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6.5

Mixed or average reviews- based on 1535 Ratings

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  1. Apr 5, 2014
    7
    Whether or not you want to pay full price for this prologue depends entirely on what you expect to get out of this. If you just want the next part of the MGS story and you don't care about the challenge involved in the game, then you'll probably be disappointed. There isn't a lot of story here. If that's all you want, you should probably just wait until they sell it for a deep discount.Whether or not you want to pay full price for this prologue depends entirely on what you expect to get out of this. If you just want the next part of the MGS story and you don't care about the challenge involved in the game, then you'll probably be disappointed. There isn't a lot of story here. If that's all you want, you should probably just wait until they sell it for a deep discount. If, however, you are more interested in the gameplay and challenge aspects of the MGS franchise, you might actually be able to get a lot of value out of this game. Achievement hunters, completionists, and stealth aficionados will easily get their money's worth and have fun doing it. I know I did. Despite there only being one location for all of the missions, the different insertion points, objectives, and configurations make each mission distinctive and interesting. Not going to lie, I would have appreciated more story, but I'm still mostly happy with what I got. Expand
  2. Mar 19, 2014
    8
    The graphical fidelity and line of sight draw distance is probably the best I've seen on the PS4 so far. It feels a little less MGS and a little more Splinter Cell though. We all know the game is short but it shouldn't come as a surprise to anyone that has looked up this game before purchasing it though. There is a fair amount of time you can spend with this game doing missions on Hard,The graphical fidelity and line of sight draw distance is probably the best I've seen on the PS4 so far. It feels a little less MGS and a little more Splinter Cell though. We all know the game is short but it shouldn't come as a surprise to anyone that has looked up this game before purchasing it though. There is a fair amount of time you can spend with this game doing missions on Hard, collecting everything (XOF patches and cassette tapes) and completing specific challenges such as "Spot every enemy in the shortest amount of time" which does add some hours of replay.
    There is a funny Easter Egg which I won't spoil at the end of one of the side missions if you get an "S" ranking and it is classic Kojima. The thing I missed the most from MGS4 was the active camo, or any camo for that matter. It's just a rubber suit? Hopefully the Phantom Pain will address this and give us more than a cutscene at the beginning and one at the end.
    The only reason I'm not giving this game a 9 or 10 is not because of the length of the game... I knew it was short before I purchased it, but the price for the length. 30$ is 15$ too much. There are a few noticable clippings in the game such as when you're carrying somebody over your shoulders your arm tends to reach through their body and even though it's an "open world" it is very clear how the devs want you to play through the game... with a stun gun and on your belly. I enjoyed the game and you will to, but just know you're getting 15$ ripped off.
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  3. Mar 23, 2014
    9
    If this is a taste of things to come TPP will be absolutely epic. In my opinion MGS4 was one of the best games on PS3. Kojima was upfront about the content from the get go so if you bought this, then come on Metacritic to **** and whine you are the fool. If you are an MGS nut like me you will love this, the gameplay and mechanics are second to none. The production value is through theIf this is a taste of things to come TPP will be absolutely epic. In my opinion MGS4 was one of the best games on PS3. Kojima was upfront about the content from the get go so if you bought this, then come on Metacritic to **** and whine you are the fool. If you are an MGS nut like me you will love this, the gameplay and mechanics are second to none. The production value is through the roof as usual. Took me nearly 3 hours to finish the main mission, with the extra missions and replay value from leaderboards i should easily manage 10 plus hours. Expand
  4. Mar 22, 2014
    8
    People cry about the length, HOWEVER I promise they haven't beaten all the side missions, and haven't collected all of the patches to unlock the final mission, and are most likely NOT playing on hard. That is where the challenge is, and no doubt its short, but its 30$ and you you are not forced to buy it lol, the game did what they wanted it to for me, I CANT WAIT FOR PHANTOM PAIN
  5. Mar 21, 2014
    9
    This is a fantastic way to showcase. For Metal Gear Fans like myself, this is a definite must buy just to see how far the series has come. For other gamers who are curious about this game, wait for a price drop otherwise you might be surprised by the length. There is a lot of content after the initial campaign mission, which is a prologue, that kept me coming back including a lot ofThis is a fantastic way to showcase. For Metal Gear Fans like myself, this is a definite must buy just to see how far the series has come. For other gamers who are curious about this game, wait for a price drop otherwise you might be surprised by the length. There is a lot of content after the initial campaign mission, which is a prologue, that kept me coming back including a lot of different surprises that I loved and admired. All in all this is a very well made game for what it is, to showcase the next entry in the Metal Gear Franchise, and I can't wait to play The Phantom Pain when it releases. Expand
  6. Mar 19, 2014
    9
    The game is great. The ONLY reason it's getting low scores is because either people may have been unaware of the length and didn't research all the info about this prior to release or they're just trolling and didn't even bother playing the entire game and just want to use this as their soapbox. It's $30 and only $20 if you get the digital copy, to me that's a good value. The main missionThe game is great. The ONLY reason it's getting low scores is because either people may have been unaware of the length and didn't research all the info about this prior to release or they're just trolling and didn't even bother playing the entire game and just want to use this as their soapbox. It's $30 and only $20 if you get the digital copy, to me that's a good value. The main mission is real short but the side missions make it worthwhile. There's a lot of exploring and the map is much bigger than I expected it to be. You won't likely go through most the map in the first mission either if you just play through the mission. It's a real good game to get if you need a taste of MGS before 2015, so it is as advertised since that's basically what Kojima stated himself and why there is a price cut. Expand
  7. Apr 5, 2014
    10
    Every bit as good as every other Metal Gear and improves on almost every aspect. People complain about its length but I've put over 10 hours into it and am not close to 100% completion.
  8. Mar 21, 2014
    1
    $40 for an hour worth of gameplay is bullsh*t. Simply put. If it wasn't the sacred MGS franchise, this game would be getting drilled into the ground. Your basically paying for a demo.
  9. Mar 22, 2014
    10
    Yes the campaign is short, and yes maybe it could have been just integrated into the phantom pain similar to MGS2, but there is so much replay value here, when you add in the side ops, difficulty options, and collectables, you could well clock over 10-15 hours (at least), plus its more user friendly than the previous games as in weather your a long term MGS fan or not its easy to get into.
  10. Apr 11, 2014
    10
    Game is short if you are not the type of gamer that likes to get good ranks or speed run or replay missions. Complaints are about length mostly, gameplay is great, and it is actually pretty replayable. I would recommend you do your research and see if this is a game you would want to 100% Took me 17 hours to 100% it so I feel really satisfied. But I also knew what I was I buying so noGame is short if you are not the type of gamer that likes to get good ranks or speed run or replay missions. Complaints are about length mostly, gameplay is great, and it is actually pretty replayable. I would recommend you do your research and see if this is a game you would want to 100% Took me 17 hours to 100% it so I feel really satisfied. But I also knew what I was I buying so no complaints here! Expand
  11. Mar 20, 2014
    10
    Is the campaign short? Sure. But this game is tons of fun. If you are a true metal gear fan get this game. If you enjoyed splinter cell, but never enjoyed the gameplay of metal gear games, get this game. The new controls are intuitive and refined. The new fox engine is a marvel and a sight to see while becoming familiar with the gameplay of the most anticipated Phantom Pain. The low scoresIs the campaign short? Sure. But this game is tons of fun. If you are a true metal gear fan get this game. If you enjoyed splinter cell, but never enjoyed the gameplay of metal gear games, get this game. The new controls are intuitive and refined. The new fox engine is a marvel and a sight to see while becoming familiar with the gameplay of the most anticipated Phantom Pain. The low scores are not justified and are solely about concerns from gamers that developers are beginning to gauge gamers for every dollar. I for one would much rather have this game now while waiting for the release of Phantom Pain instead of waiting another year and a half with nothing to play. Expand
  12. Mar 22, 2014
    1
    Don't buy this game.
    Not on the basis that it's a bad game, it's a great one; but because sets a terrible precedent. 20 pounds for a game that has up to 5-6 hours worth of gameplay, 1-2 of which is the main story. This is disgusting commercial practice, and it worries me that if this becomes a commercial success, we will see more and more great gaming experiences chopped up with
    Don't buy this game.
    Not on the basis that it's a bad game, it's a great one; but because sets a terrible precedent. 20 pounds for a game that has up to 5-6 hours worth of gameplay, 1-2 of which is the main story. This is disgusting commercial practice, and it worries me that if this becomes a commercial success, we will see more and more great gaming experiences chopped up with extortionate pricing. The graphics are great, the voice acting is amazing, but despite all the good gameplay and good acting I cannot be engrossed in a game as short as this.
    If you value games, and want great gaming experiences to continue just do yourself a favour and boycott this and play the Phantom Pain when it comes out for your Metal Gear fix.
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  13. Mar 31, 2014
    1
    This would make a great free demo, but for $AU40 it amounts to nothing more than blatant exploitation of consumers. There are countless longer, better demos that are free.
  14. Apr 1, 2014
    2
    Everything is great except the length. I was prepared for a short game, but not this short. I heard the main story was only 2 hours long, but I thought it would take me at least 5 hours to beat because I wasn't completely sure what to do on my first play through. 2 hours is also **** I beat the game in only an hour and 20 minuets. I'm feeling completely ripped off, and yes I'm posting thisEverything is great except the length. I was prepared for a short game, but not this short. I heard the main story was only 2 hours long, but I thought it would take me at least 5 hours to beat because I wasn't completely sure what to do on my first play through. 2 hours is also **** I beat the game in only an hour and 20 minuets. I'm feeling completely ripped off, and yes I'm posting this directly after completing it; credits still rolling and everything. Long story short, I want my $30 back. Expand
  15. Oct 2, 2014
    0
    I don't feel like I can give a demo that is trying to be sold as a game anything more than 0, What's there is great, but this was clearly just the first mission cut out of TPP (I'll actually go into a few points that show that this just the first mission taken out) with a few extra generic missions added in order to make people think it's an actual game. Now many people will argue thatI don't feel like I can give a demo that is trying to be sold as a game anything more than 0, What's there is great, but this was clearly just the first mission cut out of TPP (I'll actually go into a few points that show that this just the first mission taken out) with a few extra generic missions added in order to make people think it's an actual game. Now many people will argue that this isn't a demo but there's a few factors that just scream unfinished. First off, tons of features that were in older MGS games ( even ones in PW and MGS3) are missing from GZ (knocking, the box, hidding in trash bins, etc) now you could argue that they were just taken out of the franchise as a whole, but these basic features of MGS are all coming back in TPP which we have seen in the recent tgs/e3 demos, the second factor which was just a slap in the face from kojima, is that all the side missions are just the backbones of what you would expect to see in a MGS game like a retrieve intel, find target, destroy enemy base guns, and a full blown action rescue mission. Expand
  16. Jul 25, 2014
    6
    I enjoyed my first couple of playthroughs on the multiple missions in the same area but even as a self acclaimed die hard Metal Gear fan it was disapointing in many ways. The slapstick is gone. The humor that displaces all the serious tones, that lighten the mood, are replaced with attempts at tackling (and missing) controversial issues i.e. sexual violence. Ground Zeroes(GZ) is anI enjoyed my first couple of playthroughs on the multiple missions in the same area but even as a self acclaimed die hard Metal Gear fan it was disapointing in many ways. The slapstick is gone. The humor that displaces all the serious tones, that lighten the mood, are replaced with attempts at tackling (and missing) controversial issues i.e. sexual violence. Ground Zeroes(GZ) is an introduction and although people were going crazy for anything to do with The Phantom Pain(TPP), Konami should have kept it in their pants so to say. The story that is there for continuity issues only has 5 minutes of information that you can review on Wikipedia if you want to skip this entry. While I would've liked to critique him, Keifer Sutherland utters maybe 30+ words (8 of them sounding like they were recorded in a trash can) through the entirety of game play and I hope that this is not foreboding shadow of what is to come while Kaz yells in your ear the entire mission. I like my Snake more rhetorical. We will most likely see GZ attached to TPP whenever it is released and maybe we will see the true potential then. For now try Red Box or catch a digital sale. It's worth purchasing for 10-15$ if your a fan. Expand
  17. Mar 22, 2014
    5
    Ok, vamos a dejar algo claro: compré Ground Zeroes sabiendo que era un juego corto y no me molesta eso. El problema es que no se siente como un Metal Gear.
    No hay opción de camuflaje, no hay llamadas de codec (con las que descubrías un poco más de la historia, y escuchabas graciosas conversaciones), se han perdido muchas características clásicas de MGS. El valor de GZ radica en su
    Ok, vamos a dejar algo claro: compré Ground Zeroes sabiendo que era un juego corto y no me molesta eso. El problema es que no se siente como un Metal Gear.
    No hay opción de camuflaje, no hay llamadas de codec (con las que descubrías un poco más de la historia, y escuchabas graciosas conversaciones), se han perdido muchas características clásicas de MGS. El valor de GZ radica en su rejugabilidad, para poder obtener todos los parches XOF, cassetes y mejores tiempos en línea, pero créeme, te aburrirás de jugar las mismas misiones una y otra vez. No merece la pena comprarlo, RENTALO durante un fin de semana y ahorrate 500 pesos mexicanos.
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  18. Mar 20, 2014
    7
    It's nothing more than a glorified demo of the real game, but in its short span it succeeds in advertising a darker Metal Gear Solid. There are many changes introduced in Ground Zeroes, all for the better, Kojima has mastered the art of fusing cinematic with gameplay. Cutscenes are now continuously shot, almost in Alfonso Cuarón's style (director of the movie Gravity), bridging gaming andIt's nothing more than a glorified demo of the real game, but in its short span it succeeds in advertising a darker Metal Gear Solid. There are many changes introduced in Ground Zeroes, all for the better, Kojima has mastered the art of fusing cinematic with gameplay. Cutscenes are now continuously shot, almost in Alfonso Cuarón's style (director of the movie Gravity), bridging gaming and cinema viewing in one fluid motion.

