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6.5

Mixed or average reviews- based on 814 Ratings

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  1. Nov 25, 2016
    6
    Buggy and often boring game with stupid repetitive missions.
    Big and cool map.
    Nice destruction moments.
    Poor graphic, poor aiming and shooting.......
  2. Aug 6, 2017
    6
    Was ok, I had a better gameplay exp in just cause 2 than 3. everything feels the same. few things added, the rest is copy/paste.

    Main story is just not good enough, but aside that enough things to do and to blow up. A good sand box game but maybe it's time to come with something else.
  3. Dec 22, 2017
    7
    Without a compelling story or main character, Just Cause 3 relies on it's destructive gameplay rather too heavily to prop up the rest of the game. This is quite disappointing, given the initial glee I experienced at being able to destroy anything & everything with the innovative grappling tethers and wing-suit/parachute combo. If you want to feel like a pyromaniac god, this is the game toWithout a compelling story or main character, Just Cause 3 relies on it's destructive gameplay rather too heavily to prop up the rest of the game. This is quite disappointing, given the initial glee I experienced at being able to destroy anything & everything with the innovative grappling tethers and wing-suit/parachute combo. If you want to feel like a pyromaniac god, this is the game to play. Graphics are also great, although be prepared to sit through tediously long loading screens to witness this Expand
  4. Oct 9, 2016
    7
    I had constant crashes while playing this on PS4 but it is still a fun game. It can become repetitive after a while but I think so are 99% of games that are out there.
  5. Jan 29, 2017
    6
    Just Cause Series is the Bollywood of the GTA series.
    If you want to play this game is for the gameplay mechanics and the amount of destruction you create with a grapping hook and tons of weapons.
    Forget about the story, is pure **** so much **** will end skipping most of the cinematics and understand whats going on. If you are lucky to pick up the XL Edition for 30 bucks you will see
    Just Cause Series is the Bollywood of the GTA series.
    If you want to play this game is for the gameplay mechanics and the amount of destruction you create with a grapping hook and tons of weapons.
    Forget about the story, is pure **** so much **** will end skipping most of the cinematics and understand whats going on.
    If you are lucky to pick up the XL Edition for 30 bucks you will see that is worth of your money for all the tons of fun you can have destroying things (usually with sessions of 2 hours you will end up exhausted and playing something else)

    Just Cause 3
    Score: 6
    Buying Price recommended: $15-20$ (standard version) 30$(XL version)

    Pros:
    +Tons of hours to play
    +Massive map (Usually i don't look this but MAAAN it's huge this map you can be like 5 minutes flying or driving in an f1 to get to a point of the map)
    +Destruction Everywhere

    Cons:
    -Boring, Predictable and Uninspiring story
    -Really nothing new with the mechanics
    -It's very repetitive
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  6. Dec 4, 2015
    7
    It's good for what it is - a random playground where you blow stuff up. Better title for it would have been "Just Because 3", as the meat of the game is destruction and doing random things in a sandbox "just because".

    However, if you're looking for a game of substance, this isn't the one for you. The plot is almost pointless in how irrelevant it is - you're basically going to play this
    It's good for what it is - a random playground where you blow stuff up. Better title for it would have been "Just Because 3", as the meat of the game is destruction and doing random things in a sandbox "just because".

    However, if you're looking for a game of substance, this isn't the one for you. The plot is almost pointless in how irrelevant it is - you're basically going to play this game to be a superhero madman, not to achieve any end goal.

    This title is as mindless as it gets - the AI is downright stupid, your character is a bullet sponge who can't die unless you really try and the open world itself never feels anything approaching real (more akin to Saints Row than GTA here) - but all that is a good thing if you're looking for a title you can pick up and play for an hour, wind down and have a blast with, because sending a deer flying off a cliff with a slingshot rope is bizarrely therapeutic!
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  7. Dec 1, 2015
    6
    Right now as this game is on the PS4 - i cannot in good conscience give it more than a 6. And lets go into why ina moment.

    Good stuff first - the game is a blast, pun intended. If you're looking for a game with mindless destruction and unique innovative ways to cause mayhem then this is right up your alley. In this regard it ks endless fun and i have had a great time finding endless
    Right now as this game is on the PS4 - i cannot in good conscience give it more than a 6. And lets go into why ina moment.

    Good stuff first - the game is a blast, pun intended. If you're looking for a game with mindless destruction and unique innovative ways to cause mayhem then this is right up your alley. In this regard it ks endless fun and i have had a great time finding endless ways to grapple enemies and things together in order to creste mayhem. Just brilliant.

    Tons of variety in vehicles, weapons etc... it feels just as good as the previous games in this regard. One annoyance is the lack of remapping keys or controls on the controller because it requires quite a steep learning curve. The story while largely throw away is funny at times as the characters almost know they're in a parody of sorts, some rather funny moments and dialog to be had.

    The game world is massive in scale, but as the old saying goes - size doesn't matter. It feels boring to be honest when all you have to do are random challenging, throw away missions and just blowing stuff up. Rpg this is not, so prepare yourself for that. I feel like it could have been smaller qnd mkre paded out.

    And onto why i cannot give it more than a 6 right now. Framerates and loading times. On ps4 thd frame rate constantly judders around and usually while doing not a whole lot, for examlle driving ALWAYS causes the framerate to drop, equally just swining the camera around does the same and intense exploding scenes causes it to falter further (hint:this is a lot because this is the game). This all causes massive lag in inputs which is very frustrating and jarring at times.

    Then theres the loading problems. I was doing an exploding vehicle challenge you find early on in the game, loaded it no issue and screwed it up so restarted it - i waited more than 4 minutes for this to reload, from a scene i was just in 30 seconds before. This is not isolated either, it has happened many tomes before and is simply poor.

