User Score
6.5

Mixed or average reviews- based on 814 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jan 5, 2016
    7
    At first glance, Just Cause 3 is MY type of game: an outrageously crazy game with outrageous fun. After all, I play games to have FUN. It's good to play truly amazing games like The Witcher 3, Metal Gear Solid 5, and so on, but a game like this is the reason gaming exists. Sadly, though, I have discovered outrageous crazyiness and fun is not what makes a game great when that is the onlyAt first glance, Just Cause 3 is MY type of game: an outrageously crazy game with outrageous fun. After all, I play games to have FUN. It's good to play truly amazing games like The Witcher 3, Metal Gear Solid 5, and so on, but a game like this is the reason gaming exists. Sadly, though, I have discovered outrageous crazyiness and fun is not what makes a game great when that is the only thing it offers that is awesome. I have uncovered that with Just Cause 3. JC3 is undoubtedly a fun experience pretty much all the time, but it's deeply flawed. From technical problems to repetitive, shallow, and lazy mechanics, I would not dare call JC3 a great game. When the fun madness of the destruction is there, though, JC3 is a very good time indeed.

    Campaign + Story
    JC3 has a simple story of trying to overthrow a cruel dictator. It doesn't evolve into anything more than that, and it pretty much goes along just as you'd expect. Personally, I didn't have a problem with this 'cause I wasn't expecting or wanting anything more with a game like this. What I did have a problem with, though, was the storytelling for the missions and the storytelling itself. I never felt like the missions I went out to do had any real good reasoning. The way the story is told is also pretty lazy and slightly confusing. In terms of how the missions are with quality (with what you do and how they play and go), they're on par. Thankfully, I found the story missions to be quite different than all the other side stuff there is, but that doesn't mean the story missions weren't fairly generic at times.

    Open World + Other Mechanics
    Most of your open world activities in Just Cause 3 will be spent liberating towns and obliterating army bases. In those 2 activities, the awesome destruction is there to let you have a lot of fun (I'll touch on that in the next segment). Does this get repetitive? Yes. Yes they do, but it's where the most fun of the game is found. The other portion of the open world activities come in your typical and average challenges that grant you gears that unlock mods. They can pretty damn fun. The mods in the game of course modify your current weapons and other many tools. However, I found most of these mods to be pretty useless for the most part. In the open world, you can get around with planes, jets, helicopters, boats, cars, motorcycles, and one other special mobility system that I will talk about very shortly (hint: it's absolutely AMAZING). The driving feels good, except for the driving for the planes, jets, and motorcycles. The special mobility system is a combination of the grappling hook, parachute, and wingsuit. Sounds awesome, doesn't it? Well, IT IS! It's a barrel o' fun all the time and almost never gets old. I will say that it did take a little getting used to, but once I gained a skill for it, I loved every second of it. It's my favorite and the best part of the game.

    Crazy Destruction + Combat
    This is the part that makes Just Cause Just Cause. How is it in number 3? Very fun indeed and there's even more room here to get creative and just see complete awesomeness. The addition of tethers here let's you get creative by chaining up all these objects and then pulling and then seeing them all come piling down. I can't deny the physics here are great to experiment and have fun with. You can also blow stuff up with launchers, grenades, and C4. That too is big fun. There's also human enemies to kill, but there weren't many options for taking them down except for just shooting them up. Undoubtedly, the destruction is one of the best parts of this game.

    Graphics and...TECHNICAL PROBLEMS >:(
    JC3 is a very pretty game. The locations aren't very varied by any means, but you will almost always be looking at a great looking game. There isn't much to say about the graphics, as you can see, but I must talk in detail about the major technical problems this game has. It's incredibly disheartening. No, there isn't a major amount of glitches--in fact, that's FAR from the problem. JC3 has a gigantic amount of long loading screens (it's obvious Avalanche Studios released the game in a sorry-ass condition). The other problem is how much the game annoys you by trying to be always online (the game has a pretty in-depth leaderboard system). Even when I went to offline mode, it tried to go online all the time because--well I don't know! I guess it just wanted to! These technical problems bugged me to no end.

    Conclusion
    JC3 doesn't deserve to be in the cheap bargain bin after about 6 months or so. It's not nearly THAT bad. However, this game is proof to everybody and to me especially that outrageous craziness and outrageous fun is not what makes a game great. Many other valuable things go into making a game great (again, an example for 2015 is TW3 and MGS 5).

