User Score
8.1

Generally favorable reviews- based on 8148 Ratings

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  1. Jan 22, 2023
    9
    A great reinterpretation of midgar, is not as good as the original game but is a great one, one of the best remakes I have played. I hope that the next two parts will be better and will equal or surpass the original game´s quality. I would have liked to explore more midgar, but I am so happy with the result.
  2. Oct 14, 2021
    9
    Amazing game I would give it 10 but…the end is a kinda weird, I liked that in this remake Zack is “alive” I love Zack, but that ending with Aerith and Tifa and Barret is weird, and I didn't like that it was like:
    Cloud: Sephiroth is still alive
    Me: Ok not bad Some seconds later Aerith: We can, we will Me: jejeje ok that was weird especially Aerith's CGI face Me after 5 minutes: Just
    Amazing game I would give it 10 but…the end is a kinda weird, I liked that in this remake Zack is “alive” I love Zack, but that ending with Aerith and Tifa and Barret is weird, and I didn't like that it was like:
    Cloud: Sephiroth is still alive
    Me: Ok not bad
    Some seconds later
    Aerith: We can, we will
    Me: jejeje ok that was weird especially Aerith's CGI face
    Me after 5 minutes: Just the fact Zack is alive, and the music made the end good, if there weren't the music and Zack the end would be so cringe and weird
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  3. Jan 26, 2022
    9
    You know after playing this game again i have to say that its just really enjoyable and fun. Yeah thats right a video game thats FUN. The interesting characters, stylization/graphics, and the incredible story. And you know what makes this game even better? ITS NEVER CRASHED FOR ME.
    9/10 Totally a must play.
  4. Nov 7, 2021
    9
    Admito que eu não esperava pela qualidade. Não sou muito fã da franquia, tanto que é o primeiro jogo da franquia que eu jogo por ter sido disponibilizado na Plus do PS4. Tanto gráficos como mecânicas de luta e personagens foi um grande destaque, mas, ouso falar que a trilha sonora foi a melhor parte. Simplesmente incrível.
  5. Nov 8, 2021
    9
    Played on PS4
    Gameplay: 10/10
    Graphic: 9/10
    Story: 7/10
    Music/Sound : 9/10
    Dialogue/Voice Acting: 8/10
    -The combat is amazing-
  6. Nov 20, 2021
    9
    As a preface, this the only entry in the Final Fantasy series that I have actually played and finished (Final Fantasy 14 and 15 being the other two I have dabbled in.)

    As a third person blend of real-time combat mixed with some menu-based decision making, Final Fantasy VII Remake is a masterclass in gorgeous graphics, excellent characters, memorable and breath-taking music, and a gripping
    As a preface, this the only entry in the Final Fantasy series that I have actually played and finished (Final Fantasy 14 and 15 being the other two I have dabbled in.)

    As a third person blend of real-time combat mixed with some menu-based decision making, Final Fantasy VII Remake is a masterclass in gorgeous graphics, excellent characters, memorable and breath-taking music, and a gripping story. Gorgeous Square Enix-esque cutscenes glue together this rather long winded game. When the story here is good, it’s fantastic. Boss fights are well-crafted, and abilities have plenty of weight and impact to make you feel like your attacks are doing serious damage. At the same time, however, there are far too many instances in the game in which these very same cutscenes display very clear signs of game-padding (any of those factory missions in which your traveling between platforms labeled with various letters.) In terms of content, this game’s story is only a fraction of what it’s original version was. However, I never felt it detract from my experience too much.

    Even as a part of such a large franchise, FFVII remake is an excellent standalone title, and I can legitimately recommend it to any and all gamers looking for a thrilling story and gameplay experience.


