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8.2

Generally favorable reviews- based on 6369 Ratings

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  1. Sep 23, 2015
    9
    A Hideo Kojima Game.

    All seriousness though, MGSV is actually really fun. Framerate is smooth, graphics are **** amazing, there's tons of detail everywhere you look. The open world is also really large, with tons of side-ops to do.

    Konami was stupid for firing Kojima.
  2. Sep 22, 2015
    10
    This game it's not perfect. The story is lacking on the first hours and the writting can be silly at times. However, when you consider how fun and polished the gameplay is and just how gut wrenching the story can get on its final hours, this is easy to forgive. If you are not a fan of the series you can substract a point (still a must buy though) but if you are, then you probably haveThis game it's not perfect. The story is lacking on the first hours and the writting can be silly at times. However, when you consider how fun and polished the gameplay is and just how gut wrenching the story can get on its final hours, this is easy to forgive. If you are not a fan of the series you can substract a point (still a must buy though) but if you are, then you probably have already bought it. Expand
  3. Sep 22, 2015
    10
    I have played this game for over 80 hours already, and still haven't completed this game 100%. Does doing all of the side ops get boring if you play them over and over and over again, yes but no one said you had to play the game all at once!

    The story missions, the ones that really matter, are really fun and varied. I never got bored playing this game. The on line aspect is also a ton
    I have played this game for over 80 hours already, and still haven't completed this game 100%. Does doing all of the side ops get boring if you play them over and over and over again, yes but no one said you had to play the game all at once!

    The story missions, the ones that really matter, are really fun and varied. I never got bored playing this game. The on line aspect is also a ton of fun as well. I recommend this game to anyone. The game play is superb and the quirky funny parts are hilarious as well. The story is a bit complicated if you've never played Metal Gear game before though.
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  4. Sep 21, 2015
    9
    Can't give it a 10 but a 9 is right. Gameplay was beyond incredible one moment you could sneaking in perfect stealth then in one split second of complacency you find yourself in a firefight with an entire post. The story is perfect while a lot of people may complain about it and how doesn't do anything for the saga it actually finishes the saga. The big downside to that is you can'tCan't give it a 10 but a 9 is right. Gameplay was beyond incredible one moment you could sneaking in perfect stealth then in one split second of complacency you find yourself in a firefight with an entire post. The story is perfect while a lot of people may complain about it and how doesn't do anything for the saga it actually finishes the saga. The big downside to that is you can't actually understand or appreciate it unless you play all of the other metal gear games. I was pretty dumbfounded at first and frustrated that I couldn't get it but then I replayed a main mission and paid attention to the details and it hit me. Tons of easter eggs and hidden stuff that makes it worth replaying. If you are a fan or have been interested pick up a copy but be sure play the other games or read a wiki to jog your memory of the universe of metal gear. One quick tip just to help you out, the title means more than it seems. Expand
  5. Sep 21, 2015
    7
    este metal gear esta totalmente fuera de contexto.. y las misiones son aburridas en veces artantes la inteligencia artificial es muy predecible y lo peor es que no se puede mesclar un metal gear con un GTA
  6. Sep 21, 2015
    8
    Adequately named.

    Just like it's protagonist, the game has chunks missing, is somewhat broken, doesn't feel like itself but still manages to be a legend.

    The players will be left with the pain of wondering just how perfect it could have been.
  7. Sep 21, 2015
    7
    +Great performance and a very polished game...a lesson to almost ALL developers
    +Overall great visuals, animations, voice acting, music and sound design...very high production values
    +Excellent game play with amazing flexibility that allows you to tackle missions in a number of different ways...action stealth at it's FINEST +Intense intro and fantastic cinematics +"Thematically
    +Great performance and a very polished game...a lesson to almost ALL developers
    +Overall great visuals, animations, voice acting, music and sound design...very high production values
    +Excellent game play with amazing flexibility that allows you to tackle missions in a number of different ways...action stealth at it's FINEST
    +Intense intro and fantastic cinematics
    +"Thematically strong", but only at certain( and very sparse) points within the game
    +Plenty of content, good replayability, interesting motherbase building concept
    -Convoluted, unfinished main story that fails to provide a sense of direction through majority of the game, plot holes, badly written dialogue at times, mute protagonist and little character development
    -Bland and unimpressive environmental design and world setting...game would hugely benefit from a change of scenery, especially later on in the game
    -Same applies to overall mission design, which can also get very tedious and repetitive
    -Typical MGS silliness that completely feels out of place with a more serious tone and setting of the game
    -Misc: Undeveloped motherbase, lot of unnecessary waiting periods, At times (Noticeable, but not frequent) buggy AI, "Kojima intrusion on the game"( you will know it when you see it, and you will...a LOT), credits rolling after each mission, at times glitchy controls, some minor graphical issues
    - In game Micro transactions, PC copies sold with nothing but a Steam installer on it, DRM...little respect for customers
    With finishing it, I can safely say that MGS V is a VERY polarizing title...if you are the sort of player who loves games that offer you amazing depth in game play mechanics and creating your own scenarios, then stop reading this and go buy this game...you're in for one hell of a ride.
    But if you're more interested about the story, characters, atmosphere, world or exploration...you won't regret passing on this one.
    Overall, don't listen to either "fanboys","haters" and ESPECIALLY to the majority of professional "journalists"...neither shows the full picture here. I recommend reading "yellow" reviews here and watching more detailed videos soon coming from independent and mature youtubers.
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  8. Sep 21, 2015
    10
    The best game ever--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  9. Sep 21, 2015
    8
    A fantastic game, but not quite the masterpiece some make it out to be, as an increasingly dysfunctional narrative draws the player out of the experience towards the end game.

    That said, the gameplay is top drawer, the series' trademark humour is present and it feels like a MGS game in most respects, specifically in respect to the truly best-in-genre stealth mechanics rather than the
    A fantastic game, but not quite the masterpiece some make it out to be, as an increasingly dysfunctional narrative draws the player out of the experience towards the end game.

    That said, the gameplay is top drawer, the series' trademark humour is present and it feels like a MGS game in most respects, specifically in respect to the truly best-in-genre stealth mechanics rather than the slightly less impressive open world environment - but it just dropped the ball massively on the story, and for Metal Gear fans from the beginning this is a really big deal and sours the experience.

    It's a Game of the Year candidate; but not a best game ever candidate. Naturally, I'll get downvoted for saying that, but it's true. It feels like a game that could have set up a truly remarkable MGS6 in a few years time, as the base work for a proper masterpiece is firmly set with this title, but unfortunately we probably won't get to see that.
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  10. Sep 21, 2015
    10
    Game of this gen no doubt impressive gameplay and deep story AMAZING -----------------------------------------------------------------------------------10/10
  11. Sep 21, 2015
    6
    This review contains spoilers, click expand to view. MGSV is as annoyingly incomplete as it is magnificently polished. It is a true oddity to have a game that has such a polished game engine, game mechanics and so many flawlessly moving parts, only to have it fall right on its face in the story-telling department and characterization of all things.

    Slight spoilers: The story itself is packed with filler missions, along with side-ops that are literal filler missions, whilst failing to touch on any of that MGS storytelling greatness. The game is comprised of two major chapters - the first one is slow to introduce story elements, whilst the second chapter is actually 70% of the first chapter's, with a difficulty modifier. What you end up having is a slow-burning start, a mid-game climax, and then everything else trails off into insignificance. For a game saga that is beloved for its plot (and its whackiness), this unwhacky, thoroughly uninteresting foray of padding and filler is not a saga at all. It boggles the mind that its prequels, Portable Ops and Peacewalker, were both portable "mini-MGS" games, far exceed this "Triple-A magnum opus" in terms of story-telling and characterization. The twist you see a mile coming, except for when you are expecting one, but never get any - this character is just as boring as you thought, this character is leaving for good for no reason, this character is now evil. There are no character or plot arcs, because using two plot points only a straight line can be drawn.

    MGS excels graphically, audibly and so on, and has a bajillion guns for you to never try. But I don't feel alone in saying - this will not do, MGS. Knowing that already the reverse engineers of the internet have found a ton of cut-out content just reinforces my opinion - I don't like this game as an MGS, despite its many, many merits. I'd like it more as a GI Joe game, disassociated from the MGS that I love.
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  12. Sep 20, 2015
    4
    This review contains spoilers, click expand to view. As a huge and long time fan of Metal Gear I am for once truly disappointed. I'll start with the only good thing this game has, the gameplay. The freedom to decide on how to tackle a mission is great. The buddy system is a new and useful addition. Being able to use vehicles is fun and all the equipment available gives the gameplay a high level of variety. Snake moves as smooth as he never did before and his new CQC and sneaking moves were long awaited for. Rebuilding mother base is rewarding but it just needed to be more lively. There is nothing much to do, while the idroid has too much to do. The open-world is not the problem, but the repetitive areas and missions are. What I think would have worked is set open sandbox areas to go to.
    Metal Gear is a game built by the story and everything else follows it, but not this time. It seems all the key elements that define Metal gear have been taken away to appease to the majority of gamers that are only entertained with shooting. I've always felt that Metal Gear was one of those few games that was moving the gaming industry to evolve into art and no longer just be an entertainment medium. For this franchise in particular, the story drives the gameplay and gives it meaning. As much as the gameplay is fun it soon falls stale because there is no story to give you purpose to continue on.
    Codec calls and cut scenes can be skipped so there was no reason to rip away more pieces of metal gear. I wonder why there can't be an even balance of cut scenes and gameplay to make the best Metal Gear possible. The game was advertised as the missing link to the saga, the story of what led Big Boss to descend into a darker path and start Outer Heaven. Revenge was suppose to be a big theme but only Miller portrays it. The real Big Boss is not even there to seek revenge with his own hands. Instead we get to be his double, in this story that doesn't add anything important to the Metal Gear saga. The shrapnel in his head is suppose to depict his change into a demon but nothing truly happens in the story to make him one. I think the story would have been better if we would play as both the real and fake Big Boss as they worked together to seek revenge and bring the rise of Outer Heaven. It would have given more room to include a larger cast of characters such as Gray Fox, Naomi, etc. The game is already set in Africa why not add more of Metal Gear history for us to see? Then it makes no sense to me that Big Boss would agree to use the Medic to be his double without consent. Big Boss was used himself in previous history and I find hard to believe he would do that when he believes soldiers deserve better, hence Outer Heaven.
    Epic boss battles are missing, which Skull Face should have been one. Skull Face's motives are not really portrayed and he seemed to have great potential to be a purposeful villain. Volgin's appearance should have been only to torment the real Big Boss and maybe Ocelot, it has no meaning for any other character. Metal Gear always has its large cast of characters and this time it lacks that. If there was a good story to tell, Quiet would have had more potential to shine. Wearing almost nothing wasn't necessary either, even with her powers she could have at least worn shorts. Eli is just thrown out there with not much focus either and the same goes for Psycho Mantis.
    Instead of chapters, the game should have just kept running in episodes, with Skull Face and Metal Gear ST-84 being the epic finale. Big Boss should have been shown taking in child soldiers and actually training them for Outer Heaven, therefore showing him change. The chapter where Diamond Dog soldiers must be killed to stop the spread of the parasites definitely could have been more dramatic. You only kill a few in the short chapter and Snake is not shown to be utterly broken by having the blood of his comrades in his hands. It also would have been more impactful if Skull Face would have done this rather than Huey. The need for revenge would have gone more deeper. As history repeating itself is a theme of Metal Gear, Huey would have been just fine as the scientist who was used, for old Metal Gear sake. The way it happens in the game, Huey should have been killed but was not to avoid a time paradox.
    Overall, the themes of revenge and race and rarely felt in the game. Then to add to the negativity, pieces of the game were not included like the famous Mission 51. Cut scenes shown in some of the trailers are not in the game. This game had nothing meaningful to say (maybe that explains the lack of dialog) or show as the previous ones. It was a long wait for this game, much anticipated because it is the last one, only to end up in shock with what we actually got. A Metal Gear game that doesn't feel like one at all. I am left wondering what happened between Konami and Kojima that lead to the ruin this game. In the end for me, Metal Gear will always be my #1 game but I say goodbye with sadness instead of happiness
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  13. Sep 20, 2015
    10
    It's the first MGS game I've played in some years. I didn't play that much through the other ones (Peace Walker, Guns of the Patriots, MGS4) because I've been a fan of stealth games, but this is an exception. I kinda enjoyed MGSV: GZ (I'd give it like a 6.8/10) and decided to give a try to MGSV: TPP as I took a look at some streams and some videos. I was a bit scared that I would wasteIt's the first MGS game I've played in some years. I didn't play that much through the other ones (Peace Walker, Guns of the Patriots, MGS4) because I've been a fan of stealth games, but this is an exception. I kinda enjoyed MGSV: GZ (I'd give it like a 6.8/10) and decided to give a try to MGSV: TPP as I took a look at some streams and some videos. I was a bit scared that I would waste 65€ in case I didn't like/enjoy the game. It's not been like that. This game is awesome, I'm enjoying it and I'd say it's one of the best games I've played if not the best. The gameplay is amazing, the story is pretty much good for me, and it's enjoyable as hell. There's a lot to do. I'm more than 70 hours in and I'm roughly at 45%. I have a lot to unlock and I can't wait to try everything out and to get the 100% of the game. No matter what are your game preferences, you should at least try it. You won't regret it. It's amazing, you just want to keep playing more and more and you just do it, you'll never get bored of it. MGS: Online is coming as well so this just expands the game lifespare. Stop reading for reviews, get the game. That's it. 10/10 without a doubt. Expand
  14. fhl
    Sep 20, 2015
    0
    As a fan of MGS1, MGS2, MGS3 I'm very disappointed of this game. I tried to like it but I can't. Here the list of some annoying/bad things:
    repetitive missions;
    annoying open world; the helicopter usage is so boring and annoying, you'll lose a lot of time; you must lose extra time to farm resources/soldiers or you can't go on. People are blinded by graphics nowadays and can't get
    As a fan of MGS1, MGS2, MGS3 I'm very disappointed of this game. I tried to like it but I can't. Here the list of some annoying/bad things:
    repetitive missions;
    annoying open world;
    the helicopter usage is so boring and annoying, you'll lose a lot of time;
    you must lose extra time to farm resources/soldiers or you can't go on.
    People are blinded by graphics nowadays and can't get which games are good or not. If you are a fan of open world games/MGS (especially 1,2,3), this is not the game you looking for.
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  15. Sep 19, 2015
    10
    This game is simply amazing. Wanted to log some time before reviewing, have now exceeded 50 hours. Graphics are great , mechanics are fluid except when trying ton change directions while prone, there are so many missions as well. Though the side ops get a bit repetitive, they can be completed a variety of ways. This is my first ps4 game where i would happily pay more for. The weatherThis game is simply amazing. Wanted to log some time before reviewing, have now exceeded 50 hours. Graphics are great , mechanics are fluid except when trying ton change directions while prone, there are so many missions as well. Though the side ops get a bit repetitive, they can be completed a variety of ways. This is my first ps4 game where i would happily pay more for. The weather and topography are very well done. Arkham Knight , though detailed and stunning for example was visually dark all the time. Weapon customization is superb and the number of primary, secondary and support weapons is sick. Air support is fun also, whether bombs or sleeping gas or just smoke., so is playing with other characters. The buddy system was genius, DDog is the most useful IMO. This game, for me is the GOAT, greatest of all time sonfar. I hate the skulls, they make me nervous.

