User Score
8.2

Generally favorable reviews- based on 6369 Ratings

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  1. Oct 1, 2019
    9
    9/10 great game awesome, but i missed a bit the classical MGS feeling also i missed german language localisation
  2. Sep 28, 2019
    0
    O pior jogo de toda a saga . Nao admira que a konami tenha despedido o kojima. Repetitivo ate cair para o lado, os mesmos cenarios reutilizados ate ao infinito, aborrecido e historis zero. Pior era impossível. Fujam deste. Death streanding deve ir pelo mesmo caminho
  3. Sep 20, 2019
    8
    Story is good, graphics just fine, and I like that you dont have to play the whole series to play it (except ground zero of course) but, for me, the game can get really boring and repeatative at times witch can ruin my experience. All in all great game definetely recommend it.
  4. Sep 13, 2019
    3
    mgs and open world. that doesnt match. the world is boring and kills the story and the gameplay.
  5. Sep 7, 2019
    4
    I love MGS 1, 2 ,3 4, peace walker and Ground zero . MGS V TPP is disappointment we never got a final boss in the game . All the mission in the game is the same find this guy get this for over 30 mission . The character in the game are terrible fake Snake Kaz Ocelot Quit Skull Face liquid . i hope death stranding doesn't follow MGS V problem.
  6. Sep 6, 2019
    10
    Muy pretensioso y extremadamente repetitivo lo que produce un juego que termina cansando por aburrimiento.
  7. Aug 30, 2019
    9
    Just for collection of the 80s tape this game is worth to play. A bit too long though a second part is just mission to be replayed again
  8. Aug 27, 2019
    9
    Is very good game , good gráficos , good Gameplay and good history , mi pika
  9. Aug 16, 2019
    10
    O jogo é um dos mais incríveis que eu já joguei, história ótima, narrativa quase perfeita e a jogabilidade é muito boa
  10. Aug 9, 2019
    6
    MGS1/2 and even MGS3 was a good balance between stealth action and story,. MGS4 was way to much story and not enough game. While MGSV feels way to much of a empty padded out game and not enough story (barring the intro section). Then the game switches to a resource collection and management game. I have spent tens of hours going into the same looking areas coming up against the same numberMGS1/2 and even MGS3 was a good balance between stealth action and story,. MGS4 was way to much story and not enough game. While MGSV feels way to much of a empty padded out game and not enough story (barring the intro section). Then the game switches to a resource collection and management game. I have spent tens of hours going into the same looking areas coming up against the same number of enemies. To ether assassinate, capture personal, steal some intel/tech or blow something up.

    In all the previous games Solid Snake and Big Boss in MG3 was voiced by the same actor David Hayter. So it is quite jarring to hear another actor Kethier Sutherland with a totally different distinct voice play the same role as which David Hayter did. New to the IP then this won't even matter.

    The gameplay is fine polished, but nothing ground breaking or that exciting really. The older MG games and controls were kind of tricky, because honestly how the limited 3D technology worked at the time. MGSV is a breeze to play and I felt at no time challenged on default difficulty. While the optional use of the iron sight addition makes the take downs even easier. How to recruit people is silly fun, but also so super dumb.

    A open map with a padded travel system and rinse/repeat missions is so boring in stealth. I get the feeling this game was supposed to have more maps? Or that maps were supposed to only have one mission per local.? They padded this game to hell and back for sure. Returning to the same place the third, fourth or filth time do the same thing for the third, fourth of fifth time in stealth mode.

    This game has a extensive tiers for lethal gear that take ages to grind to unlock lock, but the game penalizes you if you go loud and/or kill stuff. The most fun I had with this game was when I was going loud and getting crappy ranks.
    Expand
  11. Jul 17, 2019
    7
    Amazing mechanics, but the game has no soul.

    MGS1 is my favorite game of all time, MGS2 is in the top 10. These games where great not only because of the mechanics, but also because of the story/music/script/final bosses, etc.

    This game, with it's episodic structure and repetitive missions is dull and lacks soul. First 2 hours are great, then the game becomes just average.
  12. Jul 17, 2019
    7
    it is a beautiful looking game with many ways to outplay your enemies to the point it get overwhelming, the pc version controls were just fancy port from the consoles and the story became lackluster, it takes alot of time to move from one area of the map to another, and the online experience is almost dead and focus on camping.
  13. Jul 9, 2019
    10
    ,.........,......f
    ...............gggevrgurbutgtgtvtvtvttvr rbtifngngrhieieneb
  14. Jun 28, 2019
    9
    Fantastic gameplay, good story, great graphics. Never bothered that from a linear game it become open world. The best stealth game ever.
  15. Jun 27, 2019
    10
    Its the best game on ps4. Even when playing it in between other AAA games the gulf in quality is huge. Yes it was rushed out and the story is polarizing (my bet is that like MGS2 in time it will be understood) but I would rather have a polished game that has me wanting more than...fallout 4.
  16. Jun 27, 2019
    10
    This game is flawed and I agree with many of the criticisms but the gameplay is so far beyond any other game ever released it far out weighs the negatives... if you can get past that damn plot twist it’s pribavly the greatest video game ever made.. at least from the game itself stand point
  17. Jun 19, 2019
    8
    The Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger worldThe Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger world to roam, or more little icons to chase on my minimap, but none have pushed me to plan, adapt, and improvise the way this one does. Metal Gear Solid 5: The Phantom Pain doesn’t just respect my intelligence as a player, it expects it of me, putting it in a league that few others occupy. Expand
  18. Oct 24, 2018
    10
    No one that have played metal gear 1 2 & 3 can rate this game 10 if u do u lie. I deleted after 3 hours gameplay.
  19. Jun 14, 2019
    8
    What this game lacks for with story, makes up for it with its fun and interesting gameplay.
  20. Jun 4, 2019
    8
    Great stealth game with amazing gameplay, graphics, soundtrack, and everything else. But as a Metal Gear game, probaly one of the weakest, Konami and Kojima beefs didn't help on this game development, besides this, some characters are forgotten, the main villain is pretty wacky, and the rest of the missions are the same first missions with harder difficult.
  21. Jun 1, 2019
    9
    Story: 8, Gameplay: 10, Graphics: 10. This game could be perfect if not for the story
  22. May 28, 2019
    6
    This review contains spoilers, click expand to view. It's was a HUGE let down for me in many ways. Gameplay wise is good but not a master piece. I found myself bored often. I've played all the Metal Gear games and this was the weakest by far. I liked Survive better and that's saying a lot. Expand
  23. May 23, 2019
    4
    Controls are tight, the visuals are great and the frame rate is solid. Shame that the game-play is convoluted and not enjoyable. Too many external elements that prevent you from actually having a fun experience.
  24. May 19, 2019
    10
    I got this game in my freshman year, now i'm ready to graduate.
    I still can't bear to get a platinum trophy, because this game is so awesome.
    Smooth frame-rate, vivid graphic make every thing in this game alive.
    Hideo Kojima is absolute a genius.
    Best game ever played!
  25. May 13, 2019
    6
    Bloat. This is the word the summarises this game for me. I should note that I never make reviews like this because something really irked me about my (admittedly brief) time with this game and that's that I really really want to like it. It's so obvious that a lot of time and effort went into making this game and this can be seen by the sheer quantity of often frivolous gameplay mechanicsBloat. This is the word the summarises this game for me. I should note that I never make reviews like this because something really irked me about my (admittedly brief) time with this game and that's that I really really want to like it. It's so obvious that a lot of time and effort went into making this game and this can be seen by the sheer quantity of often frivolous gameplay mechanics that have been worked in. Herein lies both the strength and weakness of Phantom Pain. It seems to take a needless long amount of time to do anything in this game and it only serves to bolster and bloat a users playtime with empty hours. I would imagine that an average play through my spend almost 10 solid hours either being ferried to your next location in a helicopter or waiting for said helicopter. The lack of loading screens is very nice I will admit but I wish there was something else to fill that time than just staring at the drab grey and browns of the landscape.

    I really can't comment on the story because I didn't see very much of it. I could bring myself to play very far into the story because I would find myself getting visibly agitated at the amount of 'red tape' surrounding the actual game. I just want to play the game, why does this highly complex mother base metagame exists? Is it neccesary? Can I skip it? Honestly stuff like that seemed to just ramp up my anxiety because I constantly felt like I was missing out on something by ignoring all these auxiliary content. I've attempted to go back to this game multiple times hoping that eventually it'll 'catch' and I get hooked but I end up rage quiting and deleting it again after half an hour everytime. It feels like the type of game that require 10's of hours of gameplay to actually get used to all the little mechanics in the game and honestly, these days I just don't have the patience for it. The migration to an open world really hinders the game as well I feel. I would prefer set missions that were mostly relevant to the story opposed to the current scattergun approach. It falls into the same trapping of many open world games and this is a lack of direction. Let me just ignore the main story for 10 hours because there's a few 'highly skilled solidiers' I need to spend an inordinate amount of time finding so that I can extract them for this mother base mini game that I don't even really understand.