    End/side note: A game that combined true gaming greatness and outrageous craziness and fun flawlessly was Sunset Overdrive. I loved it so much and it was my favorite game of 2014! :D
    Expand
  2. Mar 13, 2017
    7
    It is Just Cause - just that something is lacking. It can't quite catch the original's, or the sequel's, magic.

    There 's lots to do, but sometimes it's hard to see what you're supposed to do. Case in point: you're disrupting a power facility, but it took me 5 minutes to figure out what to destroy, even though the items were on the (abysmal) map/"go here" interface. And after that, it
    It is Just Cause - just that something is lacking. It can't quite catch the original's, or the sequel's, magic.

    There 's lots to do, but sometimes it's hard to see what you're supposed to do. Case in point: you're disrupting a power facility, but it took me 5 minutes to figure out what to destroy, even though the items were on the (abysmal) map/"go here" interface. And after that, it just repeated.

    There should be clear indicators of mission goals, not archaic icons and pointers that don't work in multi tiered world where goals might be on the ground, up two flight of stairs, etc.
    Expand
  3. Apr 24, 2016
    7
    Do you ever feel like parachuting into a military base and using a RPG to blow up anything in sight? Well that's Just Cause 3, You will spend most the game going from Cites,Towns and Military Bases and destroying them. The game takes place in a tropical island in the middle of a Military Dictatorship, You are part of the rebel group and I'm sure you see where this is going. The highlightsDo you ever feel like parachuting into a military base and using a RPG to blow up anything in sight? Well that's Just Cause 3, You will spend most the game going from Cites,Towns and Military Bases and destroying them. The game takes place in a tropical island in the middle of a Military Dictatorship, You are part of the rebel group and I'm sure you see where this is going. The highlights from Just Cause for me have to be using your Grappling hook and wing suit to fly across the map like a superhero or just thinking of new ways to destroy everything. The game is fairly simple with not much depth, If you don't enjoy the simplicity of just killing everything with not much of a story then you won't really enjoy Just Cause 3. It seems like a game you play for a bit then move on, not much with the game keeps you playing or draws you in. Expand
  4. Dec 3, 2021
    7
    Just Cause 4 was my introduction to Avalanche Studios open world explode-athon series and after finishing it I felt somewhat obligated to play Just Cause 3. What immediately surprised me was that Just Cause 3's graphics were better - which didn't make a whole lot of sense because sequels are meant to have better graphics than the games that came before them.

    On the gameplay front JC3 is
    Just Cause 4 was my introduction to Avalanche Studios open world explode-athon series and after finishing it I felt somewhat obligated to play Just Cause 3. What immediately surprised me was that Just Cause 3's graphics were better - which didn't make a whole lot of sense because sequels are meant to have better graphics than the games that came before them.

    On the gameplay front JC3 is the definition of a mixed bag: It's destruction physics are somewhat impressive and you're incentivised to blow a lot of stuff up, but that's about it when it comes to variety. JC3's world looks interesting, but is ultimately bland and not much fun to explore. Locations in the world also feel copy-and-pasted and are merely places where you blow up all the conveniently red labelled objects that require destroying so you can 'liberate' that area. Unfortunately JC3 leans too heavily on dotting its map with hundreds of locations that have similarly repetitive objectives, making its world feel hollow and generic. What really contributes to this hollow feeling is that NPC's are virtually mindless inhabitants who simply occupy places so that way you don't feel lonely when exploring or discovering new towns.

    The story is also laughably bad (though not as bad as JC4 which just felt downright aimless and trivial). Rico Rodriguez is just terrible - his only means of strategy is to simply 'blow stuff up' and 'shoot his way to victory' all the while defying the laws of physics and reality through sheer dumb luck and shoddy writing. The supporting cast of characters is also no better, proving to be even more questionable than the main protagonist. The mission objective design is also annoying and archaic, and more often than not I would have to rely on pure luck to complete a mission because of how poorly the missions were written and implemented. This made getting through the main campaign feel like a chore instead of a fun explosion filled extravaganza.

    Combat is the only thing worth caring about in JC3 and even that comes with some serious caveats. Shooting feels stiff and imprecise, and most weapons feel underpowered. Another frustration comes from the fact that reinforcements just keep spawning endlessly, meaning that defeat comes from simply being overwhelmed (which is always a cheap tactic in my view).