    I'll agree with the below posters, i thought my expectations would ruin the game but they were surpassed. Game did start slow but gets better as you play. I will stop now because i could go on forever. Good night.
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  16. Sep 19, 2015
    6
    *****SPOILER FREE*****

    This game has cut content from it. You beat the campaign on Mission 30. If you didn't know 30 was the end, you like everyone else would ask yourself, "Did I beat it?". There are 20 additional missions after that 15 of which are repeat missions from the story under a much harder difficulty. The extra 5 missions add a bit more back story to certain characters.
    *****SPOILER FREE*****

    This game has cut content from it. You beat the campaign on Mission 30. If you didn't know 30 was the end, you like everyone else would ask yourself, "Did I beat it?". There are 20 additional missions after that 15 of which are repeat missions from the story under a much harder difficulty. The extra 5 missions add a bit more back story to certain characters. Mission 51 was cut from the game for whatever reason and because of that it has no true final boss fight.. Yet you can look it up on YouTube and watch it. There are also additional hidden cut-scenes with pivotal information that isn't delivered to you by the normal means of playing the story. I had to look these up as well.

    Don't let the "Open World" fool you. It is open to you where you get to pick how you go about entering a mission area and going about your goals. Not lets say, Fallout/Skyrim to go explore and do as you please. You can still explore, but it serves no extra purpose and does little to help you with the game. There is only one true military base which I didn't like. I enjoy close quarters MGS, not open and able to pick everyone off from afar. This made the game lose a portion of its essence.

    How much did Kiefer Sutherland get paid to record all of what, 30 lines of dialogue? Seriously, he barely spoke through the entire campaign. Ocelot is great and Miller just cries the entire time and has the worst dialogue possible. THEY PLAYED US LIKE A FIDDDDDDDDDDDDDDDDLE!

    Upgrading your items though I liked a lot though, from customizing your weapons to ordering upgrades. Same for mother base and going into a camp and stealing there people and there weaponry is great. I found the balloon hilarious and a great tool for infiltrating a base.

    The combat is solid, even though Reflex mode makes everything too easy. What boss fights that are in it are okay at best and the Skulls offer the only challenge in these events. I'm a stickler for sneaking and using darts for EVERYTHING. I really enjoyed the sneaking portion of this. Your buddies that you use in battle, I loved all of them. Quite will cause a corruption save issue if you use her on 28 or 42 FYI.

    It has Microtransactions in it for online pay, which I can't describe to you how much this annoys me. The online play has you infiltrating other player bases and stealing there equipment and people. If your caught, they can do the same to your base. Microtransactions though, why just why.

    If this game didn't have Microtransactions and didn't require me to look up the real ending and other major plot points on youtube I would gladly give it an 8-9. In the end, it is worth playing through and is worth your time and money. V is about closing doors and providing you with additional information about what is happening where and what happens throughout the course of MGS. Don't expect new doors to be open here. Don't be surprise though when you beat it, if you ask "Did I beat it?".
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  17. Sep 19, 2015
    7
    The Gameplay of Snake and the things he can do are rather cool, but the world is death, the missions repeat too much. the Japanese extravaganza story is just to weird (not that you see much of it)

    For a ¨Stealth¨game the AI es not that great, Snake can take like 20 shoots withouth a problem. But again the World is deathhhhh and I don´t take high pride on games that does´t have
    The Gameplay of Snake and the things he can do are rather cool, but the world is death, the missions repeat too much. the Japanese extravaganza story is just to weird (not that you see much of it)

    For a ¨Stealth¨game the AI es not that great, Snake can take like 20 shoots withouth a problem.

    But again the World is deathhhhh and I don´t take high pride on games that does´t have civilians.
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  18. Sep 19, 2015
    10
    The game looks amazing like an next gen game should, its fun, it is certainly more tailored for previous fans of the series but as some reviews show on here they dont see the "5" next to the name... that being said, the do a very good job of making it fun and playble and wanting to play the other games if you haven't already. the zero score reviews im seeing are beyond mindless and petty,The game looks amazing like an next gen game should, its fun, it is certainly more tailored for previous fans of the series but as some reviews show on here they dont see the "5" next to the name... that being said, the do a very good job of making it fun and playble and wanting to play the other games if you haven't already. the zero score reviews im seeing are beyond mindless and petty, no grip on the series or what a truly good series it is. This is Kojima's swan song and i see it being 2015's game of the year. We haven't had too many games that aren't giant medieval or post apocalyptic games shine since MGS4 or games like Dishonored, this isnt Destiny..this isnt a money game...it really is worth all the hype. its one of the highest rating games since next gen dropped that isnt an Nintendo game...like i said worth it. packed full of stuff, huge, fun, challenging, gorgeous and honestly the last of its kind most likely. Expand
  19. Sep 19, 2015
    8
    Good game, MGS lived up to the hype it was surrounded by. Gameplay (while sometimes repetitive) is very good. If your into story driven stealth gamed then this is the game for you
  20. Sep 18, 2015
    8
    This is a solid game and I really loved the gameplay. I just feel so disappointed about the story not because its not that its not good, its just unfinished! 1/3 was the story is missing from the game called chapter 3 peace and it never made it into the final game! The story just feels incomplete now and the game really doesn't have a true ending to the plot at hand, and there was a finalThis is a solid game and I really loved the gameplay. I just feel so disappointed about the story not because its not that its not good, its just unfinished! 1/3 was the story is missing from the game called chapter 3 peace and it never made it into the final game! The story just feels incomplete now and the game really doesn't have a true ending to the plot at hand, and there was a final boss mission planned for this game but got cut because Konami being cheap and will probably be sold later in dlc if we are lucky to even get it. Expand
  21. Sep 18, 2015
    0
    Hype and blindness: One of the most disappointing gaming experiences I've had in my 20 years of gaming.

    There's no plot to speak of. What little there is comes off as cheesy, poorly written, disjointed, and reliant on cassette recordings or experience with earlier games (namely, Peacewalker). Spooky ghost ninjas? A firey man straight out of a cheesy Comic Book put out by sprinkler
    Hype and blindness: One of the most disappointing gaming experiences I've had in my 20 years of gaming.

    There's no plot to speak of. What little there is comes off as cheesy, poorly written, disjointed, and reliant on cassette recordings or experience with earlier games (namely, Peacewalker).

    Spooky ghost ninjas? A firey man straight out of a cheesy Comic Book put out by sprinkler systems? If I wanted to play a cheesy superhero game, I'd play one. MGS has always presented itself as a futuristic military sim, not a ridiculous, over-the-top US Marines version of Saints Row.

    Again, cassette's: why am I listening to conversations that are completely irrelevant to my current mission while playing? Why would such a distraction be welcome during a strategy/stealth game? Why would the codec call, famed, uniquely genius, and perfected so early in the series be discarded for an after-thought like this? Playing cassettes feels like entering the soundtrack menu of old 16 bit games.

    The world and its inhabitants have no character. I heard the same "paw-touching" dialogue 10 times in a row upon visiting the base (which is a wasteland and devoid of any detail or interaction). Interacting with friends amounts to punching them in the face -- the same basic way we interact with enemies.

    The management system is a CityVille clone. Push around names on a list to get that jolt of adrenaline from the earning of "points." Better weapons, better features, yawn. Where's the gameplay in it? If I wanted to sort Excel spreadsheets I'd get an office job.

    The combat world, likewise, is barren. It feels like DayZ - a slapped together hobble of faceless metal and brick buildings guarded by randomized entities - again, without any personality or story behind any of them. Contrast this with all of the amazing scripted wonder of earlier game soldiers, even going back to MGS1 and Meryl's guards.

    Want to play a mission? Here, watch this same exact helicopter ride for the 50th time.

    Combat, gameplay, etc, etc it's good solid sure. Fun to play. But what's the motivation for playing? What am I doing in this world, who am I? What's my goal, who is giving me my missions?
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  22. Sep 18, 2015
    10
    I've been playing games for 20 years, Nothing before or most probably ever again will be as majestic as this quite stunning masterpiece of a game. I love my girlfriend but if had to choose between her and mgs5 I would have to leave her (as much as love her) i love this game just a little more. If you hate gaming but would like to give it a try make this the one for you!. Pure genius! hideoI've been playing games for 20 years, Nothing before or most probably ever again will be as majestic as this quite stunning masterpiece of a game. I love my girlfriend but if had to choose between her and mgs5 I would have to leave her (as much as love her) i love this game just a little more. If you hate gaming but would like to give it a try make this the one for you!. Pure genius! hideo please give us one more. x Expand
  23. Sep 18, 2015
    10
    The best of the series, it's great. The coolness of MGS1, the greatness of MGS3 and a story that isn't stupid like MGS4's.

    It's also one of the longest games I have ever played. I have played for 60 hours and only just got to another area besides Afghanistan. Although I have been doing stealth, getting S Ranks, doing all of the Side Ops, have a massive amount of resources and replayed
    The best of the series, it's great. The coolness of MGS1, the greatness of MGS3 and a story that isn't stupid like MGS4's.

    It's also one of the longest games I have ever played. I have played for 60 hours and only just got to another area besides Afghanistan. Although I have been doing stealth, getting S Ranks, doing all of the Side Ops, have a massive amount of resources and replayed missions I have done, that's still a massive amount of time. I guess that this game will easily take me over 100 hours to get 100%.

    There is just so much to do. Fultoning soldiers, developing Mother Base, developing new equipment, managing your staff, messing around in free roam, etc.

    The graphics are excellent. The game uses the incredible Fox Engine that has some of the best lighting I have seen in a game. At times, it can look photo-realistic, while running at 60fps and extremely rarely dropping frames. The textures are much improved compared to Ground Zeroes, you can hardly tell this game is cross-gen.

    Animations are very professional. Not only are they realistic looking, (like Snake climbing realistically), they don't sacrifice control for realism. (The Witcher 3 feels so bad to control compared to this game.) The controls are fantastic. The only complaint I have would be the cover system, sometimes Snake will go where you don't want him to.

    It can be difficult as well. Not so much combat-wise, but if you want to stealth and get S Ranks you have to take a lot of things into account. For example, enemies will wise up and wear helmets eventually, which make getting tranquilizer head shots harder. Patrols on missions can make moving around less easy. Snipers will make you have to crawl.

    The game gradually gets more difficult. It starts off slow and you keep getting more and more abilities to use - this is one of the game's best points. You aren't thrust into a world of craziness straight away. In a way, it fits Snake's 9 year coma perfectly. You get more and more used to the war that is going on, back to your best.

    I probably haven't had as much fun with a stealth game since Hitman: Blood Money. As a stealth sandbox game, it is nearly perfect. There are many ways to complete missions with different loadouts.

    The sound design is impressive. The dynamic original score, the sound effects, the voice acting, all are great.

    If you are a big fan of stealth games, and if you liked GTA: Vice City's soundtrack, this is the game for you. Hall and Oates, Spandau Ballet, Billy Idol, the soundtrack on cassette tapes you get matches the 1984 setting perfectly.

    This is still a Metal Gear Solid game, however. There are plenty of humorous things you can do. minor gameplay spoilers: (using horse poop to spin a guard's vehicle out of control, the cardboard box, luring guards with girl posters on the cardboard box, etc.)

    Hideo Kojima and Kojima Productions have gone out with a bang. This game is meticulously crafted, with subtlety, minor details you wouldn't expect to find in an AAA game, attention to detail, freedom of gameplay, cinematic storytelling (the directing in the cutscenes is great.), incredible engine, making 60fps a priority. There are a massive amount of things to praise.

    However, there is one big problem with the game. The narrative, and the pacing. You no longer have 30 minute cutscenes like the previous games, and codec calls. You have cutscenes that aren't nearly as long, and cassette tapes you can listen to which fill in a lot of details. There are a lot of cassette tapes, which are longer than the cutscenes themselves.

    You can go for hours and hours without the story being moved forward. and when it is moved forward, it isn't by much.

    This isn't a massive issue though, because the gameplay is so great.

    One of the best games of all time.
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  24. Sep 18, 2015
    5
    Das Spiel ist kein Metal Gear Solid mehr, es war eher ein Splinter Cell.
    Das Gameplay ist verdammt gut aber die Story ist total belanglos. MGS schließt für mich mit Teil 4 ab, weil es genauso gut ohne den Twist aus The Phantom Pain funktioniert.
    Man merkte knallhart die Anpassung an den Massenmarkt und das man krampfhaft versuchte, alle Spieler zu bedienen, vor allem die, die keinen
    Das Spiel ist kein Metal Gear Solid mehr, es war eher ein Splinter Cell.
    Das Gameplay ist verdammt gut aber die Story ist total belanglos. MGS schließt für mich mit Teil 4 ab, weil es genauso gut ohne den Twist aus The Phantom Pain funktioniert.
    Man merkte knallhart die Anpassung an den Massenmarkt und das man krampfhaft versuchte, alle Spieler zu bedienen, vor allem die, die keinen Bezug zu den anderen Teilen haben.

