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6.5

Mixed or average reviews- based on 1535 Ratings

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  1. Mar 18, 2014
    5
    I beat this game in 23 minutes. It's $30. That's more than $1/minute.

    Don't buy this game. Rent it for a day. I own every MGS and every game Kojima has ever made (including Policenauts, Snacher, etc) Now that we've covered the fact that this is a $30 demo and a shameless cash-grab that will undoubtedly be a huge tarnish on the otherwise amazing reputation of our beloved Kojima,
    I beat this game in 23 minutes. It's $30. That's more than $1/minute.

    Don't buy this game. Rent it for a day.

    I own every MGS and every game Kojima has ever made (including Policenauts, Snacher, etc)

    Now that we've covered the fact that this is a $30 demo and a shameless cash-grab that will undoubtedly be a huge tarnish on the otherwise amazing reputation of our beloved Kojima, let's move on to all of the changes to the game itself.

    0.) NO CODEC! - You know that little communication radio? The small feature that let you call people, save games, get help, get hints, hear funny conversations, etc? You know, the little thing that has been in EVERY major MGS release? Well now it's in ALMOST every major MGS release. The codec is gone.

    1.) No more camo - You remember that small "active camouflage" mechanic in MGS4? You know, the little mechanic that basically defined the series? Yeah, well that's gone. And not just it, the entire camouflage concept all together.

    2.) Inventory - The simple, streamlined inventory that was perfected over generations of MGS' is just gone. Period. The simple HUD inventory that would momentarily paused the game while you accessed it has been replaced with an ultra-generic D-PAD option we've seen in so many other games. It also doesn't pause the game. This is a lot more irritating than you'd think.

    3.) Health/Stamina gauges - It turns out that we didn't need these either. MGS has now joined the ranks of health-less, stamina-less, auto-regenerating shooters. How progressive.

    4.) Rations/Drugs - Naturally, without a concern for health or energy, we don't really need rations or medications anymore, right? So if you're looking for that fix of Diazepam and a warm can of rations, you've come to the wrong place.

    5.) Combat - Among other things, the CQC system we've gotten used to over the years has also been modified with an unusual *MENU* that appears when subduing an enemy in combat. The ability to stick to walls has also been altered.

    6.) No more mini-map - This is a bigger deal than it sounds. If you remember, the mini-map showed you the visual field of the enemies in addition to navigating complex areas. Now to access your map it requires going into an entirely different screen.

    7.) No Hiding - No more hiding in trash-cans or closets. If you're trying to get away from an enemy your only option is to run.. or lay on your belly.

    8.) No easter-eggs - This is a huge one. This is an ENTIRE GAME without any obvious/interesting easter-eggs, funny messages, clever conversations, entertaining posters or weird magazines.

    9.) Super-Generic Level - There is only ONE TINY MAP IN THIS ENTIRE GAME. It's a generic, open military base with no buildings, no interesting hiding spots, nothing.

    10.) No saving - Autosaves only.

    11.) No more money - This means no more Drebin, no more purchasing guns or items and no more upgrading.

    12.) No card-board box - What more do I need to say about this one?

    I hate to use the word "fanboy," but the people who are saying things like "the negative comments clearly come from people who have never played a metal gear game in there life" [sic] or operating on the "if you don't agree with me you're wrong" -mentality might have a *tiny* bit of bias :).
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  2. Jun 19, 2017
    6
    This one is hard to say. Is it a good game? Yes, Very much. Is it worth $30 hell no. That's all I need to say on this one. It's a glorified DLC. I have to score whats there.
  3. Feb 14, 2020
    6
    + What little you get for your money is a lot of fun.
    + The controls are 'solid'.
    - Quality is more important than quantity, but this game really is just too short.
    - The story was too short to make much sense.
    - Sub mission offer extra length but they're in the same location and aren't anything special.
  4. Mar 22, 2014
    6
    The only reason why this review isn't a major 10 is because of the length.

    I don't find it acceptable to launch basically a demo for 30$. If it was free, I would've praised them continuously until the launch of the full game. But this, this is just being greedy. Yes, it may take a few hours if you do side-missions, and it will probably take even 10 hours if you spend 8 hours looking
    The only reason why this review isn't a major 10 is because of the length.

    I don't find it acceptable to launch basically a demo for 30$. If it was free, I would've praised them continuously until the launch of the full game. But this, this is just being greedy.