    I would be remiss if I gave this game a score any lower than I did because mechanically it is near perfect and it's clear a lot of care was put into the game. But the "Throw enough **** at the wall and hope something sticks" approach it one that has left a sour taste in my mouth every time I try to play. It always feels like the game could be streamlined better in almost every way, but that would make the game too modern and would probably shave 10's of hours of game time from any one save. Being a Japanese made game, playtime really is everything (believe me, I played persona and loved it btw)

    I'm going to stop know but I needed to vent a little bit because I honestly don't think I've ever been more frustrated with a game. Mostly because I feel like I'm missing something, like there's something wrong with my and not the game (this very well might be the case) but as hard as I have tried I just can't bring myself to enjoy it
    Expand
  26. May 9, 2019
    10
    I have never played a metal gear solid game, but I know they are supposed to have great stories. Yes, the story is bland and barely used in the game. But thats not entirely a bad thing because the majority is just gameplay and the gameplay is amazing. You can choose how you complete a mission, wether it is perfect stealth no kills or using an RPG to blow everybody up. The mission style isI have never played a metal gear solid game, but I know they are supposed to have great stories. Yes, the story is bland and barely used in the game. But thats not entirely a bad thing because the majority is just gameplay and the gameplay is amazing. You can choose how you complete a mission, wether it is perfect stealth no kills or using an RPG to blow everybody up. The mission style is extremely fun and it is perfected. While picking up this game remember you won't be getting a great story, but you will be getting and amazing game with clean gameplay mechanics and a fun mission structure. Expand
  27. May 5, 2019
    10
    What can I say that isn't already said? Game mechanics are **** brilliant. Many games claim and are, in essence, "Open world". But rarely is that compensated with "Sandbox fun" often attributed to "Open world" games. Nowadays, games that are "Open world" are confused with "Sandbox Games", when in actuality, they are more restrictive than ANY linear game experience I've ever experienced.What can I say that isn't already said? Game mechanics are **** brilliant. Many games claim and are, in essence, "Open world". But rarely is that compensated with "Sandbox fun" often attributed to "Open world" games. Nowadays, games that are "Open world" are confused with "Sandbox Games", when in actuality, they are more restrictive than ANY linear game experience I've ever experienced. Red Dead Redemption 2, while a great game, is so restrictive in mission design and ways of interacting with the open world, that sometimes it turns a linear experience with a really big backdrop to it. MGSV: TPP sorts all that **** out and scratches that itch of "Do whatever the **** you want, EVEN WHEN YOU'RE ON A MISSION". There's nothing you can or can't do, and on top of that, the story is intriguing, and well directed, despite the game itself not necessarily being story driven.

    The story will satisfy most, with tapes that are completely optional to listen to fleshing out the story and lore further. Even better, is that you can listen to these cassettes WHILE ON MISSIONS, giving them a "Audiobook feel" as you just soak in every word while you kick the **** out of highly trained and equiped soldiers and shooting them back to base with your Fulton all undetected. All these "Hardcore" MGS fans who are butt hurt are simply salty because it breaks up the formula of the classic MGS games. Well **** that. If you are in 2 minds about this game, go with the mind of "I want that game" because you SERIOUSLY won't regret it. Also, make sure you get the definitive experience, as it comes with the start of the story with Ground Zeroes. A great tutorial level for the main game. Although be careful. Going from full control of Snake in Ground Zeroes right into frustratingly slow crawling and cutscene land can be jarring. If you want to play the game as soon as possible, start right from the get-go in the main game. Or just do whatever you want, however you want it. (Just like the game!)

    Incredibly, ANY negatives about this game are so small and lacking in consequence over the experience of the game that there virtually ARE no negatives. Despite the background development problems between Konami and Kojima, the game is not incomplete. It is complete, and worth every **** MINUTE OF PLAY AND CENT YOU SPEND ON IT. GET IT NOW, IT'S MORE WORTH IT NOW THAN WHEN IT WAS RELEASED.
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  28. Apr 29, 2019
    8
    The Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger worldThe Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger world to roam, or more little icons to chase on my minimap, but none have pushed me to plan, adapt, and improvise the way this one does. Metal Gear Solid 5: The Phantom Pain doesn’t just respect my intelligence as a player, it expects it of me, putting it in a league that few others occupy. Expand
  29. Apr 22, 2019
    4
    This game is bad, not terrible but still tedious and hard to get along with it.It should be about stealth however the controlls are uncomfortable so hard to execute a stealthy approach.In the whole game you do the same things: rescue hostages, or conquer bases the same formula used by Ubisoft and also the same boring experience.
  30. Mar 23, 2019
    8
    The Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger worldThe Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger world to roam, or more little icons to chase on my minimap, but none have pushed me to plan, adapt, and improvise the way this one does. Metal Gear Solid 5: The Phantom Pain doesn’t just respect my intelligence as a player, it expects it of me, putting it in a league that few others occupy. Expand
  31. Mar 17, 2019
    8
    El ultimo juego de kojima en konami, es una experiencia que ya que ha pasado tiempo es una experiencia agridulce, dulce por el contenido en si del juego rejugabilidad pero que llega a ser agria debido a que konami no dejo que kojima se luciera con su ultimo juego en la empresa y eso todos lo sabemos, la jugabilidad es buena al igual que los graficos, pero que el mundo abierto a mi me dejaEl ultimo juego de kojima en konami, es una experiencia que ya que ha pasado tiempo es una experiencia agridulce, dulce por el contenido en si del juego rejugabilidad pero que llega a ser agria debido a que konami no dejo que kojima se luciera con su ultimo juego en la empresa y eso todos lo sabemos, la jugabilidad es buena al igual que los graficos, pero que el mundo abierto a mi me deja que tambien mucho que desear, la historia en este juego trato de ser un poco diferente pero que tambien no me llega a agradar del todo. Una banda sonora que no es igual de legendaria como la de mgs 1, 3 o mgs 4 guns of the patriots. Este juego lo puedo recomendar solamente si lo encuentras a un precio adecuado. Expand
  32. Mar 4, 2019
    8
    I was pleasantly surprised by this game. I thought the franchise was dead after MGS4, which was a big disappointment to me.
    But I really liked the new Open World design of the game and the way you have to prepare for every mission yourself. Base management was fun. Developing your own gear was motivating too.
    I liked the story ok. It wasn't trying too much and I was very happy about
    I was pleasantly surprised by this game. I thought the franchise was dead after MGS4, which was a big disappointment to me.
    But I really liked the new Open World design of the game and the way you have to prepare for every mission yourself. Base management was fun. Developing your own gear was motivating too.
    I liked the story ok. It wasn't trying too much and I was very happy about that.
    Up until the end of Chapter 1 this game was on its way to become my 2nd favorite after the first MGS. But Chapter 2 was really underwhelming. I didn't see any point in revisiting the old missions under more difficult circumstances. I didn't do any of those missions.
    But all in all a very good game. Too bad Kojima and Konami fell out.
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  33. Feb 24, 2019
    10
    Kojima is GOD. He made a great stealth game, that you might be re-playing at least twice.
    F%CK KONAMI
  34. Feb 23, 2019
    10
    The first game in the series to feature open world environments, MGS 5 lets the fantastic infiltration gameplay take center stage again, after a MGS 4 that had way too many cutscenes. The game's content is huge, yet amazingly the game's development was cut short by Konami, because the famous producer Kojima had already spent too much time and money making it! Overall MGS 3 is still theThe first game in the series to feature open world environments, MGS 5 lets the fantastic infiltration gameplay take center stage again, after a MGS 4 that had way too many cutscenes. The game's content is huge, yet amazingly the game's development was cut short by Konami, because the famous producer Kojima had already spent too much time and money making it! Overall MGS 3 is still the best in the series, but MGS 5 has the best graphics and gameplay. Expand
  35. Feb 20, 2019
    10
    just how a love kingdom hearts i love metal gear solid this saga is so dear to my heart .....Konamii look this is a saga a beautifull one that Kojima the guy you fired did.... not that piss of **** of survive ..... Konamiii i hope you lean and remake this saga or something please
  36. Feb 20, 2019
    9
    One of the greatest games I've played. Pretty big Metal Gear Solid fan, having played Metal Gear Solid, Snake Eater, Peace Walker & Ground Zeroes. I always loved how crazy and bizarre the story gets while yet maintaining this strong sense of realism. The story is action-packed and always kept me interested. The game-play has great mechanics and interconnected systems which allow you heapsOne of the greatest games I've played. Pretty big Metal Gear Solid fan, having played Metal Gear Solid, Snake Eater, Peace Walker & Ground Zeroes. I always loved how crazy and bizarre the story gets while yet maintaining this strong sense of realism. The story is action-packed and always kept me interested. The game-play has great mechanics and interconnected systems which allow you heaps of freedom in these semi open world maps to how you carry out objectives. You have a base you can upgrade and fill with staff by recruiting them while on missions, and let me tell ya, nothing will ever beat fulton ballooning people to the sky. I feel if you enjoy previous Metal Gear Solid games or stealth action games this one could be for you. Hands down in my top games ever. My only complaint is the ending and tiny parts of the story and it is because the story wasn't actually finished and part were cut to make the release. Expand
  37. Feb 9, 2019
    8
    Очень обидно,что Конами выгнали Гения и пятая часть вышла немного недоделанной. Пусть и нестандартный свободный мир , и немного тупенький ИИ. Это тот же Метал Гир и то ,что здесь есть - это уже контента на голову выше ,чем у новеньких ААА-Проектов.
    Плюсы -
    -Вы Биг Босс -Куча проработанных мелочей, которые четко работают (Только гений додумался добавить водяной пистолетик и этим же
    Очень обидно,что Конами выгнали Гения и пятая часть вышла немного недоделанной. Пусть и нестандартный свободный мир , и немного тупенький ИИ. Это тот же Метал Гир и то ,что здесь есть - это уже контента на голову выше ,чем у новеньких ААА-Проектов.
    Плюсы -
    -Вы Биг Босс
    -Куча проработанных мелочей, которые четко работают (Только гений додумался добавить водяной пистолетик и этим же пистолетиком можно сломать генератор в тихую)
    -Кассеты с музыкой , С ХОРОШЕЙ музыкой разбросанные по карте.
    Забудьте на одну миссию про стелс и вызовите на бомбежку вертолет , у которого на всю карту играет A-ha Take on me
    -Катсцены с Квайет , и сама Квайет
    -Стэлс все равно хорош
    -Сюжет сойдет
    Минусы
    -Немного тупой ИИ
    -Не очень нужная надобность улучшать свою Базу ( Да, у вас есть база, в которой находятся все твои солдаты, которых ты можешь завербовать на миссии и чем лучше прокачена База - тем больше ты сможешь сделать стволов и костюмов и прочего )
    -Можно нарваться на спойлеры MGS 3
    -Сюжет развивается слишком медленно
    -СПОЙЛЕР
    -СПОЙЛЕР
    -СПОЙЛЕР
    - Вы не Биг Босс.