    Also an alle MGS Fans, geht bitte nicht mit zu hohen Erwartungen ran, die Story ist auch mit den Kassetten quasi irrelevant.
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  25. Sep 18, 2015
    10
    Finally, after final fantasy 7 , xenogears and few other games from the past i can fell emotions playing a game. Gameplay is perfect, music is fascinating, everything in the story plot match perfectly. Characters are awesome ,longevity is huge , 100 hours are not enough. The hole atmosphere finally it's really fascinating. Tons of things to do, tons of funny situations and moments thatFinally, after final fantasy 7 , xenogears and few other games from the past i can fell emotions playing a game. Gameplay is perfect, music is fascinating, everything in the story plot match perfectly. Characters are awesome ,longevity is huge , 100 hours are not enough. The hole atmosphere finally it's really fascinating. Tons of things to do, tons of funny situations and moments that will last forever. Even the trailer launch was perfect...ground zeroes was the perfect prologue for this game. Kojima is a genius, this game is perfect in almost every way, snake eater was surpassed. Thanks Kojima. Expand
  26. Sep 17, 2015
    10
    Fox Engine was created for Phantom Pain and they are really compatible, beautiful graphics, nice missions (even the secundary) and also an amazing and tipically gameplay for the Metal Gear franchise, you have a mother base to administrate, training, and also partners and tons of items and weapons to have success on your quest.
    Great stor and of course a Hideo Kojima Game quality, some fan
    Fox Engine was created for Phantom Pain and they are really compatible, beautiful graphics, nice missions (even the secundary) and also an amazing and tipically gameplay for the Metal Gear franchise, you have a mother base to administrate, training, and also partners and tons of items and weapons to have success on your quest.
    Great stor and of course a Hideo Kojima Game quality, some fan service and hours of fun. Masterpiece
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  27. Sep 17, 2015
    8
    Even if i think MGSV is a really good game i think it´s still hugely overrated by critics. I enjoyed the game a lot till the end of the first chapter. Now it really starts getting boring. I think it´s incredibly repetitive and annoying if you have to play story missions that you´ve already played again just to move forward in the story which is never really present anyways. But even thoseEven if i think MGSV is a really good game i think it´s still hugely overrated by critics. I enjoyed the game a lot till the end of the first chapter. Now it really starts getting boring. I think it´s incredibly repetitive and annoying if you have to play story missions that you´ve already played again just to move forward in the story which is never really present anyways. But even those new story missions really don´t bring something new to the table. Playing this Game i start to see the huge advantage a non open world stealth game has. Games like Chaos Theory never got repetitive as this game does because you didn´t have to go back to the same area over and over again. For me the open world takes away the feeling of importance and freshness doing these missions. I´m not saying that it doesn´t have advantages too. The big areas and many opportunities it gives me are just amazing. This is actually something i missed since games like Chaos Theory and blood money. I think this Game was a great experiment while i don´t think that a fully open world like this game has is the best way to make a stealth game. As a big fan of stealth games i want to see games that take the advantages from both concepts. I think a linear game with sandbox areas for each mission and as many different infiltration options as MGSV gives you would be really great. Expand
  28. Sep 17, 2015
    2
    I will say that the open world concept was novel and was impressively done, but it lent a hand to ruining the game as a whole. Because you are forced into your helicopter between each mission, the game feels entirely disjointed. There is little linear progress through the otherwise impressive world that fans of the series have come to expect. Just as things begin to get interesting, youI will say that the open world concept was novel and was impressively done, but it lent a hand to ruining the game as a whole. Because you are forced into your helicopter between each mission, the game feels entirely disjointed. There is little linear progress through the otherwise impressive world that fans of the series have come to expect. Just as things begin to get interesting, you are presented with a "to be continued" message during a cutscene, then find yourself riding in the helicopter once more, completely pulling the viewer out of whatever immersion they were experiencing. In addition, I found myself wondering what I should be doing next at certain points because there was no story mission available. I then relegated myself to doing side missions until Ocelot tells me I had better get back to base for whatever comes next.

    By the time I had completed the game, I simply didn't care about the characters, the story, or to continue with the repetitive nature of the missions. NO spoilers, but the ending of the game was entirely disappointing. It took me a short while to realize that there was in fact no additional content. The story line simply does not resolve itself.

    For the enjoyable open world concept, I give 2 points.

    For the lack of a compelling story, depth of character, progression in the MG world, broken-up gameplay, non-linearity, and complete lack of an ending, I award it zero (additional) points, and may God have mercy upon it's soul.
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  29. Sep 17, 2015
    8
    Its been a long time coming and it's finally here - and its awesome! Graphics, sound and gameplay are all top-notch. However, me being able to whinge about anything means its got a couple of minor problems.

    Firstly - the disk based version. If you think the game is going to install once then forget it - after the prologue you get the inevitable 'game data installing' message - and
    Its been a long time coming and it's finally here - and its awesome! Graphics, sound and gameplay are all top-notch. However, me being able to whinge about anything means its got a couple of minor problems.

    Firstly - the disk based version. If you think the game is going to install once then forget it - after the prologue you get the inevitable 'game data installing' message - and it takes around 8 minutes before you're allowed to continue. Me personally I sold my copy and paid the extra for the digital version - problem solved.

    Whinge number 2 - the constant credits! At the start of every mission it's like starting the game from scratch again - you get the names of the developers and characters - just start the game for gods sake!

    Whinge number 3 - not being able to skip the notices at the start of the game - I'm not interested in any of that rubbish.

    Final whinge - a horse?? It's almost like playing Red Dead Redemption.

    Apart from that it's a great game
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  30. Sep 16, 2015
    9
    The gameplay is glorious, the sound is sweet, the graphics are beautiful. It's almost a perfect game.
    Almost.
    The story, one of the most important elements of a Metal Gear game is... average. It's not bad, it's not like it isn't interesting either, it's just that the pacing, the unfinished arcs and the cut content make this game so close to be a 10/10 just to fall right before reaching
    The gameplay is glorious, the sound is sweet, the graphics are beautiful. It's almost a perfect game.
    Almost.
    The story, one of the most important elements of a Metal Gear game is... average.
    It's not bad, it's not like it isn't interesting either, it's just that the pacing, the unfinished arcs and the cut content make this game so close to be a 10/10 just to fall right before reaching that number. It's a REAL shame, I wanted this game to be the best game in the series, and to some extent it does have the best everything, but the story... it just didn't deliver.

    I hope Konami releases DLC with some if not all of the content that's clearly not in the game. I hope the game gets saved just like Mass Effect 3 did.
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  31. Sep 16, 2015
    5
    What a mediocre, under-developed, mess, of a game. If you have the PS3 HD edition (with Peace Walker), wait until this game goes down to it's proper price ($40-$30). The controls are laggy, I have also had issues with some control gitchiness. It seems that sometimes, the game makes you want to scale on top of an object (when you're really trying to hide behind an object), other times youWhat a mediocre, under-developed, mess, of a game. If you have the PS3 HD edition (with Peace Walker), wait until this game goes down to it's proper price ($40-$30). The controls are laggy, I have also had issues with some control gitchiness. It seems that sometimes, the game makes you want to scale on top of an object (when you're really trying to hide behind an object), other times you will get spotted when you're trying to reverse direction while prone. It seems that they should just rename this game Splinter Gear Solid, because like Ground Zeros, they have seemed to have copied it completely.

    The game also suffers from major under-development in the maps. As this game isn't a true "open-world" game. Heck, it's barely a decent "sandbox" game. The map designs are utterly bland. It's as if Kojima had another "awesome" idea, but the people actually working on the game realized half-way through that a fully open-world game would not work with the story they were trying to tell. You can tell by looking at a game that is incredibly linear. You're locked traveling from corridor to corridor (with maybe some short-cuts here and there), while trying to avoid CPs along the way.

    And speaking of the maps, they are two, and they are incredibly boring and bland. It's like they didn't even care to make it like FarCry. There are no tunnels, no underground pathways, and there is really no climbing. The last part of this irks me to no end, the setting for the MGS games have always been some quirky, alternate reality sort of thing, where technology advanced way more than it did for that time. You think that they could've easily figured out a cool grappling hook deal? It would really make the mountainous parts at least a little entertaining. But no, and this goes back to my theory that they realized that an open-world game would not work with their story, you're limited to climbing two things; ladders, and cracks along the mountain (and there are way too few of them in the game). As by allowing actually full freedom to the player would make most/all of their missions utterly exploitable. FarCry at least tried to make the map interesting! It felt alive, you could talk to other people, you had actual towns, even the outposts had character. This game has none of that, that is unless you call towns so boring that it would make Ben Stein jealous good level design. Needless to say, I had gotten so tired of this that when I do missions now, I complete then, then teleport back to my ACC to escape the mind-numbingly-awful tedium of traversing such boring maps.

    A cool feature from Peace Walker are in this game, the Deployable Missions. This is where you could send Motherbase soldiers out to complete missions for extra GMP, items, and other soldiers. They added in a cool ability to use these Deployable Missions to weaken the forces at the places where you could do missions at. This is a cool twist, but then you realize that you could weaken the forces in; Afghanistan, Africa, and South America...Except you will never, ever, do missions in South America. Does this make any sense? It sort of goes back to the ongoing theme of how underdeveloped this game is.

    The funny thing is that after Mission 30, you will basically end up repeating missions that you have done 15, or so, missions ago. Something's adding up to tell me that these repeat missions were probably South American missions that got nixed, and to fulfill the "50+ hours of gameplay!" They decided to go the lazy route and recycle missions you already beat. It's like they only had enough story for 20-25 hours, then decided to stretch it out with recycles that could easily have been Side-Op missions. It's really discouraging of how this picture is turning out, isn't it? For a game that is the last game the actual team of KojiPro (Kojima Productions) will make for the MGS series. And this was the result.

    On a good note, the graphics look incredible. It feels like a next-gen game for the PS4. The voice acting is hit or miss, but largely a positive. The story is really all over the place, it's hard to keep up, and the ending makes sense when you think about the Metal Gear games that follows this game. It's just that I could not really feel any connection to the characters. The game play could be fun (but the Splint Cell games has better AI, imo). All-in-all I think this is a mediocre game with a lot to be desired, so I'll give it a 5 and tell you to wait till the game drops in price first.
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  32. Sep 16, 2015
    10
    İt is a one of a best games ever made. Gameplay is awesome and Open World is great. Story is very good and graphics is great in PS4 version. Thank you Kojima. This game is Masterpiece.

    GOTY is confirmed.
  33. Sep 16, 2015
    10
    MGSV deserves each and every single perfect score it gets.
    Sure, the narrative isn't as good as previous MGS titles, and leaves much in the air in its conclusion. But to be honest, very MGS other than Snake Eater left me with more questions than answers anyway, I was used to it.
    That said, any flaw it may have in its new narrative, is more than made up by its gameplay. I am nearly 100
    MGSV deserves each and every single perfect score it gets.
    Sure, the narrative isn't as good as previous MGS titles, and leaves much in the air in its conclusion. But to be honest, very MGS other than Snake Eater left me with more questions than answers anyway, I was used to it.

    That said, any flaw it may have in its new narrative, is more than made up by its gameplay.
    I am nearly 100 hours into the game, the completion screen is still in it's 60%.
    But the scary part is, I am not playing the game for the sake of completion, I am playing because even after 100 hours of game play, I still enjoy the hell out of it.

    I strongly suggest newcomers to pick up Piggyback's strategy guide, because it is more than a guide to tell you how to efficiently 100% the game, it tells you how to get the most enjoyment out of the game.

    The best part of the game is how it breaks away from the old games in the fact that it does not penalize you for using lethal weapons / nonstealth playstyles when you are outside Missions.
    For free roam / side ops, bring whatever weapon you like and play whatever style you want.
    Be creative, I test new weapons that I developed every time I play.
    Rocket Arm, Decoys, Sleep mine/grenades....are all very rewarding when mastered. Try combination attacks with your buddies too, its just so satisfying when I grab a guard while tranq'ing another guard with my pistol, all while my Dog goes and stuns the 3rd guard.

    Don't be intimidated by Mother Base staff management, there's really not much to micromanage, just press R3 and let AI assign your guys, gradually you will learn more and you will WANT to micromanage a bit here but it's not necessary.

    Enjoy this masterpiece.
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  34. Sep 16, 2015
    9
    First of all, its realy good, not the best game, but better than most AAA titles. There is a lot to do and you get your 60 bux worth of it. It does not matter if you are new to the series, the story will be a **** non the less.

    What matters: YOU GOT THINGS TO DO !!! A lot of things, Build a private army, go sneak breaky like, build FOBs, invade enemy FOBs, defend your FOB, build an even
    First of all, its realy good, not the best game, but better than most AAA titles. There is a lot to do and you get your 60 bux worth of it. It does not matter if you are new to the series, the story will be a **** non the less.

    What matters: YOU GOT THINGS TO DO !!! A lot of things, Build a private army, go sneak breaky like, build FOBs, invade enemy FOBs, defend your FOB, build an even bigger Army, fight against other armys, go more sneaky breaky, go even cheeki breeki ! Its just great. The bossbattles are a bit lame but...god customisation is wonderful !
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  35. Sep 16, 2015
    7
    At one point, the game gets boring and repetitive. I dont like the open world approach taken by Kojima. Please take MGS to its old route if there will be a next MGS
  36. Sep 16, 2015
    10
    First Off let me start off this Review by saying I am A Huge MGS Fan but I do not limit myself to saying that all the games in the series have flaws. Just as any game does. So I'm be afraid to sport some in this.

    MGSV: The Phantom Pain is easily my favorite Metal Gear Solid, and that's a hard **** statement to make Because I played MGS 4 and MGS 3 multiple times over just to experience
    First Off let me start off this Review by saying I am A Huge MGS Fan but I do not limit myself to saying that all the games in the series have flaws. Just as any game does. So I'm be afraid to sport some in this.

    MGSV: The Phantom Pain is easily my favorite Metal Gear Solid, and that's a hard **** statement to make Because I played MGS 4 and MGS 3 multiple times over just to experience them again. What makes it great? Beautiful graphics, Great Characters and Voice acting, Very in depth gameplay and so so so so much to do. All without the inclusion of the Online mode, which based off other games, will be equally as fun and addicting.

