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8.2

Generally favorable reviews- based on 6369 Ratings

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  1. Nov 15, 2015
    9
    I've been waiting for this game since it was teased at the name of "The Phantom Pain". After 3 years of waiting and replaying Guns of the Patriots over and over again, I can confirm that this is a necessary acquisition for every fan of the series. When you finish the last actual mission (46), you'll know what I'm talking about.
    However, the game is not complete. A big amount of the game's
    I've been waiting for this game since it was teased at the name of "The Phantom Pain". After 3 years of waiting and replaying Guns of the Patriots over and over again, I can confirm that this is a necessary acquisition for every fan of the series. When you finish the last actual mission (46), you'll know what I'm talking about.
    However, the game is not complete. A big amount of the game's content was already shown by the fantastic trailers we've watched... Actually, there are even some content in the trailer that isn't even in the final game like the scene where snake is walking through burned corpses and screams in anger.
    The game contains the best stealth mechanics I’ve ever seen and the gameplay is overall very satisfying.
    The story is one of the weakest points because it is obviously unfinished. Eli’s story doesn’t come to a conclusion because the development team didn't have enough time to do so. That's very upsetting to be frank.
    For all the Metal Gear fans this game will probably be considered one of the worst games from the franchise yet, but that doesn’t means that it is a bad game, just not as good as we were used to.
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  2. Sep 23, 2015
    9
    A Hideo Kojima Game.

    All seriousness though, MGSV is actually really fun. Framerate is smooth, graphics are **** amazing, there's tons of detail everywhere you look. The open world is also really large, with tons of side-ops to do.

    Konami was stupid for firing Kojima.
  3. Mar 6, 2016
    9
    Esta obra puede ser amada por muchos y odiada por otros, dando mucho revuelo en la búsqueda de la verdad, si era malo o bueno el juego. Con suerte, su servidor esta con los primeros y pienso que es uno de los mejores juegos del año 2015. Sin embargo, no lo considero que este a la altura de sus predecesores.

    El apartado técnico de este juego es excelente, de los mejores que he visto. Su
    Esta obra puede ser amada por muchos y odiada por otros, dando mucho revuelo en la búsqueda de la verdad, si era malo o bueno el juego. Con suerte, su servidor esta con los primeros y pienso que es uno de los mejores juegos del año 2015. Sin embargo, no lo considero que este a la altura de sus predecesores.

    El apartado técnico de este juego es excelente, de los mejores que he visto. Su "Gameplay" es variado, dando la posibilidad de hacer la misión a tus gustos, y ayuda que su diseño de nivel sea flexible, consiguiendo un conjunto de situaciones excepcionales e increíbles. Los gráficos son increíbles, siendo solo pasados por los del "Battlefront", y el sonido esta perfectamente implementado. La IA es lo desafiante y tiene un auto-aprendizaje que le viene de maravilla, no obstante, esta es afectada por la demasiada libertad que tiene el jugador.

    Sin embargo, su apartado artístico no esta a la altura y sus fallos pueden afectar a los mas aferrados de la saga. La historia es interesante, pero su narrativa y la carencia de momentos en la trama hacen que pierdas el hilo y resulte aburrido. La música es apreciada en los momentos que sale, pero nada mas en los momentos que sale, la mayoría del tiempo estas solo y no hay melodías que te acompañen dando así una falta de inmersión total. Estos dos aspectos resultaban clave para los juegos de Metal Gear y de allí el porque tanta desilusión.

    A pesar de los pecados que esta obra cometió, me resulto excelente y haciendo de lado las quejas tenemos uno de los juego mas importantes del 2015.

    Calificacion:
    Metal Gear Solid V: The Phantom Pain - 9.3
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  4. Sep 2, 2015
    9
    In a few words? The Last of Us meets open world.

