User Score
6.9

Mixed or average reviews- based on 78 Ratings

User score distribution:
  1. Positive: 46 out of 78
  2. Negative: 20 out of 78

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  1. Sep 7, 2020
    7
    fantastic art design, fun combat, cool way of getting new moves from gems that level up, interesting no-gold currency system, and it gets a bit dull an annoying half way through, bosses that kill you in one hit just aren't fun, and i got less interested in the story and world. Great time playing up to then, especially for free!
  2. May 1, 2019
    7
    Fun, but the market is trash! Nothing but retards trying to rip you off on every item. Also no way to search for items with specific bonuses so you're stuck scrolling through pages of sh*t just to find something you want.
  3. Oct 30, 2019
    7
    If "Diablo" invented the wheel, then "Diablo 2" upgraded the wheel to a tire and "Path of Exile" put some rims on the tire. "Path of Exile" is essentially "Diablo 2.5" and it is free to play and multiplayer. If you have already worn out "Diablo 3" then this game is solid and you can't beat the value.
    Here is a summary of the game: it is easy for the first half, then you will instantly die
    If "Diablo" invented the wheel, then "Diablo 2" upgraded the wheel to a tire and "Path of Exile" put some rims on the tire. "Path of Exile" is essentially "Diablo 2.5" and it is free to play and multiplayer. If you have already worn out "Diablo 3" then this game is solid and you can't beat the value.
    Here is a summary of the game: it is easy for the first half, then you will instantly die all of the time in the second half if you don't have all of your elemental resistances up and by the time you are 75% of the way through the game you will be just dying for it to be over, in other words: the game drags on about 3 acts too long. The character classes vary a lot and the skill tree is truly a work of art. You can find good loot throughout the game but all of the best loot will be purchased through the online player market. The best loot is colored orange like every game these days and when I beat the game, I was level 70+ and the highest level orange I had drop was level 20 so, yeah the player market...
    The upgrading of gear is otherwise very intricate though and you can get lost in this game if you really want, but the plot and bosses are very bland so I found that hard.
    You cannot beat the value of "free" though of course so I say give this game a run! I recommend it.
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  4. Mar 27, 2019
    6
    + gameplay on it's own is rather fun
    + loading times are better than I thought they will be (similiar to hdd pc, absolutely playable)
    - UI is quite bad - game has no text chat - some support packs cost way more than on PC - most problems from Xbox One still exist on PS4 Don't get me wrong. This game is fully playable and fun. But it requires a bit more work and some adjustmens.
    + gameplay on it's own is rather fun
    + loading times are better than I thought they will be (similiar to hdd pc, absolutely playable)

    - UI is quite bad
    - game has no text chat
    - some support packs cost way more than on PC
    - most problems from Xbox One still exist on PS4

    Don't get me wrong. This game is fully playable and fun. But it requires a bit more work and some adjustmens. If GGG won't cease the support for it, it can easily become 8/10, maybe even 9/10. But it's not there yet.
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  5. Mar 28, 2019
    6
    POE on PS4 review, long, long version. Well more of a rant really!

    You would think after decades of producing action rpgs they would have solved the issue of collecting loot easily from the battlefield. It’s so easy with a mouse but with a console controller, no you still have to dance your character about like a lunatic trying to get the highlight to settle on the piece you want to
    POE on PS4 review, long, long version. Well more of a rant really!

    You would think after decades of producing action rpgs they would have solved the issue of collecting loot easily from the battlefield. It’s so easy with a mouse but with a console controller, no you still have to dance your character about like a lunatic trying to get the highlight to settle on the piece you want to pick up. A simple hold R2 and then use the controller up, down, left or right to step through the explosion of loot would be far far easier. Yes, the items you want do seem to auto select for a lot of the time but there is always an item I want that’s a nightmare to select.

    Also what’s with the off hand selection of weapons? Sometime you get the option to shove a weapon in the right hand slot but most of the time they always equip on the left. The key combination R2 plus R3 swaps weapon sets but the equipped weapon totally disappears from sight. Many a time during my early play through I thought I had gone mad. I was sure I had a Magma orb with an augmentation spell but could I find the dam thing. Oh look, it’s hidden. Who the hell came up with that daft idea? I’d dock his pay.

    Oh and press the pad section to close the inventory. Daft idea. Why can’t I remap my controller to get the setup I want? Usually in PS4 games the circle steps you back through a menu. On POE you have to press the dam pad and it takes you right out the dam menu not back a page. Aargh!

