Metascore
53

Mixed or average reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 31
  2. Negative: 10 out of 31
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  1. 80
    If being humiliated and demoralised by in-game defeat is synonymous to Mel’s downfall, achieving victory in battle is a feeling equivalent to earning a billion dollars just for punching your life-long nemesis in the face.
  2. Sep 23, 2014
    80
    As it stands though, it is a fascinating strategy RPG that anyone who loves strategy RPGs needs to play.
  3. Sep 30, 2014
    75
    A noble attempt to do something unique in the strategy RPG space that won't appeal to most players.
  4. Dec 2, 2014
    70
    There’s a thin line between rock-hard gameplay and a broken game and while Natural Doctrine runs up to that line repeatedly it manages to never actually cross it. What it does manage, however, is to be a great example of the genre while also doing very little to bring it into the twenty-first century.
  5. Nov 21, 2014
    70
    It's strange and convoluted, it has sub-par graphics, and the story is quite weak. It basically carries itself entirely on the gameplay, which is frequently difficult to the point of frustration. If you can get past that and wrap your head around the mechanics, it's a remarkably fun strategy RPG.
  6. Nov 6, 2014
    70
    Natural Doctrine’s combat system is ingenious, but it’s obstructed by its complexity, while the remaining aspects of the release just about fulfil their roles to the point of adequacy.
  7. Oct 22, 2014
    70
    It's still one of my favorite games this year, but the flaws keep me from recommending it to everyone; this is a game for those who love the genre, and want an old-school tactical RPG challenge.
  8. Oct 1, 2014
    70
    A far from perfect RPG, but one that fans of the genre will get some enjoyment for. Casuals really need not apply though.
  9. Games Master UK
    Dec 21, 2014
    67
    It's complex and challenging in some really novel ways. [Christmas 2014, p.78]
  10. Oct 23, 2014
    65
    Natural Doctrine isn’t noteworthy outside of it’s combat, if you feel like strategy games have grown stale, Kadokawa Games’ curious take on the genre is an interesting change of pace.
  11. Oct 1, 2014
    65
    It's really hard to learn how to play this game, and even though that should be something good and challenging, we feel it's rather a design problem. Still, if you're willing to go on extremely hard strategy battles, go for it.
  12. Oct 17, 2014
    60
    For those who aren’t too hot on their strategy role playing games, however, Natural Doctrine is a risk, yet one still worth taking if you’re looking for something testing and out-of-the-norm.
  13. Oct 5, 2014
    60
    One thing that is certain is that Natural Doctrine us not designed for the casual crowd, and unless you’re prepared to invest time and energy into learning its systems inside out – and then are still prepared to try and try again when you do know what you’re doing – you’d be advised to away from this one.
  14. Sep 16, 2014
    60
    Natural Doctrine is an exhausting game. It’s punishing, unfair at times and hell-bent on funneling players through a narrow corridor that leaves little-to-no room for tactical experimentation. That being said, it has its moments.
  15. Sep 7, 2014
    60
    Natural Doctrine is a broken attempt at revitalizing the tactical RPG genre. At first glance, it appears to have all the markings of a classically inspired and intelligently designed strategy game.
  16. Nov 12, 2014
    55
    There are some interesting pieces in this puzzle, but once they form the final picture, you'll see something very different, and sadly not entirely enjoyable.
  17. Oct 15, 2014
    55
    Natural Doctrine is a cruel, unpolished, but interesting spin on tactical RPGs.
  18. Oct 10, 2014
    55
    Natural Doctrine shows a lot of potential – mainly thanks to the complex battle system with its focus on cooperation and positioning. But the game design (or more so: lack of) leads to a lot of frustrating moments and useless grind.
  19. Oct 6, 2014
    50
    Natural Doctrine isn't atrocious, but it does have a lot of issues. It's as frequently enjoyable as it is repugnant, an experience that will often blindside you with cheap deaths that reek of artificial difficulty.
  20. Oct 4, 2014
    50
    While its refreshing combat offers a different kind of strategy-RPG challenge, some ridiculously punitive design decisions sabotage a good deal of the potential fun in Natural Doctrine. Considering the experienced pedigree of the developers involved—they count Patapon among their previous works—that’s simply inexcusable.
  21. Sep 25, 2014
    50
    Natural Doctrine fails in its ambitious attempt to deliver a wonderfully unique, deep, and rewarding turn-based strategy adventure. The foundation is solid but what’s built atop that foundation is a crazy assortment of great individual pieces, but none of them really fit together.
  22. Sep 30, 2014
    45
    Now, I don’t want to act like this is an actual bad game. It’s not. It just has multiple things that make it far too difficult to play.
  23. Dec 5, 2014
    40
    Natural Doctrine is a brutal and ugly strategic game that will test your patience. The visuals are poor, the story insignificant and the combat mechanics are original and complex, but not rewarding at all.
  24. Oct 30, 2014
    40
    With some major flaws like the poorly written story and the impossible to master and understand link system -which leads to a continuous "trial and error"- we really can't recommend this one.
  25. Oct 23, 2014
    40
    These ingredients alone don't make a good game, just one that suggests the quality it could have had. It's almost tragic, really.
  26. Oct 14, 2014
    40
    There will be a group of people that will love this game, but most people won't. You have to have so much patient, strategic insight and commitment, it is a tough game to really enjoy. There are so many RPG's that are way better, why waste your time on this one?
  27. Sep 22, 2014
    40
    Unfortunately, most of Natural Doctrine's greatest challenges to your patience don't arise from a fair and balanced battle system, but from the game's failure to adhere to comprehensible logic.
  28. 30
    If you enjoy mindless hours of grinding with no clear goal or instruction, and if you enjoy hour long battles on the “easiest” difficulty setting where you still feel underleveled no matter how much you grind, then this game could be right up your alley.
  29. Oct 16, 2014
    28
    With annoying characters, a dumb story, and outdated graphics, there’s not much that makes playing Natural Doctrine worth the stress.
  30. Oct 21, 2014
    20
    If we could ignore a distressing technique, the emptiness of Natural Doctrine and its amateur appearance almost make it impossible to recommend to anyone. Even lovers of the genre, T-RPG.
  31. Oct 1, 2014
    10
    It’s shocking to see something this bad on a current gen console, and it’s really sad to think that someone released this and asked for money.
User Score
6.0