    The freedom of approach, de mind blowing cutscenes and the addition of First Person Aim are amazing upgrades comparing to Ground Zeros. Even if you never played a Metal Gear game, even if third person stealth isn't you're style, you will still enjoy this game. It's a masterpiece worth your time.
  5. Oct 3, 2015
    9
    MGS V is a fantastic game that delivers on an enthralling story and characters that keep you interested while also giving us the classic metal gear solid gameplay that is so much fun.
  6. Sep 3, 2015
    9
    Great game all around it's both fun and addictive. It gets both graphics and gameplay right. I especially love how each mission can be played using various methods. The only downsides to this game are the hard to navigate menus and controls, and the lack of much to do on Motherbase.
  7. Sep 4, 2015
    9
    This game is great right out of the gate, it somehow balances story narrative with open world gameplay really well but there are one or two things that make it a awkward game. Here is a spoiler free breakdown of the game.

    Story: I haven't got far in the story yet but if the rest of it is like that opening then I'm in for a fun time. The story manages to take the more ridiculous aspects
    This game is great right out of the gate, it somehow balances story narrative with open world gameplay really well but there are one or two things that make it a awkward game. Here is a spoiler free breakdown of the game.

    Story: I haven't got far in the story yet but if the rest of it is like that opening then I'm in for a fun time. The story manages to take the more ridiculous aspects of the Metal Gear games and wear it like a badge of pride, I think it tries too hard to be taken seriously though with certain pieces being too philosophical just after you saw a giant flaming whale eat a helicopter, but that is just Metal Gears charm. 10/10

    Graphics: The world is just plain sexy, I'm not a graphics buff I don't usually care for it but it was during a sandstorm I just stopped and thought "holy s**t! This looks awesome." The facial features of the characters are great, if you stop for too long Big Boss adopts a bored look on his face, during a fire fight he looks focused. There is just so much detail and it is great. It is a bit bare-bones though with most of the story happening in cassette tapes, its good to listen to them while you're roaming but they just become background noise over time and you miss details. 9.5/10

    Voice acting: The voice acting is where the game starts to slip, as most fans of the series know David Hayter was replaced with Kiefer Sutherland which at first made me hesitant about the game because the codex conversations were most of the previous games but Kiefer Sutherland does it well but the main issue is that he barely speaks, where in the other games Snake/Big Boss would chat until his lips fell off you don't hear more than a few direct words from Big Boss other than a question or a clarification and this can make conversations awkward, you'll have Ocelot (played by Troy Baker) chat for about half an hour and Snake will just stare with a blank look. Robin Atkin Downs the voice actor for Kazuhira Miller is a voice actor I've heard in several games and deserves more spotlight. 9/10

    Gameplay: Metal Gear V is probably the most gameplay orientated MGS so far (I haven't played MGS:1, so I might be wrong) the gameplay is smooth yet challenging but I get the felling that later on in the game as you get better weapons it becomes easy, for example when you get the silenced sniper rifle you'll never need to get close again and with all the mountains and high places it's easy to get a vantage point. Also with the scoring system I feel pressured to stealth and not kill but there are so many ways to kill people with interrogations and mortars and stuff what they should have done is what Splinter Cell did with different types of scoring systems and if you did a certain amount of things over another you would get scored for that. But other than those little things it is probably one of the best gameplay systems I've ever played. 10/10

    The world: From what I've seen of Afghanistan I would consider visiting it, I'm not sure how accurate it is but I think it will be close to real thing, I've only seen a small area so far though but it is a pretty sight, I'm glad there is no wait system but instead you have to wait in real time, there is something about sitting on top of a mountain overlooking an enemy encampment watching for guard patrols and gaps in their patrols it just reminds me of the real thing so much I'm impressed, The enemy AI is also very unpredictable, in a good way, if they see you some will immediately try to shoot you, some will panic and fumble and some might just ignore you. 10/10

    Things to do: Despite the epic size of the world there isn't much to do, there are side ops and missions but outside of that there is only resource collecting and random murder sprees, there needs to be more in the world to do, I like the way it's just a playground where you can mess with guards, blow up towers using Jeeps and so on so forth but that's just busy work which can get boring quickly depending on who you are. 7/10