    I spent roughly 10 hours with Just Cause 3 before deciding to call it quits. Even though I had plenty of things left to do, I couldn't be bothered doing all of them as I would have simply been repeating the same things that I had done in those 10 hours and nothing more. The truth is that real fun occurs when there are a variety of interesting, compelling and entertaining activities available to partake in instead of simply dressing up duplicates of the same activity so the only level of distinction is merely based upon their appearance.
    Expand
  5. Mar 21, 2016
    7
    Just Cause 3 is an interesting game, but repetitive. Just Cause 3 is an action game with a very simple story, but the game never tried to change that, with this, this simple story was deliberate. The gameplay is very fun, explode, fly, and blast again is very good, but even with many varieties of weapons, vehicles, and explosions, Just Cause can become repetitive (the missions are oftenJust Cause 3 is an interesting game, but repetitive. Just Cause 3 is an action game with a very simple story, but the game never tried to change that, with this, this simple story was deliberate. The gameplay is very fun, explode, fly, and blast again is very good, but even with many varieties of weapons, vehicles, and explosions, Just Cause can become repetitive (the missions are often simple and similar). Visually the game is beautiful, but what is most striking are the explosions, they are extremely well made, and can even say that they are innovative; the soundtrack does not have anything special. The maor problem of this game are the bugs, are many and are annoying (but some are funny). Overall, Just Cause 3 is a very fun and beautiful game visually, however, has a simple story, it is repetitive and possesses many bugs. 7.5 / 10 Expand
  6. Dec 26, 2015
    7
    Story is just meh and I didn't really care for it. Great graphics and very fun gameplay. HOWEVER, I have run into a lot of frame rate issues with the PS4 version and loading times which have been trimmed down from the update but still, to restart a challenge takes a while.
  7. Mar 11, 2016
    7
    Same sandbox-style as JC2, some characters have different voice actors which is a little disappointing and the performance issues are there. The world itself is massive but the landscape is repetitive unlike JC2 which was many different landscapes. Other than that, the mechanics and handling are improved which is nice but the story just doesn't come together like JC2 and I was a bit letSame sandbox-style as JC2, some characters have different voice actors which is a little disappointing and the performance issues are there. The world itself is massive but the landscape is repetitive unlike JC2 which was many different landscapes. Other than that, the mechanics and handling are improved which is nice but the story just doesn't come together like JC2 and I was a bit let down by the game. Expand
  8. May 31, 2016
    7
    Just Cause 3 is an absolute blast to play, and some of the scenery is impressive, and the gunplay is solid,too. But everything else fails miserably. The main story is as interesting as a brick wall, and the side quests get very repetitive after a while. Overall, JC3 is a decent game, but nothing special.
  9. Aug 12, 2017
    7
    This game has just as much mayhem as the second one as well as another huge open world. It also has some cool new tricks up its sleeve like the wing suit and pulling two things into each other with tethers. However, the gameplay is too much of the same and never gripped me the way the second entry did when I played it a few years back. Another sub-par story and more stuff to explode hardlyThis game has just as much mayhem as the second one as well as another huge open world. It also has some cool new tricks up its sleeve like the wing suit and pulling two things into each other with tethers. However, the gameplay is too much of the same and never gripped me the way the second entry did when I played it a few years back. Another sub-par story and more stuff to explode hardly counts as a full-on sequel (and its progression system is not ideal). Ultimately, if you liked the second game (or if you're an action fan in general) you'll probably like this game but don't expect to be blown away (no pun intended) this time around. Expand
  10. Aug 29, 2018
    7
    If you are feeling lazy and just want to have a good time and blow stuff up, that this is the game for you my friend. A boring main character and a uninteresting main story are the price to pay for a really fun shooter.
  11. Dec 5, 2015
    7
    I really wanted to give this game an 8 or 9 but could not for the following reasons:

    *Load times are ridiculous, up to two minutes most times which is unacceptable. I've probably s spent as much time waiting for games to load than actually playing (slight exaggeration but you get the point) *Had they put a little more effort into the story, this could've been a great game where you
    I really wanted to give this game an 8 or 9 but could not for the following reasons:

    *Load times are ridiculous, up to two minutes most times which is unacceptable. I've probably s spent as much time waiting for games to load than actually playing (slight exaggeration but you get the point)

    *Had they put a little more effort into the story, this could've been a great game where you had purpose and all of the destruction on the side when you want some mindless action. I did 1 mission in the first 2 days, i was sidetracked by flying jets and choppers around, and tethering everyone and thing to all else. Surprised i haven't grown tired of it on day 4.

