror in Resident Evil. I felt like this game had a lot of potential but didnt fully capitalize on it. I thought the first person perspective was a nice change and I really liked the idea of the Baker family. In the end though, I felt this game wasThis was one of my most hyped games of all time. Being a huge resident evil fan, I was really looking forward for Capcom to bring back the horror in Resident Evil. I felt like this game had a lot of potential but didnt fully capitalize on it. I thought the first person perspective was a nice change and I really liked the idea of the Baker family. In the end though, I felt this game was one of the weakest of the series. I even enjoyed re4, re5, and re6 better than this entry. The enemy variety was very poor which decreased the scariness. Also, the game started off super strong. I thought the first half of the was brilliant and I wish they kept that pace the whole game. I felt the second half of the game was repetitive and very lackluster. It felt like it belonged in a side entry game. I think they put too much filler towards the end. Also, the bosses were not as good as the old school resident evil games. I think this game is a good foundation for future games in the series. Hopefully, they can improve on their mistakes and make the next game a lot better. Expand
  8. Apr 21, 2017
    7
    Resident Evil Bio-Hazard (Quick Review) (From Horror To Recycled Horror)
    Close corridors, Scary mansion, terrifying atmosphere, remind you of something? Capcom have left behind the action spectacle of Resident Evil 6 and have gone back to the survival roots or have they? Resident Evil 7 is about a typical guy who goes to save his girlfriend in a scary mansion out in the wilderness, but
    Resident Evil Bio-Hazard (Quick Review) (From Horror To Recycled Horror)
    Close corridors, Scary mansion, terrifying atmosphere, remind you of something? Capcom have left behind the action spectacle of Resident Evil 6 and have gone back to the survival roots or have they? Resident Evil 7 is about a typical guy who goes to save his girlfriend in a scary mansion out in the wilderness, but its not so typical as this scary mansion is much scarier than you would think. Before you enter you really get that shivering feel of what horrors are awaiting you...and they all come true. As I progressed through the many layers of the mansion loosing limbs jumping from my seat, screaming for dear life against a person much bigger and stronger than me PLease DDon't!!! which is all probably good for my heart right? I began to think that this was the horror game that I craved for a while... and yes it was for a while until!

    The monsters started to get much bigger and less scarier? How is that possible?, well maybe its due to when you play a game like Resident Evil its all about survival, and yes you do fight the odd mutated monster now and again, but not to the scale of were I feel I'm playing FFXIV. Yes for the first four hours you will enjoy RE7 and reminisce to true survival horror, and will have adapted to the new game-play of RE7 especially the new fist person view approach that really gets you up in close with the horror. However as you progress the fond memories of generic recycled monsters who aren't that scary anymore such as in RE6 and RE-Revelations will be the horror for you.

    Perks
    Graphics.
    First person horror.
    The first 2-3 hours.
    First encounter with a true Zombie.

    Negatives
    The last 3-4 hours.
    Big Monsters.
    Recycled Monsters, wait didn't I just kill you like several times before?
    I'm bored now with you go away!
    too many guns?
    Why call it an abandoned house? when its clearly a HUGE mansion!

    Conclusion
    Resident Evil 7 has all the horror tucked into that so called abandoned house, but it's downfall is that there too much
    unnecessary horror, We get it but stop trying to hard Capcom.
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  9. Jan 29, 2017
    5
    RE7 does not use the previous RE universe which is a good thing. With a blank slate in-front of them they could have crafted a compelling story. Instead we get simple puzzles and jump scares.

    Its not a bad game buy why brand it RE is beyond me.
  10. Jan 28, 2017
    7
    This game is... weird, it isn't necessarily a bad game, but it's not worth of its title, it's just simply not a Resident Evil game.

    The Resident Evil series changed a lot throughout its history, reaching its peak at Resident Evil 4, but then, things went on a different path with Resident Evil 5, wich was a action-packed game that, in itself, was a good game, but the fans of the series
    This game is... weird, it isn't necessarily a bad game, but it's not worth of its title, it's just simply not a Resident Evil game.

    The Resident Evil series changed a lot throughout its history, reaching its peak at Resident Evil 4, but then, things went on a different path with Resident Evil 5, wich was a action-packed game that, in itself, was a good game, but the fans of the series didn't appreciated it that much, claiming that the series that should "go back to its roots", this continued until now, where the franchise supposedely "got back to its roots", wich, spoiler alert, it didn't.