    Ground Zeroes immediately follows the story of Metal Gear Solid: Peace Walker. For those who haven't played the PSP port game, worry not, Ground Zeroes offers backstory and Paz's diary to acclimate new comers. However, the knowledge of the prequel would make the short game more sympathetic. One thing that differs significantly is the tone, while Peace Walker wasn't exactly all sunshine and rainbow, Ground Zeroes is detectably more somber and brutal.

    The size of the map is relatively large compared to areas from previous games; it also erases the transition between regions smoothly, although this scale is not nearly enough for a whole game. Fortunately, there are plenty of effects at play; lighting and rain effects are splendid. It presents glossy texture, well defined facial feature and smooth movement animation while using very little loading time. These graphical prowess converses well into events, the superb editing ensures that there's barely any cut or shift between scenes.

    HUD has seen a bit of modification, map as well as on-screen display are presented in real time. Big Boss can mark targets or points of interest which is relayed to in-game visual. The mark system is rather similar to Batman Arkham's detective vision, although marked targets can only be sighted when Big Boss is stationary. The graphic is refined to more accommodate tactical gameplay, its only shortcomings are plastic grass and occasional pop-up in Xbox 360, but they are minor hindrances at best.

    There are practically small selection of content, the story campaign and only several other side missions. The amount of gameplay featured in Ground Zeroes is just the bare essential. Basic such as hiding using covers or neutralizing enemies is taught in simple tutorials. Elements provide more interactions as different time will affect how well they can detect Big Boss; they will also react accordingly depending on the nature of the mission.

    More advanced tactics and combat are available if players are willing to search deeper, but the arsenal is limited. There's bound to be more in the future as Kojima tends to create more opportunity to tackle challenges, although with such transformation in tone, there might be less comical methods. The use of helicopter extraction also proves that Phantom Pain could support simulation gameplay like Mother Base in Peace Walker.

    One of the more distinguished changes in Ground Zeroes is Kiefer Sutherland as Big Boss. David Hayter has been the trademark voice of Snake for years, while it may have been for the best as Sutherland's voice fit the gritty vibe, it will be awkward for Metal Gear fans at first. Sound effects are familiar; the tracks are subtle yet powerful.

    Paz's tapes from Peace Walker can be heard here as well, these honest diaries are cheerful yet also painful as she's torn between her duty and emotions. Despite the short cutscenes, everyone does an excellent performance. The sad song "Here's to You" is icing on the cake. It's a short-lived experience, but nothing less than an emotionally moving one.

    The game only provides two hours of campaign, it has few others side ops, but since the setting is rehearsed in the same place, it might feel too confining. Metal Gear Solid: Ground Zeroes is an odd one, the story is undeniably brilliant, even more so considering its brief existence, but it can't be considered a full game as it's not meant to be as such. It is, by the series comparison, the equivalent of prologue and extra VR missions.

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  19. Mar 25, 2015
    4
    It took me 53 minutes to complete the main mission. There are five or so "side missions" USING THE SAME MAP. That's it, that's the entire "game". Yes, the voice acting, graphics, gameplay etc are outstanding. But to market this as a full game is very deceptive.
  20. Mar 21, 2014
    5
    I wanna start off with the game looks great were finally starting to see next gen quality. The map to me is straight forward, the level is nice and open. Heres were it goes bad for me, I played splinter cell blacklist so im kinda spoiled because its a mix of stealth great tools,combat run and gun also many different ways to complete a level, however you wanna play it is up to you. WithI wanna start off with the game looks great were finally starting to see next gen quality. The map to me is straight forward, the level is nice and open. Heres were it goes bad for me, I played splinter cell blacklist so im kinda spoiled because its a mix of stealth great tools,combat run and gun also many different ways to complete a level, however you wanna play it is up to you. With this game it wants to have stealth however you cant go into air ducts you can barely climb anything. you can only duck and hide behind things. Its really just buildings and structures placed in a open area, stealth seems impossible you get seen very easily. seems like it really just becomes a run and gun kill fest . which by the way there isnt even any really cool tools to use. besides the tank vehicle you can hop in and go crazy with. So to wrap it up run through it in a couple hours if you can find what to do without getting stuck and enjoy next gen graphics.. Expand
  21. Sep 9, 2014
    6
    I knew it was a short game so didn't take any points off for that, but I did take a point off for getting 1/2 of the story from text and only having maybe 10 min total of cinematic story. I also took points off of the changes they made to the interface system. Anyone who's grown to love the way metal gear games are setup, will be probably feel annoyed that these changes are a stepI knew it was a short game so didn't take any points off for that, but I did take a point off for getting 1/2 of the story from text and only having maybe 10 min total of cinematic story. I also took points off of the changes they made to the interface system. Anyone who's grown to love the way metal gear games are setup, will be probably feel annoyed that these changes are a step backwards, not forward, from previous iterations. The graphics were good, but not 'next-gen' quality yet, so hopefully the next game fixes that plus the interface. Expand
  22. Mar 20, 2014
    8
    I'm a huge fan of metal gear solid ever since metal gear solid on the ps one although I was disappointed at the length of the main mission I was impressed by hideo kojimas attention to detail,how weather and time setting make the same area feel completely different , the stealth and mechanics wasn't on par with metal gear solid 4 it kind of felt like you were Sam fisher more than nakedI'm a huge fan of metal gear solid ever since metal gear solid on the ps one although I was disappointed at the length of the main mission I was impressed by hideo kojimas attention to detail,how weather and time setting make the same area feel completely different , the stealth and mechanics wasn't on par with metal gear solid 4 it kind of felt like you were Sam fisher more than naked snake, I was also disappointed with David hayter not reprising his role as solid snake it kind of felt like a cheap rip off but all of the complaints have nothing to do with gameplay I've put over 12 hours completing side mission and unlocking weapons and the game itself is very satisfying and worth the 30 dollars I spent on it I give it 8 just because David hayter was replace kiefer Sutherland Expand
  23. Apr 29, 2014
    7
    While the argument of how short Ground Zeroes is has been beaten to death, what is here is a good game, and shows what is to come in the upcoming follow up, The Phantom Pain. The story, however short, is simple but good, tying up the story's of both the previous game, Peace Walker, and Phantom Pain. The gameplay is very, pardon the pun, solid. As previous Metal Gear games have, stealth isWhile the argument of how short Ground Zeroes is has been beaten to death, what is here is a good game, and shows what is to come in the upcoming follow up, The Phantom Pain. The story, however short, is simple but good, tying up the story's of both the previous game, Peace Walker, and Phantom Pain. The gameplay is very, pardon the pun, solid. As previous Metal Gear games have, stealth is preferred over action, with kills actually weighing down your score after completion of a mission. After completion of the primary mission, you have access to 5 additional missions, each with varied objectives. A sixth mission is unlocked following the collection of all nine of the game's "XOF patches," and the mission you unlock depends on what system you are playing on. However, there is one gripe I have with this game, which is shared by many others: it's price. The game for me just barely reaches the $20 asking price for Xbox 360 and PlayStation 3 digital download, but not quite worth the $30 price for 360/PS3 physical and Xbox One and PS4 physical/digital. But if you get past it's short length and debatable pricing, Metal Gear Solid V: Ground Zeroes is a great sign of things to come for the Metal Gear series. Expand
  24. May 13, 2014
    1
    It's a good game, truly is.
    But at a certain point, being a good game is not enough to worth it. By doing this offer, Kojima just confirmed for everyone that his opinion of himself is beyond anything we can imagine, he is just falling into the worse kind of pretention that a creator can have.
    This "piece of work" definitely not worth its price, to me, it's disrespectful to the customer
    It's a good game, truly is.
    But at a certain point, being a good game is not enough to worth it. By doing this offer, Kojima just confirmed for everyone that his opinion of himself is beyond anything we can imagine, he is just falling into the worse kind of pretention that a creator can have.
    This "piece of work" definitely not worth its price, to me, it's disrespectful to the customer and to the fans.
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  25. Apr 24, 2014
    6
    Despite being a game with great gameplay and beautiful graphics, Ground Zeroes fails to deliver a compelling prologue to the Phantom Pain. If the Phantom Pain can deliver a compelling story with the same other attributes of Ground Zeroes, we can expect a great game in the future.
  26. Jun 6, 2014
    7
    We're not getting the Phantom Pain for a while, so Konami shipped out Metal Gear Solid V: Ground Zeroes to fill in the gap and hold over the fans who've been waiting for a game. Unfortunately, because of that, fans of the Metal Gear series received an incredibly fun experience, but ultimately, a fraction of a full game.

    First, I want to state what's good about this game. The first
    We're not getting the Phantom Pain for a while, so Konami shipped out Metal Gear Solid V: Ground Zeroes to fill in the gap and hold over the fans who've been waiting for a game. Unfortunately, because of that, fans of the Metal Gear series received an incredibly fun experience, but ultimately, a fraction of a full game.

    First, I want to state what's good about this game. The first thing is the gameplay, which is easily the best it's ever been for the franchise. I personally have never felt more in control of my character in any game before this one. All of the movements you're capable of doing is amazing. You can perform CQC moves around corners, over ledges, and even while sprinting, with the only thing missing being attacks from above. Instead of dragging enemies to areas to hide them, Snake puts an enemy on his shoulders, allowing you to run freely, crouch, sprint, and even aim your gun. If you want to drag an enemy while in a choke-hold, you no longer have to stand to do so. You can bring the enemy down low to hide yourself better. The movement in this game is incredibly freeing and flexible.

    Stealth has been improved too. Instead of just making sure the enemy doesn't see you, you can use the environment to obscure you. Moving in darker areas, staying low, and hiding in foliage are all new elements you can use to make Snake harder to spot. Also, even when enemies see you, you usually have time to hide yourself before the enemy can identify you.

    To compensate for the lack of any radar, the game added two new features, one of which is the reflex mode. When an enemy spots and identifies you as an threat, time slows down for a short time, allowing you to put an enemy down with your gun, or (if you're close enough), put the enemy in a choke hold. Plus, reflex usually only applies to one enemy, unless multiple enemies see you at the same time, which rarely happens. In some situations, I was able to activate reflex mode to take down one guy, and then reactivate it when a second enemy saw me, allowing me to take down him as well. Mastering this skill will allow you to easily take down a small group of enemies, giving you some satisfying take downs. Admittedly, this can make the game pretty easy, but if you don't like it, you can turn it off in options. Also, you have the ability to make enemies, allowing you to see them from any position, even through walls. Both the reflex and mark abilities are incredible mechanics.

    Graphics are incredibly detailed, with beautiful environments and incredibly well done character models and runs at a buttery smooth 60 frames per seconds, and the soundtrack is amazing, easily living up to the music that the Metal Gear series is known for.

    The gameplay and presentation of this game is amazing. Unfortunately, what makes this game disappointing is how little of it you actually get.

    Any fan knows that this game received a lot of flak for it's run time of two hours or less. The truth is, it's even shorter than that. On my first try, I completed the game in 82 minutes, without knowing where the objectives are and without knowing the layout of the map in my head. There are side missions, but these missions average at around 15 minutes a piece, meaning you have less than four hours of gameplay here. Now, it is true that you can one hundred percent the game, and most gamers will probably try to one hundred percent it. However, this concept is flawed.

