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6.5

Mixed or average reviews- based on 1535 Ratings

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  1. Apr 5, 2014
    7
    Whether or not you want to pay full price for this prologue depends entirely on what you expect to get out of this. If you just want the next part of the MGS story and you don't care about the challenge involved in the game, then you'll probably be disappointed. There isn't a lot of story here. If that's all you want, you should probably just wait until they sell it for a deep discount.Whether or not you want to pay full price for this prologue depends entirely on what you expect to get out of this. If you just want the next part of the MGS story and you don't care about the challenge involved in the game, then you'll probably be disappointed. There isn't a lot of story here. If that's all you want, you should probably just wait until they sell it for a deep discount. If, however, you are more interested in the gameplay and challenge aspects of the MGS franchise, you might actually be able to get a lot of value out of this game. Achievement hunters, completionists, and stealth aficionados will easily get their money's worth and have fun doing it. I know I did. Despite there only being one location for all of the missions, the different insertion points, objectives, and configurations make each mission distinctive and interesting. Not going to lie, I would have appreciated more story, but I'm still mostly happy with what I got. Expand
  2. Mar 19, 2014
    8
    The graphical fidelity and line of sight draw distance is probably the best I've seen on the PS4 so far. It feels a little less MGS and a little more Splinter Cell though. We all know the game is short but it shouldn't come as a surprise to anyone that has looked up this game before purchasing it though. There is a fair amount of time you can spend with this game doing missions on Hard,The graphical fidelity and line of sight draw distance is probably the best I've seen on the PS4 so far. It feels a little less MGS and a little more Splinter Cell though. We all know the game is short but it shouldn't come as a surprise to anyone that has looked up this game before purchasing it though. There is a fair amount of time you can spend with this game doing missions on Hard, collecting everything (XOF patches and cassette tapes) and completing specific challenges such as "Spot every enemy in the shortest amount of time" which does add some hours of replay.
    There is a funny Easter Egg which I won't spoil at the end of one of the side missions if you get an "S" ranking and it is classic Kojima. The thing I missed the most from MGS4 was the active camo, or any camo for that matter. It's just a rubber suit? Hopefully the Phantom Pain will address this and give us more than a cutscene at the beginning and one at the end.
    The only reason I'm not giving this game a 9 or 10 is not because of the length of the game... I knew it was short before I purchased it, but the price for the length. 30$ is 15$ too much. There are a few noticable clippings in the game such as when you're carrying somebody over your shoulders your arm tends to reach through their body and even though it's an "open world" it is very clear how the devs want you to play through the game... with a stun gun and on your belly. I enjoyed the game and you will to, but just know you're getting 15$ ripped off.
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  3. Mar 23, 2014
    9
    If this is a taste of things to come TPP will be absolutely epic. In my opinion MGS4 was one of the best games on PS3. Kojima was upfront about the content from the get go so if you bought this, then come on Metacritic to **** and whine you are the fool. If you are an MGS nut like me you will love this, the gameplay and mechanics are second to none. The production value is through theIf this is a taste of things to come TPP will be absolutely epic. In my opinion MGS4 was one of the best games on PS3. Kojima was upfront about the content from the get go so if you bought this, then come on Metacritic to **** and whine you are the fool. If you are an MGS nut like me you will love this, the gameplay and mechanics are second to none. The production value is through the roof as usual. Took me nearly 3 hours to finish the main mission, with the extra missions and replay value from leaderboards i should easily manage 10 plus hours. Expand
  4. Mar 22, 2014
    8
    People cry about the length, HOWEVER I promise they haven't beaten all the side missions, and haven't collected all of the patches to unlock the final mission, and are most likely NOT playing on hard. That is where the challenge is, and no doubt its short, but its 30$ and you you are not forced to buy it lol, the game did what they wanted it to for me, I CANT WAIT FOR PHANTOM PAIN
  5. Mar 21, 2014
    9
    This is a fantastic way to showcase. For Metal Gear Fans like myself, this is a definite must buy just to see how far the series has come. For other gamers who are curious about this game, wait for a price drop otherwise you might be surprised by the length. There is a lot of content after the initial campaign mission, which is a prologue, that kept me coming back including a lot ofThis is a fantastic way to showcase. For Metal Gear Fans like myself, this is a definite must buy just to see how far the series has come. For other gamers who are curious about this game, wait for a price drop otherwise you might be surprised by the length. There is a lot of content after the initial campaign mission, which is a prologue, that kept me coming back including a lot of different surprises that I loved and admired. All in all this is a very well made game for what it is, to showcase the next entry in the Metal Gear Franchise, and I can't wait to play The Phantom Pain when it releases. Expand
