Metascore
71

Mixed or average reviews - based on 61 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 61
  2. Negative: 1 out of 61
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  1. Apr 2, 2017
    40
    It's also an utter mess in a technical sense. There are a few enjoyable moments here and there, and over time you can see the skeletal framework of a better game start to emerge, but given the heights Mass Effect has reached in the past, it's hard to believe this is what we've been waiting five years for.
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  1. Mar 21, 2017
    Andromeda feels like an older, more outdated game than Mass Effect 3. It's so far been unable to grab me in a way that ME3 did, and a lot of the first hours of the game feel uninspired and trite.
  2. Mar 20, 2017
    Where the original Mass Effect games kept you moving through the story, Andromeda relegates its critical path to second place, offering up a spread of loosely associated scenarios that just happens to include a fairly uninspired tussle with a genocidal tyrant. It's a game that is more interested in keeping you busy than keeping you in suspense about what happens next, or making you feel the consequences of your actions.
  3. Mar 20, 2017
    Even if it were possible to get lost in Andromeda, I can't imagine wanting to; no matter how gorgeous the game's vistas may be, they exist largely to be exhausted and, as a result, give off a sense of emptiness, not possibility. This would be a disaster for any open world, but for a game in which you supposedly play a "Pathfinder," it's fatal. Andromeda is a game about exploration that gives you no space or reason to explore.
  4. Mar 21, 2017
    The plot and structure of Mass Effect: Andromeda can be viewed as a metaphor for the game itself, where a population eager for a fresh start makes a leap into a new frontier. The destination isn’t the paradise we hoped for. For our characters, Andromeda required a leap of faith, the belief that the universe must hold more for humanity. Nobody anticipated how much work building a new home would really take, and in a way, the entire game is about mitigating everyone’s disappointment. The truth is that Andromeda itself isn’t the promised land players hoped for either, but there is a lot that’s good in this flawed new frontier for Mass Effect. The question is: will you play long enough to find it?
  5. Mar 20, 2017
    The most frustrating thing about Mass Effect: Andromeda is how much of a regression it represents after the successes of Dragon Age: Inquisition. That was a larger and more involved game by almost every measure....Andromeda's story may be about blazing a trail into an entirely new galaxy, but it feels slimmed down by comparison. There are fewer spaces to explore in general — less than 10 in all — and three of them are different shades of "desert planet." The locations themselves are gorgeous, but they are too few in number.
  6. Mar 20, 2017
    For many players, these myriad issues may understandably be a deal-breaker. Mass Effect: Andromeda is largely not a fun game to play. The missions are boring, the action repetitive. But for a certain kind of person — and I count myself among them, for better and for worse — the story is just enough to merit the investment. Completing a boring mission might bring you closer to a character you’re really attached to, or, on a grander scale, you might see the world evolve in fascinating ways. I loved watching the various colonies grow from tiny settlements into thriving communities over the course of the game — even if nudging this progress felt like checking off my chores.
User Score
5.0

Mixed or average reviews- based on 4128 Ratings

User score distribution:
  1. Mar 21, 2017
    0
    Just. Horible.
    This is not Mass Effect game. This is not what the fans were waiting for, nor "just a good game for newcomers". Sure, you've
    Just. Horible.
    This is not Mass Effect game. This is not what the fans were waiting for, nor "just a good game for newcomers". Sure, you've killed Dragon Age, for two times ina row now, but good god, the latest ME game was already not very good, and then you're giving us this peace of space junk? Pffsht. Nope.
    EA, please, stop killing good companies and franchises. Just stop.
    Full Review »
  2. Mar 21, 2017
    10
    A game that is once again hit with the bandwagon of people who hate on a game because everyone else is. COD suffered from this last year. TheA game that is once again hit with the bandwagon of people who hate on a game because everyone else is. COD suffered from this last year. The game is truly mesmerising and outstanding. Played 10hrs+ and have had zero animation glitches. 9.5/10 from me. Truly a masterpiece. Full Review »
  3. Mar 21, 2017
    1
    --Bad Writing they should have stuck to the original writers and have done everything to keep him. The lines where cringe worthy.

    --Nothing
    --Bad Writing they should have stuck to the original writers and have done everything to keep him. The lines where cringe worthy.

    --Nothing Memorable about the characters. ME1 and 2 did a better job at introducing several interesting characters. This however has characters that feel as though they trust you the moment you meet them you do not earn their trust.

    --This game calls itself an RPG but it feels more like a shooter than an RPG. The skills no longer feel like something you learn as part of being immersed in the world and learning from the experiences of your adventure but rather something that feels like you omni-tool received a patch as a reward for killing enemies so it now has a new function after the update. You can basically look at it as an FPS shooters equivalence to a kill streak.

    --Narrative choices in the wheel often only fall to two choices. The logical choice doesnt always sound logical its as though someone with little understanding of the rules of logic designed this. The emotional options give little to emotion. There was nothing inspiring when there was need for inspiration. At least with Dragonage there where moments of Hell Yeah. Like the Sword given to THE INQUISITOR, SKYHOLD, and THE PRAYER SONG after you wake up from defeat. Inquistion did a great job ant creating inspiration emotion grabbing moments. This however did none of that.

    --SOUNDTRACK SOUNDTRACK SOUNDTRACK. Sound tracks like a good John Williams Star Wars, Zelda, or ME1,2,3 is important the right musical queues at the right moment can invoke emotion. It seems while the soundtrack was good it wasnt used correctly.

    --Quest Design this game made side quests feel boring. The main game is Dragon Age Inquisitions minigames turned into a main quest. You go to each plant in which you have to change the atmosphere by going to each Pagoda/Tower solve a puzzle which lights a beam then go to the next site rinse wash repeat until it points you to the final location then your done. No creativity just the same old trudge. Witcher 3 set a standard each sidequest created its own story and the main quest where incredibly well thought out. Sorry Bioware but you cant get away with mediocrity.

    --Character designs where piss poor it feels like every character had some type of skin and bone defect. Hell it feels like the reasons they left the milky way was because they where to ugly to look at so they where banished to the far corners of Andromeda.

    --Besides the Writing, Game Design, and everything listed prior the character animations in this game felt like it was created by an intern in their first year of animation school. Sorry but a game that spends much of its time story telling through facial expressions and gestures cannot get away with this garbage.

    Overall this is the biggest disappointment of the year so far. Dragon age Inquisition was good but lacking in comparison to the Original Biowares title. This Mass Effect is Bad and with little to none of the original developers, writers, and artists left at Bioware from its glory days this could spell trouble for them. The only real RPG I have left to look forward to it seems will be CD Projekt Red Cyberpower 2077
    Full Review »