    Story - I love everything about MGS Storylines. The humor, the serious notions, the way it plays into real life history and puts it's own spin on it. It's all very clever and intriguing. You can't knock MGS for going over the top every now and then because hey, that's Kojima for you, he's weird. And lets be honest, most games coming out of Japan have a very weird characteristics, so seeing mechs in 1984 is actually pretty damn tame. Everything making a kojima game is all there, the overlaying themes, the question raisers, emotional moments, there's hardly anything you won't love SLIGHT "IMPACT" SPOILER STOP READING IF YOU WANT TO AVOID. I won't spoil anything too much, but something within the story occurs as a big twist MGS games are all known for, and it will either make you say "wow that was ballsy" and blow your mind or completely make you go What the **** that's so dumb. If you've seen the trailers you already have a slight idea, and early on you get a hell of a lot of moments making you say "could it be...?" If you beat the game you know what I'm on about. Overall I PERSONALLY loved the story, and understand some fans complaints but it's really being picky in all honesty, but I would've loved the long cutscenes MGS is known for. Created a void for me personally, but you get those cutscenes in the form of casette tapes ala Peace walker, that you listen to in order to fill in story gaps you have questions for. Something too many people overlook and ruin their experience with.

    Gameplay - THE BEST, YES THE BEST I'VE HAD THE PLEASURE OF PLAYING. Why? Because I can do things in so many different ways, I actually get overwhelmed in thinking what to do. Here, is where SO **** MANY PEOPLE, and getting wrong with this game. All the negative opinions I've seen that aren't just **** idiots being trolls or just being idiots, are underwhelming every aspect of the gameplay. Either they just go in full stealth with no variety, or guns blazing, and leave it at that. And yes, you can boil it down to that, but there so many ways for you to go about it, so many entry points and manners of infiltration that had me thinking "well night-time would be better because these guards will be asleep, but then I can't see the most important ones unless I choose quiet to scout, but then I lose the mobility of D-horse, or D-walker's ability to.." That's what I mean. There's so many layers to combat, and everything, down to day and night, weather patterns, Guard Patrol Patters, Truck arrival times, Guard meetups, Guard shifts, **** even the position of their HEAD matters. Everything is purposeful and every weapon and tactic you employ is rewarding when done right, and even if things don't go to plan it's a **** joy to get out of a sticky situation. Cons? Well the "open world" is more like a big sandbox to go and tackle certain guard posts. There's NO civilian life whatsoever, which makes the world feel dead and barren at times. It is a big flaw but in fairness, it's a desert and jungle War-zones, so you don't expect to see civilians, but it would've been nice to have in there and could've added to gameplay. Enemies at the start are stupidly easy, but that's to get you used to the game and mechanics, and they quickly ramp up their difficulty after the first "tutorial" modes.

    Graphics + Sound - The game is downright gorgeous to look at. With some slightly low res textures in some areas that were understandable, almost everything comes out crisp and looking great, with great, and I mean GREAT draw distance for console games, and looks **** awesome on PC. The lighting, the character models, the animations, the weapon detail, the designs of EVERYTHING are so well done. Admittedly some of the enemies may have repeats in design in the same area, but there's enough variety, and really, what more can you do with enemy types, this isn't a world like The Witcher or Elder Scrolls. Sound as well was incredible. with noise being a key factor to finding out certain things in the environment and how enemies react towards your actions. the voice acting is great. If you're unfamiliar to MGS games, the anime at times sounding voice work will come off forced or over the top but that's nothing new to MGS. You learn to love it.

    GOTY. Fallout 4 may come close, but this is my favorite game. EVER
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  37. JCH
    Sep 16, 2015
    10
    Metal Gear Solid V: The Phantom Pain delivers on every level, amazing graphics, excellent gameplay and a killer soundtrack. Do not miss out on this one! 10/10
  38. Sep 15, 2015
    10
    Kojima is perfect once MORE.

    You can enjoy this game even if it's your first metal gear.

    Don't afraid of it. You'll be Real **** Absorbed in Metal gear V.

    Thank you Kojima
  39. Sep 15, 2015
    10
    A masterpiece, the best looking game on the PS4, very polished high quality presentation to go along with smooth and incredible gameplay and an immense amount of content that will have you playing for hours, each mission can be played to your style whether its being stealthy or going in loud with guns blazing.

    The story is good and engaging that features one of the best prologues that i
    A masterpiece, the best looking game on the PS4, very polished high quality presentation to go along with smooth and incredible gameplay and an immense amount of content that will have you playing for hours, each mission can be played to your style whether its being stealthy or going in loud with guns blazing.

    The story is good and engaging that features one of the best prologues that i have ever played, great soundtrack and voice acting, you can also unlock items, weapons and customize them to your liking with a robust customization system.

    The game isn't perfect but it is an incredible achievement in gaming, an instant classic that shouldn't be missed.
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  40. Sep 15, 2015
    10
    What can I say here that hasn't already been said by 1623 other individuals? This game is fantastic. The writing is excellent, the plot is fantastic, and the gameplay is nearly flawless. The world is completely unique while grounded in a pseudo-reality that makes it both interesting and relatable. I can think of no other game that has transitioned from its roots into the modern era moreWhat can I say here that hasn't already been said by 1623 other individuals? This game is fantastic. The writing is excellent, the plot is fantastic, and the gameplay is nearly flawless. The world is completely unique while grounded in a pseudo-reality that makes it both interesting and relatable. I can think of no other game that has transitioned from its roots into the modern era more effectively. Metal Gear Solid V manages to stay completely true to the Metal Gear name while bettering itself in every imaginable way.

    The games one failing is its abrupt ending that was shoe-horned in because the real ending couldn't be completed in time and the game is so fantastic in every other way that I completely forgive this.

    Pick this game up as soon as you get the chance if you haven't already. You will find yourself completing every side quest and finding every hidden objective solely for enjoyments sake. This game may just be the game of the year.
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  41. Sep 15, 2015
    9
    Why are you reading this and not playing The Phantom Pain!

    Amazing game, one of the best in the series and even though the name kinda creeps me out - its a solid 9 out of 10
  42. Sep 15, 2015
    10
    Just an absolute blast to play. The amount of detail in this game is simply staggering. The overwhelming options on which to tackle any situation is also amazing. If this is the way to go out, then bravo Kojima-San. I absolutely love this game. There is a bit of a learning curve but after a couple of hours, everything starts to fall into place and becomes a little more smooth. If this isJust an absolute blast to play. The amount of detail in this game is simply staggering. The overwhelming options on which to tackle any situation is also amazing. If this is the way to go out, then bravo Kojima-San. I absolutely love this game. There is a bit of a learning curve but after a couple of hours, everything starts to fall into place and becomes a little more smooth. If this is indeed the last run for Metal Gear Solid, you just absolutely MUST MUST MUST buy this game. Do not miss out on playing one of the best games ever made. It truly is as simple as that . 10/10 Expand
  43. Sep 15, 2015
    10
    I never had patience to play the MGS games. My last MGS game was on my PS2. But since I heard many positive stories about the last MGS of Kojima, I bought the game. Now, I'm older and I have the patience to play the game. I loved it. I can write a whole story about MGSV TPP but it'll take days about it. Thank you Hideo Kojima!
  44. Sep 15, 2015
    10
    Without writing a full review I will say: I don't know if this game is actually a 10/10 but its a great game. Kojima is a man that takes risks and is successful because of it. For everyone saying the game is "too repetitive" its no different than previous games in the series. Whether its "extract this guy" or "make contact with this guy" its the same thing. The difference being thatWithout writing a full review I will say: I don't know if this game is actually a 10/10 but its a great game. Kojima is a man that takes risks and is successful because of it. For everyone saying the game is "too repetitive" its no different than previous games in the series. Whether its "extract this guy" or "make contact with this guy" its the same thing. The difference being that you are progressively infiltrating newer and tougher bases as you advance in the storyline. So in that sense its not repetitive at all.

    The game did lose me on the story which is very unfortunate since before this game I only played MGS for the storyline. Its what captivated me and kept me with the series for almost 20 years now. Never the gameplay. MGSV has me clocked in at over a 120 hours so far and I really enjoy this game. Its online functionality with the FOBs is a good addition to prolong the experience. And with MGO3 around the corner it can only get better. I was upset the story didn't live up to previous MGS titles but its easy to gain an appreciation for the individual cutscenes in the game due to their direction and cinematography and just how cool they look in general. The melodrama is still there. I think the pacing was off. Too little story. And I found myself not caring for any of the characters, including the ones we're known from before (Ocelot, Miller, etc.) I also really disliked the twist.

    I think the biggest issue I have with the story is that it felt like all the trailers leading up to the game painted a very different image than what we ultimately got. Every trailer was edited in a way to imply that Big Boss is going through a difficult time and ultimately this breaks him. You saw tension in the trailers (and in the game) between him and Miller but ultimately that amounted to nil. The twist at the end was bleh...I had to use hypnotic suggestion to forget it completely (thanks Ocelot).

    I guess not the grandeur of MGS storytelling we've come to expect but all in all its alright. Which is very unfortunate. But story aside, the game is awesome and there is plenty of gameplay there. I look forward to Kojima's next game because its obvious he's had enough writing about the MGS universe.
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  45. Sep 14, 2015
    9
    This game is pure perfection until you finish chapter one which will make you repeat previous missions with high difficulty to progress the story.. Not sure if they were lazy or didn't have enough time but this was a huge deal breaker for the pace of the game and story not to forget they cut the real ending not sure what's up with that, I guess Kojima was taking up too much time and KonamiThis game is pure perfection until you finish chapter one which will make you repeat previous missions with high difficulty to progress the story.. Not sure if they were lazy or didn't have enough time but this was a huge deal breaker for the pace of the game and story not to forget they cut the real ending not sure what's up with that, I guess Kojima was taking up too much time and Konami was losing more than it was making..
    But besides the set back this is the best Metal Gear Solid and the best open world gameplay I've ever Experienced.. This is a must buy for everyone who loves videogames really.. It's very varied and supports pretty much all play style, engaging cutscenes and lovable characters.. This game isn't one to pass up for sure..
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  46. Sep 14, 2015
    7
    This game is such a mixed bag. Gameplay is excellent, and it looks good and sounds good, but the story is an absolute mess. The plot is there, it's just presented so poorly. Your first 10 minutes of gameplay are the most plot heavy you'll have for the following 10 hours. The theme of the game is supposed to be "revenge" but I can hardly want any when the only thing driving me to do so isThis game is such a mixed bag. Gameplay is excellent, and it looks good and sounds good, but the story is an absolute mess. The plot is there, it's just presented so poorly. Your first 10 minutes of gameplay are the most plot heavy you'll have for the following 10 hours. The theme of the game is supposed to be "revenge" but I can hardly want any when the only thing driving me to do so is Kaz babbling about it. Snake is totally uninterested throughout, hardly saying a word anywhere, and most missions have close to do emotional drive behind them. "Go here, kill/extract this guy, run" only works for so long. If they'd clean up their story presentation, they'd truly have a 10/10 on their hands, but that's not the case.

    Pros
    - Excellent gameplay
    - Looks and sounds great
    - Plenty to do, albeit a bit repetitive at times
    - Motherbase is fun

    Cons
    - Total mess of a narrative, the lead man acts like he couldn't care any less
    - Not enough mission variety
    - Maps are too big with not enough to do

    Fun but certainly not a 10.
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  47. Sep 14, 2015
    8
    Alright people. Let's analyze the f*** outta this game.

    I've been a hardcore Metal Gear fan ever since MGS1. Haven't played the 8 bit ones, but I've read their plots plenty of times to know them like the palm of my hand. MGS1 was awesome. Incredible story for a videogame and amazing genre-defining stealth gameplay. It blew my mind. MGS2 blew my goddamn mind. Those graphics at that
    Alright people. Let's analyze the f*** outta this game.

    I've been a hardcore Metal Gear fan ever since MGS1. Haven't played the 8 bit ones, but I've read their plots plenty of times to know them like the palm of my hand.
    MGS1 was awesome. Incredible story for a videogame and amazing genre-defining stealth gameplay. It blew my mind.
    MGS2 blew my goddamn mind. Those graphics at that time. And the story... damn. Got Kojima'd so hard when I realized it had been a "simulation" of MGS1...
    MGS3 was the best of the series. No discussion about that. Best cutscene/core gameplay balance, and arguably most interesting and emotional story, since it also sets the cornerstone upon which all of the saga is built.
    MGS4 was... dense. The story was a little bit convoluted and sometimes felt forced, but its final act was so damn epic it redeemed it.
    Peace Walker was damn good too. Great, great story and continuation of Big Boss' story, loved the comic book touch, and the episodic/mission-list structure of the game got along really well with it being for a handheld.

    Now... MGSV... The best gameplay-wise hands down. I've never had so many infiltration methods in my entire life. I felt like the true Big Boss when sneaking into an enemy base, I had so many tools at my disposal... So in that sense, it's a 10, despite the fact that the "open world" is just a vast (as well as beautiful) emptiness with corridors between mountains from A to B.
    However, story-wise... it felt so weak. So uncomplete. So bland. Everytime the story seemed like it was getting somewhere, like you were about to get into the real deal... it just... ended, or took another route, or dismissed it.
    Skull Face made for a great, interesting villain in my opinion, and its end is just so unsatisfying and anticlimactic.
    The battle with this game's Metal Gear comes too soon, with too little build up.
    The Eli story arc and the psychic kid's story arc are simply half-way done, unresolved. And even with that bonus, half rendered scene that got deleted and comes in the special edition, it simply doesn't feel like it has a proper ending.
    The only real, satisfying plot that is resolved accordingly is Quiet's, which I quite (lol) enjoyed, but still, falls short in comparison to say, the Foxhound unit in MGS1, the Cobra Unit in MGS3, or Dead Cell in MGS2 (The B&B unit in MGS4 is just stupid. Sorry).
    Now, the real ending of the game, which admittedly, is one of the BEST, pops up in the mission list in such a disconnected way from the story that hurts. It feels that that final mission appears simply because it has to, not because the player has been through enough or through so much that he deserves it/needs it.
    There is so little story in this game, it's a shame it has the Metal Gear title. And the few cutscenes are so well directed and leave you craving for more than it's just adding insult to injury. The cassette tapes try to alleviate that, but honestly, many of them are just wishing be a cutscene instead.

    This game should really be a 9, but it's a Metal Gear, and as such, it should be held to a higher standard. It's a 7'5/10, rounded up to an 8 for its gameplay.