    Final Score: 9.1/10
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  7. Jan 22, 2022
    9
    9/10 but little worried for future hope they keep to the original storyline the changes are only negative for me, the combat was one of the best systems ever.
  8. Dec 21, 2021
    9
    Amazing title. I first was sceptical, since I did not play the original game back then. But with it being in PS Plus, I gave it a chance. And boy it did not disappoint. Really liked the art style and the combat system. Still a bit unfinished for me, but the story was amazing for me as a new player.
  9. Feb 7, 2022
    9
    FF7R is a **** great game. But every game has it's fair share of flaws. FF7R biggest flaw for me is that the pacing during some chapters can be a drag.
  10. Feb 28, 2022
    9
    I've always wanted to play Final Fantasy 7, which is amongst the most celebrated of the Final Fantasy games. My first interaction with Final Fantasy was with 4 on the DS and 10 on the PS2, the latter quickly becoming one of my favorite games of all times. There were some highs and lows with the series ever since 10, and the latest main series entry (15) left me worried for what FF wasI've always wanted to play Final Fantasy 7, which is amongst the most celebrated of the Final Fantasy games. My first interaction with Final Fantasy was with 4 on the DS and 10 on the PS2, the latter quickly becoming one of my favorite games of all times. There were some highs and lows with the series ever since 10, and the latest main series entry (15) left me worried for what FF was becoming. When FF7 Remake came out, I was cautiously optimistic that this game would make me fall back in love with the series. The game exceeded my expectations in every way -- a gorgeous story, some of the most well-written characters of the entire FF series, gorgeous graphics and soundtrack, and an engaging and challenging combat system. I can't comment on how this compares to the original entry, but I can promise that any person approaching this game with an open-mind and expectations on what the remake project is trying to achieve, they will thoroughly love the game. My only small bit of criticism is with some unnecessary lulls in the story and action which could have been tightened up in my opinion. Still, only a minor gripe in comparison with the absolutely achievement of a game this is. Expand
  11. Mar 3, 2022
    9
    Somehow, against all odds, Final Fantasy VII Remake came out to be not just good, but *really* good.
    Final Fantasy VII Remake grasps the finer qualities of the original Final Fantasy VII in a way that the previous "Compilation of Final Fantasy VII" never did -- Remake understands that the original succeeded not because of its iconography, but because of its deep themes and strong
    Somehow, against all odds, Final Fantasy VII Remake came out to be not just good, but *really* good.
    Final Fantasy VII Remake grasps the finer qualities of the original Final Fantasy VII in a way that the previous "Compilation of Final Fantasy VII" never did -- Remake understands that the original succeeded not because of its iconography, but because of its deep themes and strong characterization.

    Final Fantasy VII Remake also features a completely revamped battle system which rates with the best in the franchise. Despite trading in turn-based for real time action, Remake is still as strategic as ever, and offers up a consistent challenge that even the original can't match.