    Если бы Конами не выгнали Кодзиму, игра бы уж точно стала 12 из 10 и лучшей игрой всех времен и народов. У игры есть свои косяки, но она хорошая.
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  38. Feb 4, 2019
    10
    PREGI
    - Il gameplay è semplicemente un sogno che s'avvera: non solo il migliore della saga, ma anche il più assuefante e profondo di sempre.
    - Immenso, maturo e speciale anche nelle più piccole cose. - Riesce ad inserirsi con maestria in una storia già spolpata e conclusa, reinterpretando e stupendo. - Questo è veramente l'addio, il saluto finale, della saga che per me va oltre il
    PREGI
    - Il gameplay è semplicemente un sogno che s'avvera: non solo il migliore della saga, ma anche il più assuefante e profondo di sempre.
    - Immenso, maturo e speciale anche nelle più piccole cose.
    - Riesce ad inserirsi con maestria in una storia già spolpata e conclusa, reinterpretando e stupendo.
    - Questo è veramente l'addio, il saluto finale, della saga che per me va oltre il resto, una saga che racchiude tutto l'amore che ho per il videogioco. Grazie.

    DIFETTI
    - Avrebbe avuto il potenziale per essere oggettivamente un pilastro incrollabile nel mondo dei videogiochi, l'opera più grandiosa del passato, del presente e del futuro…alcune sbavature e mancanze inesorabili, limitano il tutto alla soggettività.
    Expand
  39. Jan 20, 2019
    10
    My favourite game ever...The mechanics,the cutscenes,the Kojima vibe...I don't want to explain a lot,everybody needs to play this masterpiece!
  40. Jan 8, 2019
    7
    A great Stealth-Action game but as a Metal Gear title it's kind of disappointing. The story seems unfinished, there are no major bosses and the cassette tapes are a the real phantom pain... in the ass.
  41. Jan 7, 2019
    10
    The Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger worldThe Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger world to roam, or more little icons to chase on my minimap, but none have pushed me to plan, adapt, and improvise the way this one does. Metal Gear Solid 5: The Phantom Pain doesn’t just respect my intelligence as a player, it expects it of me, putting it in a league that few others occupy. Expand
  42. Jan 6, 2019
    8
    After putting in a 120 hours, I feel I've played a reasonable amount to be able to review the game. This is a very difficult game to rate. If you can get through my rambling, I hope you'll see why.
    I remember not being able to afford MGS: Snake Eater, so instead I watched a walkthrough from start to finish on Youtube. I remember watching my friend play MGS 4, and wishing I owned a PS3.
    After putting in a 120 hours, I feel I've played a reasonable amount to be able to review the game. This is a very difficult game to rate. If you can get through my rambling, I hope you'll see why.
    I remember not being able to afford MGS: Snake Eater, so instead I watched a walkthrough from start to finish on Youtube. I remember watching my friend play MGS 4, and wishing I owned a PS3. The first MGS game I did get to experience was Peace Walker on the PSP. A fantastic game. It still is one of my favorites. - You might wonder what any of this has to do with MGS5, and I'll tell you. In all these games I've mentioned, each had consistent mechanics that made it an MGS game. While MGS V has added and improved upon most of them, such as the stealth gameplay, graphics, the buddy-system and bringing over the base management system from peace walker, it has missed out on a crucial area which really defines and shines in an MGS game. The narrative.
    The opening hours are the only time this game feels like an MGS game, the cinematic feel, the incredibly over the top yet magnetic action on screen, and paranormal entities I know I'll be facing in future levels. After that however, the story flatlines. Nothing happens. You go to Afghanistan, then you go to Angola. Very interesting biomes, but after a few hours they feel sparse. There are some interesting plot-lines such as child soldiers and biological warfare, but none of it really connects on a deeper level. It could have been replaced with another plot-line such as conventional warfare and it wouldn't have made a difference, other than alter a few missions. Boss fights are non-existent, and the few that are there are a chore. Run, dive, shoot missile. Run, dive, shoot missile. Repeat. Peace-walker had better, more interesting and varied boss-fights, and that game came out in 2010 for the PSP!
    Not only is the story weak, it's pacing is abysmal, and this affects the gameplay as well. I have a hunch that this is due to Kojima and Konami's less than amicable breakup. This game has the most story padding I've ever encountered in my life. I'm not exaggerating. You can not progress with the main story unless you repeat certain missions on a higher difficulty. Reading Critic reviews where none of this is brought up makes me wonder if the reviewers actually got that far in the game before publishing their review....
    While the characters are interesting as ever, there were no memorable story moments. Since this game is a prequel, Kojima might have been limited in scope and ambition, but I don't see how that's enough of a reason for the story to be lackluster. The gameplay is phenomenal, but the game painfully lacks an MGS story.
    The reason for my high rating is the exceptional stealth gameplay.
    While this game is undoubtedly great, it is not worth the "Best PS4 Game of 2015" . The 10/10s for this game confuse me. Honestly, reading the reviews, both Critic and User, shows me people didn't finish the game, or even got far into the campaign.
    While you usually wouldn't find so much focus on the negatives on a game rated 8/10, you have to understand the lost potential. This could have been the best MGS game of all time. But it's only the best in some departments. I haven't played 1 and 2, but Snake Eater, Guns of the Patriot, and even Peace Walker had a more engaging and flowing narrative. I had no problem with Phantom Pain's segmented mission structure, where you return to Mother Base (or the ACP) in between missions. But the lacking conjunction of story between the missions is what killed me.
    While originally playing the game for the very first time, I gave it a 10/10. Now, my rose-tinted glasses have fallen off, and I'm realizing that this is not the best MGS game.