    When I look at a game that was fun to one hundred percent, I think of the Batman Arkham series. I've done that for all three games, but I could not bring myself to do that on here because most of the side objectives are tedious, boring, or just plain stupid. I can understand the game wanting me to S rank all missions, or wanting me to kill all the enemies, use no weapons, or set off any alerts, because that's fun and challenging. However, asking me to mark all enemies, rescue all the prisoners, find all cassette tapes, as well as several other repetitive tasks isn't fun. One objective simply requires you to play the mission a second time. That's it. Plus, a lot of these objectives are unlocked by completing the others, so you can't do a lot of these objectives simultaneously. That means, to complete this game, you have to a S rank a mission on both difficulties, which usually doesn't happen on the first try, then complete all the extra objectives, which requires about five playthroughs, and even more if you screw up. So, you'll end up havign to play each mission about 6 or seven times. This makes every mission repetitive and takes away from the game's overall fun.

    In the end, Ground Zeroes has great gameplay and an amazing presentation, which shows that Phantom Pain could easily be one of the best games of the year when it comes out. However, Ground Zeroes' overall lack of content and cheap replay value leave me with a sour taste in my mouth toward it, which is ultimately very sad for what could've been a great game.
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  27. Mar 22, 2014
    6
    This game is just RIDICULOUSLY short! I mean Seriously!!! I thought the Campaign in Titanfall was short But 1 HOUR AND 30 MINUTES???? Ridiculous. Length aside, I enjoyed every moment of it the gameplay was solid, the fps remains smooth, the graphics are AMAZING! But it was too short to enjoy it sadly.
    I think this is a demo! It's WAY Too short! I hope that Phantom Pain will be much more
    This game is just RIDICULOUSLY short! I mean Seriously!!! I thought the Campaign in Titanfall was short But 1 HOUR AND 30 MINUTES???? Ridiculous. Length aside, I enjoyed every moment of it the gameplay was solid, the fps remains smooth, the graphics are AMAZING! But it was too short to enjoy it sadly.
    I think this is a demo! It's WAY Too short! I hope that Phantom Pain will be much more long!
    I thought Kojima would make a 10 hours plus game! I don't want to spend more money on Phantom Pain cause it's 30 Dollar is already too much for 1 Hour and 30 minutes!
    Hell even one of my friends completed it in 30 MINUTES!!!
    I am extremely worried about Kojima.
    Oh right NO BOSS FIGHTS!?!?!??!
    I THOUGHT METAL GEAR WAS SUPPOSED TO PUT IN AMAZING BOSS FIGHTS!!!!
    Please Kojima Make Phantom Pain Worth the money.
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  28. Mar 21, 2014
    8
    Metal Gear Solid Ground Zeroes is a great Game for everyone who likes Metal gear Solid. The game itself feels somehow like Peacewalker 2.0 and thats great.

    There is only one aspect of the game that is negative and thats the shortness of the ground zeroes main Story Mission. Metal Gear Solid Ground Zeroes is for Trophy hunters and not for People who only interested in the main Story
    Metal Gear Solid Ground Zeroes is a great Game for everyone who likes Metal gear Solid. The game itself feels somehow like Peacewalker 2.0 and thats great.

    There is only one aspect of the game that is negative and thats the shortness of the ground zeroes main Story Mission.

    Metal Gear Solid Ground Zeroes is for Trophy hunters and not for People who only interested in the main Story Plot of Metal Gear Solid Phantom Pain. People who only interestet in story shouldnt buy this game any other Metal gear Solid Fan should buy it its worth it.
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  29. Apr 11, 2014
    8
    The game was 30 dollars. I have played it for at least 8 hours and I have 19% completion. I think that says a lot about the naysayers main gripes. Can you beat this game in minutes? Yeah, a small section of it. But to actually get a 100% completion, I can't imagine the time it will take.

    This is Metal Gear reimagined for a new system that is innovative and pushes the idea of what MG
    The game was 30 dollars. I have played it for at least 8 hours and I have 19% completion. I think that says a lot about the naysayers main gripes. Can you beat this game in minutes? Yeah, a small section of it. But to actually get a 100% completion, I can't imagine the time it will take.

    This is Metal Gear reimagined for a new system that is innovative and pushes the idea of what MG gameplay should encompass. A lot of series will try to reboot by adding things that don't mix well with previous concepts, or adding new features that are cheesy or worthless. Metal Gear Ground Zeroes seems like a very organic and natural progression of its predecessors and I love it so far.

    Don't complain about a 30 dollar game. Seriously. We get 60 dollar games that last 5-6 hours with horrible storylines, bad graphics, etc. This 30 dollar game is top notch and just a taste of what's to come.
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  30. Apr 15, 2014
    4
    I've been a MGS series fan since the PS1, and I'm really disapointed for paying the price I paid for a demo! I finished the main mission in 120 min because I took my time, but once you get used to the new mechanics you can finish it in 1/2 an hour or 20 min, that's even less playing time than some demos out there! Oh yeah, there are some extra missions after you finish the main one, butI've been a MGS series fan since the PS1, and I'm really disapointed for paying the price I paid for a demo! I finished the main mission in 120 min because I took my time, but once you get used to the new mechanics you can finish it in 1/2 an hour or 20 min, that's even less playing time than some demos out there! Oh yeah, there are some extra missions after you finish the main one, but they are all on the same f**kin level! I'm only giving this game a 4 because of the graphics and the story in itself, even though it's really short, it sets a good premise, but believe me, this is a DEMO! They better release some free DLC to compensate us for its price, because U$ 30(or more than a R$ 100 in Brazil, where I'm from!) just isn't worth it! Expand
  31. May 17, 2014
    4
    Simply doesn't worth the money! Mission too short, map is small, repetitive. I really love MGS series and I'll definitely buy the final game but this purchase was a waste. Watching youtube videos about this demo will give you enough of it.
  32. Jun 30, 2014
    7
    Super duper late review of this game. Finished this game a couple weeks ago. To tell the truth i've never played this series before, so i'm kinda clueless about what's going on. Well the story is about Solid "Big Boss" Snake who was trying to save his comrades, Chico & Paco, from the enemy camp. Well, those two are pretty much in a bad shape after some torturing, and it's up to the "BigSuper duper late review of this game. Finished this game a couple weeks ago. To tell the truth i've never played this series before, so i'm kinda clueless about what's going on. Well the story is about Solid "Big Boss" Snake who was trying to save his comrades, Chico & Paco, from the enemy camp. Well, those two are pretty much in a bad shape after some torturing, and it's up to the "Big Boss" to save them.

    Plus point:
    - Played this on PS4, i must say that it has a stunning graphic, and with 60fps, this game is just awesome. One of the visually beautiful game on PS4 at the moment.
    - One map to rule them all. Well, as you know, this MGS is partially sandbox. You can ride a jeep, tank, use an anti-air gun to take out your enemies. Well, the map isn't that big, so it's easy to remember places.
    - Fun side mission. You can save Hideo Kojima in one of the side mission. Heh, it's good to be a game producer. You can make yourself into a game character lol.

    Minus point:
    - Not so heavy arsenal. There are like limited type of weaponry that you can use in this game. And most of it makes a very loud noises, and the enemy will find you as soon as possible.
    - It gave us 2 style of playing this game. Stealth or Frontal War. But the point is, you can't clear the game in a Frontal War. Enemy will respawn endlessly, unless you went into hiding. As i'm not very good at stealth game, this kind of game is my natural enemy.
    - For having only 1 story mission, this game cost half of one original game, and that's expenive. Well, personally i think that this game should cost only like $9.99. More like a DLC rather than a standalone game. Even, Infamous: Blood Festival is longer than this game.

    The verdict:
    Metal Gear Solid V : Ground Zeroes is a solid intro to the Phantom Pain, it's fun to play and visually stunning. But having only one story mission that you can finish in like 10 minutes, and cost around $25, makes me feels like it's not worth buying it as a new game, but oh well, since i played this on PS4, the graphic itself is worth $15 + gameplay maybe $10.
    So 7/10 for this game. — playing Metal Gear Solid V: Ground Zeroes.
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  33. Jul 1, 2014
    7
    Everything about this game is of the highest standard bar the length of play, I completed it including side missions in a single evening! So it's definitely not value for money, I suggest buying it when it's on discount!
  34. Jun 5, 2015
    10
    got it for free from ps+ so cant complain about money value
    and yes, it is very short
    but it is how every single sandbox on ps4 is supposed to look like
    smooth gameplay, no fps drops, insta loadings, nice graphics

    cant wait for the 'full' mgs
  35. Mar 19, 2014
    10
    The gameplay is good as you would expected from a metal gear. but asking for $30,00 to a demo is a shame to konami who just want to cash in with their loyal fanbase, i advise to stay out of this game, it should be free, this is damaging the gaming industry, gamers do not buy this game.
  36. Mar 18, 2014
    0
    This is not a game. It is a $30 demo. And the flaws don't stop there. The graphics are nowhere near what the trailers promised, enemy AI doesn't respond to your helicopter, the game plays out like Michael Bay movie, side missions are 5 minutes long. One of them is a forced on-rails sequence.
  37. Mar 18, 2014
    8
    I don't understatnd what you all expected seriously a full game it was made clear that it wasn't going to be. I love this so much your getting a taste of the full game in which may take 2-3 years to realease so im sorry. but this is amazing and it gets me so pumped to play the new game and I highly recommened this for true gamers and hardcore fans of the series
  38. Mar 18, 2014
    0
    For me it was like 30 minutes of gameplay and 20 of cutscenes, and i dont think this game is worth $1 per minute, i really shouldnt have bought it. If you must play it then its a good rental but if not wait until it drops its price. And yes, it is a demo sold at half the price of a game.
  39. Mar 18, 2014
    2
    Unbelievable. I just wasted $30 in a demo. A one map single player game demo. This is a scam. Over the years I played a lot o demos, that I could download for free from the web and that provided a lot more content. Like many, the hype took me over. And that is what the publishers and devs were counting on. Will I buy the Phantom Menace? Of course I will. The quality of what this devsUnbelievable. I just wasted $30 in a demo. A one map single player game demo. This is a scam. Over the years I played a lot o demos, that I could download for free from the web and that provided a lot more content. Like many, the hype took me over. And that is what the publishers and devs were counting on. Will I buy the Phantom Menace? Of course I will. The quality of what this devs create is not the issue. The issue simply is that this is a SCAM. I don't know what to say really. Imagine buying a ticket to see a movie, and that the movie lasts only 15 minutes. In those 15 minutes, acting is great, visuals are great, but .... ITS a 15 minutes MOVIE. And worst, It doesn't even "feel" like a complete story. Ground Zeroes is just an episode of a TV show. But you know how much an episode costs? $3 at most. A full season $40. Expand
  40. Mar 19, 2014
    5
    Rent it!

    Honestly that's the best advice I can give for this game both for MGS fans and newbies to the series. MGSV:GZ is a very nice open sandbox mission with a nice moody environment during a night thunderstorm. And the gameplay is great offering a new "reflex" mode if you get spotted by an enemy which slows down into bullet time mode allowing you to take out the enemy with a
    Rent it!

    Honestly that's the best advice I can give for this game both for MGS fans and newbies to the series. MGSV:GZ is a very nice open sandbox mission with a nice moody environment during a night thunderstorm. And the gameplay is great offering a new "reflex" mode if you get spotted by an enemy which slows down into bullet time mode allowing you to take out the enemy with a headshot. You can also you a various array of vehicles to get anywhere you want on the map if you prefer going guns blazing.

    That all being said the biggest problem with this game is it's length. If you take your time on the main mission and collect all the XOF patches and rescue all the prisoners you can finish it in about 3 hours. But on my first run I ended up finishing it in an hour. There are some extra side missions that are set on the same map but they're only there as an extra mode and don't really offer anything different since it's all on the same map, with the exception of Deja Vu mode where you have to recreate scene's from previous MGS games by getting poses and camera exactly right.