    *Errors in the middle of playing where game has to shut down

    *Corrupt save files (thankfully it had saved a backup a few minutes before)

    *Glitchy AI, they will just stand behind you and not shoot when in full alert mode, some do this weird a$$ avoidance dance (some of you know exactly what I'm talking about)

    On the plus side the landscape is beautiful and there is lots of tomfoolery and shenanigans to get into. If you're creative, it's limitless. The wing suit, grappling system and parachute are amazing. I've spent more time just flying around than anything else so far. The explosions are simply amazing. Rico is slightly overpowered to where it keeps the game interesting and still challenging at times.

    Despite the negatives, I definitely recommend it for your library.
    Expand
  12. Feb 15, 2016
    7
    Eh, not bad at all, but something definitely seems to be missing with this game. The game play and explosions are better than before, but the map has far less locations than the last game making the map feel rather empty and lifeless. The character feels like a generic military buff this time around with the voice to match. The devs kept hyping the story yet it's very generic and barelyEh, not bad at all, but something definitely seems to be missing with this game. The game play and explosions are better than before, but the map has far less locations than the last game making the map feel rather empty and lifeless. The character feels like a generic military buff this time around with the voice to match. The devs kept hyping the story yet it's very generic and barely gets the job done. The biggest sin this game commits is forcing the players to do these challenges to unlock skills essential to game play. The challenges themselves are phoned in and uninspired. If you can't be bothered to do these side activities (I don't blame you if you don't) then you will be using the same few moves throughout the game. Also, why did they take out he whip meele move and replaced it with this lame shoulder push. Visually, this game shines and is probably one of the best looking games of this generation so far with a detailed map and a very well done view distance. Overall, get it on sale. Expand
  13. Sep 16, 2017
    7
    While the missions and story of this game leave a lot to be desired, the open world and toolkit that they player is given right from the start just about makes up for it. The only problem here is that the gameplay, despite being fun, is so shallow that it won't hold your interest for very long and you will soon look elsewhere for a game with more bite.
  14. Dec 1, 2015
    7
    The games gives you a lot of freedom. It's nothing were you need your brain. It's just action without a meaningful story. It reminds me of expendables. It's pure action and nothing else. Nothing to think about too much. Beside the massive amount of really ugly video fade-outs and the unnecessary loading times the controls could have been a little bit more intuitive. Actually it still needsThe games gives you a lot of freedom. It's nothing were you need your brain. It's just action without a meaningful story. It reminds me of expendables. It's pure action and nothing else. Nothing to think about too much. Beside the massive amount of really ugly video fade-outs and the unnecessary loading times the controls could have been a little bit more intuitive. Actually it still needs some tweaks to make it more "special". Expand
  15. Jan 4, 2016
    7
    Oh how I wanted to give a 9 or 10. It was always a great amount of fun to tether a tank to a wall, and then watch at what people at Bethesda call 'a simple fact of games' as it pings into space. But I can't. Because while it is fun to do that, the game (an open world game, mind you), has paradoxically has both a lot of side quests, yet has no fun content that is repeatable.

    To do
    Oh how I wanted to give a 9 or 10. It was always a great amount of fun to tether a tank to a wall, and then watch at what people at Bethesda call 'a simple fact of games' as it pings into space. But I can't. Because while it is fun to do that, the game (an open world game, mind you), has paradoxically has both a lot of side quests, yet has no fun content that is repeatable.

    To do story missions, you claim territory to weaken the enemy, because no writer has put the time in to actually coming up with another way of why you should be doing this. To claim territory, you blow stuff up, which is a step up from every other game's 'Kill all enemies', but in doing this, you gain side missions you can go on to upgrade vehicles (Sea race to upgrade sea vehicles, air race to upgrade planes, etc.), and sometimes get a military vehicle, like a tank, for doing something special. And then the area's done. No use now except for collectibles for 100% completion. (Note, one side mission is fun, and that is Bomb Blast, which forces you to drive fast and is the one I will mention because utterly contrived crap that took someone five minutes to come up with. It should be the one instead of Car Races.)

    Now here's the problem. These bases don't respawn, rebuild, whatever. So once you destroyed it, it's done. No more destructible terrain, minus respawning gas stations that no one really cares about, because it doesn't break into a whole GTA style wanted chase if you do. Maybe four guys chase you. Maybe they don't. So late in the game, when you're destroying practically identical Bavarium mines, you look at your inventory and see all these tanks and stuff you could drop in. But it's much easier to just wing suit over the place, raining bullets, especially when they can easily blow up your planes with SAMs.

    Too many times I found myself looking for that last item in a base, trying to find a fuel tank behind one of the buildings in an area the size of a suburban town, enemies firing at all angles. There's no penalty from death, minus a quick wing suit into combat with weapons fully loaded and no wanted level.