  6. Mar 19, 2014
    9
    The game is great. The ONLY reason it's getting low scores is because either people may have been unaware of the length and didn't research all the info about this prior to release or they're just trolling and didn't even bother playing the entire game and just want to use this as their soapbox. It's $30 and only $20 if you get the digital copy, to me that's a good value. The main missionThe game is great. The ONLY reason it's getting low scores is because either people may have been unaware of the length and didn't research all the info about this prior to release or they're just trolling and didn't even bother playing the entire game and just want to use this as their soapbox. It's $30 and only $20 if you get the digital copy, to me that's a good value. The main mission is real short but the side missions make it worthwhile. There's a lot of exploring and the map is much bigger than I expected it to be. You won't likely go through most the map in the first mission either if you just play through the mission. It's a real good game to get if you need a taste of MGS before 2015, so it is as advertised since that's basically what Kojima stated himself and why there is a price cut. Expand
  7. Apr 5, 2014
    10
    Every bit as good as every other Metal Gear and improves on almost every aspect. People complain about its length but I've put over 10 hours into it and am not close to 100% completion.
  8. Mar 21, 2014
    1
    $40 for an hour worth of gameplay is bullsh*t. Simply put. If it wasn't the sacred MGS franchise, this game would be getting drilled into the ground. Your basically paying for a demo.
  9. Mar 22, 2014
    10
    Yes the campaign is short, and yes maybe it could have been just integrated into the phantom pain similar to MGS2, but there is so much replay value here, when you add in the side ops, difficulty options, and collectables, you could well clock over 10-15 hours (at least), plus its more user friendly than the previous games as in weather your a long term MGS fan or not its easy to get into.
  10. Apr 11, 2014
    10
    Game is short if you are not the type of gamer that likes to get good ranks or speed run or replay missions. Complaints are about length mostly, gameplay is great, and it is actually pretty replayable. I would recommend you do your research and see if this is a game you would want to 100% Took me 17 hours to 100% it so I feel really satisfied. But I also knew what I was I buying so noGame is short if you are not the type of gamer that likes to get good ranks or speed run or replay missions. Complaints are about length mostly, gameplay is great, and it is actually pretty replayable. I would recommend you do your research and see if this is a game you would want to 100% Took me 17 hours to 100% it so I feel really satisfied. But I also knew what I was I buying so no complaints here! Expand
  11. Mar 20, 2014
    10
    Is the campaign short? Sure. But this game is tons of fun. If you are a true metal gear fan get this game. If you enjoyed splinter cell, but never enjoyed the gameplay of metal gear games, get this game. The new controls are intuitive and refined. The new fox engine is a marvel and a sight to see while becoming familiar with the gameplay of the most anticipated Phantom Pain. The low scoresIs the campaign short? Sure. But this game is tons of fun. If you are a true metal gear fan get this game. If you enjoyed splinter cell, but never enjoyed the gameplay of metal gear games, get this game. The new controls are intuitive and refined. The new fox engine is a marvel and a sight to see while becoming familiar with the gameplay of the most anticipated Phantom Pain. The low scores are not justified and are solely about concerns from gamers that developers are beginning to gauge gamers for every dollar. I for one would much rather have this game now while waiting for the release of Phantom Pain instead of waiting another year and a half with nothing to play. Expand
  12. Mar 22, 2014
    1
    Don't buy this game.
    Not on the basis that it's a bad game, it's a great one; but because sets a terrible precedent. 20 pounds for a game that has up to 5-6 hours worth of gameplay, 1-2 of which is the main story. This is disgusting commercial practice, and it worries me that if this becomes a commercial success, we will see more and more great gaming experiences chopped up with
    Don't buy this game.
    Not on the basis that it's a bad game, it's a great one; but because sets a terrible precedent. 20 pounds for a game that has up to 5-6 hours worth of gameplay, 1-2 of which is the main story. This is disgusting commercial practice, and it worries me that if this becomes a commercial success, we will see more and more great gaming experiences chopped up with extortionate pricing. The graphics are great, the voice acting is amazing, but despite all the good gameplay and good acting I cannot be engrossed in a game as short as this.
    If you value games, and want great gaming experiences to continue just do yourself a favour and boycott this and play the Phantom Pain when it comes out for your Metal Gear fix.
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  13. Mar 31, 2014
    1
    This would make a great free demo, but for $AU40 it amounts to nothing more than blatant exploitation of consumers. There are countless longer, better demos that are free.
  14. Apr 1, 2014
    2