    All in all you can cover everything in the game in about 5 hours, and honestly at the price they're asking for, I cannot recommend buying this game. If you're interested in the game, rent it. That's the nicest advice I can offer. Otherwise you're best waiting for The Phantom Pain.
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  41. Mar 23, 2014
    9
    Yes, it only took me an hour and ten minutes to beat Metal Gear Solid V: Ground Zeroes... it may be short but oh buddy is it sweet! For starters this is probably one of the most gorgeous game i have ever played! Everything from the weather effects all the way down to the movements of the characters! As far as attention to detail goes this game is absolutely flawless! Now the Metal GearYes, it only took me an hour and ten minutes to beat Metal Gear Solid V: Ground Zeroes... it may be short but oh buddy is it sweet! For starters this is probably one of the most gorgeous game i have ever played! Everything from the weather effects all the way down to the movements of the characters! As far as attention to detail goes this game is absolutely flawless! Now the Metal Gear games have always been known for their stories and Ground Zeroes is no exception! It may only be an hour long but it has more emotionally gripping and badass moments then Rising had in the entirety of its campaign! Don't let what people say about the length of this game turn you away, along with the main story mission their are 5 "Side Ops". I have enjoyed all of these missions for well over 8 hours and I am still not finished! Bring on The Phantom Pain!! Expand
  42. Mar 21, 2014
    10
    Awesome little prologue to the MGS V. You really get used to the controls, everything seems fluent and the game looks fantastic. Can't find any cons to be honest, unless you bring up the fact that the game is very short... once again, it is designed for you to get used to for the lead-up sequel. It also explains where the story is heading so this is a definite buy for MGS fans and anyoneAwesome little prologue to the MGS V. You really get used to the controls, everything seems fluent and the game looks fantastic. Can't find any cons to be honest, unless you bring up the fact that the game is very short... once again, it is designed for you to get used to for the lead-up sequel. It also explains where the story is heading so this is a definite buy for MGS fans and anyone that wants to buy the sequel. Strongly recommend. Expand
  43. Mar 18, 2014
    1
    The game is a demo, don't buy it! The game play is alright but paying $30 for 4 hours is a ripoff and I have severe buyers remorse. I hope if you're reading this you don't make the mistake of buying it and instead wait to buy it used for $10 in a few days.
  44. Mar 18, 2014
    7
    I think a lot of people are missing the point. Since Ground Zeroes is a prologue to The Phantom Pain, it serves as an appetizer before the main course. This isn't an excuse, I'm telling it how it is. It's quality over quantity and even after you finish the main mission, there are still 4 side ops to complete, XOF tags to find, and the console exclusive missions "deja vu" and "jamais vu".I think a lot of people are missing the point. Since Ground Zeroes is a prologue to The Phantom Pain, it serves as an appetizer before the main course. This isn't an excuse, I'm telling it how it is. It's quality over quantity and even after you finish the main mission, there are still 4 side ops to complete, XOF tags to find, and the console exclusive missions "deja vu" and "jamais vu". It's $19 for the standard PS3 and XBOX 360 version's and $29.99 for the next gen versions. which I believe to be a fair price for what you get. Now, if the game stuck with the original $40 or even $60 release, then that is a problem but to give a game like this a 2 or 0 when some of you haven't even played it and are just going of the reports of critics is a bit ridiculous. Some complaints I do have with the game is the lack of story as the majority we have already seen through previous demo's of the game (excluding the audio logs) and the ending didn't bring really bring the "shock factor" as it feels a bit shoehorned just to establish how dark The Phantom Pain may be. Expand
  45. Mar 20, 2014
    10
    While a lot of people talk about this games lenght, there are a lot of games out there that do the same: are short, and have moderate prices (Gone Home, for example, a game I can't find what to like). The game is one of the most beautiful and refined Metal Gear Solid, with an amazing gameplay, fluid and modern.
    The side ops are like in Peace Walker, and they are really fun, some can be as
    While a lot of people talk about this games lenght, there are a lot of games out there that do the same: are short, and have moderate prices (Gone Home, for example, a game I can't find what to like). The game is one of the most beautiful and refined Metal Gear Solid, with an amazing gameplay, fluid and modern.
    The side ops are like in Peace Walker, and they are really fun, some can be as extended in lenght as the main mission.
    The story is compelling, the voice acting superb, and the easter eggs awesome.
    Before critizing the game for his price and lenght, play it and enjoy it to the full, because at the end you will see where your money went.
    I can assure you, it is worth it.
    For its price, I couldnt find ONE weakness in this game. Maybe something related to the story, but not something that would ruin the tense and thrilling experience the game offered me.
    It is your choice, wether to trust in biased reviews, with the only argument being the fact that the game is """""short""""", or to trust in your own experience and impressions, when you play it.
    As once Naomi (MGS1) said: "Like beauty, truth is in the eye of the beholder"
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  46. Mar 18, 2014
    9
    I finished the main mission in 70 minutes, but it felt like hours. The new gameplay mechanics took a while to get used to, so I died about three times. This is by far the most challenging a Metal Gear Solid game has ever been. After getting used to it, the game is pure stealth bliss. The five times I got caught were some of the most stressful and exhilarating moments I've ever played in aI finished the main mission in 70 minutes, but it felt like hours. The new gameplay mechanics took a while to get used to, so I died about three times. This is by far the most challenging a Metal Gear Solid game has ever been. After getting used to it, the game is pure stealth bliss. The five times I got caught were some of the most stressful and exhilarating moments I've ever played in a video game. While not much plot is there, the story is great, and the ending is especially fantastic. Despite its brevity, the great time I had with Ground Zeroes is worth the $20 alone, and I can't wait to play it over and over again. That goes without saying that I haven't even touched the other missions. Not sure if I'd pay $30 or $40 for it, but Metal Gear Solid V: Ground Zeroes is well worth the $20 digital purchase on Xbox 360 and PS3. Expand
  47. Mar 19, 2014
    9
    The only reason why this title is getting so much flak is because of it's price. Considering how short the main mission is (around 1-2 hours) it should not be $30. Having said that, the mechanics of this game are amazing and I'm excited to see what The Phantom Pain will deliver to us. I'm still playing this game to go for all the trophies and try to S-rank all the missions. The story isThe only reason why this title is getting so much flak is because of it's price. Considering how short the main mission is (around 1-2 hours) it should not be $30. Having said that, the mechanics of this game are amazing and I'm excited to see what The Phantom Pain will deliver to us. I'm still playing this game to go for all the trophies and try to S-rank all the missions. The story is also receiving criticism because of it's controversial story elements. I personally think the story in GZ is pretty good. It's just the prologue mission a la tanker mission in MGS2 or the virtuous mission in MGS3. I highly recommend getting this game if you are a hardcore fan of the series. But, if you are just a regular fan or you are new to the series, I'd wait until this game drops in price to about $10 - $20. Expand
  48. Mar 23, 2014
    8
    While i think the price could have been cheaper, this game shows promise for the future of the metal gear series.

    Great environments,atmosphere, and gameplay.
  49. Mar 22, 2014
    4
    it may be epic and fun and all the stuff but its too **** expensive for a 2 hour game. why not doing a prologue DLC when phantom pain is out... i dint get it kojima! guess they just want our best. our money.
  50. May 3, 2014
    4
    Metal Gear used to be different and for the first time while i am playing a new metal gear i miss the old ones. it felt more like a demo rather than a game. It didn't get me excited to continue the story when Phantom Pain is released. I think Konami was out of options when it comes to the storyline since solid snake story seems finished and reached a dead end.
  51. Mar 18, 2014
    0
    There is no way a 30€ videogame should last from 10 minutes to 2 hours. It's a shame, and I think that the only deal here is to cheat the hand that feeds Konami: the players. This game is a beta or a demo of Phantom Pain, and indeed is a pain in the ass this kind of business.

    Please, stop laughing at us, we can set you to the top or to the bottom of the best sold games in a matter of days.
  52. Mar 22, 2014
    4
    Even if its kinda good , you shouldnt support a 1 hour 20 mins game for 30 dollars if you still have some hope for the gaming in the future , even when the game is exciting for the hour you take to finish it , that cost is an insult when it could be even 5 dollars or included as a demo for the phantom pain
  53. Mar 18, 2014
    8
    If i go to the movies, i don't complain that i paid the same price for a 90 minute masterpiece than a 2 and a half hour borefest.

    That's the case with Metal Gear Solid V: Ground Zeroes. Yes, the main mission (NOT the whole game) is very short. Also, the ending is disappointing and unfulfilling. However, those are the only two flaws in a game that has some of the best stealth mechanics
    If i go to the movies, i don't complain that i paid the same price for a 90 minute masterpiece than a 2 and a half hour borefest.

    That's the case with Metal Gear Solid V: Ground Zeroes. Yes, the main mission (NOT the whole game) is very short. Also, the ending is disappointing and unfulfilling.
    However, those are the only two flaws in a game that has some of the best stealth mechanics in recent memory. It's fun, challenging and engaging. Also, contrary to what people say, if you are one of those people that likes to get 100% in games, then you get a bang for your buck here. The missions are varied and getting the best rating demands a lot of replays.

    So yeah, i liked this game. I can assure you, if this was a $15 downloadable game, everyone would be giving it 10's.
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  54. Mar 20, 2014
    8
    Short and sweet. I got the game because I was sure I could find a million things to do differently despite how short it was. I was right. The gameplay alone will have me hooked long enough to justify the purchase. If I had went by reviews, I would have skipped it. Rent or buy, you could do worse when it comes to playing this game.
  55. Mar 22, 2014
    8
    Ground Zeros is a game that I will never forget, when I played Ground Zero, it gave me a nice throwback to the MGS series, I was exploding with excitement when I launched it and saw a familiar face, I felt like crashing a plane into a building.
    I honestly think this game deserves a 9/11, but the price felt like a terrorist attack in my wallet, but that doesn't change gameplay, I think it
    Ground Zeros is a game that I will never forget, when I played Ground Zero, it gave me a nice throwback to the MGS series, I was exploding with excitement when I launched it and saw a familiar face, I felt like crashing a plane into a building.
    I honestly think this game deserves a 9/11, but the price felt like a terrorist attack in my wallet, but that doesn't change gameplay, I think it should of been around $7.47.
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  56. Jun 13, 2014
    1
    Why charge money for a Demo. What the **** Actually stop ripping people off. I cant think of anything else to complain about so I just have to type words for a little bit.
  57. Mar 20, 2014
    8
    This review contains spoilers, click expand to view. Metal Gear solid V: Ground Zeroes is a great game. The reason I am giving the game an 8 is because of the lack of depth in the story. The reason I say lack of depth is because i feel like more of the story could have been explained or some new material could have been introduced. Aside from the story issues the game is AMAZING. The graphics, mechanics, the AI of the enemy is just GREAT. I just played a general run through just to see the story line but I plan on putting in a lot of time into this game with the side missions along with the main story. If you are a long time fan of the series you need to purchase this game. If you are a new comer start with Peace Walker and then Snake Eater. If you are not a fan of backtracking then just wait it out for Phantom Pain. Expand
  58. Mar 21, 2014
    9
    This Game is Worth Every Penny, and Here is Why:

    Story & Value/ Replayability Kojima was able to fit an amazing amount of content into this simple package. Despite it being a prologue, there is a deep story hidden here that takes @ least 10 hours to uncover and much more to fully appreciate. for those who are used to 10 hours of pre-made cutscenes, you may miss out on the meat of
    This Game is Worth Every Penny, and Here is Why:

    Story & Value/ Replayability

    Kojima was able to fit an amazing amount of content into this simple package. Despite it being a prologue, there is a deep story hidden here that takes @ least 10 hours to uncover and much more to fully appreciate. for those who are used to 10 hours of pre-made cutscenes, you may miss out on the meat of Ground Zeroes which is spread out much like Peace Walker both in cutscenes as well as audio cassette tapes. The tapes offer a realistic way of receiving more story information as you are listening to them as big boss would be, and Wow the story they tell really add a lot of depth and impact to the main mission. The fact that Kojima was able to fit such a compelling story into such a brief time frame is impressive in and of itself and if you're wondering if 2-4 hours of game play is worth $30, I'm inclined to say that 2-4 hours of story THIS powerful IS worth it although I will say that it is DEFINITELY worth $20. At the same time I really don't want to encourage publishers to start splitting their games up or charging this much for what is essentially pre-DLC, but it's Metal Gear in prime form and is such high quality (possibly the best case of storytelling in the series) that were you not to pick this game up, you would be severely be missing out on something great. I haven't been effected by a game like I have been by Ground Zeroes in a Long Time. People saying this game is 30 mins only played the main campaign once and didn't play it the way it was meant to be played. Listening to the audio cassettes adds context to the main mission and gives you reason to replay it. You see its not just rescuing Chico from point A and bringing him to point B, Once you see what all lead up to that you understand the weight of WHY you must save him and that adds a lot of meaning to this mission as opposed to games like Assassins Creed where you are just completing mundane tasks via waypoints

    As for the

    Gameplay:

    A great leap forward for the series. I'ts a revamping that was needed and its awesome. Its new enough that it felt completely foreign my first time picking up the controller but many things that you may have learned as a long time fan still work, like crawling to avoid detection and other things that are uniquely Metal Gear. At first glance it may look as though this "open world" format looks like Splinter Cell as I have heard many people say and I myself thought, but I assure you that it is a singular experience that feels like its own thing. The best addition to the gameplay is the fact that you finally feel like the badass supersoldier Big Boss is supposed to be as opposed his skills mainly being showcased in cutscenes. You can go in Gunz Blazing and CQC or shadowbox enemy soldiers in pure combat bliss. Combat has never been at the forefront of the MGS series but in this game its actually a viable way to play the game and complete missions. It is intense and fulfilling. You can also change the settings to aim in first person view for throwback MGS2/MGS3 fans if you want

    Stealth is still the main focus and the obvious choice for any true MGS player though. It really does feel like a typical MGS game with a full 360 degree environment as opposed to the more linear level design of past titles. The reflex mode and enemy tagging helps with that fact as it is a lot harder to keep track of enemies now. All of this can be turned off of course although I found the reflex mode growing on me a bit even as an long time MGS player. And thats another great thing about the game is the ability to customize the options to your liking or even the button layout

    Visually:

    Stunning, even on last gen. I don't have to say too much here as you can see for yourself how good the game looks, but I will say that it's very immersive. The camera is zoomed in a bit closer so you can appreciate the graphics, and the draw distance is impressive. One of the best looking games out right now especially for PS4. The top notch graphics add to the realism which is also present in the narritive creating one of the most engrossing games I've ever played.