    Yes, it may take a few hours if you do side-missions, and it will probably take even 10 hours if you spend 8 hours looking at the sky, however, at the end of the day, it's a approx. 1 hour game, and it should be called a demo (and be free) if you ask me.

    The game is amazing. The gameplay is well designed and complex, the graphics are flawless, and the story is interesting.
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  5. Mar 23, 2014
    6
    As good as this 'preview' was I cant help but have a sour taste in my mouth.

    I paid £30 for this and while it sure was a good snapshot of whats to come, it still is a glorified demo.already its trade in value is £12 so even that is not an option to try claw back any cash. Its one of those games that if Netflix still rented games, I would get it just for this. My message is borrow
    As good as this 'preview' was I cant help but have a sour taste in my mouth.

    I paid £30 for this and while it sure was a good snapshot of whats to come, it still is a glorified demo.already its trade in value is £12 so even that is not an option to try claw back any cash.

    Its one of those games that if Netflix still rented games, I would get it just for this.

    My message is borrow this from a mate, dont buy it. Worth a play but dont pay!!!
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  6. Mar 22, 2014
    5
    excellent demo, 24 pound for a demo is way to expensive . looks amazing on the ps4 . i was well gutted when it was over . i would wait for the completed edition when phantom pain is release. penny pinching. avoid
  7. Jun 3, 2014
    7
    As a huge fan or the Metal Gear series I couldn't wait to finally get a glimpse of what the next main installment of the series, The Phantom Pain, will be like and Ground Zeroes met my expectations. First of all, the game is beautiful and runs at a constant 60fps at 1080p on the PS4.

    In terms of content, there has been much controversy and honestly it is understandable to an extent
    As a huge fan or the Metal Gear series I couldn't wait to finally get a glimpse of what the next main installment of the series, The Phantom Pain, will be like and Ground Zeroes met my expectations. First of all, the game is beautiful and runs at a constant 60fps at 1080p on the PS4.

    In terms of content, there has been much controversy and honestly it is understandable to an extent however I have had my fair share of hours put into the game and still haven't quite finished with it yet. There is a lot to do in Ground Zeroes and yes the main story can be finished in 10 minutes but if you're going to buy a game to rush to the end and then leave it why bother buying it in the first place.

    I was a little disappointed to see that knocking on walls had been removed from the game but there are also new features that have been added to the series. Vehicles can be driven for the first time and still contribute to the stealth factor. The codec conversations are still missing, as they were in Peace Walker, but again this is understandable as they wouldn't fit the tempo of the game as they did in other Metal Gear games.

    Metal Gear fans will love this game and will find more to do than those alien to the Metal Gear series so this really is just fan service for Metal Gear fans, such as myself, and I wouldn't recommend Ground Zeroes to people that are new to the series.

    My only real quarrel with Ground Zeroes is not the length and content but the price. Honestly, at release, the game should've been at least half of the price that it was retailed at. But other than that I really enjoyed Ground Zeroes. Hopefully we'll see more of the same in The Phantom Pain and be taken on another ruse cruse by Kojima.
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  8. Mar 18, 2014
    5
    I don know why the fans support the theft to our pockets, because presents bad load of textures and very hilarious glitches, its a shame !! you can past the main level in 15 minutes avarage, and really my worship Is mgs but no this time
  9. Mar 23, 2014
    5
    Before anyone disagrees with my opinion of ground zeros i simply ask that you click on "read this user's review's"! If you do, you'll see that i love this series, will always defend it but more importantly, I'll always be honest about my reviews! Well, lets get started. The graphics: simply amazing! I thought killzone shadowfall looked great but this games is amazing in the graphicsBefore anyone disagrees with my opinion of ground zeros i simply ask that you click on "read this user's review's"! If you do, you'll see that i love this series, will always defend it but more importantly, I'll always be honest about my reviews! Well, lets get started. The graphics: simply amazing! I thought killzone shadowfall looked great but this games is amazing in the graphics department. The gameplay is the same except you can run by pressing L3 which is(in my own opinion) weird to due in a metal gear game. Controls: well they are essentially the same with some exceptions like running. The radio is accessed by pressing L2. Story: um....you might want to sit down for this if you haven't heard it from mr. Kojima himself but this is nothing more than a demo! But it revoles around saving paz and chico which doesn't exactly go as planned. Your in a military camp with plenty of open space to traverse but sadly this is where the problems comes into play for ground zeros. I want to say that this camp is snakes personal play ground but there's so little to do in it besides sneak around,go all out or die! Almost all buildings are locked! But you can enter vehicles which, in retrospect, makes this worse since there's little to do in your environment. The camo system has been removed and replaced with...um....nothing! They also removed the boxes,bandages,rations, back pain meds,stamina gage when hanging and just about anything else that made metal gear solid...well...metal gear solid. This games atmosphere is far from any metal gear game,meaning, i didnt feel like i was playing metal gear but some sort of cheap knock off of metal gear! Why? Well, everytime you vet noticed, the game slows down time for you, giving you MORE than enough time to head shot any enemies who spotted you thus ending the alarm status if successful and you will be successful, and this is where this demo differs from previous entries in this great series. The metal gear mood has been replaced with your typical main stream third person shooter. Automatic health regen takes away the strategy that came with rations....i dont care about this game being short because this is nothing more than a cash grab demo which i rented. No one should buy this game, NO ONE! Fan or not, this demo sbould be avoided even by hardcore mgs fans. I see this demo being released along with the game of the year edition of the phantom pain! There's nothing exactly wrong with this demo with five extra missions but as far as metal gear games go...phantom pain seems to be heading in a different direction even though past metal gear games can still work! I give this demo what it actually deserves....5/10!! Since there's no way on this earth that ANYONE will keep playing this short demo with five missions that take place in the same area as the main mission, more than a few times....you'll forget this demo as quickly as it can be beaten! Expand
  10. Jun 3, 2014
    7
    As a huge fan or the Metal Gear series I couldn't wait to finally get a glimpse of what the next main installment of the series, The Phantom Pain, will be like and Ground Zeroes met my expectations. First of all, the game is beautiful and runs at a constant 60fps at 1080p on the PS4.