    And there's the problem. There is no catharsis. The wing suit that was so hyped loses it's appeal, any mode of transport loses it's appeal because either you get shot out of the sky by SAM's or it's incredibly hard to navigate, or it's too slow. Of the 5 or so boats, the Pescapada is the fastest. And the second most common. Yeah, you get tanks and stuff, but all that's useless besides side missions summing up to 'go through hoops in time', and at least those gave you something interesting, because all the stuff you might use it on is now blown up because you had to blow it up to get the tanks. It's a Catch-22. The story is lack luster (24 missions, about 15 are escort (shrivels)), the characters are shallow, and while the villain is straight from the depths of evil, I know better ones that would suit this game's crazy antics. Handsome Jack from Borderlands 2 and Pagan Min from Far Cry would make for a great antagonists, because you knew them other than 'military dictator who's evil and runs a nation'.

    If I'm going to harp on this game some more, which I will, I guess I'll turn to the side missions. Random events are crummy, they're Copy-Pasted from Far Cry 4, and give you flares, which give you the ability to fast travel. That's right, now you don't even have to explore anymore, we'll give you a way to avoid all the tedium that makes up the bulk of our game's enjoyment! Not only does the game give you flares like their cursed after liberating every town, they respawn in those towns. To move past that, right before the game's final boss, after you blown up every enemy unit this side of Sweden, and face this massive battle where you fight for control of the main island (which is one of the parts I liked), only then does the game give you the best weapon it has to offer, a Bavarium nuke launcher. I'm not kidding. This is Resident Evil.

    But unlike the rocket launcher in Resident Evil, this does about a sixth of the bosses health during the one second gap when his shield is down, and if you hit him when his shield is up, then you might as well be using a slingshot. At least that can carry more ammo. I defeated him with a single tether, before the game gave me a helicopter that meant absolutely FA to me.

    To end, you die too fast to create the stuff the game trademarks itself on, and you just use the boring stuff that works. Fun at the start, when you are basically a god, but tedium starts to dull the experience.
    Expand
  16. Dec 19, 2015
    7
    Just Cause 3 is basically explosion simulator. I'm not saying the explosions and booster explosives aren't super fun to watch, but that's the extent of what's offered here. The side missions are boring, the main character is like a blank sheet. Occasionally they throw a gob of ink on there, only to rub it off with white-out. Some other characters like Dimas are pretty good, but Just CauseJust Cause 3 is basically explosion simulator. I'm not saying the explosions and booster explosives aren't super fun to watch, but that's the extent of what's offered here. The side missions are boring, the main character is like a blank sheet. Occasionally they throw a gob of ink on there, only to rub it off with white-out. Some other characters like Dimas are pretty good, but Just Cause 3 lacks good characters. This game encourages me to be creative. In my face, it tells me it will reward me for being creative. And while ten automatic weapons, a missile launcher, and three snipers are shooting at me I'll plant a super intricate chain reaction and be 'creative.' Basically the game consists of main quests, side quests, and taking bases. You'll need to take bases to advance the story. The first couple of bases are awesome as you goggle at the explosions and watch your explosives go to work, but then it becomes repetitive as being creative is impossible as the super aggressive AI works all too well on you. There will be red screens. There will be grinding. All I ever used was a RPG, and occasionally the plantable explosives on big objects. But over all of this, the idea of how you take bases is absolutely ridiculous. Blow the crap out of everything and then the dictator loses the place. What? How does that help the resource starved rebels? Now onto the best parts of the game. The graphics are phenomenal. I've never felt more in paradise in a video game. The explosion effects are awesome too, with pieces of metal flying through the air, and crushing Di Ravello's puny militia troops. I've never had more fun strapping explosives that push things(booster explosives) onto cows and watching them fly through the air in awe. It almost brought tears to my ash caked eyes. The game is extra fun when you're just jacking around, blowing up cars and cows, and testing how far you can free fall. Also, travelling with the combination of wingsuit, grapple, and parachute makes long distances a 'distant' memory.
    Overall, Just Cause 3 is great for what it is, but it lacks anything else. If you love explosions, strap right in to your car coated in plastic explosive, and enjoy blowing everything to pieces.
    Expand
  17. Oct 28, 2016
    7
    It's a game for blowing off steam.The world is huge and gorgeous-looking and there's certainly a lot of stuff to blow up.The story is barely there,but barely necessary.It's the typical Just Cause shtick of ''Kill the big mean dictator''.The best thing about the game is how you traverse the world:the hookshot,the wingsuit and the parachute all offer a lot of mobility,making this feel likeIt's a game for blowing off steam.The world is huge and gorgeous-looking and there's certainly a lot of stuff to blow up.The story is barely there,but barely necessary.It's the typical Just Cause shtick of ''Kill the big mean dictator''.The best thing about the game is how you traverse the world:the hookshot,the wingsuit and the parachute all offer a lot of mobility,making this feel like InFamous as much as GTA.Blowing up the enemies and the scenery is fun and there's a **** of ways to do it(bombs,vehicles,red barrels,etc.).The shooting mechanics are inprecise,but you can use the hookshot in combat,which is a fair substitute. Expand
  18. Jan 7, 2016
    7
    Let's keep it simple here, Just Cause 3 is just a Just Cause 2...but on current gen systems.

