Metascore
72

Mixed or average reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 8
  2. Negative: 0 out of 8
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  1. Game World Navigator Magazine
    Apr 9, 2021
    80
    Outriders has its flaws, but they’re compensated with gory firefights and enjoyable co-op. Another upside is that it doesn’t try to be an open world: the levels are tight and packed with action. [Issue#252, p.44]
  2. Apr 13, 2021
    75
    At first glance Outriders might look like some other shooters such as Destiny or The Division, but its complicated and diverse combat help it stand alone and impress, and with some better support and polish can easily challenge other loot shooters in the market.
User Score
4.9

Generally unfavorable reviews- based on 155 Ratings

User score distribution:
  1. Positive: 59 out of 155
  2. Negative: 76 out of 155
  1. Apr 2, 2021
    3
    Normally, I don’t buy day one but after playing a pretty smooth demo, I figured I’d give this one a chance. BOY was I wrong!!!!! I present toNormally, I don’t buy day one but after playing a pretty smooth demo, I figured I’d give this one a chance. BOY was I wrong!!!!! I present to you Anthem 2.0...

    I cannot even hardly log into the game much less play the darn thing. When you do get in, it crashes and freezes constantly. Multiplayer is even worse. We tried cross play and it lasted all of three minutes before crashing everytime. Glitches and bugs happen day one but server connectivity issues, especially from a company like Square Enix not to mention the fact that it is an online game, should not! What little I could play, the story ‘seems’ interesting. The dialogue and voice acting are believable compared to most other games. The fact that there is no PvP means that it is story driven but we’ll never know till they correct the server issues. But it did peak my interest. The graphics are pretty cool but that’s where it ends for me. The controls are unfortunately clunky. Targeting is WAY OFF. We were missing at point blank range with a shotgun while the AI could target and shoot us right thru the walls and obstacles designed to provide cover. Our powers and melee kept triggering almost automatically constantly and controls kept freezing up although I don’t know if that may have been partly due to the ongoing server issues. When trying to use abilities such as the Tricksters slice or Time Freeze for example, it was noticeably delayed compared to the demo which was much smoother and responsive which is odd considering most demo’s are rough compared to the final release. The gameplay itself is cookie cutter run and gun chaotic, which is getting really old with these shooters. You would think that developers would begin employing more stealth and strategy in these games other than run and shoot them before they shoot you. I had high hopes for this title but once again find myself disappointed.
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  2. Apr 3, 2021
    0
    I paid 60 Euros, and this game is a total mess. Generic, uninspired, and boring. Plus this game is currently very buggy and unplayable. WorstI paid 60 Euros, and this game is a total mess. Generic, uninspired, and boring. Plus this game is currently very buggy and unplayable. Worst spend money... Full Review »
  3. Apr 3, 2021
    2
    A textbook example of "pushing" a product in the new economy.

    This game had a month-long Beta where tons of problems came to light - from
    A textbook example of "pushing" a product in the new economy.

    This game had a month-long Beta where tons of problems came to light - from the basic (janky movements of the character, cam-shaking to make you want to swith off your tv) to the real meaty ones (loot lost, char resets, coop not working, lag a nightmare with teleporting the norm, no concept for shared loot and so on).

    Normally the reddit community for example would have ripped that apart. But (wonder how) tons of positive review, what a great game, what a great developer this is, and they really talk to us, we are so lucky - including a shill article on Forbes that concluded basically "even if this game does not work is great" - probably this was too much even for the journalist.

    And btw if someone raised some legitimate questions (for example, today day 3 after release, still a ban on press reviews, or the servers not working after 3 days) - barrage of "its the same for all the other games" or "its fauit of Azure" and downvotes. Peppered with gems like "I like it even more because its so buggy and does not work I love it".

    That the game was suddendly in the xbox game pass its a red flag as big as the ever given ship btw.

    Fast forward to release date:

    Money has been paid (and at a AAA+ price), the cat is in the bag and people are left with a non-working game (servers) and when it works the mountain of all bugs never addressed in the beta. And slowly but surely the honeymoon will fade over, the (paid) press releases will try to squeeze some more cash out of the usual gullible, uninformed or cash whales - and then ?

    Of course this is what it is, a first attempt at looter shooter, with good ideas probably (we cannot play the game as the servers does not work), which in the 30 $ range may have been interesting.

    But this thing cost as much as Destiny. And is not a destiny-killer. Is not even an anthem-killer. It is what it is, a buggy game pushed from the publisher using reddit, forbes etc in an attempt to at least mititgate the financial debacle.

    What do we learn from this ? Unless you trust the producer (one name: From Software) dont preorder, dont buy on release, wait always 2-3 weeks. The feedback and review system has been rigged for good, every turd is depicted as being a gold apple, only weapon for us consumer - wait and see. If its a gem you will spend 300 hours on, you can afford to wait 2 weeks.
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