    Everything is great except the length. I was prepared for a short game, but not this short. I heard the main story was only 2 hours long, but I thought it would take me at least 5 hours to beat because I wasn't completely sure what to do on my first play through. 2 hours is also **** I beat the game in only an hour and 20 minuets. I'm feeling completely ripped off, and yes I'm posting thisEverything is great except the length. I was prepared for a short game, but not this short. I heard the main story was only 2 hours long, but I thought it would take me at least 5 hours to beat because I wasn't completely sure what to do on my first play through. 2 hours is also **** I beat the game in only an hour and 20 minuets. I'm feeling completely ripped off, and yes I'm posting this directly after completing it; credits still rolling and everything. Long story short, I want my $30 back. Expand
  15. Oct 2, 2014
    0
    I don't feel like I can give a demo that is trying to be sold as a game anything more than 0, What's there is great, but this was clearly just the first mission cut out of TPP (I'll actually go into a few points that show that this just the first mission taken out) with a few extra generic missions added in order to make people think it's an actual game. Now many people will argue thatI don't feel like I can give a demo that is trying to be sold as a game anything more than 0, What's there is great, but this was clearly just the first mission cut out of TPP (I'll actually go into a few points that show that this just the first mission taken out) with a few extra generic missions added in order to make people think it's an actual game. Now many people will argue that this isn't a demo but there's a few factors that just scream unfinished. First off, tons of features that were in older MGS games ( even ones in PW and MGS3) are missing from GZ (knocking, the box, hidding in trash bins, etc) now you could argue that they were just taken out of the franchise as a whole, but these basic features of MGS are all coming back in TPP which we have seen in the recent tgs/e3 demos, the second factor which was just a slap in the face from kojima, is that all the side missions are just the backbones of what you would expect to see in a MGS game like a retrieve intel, find target, destroy enemy base guns, and a full blown action rescue mission. Expand
  16. Jul 25, 2014
    6
    I enjoyed my first couple of playthroughs on the multiple missions in the same area but even as a self acclaimed die hard Metal Gear fan it was disapointing in many ways. The slapstick is gone. The humor that displaces all the serious tones, that lighten the mood, are replaced with attempts at tackling (and missing) controversial issues i.e. sexual violence. Ground Zeroes(GZ) is anI enjoyed my first couple of playthroughs on the multiple missions in the same area but even as a self acclaimed die hard Metal Gear fan it was disapointing in many ways. The slapstick is gone. The humor that displaces all the serious tones, that lighten the mood, are replaced with attempts at tackling (and missing) controversial issues i.e. sexual violence. Ground Zeroes(GZ) is an introduction and although people were going crazy for anything to do with The Phantom Pain(TPP), Konami should have kept it in their pants so to say. The story that is there for continuity issues only has 5 minutes of information that you can review on Wikipedia if you want to skip this entry. While I would've liked to critique him, Keifer Sutherland utters maybe 30+ words (8 of them sounding like they were recorded in a trash can) through the entirety of game play and I hope that this is not foreboding shadow of what is to come while Kaz yells in your ear the entire mission. I like my Snake more rhetorical. We will most likely see GZ attached to TPP whenever it is released and maybe we will see the true potential then. For now try Red Box or catch a digital sale. It's worth purchasing for 10-15$ if your a fan. Expand
  17. Mar 22, 2014
    5
    Ok, vamos a dejar algo claro: compré Ground Zeroes sabiendo que era un juego corto y no me molesta eso. El problema es que no se siente como un Metal Gear.
    No hay opción de camuflaje, no hay llamadas de codec (con las que descubrías un poco más de la historia, y escuchabas graciosas conversaciones), se han perdido muchas características clásicas de MGS. El valor de GZ radica en su
    Ok, vamos a dejar algo claro: compré Ground Zeroes sabiendo que era un juego corto y no me molesta eso. El problema es que no se siente como un Metal Gear.
    No hay opción de camuflaje, no hay llamadas de codec (con las que descubrías un poco más de la historia, y escuchabas graciosas conversaciones), se han perdido muchas características clásicas de MGS. El valor de GZ radica en su rejugabilidad, para poder obtener todos los parches XOF, cassetes y mejores tiempos en línea, pero créeme, te aburrirás de jugar las mismas misiones una y otra vez. No merece la pena comprarlo, RENTALO durante un fin de semana y ahorrate 500 pesos mexicanos.
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  18. Mar 20, 2014
    7
    It's nothing more than a glorified demo of the real game, but in its short span it succeeds in advertising a darker Metal Gear Solid. There are many changes introduced in Ground Zeroes, all for the better, Kojima has mastered the art of fusing cinematic with gameplay. Cutscenes are now continuously shot, almost in Alfonso Cuarón's style (director of the movie Gravity), bridging gaming andIt's nothing more than a glorified demo of the real game, but in its short span it succeeds in advertising a darker Metal Gear Solid. There are many changes introduced in Ground Zeroes, all for the better, Kojima has mastered the art of fusing cinematic with gameplay. Cutscenes are now continuously shot, almost in Alfonso Cuarón's style (director of the movie Gravity), bridging gaming and cinema viewing in one fluid motion.

