I'm a veteran MOBA player ranging from Newerth, Dota 2, League of Legends, Heroes of the Storm, Smite, Overwatch, and Mods on Starcraft 2.
I would say that Paragon takes inspiration from the basics of a Moba, meaning there are 3 lanes and resurrecting minions which you assist as a champion in destroying the opposite team's towers and main throne. Paragon seems to borrow ideas from manyI'm a veteran MOBA player ranging from Newerth, Dota 2, League of Legends, Heroes of the Storm, Smite, Overwatch, and Mods on Starcraft 2.
I would say that Paragon takes inspiration from the basics of a Moba, meaning there are 3 lanes and resurrecting minions which you assist as a champion in destroying the opposite team's towers and main throne. Paragon seems to borrow ideas from many of the games which have all borrowed from the core game DOTA. Paragon doesn't seem to bring anything new to the table just yet, and I hope they are able to evolve to an identity before they finally pass their open beta phase.
Pros:
1) Graphics
2) 3rd Person angles
3) Cool character designs.
Cons:
1) No voices for characters ( just yet)
2) Hardly any music in the matches, and the sound effects aren't that exciting (just yet). Music is the neglected child.
3) The game feels too familiar to League of Legends but it isn't League of Legends, and should have it's own identity, instead of being just a "have you played that LOL type game?"
4) You can't communicate with players via microphone. There are Paragon communities on PS4 that connect players through microphone. That basically gives those players a huge advantage in coordination over players who aren't in the PSN communities. Taking away communication isn't going to lower the flame it's just going to unbalance the games. Communication is part of the fun. You can use hot buttons to indicate what needs attention to other players but you can't coordinate detailed ganks or pushes with those hot buttons.
5) I know it's still in BETA, but some of the champions are extremely over powered and so are some of the cards on those champs.
6) The late game seems stale, and there's no climax... maybe it has something to do with the lack of music as well. You'd be amazed how much music can play a role in a player's subconscious. Same thing with the voices.
What I would like to see:
1) Epic music during the matches (pun intended), and improved sound effects. Look at transformers to take inspiration of sound effects.
2) Voices on the characters.
3) A different approach to lane minions... they don't have to be exactly like all the other MOBAS, you can try to imagine something else. Maybe allowing players to pay for cards that effect lane minions or can change the type of lane minions during the game. Maybe even adding voices to the lane minions to make it feel like an even more robust environment. None of the Mobas give characterization to the lane minions, which have sacrificed millions of units for our cause.
4) Improved indication of what kind of champion belongs in what lane. Right now it feels that everyone just picks random champs and lanes them all over the map. Support champs are the meta but they feel invisible.
5) Being able to use 4 cards over 3 is preferable. The reason I say 4 is because I believe there should be a core concept to the cards. All players should have 1 type universal card on their deck which they all know is essential to starting the game, like how in other MOBA games players know that boots are an essential item to have. There can be different types of universal cards, but I think to make the card system seem more fun, 4 cards instead of 3 is important. All the decks should offer the universal cards.The other 3 cards will be for players to have unique decks and to give Paragon a more unique style from the other MOBAS. ( I know this part seems that it contradicts what I'm saying but it also helps support my opinion on how Paragon can find a stronger identity)
6) Why does it have to be 3 lanes and minions going on a straight line?
I uninstalled Paragon because it brought back all the frustrating elements from LOL and Dota and added nothing new to the table. There's too many MOBA games on my computer and Paragon isn't that unique to add to my list. They need to sit down and stop looking at other MOBAs and find their own identity.… Expand