User Score
6.6

Mixed or average reviews- based on 151 Ratings

User score distribution:
  1. Positive: 86 out of 151
  2. Negative: 41 out of 151
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  1. Feb 5, 2023
    9
    Paragon was an extremely underrated game, It was innovative for the genre because It was the only third person MOBA with awesome graphics, verticality in the map (SMITE has a flat map like LoL), free 3D shooting (SMITE Is very limited in that sense), abilities and basic attacks during jumps, awesome Heroes, wonderful soundtrack and style. The card system was Easy ti learn.
  2. Sep 9, 2019
    10
    Melhor moba que já joguei até hoje . Entre ele e Lol não tem nem como comparar já que a câmera e a jogabilidade são totalmente diferentes. Mas se eu fosse escolher entre jogar Paragon ou LoL um dia inteiro , com certeza escolheria Paragon. Smite é o que chega próximo ao Paragon ou Paragon é superior a Smite . Sinto muita falta deste game. Se amanhã Fortinite acabar ,pra mim não faráMelhor moba que já joguei até hoje . Entre ele e Lol não tem nem como comparar já que a câmera e a jogabilidade são totalmente diferentes. Mas se eu fosse escolher entre jogar Paragon ou LoL um dia inteiro , com certeza escolheria Paragon. Smite é o que chega próximo ao Paragon ou Paragon é superior a Smite . Sinto muita falta deste game. Se amanhã Fortinite acabar ,pra mim não fará falta. Acho que a empresa escolheu o jogo errado para investir. Mas o que manda no mundo é o dinheiro e foda-se os fãs. Expand
  3. Jun 30, 2019
    10
    Infelizmente a empresa desistiu do jogo. Triste a empresa não continuar com este moba, que foi o único que eu resolvi jogar e gostar
  4. Jan 15, 2019
    9
    Extraño mucho el juego, en mi top 5 de juegos. definitivamente un juego coperativo que se disfruta muchisimo, es una pena que Epic lo cerró.
  5. Oct 11, 2017
    9
    Paragon is a third person MOBA that is still in ‘open-beta’, it is free-to-play and is made by EPIC, who have just released the very successful Fortnite. EPIC update paragon very regularly, with a new hero every three weeks and a recent revamp of the deck system completely, which has led to many more options within a match and to the system not being overly complicated. This game is oneParagon is a third person MOBA that is still in ‘open-beta’, it is free-to-play and is made by EPIC, who have just released the very successful Fortnite. EPIC update paragon very regularly, with a new hero every three weeks and a recent revamp of the deck system completely, which has led to many more options within a match and to the system not being overly complicated. This game is one that isn’t officially released yet and could still fully change, however its current potential is very impressive.
    It may be classed as a MOBA, but EPIC themselves have said how it has its own style to it, and its own variation of the genre. Paragon is one of the first games to truly embrace cross-platform gaming, this has meant that both players from PlayStation and those on PC can play together in not only the same game, but the same matches too. I myself have played the game on PS4, and I do not feel that those playing on PC have any advantage, due to the delicately tweaked assisted-aim that console players do receive.
    Another key factor to EPIC’s potential success with paragon is the incredibly active community interaction, with a dedicated ‘episode’ by their community managers every week on the YouTube channel, they regularly have players in to talk about their experience or how they feel the game could be changed to improve it.
    I find Paragon to be a game with a lot of potential due to the active updates it receives and the fantastic community management. However this does not mean that currently the game is not good, in its current state I feel the game could be considered ‘complete’ to some games developers, however EPIC are not finished with it yet, they are not going to just half-do this one. The game has many factors about it that are incredibly impressive, such as the aesthetics which really make sure that the glare levels, shadows and details are all at the most balanced levels, so that they fit with each other and do not look out of place, and this fits well with the gameplay of Paragon, which has not been held back by the visuals in any way, but enhanced the experience to be one that is not only visually impressive, but fun and addictive to play too.
    EPIC are making sure that this game has regular updates, with the deck system recently being fully re-worked, new heroes added to the roster every three weeks, and updates in the visuals and maps often too. I feel that this is a highlight of the game to me, as it means I can keep trying out new ways to play the game due to the new heroes, and it means that new strategies can be thought of regularly, however it also means that balancing must be kept on top of, but I am yet to feel that it has been a problem, I feel that the new cards system could play a part in it, as it means that you don’t feel too weak at the start of a game, but you still feel progression in your hero throughout a match. I feel this is something that it does better than games like LOL and DOTA 2, however the form of game could almost be considered different due to the uniqueness of Paragon. I believe in general paragon is a game I prefer to both LOL and DOTA 2 as the persona around it is much less serious almost, but it is still incredibly competitive.
    In conclusion I feel that EPIC have made a fantastic game with Paragon, and it is still only in open-beta, which means its current faults or glitches can still be fixed, and the game is not going to be limited to what it currently is, as regular updates will be received for a long time yet. Therefore I am giving Paragon by EPIC a 9/10, due to its fantastic gameplay, impressive graphics and its constant updates, however it does not have a 10/10 because the game is still in beta, and has been for almost a year now, and in some ways this limits the game to how many designated developers it may have, as well as preventing the competitive mode and possible expansion to Xbox.
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  6. Sep 27, 2017
    6
    I'm a veteran MOBA player ranging from Newerth, Dota 2, League of Legends, Heroes of the Storm, Smite, Overwatch, and Mods on Starcraft 2.