    So. Taken without the issues this is an 8 for the sheer madness and fun factor. But right now, as it is i cannot give it anything more until /if the technical issues are resolved.
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  8. Dec 2, 2015
    6
    This may be a great game. But after they actually finish it. Action, destruction, physics are really fun. I would compare this game to the Saints Row 4. You are ovepowered hero in fun sandbox world. But... the game needs polishing. There are crazy loading, that takes minutes. (and sometimes all this loading will do is set a wehicle next to you and show a waypoints). I estimate that I spentThis may be a great game. But after they actually finish it. Action, destruction, physics are really fun. I would compare this game to the Saints Row 4. You are ovepowered hero in fun sandbox world. But... the game needs polishing. There are crazy loading, that takes minutes. (and sometimes all this loading will do is set a wehicle next to you and show a waypoints). I estimate that I spent almost half of the "play time" looking at loading screen. This has to be fixed. Then there are enemies. I wont mind their bad AI (it is sufficent for this type of a game). The problem is with their respawn, that are really annoying and non logical. You shoot the nemies, turn around and suddenly someone is shooting you in your back again. This is runing the gameplay ,because shootingenemies feels meaningless. And then are are lots of randoms small bugs (levitating npscs, etc). I can say, that when I way playing I have tremendous fun. The problem is, that the game did not let me play as much as I wanted and kept interupting with looooong looooadings. Once this is fixed, I will recomend this game. Until then I stopped playing. Expand
  9. Dec 7, 2015
    7
    I'm disappointed, I don't expect much about this game. It's supposed to be a bat **** crazy fun game and it was but the developers straight up lied. There is no customization on cars or weapons. It does not "feature 80+ cars" in the game. The map is not 400 square miles making it "The biggest map ever to be made for a game" and there is no multiplayer. All things promised and now they'reI'm disappointed, I don't expect much about this game. It's supposed to be a bat **** crazy fun game and it was but the developers straight up lied. There is no customization on cars or weapons. It does not "feature 80+ cars" in the game. The map is not 400 square miles making it "The biggest map ever to be made for a game" and there is no multiplayer. All things promised and now they're saying "we didn't have the resources to do all that" so I knew none of that was true but that doesn't make it okay to lie. If that wasn't possible why not just take what you have and improve on it? Improve the shooting mechanics and customization.

    It's still a fun bat **** insane game with a fun open world sandbox destruction orgy. But Saints Row 4 made a game where you could do insane awesome stuff but they fleshed it out with a big story mode, customization, tons of unlockables and they also made a better open world experience. Allowing you to play custom music while going around destroying things, having tons of little and big things to do in open world. So yeah this just doesn't compare to that.
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  10. Dec 7, 2015
    6
    Haters gonna hate I guess. But I'll be real with ya, if you liked Just Cause 2 it wasn't because of the awesome voice acting or story telling. It was probably because it was so horrible it was funny. Nothing has changed here, and to me that is a good thing. I don't always need a hollywood story with no substance like the order or Ryse.

    The over the top moves and ridiculous characters
    Haters gonna hate I guess. But I'll be real with ya, if you liked Just Cause 2 it wasn't because of the awesome voice acting or story telling. It was probably because it was so horrible it was funny. Nothing has changed here, and to me that is a good thing. I don't always need a hollywood story with no substance like the order or Ryse.

    The over the top moves and ridiculous characters feel right at home with a hero that can basically fly at will. Anyone who wasn't into the last game won't be into this one either. If you are new to the series, just check out a few online videos before dropping your dough on it.

    It isn't perfect, but I have yet to encounter a bug on the ps4 version that crashed or had any effect on the game progression and the load times are no worse than fallout or any other game to be fair. And the way they give you a area to play as it installs was welcomed 100 times over. I was able to get used to the controls before ever starting the actual game. The graphics are not the best, but again neither was fallout 4... Battlefront looked amazing but it lacked anything that resembled the games that gave it the name.

    Reading some of the PC reviews had me worried. But I can honestly say this is one of the better games this year, for me anyway.

    *update* I have started to notice the drop in fps when the chaos starts to go big. At some points it has become very unstable almost freezing up. It nearly ruins the whole experience right now and if you have not picked up the game yet, I would wait for word that this gets fixed.

    I have updated the score accordingly.
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  11. Feb 17, 2016
    7
    Overall: 4.5/10
    Personal Bias: +2 points
    Total: 6.5. Summary: Despite some serious flaws and pointless features, this game has just enough going right for it to be really fun. I hope to play a more polished Just Cause 4 in the future! Breakdown: Gameplay: 8/10. The grapple, parachute, wingsuit combination is INSANELY FUN, especially with upgrades. Add to that airplanes, fighter
    Overall: 4.5/10
    Personal Bias: +2 points
    Total: 6.5.

    Summary: Despite some serious flaws and pointless features, this game has just enough going right for it to be really fun. I hope to play a more polished Just Cause 4 in the future!

    Breakdown:
    Gameplay: 8/10. The grapple, parachute, wingsuit combination is INSANELY FUN, especially with upgrades. Add to that airplanes, fighter jets, helicopters, boats, cars, and motorbikes, you have many options and travelling around the world is very enjoyable. This game has some sandbox elements that lend themselves to some hilarious moments, and makes for a good pass-the-controller game with friends. That said, the motorbikes have terrible handling, like not even fun. Also, there aren't as many options as in JC2, notably jetboats with guns on them. It also seems strange that there is no underwater locomotion beyond basic swimming, since underwater is beautiful. A submersible vehicle or diver propulsion vehicle would have been fun. The camera gets a little janky here and it's mostly well executed.

    Missions/Activities: 3/10. While there are a few progression missions, they mostly just boil down to annoying escort/protection missions. The open world encounters are mostly pointless and are often broken, in fact they are such a mess they should have been cut from the game. There are also "Daredevil jumps" which are terribly half-assed in their execution, no clear indication of what you need to do and a complete lack of failure/success states (I'm guessing their inclusion was forced by world artists and game design ran out of time to polish the experience). That said, the challenges (races, wingsuit runs, etc.) are really really fun, well though out, rewarding, and polished.

    Presentation: 8/10. This world is gorgeous and colorful and compliments the locomotion mechanics really well. The explosions are very cool, not the best I've seen but still prove rewarding. The character models aren't the best, but they suit the overall style and tone well enough. The music is really good, though also very repetitive. The dialogue quality is mostly fine, but there are moments where important dialogue gets lost in the mix. The sound effects are good though not spectacular. The UI is simple, clean, and easy to navigate.