    Verdict:

    All in all its a top notch game and easily worth $20. $30 is a bit much but at the same time less than $15 for this product seems unreasonable on MY end as this is NOT a demo and one of the boldest experiences I've had in a Video Game. Give it a chance, listen to the cassette tapes and soak up the full experience and you will see that this is a far more reasonable package than ppl are giving it credit for. Its some of Kojimasan's Best work so don't miss out because of the $30 price which is the only bad thing I can really say about the game and is the only thing keeping me from rating it a 10/10. But even if you have to find a way to get it for $15 (which at that price it's a steal), you definitely don't want to miss this one
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  59. Mar 25, 2014
    10
    *Revised Review*
    After having Ground Zeroes for a week now, I can say with confidence that this is the best game yet on PS4. This game is graphically phenomenal and the gameplay is great. Although the main mission will only last somewhere between 1-3 hours depending on how you approach it, the 5 side ops that you unlock (4 of them by beating the main mission and 1 by collecting all the
    *Revised Review*
    After having Ground Zeroes for a week now, I can say with confidence that this is the best game yet on PS4. This game is graphically phenomenal and the gameplay is great. Although the main mission will only last somewhere between 1-3 hours depending on how you approach it, the 5 side ops that you unlock (4 of them by beating the main mission and 1 by collecting all the XOF patches in the main mission) keep you entertained for hours on end. The ranking at the end of each mission (S,A,B,C,D,F) keeps you wanting to get the best ranking possible. Also, the story pushes the boundaries in video games. Not to spoil anything, but the ending will have you clenching your fist! In conclusion, Metal Gear Solid: Ground Zeroes is a great game by itself and makes me even more excited to get my hands on The Phantom Pain!
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  60. Mar 22, 2014
    3
    Played through it in about two hours, spent an hour admiring the excellent game, spent an hour actually progressing through the game.

    I have unlocked all the extras and played the side ops. I have played ALL Metal Gear games. I have been a fan of the series since the first MGS. This is a demo. There's no way this is any kind of a prologue since the entire story is already in
    Played through it in about two hours, spent an hour admiring the excellent game, spent an hour actually progressing through the game.

    I have unlocked all the extras and played the side ops.

    I have played ALL Metal Gear games. I have been a fan of the series since the first MGS.

    This is a demo. There's no way this is any kind of a prologue since the entire story is already in trailers.. NOTHING new is really revealed at all.

    This really is the equivalent of the MGS demo that came out in '98 but you are paying $30 for it with some extras on the side.

    This isn't even the equivalent of the VR Missions expansion.

    I would have expected this from a developer that pumps out CoD games, or from EA or some other swindling company.

    I'm incredibly disappointed this has come from Konami/Kojima Productions. This should have been $10 at best.

    Extras and side ops are just that.. extras. You play ANY game way above the usual amount of playtime you'll get out of it. Indeed I have replayed MGS games countless times now, but when it boils down to it.. at a MINIMUM you should get an hour of actual game for every $10.

    This has not happened, we have payed $20 or $30 for 1 hour 30 mins at best.. they originally wanted $40 for this game.

    I really wanted to justify this purchase but ultimately I can't. People are saying 'oh but extras, oh but replayability'. It's not a valid point.. I can replay ANY game as much as I want.. most other games have extras or side missions.

    Rent this game.. the Phantom Pain will be out early next year anyway.

    It's irrelevant how great the gameplay is, the music, the graphics or anything else.

    In actual fact I'm quite pissed off that they ditched the inventory system, we now have regen health, there's no codec (super lame), David Hayter is MIA (although I believe this is basically a troll by Kojima), Miller's VA is awful and we badly need Cam Clarke back in the mix if possible. Cool gadgets and stuff are all but gone. No more personal radar.

    It's ditched a lot of things that make Metal Gear a Metal Gear game. It's hard to believe Kojima expected no backlash for this game.

    Objectively this is a game that's terrible value, but has really great content, but is a terrible Metal Gear game.

    It will please people who have no sense of value and who have never played a Metal Gear or stealth game before.

    Which is exactly what it's done.. appealed to the lowest common denominator.
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  61. Mar 19, 2014
    8
    What an amazing experience even though there is only 1 main mission and a few side-ops its fun as hell. amazing graphics, amazing gameplay, amazing replay. I'm going to try my ass off to get a s-rank in all missions.
  62. Mar 20, 2014
    9
    It is a single mission but you have a huge playground to explore and you can go about the mission several ways. there are side objectives and the Visuals are stunning. game play is great. sound is good. and it has replay-ability.
  63. Aug 29, 2014
    0
    Terrible! This word fits most for what Kojima delivered here. I played all the MGS-Series Games except Phantom Pain and this was by far the worst. The Graphics and Physics are good, but not perfect and in no way as good as MGS4 felt on PS3 years ago. They Gameplay is boring and doesnt feel like MGS anymore, since the Codec is gone, the old map is gone and David Hayter was replaced by someTerrible! This word fits most for what Kojima delivered here. I played all the MGS-Series Games except Phantom Pain and this was by far the worst. The Graphics and Physics are good, but not perfect and in no way as good as MGS4 felt on PS3 years ago. They Gameplay is boring and doesnt feel like MGS anymore, since the Codec is gone, the old map is gone and David Hayter was replaced by some random dude.

    I played Last of Us before this and have to say, that the stealth gameplay in Last of us was better than here. So it wouldnt have been a good game even if it was longer than 30 Minutes. But not only it plays bad, it also is freakin' short! After i've stealthed for the first few minutes and it bored the **** out of me i just shot all the enemies down and completed the main-storyline in under half an hour.

    I still have hopes that MGS5 will somehow be good but for sure i will not since i will not support the sellout of Kojima.
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  64. Mar 19, 2014
    0
    Sucky thievery, this game is pretty... and that is it. what a cheap ass move from hideo and the rest of the money hungry developers. boooo!!!! please respect the gamers next time!!!
  65. Mar 20, 2014
    6
    I'm just happy to have something on PS4 to play. It looks good. Plays good. Is fun. Yep it's short. The AI is excellent. Over it's pretty good. $30 worth of good? Maybe $20 worth.
  66. Mar 19, 2014
    9
    Short, yes. Perhaps the most effective teaser ever released and the best demo. The question is content versus quality here and one is abundant while the other is not. I can understand why someone would be upset at purchasing this, especially if they didn't know what they were getting into. Is it worth 30$? The answer depends on whether a sneak peek at MGSV is worth 30$ to you.Short, yes. Perhaps the most effective teaser ever released and the best demo. The question is content versus quality here and one is abundant while the other is not. I can understand why someone would be upset at purchasing this, especially if they didn't know what they were getting into. Is it worth 30$? The answer depends on whether a sneak peek at MGSV is worth 30$ to you.

    Taken as a game, it's a FANTASTIC mission and if this is what MGSV wants to be, then hell yes I'm on board. The side ops really show the diversity Kojima is going for here, and even the basic mission lends itself to a lot of replays through difficulty modes and unlocks, and even score if you are into it. However, that's all it is. One mission and a few variants thereof, and as robust as the interaction with it is, it simply isn't more than that. The PS version is the one to get if you decide to spend though, as it has an additional mission and in pickings this slim that really is to your benefit.

    Want to whet your appetite for V? This will do it. But if you wanted a game to tide you over, or to provide bang for your buck, this simply is not it. Quality here simply cannot gloss over how little of it there is.
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  67. Mar 19, 2014
    9
    I'm giving it a 9!
    The gameplay is phenomenal, the story is awesome and the cutscenes are better then some whole games... Yes it's shorter than most games, but you don't pay the full price and if it's still too expensive for you, just don't buy it. I enjoyed it a lot and I can recommend it to all stealth fans!
    If this would be a demo, then other game publishers would have to be
    I'm giving it a 9!
    The gameplay is phenomenal, the story is awesome and the cutscenes are better then some whole games... Yes it's shorter than most games, but you don't pay the full price and if it's still too expensive for you, just don't buy it. I enjoyed it a lot and I can recommend it to all stealth fans!

    If this would be a demo, then other game publishers would have to be ashamed, because then a demo would be better then some games...
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  68. Dec 27, 2015
    0
    Gameplay: 1 (Unplayable)
    Fun: 1 (You can't Have Fun)
    Story: 5 (Story is After World War 2)
    Cast: 7 (Great)
    Score: 0/10 (Due to no Easy Mode for me Only Hard Mode Unlocked from Start)

    Overrated By All should got less then 7.8s
  69. Mar 25, 2014
    8
    Ground Zeroes works like a good aperitive for the fans who can't wait the main dish The Phantom Pain. It is not the best game, but neither is the worst game.
  70. Mar 20, 2014
    7
    I bought this game yesterday and it took me about an hour and a half the first play through. The graphics, controls, gameplay, and story are top notch, as is always the case with Metal Gear. For $30, I suppose it's worth it, even though it feels like a glorified demo. It's definitely worth at least 2-3 play throughs, and the side missions will add another few hours of gameplay. I canI bought this game yesterday and it took me about an hour and a half the first play through. The graphics, controls, gameplay, and story are top notch, as is always the case with Metal Gear. For $30, I suppose it's worth it, even though it feels like a glorified demo. It's definitely worth at least 2-3 play throughs, and the side missions will add another few hours of gameplay. I can think of many other games that are twice as expensive, that you can finish in a few hours, so $30 for Ground Zeroes isn't that bad. Can't wait for the full game! Expand
  71. Jun 13, 2015
    2
    This is demo and only make sense when free and if you're fun of the series. DO NOT pay a penny for it, as it worth nothing. I would really ask Sony publisher what they were thinking when releasing this kind of tech previews as a full game to be sold even at half price of real games.
  72. May 13, 2014
    6
    Well, lets see: I finished the main story line in 69 minutes. I didnt played any MGS before :P

    The strong points of this game: Awesome graphics, good game play, good replay value + side Ops AND a lot cheaper than "regular" PS4 games.

    Weak points: SHORT SHORT SHORT AND SHORT. Not so much content
  73. Apr 1, 2014
    8
    This review contains spoilers, click expand to view. [Condensed Version]

    Truthfully, I'm not surprised- after having played Ground Zeroes, that it disappointed many fans and even some newcomers to the series. I think newcomers especially expected something truly engrossing and phenomenal, and they simply didn't get that. Fans of course expected an overarching, huge experience- and they didn't get that either. However, what Ground Zeroes does deliver on is excellent, polished gameplay and mechanics, thrilling new tweaks and special, well-thought out additions to stealth action (see reflex mode, a mode giving you precious seconds of reaction when suddenly spotted), and skipping the traditional codex screens in favor of on-the-fly commentary from Kaz (with a simple button press). I'll leave it up to you whether or not you deem this game worthwhile to place, based on what information I've provided you and attempted to explain in the easiest possible way without fear of spoilers. Despite the short showing here, I definitely think that everything (mechanics-wise) here and an added progression system and beefed up story could really make Phantom Pain a phenomenal, polished title.