    Ground Zeroes immediately follows the story of Metal Gear Solid: Peace Walker. For those who haven't played the PSP port game, worry not, Ground Zeroes offers backstory and Paz's diary to acclimate new comers. However, the knowledge of the prequel would make the short game more sympathetic. One thing that differs significantly is the tone, while Peace Walker wasn't exactly all sunshine and rainbow, Ground Zeroes is detectably more somber and brutal.

    The size of the map is relatively large compared to areas from previous games; it also erases the transition between regions smoothly, although this scale is not nearly enough for a whole game. Fortunately, there are plenty of effects at play; lighting and rain effects are splendid. It presents glossy texture, well defined facial feature and smooth movement animation while using very little loading time. These graphical prowess converses well into events, the superb editing ensures that there's barely any cut or shift between scenes.

    HUD has seen a bit of modification, map as well as on-screen display are presented in real time. Big Boss can mark targets or points of interest which is relayed to in-game visual. The mark system is rather similar to Batman Arkham's detective vision, although marked targets can only be sighted when Big Boss is stationary. The graphic is refined to more accommodate tactical gameplay, its only shortcomings are plastic grass and occasional pop-up in Xbox 360, but they are minor hindrances at best.

    There are practically small selection of content, the story campaign and only several other side missions. The amount of gameplay featured in Ground Zeroes is just the bare essential. Basic such as hiding using covers or neutralizing enemies is taught in simple tutorials. Elements provide more interactions as different time will affect how well they can detect Big Boss; they will also react accordingly depending on the nature of the mission.

    More advanced tactics and combat are available if players are willing to search deeper, but the arsenal is limited. There's bound to be more in the future as Kojima tends to create more opportunity to tackle challenges, although with such transformation in tone, there might be less comical methods. The use of helicopter extraction also proves that Phantom Pain could support simulation gameplay like Mother Base in Peace Walker.