    My reasons include:
    - Lack of a story
    - Boss fights
    - Immense story padding
    - No variety in missions
    - Two interesting, but albeit empty biomes

    The game, while improving on gameplay aspects, falls disappointingly short of its predecessors in many regards. Personally, I am certain it would've been the perfect send-off to the series if Kojima could have had more time to finish the game. It is an incomplete game in terms of narrative. The story is mutilated, and different missions are too far spread apart, and too few.
    The collectors edition has a documentary, where you can see another chapter of the game title "Peace". This would've been the actual ending, but alas, it is missing from the game. This is because the game is not complete. I would've given a rating of 9/10, but the lack of variety in missions combined with having to repeat missions to progress bought it down to a 8/10.
    Konami robbed us of this game, truly.
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  43. Dec 25, 2018
    8
    Metal Gear Solid 5: The Phantom Pain is a gameplay marvel, rewarding intelligence and creativity in a way few games do.
  44. Dec 24, 2018
    8
    The Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger worldThe Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger world to roam, or more little icons to chase on my minimap, but none have pushed me to plan, adapt, and improvise the way this one does. Metal Gear Solid 5: The Phantom Pain doesn’t just respect my intelligence as a player, it expects it of me, putting it in a league that few others occupy. Expand
  45. Dec 22, 2018
    8
    Время игры: около 95 часов.
    Примечание: сюжет пройден полностью, прочее на 69%.
  46. Dec 9, 2018
    9
    I've just finished this game so here goes my impressions: Graphics are excellent, as also are soundtrack, sounds, voices and cinematic. Story is ok. I mean, because MGS is a long saga you can get lost if you haven't played all of them, which is my case. For me MGS 3 for ps2 was perfect. MGS 4 had to much cinematic and very little gameplay. This game is more balanced although more cinematicI've just finished this game so here goes my impressions: Graphics are excellent, as also are soundtrack, sounds, voices and cinematic. Story is ok. I mean, because MGS is a long saga you can get lost if you haven't played all of them, which is my case. For me MGS 3 for ps2 was perfect. MGS 4 had to much cinematic and very little gameplay. This game is more balanced although more cinematic wouldn't bad. And the end, well, I won't say anything but I expected more. This game have a few weird things that at first can be funny but you'll get used to it pretty fast. Gameplay is good and smooth, you can try different tactics with different weapons although I normally used the same. Mostly I used weapons with mufflers. About the chicken helmet it can be funny in the battlefield but it looks really awkward when after a mission you see a long scene with Snake wearing it the whole time. Unnecessary, as it's also unnecessary the Hideo Kojima here and there. About sidequests at certain point of the game you'll have to do some of them to keep going with the story and they are not really interesting, same places than in the main missions and same kind of tasks. From episode 32 to 50 there are some missions that you've already completed. Now you can try to do it with high difficulty, although I tried two and I ended up quiting. Do sidequests and eventually you'll unlock more main missions. Although I was about to rate it with an 8 because of the end and for having to do sidequests to advance, the rest is excellent that's why I give it a 9. I guess it took me about 45-50 hours to beat. Expand
  47. Dec 2, 2018
    10
    3 years after its long-awaited release, it's strange to say that The Phantom Pain still haunts me without any doubts for obvious reasons that could be controversial for some people.

    In fact, the award-winning Metal Gear Solid V's gaming experience is the most memorable and unique one I experienced since my passion for video games began. This powerful arty blockbuster offered me way more
    3 years after its long-awaited release, it's strange to say that The Phantom Pain still haunts me without any doubts for obvious reasons that could be controversial for some people.

    In fact, the award-winning Metal Gear Solid V's gaming experience is the most memorable and unique one I experienced since my passion for video games began. This powerful arty blockbuster offered me way more than I expected from it by immersing me into a genre-bending weird interactive adventure that intelligently associates complex hard science-fiction, dark psychological drama, disturbing war depiction, mind-blowing philosophy, terrifying surreal horror, grotesque sense of humor and good historical transcription.

    But aside from its artistic madness, The Phantom Pain is also inevitably a remarkable game design achievement that knows how to mix a rich sandbox emergent gameplay system with a captivating, intense storytelling. As the hours go by, the player freely writes its own story, building its base and choosing how to approach objectives thanks to a vast, well designed open world and a whole panel of gadgets and weapons. Hopefully, that's not all as acclaimed director Hideo Kojima, in addition to these modern elements, introduces into the game's structure everything we want from a Metal Gear Solid game: challenging bosses, beautifully executed cutscenes, jaw-dropping moments, fourth wall breakings and a dense, fluid narrative that will keep you on the edge of your seat until the final twist drops.

    But of course, the famous game designer isn't the only one to provide great genius, indeed, what would be Metal Gear Solid V without Kojima Productions' talent, experience and mastery of the gaming medium? Because thanks to them and surprisingly high production values, The Phantom Pain also delivers outstanding visuals, phenomenal soundtrack/sound design, perfect technical presentation, excellent controls and some incredible performances from the cast.

    Everything combined logically creates an unforgettable and visceral gaming masterpiece that transcends its own medium in original ways. Brilliant, innovative, violent, funny and emotionally powerful, Metal Gear Solid V: The Phantom Pain is a pure art work for the ages that will clearly be remembered by History.
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  48. Nov 23, 2018
    6
    9.3 ?? no way.... this is some kind of peace walker game but with steroids, nothing more
    From all the Metal Gear Solid games this is perhaps the weakest of all, this is why Kojima left Konami.
    Don´t let the fake 9+ of the "pro" reviewrs fool you. This game lacks of everything, poor in details, rushed, unfinished, empty. Have some decent things here and there, but overal this is a
    9.3 ?? no way.... this is some kind of peace walker game but with steroids, nothing more
    From all the Metal Gear Solid games this is perhaps the weakest of all, this is why Kojima left Konami.
    Don´t let the fake 9+ of the "pro" reviewrs fool you.
    This game lacks of everything, poor in details, rushed, unfinished, empty.
    Have some decent things here and there, but overal this is a tremendous disapointment, beware.
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  49. Nov 15, 2018
    10
    A Masterpiece, loved everything about this game, it is definitely a must play!
  50. Nov 10, 2018
    8
    This is the first MGS game I've played until the end. At the beginning I was extremely surprised by the graphics, storytelling, dramatic fiction. Secondly, I was also astonished by how SMOOTH this game is, constantly performing at 60 fps, perfect. Than, I started to notice that the missions and the scenario are near the same every time. There is only Afghanistan and Africa fields,This is the first MGS game I've played until the end. At the beginning I was extremely surprised by the graphics, storytelling, dramatic fiction. Secondly, I was also astonished by how SMOOTH this game is, constantly performing at 60 fps, perfect. Than, I started to notice that the missions and the scenario are near the same every time. There is only Afghanistan and Africa fields, stealth/rescue/kill missions. The cutscenes feels like a movie, it's impressive. The last missions are the best. It's a great game, but for those with patience. Expand
  51. Nov 5, 2018
    8
    My favourite gaming series ever, but to me, it ended in a whimper rather than a bang. A game filled with action, stealth and dialogue, although, the story isn't as seamless or as well put together as the older games. It's still an amazing action/stealth game with excellent controls and gameplay mechanics. The map is massive, but very empty, yet, there are a handful of really great areas toMy favourite gaming series ever, but to me, it ended in a whimper rather than a bang. A game filled with action, stealth and dialogue, although, the story isn't as seamless or as well put together as the older games. It's still an amazing action/stealth game with excellent controls and gameplay mechanics. The map is massive, but very empty, yet, there are a handful of really great areas to hone your stealth and skills. The story feels like a sidenote rather than seamlessly blending into each chapter, but that's partly due to the way the missions are set out. As great as this game could have been, it falls short in ways like repetitive missions and a load of them. Base building is quite cool and farming soldiers to defend your base and upgrade equipment. All in all it is a great action game, but I personally don't see it as a great Metal Gear. Still, it is quite fantastic for the most part. Expand
  52. Oct 29, 2018
    5
    I've just got around to playing this recently. I'm a huge Metal Gear fan, but man, was I let down with this entry! The game looked good and had tight controls, for the most part, but that's about all the praise I can give it. This game was so repetitive and had terrible pacing. Capture this guy, capture that guy, destroy this convoy, destroy that equipment...repeat, repeat, repeat. StoryI've just got around to playing this recently. I'm a huge Metal Gear fan, but man, was I let down with this entry! The game looked good and had tight controls, for the most part, but that's about all the praise I can give it. This game was so repetitive and had terrible pacing. Capture this guy, capture that guy, destroy this convoy, destroy that equipment...repeat, repeat, repeat. Story is so important in the Metal Gear game, but this games story was not only absurdly stupid, it was hindered even more, by the ridiculously slow pacing. (And the product advertisements? WTF?) The open-(empty) world setting really hurt this game IMO. Don't even get me started on Mother Base...so pointless. If you compiled 60 hours in this game, 10 or more of it was spent running from or to your objective from the Heli drop off/pick-up. Then the game has an ending, and another Chapter (2), which in order to unlock the final mission has all these prerequisites that you are going to have no idea for the most part what they are... come on? Not to mention all the pointless mundane missions you have already completed thrown in there. Overall this was a huge and frustrating, sometimes boring, disappointment for me. Expand
  53. Oct 15, 2018
    9
    This game is one of my favourite games. Its a must play and i have over 100 hours put in it. I always come back to it when I am bored. Only negative thing is the repetitive side ops. But with a great and fluid gameplay and a good story MGS V is a must have for any gamer.
  54. iOS
    Oct 11, 2018
    9
    The Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger worldThe Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger world to roam, or more little icons to chase on my minimap, but none have pushed me to plan, adapt, and improvise the way this one does. Metal Gear Solid 5: The Phantom Pain doesn’t just respect my intelligence as a player, it expects it of me, putting it in a league that few others occupy. Expand
  55. Sep 28, 2018
    8
    Another game that slots into my top 10 - but just.