    I would say that Paragon takes inspiration from the basics of a Moba, meaning there are 3 lanes and resurrecting minions which you assist as a champion in destroying the opposite team's towers and main throne. Paragon seems to borrow ideas from many
    I'm a veteran MOBA player ranging from Newerth, Dota 2, League of Legends, Heroes of the Storm, Smite, Overwatch, and Mods on Starcraft 2.

    I would say that Paragon takes inspiration from the basics of a Moba, meaning there are 3 lanes and resurrecting minions which you assist as a champion in destroying the opposite team's towers and main throne. Paragon seems to borrow ideas from many of the games which have all borrowed from the core game DOTA. Paragon doesn't seem to bring anything new to the table just yet, and I hope they are able to evolve to an identity before they finally pass their open beta phase.

    Pros:
    1) Graphics
    2) 3rd Person angles
    3) Cool character designs.

    Cons:
    1) No voices for characters ( just yet)
    2) Hardly any music in the matches, and the sound effects aren't that exciting (just yet). Music is the neglected child.
    3) The game feels too familiar to League of Legends but it isn't League of Legends, and should have it's own identity, instead of being just a "have you played that LOL type game?"
    4) You can't communicate with players via microphone. There are Paragon communities on PS4 that connect players through microphone. That basically gives those players a huge advantage in coordination over players who aren't in the PSN communities. Taking away communication isn't going to lower the flame it's just going to unbalance the games. Communication is part of the fun. You can use hot buttons to indicate what needs attention to other players but you can't coordinate detailed ganks or pushes with those hot buttons.
    5) I know it's still in BETA, but some of the champions are extremely over powered and so are some of the cards on those champs.
    6) The late game seems stale, and there's no climax... maybe it has something to do with the lack of music as well. You'd be amazed how much music can play a role in a player's subconscious. Same thing with the voices.

    What I would like to see:
    1) Epic music during the matches (pun intended), and improved sound effects. Look at transformers to take inspiration of sound effects.
    2) Voices on the characters.
    3) A different approach to lane minions... they don't have to be exactly like all the other MOBAS, you can try to imagine something else. Maybe allowing players to pay for cards that effect lane minions or can change the type of lane minions during the game. Maybe even adding voices to the lane minions to make it feel like an even more robust environment. None of the Mobas give characterization to the lane minions, which have sacrificed millions of units for our cause.
    4) Improved indication of what kind of champion belongs in what lane. Right now it feels that everyone just picks random champs and lanes them all over the map. Support champs are the meta but they feel invisible.
    5) Being able to use 4 cards over 3 is preferable. The reason I say 4 is because I believe there should be a core concept to the cards. All players should have 1 type universal card on their deck which they all know is essential to starting the game, like how in other MOBA games players know that boots are an essential item to have. There can be different types of universal cards, but I think to make the card system seem more fun, 4 cards instead of 3 is important. All the decks should offer the universal cards.The other 3 cards will be for players to have unique decks and to give Paragon a more unique style from the other MOBAS. ( I know this part seems that it contradicts what I'm saying but it also helps support my opinion on how Paragon can find a stronger identity)
    6) Why does it have to be 3 lanes and minions going on a straight line?

