Metascore
90

Universal acclaim - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 31
  2. Mixed: 0 out of 31
  3. Negative: 0 out of 31
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  1. May 24, 2016
    Overwatch's strongest aspect is how it manages to constantly teach you something new. Each match reveals another detail you might have previously ignored--the audio cue that signals McCree's lethal Deadeye attack; the sound a stalwart Bastion makes when entering its dangerous turret form. Playing Overwatch is a digging process, and finding new layers is part of what makes it special. It's not impressive that Overwatch tries so many different things--it's outstanding that it succeeds in every attempt.
User Score
6.4

Mixed or average reviews- based on 2335 Ratings

User score distribution:
  1. May 24, 2016
    10
    I've put over 50 hours into this game. Many people have put in more - because they've had fun playing it. Got hooked on the beta. If youI've put over 50 hours into this game. Many people have put in more - because they've had fun playing it. Got hooked on the beta. If you haven't played the beta, that's probably the only reason you don't already have the full game. In all seriousness, it does something that no other shooter on console has done successfully - created a fun, truly team based, engaging, competitive game that has a high skill ceiling with a low barrier to entry and lovable characters. On the surface it is simple, but play it for a while and you'll understand why Overwatch exceeds the hype. Full Review »
  2. May 28, 2016
    4
    I've never left a review for a game on Metacritic, but I felt like I just had to say something about Overwatch.

    First off, this game has so
    I've never left a review for a game on Metacritic, but I felt like I just had to say something about Overwatch.

    First off, this game has so much potential, but in it's current state it's totally not worth it. If this were a Free-To-Play game, I would say "Wow," great job, but $60 for what is essentially a game with a few maps and no story is absolutely ridiculous. Let me break it down with you starting with the pros.

    Pros:
    1. Fluid Gameplay
    2. Fun Characters
    3. Action Packed, Small Maps
    4. Brings back memories of Q3 Arean

    Cons
    1. I'm not sure how the PC version plays but in the PS4 version you have only 2 game modes. "Quick Match" or "Arcade".... WTF. You can't select maps, you can't select playstyle... And if you select "Quick Match" it's pretty much always the same "escort the cargo" mission or "Hold point A for X amount of time."

    Sorry, but that gets old, and if you don't like the randomly chosen map you are SOL

    2. No character progression. Sure, you level up but it doesn't mean anything. You don't get stronger, you don't get new weapons. All you get with a level is a "loot box" that will give you meaningless stuff like skins. So you never feel like you're working towards something ever. A Victory or Defeat means nothing.

    3. Annoying load times... Often you will have a quick match that ends in 10 minutes, then you're stuck watching the Play of the Game, voting for the MVP, then waiting for the match to load, then waiting for the countdown for the match to start. Sometimes it feels like you are WAITING FOR THE GAME TO START more than you're actually playing the **** game.

    4. NO FFA mode, No FFA Teams mode.

    5. Some characters are clearly unbalanced. Any noob can use the character who transforms into a turret/tank and just camp around a corner and wait for someone to round it and maul them down. The autoaiming characters almost guarantee you 3-5 kills. The precision characters are soooo bad on the PS4 version because the controller makes it too hard to aim them. They aren't bad, but it's clealry unbalanced.

    6. Play of the game is meaningless. It's always just whoever killed a few people in a short of amount of time... Usually through a cheap ult. MVP is also meaningless as most people just vote for somebody random, even if it's someone on the losing team

    7. No Single Player Mode, No offline play

    Anyway, I enjoyed Overwatch for a couple days and it's already played out. You quickly realize that you're fighting for nothing and there is no where to progress to. It feels so impersonal and you never feel connected to your team or the other team despite it being a team based game.

    This should have been a F2P game with skins and "loot box" BS as purchasable items. There is no content here to justify a $60 price tag, and if I could take the game back now, I would.
    Full Review »
  3. May 24, 2016
    6
    An average implementation of what feels like a free-to-play FPS model, Overwatch enters the world of paid multiplayer-only FPS following otherAn average implementation of what feels like a free-to-play FPS model, Overwatch enters the world of paid multiplayer-only FPS following other overhyped hits such as Evolve, Titanfall and Battlefront and fails to make any particularly new cost-worthy innovation.

    Much like playing Battlefront, after perhaps 5 games (experienced in short rounds) you've probably experienced pretty much all the game has to offer. This isn't unusual in an FPS game, but for me personally Overwatch doesn't really draw on any new ideas and feels blank in a pretty saturated multiplayer FPS market. The number of characters is an excellent idea that rapidly becomes only important in 1v1 scenarios which occur only seldomly.

    It does play well, and the gameplay is mostly solid, but ultimately feels like playing Team Fortress 2 after a new update of weapons, except in that case the update wouldn't have cost you money. Certainly a good purchase for any multiplayer-FPS fanatic, but not for the price it wants from you.

    One particularly good point is that as a Blizzard game, it will come with a large Twitch following which will probably ensure that the game does not die out any time soon and will probably be playable for the foreseeable future.
    Full Review »