    I know that this criticism isn't really "original", but Resident Evil 7 looks more like an indie horror game than an actual Resident Evil game, the first person camera perspective, the jumpscares, and the plot that has (almost) nothing to do with RE are some of the elements that make you wonder if you're actually playing a game of the classic survival horror series or, again, just another indie horror game.

    But there are some things that should be praised, like the graphics, for example, the detail, the animations and the 3D models are simply fantastic. Also, the VR in the game is also really good. Also, the story, although not really original, i really good.

    So, overall, the game isn't bad... it's just no RE.

    also that chainsaw fight doe, damn that was awesome.
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  11. Jan 30, 2017
    7
    Resident Evil 7: Biohazard is a solid, good, yet disappointing game to be called a true comeback to form of the classic RE games.

    Pros: 1) Wonderful atmosphere. The setting feels like the Spencer Mansion of RE1. Virtually no loading screens so you can constantly move through environments how ever much you want. 2) Good music that keeps you pumped and yet nervous that synchronizes well
    Resident Evil 7: Biohazard is a solid, good, yet disappointing game to be called a true comeback to form of the classic RE games.

    Pros:
    1) Wonderful atmosphere. The setting feels like the Spencer Mansion of RE1. Virtually no loading screens so you can constantly move through environments how ever much you want.
    2) Good music that keeps you pumped and yet nervous that synchronizes well with the enemies.
    3) First-person perspective. Many think that the game taking place in first person would be a bad idea, but it made things better. Makes combat frantic, intense and feels like you are the character.
    4) Combat is fun and satisfying to see enemies hold scars, gnashes and cuts and still come at you. Using the inventory and seeing the old school heart monitor bar is fitting and feels like fanservice done well.

    Cons:
    1) VR is terrible. Not so much the graphics or anything, but it was so hard to play with a PSVR headset on that I felt like vomiting and had a migraine from just 15 minutes of it on. A dealbreaker to get a VR personally.
    2) Story is awful. I am well aware Resident Evil is not a Shakespeare of writing (never has) but at least RE4 had self-awareness and its characters were far more likeable (in a so bad its good attitude). The story has massive plot holes and uses pointless plot contrivances that makes it seem well-connected, but is rushed out of the gate instead. Ethan Winters is no Leon "Bingo?" Kennedy and his reactions and responses are so unrealistic I laughed my ass off when the situation was very serious.
    3) Enemy and Boss variety is lacking. When Resident Evil first came out, we got to fight zombies, hunters, dogs, sharks, snakes, and all sorts of creatures to survive. RE4 had ganados, regenerators, novistadors, garridors, el gigante, wolves and more. RE7 has only three types of enemies (Mold zombies, mold 'lickers' and mold pukers) with also a another type of enemy, but that type is only relevant in one area and no where else in the game. The bosses are lame (aside from the first and second fight with Jack) and offer no real horror or tension. More annoyance than anything. In fact one boss is a series of tests (who you never kill or even see again) than an actual boss to fight. The final boss is a joke and is nothing to Tyrant, Saddler or Nemesis.
    4) Post Game Content is weak. You only get the story and that's it. There is no NG+ at all. You can rerun things on different playthroughs (say speedrun, not dying, not saving, etc.) but the game will last (between the two runs I did) in seven hours average. Having no mercenaries, raid, separate ways or anything is really shameful when you consider that Capcom wants to sell a season pass on top of a full retailed game and basically contain all the content that this game needs to make it worth it.
    5) Textures are not that great. There is motion blur that makes VR difficult to impossible to play (no way to turn it off either). The beginning part of Ethan riding his car in 1st person shows really muddy, ugly and poorly rendered grass and vegetation that feels like it was down scaled for VR. Even when it fully renders it is barely standard.

    I like Resident Evil 7. A 7/10 to me is a good score that shows it has a solid foundation, but it needs more water in the roots it reaches to the older games for to make this RE tree big and massive like it's predecessors.
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  12. Jan 26, 2017
    7
    This review contains spoilers, click expand to view. I have always been a big RE fan and still am, this review isn't gonna have whining over ridiculous things like most people but also isn't just gonna praise it where it doesn't deserve it.

    (May contain minor gameplay spoilers and story spoilers at the end but I'll mark them so you don't have to read them.)

    This game is a solid, survival horror experience, the first person really works despite being a little clunky and the characters, though not as memorable as older RE characters are for the most part enjoyable and intriguing, mostly.

    Pros:

    1. It has elements that are very reminiscent of RE1 in the puzzles and mechanics of the game.

    2. Item progression is good and feels satisfying, getting that shotgun feels just as enjoyable as it did in RE1 and it steadily inclines as the game progresses.