    I uninstalled Paragon because it brought back all the frustrating elements from LOL and Dota and added nothing new to the table. There's too many MOBA games on my computer and Paragon isn't that unique to add to my list. They need to sit down and stop looking at other MOBAs and find their own identity.
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  7. Sep 10, 2017
    5
    The game is very unbalanced on v42. PS4 players fighting against PC players, Iggy doing quadra kill doing nothing on his ultimate, possible more than 10k damage, no wards available on all builds, low level players like me fighting against pre made high lvl groups, etc. Epic is terrible to fix unbalance, taking months to fix what everyone says obvious.
  8. Sep 6, 2017
    8
    The PS4 MOBA Paragon has a lot going for It.
    The graphics are excellent especially when compared to other games of similar content. Overall the game is relatively fast paced and action packed. Despite the slow early game of trying to level up and gain money, the late game is a satisfying battle between powerful characters. The simple card mechanic, combined with a fair tutorial allows new
    The PS4 MOBA Paragon has a lot going for It.
    The graphics are excellent especially when compared to other games of similar content. Overall the game is relatively fast paced and action packed. Despite the slow early game of trying to level up and gain money, the late game is a satisfying battle between powerful characters. The simple card mechanic, combined with a fair tutorial allows new players to join in with ease. Paragon doesn’t make you pay for characters despite having so many, which is a feature I quite enjoy. Although you don’t have all the characters unlocked immediately, you do gain a large number through the first few days of logging in. One thing I dislike is how long the masteries take to level up. The soundtrack was not memorable, throughout my gameplay I can’t say there was a single time the music really stood out. I had no Idea it was there half of the time. A more promising soundtrack could improve the gameplay experience. As of now there is only one map and one mode, this gets very old and boring over time. Overall I would recommend this game to all of my friends and I understand It is still In late beta, but these are my views on the game.
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  9. Jul 27, 2017
    1
    The best thing about the game is the graphics. It looks and smells like a brand new and exciting MOBA, but underneath it's nothing special. While it looks nice, it ruined what made it good. The card decks have been dumbed down to ambiguous and basic numbers that you can earn OR PAY FOR! This game is P2W. It doesn't seem like it, but you can buy crates, and get better cards, which areThe best thing about the game is the graphics. It looks and smells like a brand new and exciting MOBA, but underneath it's nothing special. While it looks nice, it ruined what made it good. The card decks have been dumbed down to ambiguous and basic numbers that you can earn OR PAY FOR! This game is P2W. It doesn't seem like it, but you can buy crates, and get better cards, which are better than basic ones.

    Also the game is horrendously unbalanced. A few characters are just so broken you can 1 hit tanks. Let that sink it. Most characters are useless in the game, but a few break the game, and ruin the fun and teamwork.