    In terms of content, there has been much controversy and honestly it is understandable to an extent
    As a huge fan or the Metal Gear series I couldn't wait to finally get a glimpse of what the next main installment of the series, The Phantom Pain, will be like and Ground Zeroes met my expectations. First of all, the game is beautiful and runs at a constant 60fps at 1080p on the PS4.

    In terms of content, there has been much controversy and honestly it is understandable to an extent however I have had my fair share of hours put into the game and still haven't quite finished with it yet. There is a lot to do in Ground Zeroes and yes the main story can be finished in 10 minutes but if you're going to buy a game to rush to the end and then leave it why bother buying it in the first place.

    Metal Gear fans will love this game and will find more to do than those alien to the Metal Gear series so this really is just fan service for Metal Gear fans, such as myself, and I wouldn't not recommend Ground Zeroes to people that are new to the series.

    My only real quarrel with Ground Zeroes is not the length and content but the price. Honestly, at release, the game should've been at least half of the price that it was retailed at. But other than that I really enjoyed Ground Zeroes. Hopefully we'll see more of the same in The Phantom Pain and be taken on another ruse cruse by Kojima.
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  11. Mar 27, 2014
    6
    Metal gear Ground Zeroes is unique in that there are things I love and hate about the game.

    The positive points of this game: Lets start off by saying how great the graphics look because of the new fox engine. Even on older systems like the ps3 and the xbox 360 the world looks incredible. Lighting different different times of the day helps to show off how brilliant the fox engine
    Metal gear Ground Zeroes is unique in that there are things I love and hate about the game.

    The positive points of this game:

    Lets start off by saying how great the graphics look because of the new fox engine. Even on older systems like the ps3 and the xbox 360 the world looks incredible. Lighting different different times of the day helps to show off how brilliant the fox engine really is.

    Controls have improved to feel much more natural. The game focuses on real time gameplay by taking away the camo index and the weapon and equipment windows and replacing them with one wheel for weapons and equipment. The new weapon wheel makes switching to different guns and your night visions goggles easy and quick. The system is simlar to using the d pad in games like Resident Evil 5 and Dead Space. The learning curve for this game is fast and finally the controls feel natural.

    The Mechanics add to the depth of the game by introducing bullet drop when your weapon starts to get out of its effective range. Red cross hairs indicate where the bullet will hit while white cross hairs have to be adjusted because the player will have to aim a little higher at further distances to score a head shot on an enemy. The ability to tag soldiers to see their position on Snake's map helps to understand what corners and objects soldiers are behind. Destructible building and barriers help to add to the believably of this real world environment. Finally vehicles such as jeeps, trucks, and even tanks can be driven and can be used as the player sees fit.

    The different missions all have different objectives to help the player really understand the different options the player has at his or her disposal as well as content to continue playing after the main story has been completed.