    Metagame: 4/10. I really liked unlocking upgraded by completing challenges, it gives them a reason to be completed, and it helps that the challenges are fun. Clearing settlements, provinces, and regions is fun but very repetitive (which wasn't really bad for me personally, but may bore other players). Unlocking priests/churches as cooldown areas feels like a really pointless mechanic. It was strange that there are less main missions than there are provinces and the method of unlocking missions felt inconsistent. I wish missions were more dependent on clearing provinces since at the end of the game I still had settlements left to liberate, which seemed out of context from the story. The reward progression is fine, but there are some really good vehicles and weapons which are unlocked before less good ones. The thing that really bothers me is that there is no "New Game +" option (pretty standard these days) when completing the game, allowing you to start at the beginning with all your previous unlocks and upgrades intact. To be fair, you can "re-oppress" settlements, but you can only do this one at a time and are forced to fast travel each time, which involves a 30 second load. It's weird that there is not method to re-oppress bases in bulk because the current method is very time consuming.

    Narrative: 5/10. Mostly harmless. The main character, Rico, is less interesting than in previous versions. He used to be a bad-ass anti-hero, but now he's a more suave and macho nice guy. I always assumed he was Mexican, but it this game he's more of a generic European gentleman. He used to be more like Batman, now he feels like Superman. The supporting characters are fine, but the most interesting character is Dimah, the scientist who crafts all of Rico's gadgets. She's really the only character with an arc. Aside from Dimah's part, the overall story felt rushed and shallow, with an ending that felt abrupt. To be fair, there is more to the story which you can discover by collecting audiotapes, but it's also where the real meat of the story is in terms of what motivates Rico and the sole antagonist DiRavello.

    Online: 0/10. A complete broken mess. The game will often stall trying to connect to a server, even after you select offline mode. The online leaderboards do not work at all beyond people on your friends list, which is a shame because the challenges are so fun. It would have been better to cut online completely since it does more harm than good in the game. Also, this game screams for coop, but to be fair it isn't really something other open world games have figured out how to do well either.
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  12. Jan 10, 2016
    6
    One of my favorite sandbox games of all time. That is the one big PRO I can list for this game. Destruction. Endless fire and destruction. Also, the grapple and parachute gives the player a great feel.

    Cons - Aiming weapons is terrible except with sniper rifle. WAY too many overpowered SAM sites make the awesome helicopters basically worthless. By the time you can hack them, you
    One of my favorite sandbox games of all time. That is the one big PRO I can list for this game. Destruction. Endless fire and destruction. Also, the grapple and parachute gives the player a great feel.

    Cons - Aiming weapons is terrible except with sniper rifle. WAY too many overpowered SAM sites make the awesome helicopters basically worthless. By the time you can hack them, you don't need to have fun with the helicopter anymore. Don't bother destroying them. They will just respawn. Loading times for side events are ludicrous. You spend a few seconds in the event and wait 5 minutes to try again. Makes me not even want to play the game. The map seems much smaller than JC2. I haven't even played that much, maybe 3 missions in and I've cleared half the map. HATE HATE HATE the flare and beacon situation. It's unclear and irritating as hell. Finally, the gears you earn for upgrades aren't worth much. Almost no motivation to earn more of them because the upgrades suck. I really don't know what they were thinking with that. Solid 6 overall, but as a sandbox I'd give it a 9.
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  13. Jun 8, 2016
    6
    I know this game came out a while ago, but I do not care. I will tell people what I thing of this game.

    Pros: -The objectives to liberate town are more clear, and less difficult to find. -Movement is great, the wing suit helps a lot. -Lots of weapons unlocked from the beginning -More destructibility -Voice acting improved -Mods are cool, and give a lot of variety -graphics are
    I know this game came out a while ago, but I do not care. I will tell people what I thing of this game.

    Pros:
    -The objectives to liberate town are more clear, and less difficult to find.
    -Movement is great, the wing suit helps a lot.
    -Lots of weapons unlocked from the beginning
    -More destructibility
    -Voice acting improved
    -Mods are cool, and give a lot of variety
    -graphics are nice
    -Weapons/Vehicle deliveries happen fast.

    Cons:
    -Frame rate is awful, and its been six months since the games release
    -Explosions bring the game down to about 18 frames per second, which happens 80% of the time
    -They release DLC before fixing the actual game
    -So many glitches
    -The way you get mods is either boring, or unfair.
    -When firing with your grappling hook, you get stuck behind the smallest of things, like a rail, and then fall to the ground, while getting shot.
    -When connecting to helicopters, your grappling hook either does not want to connect, or does connect then cancels out randomly.
    -Story has not evolved. Its not a focus, i get that. But, I wish they tried something different.
    -Only 25 missions, and too many of those are dedicated to a simple mechanic. THERE IS AN ENTIRE MISSION WHERE ALL YOU DO, IS WATCH A CUTSCENE, GET THE ABILITY TO FAST TRAVEL, AND THEN MISSION OVER.
    -Also some lame mission here and there.
    -No upgrade system
    -There is a timer on getting weapon and vehicle deliveries, even though in the old games there was an unlimited amount of times.

    Overall, don't buy the game at full price, don't try to complete it, or buy Just Cause 2 instead. It lacks some of the features, but is much better than this game. Just Cause 3 feels like a step back. There are a lot of restrictions, even though the game is all about freedom.
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  14. Jan 7, 2016
    7
    Let's keep it simple here, Just Cause 3 is just a Just Cause 2...but on current gen systems.

    This is not necessarily a bad thing. Just Cause 2 was a game many people loved for the hours upon hours of chaotic fun it offered us. Heck, I wasted the enitre fall of 2012 trying to get the platinum trophy on that thing. So, Just Cause 3 is a game all about explosion, blowing things up,
    Let's keep it simple here, Just Cause 3 is just a Just Cause 2...but on current gen systems.

    This is not necessarily a bad thing. Just Cause 2 was a game many people loved for the hours upon hours of chaotic fun it offered us. Heck, I wasted the enitre fall of 2012 trying to get the platinum trophy on that thing.

    So, Just Cause 3 is a game all about explosion, blowing things up, destroying a random dictatorship, while getting chaos points and money to unlock more items and missions. The "plot" is pretty much non-existent, but the game does offer us better dialogue and voice acting for the characters. While I still miss Antonio Banderas Rico from JC2, this Rico still delivers.

    The gameplay; Blow s**t up.... The game doesn't care how you do it, just blow s**t up. The gameplay does see some minor improvements over JC2. Vehicles across the board handle better. More tools are given to the players. E.g. Boost Rockets that blow up. More freedom in how to use the grappling hook. The freaking wingsuit.