    One of the more distinguished changes in Ground Zeroes is Kiefer Sutherland as Big Boss. David Hayter has been the trademark voice of Snake for years, while it may have been for the best as Sutherland's voice fit the gritty vibe, it will be awkward for Metal Gear fans at first. Sound effects are familiar; the tracks are subtle yet powerful.

    Paz's tapes from Peace Walker can be heard here as well, these honest diaries are cheerful yet also painful as she's torn between her duty and emotions. Despite the short cutscenes, everyone does an excellent performance. The sad song "Here's to You" is icing on the cake. It's a short-lived experience, but nothing less than an emotionally moving one.

    The game only provides two hours of campaign, it has few others side ops, but since the setting is rehearsed in the same place, it might feel too confining. Metal Gear Solid: Ground Zeroes is an odd one, the story is undeniably brilliant, even more so considering its brief existence, but it can't be considered a full game as it's not meant to be as such. It is, by the series comparison, the equivalent of prologue and extra VR missions.

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  19. Mar 25, 2015
    4
    It took me 53 minutes to complete the main mission. There are five or so "side missions" USING THE SAME MAP. That's it, that's the entire "game". Yes, the voice acting, graphics, gameplay etc are outstanding. But to market this as a full game is very deceptive.
  20. Mar 21, 2014
    5
    I wanna start off with the game looks great were finally starting to see next gen quality. The map to me is straight forward, the level is nice and open. Heres were it goes bad for me, I played splinter cell blacklist so im kinda spoiled because its a mix of stealth great tools,combat run and gun also many different ways to complete a level, however you wanna play it is up to you. WithI wanna start off with the game looks great were finally starting to see next gen quality. The map to me is straight forward, the level is nice and open. Heres were it goes bad for me, I played splinter cell blacklist so im kinda spoiled because its a mix of stealth great tools,combat run and gun also many different ways to complete a level, however you wanna play it is up to you. With this game it wants to have stealth however you cant go into air ducts you can barely climb anything. you can only duck and hide behind things. Its really just buildings and structures placed in a open area, stealth seems impossible you get seen very easily. seems like it really just becomes a run and gun kill fest . which by the way there isnt even any really cool tools to use. besides the tank vehicle you can hop in and go crazy with. So to wrap it up run through it in a couple hours if you can find what to do without getting stuck and enjoy next gen graphics.. Expand
  21. Sep 9, 2014
    6
    I knew it was a short game so didn't take any points off for that, but I did take a point off for getting 1/2 of the story from text and only having maybe 10 min total of cinematic story. I also took points off of the changes they made to the interface system. Anyone who's grown to love the way metal gear games are setup, will be probably feel annoyed that these changes are a stepI knew it was a short game so didn't take any points off for that, but I did take a point off for getting 1/2 of the story from text and only having maybe 10 min total of cinematic story. I also took points off of the changes they made to the interface system. Anyone who's grown to love the way metal gear games are setup, will be probably feel annoyed that these changes are a step backwards, not forward, from previous iterations. The graphics were good, but not 'next-gen' quality yet, so hopefully the next game fixes that plus the interface. Expand
  22. Mar 20, 2014
    8