    This is not necessarily a bad thing. Just Cause 2 was a game many people loved for the hours upon hours of chaotic fun it offered us. Heck, I wasted the enitre fall of 2012 trying to get the platinum trophy on that thing. So, Just Cause 3 is a game all about explosion, blowing things up,
    Let's keep it simple here, Just Cause 3 is just a Just Cause 2...but on current gen systems.

    This is not necessarily a bad thing. Just Cause 2 was a game many people loved for the hours upon hours of chaotic fun it offered us. Heck, I wasted the enitre fall of 2012 trying to get the platinum trophy on that thing.

    So, Just Cause 3 is a game all about explosion, blowing things up, destroying a random dictatorship, while getting chaos points and money to unlock more items and missions. The "plot" is pretty much non-existent, but the game does offer us better dialogue and voice acting for the characters. While I still miss Antonio Banderas Rico from JC2, this Rico still delivers.

    The gameplay; Blow s**t up.... The game doesn't care how you do it, just blow s**t up. The gameplay does see some minor improvements over JC2. Vehicles across the board handle better. More tools are given to the players. E.g. Boost Rockets that blow up. More freedom in how to use the grappling hook. The freaking wingsuit.

    JC3's biggest problem is definitely the performance. The graphics look sublime. The world is huge and is full of color. But the framerate can get quite a few hits, sometimes with extended periods of 25 FPS. The loading times are also a pain. Before the patch the game would sometimes take a full minute to load. Even longer when playing the game for an extended period of time.

    The patch did fix some loading issues, but they are still too long.

    The mission structures and design also need some work. It's a mixed bag of fun missions and run-of-the-mill missions. I wished that Avalanche mostly improved on this aspect, given that it was one JC2's weaker aspects.

    Just like it's predecessor Just Cause 3 is a fun game, albeit with more technical issues that hamper the overall enjoyment.
    Expand
  19. Jan 26, 2016
    7
    Played JC2 for 4 years, bored with JC3 after a month.

    I think it has to do with the map. Every town seems to be copy/pasted. If you’ve seen one town, you’ve seen them all. The map is big but there’s nothing there other than an odd military base. The environment is the same pretty much everywhere. JC2 had so much to explore and different areas. The towns feel dead compared to JC2.
    Played JC2 for 4 years, bored with JC3 after a month.

    I think it has to do with the map. Every town seems to be copy/pasted. If you’ve seen one town, you’ve seen them all. The map is big but there’s nothing there other than an odd military base. The environment is the same pretty much everywhere. JC2 had so much to explore and different areas. The towns feel dead compared to JC2. Off the top of my head JC2 had:
    A cool blimp club.
    Ski lifts/resort
    Temples
    Race track
    Large interesting cities plus airport
    Varied environments (desert, snow, jungle, mangrove forests, grasslands, forest)
    Beach resorts
    Different architecture. Buildings from Nepal/Himalayan, Borneo, Middle Eastern, Malaysian/Indonesian, plus modern cities.

    I was expecting JC3 to be similar but in a Mediterranean environment. There’s so much potential and variation in that region I’m surprised that everything looks EXACTLY the same everywhere. You could have Spain, Greece, Croatia, Egyptian/N. Africa/Morocco, Israel, Turkey type areas.

    There’s nothing to do once you’ve liberated the bases and towns. Nothing to explore.