    While sadly the special pre-order and console specific content limits you in which version of the game you choose to buy, if you have the opportunity I heartily recommend either of the next generation consoles as the way to go- obviously the look and perform the best of all of the versions of the game, due of course to hardware advances. Whether or not you choose a Sony touted console though or a Microsoft one further complicates matters, as each offers a different additionally packaged mission. However, as neither of these missions is really anything special, you can feel free to choose relatively without fear, which version you'd like to buy if you have both or all systems. What a lucky person you'd be if that were your only dilemma whilst thinking of purchasing the game... Anyway, I guess it's time to move on to our final segment here.

    Concept: Provide a prologue to the upcoming Metal Gear Solid V and showcase the new darker, grittier world that Boss Snake and his compatriots inhabit, as well as a flashy next-generation engine and some innovations in the classic gameplay. What it doesn't mention however is the shameful content versus price index on the box, however that can be tackled as you see fit- either with torches and pitchforks outside Kojima's office or hope for the full-length game soon coming.

    Graphics: There's no question that this is a next generation title and boasts a very impressive and detailed, strong engine in Konami's Fox engine, as Ground Zeroes looks and plays mighty fine and smoothly throughout.

    Sound: The ambient noise and the low-key soundtrack of accompanying bowings and chords meshes well with the stealth and surprise encounters Boss finds himself in, but are easily overshadowed by a fantastic (if new) performance by Kiefer Sutherland- who has since replaced Daid Hayter as the voice of Snake, at least for the time being. Personally, I think both men have excellent talent in voice acting, so I wasn't terribly torn when I heard someone new was voicing the character, weird a time as it was.

    Playability: There are the occasional hiccups when you're getting used to the control scheme, but aside from initial issues, the controls and the encounters they save your life in mesh perfectly and run smoothly and well for the duration of the game. No matter how hectic the gameplay gets, I constantly found myself able to get out of sticky situations so long as I knew the correct buttons to press and the limits to which I could push the Boss.

    Entertainment: Now, this is going to be the sticker right here. What content there is proves to be highly entertaining, as short on story and time consumption as that is. However, I just can't get past the fact that there isn't enough to go around, meaning for all its solid mechanics and things Ground Zeroes does correctly, this section takes the hardest hit to the score. It could've been a lot worse, and I've been very kind with my score, but even I can't overlook this.

    Replay Value: Moderate.

    Overall Score: 8.0
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  74. Mar 25, 2014
    10
    The gameplay is simply some of the most compelling in existence. There's no other game quite like it, and it is endlessly satisfying in this regard. The AI is nearly flawless- they feel like real people you're trying to sneak past. The controls are incredibly fluid, the music and sounds are excellent, the graphics some of the best yet. I cannot stress enough how well done the gameplay is,The gameplay is simply some of the most compelling in existence. There's no other game quite like it, and it is endlessly satisfying in this regard. The AI is nearly flawless- they feel like real people you're trying to sneak past. The controls are incredibly fluid, the music and sounds are excellent, the graphics some of the best yet. I cannot stress enough how well done the gameplay is, the sheer joy of playing it. The story is powerful if you're a fan of the series, I can't imagine newcomers will really get caught up with it.

    As for the length- the way I see it, it's priced like DLC, but with way more content than any DLC. If you don't care much for the improved graphics, get the PS3/360 version for $20. The Last of Us: Left Behind, my favorite DLC out there, was only 2 hours long and 15 dollars, and I would say it was well-worth my money, as does every critic. This game has a 2 hour main mission, 5 30-minute side-missions, and all of it stuffed with replay value for 5 more dollars. Just set your expectations in the right place- this isn't a full-blown game, it's essentially a DLC, and is priced as such.
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  75. Mar 24, 2014
    5
    Anybody who defends the price point and content is destroying a consumer based ecosystem that we have now in gaming! With tweets we have changed so many things! The fact they changed the price shows they knew it was going to be defended by the "crazies"! That means Kojima new his series has enough fan boy crazies that he could get away with this! I am disgusted! I compare these people toAnybody who defends the price point and content is destroying a consumer based ecosystem that we have now in gaming! With tweets we have changed so many things! The fact they changed the price shows they knew it was going to be defended by the "crazies"! That means Kojima new his series has enough fan boy crazies that he could get away with this! I am disgusted! I compare these people to those that defend Nazi Germany because it didn't hurt them! So here is a calling to all logical human beings! Make these rich crazies know they are playing a roll in hurting gaming! Tell them why and then remove them from your friends list! I don't associate with people that don't have empathy or a understanding that you vote with the Almighty Dollar! Obrigado Expand
  76. Mar 22, 2014
    6
    Okay, I won't even mention the length in this review. But over-all, this game is Disappointing. It's like metal gear solid 2 coated in shiny graphics and a higher frame rate. There is no significant improvement in gameplay, and the Enemy AI is so dated! the enemy soldiers would patrol in a linear fashion, and behave erratically when they see you. Combat mechanics and movement feelOkay, I won't even mention the length in this review. But over-all, this game is Disappointing. It's like metal gear solid 2 coated in shiny graphics and a higher frame rate. There is no significant improvement in gameplay, and the Enemy AI is so dated! the enemy soldiers would patrol in a linear fashion, and behave erratically when they see you. Combat mechanics and movement feel unnatural and clunky. I would give this a 10, back in 1999. I pity Konami for releasing an unpolished game, and for selling us a game, which is incomplete even in "demo" and "beta" standards. This is a warning on how the full game can, and will fail. Expand
  77. Mar 20, 2014
    7
    MGS V Ground Zeroes is a great Demo. This being Said the game play is Smooth and really enjoyable.
    the problem is the length and the Story. The main Story last for me 75 minutes and without spoiler.... like if there is something to spoil. The Story TELL US NOTHING. at all there is side ops but they are kind of dumb and just here to justify the 29,99 Price Tag. If you want to enjoy
    MGS V Ground Zeroes is a great Demo. This being Said the game play is Smooth and really enjoyable.
    the problem is the length and the Story. The main Story last for me 75 minutes and without spoiler.... like if there is something to spoil. The Story TELL US NOTHING. at all there is side ops but they are kind of dumb and just here to justify the 29,99 Price Tag. If you want to enjoy MGS V Ground Zeroes the Best Way possible and it is hard for me to say this Because i am a MGS Fan Since the first one on PlayStation 1. But Honestly everyone, Rent it, Ask a friend to lend it to you or leave your skype and PSN and goes to a friends house to try it. I give the game this score because i am pretty sure Phantom pain gonna be Excellent. And this is the base of it
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  78. Jan 13, 2015
    4
    This review contains spoilers, click expand to view. MGS GZ is not a game it is not a demo either, it is like a opening to a superhero show where the hero beats up other small time villains before getting to the main bad guy (skull face). There is no reason to buy this unless you are a hardcore MGS fan. There is no story here, you break into a base and you pick up Paz and Chico. You figure out Paz has a bomb and she dies jumping out of the chopper to save big boss' life. Then the credits roll. The overall gameplay is stellar, the stealth aspects of the game are incredible and the game is a marvel to look at (unless you look very closely at the walls and floors). The main mission can be beaten in a span of 10 minutes and the side missions are boring. All you do is rescue another guy or kill two guys or blow up some turrets. You have to collect various XOF patches to unlock the last two missions and it just feels like padding. This game is worth 5 dollars no more. While I am confident that the phantom pain will be an amazing game that will blow minds. However stay away from this title or wait until a price drop. Expand
  79. Feb 5, 2015
    7
    Let's get this out of the way IT"S A DEMO TO MGS:V PP, but it's a good demo. During the events after Peace Walker, Big Boss is on a mission to save two agents in a Base in Cuba and that's it. The main mission is short and will take at least more than an hour on our first try. There are also other short mission to play as well. The gameplay is fun and the controls are perfect. The graphicsLet's get this out of the way IT"S A DEMO TO MGS:V PP, but it's a good demo. During the events after Peace Walker, Big Boss is on a mission to save two agents in a Base in Cuba and that's it. The main mission is short and will take at least more than an hour on our first try. There are also other short mission to play as well. The gameplay is fun and the controls are perfect. The graphics are good looking for the PS4, but with all the positives, there are some big negative. It's a $20-30 dollars demo for something I think it should be at least five to ten dollars for a game like this that is just wrong. I like the concept and enjoy it, but if you want to play Metal gear Solid game play MSG 1-4 first to get to know the story and for a better time. Expand
  80. May 12, 2014
    4
    I'd like to preface this review by saying I am a HUGE Metal Gear Solid fan. My first experience with Metal Gear Solid was at the tail end of the 90's where I played a demo of MGS on PlayStation. I was fairly young and didn't fully understand it, but ended up picking up a used copy for $20. That is where my love for the series began.

    Fast forward to 2014. Metal Gear Solid V: Ground
    I'd like to preface this review by saying I am a HUGE Metal Gear Solid fan. My first experience with Metal Gear Solid was at the tail end of the 90's where I played a demo of MGS on PlayStation. I was fairly young and didn't fully understand it, but ended up picking up a used copy for $20. That is where my love for the series began.

    Fast forward to 2014. Metal Gear Solid V: Ground Zeroes releases, a good excuse to bust out the PS4 that had otherwise been gathering dust and get waist deep in the newest iteration of my favourite gaming series. Alas, there was barely enough to submerge my ankles. Ground Zeroes is to video games what a paddling pool is to an Olympic swimmer. You can't swim in that, heck, you could hardly get wet in that! My first playthrough of Ground Zeroes lasted me 46 minutes. 46 minutes for the whole campaign. A campaign that consisted of neutered stealth mechanics, a shocking Kiefer Sutherland performance, regenerating health, removal of key parts of the series such as the Codec, Cardboard Boxes and Wall-Knocking and a multitude of other reasons why Ground Zeroes was disappointing.

    Back at the launch of the PS2, a demo for Metal Gear Solid 2 was released which was considered to be one of the best demos ever made for a video game. A first time player could have spent an hour on this demo, and it cost nothing (except that it came with a copy of Zone of the Enders, which to be fair was a great game anyway). My playthrough of Ground Zeroes took 46 minutes and cost me almost $50.

    I think the worst thing is that there are people defending this in droves. This isn't a matter of opinion - if you defend such daylight robbery, you're wrong. End of story. This game, regardless of what you think of it is an enormous ripoff. The extra missions? Please. Each one can be completed in 15 minutes and there's only 5 of them. Not to mention they're set in the exact same area as the campaign, which would struggle to break a square kilometre.

    Summary is, the game sets a bad precedent. If other companies catch on, paying this much for 1 hour long demos could be come the norm - and as if companies like Activision charging $130 and up for Standard Edition Call of Duty copypastes wasn't bad enough! (NZ Prices, shocking I know) The sad thing is: They STILL have more gameplay per dollar than Ground Zeroes! The price aside, the game still manages to set a bad precedent, this time for the series. Removing key elements, reflex mode, cut-down stealth... As a huge MGS fan, this game makes me sick to my stomach. I didn't like MGS4 all that much either for lots of different reasons. but this is on a whole other level. Rent this out, at worst it'll cost you $8 and you'll finish it in an hour or two. Don't buy it. Don't support this kind of money-grubbing. Don't support anybody that thinks this is acceptable. The future of gaming might just depend on it.
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  81. Mar 30, 2014
    8
    I've finished the main story on Ground Zeroes in around a couple of hours. First off; I would carefully consider dropping money on getting this unless you have money saved for a rainy day. £20-30 depending on what system and how you buy it is quite a lot of money for what's on offer but fans with a dedicated interest in the series and The Phantom Pain should definitely experience it.I've finished the main story on Ground Zeroes in around a couple of hours. First off; I would carefully consider dropping money on getting this unless you have money saved for a rainy day. £20-30 depending on what system and how you buy it is quite a lot of money for what's on offer but fans with a dedicated interest in the series and The Phantom Pain should definitely experience it.

    Graphically, this game looks absolutely fantastic. The cinematics and general in-game effects are brilliant for what is an early game in the current generation. The atmosphere unfortunately lacks tension thanks to the typically shoddy AI that has become a part of MGS over the years. You begin overlooking a military base and have two hostages to rescue; it's really that simple. The base is fairly large; not quite Groznyj Grad from Snake Eater but there's lots to do and explore. It's not linear and there are many ways you can approach situations. Once again the AI doesn't do itself many favours and some scenarios can be worked around with ease but if you want to score high; taking care and planning your moves by tagging enemies takes some skill to execute perfectly. The controls and the combat are pretty much as expected from past games and the touchpad is also introduced for a couple of functions.