    3. Exploration is interesting and worthwhile most of the time, even if a little fruitless in some areas.

    4. Boss fights are fun, with elements similar to RE4 in that you will have a few tactics available to you during them outside of just shooting the weakspot.

    5. Horror is strong, especially in the earlier half of the game, from a strong introduction all the way up until just after the 3rd boss fight, offering both suspenseful and gore-fest style moments in a nice balance.

    6. Story is intriguing and you want to know more almost the whole way through.

    Cons:

    1. Enemy variety is lackluster outside of the Boss characters, the basic enemy is quite dull and uninspiring and although having 3-4 variants, it still, visually is almost entirely the same, which makes them sadly quite dull after about the halfway point.

    2. While elements of the older games are definitely present, alot of the charm and presence of mansion and police station from earlier games just isn't replicated, making alot of rooms, while well designed, far less memorable or pleasing, partly due to the look of the game being somewhat washed out and dreary the whole way through.

    3. Characters, while most are good and somewhat memorable for various reasons, it's sadly the main character and main villain who end up being the weakest and least interesting. Partly a pitfall of being entirely in first person.

    4. The world pulls you in and keeps you guessing and wanting to discover more and more, however the payoff is never quite good enough, with parts of the story being deliberately vague and rushed just for the sake of making you buy dlc as well having almost nothing to do with the resident evil universe for most of the game.

    (Spoiler territory I'll mark when I'm no longer talking about it)

    5. The ending. The ending to this game is a horrible let down for a few reasons, completely skipping out one of the main antagonists without really addressing why and then rushing straight to the end with only the occasional text file to fill in some of the many blanks.

    But the two biggest let down's are the final boss and the laughable attempt to link to RE universe. The final boss fight is nothing but a scripted 2 minute fight with unsatisfactory pay off in regards to the design of the monster and the means with which you quickly kill it.

    6. The name Resident Evil on the box is pretty much all there is for anyone who likes the series as far as story or characters is concerned. This game could have been called anything and it wouldn't have changed a single thing but they chose to use the RE name and sadly it's just nothing to do with it. The rare 1 line of text or random photo is about all you get here.

    The cameo of a character at the end and the arrival of umbrella is completely cringe worthy as far as how forced in it feels, especially with the character looking and sounding nothing like their self in other RE games and their motives along with Umbrella's being completely skewed in incredibly unlikely way.

    Also the fact that they almost entirely ript off the premise for F.E.A.R's story is incredibly lazy.

    (Spoilers Over)

    In conclusion this game is a good horror game and worth playing through for anyone who enjoys horror of both the suspenseful kind or the grotesque. But for RE fans looking for the next chapter in their favorite character's story lines it fails completely to deliver, with almost no connection to the RE universe outside of very limited easter-eggs.

    CAPCOM's attempt to sell the game in parts, by tearing out key story elements, essentially butchering the final act of the game to sell it as DLC is likely the cause for the state that it's in and is kind of saddening to see go the way it did.

    This didn't need to be a Resident Evil game and it pretty much isn't, in the same way if they made a new super mario game, but you didn't play as anyone from any Mario game and the only reference to Mario in it was that you could jump, run and see the occasional picture of previous mario games on the wall.

    It's a good horror game, worth buying, but it's not a Resident evil game.
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  13. Apr 18, 2017
    6
    This review contains spoilers, click expand to view. This was a weird game for me you know. It felt like a step forward as a horror title but two steps back as a video game if that even makes sense. There is briliant moments like the begining house and the "Happy Birthday" events which felt almost out of place to the rest of what this title was. Its moments as a horror escape fantasy were great but moments where you seem to be on a "hunt and kill" sort of mission seem really really ... uninspired?

    I enjoy the return to form of hunting down keys and opening certain doors while danger looms and roams around a house. Felt amazingly resident evil! But what it wasn't... was scary. Resident Evil 3 Nemesis does this better and the jake Campaign of Resident evil 6 feels like a better "Being chased" Horror fantasy.

    I want more like this but I want the game to be just overall improved. The end just turns into a really easy section of resident evil 4 and loses all horror aspects and that was kinda a bummer.