    The AI has been vastly improved with enemy combatants being able to see you from far away. Running around is a good way to get spotted. Crouching and crawling is highly advised to avoid detection. Enemies are smarter and work together by radioing for backup and for additional soldiers to help investigate suspicious persons or when the power is turned off or security cameras are destroyed. Being an one giant open area the entire base will work together to attack you if discovered. Reflex mode has been added to give the player a slow motion second to neutralize the guards or shot a camera out if spotted to avoided a base wide alert.

    Calling a transport helicopter into to different areas of the map make the player decide which area has the highest and lowest risk of the helicopter to be shot down by the enemy. The player can literally spend hours rescuing prisoners and knocking out Marines and having them extracted by the support chopper.

    The bad points:
    The game is short no matter how much time you take to complete a mission. Most people can beat the story in an hour and half. My first play through having no idea what to do, I watched all the cut scenes, rescued all seven prisoners, and still used stealth to sneak around the base and my clear time was 44 minutes. That is the longest mission because most of the other missions and be beaten in 10 to 20 minutes depending on player skill and difficulty level.

    The re playable content is really repetitive with the only thing that changes is the primary mission objective. There are six missions including the main story mission but they all involve the same map, so after the third of fourth mission you will already have the guards and the lay out of the base memorized.

    The guards are always the same with no variety. One type of enemy with no boss fights in the entire game. The only thing the player has to worry about is if an enemy is in a tank, other than that you approach and fight every opponent exactly the same.

    Metal Gear Solid fans will be sad to learn that many of the features in the old games have been left out of this game. The game has no cardboard box, no health or stamina bar, no rations, no codec calls, and very short cut scenes. Instead the game introduces regenerative health similar to Call of Duty with the screen turning red with blood spots until the player hides behind cover and waits for Snake's health to regenerate. Interactive codec calls have been replaced with Kaz Miller just talking about obvious hints for the player can undoubtedly figure out on their own with common sense. The gameplay feels more like a Splinter Cell game than a Metal Gear Solid game.

    My final verdict:
    I give Ground Zeroes a 6 out of 10 because the game is fun in the short time that it lasts but the small amount of content makes me wonder how Konami justifies the 30 dollar price tag for next generation systems. The shift to new play style is both fun and disappointing for long term Metal Gear Solid fans. I would recommend for everyone to rent this game or if they have to own it buy it on last gen systems for 20 dollars because this game isn't worth 30 dollars.
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  12. Mar 30, 2014
    5
    I bought MGS Ground Zeroes simply because I love the MGS series and because my pocket allows me to do so.
    This game is simply a show-off of mechanics and graphics that will be fully introduced in MGS V: The Phantom Pain and nothing more. The plot content is nothing that couldn't have been put in a few words during the intro of the main game that is about to come. The graphics did not
    I bought MGS Ground Zeroes simply because I love the MGS series and because my pocket allows me to do so.
    This game is simply a show-off of mechanics and graphics that will be fully introduced in MGS V: The Phantom Pain and nothing more. The plot content is nothing that couldn't have been put in a few words during the intro of the main game that is about to come. The graphics did not impress me and I hope that MGS V looks better. Photorealism is there though and is very good but character models still look like plastic. The movement is still a bit awkward and NPCs as well Snake move quite quickly without any physical realism.
    All the above and the very short duration of this game make me think of the same thing when I was reading the reviews for Ground Zeroes. I believe that Kojima is trying to help Konami stand on its feet before the release of the main game that will surely boost the company financially and to do so, we have this game on the shelves.
    I would also like to point out that people should stop criticising each other on how they spend their money on games. Journey was a short game full of brilliance, same with Gone Home and both of them cost a total of 20 pounds. Kojima has already made a name because of his amazing games thus the extra price. I am a fan of Kojima's work and I would even buy a 5 minute demo of his for 10 pounds. If that makes me stupid so be it.
    I totally understand the argument that we shouldn't promote a ''high price-low value'' culture in video games but I also strongly believe that this is up to us the gamers to decide. In the end we are the ones who form the market and decide where the market goes, what makes the highest sales and what games we really want. And I believe MGS is a game we still want in the market. If my purchase of Ground Zeroes can help that happen then I'm happy. As a game though, I expected much more.
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  13. Jun 29, 2014
    7
    Great game, great graphics, great story BUT very very very short, i completed it in 48 minutes, i bought it at 17.99 i still feel that was a bit over priced, wait for it to go real cheap and you have your self something to do and some trophies to collect
  14. Apr 13, 2015
    6
    I'm truly disappointed, as a recent Metal Gear fan (I've played the collection a few month before playing Ground Zeroes) this feel just like Kojima has been forced to take part of the Phantom Pain experience to cash in some money for Konami. It lacks features that were present in the other MGS and would probably be in Phantom Pain (like Fulton system) and most of all it's way too short, 1I'm truly disappointed, as a recent Metal Gear fan (I've played the collection a few month before playing Ground Zeroes) this feel just like Kojima has been forced to take part of the Phantom Pain experience to cash in some money for Konami. It lacks features that were present in the other MGS and would probably be in Phantom Pain (like Fulton system) and most of all it's way too short, 1 hour for the main mission, 3 hours to complete all the Side and Extra ops (and they're all in the same area that the main mission).
    It's a shame because the gameplay (but not as much as others MGS because of the lack of tool/weapons), the graphics and the story are still amazing (and I do recommend to play it if you want the link between Peace Walker and Phantom Pain). It was just way too expensive, half priced (15€/$) or a rent are the best way to play it without having the feeling of being Konami's cow.
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  15. Jan 14, 2015
    5
    This game finally rolled around in my Gamefly queue and I'm honestly wishing it hadn't. Others have mentioned the length issue so I won't retrod that ground. All I want to know is: What in the hell is happening to the Metal Gear franchise? As someone who played since the beginning of Metal Gear back on NES, I've watched as the game has changed from action to tactical action to tacticalThis game finally rolled around in my Gamefly queue and I'm honestly wishing it hadn't. Others have mentioned the length issue so I won't retrod that ground. All I want to know is: What in the hell is happening to the Metal Gear franchise? As someone who played since the beginning of Metal Gear back on NES, I've watched as the game has changed from action to tactical action to tactical espionage and, modernly, a "cinematic" experience. MGS1 and MGS2 undeniably had some lengthy codex sequences but they usually came in between lengthy periods of gameplay. Beginning with MGS3 and increasing throughout MGS4 and now MGS5: Ground Zeroes, the player spends most of their time listening to dialog or sitting in cutscenes with actual gameplay limited to sneak-and-shoot just long enough to trigger more dialog or more cutscenes. Even the story telling falls by the wayside, lost amid the spectacle of "did you see that cutscene!" hype.