    The main problem with this game is largely the length of the story but another couple of issues that seem to strike me based on past games is the lame scripting, weak characters and awful voice acting. These were the pinnacle positives of past games. Getting used of Keifer Sutherland as opposed to David Hayter wont take long to adjust but there didn't seem to be any really dramatic or intriguing characters. A couple of them sound like the actors were reading their lines with a cactus pointed precariously close to their colon. The dialogue isn't as gripping as I would have hoped for a MGS V introduction and the characters don't seem memorable or powerful at all. The ending is a major let down too and doesn't really set up The Phantom Pain in a blaze of glory.

    After you've experienced the main story; you can try the Side Ops missions. These take place on the same military base but each one involves different objectives such as hostage rescue or disarming anti-air missiles on the ground. This add a bit more to the package and along with the Ground Zeroes mission; they offer multiple play-through opportunities to improve leaderboard scores and the chance to change your play style. There is no meat to the stories in these operations but they are fun nevertheless.

    Overall, MGS V: GZ is a worthy purchase for hardcore fans of the classic series. It's a decent introduction to the exciting prospect of The Phantom Pain but the length of the game and lack of a thrilling story may make people feel a bit stitched up for their hard earned cash. Chasing 100% completion and earning trophies is the real challenge here but this game wont last until the main product is on the shelves. Highly recommended but a hefty price to pay for what is no more than an extended demo and training mode.
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  82. Mar 26, 2014
    10
    Lol,5.7,really!!!.When does the game lenght affect to the game quality ??.And Kojima has said:"This game is for MGS fan",so why **** up.The game main mission maybe short (yeah,it's short),but there are plenty things to do after you finish the main mission.If you try to complete the game(or demo like some dumb says )100%,it'll consume you the time equal to final fantasy game.So who's theLol,5.7,really!!!.When does the game lenght affect to the game quality ??.And Kojima has said:"This game is for MGS fan",so why **** up.The game main mission maybe short (yeah,it's short),but there are plenty things to do after you finish the main mission.If you try to complete the game(or demo like some dumb says )100%,it'll consume you the time equal to final fantasy game.So who's the real fan of metal gear solid,plz raise the score bar,and those who not plz **** off and don't be a troll here @@ Expand
  83. Jun 19, 2015
    2
    I've ever been a massive fan of the MetalGear series. I don't like the overly long cut scenes and ridiculously bad plot and characters, but I thought I'd give this a go. Luckily I didn't pay for it as it was free on PS+ this month. Playing made me wonder why this demo wasn't free to start with.

    As a kid you would get demo discs on the front of magazines with one level from a game/s on
    I've ever been a massive fan of the MetalGear series. I don't like the overly long cut scenes and ridiculously bad plot and characters, but I thought I'd give this a go. Luckily I didn't pay for it as it was free on PS+ this month. Playing made me wonder why this demo wasn't free to start with.

    As a kid you would get demo discs on the front of magazines with one level from a game/s on the disk so you get an idea of what the game was like. I really miss those days as it was so fun going through 20 demos in a night finding out first hand which games were worth buying in full. Now we are insulted by having to pay for a single level just to get taster of the game.

    Like I said, luckily I dint pay for it. The graphics, although very nice (technically) don't do anything for me because the setting, characters and scenery are so dull. Seen it all before. Military base, buildings, concrete, jeep, barrels, yawn. There's nothing new or mildly interesting to make the graphics stand out.

    Gameplay is very weak, like a poor mans version of the now very outdated Splinter Cell. Controls are bad, weapons have less damage than pellet guns and enemy AI is either extremely stupid or knows exactly where you are? It makes no sense. Snake's movements are clunky and fiddly reminding me of the early Resident Evil games.

    Snake as a character is laughable. Based on Kurt Russell in Escape from New York means I cant ever take him seriously as the film was so bad. The story is non existent and the map is small with little to actually do.

    I cant recommend this game to anyone apart from Metal Gear fanboys who clearly get something I don't.
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  84. Jun 3, 2014
    4
    sorry Kojima, you are not the "best" game developer-
    ONE OF THE MOST OVERHYPED GAMES OF 2014, AND THE GAME IS TERRIBLE BAD.
    Another garbage from this poor franchise, nothing new, poor gameplay, poor character design, really this franchise should end now. Kojima is nobody for me, i never like his games, never like a single metal gear game, i can't believe this overrated franchise still
    sorry Kojima, you are not the "best" game developer-
    ONE OF THE MOST OVERHYPED GAMES OF 2014, AND THE GAME IS TERRIBLE BAD.
    Another garbage from this poor franchise, nothing new, poor gameplay, poor character design, really this franchise should end now. Kojima is nobody for me, i never like his games, never like a single metal gear game, i can't believe this overrated franchise still going on with the same trash over and over again.
    Each game is the same, same repetitive gameplay, please someone need to put an end to this ugly overrated franchise, we, the gamers don't want metal gear anymore.
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  85. Mar 24, 2014
    3
    i'm not even mentioning the length here: this game is Bad. I've been a metal gear fan for like a decade and this game is Bad. If you like stealth games play Dishonored, hell play the new Thief game even. I thought Thief sucked too but at least you feel somewhat sneaky/aware of your current situation in that game some of the time. Everything in this game feels loosey-goosey as hell, jankyi'm not even mentioning the length here: this game is Bad. I've been a metal gear fan for like a decade and this game is Bad. If you like stealth games play Dishonored, hell play the new Thief game even. I thought Thief sucked too but at least you feel somewhat sneaky/aware of your current situation in that game some of the time. Everything in this game feels loosey-goosey as hell, janky etc. You have no idea how visible you are at any moment and never get the drop on enemies you haven't already tagged are or could be. You will die and restart and checkpoints over and over and over and over. Normally I'm fine with this, I looove stealth games and love to restart a mission so I can get by with a non-lethal playthrough but this game doesn't teach you anything when you die. It's just random **** happening and you are expected to wade through it until you get lucky enough to get to a new checkpoint without walking into an enemy's incredibly long line of sight. It's ambitious sure but the core gameplay has suffered a lot at the addition of the "open world" (i.e. one giant boring level) which sounds cool in theory and the ability to drive cars, which I didn't know any metal gear fan ever wanted to do in a metal gear game? The driving feels just as bad as the rest of the game anyway. I rented this game and I'm still super disappointed. Expand
  86. Mar 24, 2014
    10
    Don't buy this game unless you are already a metal gear solid fan. Fans will get a lot more out of this game then just an average gamer. I personally think the game has the best story in a video game so far for 2014 even though its only about an hour and a half ride. But the real seller of the game is its replay value. There are so many cassette tapes and trophies and trials to unlock (ifDon't buy this game unless you are already a metal gear solid fan. Fans will get a lot more out of this game then just an average gamer. I personally think the game has the best story in a video game so far for 2014 even though its only about an hour and a half ride. But the real seller of the game is its replay value. There are so many cassette tapes and trophies and trials to unlock (if you're into that sort of thing, i sure as hell am). Also a little example of the replay value, I bought infamous second son on the day it came out and got the platinum trophy for it two days later. I am still only 79% complete with ground zeroes and the gameplay is addicting and never gets old. BUT, if you aren't a metal gear fan, you may not appreciate this so just wait for the price to drop or wait for the phantom pain itself which is promised to be 200 times bigger. Still, this is an amazing game alone and its been one of the only things on my mind since its release on tuesday. Expand
  87. Mar 26, 2014
    10
    Absolutely magic. The story is very short which was widely reported so I'm sure your aware. Can i just say the game mechanics are as solid as ever. Not just a pretty game but an absolutely sublime showcase of the new fox engine. There is pretty much unlimited ways to infiltrate the base and approach the different missions giving the user a lot of game time, not to mention when you crankAbsolutely magic. The story is very short which was widely reported so I'm sure your aware. Can i just say the game mechanics are as solid as ever. Not just a pretty game but an absolutely sublime showcase of the new fox engine. There is pretty much unlimited ways to infiltrate the base and approach the different missions giving the user a lot of game time, not to mention when you crank up the difficulty things get even more challenging and it feels even better when you complete a mission fully stealth with only a tranquilizer gun. I understand the complaints about length but seriously this game is a teaser to how amazing the full game is going to be. 200 times the size of this and i've spent about 10 hours playing already only 38% complete. I would pay £24 for this again no problem. The quality is unbelievable. As for people expecting this on ps plus for free good luck with that you will be waiting a hell of a long time (forever). The Phantom Pain is truly going to be the net gen seller. I wouldn't even waste my time with this on last gen consoles as it won't do the game justice. Expand
  88. Apr 4, 2014
    10
    This game was known to be super short, thats not the point. This is supposed to introduce the new game mechanics and Fox Engine. A lot of the MGS "fans" complaining things from previous games are stupid, Kojima himself said they are testing gameplay mechanics and many familiar things from previous games will return to the Phantom Pain. Exactly what was said of this game by Kojima, is whatThis game was known to be super short, thats not the point. This is supposed to introduce the new game mechanics and Fox Engine. A lot of the MGS "fans" complaining things from previous games are stupid, Kojima himself said they are testing gameplay mechanics and many familiar things from previous games will return to the Phantom Pain. Exactly what was said of this game by Kojima, is what we got. All these "butthurt fans" are ridiculous. YES, the game IS short, very short in fact. I beat it in 1 hour and with all the side missions add another 2 hours. As of right now I spent about 20 hours and hit only 90% of the game completion (unlocking all it has to offer). Now with the game's price, that is something you have to judge because for me, spending $30 for an open sandbox-style game to play around in (great gameplay mechanics) is worth it TO ME. Most people here just disregard this for being SHORT and EXPENSIVE, but if you are able to see it past that (wait for a sale and ACKNOWLEDGE the fact that game's creator SAID this is SHORT) you will find an AMAZING game. Now imagine The Phantom Pain!

    tldr: Game is awesome in its gameplay, however only thing that many are arguing about is its price. Its a fact that it is a short game, but worth it? Well thats up to you!
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  89. Apr 12, 2014
    3
    I will admit that I, myself have not played this or any of the previous game in this series. That said I did watchthis game from start to finish, my room bought this game at full price and started playing while I was over. I witnessed the entire game from start to finish and it took him about 3 whole hours! That's right, this game ISNA cruel joke and the developers have no problem screwingI will admit that I, myself have not played this or any of the previous game in this series. That said I did watchthis game from start to finish, my room bought this game at full price and started playing while I was over. I witnessed the entire game from start to finish and it took him about 3 whole hours! That's right, this game ISNA cruel joke and the developers have no problem screwing loyal fans of the series to make a quick buck. This I cannot call a full game. Its dlc at best granted its a great game but I would not pay over 20$ for this way to short of a game. Expand
  90. Apr 6, 2014
    3
    This review contains spoilers, click expand to view. Previously I was a huge Metal Gear fan. I loved it. The reason I bought a PS2 and PS3. However, last generation showed how far behind Japan is in terms of game design and technology, unfortunately. MGS4 continued with the same structure as previous games, which was great during the PS2 era but felt outdated on PS3.

    With that said, I'm glad that Ground Zeroes shows some real progress in terms of gameplay and design. Controls are tighter, animations are fluid and very contextual. However, it is still a bit behind in a lot of areas. Enemy AI is not the best. If you are spotted you could just run away a little bit, hide in a vent or similar and wait until the alert is over. Next time you could try your same tactic again as everything will be reset.

    There's another ridiculous thing with the AI. If you kill a few guards during an alert, while other guards are there, they can cause a new search after the alert is over -- IF the same guards that saw you shoot them right in front of their noses pass by after the alert phase is over. This is just frustrating and unrealistic and halts gameplay a lot.

    Technology-wise it feels like an upgraded version of last generation. The fox engine is definitely not very impressive as a next gen engine. There's aliasing, no subsurface scattering, reflections rely highly on fake specular lighting, rather than reflection maps and so on. Look at the cars for example and compare them to Infamous: Second Son and you'll see what I mean.

    Another point to make is regarding cut scenes. I was not only surprised, but baffled, when I saw the last cutscene. There was barely any dialog but there was loads of action. A general rule of thumb nowdays is to keep all action in the players hands. If a game has a blockbuster type action sequence, there are usually scripted events where buildings fall and lots of chaos, but you still control the player. See the fire sequence in Tomb Raider or the building collapse in Uncharted 2 for reference.