    I blame it on production rushing near the end but this is a game that has a lot of potential and I want them to hit the peak of greatness with this concept because this didn't quite reach the bar of a great game. It had great moments but were overshadowed by a rather dull low action game ending that played like Crysis without interesting threats.
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  14. Jun 14, 2017
    5
    I finally got a copy and what a disappointment. The game is very linear a lot of scripted events , it felt more like a demo than a game. There are only a couple of uninteresting enemy types and your guns against those are basically useless. The "boss" battles when they happen are way too easy . I'm glad I didn't pay full price for this because it has no replay value at all. Give me anotherI finally got a copy and what a disappointment. The game is very linear a lot of scripted events , it felt more like a demo than a game. There are only a couple of uninteresting enemy types and your guns against those are basically useless. The "boss" battles when they happen are way too easy . I'm glad I didn't pay full price for this because it has no replay value at all. Give me another RE 1-4 over this any day . Expand
  15. Mar 1, 2017
    7
    Pretty good but still does not compare to the classics. The REEngine does not end up liking me and some puzzles are very simple. The same is still a good game of terror but it does not end up being a good Resident Evil for me.
  16. Feb 10, 2017
    5
    This review contains spoilers, click expand to view. What started out as something quite fresh quickly goes in the opposite direction. First I'll praise Capcom for bringing the game play that made Outlast, Alien Isolation and a few others successfully redefine survival horror. It works very well here in first person and is a great fit for Resident Evil. Unfortunately, they play it safe. The middle section and the ending ruin what could have been something new. A few later boss battles are terrible with the boss designs utterly stupid looking compared to Mia, Jack and Marguerite (who by the way end up joining your side.. what way to diminish the atmosphere). Along with some weak level layouts (besides the house), we also get a drawn out section on a boat that somehow manages to end up in the swamp and an option to make a choice that only changes one scene in the game at the end. If you want to experience the story make sure to play on easy mode as the enemies are less bullet sponges. Graphics are terrific and sound design is really well done but nothing can save it from ultimately being a major let down by the end in the story department where it ties into Umbrella and Chris Redfield making an appearance. Bit late to the party don't ya think Chris? I'd have rather seen Ethan and Mia escape in his half damaged Dodge Challenger. I really was expecting something new and fresh and leaving behind the old characters from the past. Would have been a much better game if they had taken the chance. Overall a let down for me personally. Didn't play it VR so no comment there. Expand
  17. Jan 27, 2017
    7
    It's a mixture of classic and modern Resident Evil that is well paced but disappointing once it's over.

    Pros - Classic Gameplay - Does not rely on Jumpscares to scare - Grotesque Scenes - Pacing - Boss Fights (Excluding the Final Boss) - Scavenging for Items - Sound Design Mixed - Puzzles (Most were Easy and straight forward) - Cheesy Dialogue (Certain Characters) Cons -
    It's a mixture of classic and modern Resident Evil that is well paced but disappointing once it's over.

    Pros
    - Classic Gameplay
    - Does not rely on Jumpscares to scare
    - Grotesque Scenes
    - Pacing
    - Boss Fights (Excluding the Final Boss)
    - Scavenging for Items
    - Sound Design

    Mixed
    - Puzzles (Most were Easy and straight forward)
    - Cheesy Dialogue (Certain Characters)

    Cons
    - Few Enemy Types
    - Short (Expect 5-7 hours long)
    - Autosaves (Easy or Normal difficulty) ruin the tension
    - Madhouse difficulty(No Autosaves) not given at the start(if you didn't preorder)
    - The Final Boss
    - A decision made around 2/3 of the game
    - How similar all endings were
    - The Forgettable Protagonist
    - Heavily Scripted
    - Little to No Replayablility
    - The Main Game is all that you get
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  18. Jan 25, 2017
    5
    This review contains spoilers, click expand to view. I'll give it a 5 because the makers had successfully brought back the survival horror game but it's NOT this kind of horror. The puzzles were copied from the previous series which makes it easy to solve. There's no virus that has been introduced. They are obviously being watched and didn't even figure that out. When playing the game, the new character of this game is basically one of Umbrella's Guinea Pigs and he doesn't even realize it that the people who rescued them is behind it. Expand
  19. Feb 8, 2017
    6
    I feel like this game is just a clock tower/haunting grounds mix with resident evils name stamped on it. It's not bad but really lacks that true resident evil feel. Enemies become very boring since they use the same ones over and over and the boss fights are the worst. I also just hate first person especially in this franchise. If I wouldn't had had the opportunity to play this in V.R. II feel like this game is just a clock tower/haunting grounds mix with resident evils name stamped on it. It's not bad but really lacks that true resident evil feel. Enemies become very boring since they use the same ones over and over and the boss fights are the worst. I also just hate first person especially in this franchise. If I wouldn't had had the opportunity to play this in V.R. I don't know if I would have given it the score I did. I usually replay these games all of the time since the original came out and I don't think this game has any sort of replay value. Not really the direction I was hoping for. Expand
  20. Jan 27, 2017
    7
    Resident Evil has had its problems throughout the several years(with the exception of Revelations 2) in which the the franchise was going in for more of an action series rather than horror that the series thrived on the early years of its premiere. Now that the suppose 7 is going back to its roots on horror, does it deliver that chilling suspense and fear that the original RE games didResident Evil has had its problems throughout the several years(with the exception of Revelations 2) in which the the franchise was going in for more of an action series rather than horror that the series thrived on the early years of its premiere. Now that the suppose 7 is going back to its roots on horror, does it deliver that chilling suspense and fear that the original RE games did before it went full gear on action or does it surmise into the depths of darkness in being one of the forgotten games in recent memory?