    It's unfortunate then that this only covers a fraction of the original game's story, though the bar has been set high for whatever comes next; and Final Fantasy VII Remake leaves the door open for some truly exciting possibilities for its next installment.
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  12. Mar 22, 2022
    9
    The story is paced in a big open world with marvellous and rich architecture and different locations, adding to the world building. In my opinion it's a truly impeccable game for it's time and even though the targeted audience are teens, the game can be seen from a more mature perspective as well. The characters are iconic even to this day, the personalities are rich and rather realisticThe story is paced in a big open world with marvellous and rich architecture and different locations, adding to the world building. In my opinion it's a truly impeccable game for it's time and even though the targeted audience are teens, the game can be seen from a more mature perspective as well. The characters are iconic even to this day, the personalities are rich and rather realistic and they feel like genuine people. Everyone has their strengths and weaknesses and they don't feel one dimensional. One of the many strengths of the game is the music. It was composed by Nobuo Uematsu, and the music is truly touching. The themes match every character perfectly and even adds to their personality even more, you can listen to tifa's theme for example. The boss themes are epic and exiting, listen to one winged angel for example. Expand
  13. Jun 23, 2022
    9
    Played on PS5 Graphic: 9/10 Story: 9/10 Music/Sound : 10/10 Dialogue/Voice Acting: 9/10
  14. Mar 27, 2022
    9
    Fun, challenging combat. Excellent story. Amazing graphics. They took the original story and added to it. This is more like a re-telling. First 4 hours of the original game and they make it into 40 here. Anyone saying Its not the same story must not be paying attention. Worth it if you enjoy fast paced heavily story driven games. Cannot wait for the next release
  15. Mar 29, 2022
    9
    Un très beau remake dans le genre, le gameplay est très bon l’histoire remaniée ne dérange en rien, je ne met pas 10 à cause des **** bug ou des textures parfois un peu moche.
    Impatient que la suite sorte.
  16. Apr 19, 2022
    9
    This review contains spoilers, click expand to view. As a game itself it's a masterpiece. Probably what the original developer staff had in mind for it's first release, but now without hardware limitations.
    As a remake of the legendary PS game, it fell short as it's only a part 1 of a spin-off saga, and I'm sure everyone was expecting way more specially when it comes to playtime hours.
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  17. Apr 16, 2022
    9
    This was my first experience with FF7, I haven't played the original or consumed any of the media. But from a game to game standpoint this has the be one of one as far as production value in a JRPG game. It is not only one of the best looking games I've played but its fun as hell to play. Feels like playing a movie at times and other times I'm planning 10 steps ahead of how to defeat aThis was my first experience with FF7, I haven't played the original or consumed any of the media. But from a game to game standpoint this has the be one of one as far as production value in a JRPG game. It is not only one of the best looking games I've played but its fun as hell to play. Feels like playing a movie at times and other times I'm planning 10 steps ahead of how to defeat a boss. Finishing JRPGS can be a bit of a hassle for me if I'm not in love with the plot and not enamored by the characters. This game checks both lists! Expand
  18. May 10, 2022
    9
    I'm not a huge fan of FF series but this one is the first one i liked really.
  19. Jun 15, 2022
    9
    A game that really needed the remake and Square delivers! Stunning graphics, interesting story and oh yeah, Tifa...
  20. Jul 22, 2023
    9
    never played the original game, but this one - amazing. story and characters got me. And suprisingly gameplay is interesting and fun, altough this game is not like any other modern huge open world game. Deffinetly i would recommend to play this game at least once.
  21. Jun 17, 2022
    9
    Really good game, enjoyed all of its elements starting from gameplay to story!
  22. Jun 22, 2022
    9
    A new entry into the FF7 compilation, instead of a remake of the original FF7 instead its a remake of the story one where it tells of a new story of the FF7 cast. The combat is amazing and the story bring in a new set of excitement for me as a fan of FF7 compilation.
