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6.5

Mixed or average reviews- based on 1535 Ratings

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  1. Mar 19, 2014
    8
    The graphical fidelity and line of sight draw distance is probably the best I've seen on the PS4 so far. It feels a little less MGS and a little more Splinter Cell though. We all know the game is short but it shouldn't come as a surprise to anyone that has looked up this game before purchasing it though. There is a fair amount of time you can spend with this game doing missions on Hard,The graphical fidelity and line of sight draw distance is probably the best I've seen on the PS4 so far. It feels a little less MGS and a little more Splinter Cell though. We all know the game is short but it shouldn't come as a surprise to anyone that has looked up this game before purchasing it though. There is a fair amount of time you can spend with this game doing missions on Hard, collecting everything (XOF patches and cassette tapes) and completing specific challenges such as "Spot every enemy in the shortest amount of time" which does add some hours of replay.
    There is a funny Easter Egg which I won't spoil at the end of one of the side missions if you get an "S" ranking and it is classic Kojima. The thing I missed the most from MGS4 was the active camo, or any camo for that matter. It's just a rubber suit? Hopefully the Phantom Pain will address this and give us more than a cutscene at the beginning and one at the end.
    The only reason I'm not giving this game a 9 or 10 is not because of the length of the game... I knew it was short before I purchased it, but the price for the length. 30$ is 15$ too much. There are a few noticable clippings in the game such as when you're carrying somebody over your shoulders your arm tends to reach through their body and even though it's an "open world" it is very clear how the devs want you to play through the game... with a stun gun and on your belly. I enjoyed the game and you will to, but just know you're getting 15$ ripped off.
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  2. Oct 15, 2015
    8
    I love the franchise and i've played almost every MGS title. When i started to play this game yesterday, after finishing PW, and i thought "ok, this will be a short game for introducing TPP". And I have to say it... DAMN IT what a prologue!
    The gameplay is fantastic! Here too i thought it'd bad for autohealing but... it isn't the case. I mean, i hate autohealing, but here works great. The
    I love the franchise and i've played almost every MGS title. When i started to play this game yesterday, after finishing PW, and i thought "ok, this will be a short game for introducing TPP". And I have to say it... DAMN IT what a prologue!
    The gameplay is fantastic! Here too i thought it'd bad for autohealing but... it isn't the case. I mean, i hate autohealing, but here works great. The gunplay is awesome! It's similar to PW, but adapted for a nextgen console. And this is pure stealth. An awesome evolution for the saga.
    Just a little mention to the ost. It has just a few tracks, but very good! Here's to you is AWESOME, even if it isn't a song made for the game, but in that circumstances it was played, it was perfect.

    I'd recommend this game only if you find it under €15/$15, because in an hour you'll finish it.
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  3. Mar 22, 2014
    8
    People cry about the length, HOWEVER I promise they haven't beaten all the side missions, and haven't collected all of the patches to unlock the final mission, and are most likely NOT playing on hard. That is where the challenge is, and no doubt its short, but its 30$ and you you are not forced to buy it lol, the game did what they wanted it to for me, I CANT WAIT FOR PHANTOM PAIN
  4. Mar 20, 2014
    8
    Short and sweet. I got the game because I was sure I could find a million things to do differently despite how short it was. I was right. The gameplay alone will have me hooked long enough to justify the purchase. If I had went by reviews, I would have skipped it. Rent or buy, you could do worse when it comes to playing this game.
  5. Mar 19, 2014
    8
    Despite the length, Metal Gear Solid fans will vastly enjoy this game. I did. I will be replaying this game for a long time. If you don't like the game because of the length.. that is your choice. I know, as a fan of MGS, that i enjoy sneaking around with Big Boss. Bring on TPP.
  6. Mar 18, 2014
    8
    I don't understatnd what you all expected seriously a full game it was made clear that it wasn't going to be. I love this so much your getting a taste of the full game in which may take 2-3 years to realease so im sorry. but this is amazing and it gets me so pumped to play the new game and I highly recommened this for true gamers and hardcore fans of the series
  7. Mar 22, 2014
    8
    to determine whether or not this purchase is for you, you need to ask yourself one simple question... how much of metal gear fan am I? If you have been playing MGS since its inception buying this is an absolute given and will no doubt be worth $20-30. If however you are not the most hardcore of an MGS fan avoid this purchase like the bubonic plaque and simply wait for the Phantom Pain.to determine whether or not this purchase is for you, you need to ask yourself one simple question... how much of metal gear fan am I? If you have been playing MGS since its inception buying this is an absolute given and will no doubt be worth $20-30. If however you are not the most hardcore of an MGS fan avoid this purchase like the bubonic plaque and simply wait for the Phantom Pain.