    Story- After 4 years in the events of Resident Evil 6, you play as Ethan Winters. A new protagonist in search of his wife Mia who has disappeared for 3 years, leaving Ethan a message saying that he should stay away from her. Ignoring the message, he located the source of the message, Louisiana. I thought the story flowed at a good enough pace to keep the player intrigued through the 8-10 hours it takes to play through the game. The writing is spot on and the voice actors do an amazing job of making the game feel more alive compared to the past Installments of the franchise. The few things that hold the story being any better is that the Resident Evil Mythos is almost non-existent until the very end.

    Graphics- Capcom has integrated a new RE engine that uses photorealism technology, giving a more rural detail area that gives a new life to the franchise. On the PS4, the game runs smoothly with a 60 fps and at times the game can look amazing with the use of lighting on certain parts of the game. The atmosphere of the game is amazing with the whole game having a darker mood to it and a dreary feel that emits a sense of claustrophobia that makes the player feel incredibly secluded in tight areas. The design of the enemies in the game was design well enough with character models being absolutely fantastic with such clear design and texture, giving life to the Baker family and the other families in the game, which gives a Texas Chainsaw Massacre vibe from how they act. The other enemies called the Molded are design fairly well but with only a few varied monsters to kill in the game, they become more of a nuisance to kill compared to the other monsters the players had faced in the past.

    Gameplay-By recreating the Resident Evil's "horror roots" , they change the games perspective into being 1st person rather than it being 3rd person but by doing this, it makes the whole game even more less of it being Resident Evil and more like Outlast with guns. The player are given types of different guns, secret caches, a vendor antique system, and the return of emblem doors. The aiming of the game is surprisingly well given it being a survival horror game. What's exhilarating about the First Person perspective is the VR option. The player can play the whole game in VR which immerses the player even more and also making the aiming of the game even more accurate. Through the end though, the game focused too much on combat as tons of molded just complie together against the player and the last boss wasn't even a damn boss. The part that is survival is so minimum that the only time you can call it really survival is when the first Baker family member goes on full frontal assault as the first part of the game, the player is forced on heavily scripted events in the game, making the player think that using their weapons and items are in good use except it's not.

    Overall- The game took me 7-8 hours to beat which is fine for it's length but for some reason I thought the game overstayed its welcome as the end became horde mode and the "final boss" being a disappointment, but being that, the first 75% of the game is well thought out. Good atmosphere, intriguing opening and idea of the whole game, and well-made psychopath characters. The gameplay can be more desired but I had a fine experience playing through the whole game. I'd say wait for a price drop around 30. It's a good buy for that price.
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  21. Apr 3, 2017
    7
    RE VII is another first-person entry into the bloated "survival horror" genre that Capcom helped create with the Biohazard series. It's obvious from the outset that this game caters to VR setups, so expect to be underwhelmed if (like me) you use a gamepad. The slow, plodding movement only makes sense in the context of expensive "3D" head-tracking goggles, or possibly an attempt to createRE VII is another first-person entry into the bloated "survival horror" genre that Capcom helped create with the Biohazard series. It's obvious from the outset that this game caters to VR setups, so expect to be underwhelmed if (like me) you use a gamepad. The slow, plodding movement only makes sense in the context of expensive "3D" head-tracking goggles, or possibly an attempt to create extra tension within the mostly vanilla slasher-flick environment.