    PS: Enough of the credits everywhere, Kojima. If I see "Guest appearance of the Skulls ******* unit" at the beginning of a mission, well, it's a stupid spoiler. Now I know I will eventually face/see them, so it will make less of an impact. What is wrong with you. Same goes for the 'trailer' after the end of Chapter 1, which is just a huge spoiler, because it tells you the whole chapter 2 story in a 30 second montage. What the hell man.
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  48. Sep 14, 2015
    9
    metal gear solid 5 let you play as big boss as he turn from being a hero to iconic villain for metal gear series, this game trying to tell us how everything lead up to metal gear and onward but still left more question then trying to fix the story timeline, probably another kojima trolling lol but still, a great game with more then 100 hour worth of ur time with 2 big open world for you tometal gear solid 5 let you play as big boss as he turn from being a hero to iconic villain for metal gear series, this game trying to tell us how everything lead up to metal gear and onward but still left more question then trying to fix the story timeline, probably another kojima trolling lol but still, a great game with more then 100 hour worth of ur time with 2 big open world for you to explore and trying out different tactic , one of the most interesting part of the game is that there is a hidden difficulty in the game, shooting the enemy head continually will made them wear helmet, love to do stealth in night? they will start wearing night vision to counter you back as the longer you play. you will gain a buddy partner with you to help you on ur mission to stop skull, one of the them is called D-dog ( it not really a dog actually) who could snuff out enemy and the prisoner, quiet, a female sniper, a horse that can **** and a D- walker, a freaking machine that look like Metal Gear Mk. II. and pretty much everything about stealth and shooting is the same with ground zero and previous title.
    i have been saying the good part, is there a bad part? well the story is really not the same standard compare to the previous title, basically kojima spent more time on gameplay and the whole map then cinematic this time round, the story did try to show us how it happen before metal gear and onward but still lack a ton of cinematic scene xD blame kojima for spoiling his fan with lot of his long ass story but yea this time round it just lacking then previous title so yea that basically the only con i could think of o_O cause it is a good metal gear game, nothing much to talk about the con as much as i wan to
    so yea 9.5/10 from me
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  49. Sep 14, 2015
    10
    Despite the cut third chapter and "kingdom of flies" mission - one of the greatest mgs in series. Brave new breathtaking way of telling the story makes the game unique and memorable.
  50. Sep 14, 2015
    5
    This game feels more like a Call of Duty than a real metal gear. it sad that this game don't have story at all. I was hoping to play a real metal gear. Just shoot everything, next chapter and that's it. A simple shooter with no story. To me Metal Gear as an open world game is a mistake(PERSONAL OPINION).
    don't get me wrong, the game play is amazing, but is to bad seeing a Metal Gear game
    This game feels more like a Call of Duty than a real metal gear. it sad that this game don't have story at all. I was hoping to play a real metal gear. Just shoot everything, next chapter and that's it. A simple shooter with no story. To me Metal Gear as an open world game is a mistake(PERSONAL OPINION).
    don't get me wrong, the game play is amazing, but is to bad seeing a Metal Gear game going so wrong. No story, no bosses no nothing Kojima lose his passion in this game. Or Konami force him to make this game to sell more. either way is to bad.
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  51. Sep 14, 2015
    7
    Metal Gear Solid V is a strange game to review. I love it so dearly, yet I am severely disappointed with it at the same time. It's one of the polarizing games I've ever played.

    At first I was in love with it, the story direction was a dark a unique twist for the series, and the gameplay is fantastic. So much mission variety, and the gameplay organically makes its own sense of creative
    Metal Gear Solid V is a strange game to review. I love it so dearly, yet I am severely disappointed with it at the same time. It's one of the polarizing games I've ever played.

    At first I was in love with it, the story direction was a dark a unique twist for the series, and the gameplay is fantastic. So much mission variety, and the gameplay organically makes its own sense of creative fun. So many different ways to approach a scenario... that is for about 30-40 hours.

    The game offers 157 side missions and 50 main missions, which took me like 50+ hours just to get through most of. I still have another 40 side missions left to do. The grind gets insane. I feel like open world/sandbox games should be of a certain length, normally 28-32 hours is a good run for an open world game. This game takes 50+, and it overstays its welcome for me.

    I found the side missions to become a ridiculous chore, as they were cut/copy/paste 157 times over, meaning you go to every single outpost and camp to do a different goal. You get to know the 2 open worlds very well, because you will be grinding content in them for a long time. What's sad is when a side op takes you where the story will later go, so now you're familiar with all the hidden secrets, and the area doesn't feel new when the story goes to that place.

    The story is another matter. It is convoluted, yet barely even there. Big Boss rarely talks to give the "silent protagonist" feel, which was a horrible decision in my opinion, as he is already a developed and incredible character. The cutscenes were almost all shown off in the trailers for the game, and some of the really impressive and mysterious moments in the trailers were not as impressive in the context of the game.

    The story as a whole just feels cheap, and underwhelming. Without talking about spoilers, I will say that the ending is really poor. In fact, chapter 2 as a whole is just bad.

    Metal Gear Solid V is separated by two chapters, chapter 1 runs through mission 31, and I quite enjoyed that part of the game's story. The cutscene direction is really good, the only real problem I have is the pacing of the story is crazy slow. However, chapter 1 leads into a totally underwhelming "chapter 2" which contains only 3 or so unique story missions. And only 1 of those missions is remotely interesting (it's actually the most impactful mission in the game and I love it). The "ending" is cut off. The entire chapter 2 feels like Kojima directed some cutscenes, and was fired before finishing the second half of the game, so Konami dumped a bunch of padding in.

    In chapter 2, almost all of the main story missions are "challenge modes" of past missions, and they're so lazy that they even have you watch all of the old cutscenes as if they're happening for the first time. These missions are fine if they were optional, but they are required.

    In the end, the gameplay and story missions of MGS V are a mixed bag between masterful, tons of fun, and a total grind. If the story was planned better, and didn't fall apart in chapter 2, and if there wasn't LOADS of padding, I would give this game a 9 or 10 depending on how well it was handled. But I don't think this game needed to be the bloated mess that it turned out to be. All in all, I had a good time as far as my enjoyment for a videogame goes, but as a Metal Gear game... I wanted a lot to be different or better.

    My score varies during moments of the game, so it lands in a range of 6-8.5, so I'll just give it a 7.
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  52. Sep 14, 2015
    5
    A lot of «man childs» with nostalgia on their dick. Gamespot and Ign gave it full pot. 10/10? Are you **** kidding me? Those so called game critics need reality check. Gaming is really **** up these days. As long people are happy with mediocracy then publisher will continue on this path. The game isn’t bad; it’s not what I am saying. But it isn’t perfect at all. What’s the biggest problemA lot of «man childs» with nostalgia on their dick. Gamespot and Ign gave it full pot. 10/10? Are you **** kidding me? Those so called game critics need reality check. Gaming is really **** up these days. As long people are happy with mediocracy then publisher will continue on this path. The game isn’t bad; it’s not what I am saying. But it isn’t perfect at all. What’s the biggest problem with this game is that it’s not special and great in any form or shape. The storytelling is boring. The gameplay is mediocre. The characters are not interesting. The graphic is so so. Personally I am sick and tired of games that try to be a movie. Those cut scenes are sooo long and uninteresting. It is really boring. I want to play my game and not to **** watch some bad game actors with uninspiring voices talk and talk…and talk…Please kill me now! The only games with great narrative and actor voices that I know are those guys from Telltale Games. I am sorry, but the actor voices in this game are awful. What I believe personally is, if this game had another name then “Metal gear solid” and “Konami” brand, it would most probably never get so high scores. Is it some kind of mass hysteria? Expand
  53. Sep 14, 2015
    4
    Pros: Quiet boss fight, It's fun until it's repetitive, constructing motherbase

    Cons: Repetitive, Samey environments, Boring enemies, Boring story (lack thereof), tarrible characters.
  54. Sep 14, 2015
    10
    Quiet is not quiet anymore. She is gasping softly when I am editing my emblem. But I cannot see what exactly she is doing during editing my emblem. If I quickly close my iDROID and look at her, she also stops something which she has been doing until then... 10/10
  55. Sep 14, 2015
    10
    All the things you can do in this game, all the different approaches. I never write a review and I never give anything 10/10, but MGSV deserves it 100%.
  56. Sep 14, 2015
    1
    Without a doubt, this is the worst MGS game. It had so much potential, gameplay, rpg elements were great and I thought "I'm about to play the best MGS" when I started playing. But lack of content ruined it all. Gameplay gets boring after a while playing same missions over and over again. Story is non-existent. In first chapter of the game, story progresses slowly, and in second chapter ofWithout a doubt, this is the worst MGS game. It had so much potential, gameplay, rpg elements were great and I thought "I'm about to play the best MGS" when I started playing. But lack of content ruined it all. Gameplay gets boring after a while playing same missions over and over again. Story is non-existent. In first chapter of the game, story progresses slowly, and in second chapter of the game story stops progressing alltogether. Then all of a sudden, game drops the "twist" ending as a 'flashback mission' out of nowhere, and without any connection with story progress.
    Besides story and repetitive gameplay, another "flaw" is that in my opinion, our character almost never talks. And when Snake meets a character, Quiet who actually never talks, in a cutscene, it was way too awkard when they stare each other for five minutes
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  57. Sep 13, 2015
    10
    Masterpiece! This game is epic, finally a true next gen experience. I can't understand the users low ratings at all, maybe some people are used to play broken , rushed out, poor frame rate , glitchy titles and they get confused when perfection shows up. Perfect graphics, glitch free, amazing gameplay and solid mechanics, tons of missions and side ops that you'll need a lifetime toMasterpiece! This game is epic, finally a true next gen experience. I can't understand the users low ratings at all, maybe some people are used to play broken , rushed out, poor frame rate , glitchy titles and they get confused when perfection shows up. Perfect graphics, glitch free, amazing gameplay and solid mechanics, tons of missions and side ops that you'll need a lifetime to perfect. The only flaw of the game is that it is HIGHLY ADDICTIVE! Expand
  58. Sep 13, 2015
    10
    There is no such thing as a "perfect game" - Only one that can deliver tremendously on its genre, and with that MGS5 truly does. Constantly pushing innovation and sadly finally reaching its true potential (game mechanics) as a parting gift from Kojima. Those who have not played previous metal gears may get a little lost, but those who have played at least a few and who appreciate the genreThere is no such thing as a "perfect game" - Only one that can deliver tremendously on its genre, and with that MGS5 truly does. Constantly pushing innovation and sadly finally reaching its true potential (game mechanics) as a parting gift from Kojima. Those who have not played previous metal gears may get a little lost, but those who have played at least a few and who appreciate the genre - you owe it to yourselves to take your time with this masterpiece.

    Simply put - if people could easily find other games holding so much hidden detail, history and story combined with layers upon layers of stealth gameplay mechanics then MGS5 would NOT deserve the resounding rank of a gaming masterpiece. For all its shortcomings, that's always worth bearing in mind.
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  59. Sep 13, 2015
    10
    Best stealth game ever made? Best action game? Even better. This is, perhaps, the best game ever made. A rollercoaster story with tons of twists and turns, wrapped up with the best gameplay I've ever experienced. Bravo, Kojima.
  60. Sep 13, 2015
    9
    Certain games have been released that, whilst they may not be the genre of game you generally enjoy, through sheer commitment, quality, budget or direction, are impossible to ignore. Ladies and gentleman, I give you MGSV.

    Boasting many hours of sandbox style mayhem, a plethora of gadgets and weapons, base building and the trademark Hideo touch, this game is an obvious choice for either
    Certain games have been released that, whilst they may not be the genre of game you generally enjoy, through sheer commitment, quality, budget or direction, are impossible to ignore. Ladies and gentleman, I give you MGSV.

    Boasting many hours of sandbox style mayhem, a plethora of gadgets and weapons, base building and the trademark Hideo touch, this game is an obvious choice for either the budget conscious, metal gear fan, or those who love the freedom to tackle a game on their own terms. A fitting end to the series, whatever your thoughts on the change in direction.

    It's not all roses currently -- Sticky server issues continue to plague the online component (almost a standard these days), but it's a small hitch in an otherwise impeccable presentation.

    Oddly enough, my experience with the game so far, doesn't reflect the recognition of its quality. Burned out by consecutive releases of large-scale games, demanding a substantial time investment, I have only been able to drop in for a few hours, or missions, at a time. Repetition is always an element of open world/sandbox games, and you could argue that here as well, but the constant drip feed of "toys" combined with emergent game play elements, does better than most to stave this off throughout. Thankfully, the game avoids dotting the map with pointless, icon-based busywork to artificially extend the game length -- it doesn't need to.

    Let's face it, this generation of consoles has been slow to stir, leading to greater emphasis on those few quality titles that step forward to be scrutinized. MGSV doesn't just step forward, it races forward, punches the reviewer with a bionic arm, fultons their unconscious body into the air, whistles for its horse and rides off into the Afghani sunset.
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  61. Sep 13, 2015
    6
    Long story short the story is not up to par with previous MGS with the bulk of it pushed to the cassette tapes!!
    And the gameplay gets repetitive and grindy toward the end if you want to progress the story!
    Plus I suffered a glitch where I couldn't get the secret ending! I have 75% completion and mission 46 still didn't show up! I have most of my mission S ranked and very little A and
    Long story short the story is not up to par with previous MGS with the bulk of it pushed to the cassette tapes!!
    And the gameplay gets repetitive and grindy toward the end if you want to progress the story!

    Plus I suffered a glitch where I couldn't get the secret ending! I have 75% completion and mission 46 still didn't show up!
    I have most of my mission S ranked and very little A and B ranks minimum and my mother base is around lvl 50 in all aspect.
    This means that 120 hours are down the drains and no platinum for me :(

    IF I DIDN'T HAVE THIS GLITCH I WOULD RATE THIS GAME AN 8/10
    and if it ever get fixed I'll change my score.

    The ending which I watched on youtube :P
    Is kinda cool and not as bad as people are making it!

    BUT SPOILERS

    It is a cheaper knock of the "you are the main character" that was done more brilliantly in MGS2 since Raiden is a more fitting and relatable character for the player than Venom/Big Boss.
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  62. Sep 13, 2015
    0
    I love this franchise. I beat every Metal Gear game from the MSX MG to Peace Walker and Ground Zeros, but this... The Phantom Pain... I feel like I didn't beat it.

    See, the game is missing an ending. It has no resolve. It never reached it's climax. It builds up a threat, a few features get taken away from you, and the credits roll. If you want to see the ending, you have to buy the
    I love this franchise. I beat every Metal Gear game from the MSX MG to Peace Walker and Ground Zeros, but this... The Phantom Pain... I feel like I didn't beat it.