    I'm a huge fan of metal gear solid ever since metal gear solid on the ps one although I was disappointed at the length of the main mission I was impressed by hideo kojimas attention to detail,how weather and time setting make the same area feel completely different , the stealth and mechanics wasn't on par with metal gear solid 4 it kind of felt like you were Sam fisher more than nakedI'm a huge fan of metal gear solid ever since metal gear solid on the ps one although I was disappointed at the length of the main mission I was impressed by hideo kojimas attention to detail,how weather and time setting make the same area feel completely different , the stealth and mechanics wasn't on par with metal gear solid 4 it kind of felt like you were Sam fisher more than naked snake, I was also disappointed with David hayter not reprising his role as solid snake it kind of felt like a cheap rip off but all of the complaints have nothing to do with gameplay I've put over 12 hours completing side mission and unlocking weapons and the game itself is very satisfying and worth the 30 dollars I spent on it I give it 8 just because David hayter was replace kiefer Sutherland Expand
  23. Apr 29, 2014
    7
    While the argument of how short Ground Zeroes is has been beaten to death, what is here is a good game, and shows what is to come in the upcoming follow up, The Phantom Pain. The story, however short, is simple but good, tying up the story's of both the previous game, Peace Walker, and Phantom Pain. The gameplay is very, pardon the pun, solid. As previous Metal Gear games have, stealth isWhile the argument of how short Ground Zeroes is has been beaten to death, what is here is a good game, and shows what is to come in the upcoming follow up, The Phantom Pain. The story, however short, is simple but good, tying up the story's of both the previous game, Peace Walker, and Phantom Pain. The gameplay is very, pardon the pun, solid. As previous Metal Gear games have, stealth is preferred over action, with kills actually weighing down your score after completion of a mission. After completion of the primary mission, you have access to 5 additional missions, each with varied objectives. A sixth mission is unlocked following the collection of all nine of the game's "XOF patches," and the mission you unlock depends on what system you are playing on. However, there is one gripe I have with this game, which is shared by many others: it's price. The game for me just barely reaches the $20 asking price for Xbox 360 and PlayStation 3 digital download, but not quite worth the $30 price for 360/PS3 physical and Xbox One and PS4 physical/digital. But if you get past it's short length and debatable pricing, Metal Gear Solid V: Ground Zeroes is a great sign of things to come for the Metal Gear series. Expand
  24. May 13, 2014
    1
    It's a good game, truly is.
    But at a certain point, being a good game is not enough to worth it. By doing this offer, Kojima just confirmed for everyone that his opinion of himself is beyond anything we can imagine, he is just falling into the worse kind of pretention that a creator can have.
    This "piece of work" definitely not worth its price, to me, it's disrespectful to the customer
    It's a good game, truly is.
    But at a certain point, being a good game is not enough to worth it. By doing this offer, Kojima just confirmed for everyone that his opinion of himself is beyond anything we can imagine, he is just falling into the worse kind of pretention that a creator can have.
    This "piece of work" definitely not worth its price, to me, it's disrespectful to the customer and to the fans.
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  25. Apr 24, 2014
    6
    Despite being a game with great gameplay and beautiful graphics, Ground Zeroes fails to deliver a compelling prologue to the Phantom Pain. If the Phantom Pain can deliver a compelling story with the same other attributes of Ground Zeroes, we can expect a great game in the future.
  26. Jun 6, 2014
    7
    We're not getting the Phantom Pain for a while, so Konami shipped out Metal Gear Solid V: Ground Zeroes to fill in the gap and hold over the fans who've been waiting for a game. Unfortunately, because of that, fans of the Metal Gear series received an incredibly fun experience, but ultimately, a fraction of a full game.