  23. Apr 13, 2023
    9
    Muy buen remake en general, gráficos impresionantes aunque algunas texturas por ahi no cargaban, el gameplay es brutal me encantó el combate y el menú con el apartado de materias esta muy bien hecho, la música es increíble hay unos temas que tocan un poco y lo hacen bien y hay otros que modernizan que la verdad no fui fan, ahora lo mas importante: la historia, lo que imitan/adaptan mas loMuy buen remake en general, gráficos impresionantes aunque algunas texturas por ahi no cargaban, el gameplay es brutal me encantó el combate y el menú con el apartado de materias esta muy bien hecho, la música es increíble hay unos temas que tocan un poco y lo hacen bien y hay otros que modernizan que la verdad no fui fan, ahora lo mas importante: la historia, lo que imitan/adaptan mas lo nuevo que añaden es brutal pero lo nuevo que crearon no fui muy fan, no me encantó el final pero puede abrir puertas a una segunda parte increíble donde cambien todo para bien o para mal, solo toca esperar. Expand
  24. Nov 26, 2022
    9
    10 - Masterpiece
    9 - Amazing
    8 - Great
    7 - Good
    6 - Okay
    5 - Mediocre
    4 - Bad
    3 - Awful
    2 - Painful
    1 - Unbearable
  25. Jul 6, 2023
    9
    FF7 remake ist ein fantastisches spiel mit tollen grafik tollen Sound, Atmosphäre und eins der besten Bösewichten aller zeiten Namens Sephiroht.Die Story ist sehr gut die kämpfe sind unterhaltsam und die bösse sind meist extrem episch mein einzigste richtige kritik punkt ist das die Verbündeten viel zu wenig helfen und meinst uninteressant sind aber insgesamt ein rundes gesamt Packet
  26. Jun 27, 2023
    9
    Bardzo dobrze odświeżona gra. Kilka :dziwnych" zabiegów fabularnych, ale to dalej stary dobry FF ;)
  27. Apr 13, 2023
    9
    Graphic: 10/10 Stunning, beautiful Story: 9/10 love to know more abt villain back story
    Gameplay: 10/10 very unique fusion of gameplay style and very strategic
    Totally love it!
  28. Jun 14, 2023
    9
    Одна из лучших JRPG что я играл и один из лучших ремейков, обязательно к прохождению
  29. Jun 22, 2023
    9
    This review contains spoilers, click expand to view. This game is the meaning of a real remake, expanding his universe and transforming the combat in something more evolved and challenging for us, if you want to experience the real game play in hard mode episodes. Expand
  30. Jun 23, 2023
    9
    objectively an 8 or 9, but i enjoyed it like a 10. there's pretty blatant padding to make up for the fact they needed to release 3 parts, and some of tifa's anime posing is truly cringe inducing. it's also falsely advertised as a remake when it's really a reboot/sequel
  31. Jun 24, 2023
    9
    I am a player of the original Final Fantasy 7, and Final Fantasy 7 has an irreplaceable position in my heart, but Final Fantasy 7 remake shocked me very much, its plot is not exactly the same, everything may change, Alice said Maybe you can survive! ! ! Thank you Tetsuya Nomura!
    Cons: Some textures have bugs and haven't been fixed for a long time, Platinum is very difficult!
  32. txy
    Jun 25, 2023
    9
    Were it not for the most bland side quests in video game history this game would be a 10/10.
  33. Jun 25, 2023
    9
    Hard to not be biased when it comes to Final fantasy, specifically Final fantasy 7 as great as it is, as long life ff fan I loved this remake loved the combat and story, although I have a few complaints when it comes to generic side quests and poorly designed NPCs, and also a lack of polishment in certain areas, overall it is a solid experience definitely underrated in its metacriticHard to not be biased when it comes to Final fantasy, specifically Final fantasy 7 as great as it is, as long life ff fan I loved this remake loved the combat and story, although I have a few complaints when it comes to generic side quests and poorly designed NPCs, and also a lack of polishment in certain areas, overall it is a solid experience definitely underrated in its metacritic score it should at least be 90. Definitely a must play for any JRPG player and FF lovers our there Expand
  34. Jun 26, 2023
    9
    Great work! Great combat system and lovely story. I cannot wait to see the FF7 rebirth
  35. Jun 27, 2023
    9
    FF7 remake has the foundation to be an exceptional game. The combat system is some of the best square-enix has ever done, the game is graphically impressive, and it builds on the story of the original FF7. Its great staging is marred by a somewhat mediocre level design and some tedious and very uninspired areas.