    See, the game is missing an ending. It has no resolve. It never reached it's climax. It builds up a threat, a few features get taken away from you, and the credits roll. If you want to see the ending, you have to buy the special edition, and watch the final cutscene in it's unfinished state on a special bluray disc.

    Oh, and speaking of cutscenes, did I mention that this game hardly has any? ALL the important story that actually IS in the game has been shoved to the side and put in cassette tapes for you to listen to...

    As far as gameplay goes... This series does not benefit from open world. It's boring, empty, and you can tell the budget has been wasted because the rest of the game suffers due to it's open world.
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  63. Sep 12, 2015
    10
    One of the best games I have ever played. Easily my GOTY so far. Kojima's last MGS game does not disappoint in any way. This is a must play if you are a MGS fan.
  64. Sep 12, 2015
    9
    Where do I start? On the surface, the phantom pain is an extremely fantastic game. The mechanics are good, the graphics and the voice acting are top notch and the part of the story that is there is good, outlandish but good.
    But there are problems here, firstly and most importantly incredibly important details in the plot are relegated to cassette tapes, this just doesn't work, and even
    Where do I start? On the surface, the phantom pain is an extremely fantastic game. The mechanics are good, the graphics and the voice acting are top notch and the part of the story that is there is good, outlandish but good.
    But there are problems here, firstly and most importantly incredibly important details in the plot are relegated to cassette tapes, this just doesn't work, and even the most religious players would have trouble listening to about fifty 4-minute tapes. People just don't have that patience.
    There are small problems here and there, like having to watch a cutscene of the chopper landing before every single deployment and admittedly some of the side ops become extremely repetitive after a while.

    But by far the worst and most irritating part of the game comes in the second chapter. The story padding and pacing issues make the game feel extremely disjointed and it would have arguably been a better game if some of the missions had just been cut.

    To conclude, The Phantom Pain is an superb game but a deeply flawed one, It feels unfinished and lacks the finesse of its predecessors but it still shines thanks to its mechanics, gameplay, prologue and its first chapter.
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  65. Sep 12, 2015
    4
    Sry Kojiwood but this game is a failure or just a test object for the Fox Engine. After playing over 50 hours i am very disapointed i feel like kojima has destroyed the whole MGS franchise for me.

    This game is terrible! Where are the large Military Bases? Did anyone see Tanks, BMPs in Story Missions on Patrol? - STORY - Map Design - Empty World - Bossfights??! - No one talks -
    Sry Kojiwood but this game is a failure or just a test object for the Fox Engine. After playing over 50 hours i am very disapointed i feel like kojima has destroyed the whole MGS franchise for me.

    This game is terrible! Where are the large Military Bases? Did anyone see Tanks, BMPs in Story Missions on Patrol?

    - STORY
    - Map Design
    - Empty World
    - Bossfights??!
    - No one talks
    - The Mainops feels like a big Sideop
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  66. Sep 12, 2015
    9
    This game is amazing. Anyone that says otherwise is looking for attention or needs to tell me what games they've been playing because this game, is nothing short of perfect. The story is intriguing, the fighting is awesome, the gathering is worth it, the base building has strategy. This game is worth $60 any day of the week. To me, it is a MUST OWN.
  67. Sep 12, 2015
    9
    I waited a long time for this game and it was well worth it, although it didnt tick all boxes. Gameplay is perfect and very smooth, your equipment and playstyle is fully customizable and all missions can be approached from multiple angles. The story held up although it didnt have a big metal gear cinematic ending it was still satisfying. My only 2 gripes with the game are 1. Not being ableI waited a long time for this game and it was well worth it, although it didnt tick all boxes. Gameplay is perfect and very smooth, your equipment and playstyle is fully customizable and all missions can be approached from multiple angles. The story held up although it didnt have a big metal gear cinematic ending it was still satisfying. My only 2 gripes with the game are 1. Not being able to replay side missions 2. Losing the ability to use Quiet for no reason post game. For those 2 things it drops from 10 to 9 and i am a big metal gear fan, it held up well enough. Expand
  68. Sep 12, 2015
    10
    The best 8th game,a true masterpiece,gameplay easy the best on entire franchise,awesome graphics,in terms of stealth is the best game of all time,this is my GAME OF THE YEAR,but not the best MGS game,for me still MGS Snake Eater.
  69. Sep 12, 2015
    7
    This review contains spoilers, click expand to view. To say that I'm a huge Metal Gear fan is an understatement. Metal Gear is basically the reason I'm into videogames... and so, I've be waiting for this title since 2011, when it was kown just as "the new game from Hideo Kojima". I even preordered the Collector's Edition 10 minutes after it was announced. Well, all of that make this game one of the biggest disappointments I've ever encountered in my life. HELL I EVEN BOUGHT MY PS4 THINKING OF THIS GAME.

    Okay, to be fair I have to say that this game is technically impressing, the gameplay is superb, the mechanics and the A.I. are some of the best I've ever seen and it's extremely fun to play. But that's all when it comes to PROS.

    OPEN WORLD ≠ BETTER GAME. PLEASE, DEVELOPERS, KEEP THAT IN MIND.

    This game renounces on everything that made Metal Gear Metal Gear (Boss Fights, big amount of cinematics, a linear but immersive story that mixes perfectly between gameplay sessions making it work as a whole...). After some hours you find that the missions are repetitive, the storyline unattractive, and you just keep playing it for its addictive gameplay mechanics and cause you're hoping to find those distinctive signs that made you adore the franchise. The structure of the missions as a shopping list doesn't help, neither does the fact that the absolute majority of those missions add almost nothing to the plot.
    After a large number of hours I was hoping that the ending made me see the aggregate of elements as one whole masterpiece... but then IT slapped me right in the face, that plot twist that was alredy predicted by the fanbase two years ago, (but I refused to believe) killed the game the same way Naked Snake killed The Boss in 1964. WHAT THE **** WAS THAT. The whole experience made me miss MGS3 as hell, making me sad to think that no Metal Gear Solid will me that good never again. BUT TO TRICK ME INTO PLAYING WITH AN IRRELEVANT CHARACTER DISGUISED AS BIG BOSS, THINKING IT WAS HIM, WHILE THE ORIGINAL IS HIDING? THAT DOES NOT ONLY KILL THE GAME FOR ME, IT KILLS THE CHARACTER OF BIG BOSS, WHILE LEAVING A DAMN UGLY STAIN IN THE SERIES.
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  70. Sep 12, 2015
    10
    This is the best stealth game ever made. I am not finished yet but their is no way this game should get a zero or these stupid 5-6 scores. Even if the story at the end isn't great the cutscenes are a plenty so far at mission 16. The gameplay is by far the best ever in a Mgs game which I've played every Mgs game besides the portable games. Their are so many ways to infiltrate a base andThis is the best stealth game ever made. I am not finished yet but their is no way this game should get a zero or these stupid 5-6 scores. Even if the story at the end isn't great the cutscenes are a plenty so far at mission 16. The gameplay is by far the best ever in a Mgs game which I've played every Mgs game besides the portable games. Their are so many ways to infiltrate a base and accomplish your objectives it's insane. The AI soldiers are the smartest I've seen in any game. Just imagine how long we will be playing phantom pain long after the story is done with metal gear online and invaded other ms mother bases? Expand
  71. Sep 12, 2015
    9
    28 years of Metal Gear... 28 years of Hideo Kojima. All that has come to close as Kojima has left Konami. He leaves his us, his fans, with Metal Gear Solid 5 The Phantom Pain. Regardless of our thoughts on the game, we should at least respect the work this man has put into his games. He treats Metal Gear as his pride and joy. The effort is seen in the extensive stories and innovation that28 years of Metal Gear... 28 years of Hideo Kojima. All that has come to close as Kojima has left Konami. He leaves his us, his fans, with Metal Gear Solid 5 The Phantom Pain. Regardless of our thoughts on the game, we should at least respect the work this man has put into his games. He treats Metal Gear as his pride and joy. The effort is seen in the extensive stories and innovation that comes with Metal Gear games. Even today when games seem to enjoy rehashing items, textures, designs and mechanics, Phantom Pain introduces new ideas not seen in games before.

    Lets start off with the bad things. The open world aspects and your main base (Mother Base) seem to lack consistency. There's not much to do at Mother Base and the open world doesn't have much other than enemy bases. Side Missions can become repetitive and the story is not quite on par with the previous Metal Gear games. Snake barely talks and there's not as many cutscenes. This may not bother other players but fans of the Metal Gear franchise will definitely notice those differences.

    The gameplay is flawlessly created to provide you with nonstop entertainment. The stealth and enemy placement can be difficult, but to me that's a good thing. The game is challenging and requires you to use some tactical plans in order to get to your objectives. If you enjoy running down corridors shooting mindlessly at enemies, this isn't your game. If you expect to just crouch down in a shadow and expect enemies not to see you in other stealth games... this is not the game for you. You must be very careful around enemies.

    Enemies have been programmed with sufficient AI. They're smart during combat, observant during stealth and they'll mix up their path every so often. Luckily you have a massive list of different items, weapons, tools and support options to handle them. You have to develop your base in order to create better gear. Collecting resources and recruiting team members is vital to your progress. You have the option of being a blood thirsty killer or an honorable soldier who only resorts to killing as a last ditch effort. There are multiple ways to take down enemies without killing. Unlike other games this would usually be done with stealthfully choking out enemies or tranq darts, which can be kind of boring when you have so many badass guns. In Phantom Pain you can upgrade a lot of your favorite weapons to shoot rubber bullets that will stun enemies and still provide you the fun shoot outs.

    The open world is set in the deserts of Afghanistan, you get around by horse or vehicles. It almost feels like a western but with futuristic qualities. You can go it alone or have a support unit help out with missions. Could either be a specialist soldier or D-Dog (Wolf). Online features base fighting, you can assault online player's bases to steal their resources and players can also assault your base. You'll need to upgrade your bases defense and make sure your army is well equipped. Assaulting player's bases is a lot of fun, easily my favorite thing about this game.

    Right off the bat this game throws you into an extremely intense intro. This is one game that does NOT have a slow start. Although the game does have a lot of features that will be locked off till you progress far enough into the game, this actually makes the experience better. You're constantly being given new things to try out so there's never a dull moment. The graphics and music are breath taking. The game's presentation is incredible, cinema worthy experience.

    I know the issues fans have pointed out and I understand, as a hardcore fan myself, but look at the current state of games. New games like Resident Evil 5 and 6, Silent Hill Homecoming and Downpour, Battlefield 4 and Hardline, Elder Scrolls Online, Sonic and Sim City they have all circum to the changes in the mainstream gaming industry. Features and gameplay dwindle as games slowly become less and less challenging. Entire gameplay mechanics are stripped to provide more mass appeal. In this era I can only hope games try to do their best and improve as times go on. Yet they're all taking big steps back and now all we can hope is that a game will be worth their prices. It would have been so easy to take this franchise and turn it into yet another Call of Duty clone. But Kojima cares about his games and fans. He genuinely tries to make a video game masterpiece, he wouldn't sacrifice quality for money. While it might not be MGS, Snake Eater or Peace Walker... Phantom Pan is amazing in its own way. Definitely worth buying!

    Farewell Kojima, thanks for the awesome games!
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  72. Sep 12, 2015
    9
    The game is fantastic, and you should get it, and I won't bother with the pros since they have been numerated everywhere else. I haven't beat the game but have played 40 hours. I'm a huge MGS fan, i have multiple copies of every game. Here are some of the problems with the gameplay (everything else is perfect):

    1. repetitive sneaking sometimes feels like it breaks the game. often times
    The game is fantastic, and you should get it, and I won't bother with the pros since they have been numerated everywhere else. I haven't beat the game but have played 40 hours. I'm a huge MGS fan, i have multiple copies of every game. Here are some of the problems with the gameplay (everything else is perfect):

    1. repetitive sneaking sometimes feels like it breaks the game. often times the game just devolves into tranquilizing people in the head, and as others come to look at the bodies, tranq-ing them in the head until you have a big pile of bodies to extract. this has been an issue the entire series, not just this game.

    2. there isn't much to do at mother base, which sucks because the games wants you to go back often.

    3. the controls are pretty complex, and even after 20 or so hours, when the enemy starts shooting i have had very frustrating times where i couldn't get the right weapon out in time, or i freeze up trying to think of how to do something.

    4. CQC can be frustrating, especially trying to make it so not alert happens. sometimes i see a group of 3 guys, i walk up to them and try to do the chain-knock out and i may accidentally grab one, and then one gets alerted, and i get shot, or ill punch them once instead of throw them. the difference is very subtle related to the controller, between tapping, holding and pressing the joystick at an angle. also it doesn't seem you can cqc chain out of a cardboard box, and not get alerted which kind of sucks. and also, i notice when i grab a guy to use as a human shield while there is another enemy next to him, the slow down phase for some reason goes away and the guy starts shooting me alerting the base. it seems like i should be able to go up, grab a guy, use him as a shield and take the other guy out without getting shot at or alerted. it's just frustrating sometimes.

    5. you don't get to use the weapons very much. since you mostly want to stealth mission, for most the game you won't be using all the weapons. and even if you get caught, you don't really have time grenade laucnhing or shotgunning fools left and right. this isn't to say you CAN'T, but there's no real incentive to it. the series has always been like this, but this game definitely fixes it with its sandbox style, and missions where you have to blow things up or shoot people. ALSO, because you want soldiers back at your base, there is another incentive to not kill anyone. and because killing brings down your "heroism" and reduces your score (which i'm still not sure what that does). so basically, there's all sorts of incentive not to kill and just go around tranquilzing people in the head. it's an MGS game, i know.

    6. horse controls sort of suck. extremely frustrating getting stuck on the side of mountain while being chased by those weird gas mask freaks.

    7. i think i've said this before, but sometimes i just feel like im cheating when it comes to sneaking. that isn't to say the game isn't hard because it is. but a lot of times i just end up crawling around the perimeter of the base. this is only sometimes though because of certain base layouts

    8. lots of content that isn't really content. there's all sorts of things to get, and missions to get and do which you can't play (you just assign people), and there's all sorts of rating systems which i don't even understand. i'm not really complaining, and the ratings are sort of unsatisfying. like heroism for example, i don't know where the top is. it seems to fill up a circle and then start over again. is 20,000 heroism good? i dunno?