    As for the game itself MGS Ground Zeroes picks up almost immediately after the events of peace walker and involves Naked Snake (AKA Big Boss) infiltrating a US blacksite known as Camp omega, a deliberate and shameless analogy to Guantanamo bay.the short but oh so sweet story is definitely among the most dark of the entire series, Kojima mainly explores themes of torture and loss as well as rape...Kojima certainly wasn't lying when he said that MGSV would explore taboo subject matters.

    the gameplay is undoubtedly the best the series has ever seen, Big Boss moves with fluidity and it both looks and feels awesome. the emission of the HUD greatly augments the games immersion, and random enemy movement patterns keep you on the edge of your seat constantly. Enemy AI is also greatly increased, the day time missions can be incredibly difficult as enemies can spot you with ease, the evolution of enemy AI in my opinion validates the new reflex mode although if you're up for a real challenge it can be switched off. during combat enemies act much more naturally than previous titles, they charge flank and take cover on the harder difficulties they are indeed a force to be reckoned with

    overall MGS Ground Zeroes is a welcome addition to the collections of longtime dedicated fans, otherwise consider a rent, a borrow, a wait for a sale, or an overall pass
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  8. Mar 20, 2014
    8
    I'm a huge fan of metal gear solid ever since metal gear solid on the ps one although I was disappointed at the length of the main mission I was impressed by hideo kojimas attention to detail,how weather and time setting make the same area feel completely different , the stealth and mechanics wasn't on par with metal gear solid 4 it kind of felt like you were Sam fisher more than nakedI'm a huge fan of metal gear solid ever since metal gear solid on the ps one although I was disappointed at the length of the main mission I was impressed by hideo kojimas attention to detail,how weather and time setting make the same area feel completely different , the stealth and mechanics wasn't on par with metal gear solid 4 it kind of felt like you were Sam fisher more than naked snake, I was also disappointed with David hayter not reprising his role as solid snake it kind of felt like a cheap rip off but all of the complaints have nothing to do with gameplay I've put over 12 hours completing side mission and unlocking weapons and the game itself is very satisfying and worth the 30 dollars I spent on it I give it 8 just because David hayter was replace kiefer Sutherland Expand
  9. Mar 21, 2015
    8
    This review contains spoilers, click expand to view. I put a 8 and not a 10 because of the duration of the game.

    But besides that, the game it's simply perfect the better stealth experience that i have during all my life.

    The graphics are the best that i seen in so many time!.

    And even it's a ahortly history, i was schocked when i see Mother Base destroyed, the Miller reaction and all the Paz thing was simply perfect.

    After you play this, the only thing you want is that the Phantom Pain comes quickly to your PS4 to play it!!!
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  10. Apr 1, 2014
    8
    This review contains spoilers, click expand to view. [Condensed Version]

    Truthfully, I'm not surprised- after having played Ground Zeroes, that it disappointed many fans and even some newcomers to the series. I think newcomers especially expected something truly engrossing and phenomenal, and they simply didn't get that. Fans of course expected an overarching, huge experience- and they didn't get that either. However, what Ground Zeroes does deliver on is excellent, polished gameplay and mechanics, thrilling new tweaks and special, well-thought out additions to stealth action (see reflex mode, a mode giving you precious seconds of reaction when suddenly spotted), and skipping the traditional codex screens in favor of on-the-fly commentary from Kaz (with a simple button press). I'll leave it up to you whether or not you deem this game worthwhile to place, based on what information I've provided you and attempted to explain in the easiest possible way without fear of spoilers. Despite the short showing here, I definitely think that everything (mechanics-wise) here and an added progression system and beefed up story could really make Phantom Pain a phenomenal, polished title.