    At this point, I wish Kojima would just retire the series and turn it into the movie franchise he clearly has wanted it to be since MGS3.
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  16. Mar 21, 2014
    5
    I'll keep this brief. Excellent gameplay, excellent graphics. It really shows off the power of PS4. The problem is the length & price. But it is a quite a disappointment. The story is really short. It's really a *prequel* to Phantom Pain. Anyone who is not a hardcore player (willing to replay for better score) should NOT GET THIS GAME. PERIOD. However, I am willing to let it slide becauseI'll keep this brief. Excellent gameplay, excellent graphics. It really shows off the power of PS4. The problem is the length & price. But it is a quite a disappointment. The story is really short. It's really a *prequel* to Phantom Pain. Anyone who is not a hardcore player (willing to replay for better score) should NOT GET THIS GAME. PERIOD. However, I am willing to let it slide because I like replaying MGS for better timing. *-In short, this game is a mixed bag for me, being a huge fan of MGS, but just a warning to new players, if you want to get in MGS, get the MGS HD Edition with MGS2, MGS3, and Peacewalker.-* Expand
  17. Mar 23, 2014
    5
    I jumped in after picking up on a discussion in some kind of covert fanboy thread suggesting there were 5 "missions". Well guess what; much to my chagrin the credits roll after you have completed the sole mission or rather the sole environment a Guantanamo style camp. Is that a spoiler or am I saving you the true spoiler; the feckin credits rolling so unbelievably early! The rest areI jumped in after picking up on a discussion in some kind of covert fanboy thread suggesting there were 5 "missions". Well guess what; much to my chagrin the credits roll after you have completed the sole mission or rather the sole environment a Guantanamo style camp. Is that a spoiler or am I saving you the true spoiler; the feckin credits rolling so unbelievably early! The rest are replay side-ops, within same said environment and I never replay a game........ so damn hard to rate this over 5. Technically impressive if a er, little sparse. €30 it cost me :/ Expand
  18. May 28, 2017
    6
    As a first timer to this franchise, perhaps I wasn't the target audience. But from the great things I'd heard of the series, I thought that I'd be more impressed than this. Sad to say I found Metal Gear Solid V: Ground Zeroes to be highly polished, yet thoroughly bland.
  19. Jun 5, 2016
    6
    The actual game itself is superb in every way, with amazing graphics and extremely fun gameplay that cleverly and seamlessly switches between action and stealth, but it is RIDICULOUSLY OVERPRICED. Even with the price reduction, it is not worth it's asking price. It is a demo, and it barely achieves that. With the release of the Phantom Pain, the gameplay is combined with a great story toThe actual game itself is superb in every way, with amazing graphics and extremely fun gameplay that cleverly and seamlessly switches between action and stealth, but it is RIDICULOUSLY OVERPRICED. Even with the price reduction, it is not worth it's asking price. It is a demo, and it barely achieves that. With the release of the Phantom Pain, the gameplay is combined with a great story to make a Game of the Year experience, but this game is unforgivable. Expand
  20. Mar 18, 2014
    7
    The gameplay is a mix of fluent mechanics mixed with gorgeous graphics. The lack of cinematics adds to the whole experience and what is produced is a worthy predecessor to Metal Gear Solid 5: The Phantom Pain. My only criticism, and I know it won't be like this for MSG5, is that it was way to short. I think I got through it in about 2-3 hours. But I guess the fact I wanted to play it forThe gameplay is a mix of fluent mechanics mixed with gorgeous graphics. The lack of cinematics adds to the whole experience and what is produced is a worthy predecessor to Metal Gear Solid 5: The Phantom Pain. My only criticism, and I know it won't be like this for MSG5, is that it was way to short. I think I got through it in about 2-3 hours. But I guess the fact I wanted to play it for longer is a good sign right? There's nothing worse than a terrible game that drags on for days and days that after you wouldn't touch with a 60ft pole (see my review on Rambo: The video game for more on that). Expand
  21. Mar 18, 2014
    6