    JC2 was my favorite game of all time. This game is fun as a sandbox game but didn’t live up to its predecessor.
    Expand
  20. Feb 3, 2016
    7
    To be fair to Square Enix Just Cause 2 is hard one to follow up. Did they manage it? No not really. The game isn't bad though it just sort of hammered my expectations down. When I heard there was going to be a JC3 I was mildly excited and continued to be mildly excited until the game was released when my look on the game changed to moderately impressed that they didn't just flunk it. TheyTo be fair to Square Enix Just Cause 2 is hard one to follow up. Did they manage it? No not really. The game isn't bad though it just sort of hammered my expectations down. When I heard there was going to be a JC3 I was mildly excited and continued to be mildly excited until the game was released when my look on the game changed to moderately impressed that they didn't just flunk it. They gave this game a solid try so I'm happy with that. A lot of the faults in the game comes simply down to Square Enix playing trail and error. The wingsuit is a good example: You see the map was designed for distance for the wingsuit to glide from one side to the other whereas JC2's map was designed for the parachute which hasn't been toned down in this game but rather ignored. Because of how much the parachute was used in JC2 they assumed that adding another traveling mechanic in the same fashion would add brownie points but it sort feels weird. The parachute was designed so we can travel vast distances and climb with ease whilst soaking in the environment however the wingsuit fires you past the environment that you don't really get a chance to stop and look at it.
    The other mechanics have the whole "if it ain't broke don't fix it" attitude which is fine but the game suffers from it. Without some attempt at improvement a sequel will fall not matter how good its new mechanics are. Fallout is a good example of this as the reason why I gave that game more praise then what it deserves is because there was at least some attempt to improve mechanics. Keeping the old ones and not touching them up makes any sequel feel more like a late expansion rather than a feature length game.
    Good try guys! Your heart was in the right place but without some form of improvement on the next entry to this franchise then I'm afraid it may die.
    Expand
  21. Jul 26, 2016
    7
    Just cause 3 is actually not that bad for a game like it is. The open world is humongous with days of gameplay to be had so it is great for spending time on. However the game can get repetetive very fast such as liberating every base and town. The story wasn't that great in my opinion and doesn't bring anything special, but the characters are quite interesting and quite funny at times andJust cause 3 is actually not that bad for a game like it is. The open world is humongous with days of gameplay to be had so it is great for spending time on. However the game can get repetetive very fast such as liberating every base and town. The story wasn't that great in my opinion and doesn't bring anything special, but the characters are quite interesting and quite funny at times and the voice acting isn't too bad either. But there is one thing the game has failed terribly at doing, THE DRIVING MECHANICS! The cars control very dodgy and don't always work they way you want them to which can end up being extremely frustrating, which can make the land races a mundane task as you'll be failing a lot at them. And don't get me **** started on those **** MOTORBIKES! They are completely uncontrollable and feels like you are driving on a **** ice rink, it is by far the worst vehicle I have ever had to control in any video game I have played period! avoid motorbikes like the **** plague in this game as they are completely broken! But the game overall is extremely fun and if you like blowing stuff up and enjoy open world games. Then this is a must buy for you. Expand
  22. Dec 22, 2017
    7
    Without a compelling story or main character, Just Cause 3 relies on it's destructive gameplay rather too heavily to prop up the rest of the game. This is quite disappointing, given the initial glee I experienced at being able to destroy anything & everything with the innovative grappling tethers and wing-suit/parachute combo. If you want to feel like a pyromaniac god, this is the game toWithout a compelling story or main character, Just Cause 3 relies on it's destructive gameplay rather too heavily to prop up the rest of the game. This is quite disappointing, given the initial glee I experienced at being able to destroy anything & everything with the innovative grappling tethers and wing-suit/parachute combo. If you want to feel like a pyromaniac god, this is the game to play. Graphics are also great, although be prepared to sit through tediously long loading screens to witness this Expand
  23. Aug 9, 2016
    7
    Just Cause 3 is the ultimate sandbox game for sandbox game fans. An incredibly huge map filled with tons of things just waiting for your explosive touch. The draw distance is fantastic, as you can see glimpses of settlements and military bases from way off in the distance. Anything you can see you can go to. Once you're at one of these settlements, the choice is yours as to how you goJust Cause 3 is the ultimate sandbox game for sandbox game fans. An incredibly huge map filled with tons of things just waiting for your explosive touch. The draw distance is fantastic, as you can see glimpses of settlements and military bases from way off in the distance. Anything you can see you can go to. Once you're at one of these settlements, the choice is yours as to how you go about bringing down the enemy encampments. You can sneak around, using your mystical grappling tether to pull objects down. You can quickly dart from object to object, planting explosives as you go. You can hijack a helicopter or tank and laugh at the puny reinforcements who try and stop you afterwards as you mow down everything in your path. I personally found the planted explosives route the best, as you have unlimited amounts of them from the start of the game and almost every object can be destroyed with 1 or 2 bombs planted on them.