Mixed or average reviews- based on 86 Ratings

User score distribution:
  1. Positive: 42 out of 86
  2. Negative: 34 out of 86
  1. Oct 8, 2014
    10
    A game that gives you tools to annihilate enemies with impunity, but also gives them that chance. If you make the mistake and let them.A game that gives you tools to annihilate enemies with impunity, but also gives them that chance. If you make the mistake and let them.

    Natural Doctrine is a very hard, but also a very fair game in that everytime you fail, it's been your own fault. Very little in the game is left up to chance and number differences, and whether you fail or succeed depends on how you wield the tools the game gives you. If you're sloppy in pulling up the rear of your group; if you advance too aggressively; if you try to win by turtling; if you fail to multiply your forces by activating links; if you waste all your force by activating all your links early; if you fail to check the sight lines of your gunners: You get punished. But everytime it's because you made a mistake that you can learn to avoid the next time.

    Now, this admittedly may not be entertaining for everyone. Some people prefer a good cinematic CoD session, some people prefer a cartoony evening with Rayman, some people prefer the well-told story of adventures like Monkey Island. This game is squarely aimed at people who wish to stress their brain.

    It suffers from only two things, which are minor: It loves to play all its animations, however this can be improved by holding circle all the time to speed them up. It does not do a good job explaining the game mechanics, because the translation team itself did not understand them; this is not much of an issue though. It has a fairly gentle curve in how it lets you learn and come to grips with the mechanics, and offers free dungeons the player can repeat as often as they like, and offers checkpoints in the dungeons.

    I might see this differently, because i'm german, but the story is refreshingly earnest and pragmatic. At one point the main character suffers a traumatic loss, which in most other games would make him the depressed and disturbed hero for the rest of the game, who rests all the blame on one bad person. In this game the main character manages to realize that the group as a whole failed, and that despite what happened, they need to keep moving or die.

    Also, to adress one popular negative argument trotted out against the game: The door with tens of goblins behind it all ready to slaughter you. This is a perfect example of how every failure is the player's fault. There is a number of such doors in the game, and for everyone a simple rule is in effect that is explained the first time you encounter a door: As long as the character opening it is not the last character you can move in the current turn, your next character will have initiative after opening it, enabling them to use links to activate the rest of the team and slaughter whatever's beyond the door.

    Natural Doctrine is brave enough to offer refreshingly unique and challenging gameplay, and is unfairly panned by people who simply did not understand one of its simplest rules.
    Full Review »
  2. Oct 8, 2014
    9
    This game is a incredible strategy rpg, most of this genre are easy and only the story holds up the boring grind. This game has near zeroThis game is a incredible strategy rpg, most of this genre are easy and only the story holds up the boring grind. This game has near zero grind and more, can you make it further to get the item drop? Every fight matters, you need to out skill the dark souls based map designs that punish you for making a mistake. Hundred of snipers chaining combos because you didn't take your turn advantage when you could of. Thats your fault, just like souls. Story is something of a attack on titans feel, if any party member dies game over. Im not a fan of the genre but this game had me battling a level into the early hours of the morning trying to over come, while other missions my main character was blocking a entire army going all out on him while my gunners and mages picked off the enemy army. Nothing better than watching a strategy rpg finally compare to a anime when you watch geoff blocking over 20 attacks using improved block including named enemies after the loss of a a friend to make sure his friends dont need to fight the battle and have a chance of losing another. Ive never seen this in this genre.

    Improvements to the items systems need to be made, upgrade system is needed, graphics could be better, need for anime/cgi cut scenes are clear.
    Full Review »
  3. Oct 2, 2014
    9
    This review contains spoilers, click full review link to view. A lot better than the reviewer have been reviewing the game. It's really for serious SRPG gamers. I think most of the professional reviewers are on the more casual side of things. It's a fun and challenging game. Full Review »