    The usual clunky interface is present, yet presents less of an obstacle than expected--relatively speaking. Detailed visuals more than manage to set the disturbing tone with a mix of realism and "found footage" style. The sound design is also particularly impressive, but the mixed-bag of English voice acting ruins and enhances the mood in equal measure--unless you're in it for the whole B-movie shtick for which the series is known. No one plays this sort of thing expecting a deep plot, so the thick layer of otherwise solid cheese in VII's writing is unlikely to scare anyone away.

    There are also several difficulty levels, weapon upgrades, and secrets that invite multiple runs through Capcom's twisted little nightmare. Purists may be repelled by the break with tradition, but overall, i would rank this among the best that the series has to offer. While I can't comment on the VR experience, RE VII was clearly built with such hardware in mind, so consider that before you dive in.
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  22. Mar 24, 2017
    5
    Didn1t like the camera and the protagonist,but all the rest is great.
    If you are a fan of terror games,you are very likely to enjoy it,but if you are a fan of Resident Evil...Well...I don't know...
  23. Dec 19, 2017
    7
    Resident Evil VII is a very fun and greatly compelling game. It creates a solid atmosphere and really pushes the series into exciting new directions. However, I feel much of what makes survival horror games so amazing is missing here. Everything feels kinda scripted, there are few moments that I felt in danger of anything. Nothing even resembling a normal enemy shows up until you're almostResident Evil VII is a very fun and greatly compelling game. It creates a solid atmosphere and really pushes the series into exciting new directions. However, I feel much of what makes survival horror games so amazing is missing here. Everything feels kinda scripted, there are few moments that I felt in danger of anything. Nothing even resembling a normal enemy shows up until you're almost finished with the game, and that makes things kinda dull beyond the greatly telegraphed appearances of The Family. Compare that to the original Resident Evil or Silent Hill games where danger lurks beyond nearly every corner, there's just no comparison in my mind. I don't mind a change, this game is great mechanically, but gutting these elements is a mistake for such an established franchise. Expand
  24. Feb 21, 2017
    7
    Let me start by telling the reader a little about my past with the RE franchise. I am 30 years old with 2 older brothers, the oldest of which is 10 years older. It was him that came back from the store with a Playstation, a new T.V and of coarse Resident Evil after getting his student loans and financial aide on march 25 or 26, 1996 :-). I I know the date only because it was a fewLet me start by telling the reader a little about my past with the RE franchise. I am 30 years old with 2 older brothers, the oldest of which is 10 years older. It was him that came back from the store with a Playstation, a new T.V and of coarse Resident Evil after getting his student loans and financial aide on march 25 or 26, 1996 :-). I I know the date only because it was a few days after RE's initial release in the U.S. We spent almost 13 hours straight playing it. That started my infatuation with the RE series. For some context, and I know most might disagree but as far as my favorite (I'm not saying its the BEST one, just my favorite) Resident Evil 2 has to be my favorite out of all of them. I was amazed it came with two discs to play as different characters, whose stories intertwine all throughout the game. I know, I know you aren't here to read about some punk's past with RE. I just want to give the reader some context. RE7 is definitely a return to RE's roots as a survival horror game. I must say I was super weary about RE7 being in first person but it really does a fantastic job of making the setting and enemies even more unsettling. Almost in the same way as the original. Like in the first few RE games, that third person perspective coupled with the tank controls made every corridor, and really long hallway super suspenseful, all because you simply couldn't see anything that was more than 5 or so feet from your character. The first person perspective works somewhat in the same way. That cone of vision is super limited, giving you a very uneasy feeling. I am not ashamed to admit that it is f@#king scary as all hell. Not just cheap jump scares either. I am talking 100% bonafide terrifying. One gripe I have, and I don't want to spoil anything for you here so I will be super vague, but it is really difficult at times knowing when you are supposed to fight or run. This lead to being very wasteful in terms of ammunition, and getting myself in really bad situations. You could say that it just lead to an even more cautious play style, but an annoyance none the less. I am not real sure about anyone else but for me using VR is the BEST way to play, and honestly could not see myself playing any other way. I'm shocked I haven't seen many people that was all that impressed with the VR gameplay. Anyway, if you are a long time RE fan I think you will like this one. Still not perfect, RE7 gets ever so closer to it's roots while being a much more modern take on the genre. Expand
  25. Jan 30, 2017
    7
    While Resident Evil 7 retains a lot of the same basic format as the previous RE games, the story and overall pacing are decidedly more convoluted. Luckily, the graphics and scares have been upgraded immeasurably over the other installments in the RE series. RE: Biohazard uses a combination of sight, sound, imagery and imagination to create one of the scariest games on any home console.While Resident Evil 7 retains a lot of the same basic format as the previous RE games, the story and overall pacing are decidedly more convoluted. Luckily, the graphics and scares have been upgraded immeasurably over the other installments in the RE series. RE: Biohazard uses a combination of sight, sound, imagery and imagination to create one of the scariest games on any home console. However, for all of the things I like about RE7, there's at least a handful of things that I don't like. First off, the game is a little too difficult if you're not playing on easy mode. It reminds me a little too much of Alien Isolation in that the game can be brutally unfair at times. Seriously, it may take me a month to get through this game just because of the difficulty in some parts. That's not a good thing, I still have 5 unopened games that I need to get to before Gran Turismo Sport comes out in May. Another big gripe I have is the puzzle to combat ratio. I wish there were less puzzles and more combat in the final product. I've put 5 hours into the game, and I think that I've only killed 4 enemies to date, but I've solved at least 7 puzzles already. That ratio is way off, and the game would be so much better if it didn't force you to solve strange shadow puzzles in the middle of an abandoned Louisiana estate. Anyway, other than the difficulty, and Capcom's obsession with strange puzzles, I find this game very fun. It's not going to put a smile on your face from ear to ear the entire time like Dead Rising 4, but the game is very enjoyable. If you're ready to play RE7 then turn off the lights, grab your controller and enjoy the scarefest Expand
  26. Jan 28, 2017
    7
    I am a huge horror fan, and I was extremely excited by the trailers for this game (they seemed to be taking cues from PT/Silent Hills), however after playing I am extremely underwhelmed. RE7 is trying to be equal parts action game and horror game, and it does neither very well.