    The only complaint I have with this game is that it’s kind of same old same with regards to missions after playing for about 50 hours or so. But that isn’t so bad really, I mean 50 hours of entertainment is good right?

    GRAPHICS +9/10
    GAMEPLAY +10/10
    ENTERTAINMENT +8/10
    VALUE FOR MONEY +10/10
  56. Sep 10, 2018
    10
    One of the best games of action and espionage but suffer from repeated in the style of play and even in the lack of the story but then considered the best experience I have experienced in this generation I hope I see the game B the same level or better despite the repeated but I Mahsit Bmll
  57. Sep 9, 2018
    8
    Hideo Kojima is the Christopher Nolan of gaming, but on acid and steroids. This man's creativity is incomparable and Snake is back, better than ever! What a compelling story
  58. Sep 8, 2018
    5
    What Kind of Adventure?

    Third Person Shooter Was it fun? It was okay. By all accounts, I thought I would love this game but I just couldn’t get into it. Are there any similar games? Its a Stealthy Third Person Shooter so anything like that. Favorite Character? Snake is okay, I guess. Would you play it again? I kept trying to like it, I tried it 4 different times
    What Kind of Adventure?

    Third Person Shooter

    Was it fun?

    It was okay. By all accounts, I thought I would love this game but I just couldn’t get into it.

    Are there any similar games?

    Its a Stealthy Third Person Shooter so anything like that.

    Favorite Character?

    Snake is okay, I guess.

    Would you play it again?

    I kept trying to like it, I tried it 4 different times to get into the game but I just couldn’t. I don’t see myself trying it again.

    Any Complaints?

    I thought the game was really hard and I often times was just lost as to what I’m suppose to do.

    How many hours did you play it?

    I played it for about 5 hours.
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  59. Sep 4, 2018
    8
    Un juego con una gran calidad técnica, muy bien pulido y prácticamente sin fallos, con unos gráficos impresionantes, pero no llega a ser perfecto. Es un juego fantástico en muchos apartados pero sobre todo destaca su jugabilidad, muy bien implementado el sistema de infiltración y las misiones del modo historia, son de mucho nivel poniéndote a prueba en todas. Pero algunos de los puntosUn juego con una gran calidad técnica, muy bien pulido y prácticamente sin fallos, con unos gráficos impresionantes, pero no llega a ser perfecto. Es un juego fantástico en muchos apartados pero sobre todo destaca su jugabilidad, muy bien implementado el sistema de infiltración y las misiones del modo historia, son de mucho nivel poniéndote a prueba en todas. Pero algunos de los puntos flacos que tuvo este juego y que pudo mejorar, son el mundo abierto, propuesta interesante pero vacía, mas allá de puestos enemigos y animales los dos mapas son grandes pero sin mucho que hacer. Las misiones secundarias son repeticiones de lo mismo salvo contadas excepciones. Y el juego esta incompleto no se termina de entender la historia. Tiene una gran armas, objetos y la idea de implementar tu propia base que puedes mejorar es muy buena pero el tema de esperar horas y horas para desarrollar lo que quieras es bastante molesto. Otro tema son los micropagos, que empeoran la experiencia. En conclusión es un juego que su jugabilidad es de 10 y el resto de sus apartados muy mejorables. Expand
  60. Aug 29, 2018
    4
    Pretentious, boring, repetitive yes another Kojima game I only know because his ego plasters it all over the game....I think if more people would look at it objectively they would see if die the poor game it actually is
  61. Aug 17, 2018
    3
    This is how you ruin a series, MGS5: The Pain in my Brain.

    -boring lifeless Open World
    -repetitive story missons in the 2nd half
    -wierd story missions (the jeep ride with skull face)
    -repetitive gameplay (once you are 10hrs in it gets boring)

    and so on. doesn't liked it at all.
  62. Aug 9, 2018
    8
    The gameplay is fun, but the story is not as good as in the other metal gear games.
  63. Aug 8, 2018
    9
    ¿Serías capaz de llevar un ejército a tus espaldas en una historia de venganza? The Phantom Pain hace eso, te pone en esa situación para que juegues a ser el jefe, dotando al jugador de todo un arsenal que se expande desde la “Mother Base” hasta el propio mundo abierto, cimentado en un control y posibilidades pulidas hasta la saciedad. Plantea preguntas, da respuestas y sonre todo, apela¿Serías capaz de llevar un ejército a tus espaldas en una historia de venganza? The Phantom Pain hace eso, te pone en esa situación para que juegues a ser el jefe, dotando al jugador de todo un arsenal que se expande desde la “Mother Base” hasta el propio mundo abierto, cimentado en un control y posibilidades pulidas hasta la saciedad. Plantea preguntas, da respuestas y sonre todo, apela al propio jugador. Un juego brillante, aunque es cierto que algunas asperezas que tiene en el plabo argumental lo alejan de la grandeza. Expand
  64. Jul 25, 2018
    8
    The gameplay is very nice, a good evolution from the earlier Metal Gear Solid versions into an open worldish design. It feels unfinished though, the ending does not feel like a real one, so only 8 out of 10.
  65. Jul 18, 2018
    6
    First tim playing a mgs game so im not a hyper fanboy and will give a 10/10 to anything...With that out of the way the game runs good has good mechanics and graphics but has a lot of short missions which get boring and repetitive and doesn't really have something special or intriguing for me to keep playing it just an average shooter with traces of asian culture and also the recruitingFirst tim playing a mgs game so im not a hyper fanboy and will give a 10/10 to anything...With that out of the way the game runs good has good mechanics and graphics but has a lot of short missions which get boring and repetitive and doesn't really have something special or intriguing for me to keep playing it just an average shooter with traces of asian culture and also the recruiting part is a pain in the ass ... Expand
  66. Jul 4, 2018
    10
    An open world stealth game with a hundred different ways of playing each mission and a kickass, deep, symbolic story. And with the genius Hideo Kojima there to tie everything up, MGS:V is one of the greatest games ever released.
  67. Jun 18, 2018
    9
    A weaker story and change in gameplay pacing when compared to the rest of the MGS series doesn't stop MGSV from being one of the best games released in recent years.
  68. Jun 2, 2018
    9
    Metal Gear Solid V: The Phantom Pain is a near perfect concluding chapter of the Metal Gear series. The story is fantastic and I loved Venom Snake and Kiefer Sutherland did an amazing job playing him. I liked all of the characters and the graphics were flawless. The controls were perfect and the gameplay is still fantastic. I also really loved the open world and freedom in the game. In theMetal Gear Solid V: The Phantom Pain is a near perfect concluding chapter of the Metal Gear series. The story is fantastic and I loved Venom Snake and Kiefer Sutherland did an amazing job playing him. I liked all of the characters and the graphics were flawless. The controls were perfect and the gameplay is still fantastic. I also really loved the open world and freedom in the game. In the end, most people will disagree but this game is amazing. Expand
  69. May 15, 2018
    9
    Just about everything about this game is phenomenal. Only problems lie in the narrative, but I would still definitely recommend it.
  70. May 10, 2018
    7
    + This game has some moments of greatness between long periods of tedious side quests.
    + Snake feels very good to control.
    + You have so many abilities. + It's a lot of fun planning how you will attack a camp and planning it out. + The base related stuff is something that helps make the tedious side mission go by a bit easier. + The graphics are pretty good. - Replacing Snake's voice
    + This game has some moments of greatness between long periods of tedious side quests.
    + Snake feels very good to control.
    + You have so many abilities.
    + It's a lot of fun planning how you will attack a camp and planning it out.
    + The base related stuff is something that helps make the tedious side mission go by a bit easier.
    + The graphics are pretty good.
    - Replacing Snake's voice actor was a mistake.
    - Otherwise a short story diluted with lots of side missions.
    - I love story in the Metal Gear Solid series the most and this games story feels unfinished.
    - Much story is just given to you in cassette tapes with even less drama than the past games codecs.
    - The ending was so terrible, I didn't even notice I finished the game.
    - You love the boss fights of the past games? There gone..
    - Ultimately this game comes down to Quantity over Quality
    - The game is so heavily padded your given the missions to do again on a harder difficulty.
    - Most of the guns in this game you likely won't use as they are made redundant by better ones.
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  71. Apr 29, 2018
    10
    Loved this game on PS4 and now playing it again on PC in 2018. And it's like riding a bike. As previously stated that this is Kojima's best work to date. I can't wait for what he has under his sleeve for us next.
  72. Apr 24, 2018
    10
    A small step short of a masterpiece. Metacritic will not allow for a 9.5 but a 9 will not do it justice. This is simply the Metal Gear Solid that I have always wanted. Sad to see it end the way that it did.
  73. Apr 22, 2018
    7
    Deeply flawed and yet still amazing. Yes, the story isn't quite up to the standard of previous Metal Gear games, but I genuinely enjoyed the majority of the narrative. People lament the change in voice actors for Snake for a reason. Kiefer Sutherland is woefully noncommittal in his delivery. He has barely any lines, the majority of which are in the optional audio tapes which aren't forDeeply flawed and yet still amazing. Yes, the story isn't quite up to the standard of previous Metal Gear games, but I genuinely enjoyed the majority of the narrative. People lament the change in voice actors for Snake for a reason. Kiefer Sutherland is woefully noncommittal in his delivery. He has barely any lines, the majority of which are in the optional audio tapes which aren't for everyone, and even feel kinda like compensation for the bare bones script. The absurd melodramatic charm that MGS is known for remains intact, in my opinion, with characters like Kazuhira Miller and Ocelot actually fitting their roles and giving it more passion. Even the exaggeratedly irritating Hal Emmerich does a better job than Snake, which is a disappointing irony. All in all, there's lots of room for improvement.