    Overall though Metal Gear Solid V: The Phantom Pain is a must own game which has great gameplay, great story, great graphics and a great world I would gladly loose a few months of my life to this game and I believe I will.
    Verdict: 9.4/10 a true masterpiece!
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  8. Feb 9, 2020
    9
    A high point, and fitting end to the franchise.
    Hideo Kojima has always delivered a perfect blend of cinematic style and goofball antics to make his games feel unique from the rest of the competition. and although the final game in his Metal Gear legacy is more serious in tone, it still has those strange touches of magic to let you know it's still a Hideo Kojima game.
    Although the games
    A high point, and fitting end to the franchise.
    Hideo Kojima has always delivered a perfect blend of cinematic style and goofball antics to make his games feel unique from the rest of the competition. and although the final game in his Metal Gear legacy is more serious in tone, it still has those strange touches of magic to let you know it's still a Hideo Kojima game.
    Although the games development and marketing was tainted by Konami's completely childish behavior, from not allowing Kojima to accept his awards, removing his name from all the packaging and posters, and trying to nudge him out before eventually forcing him to leave the company after the games release, the end product is still amazing.
    As a stealth game, it's everything you could want, from planning out your gear before each mission, to choosing how to best approach each objective. Sneaking feels natural and fluid. Choosing the silent approach will often lead to a cleaner outcome, but you may miss out on some of the loot you can pick up by clearing out all the enemies (although that can absolutely be done in total stealth it's easier to go guns blazing) The weapons and gadgets make you feel suitable bad ass as you take people out James Bond style.
    The story is what you would expect from a Metal Gear game although vastly bigger in scale than any other games in the series. There's also a new voice actor for Snake, Kiefer Sutherland, who adds a stronger foundation and nuance to the character than ever before.
    The larger than life characters, large scale set pieces and enormous open world areas all add to the vastness. Not to mention your home base which can be sizable in scale and population in itself if you're willing to put the effort in to expanding it and fultoning enemy soldiers, who can be turned to fight for your cause.
    The sound design is exceptional in general, although you may get a little bored of certain lines you'll hear over and over from your helicopter pilot or from Kaz.
    The open world also gives this game a totally different approach to missions. Everything is now episodic in nature rather than linear like the past games. You can approach missions and side missions in whichever order you choose. This is both a blessing and a curse, because as much fun as it is, it does somewhat disjoint the story slightly as you'll be heading back and forth to your helicopters mobile base of operations or Mother Base after most missions. But its the nature of the beast with the open world structure. It does mean that it can become a little repetitive over time. but if you can see through that, there is an exceptional piece of story telling here. I wont spoil the story as it's something better experienced first hand. But it's the best story in the franchise and will make you think about it long after its over.
    there's a ton of replayability here too as you can replay any completed mission to get an S-Rank and unlock extra XP and items.
    This was Hideo Kojimas unfortunate goodbye to a character he has developed and grown for most of his career, it's sad that it's come to an end, but I can't think of a better send off. I hope he manages to regain the franchise in the future with his new company, but if not at least this was a thrilling ride to the end.
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  9. Oct 3, 2015
    9
    I have been anticipating this game since ground zeroes was announced , and i have to say its well worth the wait, but it falls short of just what i wanted from this game.
    firstly , no one can argue that this games gameplay is spectacular , infact id say it was the best thing about the game , it feels great leveling up mother base and just completing outposts , but unfortunatly after the
    I have been anticipating this game since ground zeroes was announced , and i have to say its well worth the wait, but it falls short of just what i wanted from this game.
    firstly , no one can argue that this games gameplay is spectacular , infact id say it was the best thing about the game , it feels great leveling up mother base and just completing outposts , but unfortunatly after the 50 hour point or so you will have established your prefered playstyle and from then on the game actually got annoying for me because i wanted to try all the crazy new **** i was developing but i wanted to stick with my no kills playthrough , thats probably just a nitpick for me but it was still annoying.