    A great game and hopefully it's the perfect foundation for FF7 Rebirth to
    FF7 remake has the foundation to be an exceptional game. The combat system is some of the best square-enix has ever done, the game is graphically impressive, and it builds on the story of the original FF7. Its great staging is marred by a somewhat mediocre level design and some tedious and very uninspired areas.

    A great game and hopefully it's the perfect foundation for FF7 Rebirth to build on and be the great game we've all been waiting for.
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  36. Jul 3, 2023
    9
    Every thing is good, from the combat system to storyline. Make you feel like watching a movie and having power to actually intervene with the plot. The only let-down is that the game still bears the love traditional of the FF franchise: the main character is never granted the love he/she deserve at the end.
  37. Jul 7, 2023
    9
    The pinnacle of modern Final Fantasy with a combat system perfectly hybridized between the series' turn-based roots and its action aspirations, solid writing, and an authentic reimagining of one of the best Final Fantasies. While sidequest design is moderate, they're used to great effect in fleshing out both the world, the characters, and their relationships to one another. I hope this isThe pinnacle of modern Final Fantasy with a combat system perfectly hybridized between the series' turn-based roots and its action aspirations, solid writing, and an authentic reimagining of one of the best Final Fantasies. While sidequest design is moderate, they're used to great effect in fleshing out both the world, the characters, and their relationships to one another. I hope this is the future of Final Fantasy. Expand
  38. Jul 30, 2023
    9
    I really enjoy this game.
    The combat was challenging without being frastuated , the graphics was amazing and the story terrific. On the downside, the classic boring side quests something which is very usual to rpg games. I understand some fans disappointed from the changes but for me is something different to look forward for the next installments.
  39. Jul 31, 2023
    9
    Everything seems great: Final Fantasy style story, charming and vivid characters, gorgeous visual effects, etc. But combat system neglects player's interactions against enemies regarding to traditional ACT games, which makes me confused some kind.
  40. Sep 8, 2023
    9
    having not played the original ff7 game I had no idea going in to this game what would happen. having now getting all the trophies in the main game that this is one of the best jrpgs I have ever played. the combat is very enjoyable with tough bosses littered throughout the game. the story was very enjoyable with well timed cutscenes which were always welcomed as a stop from attacking andhaving not played the original ff7 game I had no idea going in to this game what would happen. having now getting all the trophies in the main game that this is one of the best jrpgs I have ever played. the combat is very enjoyable with tough bosses littered throughout the game. the story was very enjoyable with well timed cutscenes which were always welcomed as a stop from attacking and exploring the fascinating city of midgar. would highly recommend any rpg fan to give it a try. Expand
  41. Feb 14, 2022
    8
    Final Fantasy VII Remake is a game of highs and lows. An action RPG which is a “remake” of the original Final Fantasy VII, interestingly, not only is it a genre shift from the first game, but the story itself diverges – and the divergence of the story is a major plot point. It expands on the Midgar section of the original game, a section of the game that took about 8 hours to beat, andFinal Fantasy VII Remake is a game of highs and lows. An action RPG which is a “remake” of the original Final Fantasy VII, interestingly, not only is it a genre shift from the first game, but the story itself diverges – and the divergence of the story is a major plot point. It expands on the Midgar section of the original game, a section of the game that took about 8 hours to beat, and turns it into a 40-60 hour long game, all while engaging in a few meta plot twists to keep players familiar with the game guessing how much things will change.

    Unfortunately, this is the heart of the problem of the game: they didn’t know what to expand on, so they expanded on EVERYTHING, even making up a few new sequences. This makes the good parts even bigger and even better, and results in a few new sequences (like a sequence with the Avalanche sidekicks, who were largely a side note in the original game) which really worked well, and added significant characterization – but the game also expanded on the bad parts, resulting in what were previously brief inter-area travel sequences or mini-dungeons becoming two hours long (or longer!) of endless corridors, and some added dungeons that weren’t even in the original game which added nothing to the game but length.

    At its best, it strikes an excellent balance between characterization and humor that was common in 1990s JRPGs, then sort of faded from view. At its worst, it is hours of slogging down corridors and fighting monsters that aren’t very challenging to fight, over and over again.

    The best part of this game is the improvements in characterization. Every single character is more interesting, including the random background Avalanche characters, the Shinra characters, and even the random side characters in the Wall Market. Barret in particular ends up with a sort of almost preacher-esque character, which is really fun to see – doubly so because for all of his bravado and being so big and bad, he’s clearly got issues underneath and is putting on a bit of a show. Tifa’s insecurity comes through much more strongly than it did in the original game, and Cloud ends up with significantly more characterization, being both uncertain and putting on a show of being a badass SOLDIER. Aerith’s personality, too, shines through, with her playful mischief being a major highlight – at least, until she ends up becoming the Cetra Waif, which makes her much less interesting and more subdued (and generic).

    This goes down to the background Avalanche members, who get a lot more characterization, and thus build more of a connection with the player, as well as the random people in Wall Market, including some new characters, including the sadistic masseuse Madam M, a bit character whose interactions with Cloud are absolutely hilarious.

    The introductory sequence, the added characterization for Avalanche members (including a whole chapter that is totally devoted to them), the Aerith meeting all the way through Wall Market, the battle up the pillar to try and defend Sector 7, going up the Shinra building, and the battles at the top of the tower – all of these sequences are improved over the original, and add new context and characterization.

    Unfortunately, this is a game with 18 chapters, and in the end, chapters 3, 5, 6, 8, 10, 11, 13, 14, 15, and 17 all contain very significant padding – meaning that over half the chapters in the game contain significant filler content. Worse, chapters 5, 6, 10, 11, 15, and 17 are basically entirely filler, with the only significant events occurring with the boss fights in them (and sometimes, not even then).