    JC3's biggest problem is definitely the performance. The graphics look sublime. The world is huge and is full of color. But the framerate can get quite a few hits, sometimes with extended periods of 25 FPS. The loading times are also a pain. Before the patch the game would sometimes take a full minute to load. Even longer when playing the game for an extended period of time.

    The patch did fix some loading issues, but they are still too long.

    The mission structures and design also need some work. It's a mixed bag of fun missions and run-of-the-mill missions. I wished that Avalanche mostly improved on this aspect, given that it was one JC2's weaker aspects.

    Just like it's predecessor Just Cause 3 is a fun game, albeit with more technical issues that hamper the overall enjoyment.
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  15. Feb 3, 2016
    7
    To be fair to Square Enix Just Cause 2 is hard one to follow up. Did they manage it? No not really. The game isn't bad though it just sort of hammered my expectations down. When I heard there was going to be a JC3 I was mildly excited and continued to be mildly excited until the game was released when my look on the game changed to moderately impressed that they didn't just flunk it. TheyTo be fair to Square Enix Just Cause 2 is hard one to follow up. Did they manage it? No not really. The game isn't bad though it just sort of hammered my expectations down. When I heard there was going to be a JC3 I was mildly excited and continued to be mildly excited until the game was released when my look on the game changed to moderately impressed that they didn't just flunk it. They gave this game a solid try so I'm happy with that. A lot of the faults in the game comes simply down to Square Enix playing trail and error. The wingsuit is a good example: You see the map was designed for distance for the wingsuit to glide from one side to the other whereas JC2's map was designed for the parachute which hasn't been toned down in this game but rather ignored. Because of how much the parachute was used in JC2 they assumed that adding another traveling mechanic in the same fashion would add brownie points but it sort feels weird. The parachute was designed so we can travel vast distances and climb with ease whilst soaking in the environment however the wingsuit fires you past the environment that you don't really get a chance to stop and look at it.
    The other mechanics have the whole "if it ain't broke don't fix it" attitude which is fine but the game suffers from it. Without some attempt at improvement a sequel will fall not matter how good its new mechanics are. Fallout is a good example of this as the reason why I gave that game more praise then what it deserves is because there was at least some attempt to improve mechanics. Keeping the old ones and not touching them up makes any sequel feel more like a late expansion rather than a feature length game.
    Good try guys! Your heart was in the right place but without some form of improvement on the next entry to this franchise then I'm afraid it may die.
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  16. Jul 30, 2016
    6
    I believe it is unfair to give sequels negative reviews for being repetitive, but the manner in which Just Cause 3 shamelessly replicates even major plot missions from Just Cause 2 is not ideal. Initially, the game shines - missions are interesting, there are a variety of new challenges and a few new features, but these quickly give way to outrageously difficult story missions and aI believe it is unfair to give sequels negative reviews for being repetitive, but the manner in which Just Cause 3 shamelessly replicates even major plot missions from Just Cause 2 is not ideal. Initially, the game shines - missions are interesting, there are a variety of new challenges and a few new features, but these quickly give way to outrageously difficult story missions and a painful fast travel and resupply system. I understand that the developers may have wanted to make the game a little more challenging than JC2, which simply allowed you to drop a helicopter or jet right in front of you at any time, but their new "beacon" system means you only get one resupply before having to traipse perhaps tens of kilometers back to the nearest city you liberated to get more. The real issue here is once the story progresses past the initial island grouping in which you find yourself, you end up on a large island that has about half the content but is more than three times the size - villages and military bases are anywhere from 5 to 30 kilometers away, and many mountain ranges block your way. Travel slows to a crawl and essentially requires you to use the very weak aforementioned beacon system to get a helicopter. And even then, you're in for several boring minutes of holding down the analog stick and simply flying to your next objective.

    Load times are much longer than they should be, and occasionally a loading gap will cause the game to inexplicably delete weapons from your loadout.

    Ultimately, the game is a lot of fun, and the old thrills of flying a jet into a satellite dish are satisfying. They are just fewer and farther between, literally.
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  17. Nov 1, 2018
    7
    This game is honestly just pure fun. Its deeply flawed and far from perfect but man is it fun. The game looks great but where the true magic lies is its creative game play and how you approach it. The game gives you many tools and gadgets to take out your oppressive enemy's and its great fun to get creative and see everything you can do. Every day i played i felt like i learned somethingThis game is honestly just pure fun. Its deeply flawed and far from perfect but man is it fun. The game looks great but where the true magic lies is its creative game play and how you approach it. The game gives you many tools and gadgets to take out your oppressive enemy's and its great fun to get creative and see everything you can do. Every day i played i felt like i learned something new. The flying and grappling is great and allows for fun movement and traversal. The open world is pretty shallow however but there are a lot of fun things to do. The challenges are fun, liberating towns and bases is awesome causing great destruction and awesome moments. The vehicles are really diverse and feel easy to drive, or fly. The shooting is pretty solid and the weapons are mostly diverse. The story is pretty simple but interesting but the tone is lighthearted and fun with great characters. However where this game fails is its repetitiveness. The map really does not have much variety after a while and you experience everything. The story falls apart and the missions start repeating itself. Its a deeply flawed game but a lot of fun. Recommended. Expand
  18. Dec 1, 2015
    7
    The games gives you a lot of freedom. It's nothing were you need your brain. It's just action without a meaningful story. It reminds me of expendables. It's pure action and nothing else. Nothing to think about too much. Beside the massive amount of really ugly video fade-outs and the unnecessary loading times the controls could have been a little bit more intuitive. Actually it still needsThe games gives you a lot of freedom. It's nothing were you need your brain. It's just action without a meaningful story. It reminds me of expendables. It's pure action and nothing else. Nothing to think about too much. Beside the massive amount of really ugly video fade-outs and the unnecessary loading times the controls could have been a little bit more intuitive. Actually it still needs some tweaks to make it more "special". Expand
  19. Dec 4, 2015
    6
    HORRID LOADING TIMES !!!
    I just CANNOT stress this enough. It's mind-blowing that a challenge which is meant to be played repeatedly to improve your score and which only contains a TINY fraction of AN OPEN WORLD game and which you would think smart programmers would KEEP IN MEMORY takes a freaking minute to load. On many other occasions the loading times are very bad. I'm sorry , it looks
    HORRID LOADING TIMES !!!
    I just CANNOT stress this enough. It's mind-blowing that a challenge which is meant to be played repeatedly to improve your score and which only contains a TINY fraction of AN OPEN WORLD game and which you would think smart programmers would KEEP IN MEMORY takes a freaking minute to load. On many other occasions the loading times are very bad. I'm sorry , it looks like a game that had a lot of effort put into it , but I can't believe they decided to ship it with such loading times - that really kills it for me , I want to enjoy it , it seems like a good game , but until the loading time is fixed the most I can give it is 6/10.
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  20. Dec 6, 2015
    6
    I am not one of those reviews who gives game a 1 or a 10. This is a fair score.