    While sadly the special pre-order and console specific content limits you in which version of the game you choose to buy, if you have the opportunity I heartily recommend either of the next generation consoles as the way to go- obviously the look and perform the best of all of the versions of the game, due of course to hardware advances. Whether or not you choose a Sony touted console though or a Microsoft one further complicates matters, as each offers a different additionally packaged mission. However, as neither of these missions is really anything special, you can feel free to choose relatively without fear, which version you'd like to buy if you have both or all systems. What a lucky person you'd be if that were your only dilemma whilst thinking of purchasing the game... Anyway, I guess it's time to move on to our final segment here.

    Concept: Provide a prologue to the upcoming Metal Gear Solid V and showcase the new darker, grittier world that Boss Snake and his compatriots inhabit, as well as a flashy next-generation engine and some innovations in the classic gameplay. What it doesn't mention however is the shameful content versus price index on the box, however that can be tackled as you see fit- either with torches and pitchforks outside Kojima's office or hope for the full-length game soon coming.

    Graphics: There's no question that this is a next generation title and boasts a very impressive and detailed, strong engine in Konami's Fox engine, as Ground Zeroes looks and plays mighty fine and smoothly throughout.

    Sound: The ambient noise and the low-key soundtrack of accompanying bowings and chords meshes well with the stealth and surprise encounters Boss finds himself in, but are easily overshadowed by a fantastic (if new) performance by Kiefer Sutherland- who has since replaced Daid Hayter as the voice of Snake, at least for the time being. Personally, I think both men have excellent talent in voice acting, so I wasn't terribly torn when I heard someone new was voicing the character, weird a time as it was.

    Playability: There are the occasional hiccups when you're getting used to the control scheme, but aside from initial issues, the controls and the encounters they save your life in mesh perfectly and run smoothly and well for the duration of the game. No matter how hectic the gameplay gets, I constantly found myself able to get out of sticky situations so long as I knew the correct buttons to press and the limits to which I could push the Boss.

    Entertainment: Now, this is going to be the sticker right here. What content there is proves to be highly entertaining, as short on story and time consumption as that is. However, I just can't get past the fact that there isn't enough to go around, meaning for all its solid mechanics and things Ground Zeroes does correctly, this section takes the hardest hit to the score. It could've been a lot worse, and I've been very kind with my score, but even I can't overlook this.

    Replay Value: Moderate.

    Overall Score: 8.0
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  11. Mar 22, 2014
    8
    Ground Zeros is a game that I will never forget, when I played Ground Zero, it gave me a nice throwback to the MGS series, I was exploding with excitement when I launched it and saw a familiar face, I felt like crashing a plane into a building.
    I honestly think this game deserves a 9/11, but the price felt like a terrorist attack in my wallet, but that doesn't change gameplay, I think it
    Ground Zeros is a game that I will never forget, when I played Ground Zero, it gave me a nice throwback to the MGS series, I was exploding with excitement when I launched it and saw a familiar face, I felt like crashing a plane into a building.
    I honestly think this game deserves a 9/11, but the price felt like a terrorist attack in my wallet, but that doesn't change gameplay, I think it should of been around $7.47.
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  12. Mar 23, 2014
    8
    While i think the price could have been cheaper, this game shows promise for the future of the metal gear series.

    Great environments,atmosphere, and gameplay.
  13. Apr 6, 2023
    8
    Впервые наблюдаю что бы в играх кто то касался таких жестких тем, как тюрьмы вне юрисдикций и законов, на подобие Гуантанамо, пыток, причем пыток детей, главная история развивается внутри игры, через аудио дневники, поставленные так что веришь их участникам, очень атмосферно и жестко, но что бы их собрать нужно как минимум пройти все задания да еще и знать условия получения некоторыхВпервые наблюдаю что бы в играх кто то касался таких жестких тем, как тюрьмы вне юрисдикций и законов, на подобие Гуантанамо, пыток, причем пыток детей, главная история развивается внутри игры, через аудио дневники, поставленные так что веришь их участникам, очень атмосферно и жестко, но что бы их собрать нужно как минимум пройти все задания да еще и знать условия получения некоторых кассет или их местонахождение, и подозреваю многие до этой части игры не добрались.