    Please let’s not mention the crafting. To be told I have been lulled into a false sense of security having been an Apple fan for years I have been totally spoilt by using intuitive interfaces in software for decades. Suddenly in POE I am faced with a crafting interface that might as well be written in Swahili for all the sense it makes. Boxes galore. Do I gave to fill every one before the craft button highlights? Is it a special key combination to get it to work? I have literally pressed my nose to my TV screen trying to make out the icon on the ‘craft’ button. I guess it only becomes active when all the stupid boxes are filled? No?

    Actually I don’t give a ****. I am overwhelmed with weapons and socketed armour who needs to craft anyway. My Witch is so overpowered at level 25 why bother with it? The same goes for the plethora of orbs. I think I have used just one to see what it did. I am now searching for a giant fir tree to decorate with my massive collection of them. Why bother when I can decimate everything before me with three zombies and a Magma orb skill?

    Oh don’t get me started on the bit when you can set up the controller with skills. Every time I do the finger twisting holding R2 to access my second set will the interface cooperate? Will it f***! Skills shoot everywhere and I end up with two of everything! Again thank the lord for Magma orb. I must have over 20 skill orbs liberally sprinkled all over my clothing and weapons. Of which I can only activate 8 at one time it seems. I have skill gems I have never seen in action, ever. They power up as I play so who cares. I can, however, see me coming to a grinding halt at some point further down the road when my inability to handle fully half the interface systems renders my Magma orb totally useless. So then I start a new character or move onto the next game. Simple. It’s only a game at the end of the day.

    Apart from all the groans I actually like the game, mostly. It’s a bit easier than I remember. On my PC when it first came out the Foetid Pool and the Prison were nightmares to play. Maybe my witch is a bit overpowered? She slices through waves of enemies with ease. I get brief glimpses of special mini bosses names but not enough to read it fully before they are dead. Anya only gets overwhelmed in the daft memory levels. Old Cava, or whatever his name is, says the same thing every time you click on him. You enter the memory and ten thousand things seem descend on you at once. I won’t be bothering with them from now on.

    There is way too much text to wade through in the inventory. Maybe there is an option to turn it off? This skill does this, this, this and this, yawn, yawn and yawn. Just give it me and let me load it up! They only work three times out of ten anyway.

    I do seem to be moaning a lot, sorry, if you have bothered to read so far. Its just I have waited years to play this game on a console and it’s still not all I wanted it to be. Yes shoehorning a PC keyboard input into a more limited controller setup is never going to be easy. So let us set it up as we want? Please?

    On my old slow PC I would have scored it a 9, in 2019 after years of development I would score a 6.5 on my PS4. Just. It’s lustre has dimmed a tad with time which is a shame. I am bored to death with Diablo 3 I know those levels like the back of my hand. This at least is fresh I give it that. Is that enough? Just.

    One more
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  6. Jun 11, 2019
    7
    Lvl 90 experience penalty should be removed from ps4 version of this game. I freeze game crashes when I log back in my experience bar is wiped. My pledge of hands judgement staff that I burned 3 exalts 6 linking and turning all sockets blue. BECAUSE I was running arc through it had my Dps up to 200,000. The legion update changed the stats on my staff making it useless. Devs you suck.Lvl 90 experience penalty should be removed from ps4 version of this game. I freeze game crashes when I log back in my experience bar is wiped. My pledge of hands judgement staff that I burned 3 exalts 6 linking and turning all sockets blue. BECAUSE I was running arc through it had my Dps up to 200,000. The legion update changed the stats on my staff making it useless. Devs you suck. With that being said. Poe is an amazing rapt with a hot steaming pile of bs aat every corner. Expand
  7. May 3, 2021
    7
    Path of Exile is a solid free-to-play game. It has more depth than most PS4 games at full price, and it is astonishing how much potential for character variety this game has with its multiple characters and intimidatingly large skill tree. This depth can be a big draw for some, but also wildly intimidating for more lax players. Combine this with an underwhelming and tiresome endgame, aPath of Exile is a solid free-to-play game. It has more depth than most PS4 games at full price, and it is astonishing how much potential for character variety this game has with its multiple characters and intimidatingly large skill tree. This depth can be a big draw for some, but also wildly intimidating for more lax players. Combine this with an underwhelming and tiresome endgame, a bevy of technical issues, and microtransactions that seem wildly overpriced, and you have yourself an initially gripping experience that drops the ball spectacularly once you reach the endgame.

    When I began Path of Exile, there was this nostalgic thrill that brought me straight back to some of the highest highs of Diablo 2 (and even some great moments of Diablo 3), but with a modern flair and style. There is variety among each of the six (eventually seven) player characters, who each fill some niche of the Warrior-Rogue-Mage trinity that has been done to death in fantasy RPGs: The Duelist is the fast warrior; the Shadow is the magical rogue, and the Templar is the mage-warrior, to put it simply, alongside the Marauder, Ranger and Witch, who respectively fill the pure warrior, rogue and mage niches. Eventually, you also unlock the Scion, who is versatile enough to fill any one of these roles with ease. Within each of these 7 classes, too, there are Ascendancy classes that can allow you to specialize your role even more, making for a character that truly feels like it's "yours."