    When you first grapple up a mountain and shoot up into the air like a rocket and glide around the ground at 200 miles an hour you will be like "WOW this is awesome". You get the same feeling destroying the first couple bases. But then when you do the same mission structure almost every main mission and
    I am not one of those reviews who gives game a 1 or a 10. This is a fair score.

    When you first grapple up a mountain and shoot up into the air like a rocket and glide around the ground at 200 miles an hour you will be like "WOW this is awesome". You get the same feeling destroying the first couple bases. But then when you do the same mission structure almost every main mission and repeat the same tasks over and over again- it gets old, like REALLY old.

    The gun play mimics a mix between COD style combat and GTA combat. It kinda auto-locks and kinda doesn't. It is one of the worst shooting systems ever.

    There are plenty of glitches that will get you killed

    Vehicle controls are a 4/10. Not undoable just unresponsive and with terrible physics. Making it tough to learn.

    All in all there are some cool parts. The world is beautiful and HUGE. The stunt aspect and the destruction based gameplay is fun. But it can also be a glithy, repetitive mess of bad mechanics and strange design choices. Oh!- and the story/characters are terrible too.
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  21. Dec 5, 2015
    7
    I really wanted to give this game an 8 or 9 but could not for the following reasons:

    *Load times are ridiculous, up to two minutes most times which is unacceptable. I've probably s spent as much time waiting for games to load than actually playing (slight exaggeration but you get the point) *Had they put a little more effort into the story, this could've been a great game where you
    I really wanted to give this game an 8 or 9 but could not for the following reasons:

    *Load times are ridiculous, up to two minutes most times which is unacceptable. I've probably s spent as much time waiting for games to load than actually playing (slight exaggeration but you get the point)

    *Had they put a little more effort into the story, this could've been a great game where you had purpose and all of the destruction on the side when you want some mindless action. I did 1 mission in the first 2 days, i was sidetracked by flying jets and choppers around, and tethering everyone and thing to all else. Surprised i haven't grown tired of it on day 4.

    *Errors in the middle of playing where game has to shut down

    *Corrupt save files (thankfully it had saved a backup a few minutes before)

    *Glitchy AI, they will just stand behind you and not shoot when in full alert mode, some do this weird a$$ avoidance dance (some of you know exactly what I'm talking about)

    On the plus side the landscape is beautiful and there is lots of tomfoolery and shenanigans to get into. If you're creative, it's limitless. The wing suit, grappling system and parachute are amazing. I've spent more time just flying around than anything else so far. The explosions are simply amazing. Rico is slightly overpowered to where it keeps the game interesting and still challenging at times.

    Despite the negatives, I definitely recommend it for your library.
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  22. Feb 7, 2016
    5
    If last year was the “Year of the Bow” in gaming, this year is the “Year of the Grappling Hook.”

    Evie and Jacob from Assassin’s Creed Syndicate used one, Batman used one and now Rico Rodriguez has a wholly unrealistic grappling hook in Just Cause 3. But it’s not much of a saving grace in a game full of missteps — and these errors take more than enough away from the beautiful open world
    If last year was the “Year of the Bow” in gaming, this year is the “Year of the Grappling Hook.”

    Evie and Jacob from Assassin’s Creed Syndicate used one, Batman used one and now Rico Rodriguez has a wholly unrealistic grappling hook in Just Cause 3. But it’s not much of a saving grace in a game full of missteps — and these errors take more than enough away from the beautiful open world of this game.

    Just Cause 3 is a homecoming story, with main character Rodriguez returning to his homeland of Medici, a fictional island country stuck under the foot of dictator Sebastiano Di Ravello. The story is a bit weak, but it’s straightforward enough. Rodriguez is trying to take down the dictator. That’s that.

    If you’ve stuck with the series this long, it’s expected, but if you’re looking for a plot-heavy open world adventure game, look somewhere else. For everything this game does well, it has something to offset that success. To start, the game’s Mediterranean setting looks absolutely stunning on current-generation consoles.

    The water is crystal clear, the planes and helicopters hum in the air and the hook has a satisfying snap to it. But for a game with plenty to see and hear, the missions are left empty and typical.

    The main story quests are a series of escort missions and liberations, with Rodriguez tasked with protecting his buddy Mario, picking up weapons and transportation for the rebels and lots of blowing stuff up.

    The latter is where Just Cause 3 really finds its strength, and players will find themselves distracted by side-quests, where they’ll just be liberating outposts by blowing specific things up. It’s great. But for all of the fun packed into the game, its load times and framerate drops are killers, and more than a few gamers will turn off the game in frustration as they wait three to five minutes between missions.

    Sure, long load times used to not be a valid excuse when it came to gaming, we were just happy to be immersed in a new world. But in 2015, when titles like Batman: Arkham Knight and Bloodborne can run without as much as a slight dip in performance, players are left wanting just a bit more from Just Cause 3.
    With so much else out there right now, it’s hard to recommend this title to those who haven’t already played the year’s usual suspects.

    This same studio even released a pretty solid Mad Max game earlier this year.

    If you want lots of explosions and you’ve got plenty of patience, then Just Cause 3 might just be worth your time.

    - Nicholas Friedman, Denton Record-Chronicle
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  23. Jan 4, 2016
    7
    Oh how I wanted to give a 9 or 10. It was always a great amount of fun to tether a tank to a wall, and then watch at what people at Bethesda call 'a simple fact of games' as it pings into space. But I can't. Because while it is fun to do that, the game (an open world game, mind you), has paradoxically has both a lot of side quests, yet has no fun content that is repeatable.

    To do
    Oh how I wanted to give a 9 or 10. It was always a great amount of fun to tether a tank to a wall, and then watch at what people at Bethesda call 'a simple fact of games' as it pings into space. But I can't. Because while it is fun to do that, the game (an open world game, mind you), has paradoxically has both a lot of side quests, yet has no fun content that is repeatable.