    Also it's a new MOBA, so expect lots of new players who can't even leave base.
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  10. Jul 24, 2017
    8
    Paragon was my first MOBA experience. The gameplay and artwork are beautiful and polished. In addition the epic team is always updating the characters and card sytem to keep the game balanced yet allow for a variety of heros to be viable. The games are long and if you are new to mobas..well don't expect the few matches the game forces you to play vs bots to be like pvp. (seriously goParagon was my first MOBA experience. The gameplay and artwork are beautiful and polished. In addition the epic team is always updating the characters and card sytem to keep the game balanced yet allow for a variety of heros to be viable. The games are long and if you are new to mobas..well don't expect the few matches the game forces you to play vs bots to be like pvp. (seriously go watch some you tube videos) My only big complaint is the matchmaking system. parties should play parties and solo players should be matched with other solo players. instead 5 random people usually with 1 or 2 newbies will face off against 5 senior players using mics...uh that's a severe balance issue. Also if a player disconnects please incorporate a AI takeover so that the other players on the team are not forced to play out 40 min games with no hope. Expand
  11. Jun 19, 2017
    10
    Coming from DOTA as the first MOBA I ever played , I have to say paragon takes the MOBA to the next level, the third person view makes gameplay more intense, with excellent visuals, character development is on point, map balance is excellent , its just an overall new and revolutionary MOBA, definetly the new next best thing out there.
  12. Jun 18, 2017
    9
    Epic made a tremendous game on PS4. As for me, i don't like playing MOBA games, but when i saw Paragon, i realised, that MOBA is the best genre for me on PS4. I started playing SMITE, but it was not so atmospheric, as EPIC's game. So, i played this game from the first release, but after some months they changed the map to Monolith, and it was no so good, cuz they changed not only theEpic made a tremendous game on PS4. As for me, i don't like playing MOBA games, but when i saw Paragon, i realised, that MOBA is the best genre for me on PS4. I started playing SMITE, but it was not so atmospheric, as EPIC's game. So, i played this game from the first release, but after some months they changed the map to Monolith, and it was no so good, cuz they changed not only the environment, but they changed gameplay too. It started to be more faster. So, for me its 9/10, i love Epic with their Unreal, Tournament, Fortnite and so on. If they ll make more maps, i ll put 10/10. Expand
  13. Nel
    May 2, 2017
    4
    A free to play moba game with all the regular moba stuff, it feels like nothing new is here, and it takes forever to find a game. The game itself feels very laggy to play.
  14. Apr 26, 2017
    0
    This review contains spoilers, click expand to view. Paragon is a really bad game! Always on the losing team. They don't know how to matchmake so you are almost always with 3 or 4 people who are not yet that good. And the do ABSOLUTELY NOTHING about cheaters. And this all sinds they improved the game. I think they need to give the people who bought it their money back because this is a really crappy game. That is why I canthink not even give it a 1 Expand
  15. Mar 17, 2017
    9
    This is my first moba, and I got really addicted. First games are easy to pick up. But it has depth if you want to master several heroes and have custom card decks.
    It's good fun.
  16. Mar 6, 2017
    10
    fun and addictive game, kickass graphics thanks to the gods of Epic, and the most unbelievable thing, FREE TO PLAY, it is true that the game has microtransactions but all the things they sell such as skins, emotes, and deck slots you can earn them by playing, extremely fun to play with friends everybody should give a try, i really recommend it.
  17. Feb 28, 2017
    1
    Downloaded it and played,I was doing the tutorials and thought it looked good. So i finish that and play co-op,I was lost and confused on what my character was,so I would literally have to play a match with a character (confused on the class to choose and partners then how to select) and then purchase the character in which I wasn't able to because I didn't have enough credits. Glad theDownloaded it and played,I was doing the tutorials and thought it looked good. So i finish that and play co-op,I was lost and confused on what my character was,so I would literally have to play a match with a character (confused on the class to choose and partners then how to select) and then purchase the character in which I wasn't able to because I didn't have enough credits. Glad the game was free because I deleted it in a heartbeat. Pure garbage,I played Star Wars: Bounty Hunter and enjoyed it more than this game. Expand
  18. Feb 24, 2017
    1
    This review contains spoilers, click expand to view. Do not be fooled by graphics.

    Do not waste your time on paragon.