    Now the big problem , this games story ,
    i liked it actually , infact i thought it was better than peace walker even though there isnt reallymuch of one present in phantom pain it is still satisfying to play and the ending is just.............WOW

    not the best game ever made , but the best game of this year so far !

    go out now and just buy it

    GO !

    BUY IT!
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  10. Oct 3, 2015
    9
    Anyone who knows me in real life knows how much i obsess over metal gear. I always reference it to no end. Metal gear solid 4, 3, and 1 are some of my favorite games of all time, 4 actually being my #1. But then, i thought 4 was the end of the saga. But then Peace Walker happened, then Rising, and one thing led to another and now we have Metal gear solid 5: the phantom pain.

    The story
    Anyone who knows me in real life knows how much i obsess over metal gear. I always reference it to no end. Metal gear solid 4, 3, and 1 are some of my favorite games of all time, 4 actually being my #1. But then, i thought 4 was the end of the saga. But then Peace Walker happened, then Rising, and one thing led to another and now we have Metal gear solid 5: the phantom pain.

    The story opens with one of the greatest openings to a video game of all time, in my opinion. 9 years after the attack on mother base in 1975, Snake wakes up in a hospital, missing an arm, and has a large piece of shrapnel stuck in his head. Cipher (zero's organization) has just now tracked him down and invades the hospital, intending to kill Snake. With the help of a mysterious figure, Ishmael, Snake escapes from the hospital, after encounters with XOF soldiers, a floating child, a man on fire, and a flaming whale. (?) This entire sequence is so fun, and i will never forget my first time playing through it. Once we get out of the hospital, we rendezvous with Ocelot (Yes, THE ocelot), and save Miller from Russian soldiers in Afghanistan. After rescuing Miller, we learn he and Ocelot have created a replacement organization for MSF, Diamond Dogs.

    Now, i'm going to be frank, I didn't like the story of Phantom Pain. It all goes downhill after the first few missions. There is so many filler missions that have little to do with the plot, except a cutscene afterwards tying what you just did to Skullface's plans, just to make you feel what you just played was important to the plot. It lacks the true substance that made Metal gear what it is. Also, a lack of boss fights. I was really disappointed by this. But there are a handful of memorable missions, and the ending of the game was superbly handled, and surprised me more than Metal gear solid 2.

    The gameplay is the highlight of Phantom Pain, and is 90% of the reason i'm giving this game the score i am. You can approach a mission any way you choose, picking your guns, equipment, items, what buddy you take along, what vehicle you bring, what character you play as, what you are wearing, the options are endless. This makes the game endlessly replayable. There are some things that make this game feel more AAA, such as the regenerative health and open world. But the open world i don't mind, because this allows you to scout out and, literally, approach the objective as you please.

    The game also borrows a lot from Peace Walker. Like PW, one of the main features is building and managing your Diamond Dogs force, extracting soldiers, vehicles, animals and gun emplacements from the field. But unlike Peace Walker, you can actually visit and walk around Mother Base, checking in with your soldiers, and even the animals at your personal zoo. You can also develop new weapons and gadgets, upgrading them, along with making equipment for your buddies and helicopter. This, i really enjoyed, although I didn't really see a point in visiting mother base, aside in raising soldier moral and keeping fights from breaking out. Also, the FOB system is trash, i don't even go near that.

    (on a final note, at the time of the review, MGO has not launched yet, so i will not be talking about that.) Overall, Phantom Pain felt like a bigger version of peace walker, featuring better gameplay, but sacrificing some of the story. 9/10
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  11. Sep 16, 2015
    9
    The gameplay is glorious, the sound is sweet, the graphics are beautiful. It's almost a perfect game.
    Almost.
    The story, one of the most important elements of a Metal Gear game is... average. It's not bad, it's not like it isn't interesting either, it's just that the pacing, the unfinished arcs and the cut content make this game so close to be a 10/10 just to fall right before reaching
    The gameplay is glorious, the sound is sweet, the graphics are beautiful. It's almost a perfect game.
    Almost.
    The story, one of the most important elements of a Metal Gear game is... average.
    It's not bad, it's not like it isn't interesting either, it's just that the pacing, the unfinished arcs and the cut content make this game so close to be a 10/10 just to fall right before reaching that number. It's a REAL shame, I wanted this game to be the best game in the series, and to some extent it does have the best everything, but the story... it just didn't deliver.