    The consensus on gameplay seems to be that it's nearly flawless, and almost always a blast. The sheer level of interactivity between environment, equipment, enemy, and player is ludicrous. The enemy AI is extremely complex, not always perfect, but better than most games' AI. Environments will get samey. No matter how you look at it, this game has a repetitive open world. Admittedly, there are plenty of gorgeous moments, and it's hard not to appreciate the feeling of being in the middle of a sandstorm, or the imposing presence of a Metal Gear before you.

    The cutscenes are very different from most other games, with bizarre angles and camera movement, almost as if to give the sense that a person is recording everything, scrambling left and right, and then suddenly gliding through the air or across the ground to give you a better look at a menacing villain. A unique cinematic presentation, when it chooses to be.

    My major gripes are with many of the game's design choices, which border on idiotic. For instance, the development times for equipment become rather obscene after a certain point, which really tested my patience, considering the player already had to accumulate the resources, upgrade the base, and recruit all the staff necessary to even develop the items in the first place. Got an S-rank on all the missions? Congratulations, here's your super cool skin for all your efforts, you only have to wait two and a half hours before you actually get to wear it.

    The game gradually becomes more of a grind as you go on. This is perhaps the biggest flaw of the game. Eventually the climax of the story feels unreasonably distant, even though you've poured hours and hours into the story, there's always one more lousy design choice for you to get used to, one more hoop to jump through.
    This is enough to deter people from the game, and I don't blame them. This game had the potential to be a masterpiece, but instead is just 'solid' (I'm sorry, I had to). I would give this game an 8 or a 9 because of how much I enjoyed it, but it's just too flawed for me to be that generous. It's funny, because I got so much mileage out of this game that it seems backwards to give it a 7, but for every great gameplay or cinematic moment, it felt there were hours of tedious chores to waste one's time. I'd give it a 7.5 if the rating system allowed it.

    TL;DR a mixed bag with equal parts spectacular and infuriating elements.
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  74. Apr 22, 2018
    9
    Metal gear v is really good game but looks not finished the prologue is so terrifying, amolst a master piece.
  75. Apr 20, 2018
    7
    This review contains spoilers, click expand to view. Metal Gear Solid 5 is a good but not great game in my opinion. There are some awesome moments in the game and the music is great too. it feels like big budget game but some things in the game are just weird. The game gets repetitive after a while, too many same environments (aka enemy bases) are used for different missions, some missions are repeated again as new mission with different difficulty. This is just strange. I feel that the developer was trying too hard to make this game too long. instead of 50 levels , there could have been 40 levels and the game would be much better. Overall it is a must play but i cannot give this game 10 out of 10. Expand
  76. Apr 4, 2018
    2
    Where to even begin...

    Pros: - Some pretty graphics, I will admit. - Freedom given to the player in the open world, allowing every player to have slightly different experiences. Cons: - A nonsensical story that comes off as a bunch of style over substance. The story is even straight-up pretentious at times. - Serious pacing problems. Cutscenes go on far too long, taking the game
    Where to even begin...

    Pros:
    - Some pretty graphics, I will admit.
    - Freedom given to the player in the open world, allowing every player to have slightly different experiences.

    Cons:
    - A nonsensical story that comes off as a bunch of style over substance. The story is even straight-up pretentious at times.
    - Serious pacing problems. Cutscenes go on far too long, taking the game out of "video game".
    - Japanese perversion is present throughout, which makes the game feel very cringeworthy. The character of Quiet is the worst offense of many issues.
    - Clunky gameplay that hardly ever works in your favor.
    - Boring, uninspired open world environments littered with generic enemies and locales.
    - Doesn't make you feel cool in the way a game should. Animations look more awkward than anything else.

    Honestly, I don't understand what people see in this game...
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  77. Apr 2, 2018
    10
    Its disadvantages are masked by its excellent gameplay, I give it 10 points, which is respect for the developer。 btw f uck you konami
  78. Mar 29, 2018
    10
    It is certainly not for everyone! It is an endless game and with different phases and sometimes becoming heavy. Very original and odd! Of the best works of art ever made in the gaming world! It has everything. Action and stealth, strategy and military management very personalized.
  79. Mar 22, 2018
    9
    I loved this game as it took a different approach at story telling towards MGS. The only downside to this is the repetitiveness of this game and the lack of innovative features and gameplay that made MGS such a staple franchise.
  80. Mar 18, 2018
    10
    Metal Gear Solid 5: The Phantom Pain is a gameplay marvel, rewarding intelligence and creativity in a way few games do.
  81. Mar 9, 2018
    9
    God, I love this game, even with all its story issues and sh*tty ending. The story is a big downgrade from previous MGS titles, but the gameplay is one of the best. The 80s songs to the soundtrack was a strike of genius. Nothing will ever come close to the experience of taking out an entire enemy base with a sniper-rifle to the sound of Take On Me. Iconic.

    Of course, there's the big
    God, I love this game, even with all its story issues and sh*tty ending. The story is a big downgrade from previous MGS titles, but the gameplay is one of the best. The 80s songs to the soundtrack was a strike of genius. Nothing will ever come close to the experience of taking out an entire enemy base with a sniper-rifle to the sound of Take On Me. Iconic.