    I didn't find it fun. This is garbage.
    shop is suck
    gameplay is suck
    hero design is suck

    everything is all there.
    Except for fun.
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  19. Feb 1, 2017
    3
    Ok so I'm very disappointed about this game I had a lot of expectations about this game but it really let me down here's why.. So one of the main reasons why I dislike this game was due to the fact of matchmaking I played 10 games of PvP matches where people would either go AFK or they would match people that are MAX lvl(I was lvl 9) or people that would purposely chase to give freeOk so I'm very disappointed about this game I had a lot of expectations about this game but it really let me down here's why.. So one of the main reasons why I dislike this game was due to the fact of matchmaking I played 10 games of PvP matches where people would either go AFK or they would match people that are MAX lvl(I was lvl 9) or people that would purposely chase to give free deaths to the enemy team.. Another reason is this game tries so hard to be a SMITE and it fails miserably the combat is literally mind boggling terrible I swear they got there games combat speed and movement speed from a snail. Do yourself a favor skip this bag of doo-doo and play SMITE. This is pretty much the ugly stepsister that nobody likes honestly and they keep lying to themselves that the game is good. Oh ya forgot to mention the game IS PAY TO WIN. Expand
  20. Jan 18, 2017
    9
    I love this game, mainly since Monolith.

    By no mean it is a Pay to Win... I didn't spend a buck in this game and yet I'm clearly have fun. In short. free heroes. Only one map. level up in order to get cards (or you pay in order to draw them). Let me be clear: this game depends on how well you play, you understand the gameplay inside the arena, the card system and how you cooperate
    I love this game, mainly since Monolith.

    By no mean it is a Pay to Win... I didn't spend a buck in this game and yet I'm clearly have fun.

    In short. free heroes. Only one map. level up in order to get cards (or you pay in order to draw them).

    Let me be clear: this game depends on how well you play, you understand the gameplay inside the arena, the card system and how you cooperate with your team.

    You may have in front of you a guy having spent 500EUR/USD in cards, that won't make his team win.
    It is not painful to play without paying money. It's not like other F2P where you are bored being a weak with endless hours needed to increase, nor other F2P where you get crushed by people spending money.

    You can spend 0 and yet obliterate a guy having spent money because he just doesn't get how to play.

    Playing smartly, with smart people, allows you to win games even if you are outnumbered.

    Jungling is the most rewarding experience of the game.

    If you like the style, really, go and get it.

    Know however it's in Beta stage, but they keep on adding heroes and content.

    It's going slowly, but it's so great.

    Easy to learn, hard to master.
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  21. Jan 3, 2017
    10
    Something new and fresh, downloaded it between the free games in PS Store and woah didn't expect to have so much fun. Learning the characters, optimizing decks, its really fun! It's a true moba imo, but in a new jacket ( first person view ) wich makes it all the more fun. Will be on this one for a while, hoping there will be ranked pretty soon.
  22. Dec 19, 2016
    10
    First time playing this I really disliked the cards & controls. After messing around with it a bit on both PC and PS4 and getting in touch with the controls and deck building, I really enjoy it, coming from a veteran League & Dota player and I've dabbled with all kinds of mobas from HOTS, Infinite Crisis, Smite, Heroes of newerth etc.

    +It's got the best graphics of a MOBA up to date.
    First time playing this I really disliked the cards & controls. After messing around with it a bit on both PC and PS4 and getting in touch with the controls and deck building, I really enjoy it, coming from a veteran League & Dota player and I've dabbled with all kinds of mobas from HOTS, Infinite Crisis, Smite, Heroes of newerth etc.

    +It's got the best graphics of a MOBA up to date.
    +Deck building offers lots of customization
    +Satisfying combat, feels great to chain combos with other heroes
    +Personally enjoyed the general vibe and art style of the game. It's a bit heavier on the Sci-fi side which is something I like.
    +/-Crossplatform play. Love it or hate it, but I was able to play with my friends that either didn't have a good enough PC or lacked a PS4.
    -Feels clunkier on consoles, but stopped experiencing problems with it after adjusting controller sensitivity. More difficult to play mage archetype heroes that require you to place and cast spells with the joystick.

    All in all this is a game I would just relax and kill time with, doesn't really strike me as heavy on the competitive side, perhaps in the future when the deck building gets more depth & the hero roster expands. Still just in Open Beta.