    А ведь там весьма жесткая и тяжелая история падения и предательства разворачивается, где главные герои дети. Не простая тема взята. Геймплейно играется вполне интересно и вариативно. Прошел с интересом. 8 из 10.
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  14. Apr 2, 2014
    8
    This review contains spoilers, click expand to view. I bought the game knowing it's short, but it still surprised. Luckily it has many kinds of missions you unlock after beating the game and you unlock more of them as you play through them, so you can't just judge the games length based on only the main mission length.

    I reduced 2 points because of the price and shortness. Otherwise the game deserves something between 9 and 10;
    - visuals are perfect
    - sounds are good even though I'm not entirely sure if Snakes new voice is better than before
    - gameplay is better than before. There are new moves and things you can do. I can only complain about not being able to select hard difficulty from start. Playing on normal requires no sneaking as its that easy.
    - and last the mission area is big enough for the missions
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  15. Mar 19, 2014
    8
    This game I not a demo. Demos don't have 8 hours of gameplay. If you think this a demo you're a fool. This is a prologue. I don't understand you people complaining about the legnth when Kojima made you are aware of it. This game has awesome graphic and gameplay. This game was made for people how are true fans of the series. People who are this this game a undeserved zero are most likelyThis game I not a demo. Demos don't have 8 hours of gameplay. If you think this a demo you're a fool. This is a prologue. I don't understand you people complaining about the legnth when Kojima made you are aware of it. This game has awesome graphic and gameplay. This game was made for people how are true fans of the series. People who are this this game a undeserved zero are most likely people who are new to the series or have probable only play mgs4. This game is amazing but honestly only made for true metal gear solid fans. Expand
  16. Mar 30, 2014
    8
    I've finished the main story on Ground Zeroes in around a couple of hours. First off; I would carefully consider dropping money on getting this unless you have money saved for a rainy day. £20-30 depending on what system and how you buy it is quite a lot of money for what's on offer but fans with a dedicated interest in the series and The Phantom Pain should definitely experience it.I've finished the main story on Ground Zeroes in around a couple of hours. First off; I would carefully consider dropping money on getting this unless you have money saved for a rainy day. £20-30 depending on what system and how you buy it is quite a lot of money for what's on offer but fans with a dedicated interest in the series and The Phantom Pain should definitely experience it.

    Graphically, this game looks absolutely fantastic. The cinematics and general in-game effects are brilliant for what is an early game in the current generation. The atmosphere unfortunately lacks tension thanks to the typically shoddy AI that has become a part of MGS over the years. You begin overlooking a military base and have two hostages to rescue; it's really that simple. The base is fairly large; not quite Groznyj Grad from Snake Eater but there's lots to do and explore. It's not linear and there are many ways you can approach situations. Once again the AI doesn't do itself many favours and some scenarios can be worked around with ease but if you want to score high; taking care and planning your moves by tagging enemies takes some skill to execute perfectly. The controls and the combat are pretty much as expected from past games and the touchpad is also introduced for a couple of functions.

    The main problem with this game is largely the length of the story but another couple of issues that seem to strike me based on past games is the lame scripting, weak characters and awful voice acting. These were the pinnacle positives of past games. Getting used of Keifer Sutherland as opposed to David Hayter wont take long to adjust but there didn't seem to be any really dramatic or intriguing characters. A couple of them sound like the actors were reading their lines with a cactus pointed precariously close to their colon. The dialogue isn't as gripping as I would have hoped for a MGS V introduction and the characters don't seem memorable or powerful at all. The ending is a major let down too and doesn't really set up The Phantom Pain in a blaze of glory.

    After you've experienced the main story; you can try the Side Ops missions. These take place on the same military base but each one involves different objectives such as hostage rescue or disarming anti-air missiles on the ground. This add a bit more to the package and along with the Ground Zeroes mission; they offer multiple play-through opportunities to improve leaderboard scores and the chance to change your play style. There is no meat to the stories in these operations but they are fun nevertheless.

