- Publisher: Maximum Games
- Release Date: Oct 25, 2016
- Also On: PC, Xbox One
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- Critic score
- Publication
- By date
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Nov 2, 2016Performing and landing tricks are difficult and messy due to the constraints and method of “charging” your moves before executing them. To make matters worse, it’s plagued with a faulty respawn mechanic that puts you into an infinite loop of crashes and bails. While visually the game isn’t too shabby, it all becomes meaningless when snowboarding becomes such a burden.
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Nov 1, 2016There just isn't much fun to be had with "Infinite Air" because of a steep learning-curve that isn't overcome in a reasonable amount of time.
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Oct 28, 2016The more positive features in Infinite Air are somewhat overshadowed by core gameplay in need of refinement and a progress system that punishes players, restricting content based on skill. Sadly, it marks a sloppy start to the latest run of snowboarding games podium.
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Oct 31, 2016There’s some positives to be found in Mark McMorris Infinite Air’s setup, but some poor design and plenty of shambolic mechanics throw this rider from its board.
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Oct 28, 2016Avoid this poorly structured game as if it was a tree in your riding line.
User score distribution:
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Positive: 45 out of 61
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Mixed: 1 out of 61
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Negative: 15 out of 61
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Oct 26, 2016
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Jan 2, 2017
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Oct 31, 2016