    To do story missions, you claim territory to weaken the enemy, because no writer has put the time in to actually coming up with another way of why you should be doing this. To claim territory, you blow stuff up, which is a step up from every other game's 'Kill all enemies', but in doing this, you gain side missions you can go on to upgrade vehicles (Sea race to upgrade sea vehicles, air race to upgrade planes, etc.), and sometimes get a military vehicle, like a tank, for doing something special. And then the area's done. No use now except for collectibles for 100% completion. (Note, one side mission is fun, and that is Bomb Blast, which forces you to drive fast and is the one I will mention because utterly contrived crap that took someone five minutes to come up with. It should be the one instead of Car Races.)

    Now here's the problem. These bases don't respawn, rebuild, whatever. So once you destroyed it, it's done. No more destructible terrain, minus respawning gas stations that no one really cares about, because it doesn't break into a whole GTA style wanted chase if you do. Maybe four guys chase you. Maybe they don't. So late in the game, when you're destroying practically identical Bavarium mines, you look at your inventory and see all these tanks and stuff you could drop in. But it's much easier to just wing suit over the place, raining bullets, especially when they can easily blow up your planes with SAMs.

    Too many times I found myself looking for that last item in a base, trying to find a fuel tank behind one of the buildings in an area the size of a suburban town, enemies firing at all angles. There's no penalty from death, minus a quick wing suit into combat with weapons fully loaded and no wanted level.

    And there's the problem. There is no catharsis. The wing suit that was so hyped loses it's appeal, any mode of transport loses it's appeal because either you get shot out of the sky by SAM's or it's incredibly hard to navigate, or it's too slow. Of the 5 or so boats, the Pescapada is the fastest. And the second most common. Yeah, you get tanks and stuff, but all that's useless besides side missions summing up to 'go through hoops in time', and at least those gave you something interesting, because all the stuff you might use it on is now blown up because you had to blow it up to get the tanks. It's a Catch-22. The story is lack luster (24 missions, about 15 are escort (shrivels)), the characters are shallow, and while the villain is straight from the depths of evil, I know better ones that would suit this game's crazy antics. Handsome Jack from Borderlands 2 and Pagan Min from Far Cry would make for a great antagonists, because you knew them other than 'military dictator who's evil and runs a nation'.

    If I'm going to harp on this game some more, which I will, I guess I'll turn to the side missions. Random events are crummy, they're Copy-Pasted from Far Cry 4, and give you flares, which give you the ability to fast travel. That's right, now you don't even have to explore anymore, we'll give you a way to avoid all the tedium that makes up the bulk of our game's enjoyment! Not only does the game give you flares like their cursed after liberating every town, they respawn in those towns. To move past that, right before the game's final boss, after you blown up every enemy unit this side of Sweden, and face this massive battle where you fight for control of the main island (which is one of the parts I liked), only then does the game give you the best weapon it has to offer, a Bavarium nuke launcher. I'm not kidding. This is Resident Evil.

    But unlike the rocket launcher in Resident Evil, this does about a sixth of the bosses health during the one second gap when his shield is down, and if you hit him when his shield is up, then you might as well be using a slingshot. At least that can carry more ammo. I defeated him with a single tether, before the game gave me a helicopter that meant absolutely FA to me.

    To end, you die too fast to create the stuff the game trademarks itself on, and you just use the boring stuff that works. Fun at the start, when you are basically a god, but tedium starts to dull the experience.
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  24. Feb 15, 2016
    7
    Eh, not bad at all, but something definitely seems to be missing with this game. The game play and explosions are better than before, but the map has far less locations than the last game making the map feel rather empty and lifeless. The character feels like a generic military buff this time around with the voice to match. The devs kept hyping the story yet it's very generic and barelyEh, not bad at all, but something definitely seems to be missing with this game. The game play and explosions are better than before, but the map has far less locations than the last game making the map feel rather empty and lifeless. The character feels like a generic military buff this time around with the voice to match. The devs kept hyping the story yet it's very generic and barely gets the job done. The biggest sin this game commits is forcing the players to do these challenges to unlock skills essential to game play. The challenges themselves are phoned in and uninspired. If you can't be bothered to do these side activities (I don't blame you if you don't) then you will be using the same few moves throughout the game. Also, why did they take out he whip meele move and replaced it with this lame shoulder push. Visually, this game shines and is probably one of the best looking games of this generation so far with a detailed map and a very well done view distance. Overall, get it on sale. Expand
  25. Dec 13, 2015
    6
    Have to agree with people saying on here that the loading times destroy the game. It's true. Loading after each challenge means your waiting a lot in this game. JC2 was amazing this unfortunately isn't. Looks great when sun is shinning but when it dull it's ugly. Seems smaller too. 6 I'm afraid until fixed.
  26. Jan 10, 2016
    6
    This is a good game, don't get me wrong. But it could have been so much better. It could have been a lot, lot better.

    The graphics are great. The explosions are beautiful. The gameplay is great. The story is completely and utterly lacking, but somehow I don't mind that. But what I do mind is the progression system. The inclusion of Gear Mods in the game is a brilliant idea. The
    This is a good game, don't get me wrong. But it could have been so much better. It could have been a lot, lot better.

    The graphics are great. The explosions are beautiful. The gameplay is great. The story is completely and utterly lacking, but somehow I don't mind that.

    But what I do mind is the progression system.

    The inclusion of Gear Mods in the game is a brilliant idea. The ability to get extra grappling hooks, have your C4 turn into rocket boosters and have things like nitrous and turbo jump are great. But what isn't great - in fact, what is awful about this system is how you unlock them.
    In Just Cause 2, challenges were optional. They were just a bit of fun to pass the time and earn money. But if you want to get the most out of Just Cause 3, and have the very most fun you can out of the game, you need to complete the challenges.
    Fair enough, you might say. Many games have similar systems. Challenges are rated by "gears" which act like a star rating depending on your performance. Again, fair enough.
    But it is impossible to get five gears without the mods on things like races.
    So to unlock the mods, you need to complete the challenges - and you can't get five gears in a challenge without using the mods. It has gone down the same road as Grand Theft Auto V did with the GTA Online racing - to unlock things to make your car go faster, you had to win races. But you could not win races without things to make your car go faster. The entire system is flawed.
    "So what?" you might ask, "You can just keep earning three gears in a race every time you do it."
    No. You can't. Once you have gained five gears from a race - replaying it will gain you nothing.
    Even to gain the ability to zoom on a weapon, you need to complete some of these challenges.
    They completely ruin the game. They restrict you in a game which prides itself on allowing you to be free. It is possible to complete all of the challenges... eventually. You unlock challenges by liberating towns and the like. So to unlock these mods, you need to do everything necessary to liberate a particular location, attempt the challenge - get perhaps three stars due to a lack of the gear mods - then go liberate another location, and find another challenge of the same type, and gain three stars again, liberate another location, etc.