    Of course, there's the big elephant in the room -- the story. No, it's not as good as the previous MGS games. The ending is... horrible, frankly. But if you can get past that, and really just get in to enjoy some stellar mechanics, this game is more than worth it.
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  82. Feb 24, 2018
    0
    es la mejor mierda que he jugado despue del thomas y sus amigo siempre es lo mismo y metal gear survive es mejor
  83. Feb 23, 2018
    10
    The tacticals and enjoyable enjoyable enjoyable enjoyable enjoyable enjoyable
  84. Feb 22, 2018
    10
    It may be uncomplete but the outstanding gameplay and visuals really stands out !
    The story is not as great as what you could expect from that kind of game but Kojima managed to give to the fans a solid intrigue like only him can imagine and rounds-off 30 years of Metal Gear !
    The perfect ending to a lifetime of playing that amazing franchise.
  85. Feb 21, 2018
    8
    Graphically spectacular, playability the best I've seen. But comparing it with the previous deliveries it is noticeable that it is an incomplete game and with lack of affection... the story could have been better, recommended 100%
  86. Feb 20, 2018
    10
    This review contains spoilers, click expand to view. i don`t have words to describe this masterpiece , and now i have VIH in the eyes, thanks FOX ENGINE!!!
    I LOVE THE MOMENT WHEN THIS GUY APPEARS , Ezio Auditore
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  87. Feb 18, 2018
    10
    Very very very good game , but vey very very vey very very vey very very Really difficult for me
  88. Feb 13, 2018
    6
    First of all, I would like to point out that MGS is my favourite gaming series since PS1. That hasn't changed after playing The Phantom Pain. In aspects this game is fantastic. The graphics, the stealth, the slow-mo when spotted by an enemy was also a great addition.. there's a list of things I can name that I enjoyed about the game. But then here lies the problem.... none of these thingsFirst of all, I would like to point out that MGS is my favourite gaming series since PS1. That hasn't changed after playing The Phantom Pain. In aspects this game is fantastic. The graphics, the stealth, the slow-mo when spotted by an enemy was also a great addition.. there's a list of things I can name that I enjoyed about the game. But then here lies the problem.... none of these things were necessarily the things that made MGS so special. This game is missing the linear feel of getting sucked into a major story that unfolds as you progress - instead, you can completely lose track of any story as you get to choose when and where to progress. Which brings me to the absolutely pointless part of the game giving credits after every completed mission. What's the point? Now to the story.... of which I really wished I cared about in this game, but sadly I didn't. Where was the emotion? The music which used to make cutscenes so epic was so minimal, and if there was a cutscene I probably missed it as I got sidetracked and had a toilet break as I was bored to tears. I really wished I'd loved this game. I feel a 6/10 is generous considering how much I felt let-down by the whole experience. I'm sure other true MGS fans feel the same. Expand
  89. Feb 13, 2018
    10
    MGS V is as good as games get, and although I am a huge fan of the MGS series and this game was not really an MGS game, it did not matter: this is the best game that I have played on PS4 and one of the best of the current console generation.

    MGS 5 ditches the linear level structure and replaces it with an open world, full of soldiers, enemy bases and other things to explore. There are
    MGS V is as good as games get, and although I am a huge fan of the MGS series and this game was not really an MGS game, it did not matter: this is the best game that I have played on PS4 and one of the best of the current console generation.

    MGS 5 ditches the linear level structure and replaces it with an open world, full of soldiers, enemy bases and other things to explore. There are several gadgets, tools and weapons for you to unlock that allow for you to approach missions in a seemingly limitless number of ways, where replaying missions for different outcomes and replaying missions from earlier in the game with more advanced equipment is actually fun. There are numerous fun missions, and unlike past games, you are not punished for deviating away from stealth, so experimentation is encouraged.

    With an open world game comes a lesser emphasis on story. I enjoyed the plot of the game, and there are many epic moments, but there are less cutscenes and the story is not always well explained, where the game requires you to listen to cassette tapes for more story details. I did not mind this, but those hoping for a cinematic experience like in other MGS games may be disappointed. I preferred a stealthy approach, where quietly taking out or capturing soldiers was more fun to me, but I also had a lot of fun in intense gunfights and chasing scenarios.

    There is also a base building side to the game, similar to MGS Peace Walker. With this system, you are able to expand your base with resources that you find throughout the game and by capturing enemy soldiers, where you can develop new weapons and equipment. I found it very fun and addicting to continually build and upgrade my base.

    Also, the ending is abrupt, which was disappointing.

    However, MGS V is still one of my favorite games of this generation. Excellent controls, graphics, mechanics, and nearly endless opportunities in ways to take on missions make this game an absolute blast, and worth checking out for any gamer.
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  90. Jan 24, 2018
    7
    No hacia tanta falta pero es una buena evolución de las mecánicas vistas en peace walker. La historia es una tontería mostrada en cuatro cinemáticas.
  91. Jan 7, 2018
    0
    Why does this game deserve a 0? Because of the microtransactions. Some people think of MTs as cheat codes, not necessary to the core experience, pay or don't, not a big deal. But when game developers purposefully pressure the player into using them to enrich their experience, it puts the consumer at a disadvantage and hurts the industry. MGS V has a relatively deep base-building mechanic,Why does this game deserve a 0? Because of the microtransactions. Some people think of MTs as cheat codes, not necessary to the core experience, pay or don't, not a big deal. But when game developers purposefully pressure the player into using them to enrich their experience, it puts the consumer at a disadvantage and hurts the industry. MGS V has a relatively deep base-building mechanic, including recruiting soldiers who can be sent on off-screen missions to gather resources. This aspect of the game is throttled for those unwilling to pay real-world dollars (see details below). In a game that already loves to take it’s time with load screens, cut scenes, traversing great distances, and crawling (a lot) this is unacceptable. Used in this way, microtransactions are a threat to the best aspects of games: building skills, overcoming challenges, sharing common experiences, etc. It's disgusting how much the industry has jumped on board with this mindset, and even more so that players are letting them get away with it.

    The gameplay mechanics of MGS V are solid, I've played all the main-entry MGS games and Phantom Pain maintains the high standard and ridiculously convoluted plot. But this time around you are building an army. This allows for the development of new departments, new items, and new mechanics which shape the way you play missions. An interesting if time-consuming idea, but somewhat enjoyable. However, once you get your base up and running, an important part of resource-gathering is sending troops out on deployment missions while you simultaneously take on actual missions. Each is rated with risk, reward and a timer. Riskier/longer = bigger payday. However, you are limited to conducting two of these at a time, regardless of manpower, due to the lack of additional FOBs (command posts) which the game encourages you to build. However, this feature is essentially hidden behind a paywall since you purchase FOBs with "MP". MP is different from the currency used throughout the rest of the game, and is doled out for free through game progression but only in tiny increments. Or it's purchased in bulk for real-world money. New FOBs cost 1000+ MP, about $10, so you can save for weeks (months) as the game provides you scraps, or open your wallet. Those are your options.

    Just as bad, the rewards from those deployment missions go up substantially as their duration climbs to multiple real-time days (all the big ones are "online" so they progress whether you play or not), but you can speed up that process with the click of a button and, you guessed it, some MP. Waiting it out might be okay for someone who plays a few hours every weekend for months, returning each time to a big reward, but this was obviously designed as a cash grab. Who wants to wait 6 days for the resources you need now, in a video game? (Unless the point is to teach the player patience. & I guess I wouldn’t put it past Kojima at this point (or buy anything from him)). Want that new rocket launcher? Tactical suit? All the fancy upgrades await! If you have the cash. They should just install a general store at Motherbase and be done with it.
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  92. Jan 5, 2018
    10
    The game is very good. It has the best gameplay in a Metal Gear game by far. It also has a very good story however it is one of the worst stories in a Metal Gear game but that is because Metal Gear games have a very high story standard.
  93. Jan 4, 2018
    10
    - The greatest gameplay mechanics that I have ever experienced in a stealth game.
    - Incredible gadgets and buddies that aid you throughout your missions
    - Upgrades and base building is very unique yet accessible; keeping things moving along. - Main missions and side ops can be tackled in many different ways - The Fulton extraction system! - 2 huge and beautiful open worlds to explore.
    - The greatest gameplay mechanics that I have ever experienced in a stealth game.
    - Incredible gadgets and buddies that aid you throughout your missions
    - Upgrades and base building is very unique yet accessible; keeping things moving along.
    - Main missions and side ops can be tackled in many different ways
    - The Fulton extraction system!
    - 2 huge and beautiful open worlds to explore.
    - The story won’t blow you away as much as the gameplay, but is good none the less.
    - Finally...a MGS game that isn’t drowning in cut scenes!
    - Loading times are longer than they should be.
    - Chapter 2 is **** It’s just repeating the exact same missions on “hard mode”.
    - Too many “been there done that” moments.
    - Most of the games flaws can be overlooked entirely given how brilliant the game is.
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  94. Jan 3, 2018
    10
    MGSV is my first Kojima game ever, and so my first foray into the vast complex world of Metal Gear Solid. Having zero knowledge and experience of a Kojima production, I am now absolutely a Hideo fanboy, so much so I'm seriously considering buying a PS3 just to play all his games in the Metal Gear Solid Legacy Collection. I hope Konami will release a PS4 version or even better,MGSV is my first Kojima game ever, and so my first foray into the vast complex world of Metal Gear Solid. Having zero knowledge and experience of a Kojima production, I am now absolutely a Hideo fanboy, so much so I'm seriously considering buying a PS3 just to play all his games in the Metal Gear Solid Legacy Collection. I hope Konami will release a PS4 version or even better, remasters/remakes of MGS1-4 using the mind blowing Fox Engine.