    All in all, Metal Gear Solid: Ground Zeroes is definitely a step forward. The gameplay definitely feels solid but they need to look over the AI a little bit. The game looks nice, but could use a few upgrades in a lot of areas. In the end, it is fun though and definitely something a fan of previous games would appreciate.

    Would I recommend buying this game? That is a strong NO. This is nothing but a longer demo with very little substance for a single player game. Barely any story and the main mission is very short. Sure there are some side missions, and honestly they are hard to distinguish considering there is about as much (or rather, as little) story surrounding these as the main plot. But even considering these, the game is way to short and offers far too little for the asking price. I would recommend it at 10$ but at nearly triple it just feels like they are ripping people off.

    Sad to see such a strong brand name as Metal Gear being diluted so much. Konami and Kojima should hire better to manage their product portfolio before they really destroy the Metal Gear brand completely. They should re-invent, simplify and focus their efforts more. Not release spin offs and demos to milk every penny possible while they can.
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  91. Apr 14, 2014
    3
    Look, you can support this game all you want, but keep in mind that you are also supporting less content in future games. Ground Zeroes has 5 missions after the main one, in total making the game 4 hours max. If this game had no reputation, no one who is supporting it would think so highly of it.
  92. May 18, 2014
    2
    Are you jokeing i have to spend a lot of money to get a DEMO!!!Kojima you did the troll of the decade.BRAVO!!!(I olny give two because the gameplay is good)please do not support games like this people,please!!!
  93. Jul 17, 2014
    9
    Duration
    This game has been criticized a lot for its’ duration, with some claiming that the game can be finished in less than 1.5 hours. Personally, I did not have any issues with Ground Zeroes’s length. I think it all depends on how you play this game. If you intend to stop playing this game after the end credits, you may indeed finish the game in about 1.5 hours and get very poor value
    Duration
    This game has been criticized a lot for its’ duration, with some claiming that the game can be finished in less than 1.5 hours. Personally, I did not have any issues with Ground Zeroes’s length. I think it all depends on how you play this game. If you intend to stop playing this game after the end credits, you may indeed finish the game in about 1.5 hours and get very poor value for money. However, the end credits are not the end of the game. In fact, you have officially completed only about 8% of the game at this point. The main story line is just one of six missions. Playing the other five extends the game’s duration to at least 5 to 6 hours. Replaying these missions at the higher difficulty setting that you unlock by completing them extends the lengths further to more than 10 hours. Competing the many secondary objectives and challenges in the game can even increase the duration to 20 hours and beyond.

    Gameplay
    Metal Gear Solid 5 completely reinvents and revolutionizes the stealth genre. This is probably the most important and revolutionary stealth game since the original Metal Gear Solid. It feels completely fresh, while also maintaining everything that made Metal Gear Solid games great in the past. A trailer promised us “unparalleled strategic freedom” due to the newly created open world gameplay. This game really delivers on this promise. For example, there is one mission where you have to find and assassinate two targets. Not only do you have limitless opportunities to approach this in the open world setting, but every time you play the mission the targets may be in a different location on the map and therefore require a different strategy. Because of this, no two playthroughs will ever be even remotely the same. Furthermore, you can earn a trophy for replaying this mission and capturing the targets alive instead of assassinating them. This requires you to completely change your strategy all over again. In sum, the new open world gameplay mechanics create great strategic depth and freedom while also creating a huge replay value.

    Graphics and audio
    This game looks great. Like all Metal Gear games, the artistic design of Ground Zeroes is very stylish and realistic at the same time. I also appreciated the rock-solid 60FPS framerate on the Playstation 4. However, you can still see that this game was developed primarily for the previous generations of consoles. The audio is also great, with very realistic and beefy sound effects and music that lives up to the high standards set by previous Metal Gear games.

    Story
    Apart from its’ length, the most controversial aspect of Ground Zeroes is probably its’ dark and gritty story. The game takes place in an American prison facility on Cuban soil. The game really seems to make a statement on the horrors of war by including things like executions, torture, and even rape. The soundtrack is a song on the execution of innocent people that was used by the pacifist moment in the 1970’s and the game ends with a reference to Barack Obama’s plans to close Guantanamo Bay. Personally, I appreciate that the game tries to cover such relevant and serious themes on the horrors of war. However, others may not appreciate seeing such horrible things in a videogame.
    Clearly, this game’s heavy theme does not go together well with some of the over-the-top silliness from previous Metal Gear Games. In Ground Zeroes, you won’t see things like enemies pooping their pants, vampires running up the walls, characters incarnating in somebody else’s body, or even giant robots. This is probably the most down-to-earth Metal Gear game, certainly since Metal Gear Solid 1. Despite its’ heavy theme, Ground Zeroes is still very much a Metal Gear game. For example, Snake still smokes a cigar and the villain still looks surrealistically evil.
    The voice acting in this game is also very good and contributes to the more believable and down-to-earth feel compared to previous Metal Gear games. Kiever Sutherland does a great job at making Snake sound less cartoonish and more like a real emotional human being. What I did regret though, is that most of the gameplay takes place in side-missions outside the main storyline. This is a petty, since integrating gameplay into a deep story has traditionally been a strength of the Metal Gear series.

    Summary
    In sum, I found this game highly enjoyable and very much worth my 25 euro’s. I would recommend this to anyone who has enjoyed Metal Gear games (or stealth games in general), as long as you are willing to keep (re)playing the game after the end credits.

    -Groundbreaking stealth gameplay with huge replay value
    -Great visuals and audio, though still primarily designed for previous-gen consoles
    -Lengthy enough, though only if you are willing to (re)play content outside the main storyline
    -An interesting and daring story, though it unfortunately doesn’t cover most of the missions
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  94. Jul 31, 2014
    6
    Just did a rental and did not finish the game, but experienced weird situations where you think you killed all enemies in an area then suddenly one just appears and finds a dead body. Very frustrating and just killed my interest to go on.
  95. Aug 25, 2014
    3
    While i very much enjoyed playing this game, $50 for a game that took me about 2hrs to complete is not acceptable. This should very clearly been released as a demo
  96. Sep 7, 2014
    10
    People consistently complain about its length, but here's something, The Legend of Zelda: Ocarina of Time. You can beat it in 18 min! So should we shun it and call it the devil? No, its an amazing game and doesn't deserve it! Just because you CAN beat a game in 10 min doesn't mean you SHOULD beat it in 10 min!
  97. Mar 25, 2015
    10
    MGS V: Ground Zeroes is a phenomenal game, and anyone saying it "is a demo" obviously does not understand how to play video games. Yes, the main story is short. But it is open ended; you can complete it when and how you see fit. Also, there is a large amount of additional storyline and content available by completing the side missions and challenges. You are able to get a lot of substanceMGS V: Ground Zeroes is a phenomenal game, and anyone saying it "is a demo" obviously does not understand how to play video games. Yes, the main story is short. But it is open ended; you can complete it when and how you see fit. Also, there is a large amount of additional storyline and content available by completing the side missions and challenges. You are able to get a lot of substance and storyline if you do all of the stuff and get all the collectibles.

    Also, the graphics and lighting are stunning; FOXEngine is amazing and produces the best lighting, shadowing, and graphics in console gaming to date. I highly highly recommend this game and series.
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  98. Jan 26, 2015
    4
    Okay let me just say that gameplay wise this game is pretty good. The running animation is weird to watch and it is incredibly easy to be spotted. Of course that is why this game is out to help us with the open stealth style of gameplay. There is sadly a lack of the CODEC system which is kinda sad for a fan of this game since the original MGS. The graphics are great and the options forOkay let me just say that gameplay wise this game is pretty good. The running animation is weird to watch and it is incredibly easy to be spotted. Of course that is why this game is out to help us with the open stealth style of gameplay. There is sadly a lack of the CODEC system which is kinda sad for a fan of this game since the original MGS. The graphics are great and the options for infiltrating the camp are pretty varied. There are collectables and some bonus missions to keep you playing for another hour and a half or so. But that is a problem in its own. The game is extremely short, even my sister who is not the best gamer out there beat the first mission in two hours and twelve minutes. In total it took her about four and a half hours to beat the game. It took me about three. So to sum up the positives are graphics, fun, and makes me really want the Phantom Pain. The negatives are animations on running, controls feel a little stiff, lack of content for price, and no CODEC. Also as a side note oddly enough when interrogating enemies Big Bosses voice is audio but the answer the enemy your interrogating is just text at the bottom of the screen. I got this game at just 15.99 American dollars which is better then the thirty some paid but still not as good as Dead Rising: Case Zero which was only five dollars and took me about an hour or two more than this game. If looking for a more in depth review check out my youtube channel Darek Baird. The review will be out by Wensday January 28,2015 Expand
  99. Jan 29, 2016
    5
    Metal Gear Solid V Ground Zeroes is a blatantly obvious cash grab by Konami, a demo which could have easily have come with Castlevania Los 2. But we haven't had a proper Metal Gear Solid game in a long time, so why not make it a standalone 40$ package sold in stores. The meat of Ground Zeroes is the main mission, where Big Boss rescues the two POW's , Chico and Paz... that's really allMetal Gear Solid V Ground Zeroes is a blatantly obvious cash grab by Konami, a demo which could have easily have come with Castlevania Los 2. But we haven't had a proper Metal Gear Solid game in a long time, so why not make it a standalone 40$ package sold in stores. The meat of Ground Zeroes is the main mission, where Big Boss rescues the two POW's , Chico and Paz... that's really all the story material that Ground Zeroes offers. To be fair, it take a while on your first play through, you're killing guards, sneaking past searchlights and all that good stuff, so it will take you a good hour on your first play through, but if you really wanted you could beat this demo in 5 minutes. However, if you're a long-time Metal Gear Solid fan, then you have paid more than 30$ for less of a demo. you all remember Zone Of The Enders, we all know you only bought it for the Metal Gear Solid 2 Demo, you're not fooling anyone. The graphics in Ground Zeroes are absolutely amazing, filling every little nook and cranny with as much detail as possible, the Fox Engine is absolutely incredible. The gameplay is even better, aim and fire weapons with the left and right triggers, use the D-Pad to select items and RB to use your binoculars that allow you to mark enemies. everything runs at a buttery smooth 60 FPS. there is a new reflex mode that, if you get spotted, throws the game into slow motion, giving you a couple of seconds to take out the guy who spotted you. I personally don't think you should buy this game, just go on Wikipedia if you want to know the story, and if you're totally desperate to play it, rent the game, or split the money with you're friend, then use it as a drink coaster while you play the full fledged Phantom Pain. Expand
  100. Apr 3, 2015
    3
    i was aware this was a demo of sorts (although it wasn't ostensibly advertised that way if you ask me) and that i was probably being ripped off ($30 are you f*cking kidding me?), but what disappointed me the most was the fact that there is only one map in the entire game. 5 missions on the same map - not even close to being open world. a touch of the open world of phantom pain is what ii was aware this was a demo of sorts (although it wasn't ostensibly advertised that way if you ask me) and that i was probably being ripped off ($30 are you f*cking kidding me?), but what disappointed me the most was the fact that there is only one map in the entire game. 5 missions on the same map - not even close to being open world. a touch of the open world of phantom pain is what i think most people were hoping for. the missions got old pretty quick because of the redundant environment. decent gameplay, not great. the controls are a bit inconsistent, eg first person aiming while crouching or prone by ledges or mounds of dirt will work sometimes but not others, getting in and out of vehicles is not as fluid as it should be, the AI is very weak. adding an option for gameplay without the cheesy music would've been a nice touch, but alas, you're forced into hearing the soundtrack. i have huge expectations for phantom pain, and i'm sure it will be awesome, i'm just sad we weren't able to get a proper taste of it in ground zeroes. Expand
Metascore
75

Generally favorable reviews - based on 70 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 70
  2. Negative: 0 out of 70
  1. Jul 3, 2014
    60
    There might be an interesting game in this engine, but it’s not here, not yet, and as a result Metal Gear Solid V: Ground Zeroes is at best a very expensive demo that should only be approached with the lowest expectations.
  2. LEVEL (Czech Republic)
    May 16, 2014
    60
    Newbies will be lost, veterans not satisfied. It’s firing on all cylinders but the rounds don’t last. Nice showcase of the new engine, though. [Issue#241]
  3. Pelit (Finland)
    May 11, 2014
    85
    Short but oh so sweet! [Apr 2014]