    A good horror game doesn't need great controls, but it needs good atmosphere, pacing, and a story that makes
    I am a huge horror fan, and I was extremely excited by the trailers for this game (they seemed to be taking cues from PT/Silent Hills), however after playing I am extremely underwhelmed. RE7 is trying to be equal parts action game and horror game, and it does neither very well.

    A good horror game doesn't need great controls, but it needs good atmosphere, pacing, and a story that makes you care at least a little about the characters. I don't particularly care about the story tying into the RE universe (I found the premise of the older games pretty corny). However, I found myself not caring about the main characters at all, since I didn't really have a reason to (they're voiced well, but have almost no depth). The atmosphere here is also anything but subtle or creepy, it's more just gory than anything else. Maybe that's really frightening to some people, but I got bored and complacent very quickly.

    On the other hand a good action game needs tight controls and engaging mechanics. This is what RE4 pioneered (and then RE5 and 6 copied, watered down, and wore out). The controls here are extremely clunky. To name a few things: Attache access is real time and not well implemented, quick turn is difficult to pull off consistently (holding back and hitting circle doesn't make you turn?), strafing left or right too much slows your moving speed to a crawl, enemies don't react or animate well, often clipping through you, the AI is far too easily fooled (run around a corner and crouch behind a box and they will suddenly lose interest in pursuing you, why not let us hide in cupboards, under beds, etc. like someone actually trying to hide?), boss fights are for the most part confusing and annoying after you die 5 times in a row having no clue what you're supposed to be doing.

    Graphically it's a mixed bag, some scenes have near photo-realism, but many others are bland and washed out. Texture pop in happens enough to be noticeable, and some of the full res textures, particularly on flat objects, are extremely blurry (text is completely unreadable, looks like PS2 era).