    There is a certain style to the cutscenes, direction and characters that I personally find super intriguing and mysterious. I was glued to every frame, slackjawed at how awesome the graphics and seamless transition from cutscene to gameplay were. I've not experienced such a unique style in any other game I've played. It may have a touch of Japanese anime flair to it (but not too over the top a la Final Fantasy, etc), which is why it feels so different than all the western games I've played. Kojima mixes east and west masterfully.

    What sealed a 10/10 for me was when I completed a side ops mission to the hypnotic music of David Oates' Maneater (a music tape collectible in-game). It was pure gaming nirvana for me. I had a HUGE GRIN on my face the whole time! Kojima has a superb taste in music!

    This game can be as simple or deep as you make it to be. I choose the middle road, and played a silent sniper/assassin the whole way. I can imagine someone who invests in all weapon/technology options to be able to let their creativity run wild when tackling missions. MGSV is so flexible in that regard. But me, I find it absolutely satisfying QUIETly taking out enemies and capturing outposts.

    I love the way the game makes use of cassette tapes to advance the story, on top of the amazing cutscenes in main story missions. Some might argue the game 'repetitive' but when you discover how fun the mechanics can be, each sideop/main mission becomes unique.

    I just only completed Chapter 1 (Mission 31), and getting started on Chapter 2, and boy oh boy am I enjoying the game. I normally count the days I play a game and kinda estimate how long more Im gonna take to finish the current game before moving on so I can reduce my backlog. But with MGSV, I just don't care, and I don't want it to end! The only other game this gen that did this for me was The Witcher 3.

    I am super stoked for Death Stranding now. Konami, Kojima, if you're reading this, THANK YOU for such a visceral gaming experience, despite whatever differences you may have. We have a saying where I'm from, "sometimes, even the tongue and the teeth may bite each other". Good luck with Death Stranding, I'm a new Kojima fanboy eagerly anticipating its release.

    And Konami, PLS PLS release all MGS games for the PS4!!
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  95. Dec 27, 2017
    7
    The game is great don't get me wrong but it doesn't have the charm of the previous titles. This game is a must buy specially with new comers.
  96. Dec 27, 2017
    8
    First off, the game-play is excellent, really well done and addictive, it could be repetitive at times as you are basically doing the same thing over and over (but this can be applied to all games these days).

    60 fps on ps4 really helps, the graphics are good, but you can still see that the game was developed with last gen consoles in mind, there is some minor pop in every now and then
    First off, the game-play is excellent, really well done and addictive, it could be repetitive at times as you are basically doing the same thing over and over (but this can be applied to all games these days).

    60 fps on ps4 really helps, the graphics are good, but you can still see that the game was developed with last gen consoles in mind, there is some minor pop in every now and then and some models lack polygons.

    what really pissed me off is chapter 2, the game clearly wasn't finished the way it's supposed to, I had to do my own mini research on google just to make sense of the story (I'm not really into MGS lore mind you).

    overall the game is solid =) you should get it, but if you are new to the series please keep in mind that the game is Japanese through and through so some westerners may find it really strange at times.
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  97. Dec 7, 2017
    6
    The game is really good, physics, nearly cinematic graphics and details, but I found this game way more difficult than needed in terms of calling air attack, playing boring audio recordings, managing your army and so on. The game starts amazing, I thought it will be so until the end of the game. After reaching the mission in Afghanistan game became repetitive and boring, felt like I wasThe game is really good, physics, nearly cinematic graphics and details, but I found this game way more difficult than needed in terms of calling air attack, playing boring audio recordings, managing your army and so on. The game starts amazing, I thought it will be so until the end of the game. After reaching the mission in Afghanistan game became repetitive and boring, felt like I was playing in multiplayer mode. Also there are so many moments such as packing an enemy and pulling up to the air, wearing chicken mask and etc. is not suitable for this kind of games. I know in the end it's just a videogame, but at least i was expecting it will be more realistic than it is. Director of this game really wanted to add some fun moments to the game, but i personally didn't like this moments. Overall it's a good game, it's worth to give it a try. Expand
  98. Dec 3, 2017
    9
    V has come to and for good. Kojima's final game is a wonderful journy that anyone calling himself a gamer must try. Playing as venom snake you must avenge the motherbase you lost in the previous game ground zeroes and stop skull face, leader of XOF, from unleasing a massive weapon to humanity.The open world Afghanistan and Africa is a great change. The freedom of style is an additionalV has come to and for good. Kojima's final game is a wonderful journy that anyone calling himself a gamer must try. Playing as venom snake you must avenge the motherbase you lost in the previous game ground zeroes and stop skull face, leader of XOF, from unleasing a massive weapon to humanity.The open world Afghanistan and Africa is a great change. The freedom of style is an additional perk of this game. Great characters,missions that keep me on the edge of my seat,additional fob missions and metal gear online,absence of any crashes or glitches and gameplay mechanics that respect gamers' intelligence, yet an unfinished story that keeps this game from getting a 10/10 so i give it a 9,5/10. A must owe in every gamer's collection Expand
  99. Nov 29, 2017
    0
    The comment from a previous poster sums it up perfectly:

    /quote Highly overrated. Despite the game play mechanics and production values being sky high, like most Metal Gear games, the switch to an open world destroys the most important aspect of the Metal Gear series: the fantastic storytelling of its genius creator, who has managed to innovate gaming time and again. This time,
    The comment from a previous poster sums it up perfectly:

    /quote
    Highly overrated.
    Despite the game play mechanics and production values being sky high, like most Metal Gear games, the switch to an open world destroys the most important aspect of the Metal Gear series: the fantastic storytelling of its genius creator, who has managed to innovate gaming time and again.
    This time, however, the innovation is replaced by repetition /end quote

    This game sucks. I'm on mission 20. It feels like an MMORPG....
    most boring metal gear solid game i ever played.

    The first hour was perfect though.... The rest is garbage sorry. I'm not impressed just because there's good graphics and mecanics.

    How the heck does this game get 9/10?? The new generation of kids are growing up to be retards. Seriously. What a shame. Every game is being dumbed down into open world. Just give these kids shiny new graphics and they are too BRAIN DEAD to notice anything else.

    To sum it up:

    -If you don't like a story.
    - You like grinding MMORPGs
    -You enjoy doing chores like "extract this prisoner" and repeat this over and over...
    - Good graphics and good character controls is all you care about but enjoy a very very boring game.

    Please go ahead this game is for you!!! (You are an IDIOT by the way).
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  100. Nov 19, 2017
    3
    This is the first Metal Gear Solid game I have played. Nothing is more annoying than a game that does not include a controls manual! This game loses 5 points for that reason! Will developers ever learn! it is 2017, so I think not! Who knows how many features and moves I will never know from this game because they hide the controls from you! Check for yourself, in the controls menu theyThis is the first Metal Gear Solid game I have played. Nothing is more annoying than a game that does not include a controls manual! This game loses 5 points for that reason! Will developers ever learn! it is 2017, so I think not! Who knows how many features and moves I will never know from this game because they hide the controls from you! Check for yourself, in the controls menu they don't even have ''takedowns''! I wonder how many new players played this game without ever knowing you can silently take down enemies? Wake up you clowns who develop games, the number 1 mistake is no manual! I should not have to stop playing a game and go on the internet to find out how to play your game! Expand
Metascore
93

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 84 out of 86
  2. Negative: 0 out of 86
  1. Dec 3, 2015
    90
    If this is where Kojima does finally leave the series he created, it will be a bittersweet send-off, both for Big Boss and one of gaming's most intriguing auteurs.
  2. Nov 10, 2015
    100
    The holy grail of world-building games, it’s argued, is a black box that lets players do as they like with minimal handholding. Pliability with just the right measure of accountability. Metal Gear Solid V: The Phantom Pain, a tactical stealth simulation wrapped in a colossal resource management puzzle inside a love letter to theatrical inscrutability, comes the closest of any game I’ve yet played to realizing that ideal.
  3. Pelit (Finland)
    Nov 5, 2015
    91
    There’s no denying the Game of the Year potential of The Phantom Pain. The campaign is absolutely massive, it’s almost too much to cope. That being said, Chapter II is a huge let-down and feels like artificial padding. Still, this is about as good as tactical espionage operations can get in a video game. [Oct 2015]