    It really is hard to justify purchasing this game for the amount that they are asking for, but what you do get is a brilliant taste of what's to come. I'm a diehard Metal Gear fan, so I may be a little biased to go easy on this, but the gameplay that is present here is awesome. The graphics are the best of this console generation so far, the amount of detail is astounding. There is moreIt really is hard to justify purchasing this game for the amount that they are asking for, but what you do get is a brilliant taste of what's to come. I'm a diehard Metal Gear fan, so I may be a little biased to go easy on this, but the gameplay that is present here is awesome. The graphics are the best of this console generation so far, the amount of detail is astounding. There is more here than people are letting on, and this is definitely a game that warrants multiple playthroughs. Still, for 30 bucks you honestly are not getting enough for the asking price. Recommended for people with burnable income or hardcore Metal Gear fans. Expand
  22. Apr 10, 2014
    6
    It's hard to score this game a six, but it has to be done. The main reason MGS is so successful is because it offers hours of quirky, badly acted cutscenes. Here you get good acting (Keifer Sutherland as Snake) but little story or reason to press on with the "Campaign" or its side missions. The stealth gameplay is as tight as ever, with some new tricks up its sleeve and Hideo KojimaIt's hard to score this game a six, but it has to be done. The main reason MGS is so successful is because it offers hours of quirky, badly acted cutscenes. Here you get good acting (Keifer Sutherland as Snake) but little story or reason to press on with the "Campaign" or its side missions. The stealth gameplay is as tight as ever, with some new tricks up its sleeve and Hideo Kojima written all over it. The Music is on par with the previous titles (ie. Good) and visually its a great looker. The PS4 boasts the best version of all formats but for what you get for the money is very little. DEMO has been screamed from all corners and its hard to argue with. If you're a die hard MGS fan then snap it up, you'll collude with the game to make it more than it is which will make it very rewarding. For the rest, wait for the price to drop (Drastically!) or like me you'll be cursing your lack of patience. Expand
  23. Mar 18, 2014
    7
    Hideo Kojima said that this game is an early access to TPP which, in other words, means it's a demo, an overpriced demo. I don't care how good MGS is, no game is worth $30 (£25) if it's only 1-2 hours long. Avoid buying this game, even if you're a MGS fanboy, because by buying this game, you're supporting the gaming industry into developing 30 secs game for $60. This game is to trickHideo Kojima said that this game is an early access to TPP which, in other words, means it's a demo, an overpriced demo. I don't care how good MGS is, no game is worth $30 (£25) if it's only 1-2 hours long. Avoid buying this game, even if you're a MGS fanboy, because by buying this game, you're supporting the gaming industry into developing 30 secs game for $60. This game is to trick fanboys into buying this game, don't fall for this scheme. You can defend this game all you want but if a franchise you aren't a fan of does the same thing, you'll be the first in line to complain about how it's a rip-off and the developers aren't being fair to the consumers (pure fanboyism right there). So yes, pretty much my main complaint is the game's short length but that's justifiable giving that the game cost half the full price (no developers should get away with that). If you really want to play this game, wait until it's in the bargain bin since you would still have to wait ages for the actual game anyway. I give this game a 7 because the gameplay is what you would expect from a MGS game. But save your money on other games (or things) or even for the future when the actual game (TPP) finally releases. You'll be glad you didn't have to save up that much. You won't miss out on anything if you watch the walkthrough on YT intstead. The exclusive content for TPP that you get with this game doesn't justify the game for it's short length, not worth it. I don't know about you but I would rather pay full price for TPP (even if I have to wait for it) then pay full price for TPP and pay half for the demo so that I can play a little bit of TPP now. See the difference? Expand
  24. Mar 18, 2014
    6
    Little faults to the game itself. The main one, is the length.
    you CAN finish the game in 20 minutes if you wish. That reduces from the final value by a lot, and right now I consider it NOT a short game, but a long DEMO, and expensive for a demo.