    Overall, MGS V: GZ is a worthy purchase for hardcore fans of the classic series. It's a decent introduction to the exciting prospect of The Phantom Pain but the length of the game and lack of a thrilling story may make people feel a bit stitched up for their hard earned cash. Chasing 100% completion and earning trophies is the real challenge here but this game wont last until the main product is on the shelves. Highly recommended but a hefty price to pay for what is no more than an extended demo and training mode.
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  17. Mar 19, 2014
    8
    What an amazing experience even though there is only 1 main mission and a few side-ops its fun as hell. amazing graphics, amazing gameplay, amazing replay. I'm going to try my ass off to get a s-rank in all missions.
  18. Feb 22, 2019
    8
    A pretty decent prologue to Metal Gear Solid V: The Phantom Pain. It's only one map but there's a decent amount of replayability. Isn't the longest game but considering it's not a full price game, I can get over it. Pick it up if you intent on playing Metal Gear Solid V: The Phantom Pain.
  19. Mar 20, 2014
    8
    This review contains spoilers, click expand to view. Metal Gear solid V: Ground Zeroes is a great game. The reason I am giving the game an 8 is because of the lack of depth in the story. The reason I say lack of depth is because i feel like more of the story could have been explained or some new material could have been introduced. Aside from the story issues the game is AMAZING. The graphics, mechanics, the AI of the enemy is just GREAT. I just played a general run through just to see the story line but I plan on putting in a lot of time into this game with the side missions along with the main story. If you are a long time fan of the series you need to purchase this game. If you are a new comer start with Peace Walker and then Snake Eater. If you are not a fan of backtracking then just wait it out for Phantom Pain. Expand
  20. Sep 30, 2014
    8
    It's definitely not massive, but if the quality of this small demo is indicative of the quality we are going to see in The Phantom Pain - you can consider me sold. (Not that I wasn't already sold)
  21. PCR
    May 28, 2014
    8
    The agony of waiting for new Metal Gear content is finally over.

    The prologue to last summer’s reveal of Metal Gear Solid V: The Phantom Pain was released recently, along with some controversy to its price and length. Taking a similar approach to Sony with Gran Turismo 5, Konami and the team over at Kojima productions have previewed the latest entry in the Metal Gear franchise with
    The agony of waiting for new Metal Gear content is finally over.

    The prologue to last summer’s reveal of Metal Gear Solid V: The Phantom Pain was released recently, along with some controversy to its price and length.

    Taking a similar approach to Sony with Gran Turismo 5, Konami and the team over at Kojima productions have previewed the latest entry in the Metal Gear franchise with Ground Zeroes.

    Snake’s most recent operation has him infiltrating a military base in Cuba to rescue two captured Militaires Sans Frontières agents. The game does a good job of setting up what will take place in The Phantom Pain, as well as recapping the events of Metal Gear Solid 3 and Peacewalker (so if you haven’t played them, their endings are spoiled).

    Along with the Ground Zeroes main mission, there are other assignments Snake can undertake. They are all centered around the same base, but the time of day, weather, and objectives change. These objectives range from taking out anti-aircraft guns, to document recovery.

    With the main campaign and side missions, I found there’s about 10 or so hours of gameplay. There is even more content if you attempt to take the game really stealthily and go for A ratings on missions.

    While I did very much enjoy the game, I would qualify it as a big demo that will do a lot for fans of the series, but newcomers will find that their 30 dollars may be better spent elsewhere. The game, like the others before, is fairly presumptuous. It assumes that you are familiar with what’s going on in the story.

    As for the actual game, I really enjoyed my time with it. Ground Zeroes’ missions take me back to the first levels of Splinter Cell: Chaos Theory, and I thought it played very similarly to the Splinter Cell games, which I was a big fan of.

    I found Ground Zeroes a lot more user-friendly than previous Metal Gear installments. The clunky UI has been streamlined, the previously broken L/R menus are a thing of the past, and the D-Pad functions as a faux clickwheel. This was much easier to use. It performed smoothly in the heat of combat and allowed for a better experience.

    The UI has changed, but the combat and stealth options seemed more akin to the Metal Gear most will be used too. Your silencer will degrade as you fire the weapon its attached to, and Snake has his trusty tranquilizer gun as well. As with the other Metal Gear Solid games, it’s still up to you to find grenades and stronger weapons.

    The game makes the player want to stick to the shadows, hide from guards, and take precise shots to avoid raising and alarm.