    This is a huge black mark on the game; it is the quality new story content that draws us in, but the vast amount of filler means that it ends up spaced out. Worse, it weakens the story very significantly; half of the game (chapters 5-7, 10 – 12, and 15-18) are all done under very significant time pressure, but each of these three sequences includes not one but *two* filler chapters, where you basically go through a “dungeon” that is just a bunch of corridors or pseudo-corridors. None of these are interesting, and they just bog down the progress of the game while robbing it of the sense of urgency that the pacing of these parts so desperately need.

    Perhaps the saving grace is that the combat of the game is pretty reasonable; while the normal encounters are mostly pretty easy, the game has a few sub-boss type enemies that help mix things up. Moreover, the actual bosses are made much more interesting by the new combat mechanics, and the game is significantly more difficult than the original JRPG – it is not an overly difficult game by any means but the combat is at least interesting.

    Overall, I think this game averages out to decent-to-good, but the really good parts are separated by padding.
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  42. Jun 27, 2020
    8
    Looks fantastic, combat is great, but guys, it feels that you stretch 10 hours into 30 hours, its soooo long, nothing is going on with the script at all.
    Moreover half of the location are the same storehouses and facilities, totally the same. And those surprises with ghost in the plot-that is for 7 years old kids.
    710
  43. May 27, 2020
    8
    Amazing retelling with a few caveats.

    Plus: Story / Combat / Charm
    Negative: Linear / Sculptered / Limited
  44. Apr 13, 2020
    8
    It is really good, but has a sizable number of difference that will certainly be divisive. I like it more than not as a fan of the original i just think maybe it should be renamed FF7: Alternative or something instead of remake. But do keep an open mind it is really good regardless.
  45. Aug 8, 2020
    8
    It drags and is boring and dull at times, but as a whole it's a fantastic ride.
  46. Apr 22, 2021
    8
    This review contains spoilers, click expand to view. A good game, but it had the potential to be a masterpiece. Unfortunately, it appears that corporate greed has prevented this from reaching its full potential.

    The voice-acting is near perfection and I enjoyed the fleshed out dialogue between the main characters, accurately depicting their personalities and bringing their character development to a new level. They clearly put a lot of work in the presentation of the story. The combat is fun. I do enjoy that each character has their own unique core abilities and it does make for a more dynamic experience, but the materia system does seem a bit out of place here. The soundtrack is mostly very good with arrangements that add intensity to the major battles.

    But what makes this game less than great, and merely a good game, is the blatant padding. A significant portion of the 40 hours I played were spent doing fetch quests and backtracking through places looking for quest objectives. As many others have pointed out, most of these quests add nothing to the story and they do not give you any exciting items or provide you with rewarding challenges.

    I also do feel that the ending of the game is taking the series in the wrong direction. I got the whole "power of friendship" anime vibe at the ending, and the game has already revealed Sephiroth to be a godly powerful being. In the original, by the time we leave Midgar, we know that Sephiroth is a skilled warrior, but we do not even begin to fully understand what he is until Cloud breaks the news to the party in Kalm, and we do not understand his godly power until we fight him at the end of the game. Also at the end, the party has already overcome forces that seem to be greater than most of Disc 2 in the original. If they can beat Destiny itself and put up a fight against Sephiroth in his one-winged form, then how the hell are Shinra going to pose a threat to them?

    I do not think it was a good decision to release this game into multiple parts. It's going to kill the flow of the story and it will also make the transition into an open world much more awkward, if that is indeed their plan. Part of what made the original so great was exploring the world, that led to side quests which actually added to the story, provided new challenges, and rewarded you with lots of interesting items. This is not here in the first chapter of the remake, and I'm not sure how or if they will implement that in the next chapters. The only benefit to splitting this into multiple episodes is only for the company to make more money from it, and I feel that is precisely what Square Enix was aiming for with this release. What a shame.