    In the end it most closely resembles Outlast, but with a less engaging story, more bland atmosphere, hindering controls, and inferior graphics. Horror wise its scares become predictable, the story and characters aren't particularly engaging, and the atmosphere is far more gory than scary. And as an action game its controls and boss fights don't hold a candle to anything in RE4. It's not unplayable or a complete abomination, but everything its trying to do has already been done better in other games.
    Expand
  27. Jan 30, 2017
    6
    Let me start out with a confession. I didn't finish the game. I tried to. I really did, but I became too bored to continue. With that said, I actually like a lot of what I played. The first person view was very effective, and the first hour was masterfully executed. But, it just started falling apart after that, and became a puzzle-oriented, backtracking mess. I'll admit, I've neverLet me start out with a confession. I didn't finish the game. I tried to. I really did, but I became too bored to continue. With that said, I actually like a lot of what I played. The first person view was very effective, and the first hour was masterfully executed. But, it just started falling apart after that, and became a puzzle-oriented, backtracking mess. I'll admit, I've never enjoyed the puzzle sections in the Resident Evil games, which is why I enjoy part 4 the most, as well as a plethora of other reasons, but I digress. The location in Resident Evil 7 is actually very intriguing and atmospheric, with amazing graphics to boot most of the time. But it all became very stale and boring after I had to endless pass through each section over and over again while being stalked by enemies who refused to die. You better get used to endlessly seeing the same, rather small areas, time and time again, because you're stuck in more or less the same location for the entirety of the game. But, the game is a decent throwback to parts 1-3, and that's actually my biggest gripe with Resident Evil 7. It feels too much like an older video game, with artificial, unrealistic barriers impeding your progress. Ironically, the more it tried to be like early Resident Evil titles, the less enjoyable it was for me. These old conventions just make it feel dated, and stuck in the past, with nothing new to offer. However, the dialogue, opposed to most Resident Evil games, is actually pretty good, and there are quite a few clever jump scares that effectively add to the tension. I enjoyed the optional VHS tapes that expand the story as well. Furthermore, the music and sound is excellent. But at the end of the day, my time with Resident Evil 7 (about 5-6 hours in) seemed like a waste. I simply found no reason to continue to the end credits. It's unfortunate, because Resident Evil 7 does a lot right, and is actually rather excellent in small bursts, but the artificial "gamey" elements really took the fun out of it for me. The longer my journey went on, the less engaged I became, which is quite a shame, because I feel Resident Evil 7 had so much going for it. Oh well, there's always part 8 to look forward to. In the meantime, I suppose another playthrough of Resident Evil 4 is in order... Expand
  28. Feb 1, 2017
    6
    Игра хорошая,но из-за названия Resident Evil я ставлю только 6. Она не имеет ничего общего с прошлыми частями. Разработчики назвали эту игру резидентом чтобы лучше её продать... назвали бы лучше просто biohazard.
  29. Apr 10, 2019
    6
    Even though the story is dumb, the protagonist is the worst in Resident Evil history, the enemies are lackluster and some of the dialogues are horrible i still can somewhat enjoy this game because of the sound design, mystery and exploration values. The DLCs are much better than the game itself though.
  30. Jan 24, 2017
    6
    They tried very hard to re-invent the wheel. I played Biohazard 1-6 enjoyed them all. 3 was by far my favorite one. The thing is the first two had a good mix of puzzle, dread, and action whereas 5 and 6 focused more on pure action and had taken out the sense of dread completely. Let me say the game is not the type of resident evil you're used to if you've played any of the previousThey tried very hard to re-invent the wheel. I played Biohazard 1-6 enjoyed them all. 3 was by far my favorite one. The thing is the first two had a good mix of puzzle, dread, and action whereas 5 and 6 focused more on pure action and had taken out the sense of dread completely. Let me say the game is not the type of resident evil you're used to if you've played any of the previous titles... It serves almost identically as Alien Isolation where its a 1st person narrative with no actual Plot. You figure out how to dodge enemies, hide, and memorize routes between areas. We've played these types of games before challenging? No. Good for a scare? yes. Replay value? 0. The moment you finish this game its like watching a bad movie. You've experienced it once and you aren't going to waste time doing it over from scratch again. No multiplayer, no REAL content. 60 dollar price tag for 5 hours of game content. Overall it'll drop down to 20 bucks at Gamestop when all the returns come pouring in GUARANTEED. After you beat it its just going to collect dust on your shelf. Trust me in this review wait until its 20 bucks. This isn't really a Resident Evil game by far. It serves as a stand alone project. No affiliation with the other games what so ever. Do not give in to all these other bias reviews for you to drop 60 bucks. It really isn't that amazing. Expand
Metascore
86

Generally favorable reviews - based on 100 Critic Reviews

Critic score distribution:
  1. Positive: 96 out of 100
  2. Negative: 0 out of 100
  1. Apr 23, 2017
    90
    Honestly, I don’t know if the world is ready for a game like Resident Evil 7: Biohazard in VR and that’s exactly what makes it so exhilarating.
  2. Apr 21, 2017
    90
    Whether played in VR or not, Resident Evil 7: biohazard is a thrilling game and it shouldn’t be missed. If you have the option to play the game with a PSVR, you should by all means do so. Regardless of how you play Resident Evil 7: biohazard, just be sure that you do because it is one of 2017’s finest releases and the constant stream of DLC keeps the nightmare alive.
  3. Games Master UK
    Apr 2, 2017
    88
    Gets under your skin by erasing past frills and putting you eyeball to eyeball with a new world of horror. [March 2017, p.60]