    All in all a good game, recommend that you try it out for free.
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  23. Dec 6, 2016
    5
    Its hard to put to words what i can say about what epic was thinking as a early access player/streamer i find it hard to review this game without having many positives that also come with a negative. honestly i think this game back in its early access was going in the right direction to almost surpass Smite. As new updates came out though its hard to say that Epic games is going in theIts hard to put to words what i can say about what epic was thinking as a early access player/streamer i find it hard to review this game without having many positives that also come with a negative. honestly i think this game back in its early access was going in the right direction to almost surpass Smite. As new updates came out though its hard to say that Epic games is going in the right direction. They can and should take a hard look at how1 Smite was developed or ask us the players how it can be improved as a moba even if they want to take a new direction to the moba.

    Pros
    1. Simple to get into most players can play get into it even faster i think than smite
    2. Design on graphics and details to map is great character design also
    3. easy to learn card system so easy that you don't even need to create or figure out what cards to use at the start as they disabled custom decks at first and allow you to use default starter decks
    4. you don't need to know the traditional moba roles to play

    Cons
    1. doesn't follow the rules of a traditional moba sadly could learn from smite and i sadly don't agree with how they have developed their characters with buffs or nerfs but it is a better moba than this
    2. short matches if your looking for something that doesn't take 2 hours then this is for you matches last between 30 to 60 mins
    3. very casual so casual it feels like Overwatch on a much bigger scale and with lanes, buffs and a jungle
    4. if the draft gets aborted you need to rejoin they should just put you back into a wait or connecting to new lobby
    5. reward boxes i understand that people want rewards but i don't understand the reward boxes for just if you win they should consider doing a daily log in reward

    i would give this review higher but since its a very nontraditional moba its hard to judge this as a moba.
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  24. Oct 22, 2016
    10
    This is the most enjoyable co-op team game I have played for a long time. 5 on 5 battles are great fun and it is as well balanced as anything I've played since Halo 2. The card system and rules of MOBAs do take a little getting used to but I think it's well worth it. A fantastic game, looking forward to seeing how it develops with new characters and maps.
  25. Sep 20, 2016
    3
    Whoa. Was so excited when I saw this was in beta, but what a let down. Huge MOBA player, love SMITE and Overwatch. So I came to this with some experience. Thing is... the game, although beautiful, was horrible. The card system has potential, but the tutorial for it was about the worst I've ever encountered. I was on the PS4 and they offer two controller layouts ... one didn't even includeWhoa. Was so excited when I saw this was in beta, but what a let down. Huge MOBA player, love SMITE and Overwatch. So I came to this with some experience. Thing is... the game, although beautiful, was horrible. The card system has potential, but the tutorial for it was about the worst I've ever encountered. I was on the PS4 and they offer two controller layouts ... one didn't even include a return to home base option, which is critical for upgrading cards... if you can figure out HOW to upgrade the cards... the interface does an incredibly poor job of illuminating how and what needs to happen to upgrade, and provides no automated mechanism for handling this like we've seen in other games. You literally have to stop and get back to home base to modify your cards, and you can only modify them manually.

    The heros seemed pretty stereotyped, and the few I played weren't that exciting. Half the abilities had no sound, the healing abilitities had no animation (short of my health bar going up.) and graphically, there was no clue how I died, when I died. And I died often. Each death you take longer to return to game and it was incredibly frustrating to not even know how I died. The fights were clunky and required constant button mashing. They make this big deal about "strategy", but the interface doesn't promote or encourage group discussion. Often I'd get a screen message saying "press l2 to upgrade" , but pressing l2 did nothing.

    The multi level single map was interesting, but the same three lane thing we've seen in league of legends and smite. Same "escort your troops". Same destroy the towers and the boss. Same. But less well done.

    No facility provided for learning or testing a hero. Only option you have is to take him or her out to a game and play for an hour. No one else on your team would want that...No real hero information was provided (or if there was, I couldn't find the right button mashes to make it appear).

    I'd say that free is about the only amount anyone should pay for this... and everyone is right...this is gonna be pay2win. In other MOBAs, you earn voices and cosmetic changes. In this game, you earn cards. Cards provided better abilities. So someone playing a hero for 20 weeks will have better abilitites than someone starting out with that same hero day 1, because they will have better cards from playing. This means lop sided games and ultimately disenfranchised new players. Hell, I'm not even playing regularly and I'm already disenfranchised. Why would I leave smite or overwatch for this? short answer... I wouldn't.