    if the game was even 5 dollars cheaper, it would be easier to recommend, but right now, I can mainly recommend it to loyal fans
  25. Mar 19, 2014
    7
    It's clear from the start what this game was trying to accomplish. It's here to give us a taste for the upcoming full release of MGS 5, most likely coming next year. And there's alot to like here. I loved the new gameplay and the open world vibe it had going on. But there's something to be said about the arrogance of Hideo Kojima when he thinks he can release a glorified demo, throw inIt's clear from the start what this game was trying to accomplish. It's here to give us a taste for the upcoming full release of MGS 5, most likely coming next year. And there's alot to like here. I loved the new gameplay and the open world vibe it had going on. But there's something to be said about the arrogance of Hideo Kojima when he thinks he can release a glorified demo, throw in some tacked on side missions, and try to call it a full game. However, there's alot to like here and that's the reason why I'm not blasting this game. The main campaign has a good future if this is the type of game we'll be playing. I loved how everything was done and it came together. Plus, 30 dollars, while high, isn't as high as it once was. If this game was still 40 dollars, I would have given it a zero. But the fact still remains that something that should have been a downloadable only game for about 20 bucks was released as a full title. There's also something to be said about Kiefer Sutherland playing Snake. While he wasn't bad, it just isn't the same as with David Hayter. He WAS Snake and taking him away from the character that made his name is just sad. Plus it just sounds so wrong not to hear the regular Snake voice we've all grown to love. The decision has been made but I can already tell you it was a bad one. Expand
  26. Mar 20, 2014
    7
    i love everything Metal Gear and was very excited to play this. I have to say that i was not disappointing in my experience with it, i found that the sneaking mechanics and the controls in general worked really well. if i had gotten stuck at a part i quickly decided to change my approach to the situation and figure out a better way to do the task. The only thing i didn't like about thisi love everything Metal Gear and was very excited to play this. I have to say that i was not disappointing in my experience with it, i found that the sneaking mechanics and the controls in general worked really well. if i had gotten stuck at a part i quickly decided to change my approach to the situation and figure out a better way to do the task. The only thing i didn't like about this game was that the main story was kind of short, but there's a bunch of side missions that i plan to keep me distracted for more time to come. Expand
  27. Mar 18, 2014
    7
    Its a prologue, It has never been disguised to be a full game.
    Yes we have all heard about the speed run, however there are loads of side missions etc and as a true MGS fan, Im loving the exploring and doing the missions in different ways each time.
    The graphics are very good, and the gameplay is also good. Yes it is short, however I would rather pay £20 for this instead of buying a
    Its a prologue, It has never been disguised to be a full game.
    Yes we have all heard about the speed run, however there are loads of side missions etc and as a true MGS fan, Im loving the exploring and doing the missions in different ways each time.