    9. i sort of don't want to say this but it is sort of repetitive. but so is every game if you think about it. especially games that get rated 10

    10. could use more life to the game. i love the dialogue at mother base, but there's only like 3 lines that i've heard. (the puppy paw pads was my favorite). i understand the game is different, but there also seems to be missing the MGS quirkiness and artistry. so far, i haven't come across any funny scenes or wacky characters or little monkeys to shoot. definitely doesn't feel like an MGS game but that's okay.

    basically, this game is a Big Boss simulator. it's not really an MGS game in terms of gameplay. it's a great game though, and i'm only half way through.
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  73. Sep 12, 2015
    10
    This review contains spoilers, click expand to view. This gggggggggggggggggggggggggggggggggggggggggaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaammmmmmmmmmmmmmmmmmmmmmmmmmmmmeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee is great. Expand
  74. Sep 12, 2015
    2
    First and foremost I will award the game 2 points for the great performance(for the most part) of the game on consoles. However, there are still stuttering issues at times during the game, which require a hard reboot of the console to correct. This game's story has to be one of the worst I've heard in years and there's not even a satisfying conclusion to it all liked you'd expect from theFirst and foremost I will award the game 2 points for the great performance(for the most part) of the game on consoles. However, there are still stuttering issues at times during the game, which require a hard reboot of the console to correct. This game's story has to be one of the worst I've heard in years and there's not even a satisfying conclusion to it all liked you'd expect from the final Kojima Metal Gear Solid game. And this is a huge problem because it makes the game feel unfinished when you combine that with the fact that Chapter 2 is just you replaying the same missions you already played on a higher difficulty. The games gives you a decent amount of options, but the actual level design doesn't encourage you to stray from the norm and try new things unless you just spam headshots over and over because then soldiers will start wearing helmets. The open world is barebones, lifeless and dull as well as a chore to travel with mountains that exist for no other reason, but pure padding and to impede your way. On top of there is no variety in the environments that you encounter in the game apart from the prologue, which strips all control from the user and is overlong anyway. This would be okay if the environments in the game were actually interesting like with previous Metal Gear games, however MGSV's depictions of Africa and Afghanistan are as uninteresting as can be, which is absurd(especially in Africa) considering the amount of landmarks and variations it has. MGSV reminds me of a 3rd person Far Cry 4, but with better mechanics, an even worse world and even more repetitive side missions. Both games can be "fun" for a time, but you'll end up with a very bad taste in your month after a while and especially once you're done and reflect on what you've done in the game. The side ops are a joke, have no context and recycle the same areas and objectives from the main game. My advice if you must play this nonsense is to wait for a sale so you're not as disappointed in your purchase as I was. Expand
  75. Sep 12, 2015
    5
    Without spoiling anything. MGSV : TPP Is an incomplete game.
    Gameplay doesn't make a 10/10 alone. The game is littered with filler missions and has no proper ending. If you come in expecting to play a full fledged Metal Gear Solid game you're in for a massive disapointment.
  76. Sep 12, 2015
    8
    a great game, allot of content gameplay wise.
    but pretty much half the story is missing/cut.
    the game feels incomplete and the missing scenes on the collectors disc proves that.
    still a good game if you want to do some infiltration gameplay and build/manage your motherbase.
  77. Sep 12, 2015
    7
    while every part of the game is pretty much functional and solid so does the game fail to excel in any way for me. there are better games for "lethal" stealth, there are better games for "ghost" stealth, there are better games for all out combat, there are better games for management and so forth. the only real thing i can say it does really, really well is the blending of these games.while every part of the game is pretty much functional and solid so does the game fail to excel in any way for me. there are better games for "lethal" stealth, there are better games for "ghost" stealth, there are better games for all out combat, there are better games for management and so forth. the only real thing i can say it does really, really well is the blending of these games.

    the game itself suffers from the ordinary predicament of open-world games, where the world is big but boring and dead and the game gets repetitive quickly.

    the story is what you would expect from a comic-book that has been running a slight bit too long "the evil doctor skullface (yes, the villains name is skullface) wants to make a macguffin to genocide people for world domination, it only gets worse from there and they tell the story with a straight face. of course, while the story might be a bit... bonkers, so can there be some enjoyment derived from it anyway.
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  78. Sep 11, 2015
    10
    A wonderful experience with all the bad things in the previous Metal Gear games have been changed to the best , Thanks to the amazing FOX engine......................................................................................................................
  79. Sep 11, 2015
    9
    The game is excellent, has amazing graphics, addictive gameplay and stunning scenes. The game has some minor bugs, but generally I came across with few of them. Can't believe this is the last game to ever come out, I will miss the Metal Gear series.
  80. Sep 11, 2015
    9
    Nice game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  81. Sep 11, 2015
    7
    The game is completelly unfinished. It has some good gameplay, but story is total mess. There is no whole chapter ot maybe a more. You need to repeat over and over same missions. Ending appear in the half of the game from nowhere, and it is disappointing. Where is Big Boss, where is his revenge, Where is outher Heaven, Where is FOX Hound. Why do we need over and over extract some people...The game is completelly unfinished. It has some good gameplay, but story is total mess. There is no whole chapter ot maybe a more. You need to repeat over and over same missions. Ending appear in the half of the game from nowhere, and it is disappointing. Where is Big Boss, where is his revenge, Where is outher Heaven, Where is FOX Hound. Why do we need over and over extract some people... Gameplays is fenomenal but it is not enough. Expand
  82. Sep 11, 2015
    10
    To make one thing clear: 0 point reviews are mainly "sponsored" by opposing industry which is why they are mainly pointless. Some of the 10 point reviews may be "sponsored" too – but in case of MGS V 10 points are fully justified from an objective point of view. Simple as that. A modern classic as for me.
  83. Sep 11, 2015
    9
    Following the prologue METAL GEAR SOLID V: GROUND ZEROES, METAL GEAR SOLID V: THE PHANTOM PAIN concludes the METAL GEAR SOLID V experience by following the story of the protagonist of the series, Big Boss (a.k.a. Snake). The METAL GEAR SOLID V experience is Creator and Director Hideo Kojima's first time incorporating open world gameplay to the groundbreaking METAL GEAR franchise.
  84. Sep 11, 2015
    9
    This game is a must buy for any gamer looking for that fresh and innovative gameplay, story, graphics and music. This game is an all in one given to you for the same price as other games that do not even compare, don't look at what the people that are giving it a bad score, they are only whining because it's open world and you are not babied through a linear story anymore. Give it a chanceThis game is a must buy for any gamer looking for that fresh and innovative gameplay, story, graphics and music. This game is an all in one given to you for the same price as other games that do not even compare, don't look at what the people that are giving it a bad score, they are only whining because it's open world and you are not babied through a linear story anymore. Give it a chance and I know you will fall in love with this game, just like I did! Brilliant, just brilliant... Expand
  85. Sep 10, 2015
    10
    The Phantom Pain for me is a Master Piece. Previously Snake Eater was my favorite in the serious. Phantom Pain brought all the goodness of Snake Eater and Guns of The Patriot together in an amazing tactical espionage within an open world.
    The game has really great content. Now I admit it gets repetitive! But because you do it each time with different approach and style; it feels fresh!
    The Phantom Pain for me is a Master Piece. Previously Snake Eater was my favorite in the serious. Phantom Pain brought all the goodness of Snake Eater and Guns of The Patriot together in an amazing tactical espionage within an open world.
    The game has really great content. Now I admit it gets repetitive! But because you do it each time with different approach and style; it feels fresh! And when the situation gets messed up you got to improvise and adapt. Cause a diversion and come back.
    The game gives you the change to play action without punishing you. Or punish you with minimum. Still when you go into action in such type of a game you gotta be smart. This is not and FPS shooting game.
    There is no Right or Wrong! you plan your attack and you execute it the way you see it fit.
    Main missions got ranking. You go stupid and loud you still can rank an S if you do it well. However stealthy approach will reveal a lot and makes your task much more easier.
    Side Ops are fun. No ranking. So go loud or stealth isn't much of a big deal for your reward.
    Mother Base meta game is also fun. I liked it because it made me take a break from exploring and action. Enhance my team. Develop better gear and be ready for the next mission.
    Cut scenes are amazing. Characters are super cool. Voice acting is fantastic.
    Story side it is just another MGS great story. I loved it.
    It is really a great game.
    However I guess you get it if you are familiar with MGS. There is a lot of history here
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  86. Sep 10, 2015
    0
    The game had a LONG but great prologue. After that on the first mission the hell began. You are on a horse that you can not call. So you get off run to a base, kill everyone. Then the time of day changes and they all re-spawn. Then you go get your horse and the game starts spamming you with fame -10 fame -10. You have to shut down the game to get it to stop and reload but then everythingThe game had a LONG but great prologue. After that on the first mission the hell began. You are on a horse that you can not call. So you get off run to a base, kill everyone. Then the time of day changes and they all re-spawn. Then you go get your horse and the game starts spamming you with fame -10 fame -10. You have to shut down the game to get it to stop and reload but then everything is messed up because you can not save only auto save. Worst game i have ever played. Returned for refund. Expand
  87. Sep 10, 2015
    10
    MGSVTPP has finally come and I can definitely say it was worth the wait , this game is a marvellous example of how to make a good game and it surpasses almost all of the games that have come this year . While the game is troubled by a not so great second part of the game ( when you reach Africa ) it's still fun enough to guarantee a purchase , Afghanistan is the thief of the show with aMGSVTPP has finally come and I can definitely say it was worth the wait , this game is a marvellous example of how to make a good game and it surpasses almost all of the games that have come this year . While the game is troubled by a not so great second part of the game ( when you reach Africa ) it's still fun enough to guarantee a purchase , Afghanistan is the thief of the show with a great opening in Cyprus leading into the war torn Afghanistan where Russia is fighting the Muhajideen , it's a good way to begin the game . Once you get your own Mother Base things get a lot more interesting but as I said once you reach Africa it dials back down a little . The gameplay is probably the best part of this game , the stealth is extremely fun and even going in guns blazing Is surprisingly fun for a game based on stealth . I loved the buddy system and being able to level up you partner , my favourite being Quiet as she can scout a base and inform you where all the important items are ( enemies , prisoners , turrets etc. ) . The Graphics are also phenomenal , it's a beautiful version of the Fox Engine and I wouldn't want the graphics any other way . Overall this is a fantastic experience that at the same time has a lot of flaws , you might be wondering why I didn't lower the score even though I had some major complaints and the simple answer is , everything else in the game is done so well the flaws are surpassed and forgotten , this game is a straight 10/10 with a fantastic everything besides as I said the few flaws . Expand
  88. Sep 10, 2015
    10
    A fitting ending to the metal gear saga. The gameplay is brilliant. Much more freedom than before. This leads to a story that is a bit more spread out over several missions. But every second of it is enjoyable. Spent an entire week, just getting through the story. Still only at 50%. Worth every penny.
  89. Sep 10, 2015
    5
    Metal Gear Solid V: TPP has a dirty and terrible secret that needs to be exposed, especially after Konami lied to everyone about how F.O.B would work, and that the FOBS would be optional, and you could disable invasions but these features was cut and made mandatory - What that means for the player is that anyone can invade, steal your soldiers/resources/GMP at anytime whether your onlineMetal Gear Solid V: TPP has a dirty and terrible secret that needs to be exposed, especially after Konami lied to everyone about how F.O.B would work, and that the FOBS would be optional, and you could disable invasions but these features was cut and made mandatory - What that means for the player is that anyone can invade, steal your soldiers/resources/GMP at anytime whether your online or offline, this directly affects your SINGLE player experience, imagine you go on vacation for a week and find out your missing most of your troops and all your GMP?

    Alot of the more paranoid players, the ones who'll stay up for days at a time will most likely kill themselves to stop players from raiding their bases.

    The FOB invasions are already a mess with hackers usings CEs - Konami, your fall from grace is astounding here, Lets also talk about the microtransactions the FOB have, and that MSG5 most likely will go directly into P2W areas, to make matters worse that will still affect your SinglePlayer game, and indeed progress.

    The research tree is also directly impacted and designed that you HAVE to invest into FOBS if you want to better gear since your base is restricted at 700 personnel so naturally it doesn't take a genius to figure out that you need the extra bases to increase the amount of people you can have which increases the rank of your equipment.

    MGSV is a good game thats ruined by all of these forced online components after Mission 22. Sure, people have mention you can attempt to stay offline permanently, but then you'll miss out on the daily bonuses (think fish + bait here) and what about patching the game? Once you log back into the game for any reason, all the damage is applied retroactively so instantly you could lose everything. Right now, there are supposedly ways around this by backing up several files - but this might be patched so the player cannot do this soon.

    There are many posts about it now, with this being a COMMON theme-

    ""
    Play offline

    While the online multiplayer mode of Metal Gear Solid V: The Phantom Pain has you constructing a Forward Operating Base (FOB) to which you can allocate soldiers and resources, it also leaves you open to attack from other players even if you're offline. What this means is, you can lose your top Mother Base staff that you spent time and energy capturing, even when you're not playing the game or in online mode. Simply pause the game and disconnect from it as soon as you start and ensure you do so before the end of mission 22 to prevent being forced to build an FOB and take part in a game mode that's more detrimental than it should be. Hopefully Konami patches this mode to make invasions from other players optional. ""
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  90. Sep 10, 2015
    10
    MGS V the phantom pain , is simple the Hideo Kojima genius series in an open word version
    the game feature the best of the stealth in a new game play approach
    every thing is so well polished , from animation to sound.
    it's the best game we have seen since year, probably game Of The Year 2010.
    highly recommended !
  91. Sep 9, 2015
    9
    The game is good, i give it 9 / 10 for Innovation out of the MGS Series.
    Its incorporated a number of Features from other games, mixed in Kojima's world.
    Reasons for upvote: 1: Your decisions impact outcome to a certain degree 2: Actual challenge in sneaking a scoring 3: Lots of time to waste with many things to do and not enough time to do it all 4: Great Music, cutscenes and
    The game is good, i give it 9 / 10 for Innovation out of the MGS Series.
    Its incorporated a number of Features from other games, mixed in Kojima's world.
    Reasons for upvote:
    1: Your decisions impact outcome to a certain degree
    2: Actual challenge in sneaking a scoring
    3: Lots of time to waste with many things to do and not enough time to do it all
    4: Great Music, cutscenes and gripping storyline - Following the other MG series.
    5: Mildly political and realistic content adds to the immersion and environment of the game, does it well.
    6: Child soldiers mentioned in the game, appealing to a more mature audience expressing realism of the game.

