User Score
6.3

Mixed or average reviews- based on 80 Ratings

User score distribution:
  1. Positive: 45 out of 80
  2. Negative: 27 out of 80

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  1. Jun 14, 2019
    5
    In 2015, The Witcher 3: Wild Hunt included a minigame called Gwent, which was positively received by gamers. In 2017, the open beta for Gwent: The Witcher card game started, and the game officially released in November 2018. How is the game?

    As a beta player, i noticed some positive changes in the menu's and UI of the game. Everything looks practical and easy to understand. But in terms
    In 2015, The Witcher 3: Wild Hunt included a minigame called Gwent, which was positively received by gamers. In 2017, the open beta for Gwent: The Witcher card game started, and the game officially released in November 2018. How is the game?

    As a beta player, i noticed some positive changes in the menu's and UI of the game. Everything looks practical and easy to understand. But in terms of technical performance it feels like this game is still in early Alpha...

    As this is a card game, the artwork on these carts is very important. Thankfully, i can say that the artwork on the cards in this game are quite stunning. There's even an option to make them animated. Sadly, this is often less impressive, as some animations are quite lackluster compared to others.

    The game's progression is based on playing it, or better said by grinding. As the game is Free-to-play, no payment is required to play. Cards can be earned by opening barrels (lootboxes), or by crafting cards from scraps (which you earn through grinding or by dismantling other cards). As this is the Free-to-play model, i don't mind the aspect of grinding. I do however have serious problems with the inclusion of Lootboxes, as you get duplicates almost all the time. I would believe the idea of using this as a balancing mechanic between paying and playing gamers, had the prices of the barrels not been ridiculously high. So much for not giving in to greed CD Projekt RED. Hypocrites.

    As for balancing, the game is quite out of wack. There's a clear advantage to the Scoi'tael faction, which uses Artifact trap cards, which are almost impossible to counter. Next to that, CD Projekt RED hasn't fixed the technical state of the game, which crashed on me a modest 10 TIMES in one week.

    EDIT 14-06-2019: WIth every update, more bugs are added that sometimes downright break the effects of carts. Considering the rate, i have serious reservations about the Q&A testing behind this game. And i get worried about the technical state of Cyberpunk 2077.

    I'm having a great time with the game sometimes, but it also gives a lot of frustration when the game crashes in the middle of a match or during deck builder, yet asks too much money for randomized loot that can get you duplicates 90% of the time. It could be a good game, but the amount of frustration it has given me has ruined it for me. Considering the technical state of this game i have to give it a 5/10 with a heavy hard. Fix your game CD Projekt RED.
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