    Speaking of unnecessary restrictions, there is the "Rebel Drop" system. While it is a welcome improvement over what Just Cause 2 had to offer - again, it is seriously flawed.
    Rebel Drops allow you to have a package dropped in by a plane. In said package, you can choose a one-handed weapon, a two-handed weapon, a "special" weapon (a rocket launcher, for example), and a vehicle of your choice (after you have unlocked them by taking cars to a garage in liberated towns - or by liberating military bases (which unlocks the better vehicles like fighter jets)). Sounds pretty cool, right?
    And most of the time, it is. But they have restricted it in two ways.
    The first is common sense. You need to collect beacons, which act as flares - so you can show the plane where to drop your package. You can carry up to one of these at a time, for a start, at least.
    The second way makes no sense at all. For example - in a very real situation - you find yourself stuck on the top of a mountain in the game, and realise you have no "Fast Travel Flares" left, and if you head in the direction you want to go - a military base will fire nukes at you, even after it has been liberated.
    So you use one of your beacons and call in a helicopter. But your Rebel Drop beacon lands in a slightly uneven location, and when the helicopter lands it slides away and crashes.
    If you were just limited in the first way, it would be no problem. After being able to carry more beacons (which is unlocked by completing challenges), you could just call in another one, right?
    No.
    Because you have to wait for above twenty minutes before your favourite helicopter to unlock again. Even with DLC vehicles, still above twenty minutes.
    And to half the time between the unlock time, you need to do challenges - and spend time unlocking gear mods - one to half the time for cars, one to half the time for air vehicles, and one to half the time for boats.
    You can eradicate the time completely - but that requires even more challenge grinding.

    I wanted to love this game so very much. Just Cause 2 remains one of my favourite games ever. While technically superior in every way, Just Cause 3 just doesn't work for me. I feel more restricted than I was in previous games, even though I am supposed to be less restricted with the abolishment of money (which was the system they used in Just Cause 2 to purchase vehicles from the black market in a similar way that Rebel Drops work).
    This game could have been so much better. It has good ideas, and it is very fun to play, but the flaws in the game are very prominent and very, very hard to ignore. And don't get me started on the online leaderboards.
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  27. Jan 15, 2016
    6
    As fun the sand box can by at times, the whole game is afflicted by terrible tech, with heavy frequent frame drop when the real action starts.... and not minor drops, consistent heavy drops that affect badly the gameplay.

    And some vehicles have the worst handling i ever saw in any videogame. For the rest : great destruction, many vehicle and weapons, beautiful islands. this game
    As fun the sand box can by at times, the whole game is afflicted by terrible tech, with heavy frequent frame drop when the real action starts.... and not minor drops, consistent heavy drops that affect badly the gameplay.

    And some vehicles have the worst handling i ever saw in any videogame.

    For the rest : great destruction, many vehicle and weapons, beautiful islands.

    this game needs a major patch to be playable, in this state it is totally ruined by the bad tech.
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  28. May 10, 2018
    6
    + Playing with your rope thing to lift things and pull things together is fun.
    - Repetitive, buggy, Crashes, bad story, long load times and bad controls.
    - Has it's good moments but for the most part the game is mediocre. - Game crashed on me twice after finishing missions. and were unfinished after restarting. - Many of the missions just involve you defending something. - Cars have
    + Playing with your rope thing to lift things and pull things together is fun.
    - Repetitive, buggy, Crashes, bad story, long load times and bad controls.
    - Has it's good moments but for the most part the game is mediocre.
    - Game crashed on me twice after finishing missions. and were unfinished after restarting.
    - Many of the missions just involve you defending something.
    - Cars have horrible handling.
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  29. Dec 20, 2015
    7
    Its a fun game with a lot to do but will leave no lasting impression. Nice whilst you're playing it but nothing inspires or exceeds expectations, its above average but cannot - in good conscience - be considered as a great.

    Positives; Its Just Cause. If you want a ridiculous game with very few rules and even fewer ways to enforce them then look no further. As is series tradition the
    Its a fun game with a lot to do but will leave no lasting impression. Nice whilst you're playing it but nothing inspires or exceeds expectations, its above average but cannot - in good conscience - be considered as a great.

    Positives;
    Its Just Cause. If you want a ridiculous game with very few rules and even fewer ways to enforce them then look no further. As is series tradition the game allows truly crazy and awesome stunts from placing mines on a moving plane, jumping from it and swinging it into a petrol station for an enormous explosion to turning a vehicle into a battering ram bringing down enormous structured whilst dragging a cow from the tow bar. If you can think of something to do with the mechanics, chances are it's possible and in that respect the game has a great deal of freedom not arbitrarily imposing restrictions. The gunplay, aiming, movement and fluidity of controls is excellent as perhaps should be expected though for stupid people like myself, some of the controls can get confusing by their similarity. As open world sandboxes go, its well designed and has plenty to do which isn't restrained by a fantastic movement system which allows traversal of the map in minutes despite its considerable size.
    The artistic choices are next, plain red for bad, blue for good however there are a lot of nice visual touches that really add to the game and it is highly appealing in its style. Having allies tag along is worthwhile for the extra chaos they add to the situation (unlike many other games where they become a frustration). Having them detonate a fuel tanker unexpectedly sending you spiralling across the base watching the war unfold below is just cause to a tee. The high health makes these mistakes add to the situation rather than become annoyances. Plus points for having tag alongs be enjoyable.
    The amount of content itself is good and despite being the typical pointless disconnected nonsense, the levity of dialogue is enjoyable. This comedic element extends to the story and characters who are so over the top and genuinely amusing at times that they have infinitely more personality than perhaps could be expected and unusually this blends perfectly with the actual gameplay.
    Finally the upgrades system is well implemented with points systems allowing progression through skill trees thus rewarding perks by skill which is an intriguing system.