    I would not personally call Path of Exile's main game excessively challenging - it present a manageable challenge if you gear your character adequately and learn its more complex aspects. New players may find this difficult, but if you put in the effort it asks you too, the game will be significantly more manageable. Of course, this is asking a lot, but I believe the game merits the time investment it asks of you... That is, in everything leading up to the endgame, or as it is called within the community, "mapping."

    Path of Exile's endgame, if I were to be extremely generous, separates the casuals from the hardcore. It demands you know the game's mechanics head-to-toe, meet a consistently and ever-rising skill ceiling, and grind endlessly to increase your HP and damage to astronomical levels in order to progress. My generosity fades, however, when the game demands that you slay hundreds of on-screen enemies while the framerate plummets below 5 FPS, then proceeds to play catch-up with its own lag (Caused by both faulty connectivity and graphical limitations) while you helplessly watch your character die to causes that are difficult enough to discern when the game isn't chugging. Furthermore, the experience penalty upon dying makes grinding to level up (after the game has already made the level-up process much slower by the endgame) much more cumbersome and nauseating than it needs to be. To top it all off, the game does not lend itself well to individuality or excessive customization among its player base - in almost all cases, reaching the final bosses requires you to have a very large health pool and high damage numbers that can only be achieved by building your character the right way. And since the ability to re-distribute your passive skills is next to impossible (often only granted at specific times by the developers), reaching the endgame sometimes requires you to play through the entire game one more time. To me, this choice is one of obstinacy on the part of the developers, not a methodical choice that benefits the player's experience - it is frustration for its own sake, rather than for any sort of purpose.

    Finally, the game possesses microtransactions that are mostly cosmetic in nature. However, if you wish to use the game's trading system to sell your unwanted gear, it asks you to pay $7.00 for in-game tokens to buy a Premium Stash Tab. You can buy gear from other players without spending a single in-game dollar, but the in-game currency required to buy certain gear is not easy to come by. In addition, cosmetics for your character easily cost upwards of $20.00, which seems egregious to me.

    What you get with Path of Exile is an enjoyable action RPG with a strong early and mid-game, but drops the ball hard in the endgame. Frustrating technical issues, massive difficulty spikes and unreasonably-priced microtransactions make it hard for me to recommend playing the game after completing the main campaign (the story, by the way, may be interesting, but I found no reason to pay any attention to it). Play it through once, beat the final boss, play a few maps, then set your controller down and leave it behind. Only immense frustration awaits you after you reach the epilogue.
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  8. Aug 6, 2023
    7
    Reasons I quit.
    Console needs all of the PC features. Additionally, CONSOLE ISSUES IGNORED by Devs even at EXILECON! Zero love for console players!
    1. No party finder (lonely) and buy/sell doesn't have enough filters (major issue). They should offer mods other than loot filter. No battle Royale either. 2. Endgame: crafting, maps, builds, delves, and the weird mini games are incredibly
    Reasons I quit.
    Console needs all of the PC features. Additionally, CONSOLE ISSUES IGNORED by Devs even at EXILECON! Zero love for console players!

    1. No party finder (lonely) and buy/sell doesn't have enough filters (major issue). They should offer mods other than loot filter. No battle Royale either.
    2. Endgame: crafting, maps, builds, delves, and the weird mini games are incredibly confusing for new players especially if on console.
    3. Too easy to "brick" your character. Propper socketing is a nightmare. Respec too expensive. Console economy too expensive with low active player base & currency/item farmers. Unable to trade for build dependent items at reasonable prices (unlike PC). This makes farming kind of pointless & crafting exponentially more difficult.
    4. Too easy to get one shotted by random mobs and not know why.
    5. Video build guides entirely for PC and not console.
    6. Not new player friendly. Even after 350 hours I kept feeling lost.

    I hope POE 2 addresses these issues. Overall, game is far superior to Diablo 4.

    Try playing POE on console. Lack of players & gold/loot farmers makes many trades cost prohibitive. Which kinda ruins farming & requires way more ctafting. No group finder. No mods (except loot finder), limited build possibilities due to crap economy & controller. No Battle Royale. It sucks ballz.
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No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. May 6, 2019
    85
    The PS4 version of Path of Exile is not the best of the bunch, and there are still bugs and glitches all over, but this is still an excellent hack'n'slash RPG and one of the best free-to-play to have ever graced the console market.