    My 2 sense.
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  26. Sep 18, 2016
    10
    paragon um excelente game da epic games,que ja fez muitos jogos excelelente como todos os gears of war.Os graficos de paragon são muito bonitos,e divertidíssimo possui trilha sonora excelente e etc.Vale cada centavo.
  27. Sep 16, 2016
    8
    The game is free to play, it's beautiful. It's still in beta so they try some balance fix (not always a good choice) but still they are making progress.
    That's so sad when you read the comments of people giving a 2/20 and saying it's a pay to win...
    What can you buy ? skin, xp boost (to get more skins...)
    You can buy anything making you stronger than others.
  28. Sep 12, 2016
    0
    Words of advice: save yourself time and come back in a year for more completed game, assume the game is still alive. If it's dead, you will save yourself 1 year of life time. Beside, all heroes are free, so there is no point of playing much either. Kind of dumb for them to cut playing motive but whatever.

    This game is sloppy and unfinish. I return in few months and it still look the
    Words of advice: save yourself time and come back in a year for more completed game, assume the game is still alive. If it's dead, you will save yourself 1 year of life time. Beside, all heroes are free, so there is no point of playing much either. Kind of dumb for them to cut playing motive but whatever.

    This game is sloppy and unfinish. I return in few months and it still look the same, maybe few more new heroes, but it is as sluggish messy as the beginning. Almost like little boy tries to finish his homework last minute. Spells animation missing, sound effect missing, graphic glitch, none of the heroes have voice. This game is so unfinished, they didn't even bother add teammate icon on the left of the screen, for those who familiar with team base game, on the left of the screen are your teammate status icons. It helps team coornadinating so players
    know what buffs are active on their teammates and most importantly for the support to know who need protection.

    The speed of developerment for Paragon show you the intelligent, level of competence, and the MOBA experiences of these developers. Some game elements are questionable choice. Almost like these options are there to purposely drive players nut, tougher gaming experience. You have to go to multiple excesssive click to access to what to you want, then have to back track over another direction for something else, so unorganized.
    Even if it's free, that's not an excuse for bad game, the fact most games this genre are free regardless, save yourself times and go play other better free MOBA like Smite and Dota.
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  29. Sep 9, 2016
    9
    I've been playing Paragon since it very first came out where everyone needed to buy or be given key. I have watched it grow into a more and more fun game over the several months. I've never been into Moba's, let me get that out there. I've tried League, the DC Infinite, among others... the over the top click base has never been fun. Before Paragon came out I got into Smite to try andI've been playing Paragon since it very first came out where everyone needed to buy or be given key. I have watched it grow into a more and more fun game over the several months. I've never been into Moba's, let me get that out there. I've tried League, the DC Infinite, among others... the over the top click base has never been fun. Before Paragon came out I got into Smite to try and learn the basics prior to Paragon. I haven't touched Smite since Paragon came out. The game looks gorgeous, the heroes are all fun to play, even though balancing issues does become a thing, but that happens in most mobas. You can definitely tell the game is still being developed, which is fine, because I can see where it is going. The card system was annoying at first due to not having any cards, but they aren't to hard to collect.
    The game is very action based, and while they WERE having a problem of very long game times, there was always action during the game. And when you are in a fight, it feels like a fight.
    The only reason I won't give it a 10 is due to Travel mode. they are trying to figure out a way to get rid of it, but because you can become so fast and rotate, there's sometimes no punishment for the enemy in your lane dying because his teammates can get to the lane so quick and hold off until he gets back.
    they have made some changes with minions attacking towers more that have helped this issue. Communication is also frustrating because unless you plug in a keyboard, it's impossible to communicate on PS4.
    Again, I love this game. It's definitely still in development. But where I see this game going is bright and very promising. Just always remember, "Wards save Lives."
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  30. Sep 8, 2016
    1
    IN SHORT:
    PRO: Beautiful graphic, gorgeous textures. If you are a Halo Mass Effect Destiny fan, you will fanboy over lots of this game's visuals.
    CON: This game is by the definition of "eye candy" It looks nice, flashy, cool, but has no soul. And I'm not talking about contents since the game is still fairly new, but...the gameplay designs...are just bad. I'm considered myself an
    IN SHORT:
    PRO: Beautiful graphic, gorgeous textures. If you are a Halo Mass Effect Destiny fan, you will fanboy over lots of this game's visuals.