    All in all, great, fun game to play, with lots of hours to be spent in.

    Downside:
    1: Pricing, - Expensive purchase of 45£
    2: Controls - Ported to PC however still usable and bearable.
    3: How to ( Mini tutorials ) missing in game allowing things such as Customizing weapons ( I still dont know how to customize my weapons 18% completion )

    Its worth it.
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  92. Sep 9, 2015
    9
    This review is based off of the 50 hours I've spent with the game. After 50 hours I've only completed 50% of the main story missions. Just goes to show how big this game is. Not to mention, there are a lot of side contents too.

    After a terrific intro the game will slow down a bit. And it takes some time until it picks up again. But once it does, it's getting really good! The missions
    This review is based off of the 50 hours I've spent with the game. After 50 hours I've only completed 50% of the main story missions. Just goes to show how big this game is. Not to mention, there are a lot of side contents too.

    After a terrific intro the game will slow down a bit. And it takes some time until it picks up again. But once it does, it's getting really good!

    The missions so far (after some dry ones at the beginning) are really entertaining and are the reason that keeps me playing.

    The core stealth mechanic is rock solid with different flexible options. If you happen to get caught in a hairy situation, you can always call in your chopper for air support to take out the enemies one by one.

    Your buddies are your irreplaceable comrades during missions. Each one will have his benefits and are better suited for certain missions than others. They also give variety to the gameplay.

    And building your mother base is complex enough to keep you entertained.

    The only negative thing so far for me is the narrative, or the lack thereof. The game compromises story with gameplay and flow. Which is fine by me, though I wish it wasn't to this extend.
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  93. Sep 9, 2015
    9
    Good:

    Amazing voice acting, characters, and story. Probably has the best intro section to a game I've ever seen. Very satisfying shooting mechanics that greatly rewards careful aim and headshots. Enemies do not feel dumb, and will do things like check your last known position or try to smoke you out with mortar fire. Enemies do not feel like they can see you through walls.
    Good:

    Amazing voice acting, characters, and story.

    Probably has the best intro section to a game I've ever seen.

    Very satisfying shooting mechanics that greatly rewards careful aim and headshots.

    Enemies do not feel dumb, and will do things like check your last known position or try to smoke you out with mortar fire. Enemies do not feel like they can see you through walls.

    Stealth is reliable, but you can also play rambo mode if you have good aim.

    Bad:

    Many things feel needlessly inconvenient. For example, your helicopter will take off right as you land on Motherbase, so you end up needing to call it back 20 seconds later when you want to leave Motherbase. Why doesn't the helicopter just stay landed until I want to leave?

    An option to manually save would have been nice, sometimes you forget when the last autosave happens so you are scared to exit the game and lose progress.

    Usage requirements are annoying and kind of ridiculous. For example, lvl 3 helicopter costs ~16 times more money to call down than the lvl1 helicopter, even though they do the same thing.

    A lot of the missions feel repetitive. Many of them are "kill this target at this outpost" or "rescue these prisoners at this outpost" with a few lines of story dialogue added in. Since it's an open world game, there will be more filler content than previous linear MGS games.
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  94. Sep 9, 2015
    10
    This is simply THE greatest game I have ever played, EVER. The amount of polish and the production level is through the roof. The graphics are outstanding. The story is gripping. Lots of fan service for all the MGS fans. And most importantly, AMAZING GAMEPLAY. You must get this game.
  95. Sep 9, 2015
    7
    Really difficult for me to put a score on this... Mechanically, the game is near perfect and is a joy to play for the most part. Controls are intuitive, graphics are great, performs at a constant 60 FPS etc. It's a fantastic game. But, for some reason, as a huge MGS fan who's played the series since the 80's, I'm disappointed too. I hate the episodic structure to the game, the motherReally difficult for me to put a score on this... Mechanically, the game is near perfect and is a joy to play for the most part. Controls are intuitive, graphics are great, performs at a constant 60 FPS etc. It's a fantastic game. But, for some reason, as a huge MGS fan who's played the series since the 80's, I'm disappointed too. I hate the episodic structure to the game, the mother base metagame belongs on an iPad and the story is so bare bones I sometimes had to remind myself I was playing a metal gear game (twists are predictable too).

    In short, it makes too many concessions to the modern gaming world. A real shame.
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  96. Sep 9, 2015
    10
    Metal Gear Solid V: The Phantom Pain is a game that I have been praying to be a reality ever since the credits rolled from its predecessor, Metal Gear Solid 4: Guns Of The Patriots. Phantom Pain is by far the biggest game in the series due to Big Boss being able to freely explore two open maps with much to do, such as complete Side Ops or Main Missions; as well as gathering resources forMetal Gear Solid V: The Phantom Pain is a game that I have been praying to be a reality ever since the credits rolled from its predecessor, Metal Gear Solid 4: Guns Of The Patriots. Phantom Pain is by far the biggest game in the series due to Big Boss being able to freely explore two open maps with much to do, such as complete Side Ops or Main Missions; as well as gathering resources for your Mother Base, another large component of the game. This time, your base is a physical place you can actually visit. I have had over 53 hours in the game since its release and with only 32 percent complete, I have means of stopping to play. It's a must have for people who have been fans of the series to see Kojima's last installment in the series as well as new players to the series because you could go into this story because it holds out on its own. Certainly a Game Of The Year contender and possibly WINNER!! Expand
  97. Sep 9, 2015
    8
    'Metal Gear Solid V - The Phantom Pain' has some of the most enjoyable and notable gameplay in any game of the past few years, and Kojima's clear dedication to the gameplay in this one is very obvious. Yes surprisingly the story in this MGS installment takes a bit more of a backseat to the gameplay and provides the most deep and intricate stealth mechanics the entire series has seen.'Metal Gear Solid V - The Phantom Pain' has some of the most enjoyable and notable gameplay in any game of the past few years, and Kojima's clear dedication to the gameplay in this one is very obvious. Yes surprisingly the story in this MGS installment takes a bit more of a backseat to the gameplay and provides the most deep and intricate stealth mechanics the entire series has seen. Coupled with the smooth and clever gameplay is the integration of Motherbase, a system seen in 'Metal Gear Solid - Peacewalker'. However unlike MSF, Diamond Dogs' Motherbase is something I found far more compelling and useful. It was also something I found a lot more real in this installment, as you can visit and traverse along it. Unfortunately there isn't really a lot to see on Motherbase so most of the time you'll probably be there to shower copious amounts of blood from your body.

    Along with Motherbase is the new FOB system which uses online server connection to allow you to build another base for more resources and the ability to invade and steal other players' spoils. The invasion system is certainly a fun one but it really gets put down by the inconsistency of the servers and the integration of a free to play economy with microtransactions in an already full retail price game. The servers also affect the loading speed of the single player campaign which basically leads to the online servers being more of a detriment than anything.

    The story of 'The Phantom Pain' is definitely lacking in a lot of areas and a lot of times led me to believe there should be more where there is little. It also suffers from pacing issues, which is not uncommon for an open world game to have and it makes some of the game feel a little sparse in terms of plot. The story is generally pretty good but really if anything had more potential than it utilized.

    Gameplay has felt smoother than ever and with a pretty consistent frame rate of 60fps and striking 1080p resolution, it really is quite a beautiful game to play. The character animations feel incredibly refined and the core mechanics of the game are the smoothest they've ever been. However there are moments where sometimes terrain is unnecessarily difficult to traverse and small slopes will leave Big Boss, one of the best soldiers known to man, struggling and sliding back down. This may sound nit picky but it has actually gotten me spotted a few times and really looks ridiculous when it occurs frequently.

    The new buddy system is something I rather enjoy in the game and can allow up to 4 options for a partner, with D-Horse for traversal, D-Dog for scouting and attacking, Quiet for sniping and D-Walker.. who I'll be frank never particularly came of use to me but it's pretty cool. I will address the elephant in the room which is Quiet's attire and honestly I really don't like how exploitative the game treats her, and the reason for her look really doesn't justify why she is dressed like that at all and appears as more of a second thought of her character than the initial idea. Her actual personality and character is truly brilliant which makes it even more disappointing that she is portrayed in an incredibly objectified manner. (Thankfully you can purchase and develop clothes for her later on so there's something at least.)

    Overall I'd say 'The Phantom Pain' is the best game I've played this year and is a great addition to the series. It has a few flaws but overall puts on a fantastic performance.

    Pros:
    Excellent Gameplay
    Superb Visual Fidelity and Performance
    Interesting plot ideas
    Tons of content

    Cons:
    A lacking conclusion
    Microtransactions
    Disappointing female representation
    Bad online services
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  98. GPB
    Sep 9, 2015
    10
    I'm a fan of the series since the first MGS on PS1 and I played every single game a LOT. With this one Kojima tried something new and - he succeeded. I found myself a bit disappointed by the story while playing it, the gameplay was always godlike tier in my opinion. Good graphics, good animations, good lighting...In the end, even the story appealed to me and I found myself liking the gameI'm a fan of the series since the first MGS on PS1 and I played every single game a LOT. With this one Kojima tried something new and - he succeeded. I found myself a bit disappointed by the story while playing it, the gameplay was always godlike tier in my opinion. Good graphics, good animations, good lighting...In the end, even the story appealed to me and I found myself liking the game very much. I highly recommend it. Expand
  99. Sep 9, 2015
    10
    This game has been receiving quite a bit of hate for the lack of story and the massive change in gameplay. Critics scores are high yet user scores are low. As a self professed huge Metal Gear Solid fan (seriously guys I have every game, as well as put over 500 hours into each) I must say that I was massively excited for this game. I have never been more excited for anything in my life.This game has been receiving quite a bit of hate for the lack of story and the massive change in gameplay. Critics scores are high yet user scores are low. As a self professed huge Metal Gear Solid fan (seriously guys I have every game, as well as put over 500 hours into each) I must say that I was massively excited for this game. I have never been more excited for anything in my life. They day it came out was euphoric for me, I could not believe that the day had finally come where I would not only get another Metal Gear Solid, but the final Metal Gear Solid. I was expecting massive story which would be highly emotional and mind-bending. I was expecting a gigantic world with smooth gameplay, and a game which is overall fun and a masterpiece... and you know what, thats exactly what I got.
    Gameplay
    It goes without saying that the gameplay is the best in the series. This is the only part of the game that everyone agrees on. The game feels so smooth it must be illegal. The shooting from all guns feels firm like a real gun, but light making it easy to shoot. The sneaking feels like you are in your own movie and most of the time the mission will play out like a grand action sequence in a movie where you are the star. Everything ties together and feels magnificent. There isn't much more to say other than, this game is worth it's 60 dollars alone for how fun it is and there is so much content on top of that. I can easily see myself putting hundreds of hours into it. As a final statement on the gameplay, I must say I felt completely in control the entire time. These grand action sequences were on par with something like Uncharted's scenes of grand mayhem and cinematic glory, except, in Metal Gear Solid V, the scenes were because of my choices, and my choices would have to get me out. This is something extraordinary which I have never seen a game do before. Suffice to say gameplay blew me away.
    Story
    This is the controversial one, the one that some people makes or breaks the game. For me, it made it. At first I was very disappointed at how after that glorious opening, the cutscenes calmed down and frankly left me without a story for about 3 hours. I almost hated it for what had happened, I almost gave this game a 7/10, but the game's story started to kick up dust again, and it was glorious. The games story really start to rank up at the end of the first part of Afghanistan, most people say there are less cutscenes and subsequently less story, but this is simply not true. If you look at the amount of cutscenes altogether, its the same as something like MGS 3 but just more spread out since the game is longer, and the story is not told as much through cutscenes (which are beautiful by the way) and more through audio peaces after missions telling you what happened and cassette tapes which give that famous MGS dialogue and deliver gut punching revelations. Some people think this was a stupid way of doing but I disagree. Yes I miss the extremely cinematic cutscenes but this new way of doing it makes it so if you don't like cutscenes and are new to the MGS franchise, you are not burdened with a huge amount of them, and the cassette tapes can be listened to while on long horseback rides giving you insight into the story while you ride. And the twist, oh the twist, it is game changing and it will make you scratch your head while you ponder it.
    Tone
    The tone is extremely dark while keeping that signature Metal Gear silliness. It as always, handles heavy topics like child soldiers with grace. Sometimes the more serious moments make the silly moments seem a little to silly but this is the case with every Metal Gear game.
    Conclusion
    The game is presented very cleanly and feels and looks incredible if any game deserves praise it is this one. This game is incredible in every way and deserves your money.
    10/10
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  100. Sep 9, 2015
    10
    I don't usually play stealth games. But when I do – its MGS series. Every single one of those games possess immersive depth of the story that just puts you into the realm of master Kojima and keeps you going. Never doubt that masterpiece – just go and play it. No matter what. This is really a game that will be remembered well. I don't know about bad reviews, where did they come from,I don't usually play stealth games. But when I do – its MGS series. Every single one of those games possess immersive depth of the story that just puts you into the realm of master Kojima and keeps you going. Never doubt that masterpiece – just go and play it. No matter what. This is really a game that will be remembered well. I don't know about bad reviews, where did they come from, really. Don't you mind them – the game is absolutely great. Its just like watching an unbelievable story unfold before your eyes.

    So sit back, relax and have enough courage to know the history of the greatest military brotherhood of all times. Diamond Dogs.
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Metascore
93

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 84 out of 86
  2. Negative: 0 out of 86
  1. Dec 3, 2015
    90
    If this is where Kojima does finally leave the series he created, it will be a bittersweet send-off, both for Big Boss and one of gaming's most intriguing auteurs.
  2. Nov 10, 2015
    100
    The holy grail of world-building games, it’s argued, is a black box that lets players do as they like with minimal handholding. Pliability with just the right measure of accountability. Metal Gear Solid V: The Phantom Pain, a tactical stealth simulation wrapped in a colossal resource management puzzle inside a love letter to theatrical inscrutability, comes the closest of any game I’ve yet played to realizing that ideal.
  3. Pelit (Finland)
    Nov 5, 2015
    91
    There’s no denying the Game of the Year potential of The Phantom Pain. The campaign is absolutely massive, it’s almost too much to cope. That being said, Chapter II is a huge let-down and feels like artificial padding. Still, this is about as good as tactical espionage operations can get in a video game. [Oct 2015]