    The graphics are very good, and the gameplay is also good.

    Yes it is short, however I would rather pay £20 for this instead of buying a map pack for Battlefield for £15 that should come with the game, or a season pass for titanfall that costs £20 for a horde mode and some more maps, to me this is ripping people off as it should be on the disc.

    MGS5 Phantom Pain isn't out for another year, so Im more then happy to pay £20 for this.

    I have seen people speed run Zelda Ocarina of Time in 18 minutes, I don't care.
    Don't listen to reviews people, if your a fan of MGS then why are you even on the fence, get this!

    NOT voting a 10 as no David Hayter and that to me is a huge kick in the balls.
    Expand
  28. Apr 5, 2014
    7
    Whether or not you want to pay full price for this prologue depends entirely on what you expect to get out of this. If you just want the next part of the MGS story and you don't care about the challenge involved in the game, then you'll probably be disappointed. There isn't a lot of story here. If that's all you want, you should probably just wait until they sell it for a deep discount.Whether or not you want to pay full price for this prologue depends entirely on what you expect to get out of this. If you just want the next part of the MGS story and you don't care about the challenge involved in the game, then you'll probably be disappointed. There isn't a lot of story here. If that's all you want, you should probably just wait until they sell it for a deep discount. If, however, you are more interested in the gameplay and challenge aspects of the MGS franchise, you might actually be able to get a lot of value out of this game. Achievement hunters, completionists, and stealth aficionados will easily get their money's worth and have fun doing it. I know I did. Despite there only being one location for all of the missions, the different insertion points, objectives, and configurations make each mission distinctive and interesting. Not going to lie, I would have appreciated more story, but I'm still mostly happy with what I got. Expand
  29. Jul 25, 2014
    6
    I enjoyed my first couple of playthroughs on the multiple missions in the same area but even as a self acclaimed die hard Metal Gear fan it was disapointing in many ways. The slapstick is gone. The humor that displaces all the serious tones, that lighten the mood, are replaced with attempts at tackling (and missing) controversial issues i.e. sexual violence. Ground Zeroes(GZ) is anI enjoyed my first couple of playthroughs on the multiple missions in the same area but even as a self acclaimed die hard Metal Gear fan it was disapointing in many ways. The slapstick is gone. The humor that displaces all the serious tones, that lighten the mood, are replaced with attempts at tackling (and missing) controversial issues i.e. sexual violence. Ground Zeroes(GZ) is an introduction and although people were going crazy for anything to do with The Phantom Pain(TPP), Konami should have kept it in their pants so to say. The story that is there for continuity issues only has 5 minutes of information that you can review on Wikipedia if you want to skip this entry. While I would've liked to critique him, Keifer Sutherland utters maybe 30+ words (8 of them sounding like they were recorded in a trash can) through the entirety of game play and I hope that this is not foreboding shadow of what is to come while Kaz yells in your ear the entire mission. I like my Snake more rhetorical. We will most likely see GZ attached to TPP whenever it is released and maybe we will see the true potential then. For now try Red Box or catch a digital sale. It's worth purchasing for 10-15$ if your a fan. Expand
  30. Mar 22, 2014
    5
    Ok, vamos a dejar algo claro: compré Ground Zeroes sabiendo que era un juego corto y no me molesta eso. El problema es que no se siente como un Metal Gear.
    No hay opción de camuflaje, no hay llamadas de codec (con las que descubrías un poco más de la historia, y escuchabas graciosas conversaciones), se han perdido muchas características clásicas de MGS. El valor de GZ radica en su
    Ok, vamos a dejar algo claro: compré Ground Zeroes sabiendo que era un juego corto y no me molesta eso. El problema es que no se siente como un Metal Gear.
    No hay opción de camuflaje, no hay llamadas de codec (con las que descubrías un poco más de la historia, y escuchabas graciosas conversaciones), se han perdido muchas características clásicas de MGS. El valor de GZ radica en su rejugabilidad, para poder obtener todos los parches XOF, cassetes y mejores tiempos en línea, pero créeme, te aburrirás de jugar las mismas misiones una y otra vez. No merece la pena comprarlo, RENTALO durante un fin de semana y ahorrate 500 pesos mexicanos.
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Metascore
75

Generally favorable reviews - based on 70 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 70
  2. Negative: 0 out of 70
  1. Jul 3, 2014
    60
    There might be an interesting game in this engine, but it’s not here, not yet, and as a result Metal Gear Solid V: Ground Zeroes is at best a very expensive demo that should only be approached with the lowest expectations.
  2. LEVEL (Czech Republic)
    May 16, 2014
    60
    Newbies will be lost, veterans not satisfied. It’s firing on all cylinders but the rounds don’t last. Nice showcase of the new engine, though. [Issue#241]
  3. Pelit (Finland)
    May 11, 2014
    85
    Short but oh so sweet! [Apr 2014]