    CON: This game is by the definition of "eye candy" It looks nice, flashy, cool, but has no soul. And I'm not talking about contents since the game is still fairly new, but...the gameplay designs...are just bad.

    I'm considered myself an above average gamer of this genre called MOBA, I have years of experiences in League of Legend, Smite, Heroes of Storm, some exp in DOTA and other uncommon battle arena games. This is one of the most sloppiest MOBA game I ever experienced.

    IN LONG:
    The FIRST main problem is the interface.
    This game has one of the most non-user-friendly interfaces I ever seen. The main menu is like a tumblr blog and extremely unorganized, category here, options over there. It won't get any better when the match starts. Unlike most typical MOBA of top-view gameplay, this game is in 3rd person view. Thus, you have to know how to navigate around, which is very confusing since the interfaces are all over the places with texts in mono-white color and all are accessed by shortcuts. Most choices you select don't even have sound effects, which often cause you to accidentally learn the wrong skill/buy wrong item and not even notice. Some skills/items activation are different than others from hero to hero. You might try to press the same button as described and question why it not work, until you realize that your hero neither lack of energy to use the skill or you have to press another different button in addition for the ability to activate. The map interfaces also cluster together and very difficult to read. You have to self discover how to navigate everything while the game provides little to no direction on what or where to go.

    The SECOND problem is the gameplay design.
    This implies the meaning of "doing things different does not mean doing it better" Instead of buying items like most other games to increase your hero's strength, you buy cards in this game, which serve EXACTLY THE SAME thing as if you would buy items (no this is not a card game as it sounds) If browsing through the shop during the match with messy interface is not confusing enough. As the match goes on, you need upgrade the cards (item) further by slotting them with more minor cards. If that is not confuse enough, most cards are categorized and can only be used by certain class. The purchase screen interfaces are so bad, you don't even know how much $ you have nor how much $ the card/item/upgrade cost.

    The THIRD problem is the hero design.
    The characters looks well rendered and quite creative. However, their abilities are very generic (ex: a skill to shoot harder for more damage) some abilities don't even have sound effect or animation, while others are questionably designed in term of strategy (ex: you have a squishy Mage hero, whose ultimate attack is to stand in the middle of the enemy crowd channeling spell with zero protection)

    The FOURTH problem is Pay2Win model.
    Despite the developers boast the game is otherwise fair. You see, unlike most other MOBA games where you buy heroes for diversity, but the in-game competitiveness are based on all equal standard equipments/items accessible by all players on fair playing field (ex: the gun you are using can also be bought by your opponent) This game does the opposite of that, where all heroes are free. However, how well your hero performs are based on the rarity of the equipment/card/items which are equipped. Players who spend money on epic rare cards/equipment will completely dominate the players who don't.

    The FIFTH problem is accessibility and playability.
    If you plan to try this game on PC, be aware that this game is designed for high-end PC (I'm talking about top-end PC that can run Fallout 4 or latest Call of Duty) The average PC gamers will find the game very laggy, endless loading screen, with unplayable blurry graphic glitch.

    CONCLUSION: Paragon is mere wannabe of other popular MOBA like DOTA and Smite, it cannot decide its identity, bring nothing new to the genre, but end up worse than both other game in clumsy designs. The game emphasizes eye candy graphic over gameplay experience. That said, the game is still young and there are many improvements needed to be made. However, if this state of the game is how developers meant for it to be, I fear it will not last in the competitive market. The fact this game is already a latecomer to already crowded genre, the fact the players base is already small due to limit accessibility.
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