    Negatives
    Too limited in weapon choice. There are few choices available and you'll quickly have experienced every weapon in the game.
    Story is weak both in telling and missions. If its not protect someone or something with a health bar its basically an open world activity again. There is no significant plot, no wow moments of spectacle or events that exceed the main game for the most part. In such a ridiculous game, a logical step would be to have a hundreds NPC strong battle with many rocket launchers, tanks and helicopters between them, the whole campaign is spent waiting for a payoff or crescendo of chaos which never comes. There is no proper development and no craziness substituted to make up for it, merely moments that remind you of the lost potential particularly as many missions are hoping and praying an NPC driver wont crash into a tree and freeze there until they inevitably get killed forcing a mission restart. Its a classic dictator v rebel story but doesn't seem to have the energy or effort to live up to the expectations it sets implicitly.
    The open world is very similar to everything ever. grab bag of pointless and random quests with outposts to liberate, all in samey - albeit with a far lesser decline in fun value - fashion that does limit what time can be put into a single session.

    TL:DR/Conclusion
    A solid base of good gameplay mechanics and fun let down in part by over similarity of concept as well as a lack of effort or wasted potential in the story missions both in terms of story and content.
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  30. Jan 5, 2016
    7
    At first glance, Just Cause 3 is MY type of game: an outrageously crazy game with outrageous fun. After all, I play games to have FUN. It's good to play truly amazing games like The Witcher 3, Metal Gear Solid 5, and so on, but a game like this is the reason gaming exists. Sadly, though, I have discovered outrageous crazyiness and fun is not what makes a game great when that is the onlyAt first glance, Just Cause 3 is MY type of game: an outrageously crazy game with outrageous fun. After all, I play games to have FUN. It's good to play truly amazing games like The Witcher 3, Metal Gear Solid 5, and so on, but a game like this is the reason gaming exists. Sadly, though, I have discovered outrageous crazyiness and fun is not what makes a game great when that is the only thing it offers that is awesome. I have uncovered that with Just Cause 3. JC3 is undoubtedly a fun experience pretty much all the time, but it's deeply flawed. From technical problems to repetitive, shallow, and lazy mechanics, I would not dare call JC3 a great game. When the fun madness of the destruction is there, though, JC3 is a very good time indeed.

    Campaign + Story
    JC3 has a simple story of trying to overthrow a cruel dictator. It doesn't evolve into anything more than that, and it pretty much goes along just as you'd expect. Personally, I didn't have a problem with this 'cause I wasn't expecting or wanting anything more with a game like this. What I did have a problem with, though, was the storytelling for the missions and the storytelling itself. I never felt like the missions I went out to do had any real good reasoning. The way the story is told is also pretty lazy and slightly confusing. In terms of how the missions are with quality (with what you do and how they play and go), they're on par. Thankfully, I found the story missions to be quite different than all the other side stuff there is, but that doesn't mean the story missions weren't fairly generic at times.

    Open World + Other Mechanics
    Most of your open world activities in Just Cause 3 will be spent liberating towns and obliterating army bases. In those 2 activities, the awesome destruction is there to let you have a lot of fun (I'll touch on that in the next segment). Does this get repetitive? Yes. Yes they do, but it's where the most fun of the game is found. The other portion of the open world activities come in your typical and average challenges that grant you gears that unlock mods. They can pretty damn fun. The mods in the game of course modify your current weapons and other many tools. However, I found most of these mods to be pretty useless for the most part. In the open world, you can get around with planes, jets, helicopters, boats, cars, motorcycles, and one other special mobility system that I will talk about very shortly (hint: it's absolutely AMAZING). The driving feels good, except for the driving for the planes, jets, and motorcycles. The special mobility system is a combination of the grappling hook, parachute, and wingsuit. Sounds awesome, doesn't it? Well, IT IS! It's a barrel o' fun all the time and almost never gets old. I will say that it did take a little getting used to, but once I gained a skill for it, I loved every second of it. It's my favorite and the best part of the game.

    Crazy Destruction + Combat
    This is the part that makes Just Cause Just Cause. How is it in number 3? Very fun indeed and there's even more room here to get creative and just see complete awesomeness. The addition of tethers here let's you get creative by chaining up all these objects and then pulling and then seeing them all come piling down. I can't deny the physics here are great to experiment and have fun with. You can also blow stuff up with launchers, grenades, and C4. That too is big fun. There's also human enemies to kill, but there weren't many options for taking them down except for just shooting them up. Undoubtedly, the destruction is one of the best parts of this game.

    Graphics and...TECHNICAL PROBLEMS >:(
    JC3 is a very pretty game. The locations aren't very varied by any means, but you will almost always be looking at a great looking game. There isn't much to say about the graphics, as you can see, but I must talk in detail about the major technical problems this game has. It's incredibly disheartening. No, there isn't a major amount of glitches--in fact, that's FAR from the problem. JC3 has a gigantic amount of long loading screens (it's obvious Avalanche Studios released the game in a sorry-ass condition). The other problem is how much the game annoys you by trying to be always online (the game has a pretty in-depth leaderboard system). Even when I went to offline mode, it tried to go online all the time because--well I don't know! I guess it just wanted to! These technical problems bugged me to no end.

    Conclusion
    JC3 doesn't deserve to be in the cheap bargain bin after about 6 months or so. It's not nearly THAT bad. However, this game is proof to everybody and to me especially that outrageous craziness and outrageous fun is not what makes a game great. Many other valuable things go into making a game great (again, an example for 2015 is TW3 and MGS 5).

    End/side note: A game that combined true gaming greatness and outrageous craziness and fun flawlessly was Sunset Overdrive. I loved it so much and it was my favorite game of 2014! :D
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Metascore
73

Mixed or average reviews - based on 42 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 42
  2. Negative: 1 out of 42
  1. Playstation Official Magazine UK
    Jan 23, 2016
    60
    For all its booms and bangs, Just Cause 3 is never quite the unrestrained fun-maker it threatens to be. Whenever Rodriguez dons his wingsuit, however, it positively soars. [Jan 2016, p.88]
  2. Play UK
    Jan 16, 2016
    70
    Frustrating technical issues are never far away. [Issue#265, p.78]
  3. Jan 16, 2016
    80
    Just Cause 3 is one of the most satisfying experiences of 2015.