    I hope Konami releases DLC with some if not all of the content that's clearly not in the game. I hope the game gets saved just like Mass Effect 3 did.
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  12. Sep 5, 2015
    9
    ive been gaming since ye olde amiga days and this is easily one of the best games of the year but my vote goes to the witcher 3 ..............as good as mgs5 is it does not deserve game of the year it is a close second to the witcher 3.
  13. Sep 4, 2015
    9
    Almost perfect.

    I would give it a perfect score if the story had more weight in the game. I was expecting it to be the greatest thing of all time, and obviously I was a little disappointed. Regardless, it is very good in that aspect, but there goes the point. Gameplay-wise it's PERFECTION. Even the new additions make it good, although I was a little reluctant at first. I really
    Almost perfect.

    I would give it a perfect score if the story had more weight in the game. I was expecting it to be the greatest thing of all time, and obviously I was a little disappointed. Regardless, it is very good in that aspect, but there goes the point.

    Gameplay-wise it's PERFECTION. Even the new additions make it good, although I was a little reluctant at first.

    I really love this game, now to the side missions!
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  14. Sep 1, 2015
    9
    Just one word to sum this game up. BEAUTIFUL. Its a great game and should be treated as one. Its a mixture of Peace Walker and Ground Zeros. But why isnt Kojima metioned on the box art? Its his game he should have gotten credit for his work not just inside the game
  15. Sep 11, 2015
    9
    Following the prologue METAL GEAR SOLID V: GROUND ZEROES, METAL GEAR SOLID V: THE PHANTOM PAIN concludes the METAL GEAR SOLID V experience by following the story of the protagonist of the series, Big Boss (a.k.a. Snake). The METAL GEAR SOLID V experience is Creator and Director Hideo Kojima's first time incorporating open world gameplay to the groundbreaking METAL GEAR franchise.
  16. May 15, 2018
    9
    Just about everything about this game is phenomenal. Only problems lie in the narrative, but I would still definitely recommend it.
  17. Sep 1, 2015
    9
    I haven't played a MGS game since Snake Eater and that was my favourite game for years. Well I think they've done it again, I can't see many games coming close for the foreseeable future (with maybe the exception of The Division).

    How can people rate this 0?! For someone that hasn't played the series in YEARS it's seamless to get back into it and doesn't leave you confused about what is
    I haven't played a MGS game since Snake Eater and that was my favourite game for years. Well I think they've done it again, I can't see many games coming close for the foreseeable future (with maybe the exception of The Division).

    How can people rate this 0?! For someone that hasn't played the series in YEARS it's seamless to get back into it and doesn't leave you confused about what is happening (so no need for newcomers to worry about being lost). The controls are smooth, the graphics are good and Snake is still one sneaky son of a ****