    The stellar graphics and physics are powered by the Fox Engine, which can handle the most supreme details, and really add to cinematic experience that Kojima so loves to deliver. I never thought that the detail of rain on Snakes op’s suit would be a point of interest in a game. The game looks great and the Fox Engine helps with shadow and light physics, which adds depth to the stealth sections of the game.

    There were little graphical or gameplay errors, but my game experience, overall, was pretty well polished and I have no real complaints. I was glad to see that, along with solid story telling, that the game was very playable too.

    I enjoyed my time with Ground Zeros, and am still going back to finish the side missions. The game did a great job of getting you ready and excited for whats to come in The Phantom Pain. Sadly, we don’t yet have a release date for Phantom Pain, so this will just have to hold us over until then. I hope it will be holiday season, 2015, but, with E3 and TGS still to come, hopefully we will learn when we can have the full experience.

    Final Thoughts

    Gameplay: A more user friendly UI brings Ground Zeros into the realm of modern shooters, making for a more enjoyable experience. A well designed Fox Engine provides a smooth and tactical approach to level design and controls.

    Appearance: With stunning visuals and excellent camera work, Ground Zeroes has a great combination of cinematic flair, while keeping the gameplay looking just as great at all times. Shadows, character models, and even weather affects all look amazing.

    Sound: Borrowing from the legendary James Bond films, Kojima and Co. provide unforgettable opening cinematics. Be it with original themes, or music from popular culture. Credit must be given to Fox Team for taking such a grand approach to opening titles. While in-game, combat and in the field operations are those of the best spy thriller films. While the game’s dialogue is among some of the best story telling in video games.
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  22. Mar 18, 2014
    8
    Metal Gear Solid V: Ground Zeroes is a title that will ultimately be judged less on it's own merits and more on the value of money spent and hours played. This is unfair to the title as practically every other game gets a pass in this same department, (Resogun can be completed in 40 minutes, The Bouncer is around the same time, and both carry a 7.5+ user rating) while MGSV:GZ gets judgedMetal Gear Solid V: Ground Zeroes is a title that will ultimately be judged less on it's own merits and more on the value of money spent and hours played. This is unfair to the title as practically every other game gets a pass in this same department, (Resogun can be completed in 40 minutes, The Bouncer is around the same time, and both carry a 7.5+ user rating) while MGSV:GZ gets judged on this fact alone. I will provide an honest review, while I am a huge fan of the Metal Gear saga, it will not affect my decision here.

    One major thing that Kojima did right was holding on to the unique Metal Gear art style even with the changing of generations, the old saying "if it ain't broke, don't fix it" hold true here and I hope they continue to understand this fact. Graphically the game is alarmingly beautiful on both the PS4 and XBO, neither next gen version of the game looks terrible and the best way to describe it is the XBO version looks amazing, while the PS4 version looks better than that being slightly sharper. While the graphics are in almost every way better than anything we have seen in this new generation, I was blown away at how great hair looks in this game. While the hair impressed me the rest of the game is quite gorgeous through and through with luscious lighting, spectacular shadows, and tantalizing textures.

    The game plays extremely smooth, thanks in large part to running at 60 frames per second. This adds a certain level of detail to Big Boss's signature CQC that we haven't seen due to the limitations of the previous games. In many ways this game finally makes Big Boss feel like The Legendary Soldier/Mercenary the game has been proclaiming him to be all these years, giving him full mobility that put MGSV:GZ on par with gaming's best third person shooters. (While this has no bearing on my review score, I can't wait to see how well this works with the new Metal Gear Online)

    Unless you have been leaving under a cardboard box (see what I did there) you have heard about the short campaign. I can confirm that the game can be completed in as little at 10-15 minutes and as long as 3-4 hours depending on your play style. The replay-ability of the game is quite vast, I can easily see myself putting 12+ hours in this game playing the scenario out differently each time to find the approach I like best. The two exclusive missions add some benefit, but it really isn't much. I do prefer the "Jamais Vu" mission as it feels like something more than just a reskin, but the "Déjà Vu" mission was a great throwback to the old MGS demo we got with OPM in 1998.