    First, I want to state what's good about this game. The first
    We're not getting the Phantom Pain for a while, so Konami shipped out Metal Gear Solid V: Ground Zeroes to fill in the gap and hold over the fans who've been waiting for a game. Unfortunately, because of that, fans of the Metal Gear series received an incredibly fun experience, but ultimately, a fraction of a full game.

    First, I want to state what's good about this game. The first thing is the gameplay, which is easily the best it's ever been for the franchise. I personally have never felt more in control of my character in any game before this one. All of the movements you're capable of doing is amazing. You can perform CQC moves around corners, over ledges, and even while sprinting, with the only thing missing being attacks from above. Instead of dragging enemies to areas to hide them, Snake puts an enemy on his shoulders, allowing you to run freely, crouch, sprint, and even aim your gun. If you want to drag an enemy while in a choke-hold, you no longer have to stand to do so. You can bring the enemy down low to hide yourself better. The movement in this game is incredibly freeing and flexible.

    Stealth has been improved too. Instead of just making sure the enemy doesn't see you, you can use the environment to obscure you. Moving in darker areas, staying low, and hiding in foliage are all new elements you can use to make Snake harder to spot. Also, even when enemies see you, you usually have time to hide yourself before the enemy can identify you.

    To compensate for the lack of any radar, the game added two new features, one of which is the reflex mode. When an enemy spots and identifies you as an threat, time slows down for a short time, allowing you to put an enemy down with your gun, or (if you're close enough), put the enemy in a choke hold. Plus, reflex usually only applies to one enemy, unless multiple enemies see you at the same time, which rarely happens. In some situations, I was able to activate reflex mode to take down one guy, and then reactivate it when a second enemy saw me, allowing me to take down him as well. Mastering this skill will allow you to easily take down a small group of enemies, giving you some satisfying take downs. Admittedly, this can make the game pretty easy, but if you don't like it, you can turn it off in options. Also, you have the ability to make enemies, allowing you to see them from any position, even through walls. Both the reflex and mark abilities are incredible mechanics.

    Graphics are incredibly detailed, with beautiful environments and incredibly well done character models and runs at a buttery smooth 60 frames per seconds, and the soundtrack is amazing, easily living up to the music that the Metal Gear series is known for.

    The gameplay and presentation of this game is amazing. Unfortunately, what makes this game disappointing is how little of it you actually get.

    Any fan knows that this game received a lot of flak for it's run time of two hours or less. The truth is, it's even shorter than that. On my first try, I completed the game in 82 minutes, without knowing where the objectives are and without knowing the layout of the map in my head. There are side missions, but these missions average at around 15 minutes a piece, meaning you have less than four hours of gameplay here. Now, it is true that you can one hundred percent the game, and most gamers will probably try to one hundred percent it. However, this concept is flawed.

    When I look at a game that was fun to one hundred percent, I think of the Batman Arkham series. I've done that for all three games, but I could not bring myself to do that on here because most of the side objectives are tedious, boring, or just plain stupid. I can understand the game wanting me to S rank all missions, or wanting me to kill all the enemies, use no weapons, or set off any alerts, because that's fun and challenging. However, asking me to mark all enemies, rescue all the prisoners, find all cassette tapes, as well as several other repetitive tasks isn't fun. One objective simply requires you to play the mission a second time. That's it. Plus, a lot of these objectives are unlocked by completing the others, so you can't do a lot of these objectives simultaneously. That means, to complete this game, you have to a S rank a mission on both difficulties, which usually doesn't happen on the first try, then complete all the extra objectives, which requires about five playthroughs, and even more if you screw up. So, you'll end up havign to play each mission about 6 or seven times. This makes every mission repetitive and takes away from the game's overall fun.

    In the end, Ground Zeroes has great gameplay and an amazing presentation, which shows that Phantom Pain could easily be one of the best games of the year when it comes out. However, Ground Zeroes' overall lack of content and cheap replay value leave me with a sour taste in my mouth toward it, which is ultimately very sad for what could've been a great game.
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  27. Mar 22, 2014
    6
    This game is just RIDICULOUSLY short! I mean Seriously!!! I thought the Campaign in Titanfall was short But 1 HOUR AND 30 MINUTES???? Ridiculous. Length aside, I enjoyed every moment of it the gameplay was solid, the fps remains smooth, the graphics are AMAZING! But it was too short to enjoy it sadly.
    I think this is a demo! It's WAY Too short! I hope that Phantom Pain will be much more
    This game is just RIDICULOUSLY short! I mean Seriously!!! I thought the Campaign in Titanfall was short But 1 HOUR AND 30 MINUTES???? Ridiculous. Length aside, I enjoyed every moment of it the gameplay was solid, the fps remains smooth, the graphics are AMAZING! But it was too short to enjoy it sadly.
    I think this is a demo! It's WAY Too short! I hope that Phantom Pain will be much more long!
    I thought Kojima would make a 10 hours plus game! I don't want to spend more money on Phantom Pain cause it's 30 Dollar is already too much for 1 Hour and 30 minutes!
    Hell even one of my friends completed it in 30 MINUTES!!!
    I am extremely worried about Kojima.
    Oh right NO BOSS FIGHTS!?!?!??!
    I THOUGHT METAL GEAR WAS SUPPOSED TO PUT IN AMAZING BOSS FIGHTS!!!!
    Please Kojima Make Phantom Pain Worth the money.
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  28. Mar 21, 2014
    8
    Metal Gear Solid Ground Zeroes is a great Game for everyone who likes Metal gear Solid. The game itself feels somehow like Peacewalker 2.0 and thats great.