    I'm not too far into it so of course it can change but i'll redo my review as, and when, I need too. But for now, I recommend this game to old and new players alike!
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  18. Sep 1, 2015
    9
    metal gear solid v phantom pain is not a bad game but i'm really disappointed by the very poor open world, the missions are very repetitive, the story is just a background not like the previous MGS.... I'm so bored playing that MGS 5 that I don't think I will reach the end...
  19. Sep 14, 2015
    9
    metal gear solid 5 let you play as big boss as he turn from being a hero to iconic villain for metal gear series, this game trying to tell us how everything lead up to metal gear and onward but still left more question then trying to fix the story timeline, probably another kojima trolling lol but still, a great game with more then 100 hour worth of ur time with 2 big open world for you tometal gear solid 5 let you play as big boss as he turn from being a hero to iconic villain for metal gear series, this game trying to tell us how everything lead up to metal gear and onward but still left more question then trying to fix the story timeline, probably another kojima trolling lol but still, a great game with more then 100 hour worth of ur time with 2 big open world for you to explore and trying out different tactic , one of the most interesting part of the game is that there is a hidden difficulty in the game, shooting the enemy head continually will made them wear helmet, love to do stealth in night? they will start wearing night vision to counter you back as the longer you play. you will gain a buddy partner with you to help you on ur mission to stop skull, one of the them is called D-dog ( it not really a dog actually) who could snuff out enemy and the prisoner, quiet, a female sniper, a horse that can **** and a D- walker, a freaking machine that look like Metal Gear Mk. II. and pretty much everything about stealth and shooting is the same with ground zero and previous title.
    i have been saying the good part, is there a bad part? well the story is really not the same standard compare to the previous title, basically kojima spent more time on gameplay and the whole map then cinematic this time round, the story did try to show us how it happen before metal gear and onward but still lack a ton of cinematic scene xD blame kojima for spoiling his fan with lot of his long ass story but yea this time round it just lacking then previous title so yea that basically the only con i could think of o_O cause it is a good metal gear game, nothing much to talk about the con as much as i wan to
    so yea 9.5/10 from me
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  20. Oct 23, 2015
    9
    This game surpassed my expectations. I wasn't a huge fan of story heavy MGS games, but this one is more focused on the gameplay and exploration than story, which I like. The sandbox is a joy to explore and missions are all very well done with multiple ways of tackling the objective. This is what gaming should be.
  21. Sep 1, 2015
    9
    Been playing this on PS4 all today and yesterday thanks to ShopTo, so here's my two pennies worth for what it's worth.

    After the confusing, slow paced and overly long intro, I'm settling into the gameplay and it really is sumptuous. I'm a real stickler for realistic horses in games and the horse here is very well done. In fact, in many ways it feels a lot like the horse from SotC,
    Been playing this on PS4 all today and yesterday thanks to ShopTo, so here's my two pennies worth for what it's worth.

    After the confusing, slow paced and overly long intro, I'm settling into the gameplay and it really is sumptuous. I'm a real stickler for realistic horses in games and the horse here is very well done. In fact, in many ways it feels a lot like the horse from SotC, especially when you break off into a gallop and the wind rushes by your ears.

    The desert tundra filled with rocky escarpments is brilliantly realised, with a dazzling array of gameplay choices on offer. The controls feel tight, if a little bit janky with a couple of strange button choices and not really much customisation options (typical MGS fare, I guess, but it's a bit jarring after playing other slick third person games like TLoU). But it's the gameplay that's key here and it's got bucket-loads. It's just so much fun sizing up camps and outposts from the hills then sneaking in to steal gear, materials and personnel to send back to Motherbase for development. This element is superb, and easily as fun as base management in X-COM E.U. The sheer array of available research projects and upgrades is incredible and being able to physically watch the base expand and develop is highly satisfying. This is where the game actually races ahead of it's peers. Not only are we dealing with an almost open world here, with a similar level of mechanics to the very best third person games, but we're also getting a giant metagame on top which feeds into the experience in the form of Motherbase. The fact that this game performs at a rock solid 60fps on consoles is the cherry on the top and is almost mystical. To my mind, it really does set the bar very high for current gen.

    Personally, I absolutely loved Peace Walker and I disagree that tPP is totally unlike any other MGS game. For me, it feels like a very natural progression from PW. I know lots of people disliked PW for it's deviation from many MGS tropes. If you did, then don't just write-off tPP. It's much meatier in the gameplay dept and the corridor missions have been replaced with these vast open zones with total freedom and endless options. I particularly like the fact that you are part conservationist too, it actually made me chuckle with glee.

    I don't love MGS games for their story arc, however, and for me it's the weakest element of the series. I just think the characters and story haven't matured enough to keep pace with the progression of game mechanics and the entertainment industry as a whole (let alone those fans that have grown up with the series like me). When put in the context of some other games, films and box sets out there (ahem 24), I thought the beginning sequence in tPP felt positively low budget (albeit very shiny and good looking). It's a shame, because it sets things up in poor stead (in my opinion) and I feel many discerning gamers will just write it off as bollocks and send it to the swap-shop. There IS a damn fine game here buried underneath the waffle and quirky nonsense. I personally feel the series is moving in the right direction by altering the way in which the story takes centre stage, often at the cost of gameplay. If it was better written and easier to actually follow, I may feel differently.