    The amount of negative reviews is alarming and unwarranted in the case of Metal Gear Solid V: Ground Zeroes. People constantly use the excuse that you are paying for a demo! The likely hood is these are the same people who bought and never played ZoE ($49.99) for the MGS2 Demo, bought ZoE HD ($39.99) for the MGR:R demo, Buying Crackdown ($59.99) for Halo 3 beta, Buying God of War: Ascension ($59.99) for The Last of Us demo. The entitlement by people giving this game 0-5 is beyond all reason. This game is a 6 on graphics alone and then an extra point or so for the content it provides, Technically this game is a 7.5/10, due to the lack of 1/2 a point I am rating it an 8.
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  23. Mar 18, 2014
    8
    I just didnt like it very much. More of a showcase for the new engine than anything else. What little there was of the plot was un-interesting and the SideOps were more like rejected PeaceWalker missions left on the cutting room floor. The infinite ammo helicopter run was my least favorite for obvious reasons.

    As for the "new-gen showcase" it looks really good on those systems, but it
    I just didnt like it very much. More of a showcase for the new engine than anything else. What little there was of the plot was un-interesting and the SideOps were more like rejected PeaceWalker missions left on the cutting room floor. The infinite ammo helicopter run was my least favorite for obvious reasons.

    As for the "new-gen showcase" it looks really good on those systems, but it definitely shines on ps3/x360 with how well they took advantage of the hardware.

    Finally, the replayability factor. Lots of games have this, along with online leaderboards, and a much longer campaign. Not sure how that became the linchpin counter-argument to justify the price of GZ but hey, everyone should spend their money however they see fit. Lets just say I love replaying missions and leaderboards, but this game didnt make me want to do either....it just felt too shallow.
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  24. Mar 18, 2014
    8
    I'm still wondering why people were surprised at the length of this game. It's never been known to be a full length game, merely the prologue to Phantom Pain. I braced myself for a short playthrough and I'm surprised I manage to squeeze five hours out of it and if this is merely the first chapter than I'm quite looking forward to when the full game comes out. While I believe this gameI'm still wondering why people were surprised at the length of this game. It's never been known to be a full length game, merely the prologue to Phantom Pain. I braced myself for a short playthrough and I'm surprised I manage to squeeze five hours out of it and if this is merely the first chapter than I'm quite looking forward to when the full game comes out. While I believe this game shouldn't have been more than $20, I feel it was worth the investment I put into it. Expand
  25. Mar 18, 2014
    8
    If i go to the movies, i don't complain that i paid the same price for a 90 minute masterpiece than a 2 and a half hour borefest.

    That's the case with Metal Gear Solid V: Ground Zeroes. Yes, the main mission (NOT the whole game) is very short. Also, the ending is disappointing and unfulfilling. However, those are the only two flaws in a game that has some of the best stealth mechanics
    If i go to the movies, i don't complain that i paid the same price for a 90 minute masterpiece than a 2 and a half hour borefest.

    That's the case with Metal Gear Solid V: Ground Zeroes. Yes, the main mission (NOT the whole game) is very short. Also, the ending is disappointing and unfulfilling.
    However, those are the only two flaws in a game that has some of the best stealth mechanics in recent memory. It's fun, challenging and engaging. Also, contrary to what people say, if you are one of those people that likes to get 100% in games, then you get a bang for your buck here. The missions are varied and getting the best rating demands a lot of replays.

    So yeah, i liked this game. I can assure you, if this was a $15 downloadable game, everyone would be giving it 10's.
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  26. Mar 21, 2014
    8
    Metal Gear Solid Ground Zeroes is a great Game for everyone who likes Metal gear Solid. The game itself feels somehow like Peacewalker 2.0 and thats great.

    There is only one aspect of the game that is negative and thats the shortness of the ground zeroes main Story Mission. Metal Gear Solid Ground Zeroes is for Trophy hunters and not for People who only interested in the main Story
    Metal Gear Solid Ground Zeroes is a great Game for everyone who likes Metal gear Solid. The game itself feels somehow like Peacewalker 2.0 and thats great.

    There is only one aspect of the game that is negative and thats the shortness of the ground zeroes main Story Mission.