    There is only one aspect of the game that is negative and thats the shortness of the ground zeroes main Story Mission. Metal Gear Solid Ground Zeroes is for Trophy hunters and not for People who only interested in the main Story
    Metal Gear Solid Ground Zeroes is a great Game for everyone who likes Metal gear Solid. The game itself feels somehow like Peacewalker 2.0 and thats great.

    There is only one aspect of the game that is negative and thats the shortness of the ground zeroes main Story Mission.

    Metal Gear Solid Ground Zeroes is for Trophy hunters and not for People who only interested in the main Story Plot of Metal Gear Solid Phantom Pain. People who only interestet in story shouldnt buy this game any other Metal gear Solid Fan should buy it its worth it.
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  29. Apr 11, 2014
    8
    The game was 30 dollars. I have played it for at least 8 hours and I have 19% completion. I think that says a lot about the naysayers main gripes. Can you beat this game in minutes? Yeah, a small section of it. But to actually get a 100% completion, I can't imagine the time it will take.

    This is Metal Gear reimagined for a new system that is innovative and pushes the idea of what MG
    The game was 30 dollars. I have played it for at least 8 hours and I have 19% completion. I think that says a lot about the naysayers main gripes. Can you beat this game in minutes? Yeah, a small section of it. But to actually get a 100% completion, I can't imagine the time it will take.

    This is Metal Gear reimagined for a new system that is innovative and pushes the idea of what MG gameplay should encompass. A lot of series will try to reboot by adding things that don't mix well with previous concepts, or adding new features that are cheesy or worthless. Metal Gear Ground Zeroes seems like a very organic and natural progression of its predecessors and I love it so far.

    Don't complain about a 30 dollar game. Seriously. We get 60 dollar games that last 5-6 hours with horrible storylines, bad graphics, etc. This 30 dollar game is top notch and just a taste of what's to come.
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  30. Apr 15, 2014
    4
    I've been a MGS series fan since the PS1, and I'm really disapointed for paying the price I paid for a demo! I finished the main mission in 120 min because I took my time, but once you get used to the new mechanics you can finish it in 1/2 an hour or 20 min, that's even less playing time than some demos out there! Oh yeah, there are some extra missions after you finish the main one, butI've been a MGS series fan since the PS1, and I'm really disapointed for paying the price I paid for a demo! I finished the main mission in 120 min because I took my time, but once you get used to the new mechanics you can finish it in 1/2 an hour or 20 min, that's even less playing time than some demos out there! Oh yeah, there are some extra missions after you finish the main one, but they are all on the same f**kin level! I'm only giving this game a 4 because of the graphics and the story in itself, even though it's really short, it sets a good premise, but believe me, this is a DEMO! They better release some free DLC to compensate us for its price, because U$ 30(or more than a R$ 100 in Brazil, where I'm from!) just isn't worth it! Expand
Metascore
75

Generally favorable reviews - based on 70 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 70
  2. Negative: 0 out of 70
  1. Jul 3, 2014
    60
    There might be an interesting game in this engine, but it’s not here, not yet, and as a result Metal Gear Solid V: Ground Zeroes is at best a very expensive demo that should only be approached with the lowest expectations.
  2. LEVEL (Czech Republic)
    May 16, 2014
    60
    Newbies will be lost, veterans not satisfied. It’s firing on all cylinders but the rounds don’t last. Nice showcase of the new engine, though. [Issue#241]
  3. Pelit (Finland)
    May 11, 2014
    85
    Short but oh so sweet! [Apr 2014]