    Unfortunately the game's biggest strength is also it's biggest weakness. The framerate begins to chug as soon as the explosions start, and the more simultaneous explosions you set off the lower the framerate will dip. The game is a wonder to look at, make no mistake, but the beauty is only skin deep. The flaws become apparent when you look closer.

    Just Cause 3 gives you a multitude of options to traverse it's gigantic map. You have your trusty grappling hook, unlimited parachutes, and a wingsuit all at your disposal. The game also gives you cars, motorcycles, boats, jets, and helicopters for you to travel with if you so choose. Unfortunately most of the vehicles handle terribly, with the motorcycles being the biggest offender. There's always a delay when attempting a turn, so it's all too common to run off road or into other objects. Fortunately however, the grapple/parachute/wingsuit combo is so efficient at quickly moving across the map, you literally never need to hop in a car or bike unless the game forces you to for a mission. The quickest, most efficient, and downright funniest way to stop Rico when he's wingsuiting is to simply crash headfirst into the nearest wall and watch Rico ragdoll, holding his head while he contemplates how many brain cells he just lost. The ragdolling becomes far less humorous however when you are in a firefight and get hit with an explosion. Rico will then lie on his fat ass for about 5 seconds thinking about pudding, while 1000 enemies take potshots at him.

    The game does have a story, but it's paper thin and basically an excuse to blow more stuff up, often stuff that you can't otherwise access. There are also random encounters throughout the game that have you do all sorts of activities ranging from freeing a rebel who's been taken hostage and fighting off his kidnappers to... opening a locked gate. Yes, seriously. The most interesting part of the story comes at the end of the game as you realize just who Rico Rodriguez really is. You've been told all along that he's fighting for the freedom of Medici, to pry the country from the clutches of the evil dictator Di Ravello and to push out all his military encampments. Yet as you supposedly free more and more areas you realize that nothing has really changed. All the armored vehicles, the armed guards, the watch towers, they're all still there just with a different logo on them. Rico will kill fellow rebels and civilians without any remorse if they're in the way of his goal. You slowly begin to realize that Rico is actually just another dictator with the same lust for power as Di Ravello.

    Just Cause 3 takes sandbox games to a whole nother level. The map is gigantic, is fun to traverse, and is filled to the brim with things to blow up and enemies to take down. Just don't go in expecting much more than that, and pretend that the framerate dips are really just the game going into slow motion to highlight the cool explosions, and you'll come out of the experience with all smiles.
    Expand
  24. Apr 2, 2017
    7
    This one is ok i guess the fact that when it comes to gameplay its actually pretty fun the way you can blow some stuff up, but the framerates drops sometimes,story Decent,graphic ok
  25. Oct 9, 2016
    7
    I had constant crashes while playing this on PS4 but it is still a fun game. It can become repetitive after a while but I think so are 99% of games that are out there.
  26. Jun 19, 2017
    7
    + Brilliant Destruction
    + Playful Open World
    + Great and Funny Mobility

    - Unstable Controls
    - Many load times
    - More Exciting and Lower frame rate
    - Challenges can found be a kind of annoying

    The action game is very fuuny and more exploding but thie could be more performance.
  27. Aug 28, 2017
    7
    Despite having one of the worst driving controls ever, and an uninteresting story, i can say this game is a lot of fun, especially if you likt to blow and destroy things, but not expect much more.
  28. Nov 25, 2021
    7
    Fun but very forgettable. Wouldn´t play again nor do I have to play the sequel
  29. Mar 23, 2018
    7
    Just Cause 3 and a great game has great mechanics and a very dynamic gameplay system however its history is very uninteresting recommended for those who thought gta v could be more chaotic
  30. Aug 8, 2018
    7
    yet to come -----------------------------------------------------------------
Metascore
73

Mixed or average reviews - based on 42 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 42
  2. Negative: 1 out of 42
  1. Playstation Official Magazine UK
    Jan 23, 2016
    60
    For all its booms and bangs, Just Cause 3 is never quite the unrestrained fun-maker it threatens to be. Whenever Rodriguez dons his wingsuit, however, it positively soars. [Jan 2016, p.88]
  2. Play UK
    Jan 16, 2016
    70
    Frustrating technical issues are never far away. [Issue#265, p.78]
  3. Jan 16, 2016
    80
    Just Cause 3 is one of the most satisfying experiences of 2015.