    Metal Gear Solid Ground Zeroes is for Trophy hunters and not for People who only interested in the main Story Plot of Metal Gear Solid Phantom Pain. People who only interestet in story shouldnt buy this game any other Metal gear Solid Fan should buy it its worth it.
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  27. Mar 30, 2014
    8
    When i saw this game first i thought that it was going to be awesome and it is, the open world sister of mr kojima works perfectly i was getting myself playing a ton of times just trying to see how to get in and getting out, the control feels so good but a little stiff and yes i know this is a demo but i feel it more than a demo kojima wanted to make this and the phantom pain a single gameWhen i saw this game first i thought that it was going to be awesome and it is, the open world sister of mr kojima works perfectly i was getting myself playing a ton of times just trying to see how to get in and getting out, the control feels so good but a little stiff and yes i know this is a demo but i feel it more than a demo kojima wanted to make this and the phantom pain a single game but of i think technical issues he couldn't do that i hope the phantom pain is better than this, the side ops while a little short they are sometimes bad and others good the exclusive side ops are incredible jamais vu and deja vu are incredible especially deja vu.
    Good game but a little short.
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  28. Apr 11, 2014
    8
    The game was 30 dollars. I have played it for at least 8 hours and I have 19% completion. I think that says a lot about the naysayers main gripes. Can you beat this game in minutes? Yeah, a small section of it. But to actually get a 100% completion, I can't imagine the time it will take.

    This is Metal Gear reimagined for a new system that is innovative and pushes the idea of what MG
    The game was 30 dollars. I have played it for at least 8 hours and I have 19% completion. I think that says a lot about the naysayers main gripes. Can you beat this game in minutes? Yeah, a small section of it. But to actually get a 100% completion, I can't imagine the time it will take.

    This is Metal Gear reimagined for a new system that is innovative and pushes the idea of what MG gameplay should encompass. A lot of series will try to reboot by adding things that don't mix well with previous concepts, or adding new features that are cheesy or worthless. Metal Gear Ground Zeroes seems like a very organic and natural progression of its predecessors and I love it so far.

    Don't complain about a 30 dollar game. Seriously. We get 60 dollar games that last 5-6 hours with horrible storylines, bad graphics, etc. This 30 dollar game is top notch and just a taste of what's to come.
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  29. May 10, 2014
    8
    As a huge fan of the Metal Gear franchise, I can honestly say that Ground Zeroes was a purchase worth getting. However, I must warn unfamiliar players to stay clear of this prologue and to wait for the Phantom Pain. This is due to the short play time, and only fans who have played previous titles can truly appreciate what little story is included.

    The game is nearly perfect, but it
    As a huge fan of the Metal Gear franchise, I can honestly say that Ground Zeroes was a purchase worth getting. However, I must warn unfamiliar players to stay clear of this prologue and to wait for the Phantom Pain. This is due to the short play time, and only fans who have played previous titles can truly appreciate what little story is included.

    The game is nearly perfect, but it needs to have more content in order to justify its high retail price.
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  30. Jul 21, 2014
    8
    I would give this game a 10 if not for its absurdly short playlength.

    Its easily the most stunning and engaging game but man, this-is-short.. They (konami) could have given a code along with it to give you a discount on the phantom pain when it does come out but as of now 30€/$ is just too expensive for this lengthy demo. I would advise everyone to play this , but pick it up from
    I would give this game a 10 if not for its absurdly short playlength.

    Its easily the most stunning and engaging game but man, this-is-short..
    They (konami) could have given a code along with it to give you a discount on the phantom pain when it does come out but as of now 30€/$ is just too expensive for this lengthy demo.

    I would advise everyone to play this , but pick it up from ebay or so..
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Metascore
75

Generally favorable reviews - based on 70 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 70
  2. Negative: 0 out of 70
  1. Jul 3, 2014
    60
    There might be an interesting game in this engine, but it’s not here, not yet, and as a result Metal Gear Solid V: Ground Zeroes is at best a very expensive demo that should only be approached with the lowest expectations.
  2. LEVEL (Czech Republic)
    May 16, 2014
    60
    Newbies will be lost, veterans not satisfied. It’s firing on all cylinders but the rounds don’t last. Nice showcase of the new engine, though. [Issue#241]
  3. Pelit (Finland)
    May 11, 2014
    85
    Short but oh so sweet! [Apr 2014]