    Snake is a great character, but the length and breadth of the military-industrialised nature of the series feels seriously at odds with many of the characters, especially when they start referring to one-another in gravelled action-movie voices as 'Rough Diamond Dogs' and 'Big Boss'. It just comes across as crass and poorly written and doesn't serve well to pastiche those 80's action movies as it would so like to. And for god's sake let me skip a cut scene if I choose, at the very least on the second visit to it. Jesus.

    That's my opinion, anyway, which I'm sure will rub up heavily against many stalwart fans, but know that I am a huge fan of MGS also. I just don't think it reached it's full potential in terms of vision. Do buy this game though. Just like playing around in Los Santos, at the very least it's a tour de force of what highly skilled programmers are capable of. At it's very best it's a superb lone-ranger military stealth game.
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  22. Sep 29, 2015
    9
    You can't write simple short review for this game.You just can't.There is so much stuff you can do its ridiculous.Some people say that GTA is definition for open world games.Think about MGSV:PP as a definition for stealth/espionage game...You can be stealthy you can be Rambo you can be pacifist and not kill anyone (why kill skilled soldier when you can bring him on your side!) butYou can't write simple short review for this game.You just can't.There is so much stuff you can do its ridiculous.Some people say that GTA is definition for open world games.Think about MGSV:PP as a definition for stealth/espionage game...You can be stealthy you can be Rambo you can be pacifist and not kill anyone (why kill skilled soldier when you can bring him on your side!) but everything is fun! If you are die hard fan of MGS like me- you going to love this.Maybe less story than previous but still more than enough for huge open world game like this.All in all - game that should be long remembered ;) Expand
  23. Sep 1, 2015
    9
    I been played around 6 to 8 hours and I keep re-playing the missions to get the best score that is RANK S per mission, so sometimes is very difficult also to accomplish all the objectives in a single mission, however when you comply with the characteristics to fulfill the requirements is very nice to replay the mission, it gives a good replay value to the game and also a different way toI been played around 6 to 8 hours and I keep re-playing the missions to get the best score that is RANK S per mission, so sometimes is very difficult also to accomplish all the objectives in a single mission, however when you comply with the characteristics to fulfill the requirements is very nice to replay the mission, it gives a good replay value to the game and also a different way to accomplish the mission, cannot be done by the same way 2 times in a row, history so far is very good as previous games of Kojima is very tricky and you have to pay attention to the little details provided in all conversations, details of cinematics an so on. Graphics are stunning just gorgeous and weather system delivers (is hard to see in a sandstorm, even when you mark enemy soldiers), the only think that I feel forced and unnecessary was the microtransactions, they do not affect the game but really? Microtransactions to improve the speed of base construction, just feel bad and unnecessary.
    Regards to all
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  24. Sep 2, 2015
    9
    The game is exactly what and how I expected it to be, even when my hype was huge. One of the greatest games of 2015. Great story, great gameplay, and an amazing evolution in every aspect since the last game.
  25. Sep 2, 2015
    9
    Ponderously slow to get going to the point it makes you switch off. What's the point of endless crawling around a hospital floor effortlessly avoiding seemingly deaf and blind soldiers. Total stinker.
  26. Sep 6, 2015
    9
    9/10

    Metal Gear Solid V: The Phantom Pain is the first MGS game I trully enjoy

    + Open world action
    + D-dog and D-horse
    + Opening act
    + Side missions
    + Mother base upgrade system

    - A bit overwhelming in terms of content
    - Trouble connecting to servers
  27. Sep 11, 2015
    9
    The game is excellent, has amazing graphics, addictive gameplay and stunning scenes. The game has some minor bugs, but generally I came across with few of them. Can't believe this is the last game to ever come out, I will miss the Metal Gear series.
  28. Sep 6, 2015
    9
    Hideo Kojima has done it once again, MGS V is a great game with a very interesting storyline and near perfect voice acting. The stealth is also a key factor to the game which makes it so good, be sure to grab this if you haven't already!
  29. Sep 7, 2015
    9
    People rating this game so low are just haters. Now, focusing on the game:
    This is probably one of the best games ever. It went directly to my top 5 of all time. The story it's not the best, games like MGS, MGS3 and MGS4 are way deeper in story terms, but the gameplay, the graphics, the sidequests, the characters, and many other things make this game REALLY HUGE.
    I've been playing for 55
    People rating this game so low are just haters. Now, focusing on the game:
    This is probably one of the best games ever. It went directly to my top 5 of all time. The story it's not the best, games like MGS, MGS3 and MGS4 are way deeper in story terms, but the gameplay, the graphics, the sidequests, the characters, and many other things make this game REALLY HUGE.
    I've been playing for 55 hours and still wanting more.
    Thank you Mr. Kojima for such an amazing game. You're just too good for Konami ;)
    Expand
  30. Sep 9, 2015
    9
    Ending a huge franchise such as MG is not an easy thing to do, nor is evolving and progressing the series as each game goes by. For the record MGSV is the most evolved entry in the series, and fans who have stuck close to Snake and co. all these years may feel a sense of hallow and misguidance after the first few hours into this game. Yes the intro is long, a-la MGS4 cut scene with a fewEnding a huge franchise such as MG is not an easy thing to do, nor is evolving and progressing the series as each game goes by. For the record MGSV is the most evolved entry in the series, and fans who have stuck close to Snake and co. all these years may feel a sense of hallow and misguidance after the first few hours into this game. Yes the intro is long, a-la MGS4 cut scene with a few moments that allow the player some control, more so masked as a tutorial. After that it's straight game play, the first 20 hours left me asking for more cut scene! Which I'm sure is the inner MG fan asking for more clarification, as I'm definitely not used to this much game play, without a lengthy explanation about the absurd situation that had just occurred. Most of the game's extraneous story, is delivered to the player via recordings given in the form of cassette tapes. Given the vast amount of exploration and seem less control between the open world and Mother Base, it's actually a great medium to listen in on some of the on-goings in the background as you're trying to organise your Mother Base staff, initiate your men into war, locate resources etc. But if you're a die-hard MG fan, my advise to you is; put everything you know aside when playing this game. I'll give you ten bucks if you don't drop your jaw in awe for the environment that you explore, the animation of the characters that are almost lifelike, the gorgeous graphics and even the added Mother Base missions and extra Side Ops. Although as amazing as this all is, the game does have some niggles that at times required me to get off my seat, and inhale a sense of "I will not punch my screen", as the controls can sometimes become extremely frustrating, especially when handling D-Horse. But these minor issues aside, I am having the absolute time of my life with this game and you should too. Is it the best MG game for the fans? I'm actually not sure. Is it one of the best games I have ever played? Absolutely. Expand
Metascore
93

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 84 out of 86
  2. Negative: 0 out of 86
  1. Dec 3, 2015
    90
    If this is where Kojima does finally leave the series he created, it will be a bittersweet send-off, both for Big Boss and one of gaming's most intriguing auteurs.
  2. Nov 10, 2015
    100
    The holy grail of world-building games, it’s argued, is a black box that lets players do as they like with minimal handholding. Pliability with just the right measure of accountability. Metal Gear Solid V: The Phantom Pain, a tactical stealth simulation wrapped in a colossal resource management puzzle inside a love letter to theatrical inscrutability, comes the closest of any game I’ve yet played to realizing that ideal.
  3. Pelit (Finland)
    Nov 5, 2015
    91
    There’s no denying the Game of the Year potential of The Phantom Pain. The campaign is absolutely massive, it’s almost too much to cope. That being said, Chapter II is a huge let-down and feels like artificial padding. Still, this is about as good as tactical espionage operations can get in a video game. [Oct 2015]