    In summary, this is proving to be an inferior project compared to the original game. I do feel it is still worth playing, but it could have been something far greater.
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  47. Jun 2, 2020
    8
    in short: Good, with some flaws that prevent it from being a masterpiece.
    in not short: high expectations and more anticipated than the second coming, Ff7 remake proves that a JRPG doesn't need to be "open world" to be good.
    Bear in mind, this was not my first FF and I played it long after its initial release, so I am less subject to the "nostalgia value" of this game. I thought that
    in short: Good, with some flaws that prevent it from being a masterpiece.
    in not short: high expectations and more anticipated than the second coming, Ff7 remake proves that a JRPG doesn't need to be "open world" to be good.
    Bear in mind, this was not my first FF and I played it long after its initial release, so I am less subject to the "nostalgia value" of this game.
    I thought that ff7 1997 was good, and I could see why people loved it, but I preferred some later installments.
    In fact, the most memorable part of the game for me was the Midgar section, I always had fuzzy memories of what happens afterwards (except the end of disc 1 and the very very end).
    So, I guess it makes sense for the developers to focus on that part, although to me it felt like "we had no idea on how to translate the world map on a ps4".
    The end result both suffers and benefits from this, we all know is an incomplete story, but the remake offers a solid full game, well worth its price.
    Having said that, some areas of the game overstay their welcome and seemed to be stretched just for the sake of length.
    The highlight of the game for me was everything happening in wall market, where all the gameplay mechanics are used well and in ways I was not expecting.
    A great plus in this game is the combat system, long are the days of "press button to win": here there is a complex system of balancing equipment with skills and coordination with the party members.
    I actually died in this game a few times: boss fights were challenging but not frustrating, and showed how having the right Materia could make the difference between life or death.
    Replay value will be determined by how much people are invested in playing this game again, once they know the story.
    Speaking of story, I still have no idea what happened in the last section of the game, so I will pretend it never happened until we see the Part 2 sometime in 2120.
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  48. Apr 26, 2020
    8
    The game is fantastic, I do have some gripes with it, but they are minor and few. I did a review of FFXV which I disliked very much, this game is so much better, but you have some of the camerawork and combat that I complained about there, the better combat does make up for it though so it isn't that much of a problem. I would have wanted a more turn based combat, but this is fine. YouThe game is fantastic, I do have some gripes with it, but they are minor and few. I did a review of FFXV which I disliked very much, this game is so much better, but you have some of the camerawork and combat that I complained about there, the better combat does make up for it though so it isn't that much of a problem. I would have wanted a more turn based combat, but this is fine. You can go for a classic mode, which is more turn based, but not as turn based as I would have wanted. I'm not pulling points for this though. My biggest gripe is that I wished my team mates where more independent.

    When seeing the first screens of this game one of my biggest worries where that the camera angle would take away much of the overview of different, beautiful, detailed areas that you got in the classic FF7 game, but still from a 3. person view they manage to show much of the areas you traverse, some places even give you a grander feeling of Midgar.

    They have done stuff with the story, but have nothing against it yet, can't really make a comment on it before it plays out. Some of it rubs me a little the wrong way, and I think they did it better in the original, while other stuff give characters and areas more fullness in ways I really appreciate.
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  49. Oct 29, 2020
    8
    Pros:
    + Story
    + Characters

    So-So:
    - Combat
    - Side- missions
    - general repetition

    Cons:
    - uninspired level design (yes, I know it's a remake of an old game, I can still not like something. I also never played the original).
    - Gameplay/combat wasn't deep enough for a 30-40 long campaign, making the game feel extra drawn out.
  50. Apr 12, 2020
    8
    FF7 Remake had the unenviable task of following a gaming juggernaught, needing to both appease the fans of the original whilst giving the same service to modern gaming sensibilities. Square Enix is a shadow of what Squaresoft where back in the 90s, when FF6, FF7, Chrono Trigger and so on where being churned out - legendary game after legendary game. So hopes were not high for me,FF7 Remake had the unenviable task of following a gaming juggernaught, needing to both appease the fans of the original whilst giving the same service to modern gaming sensibilities. Square Enix is a shadow of what Squaresoft where back in the 90s, when FF6, FF7, Chrono Trigger and so on where being churned out - legendary game after legendary game. So hopes were not high for me, especially after the somewhat disappointing FF15.

    But here we are with the remake. Is it as good as the original? No. In many ways it doesn't even come close to it.

    But is it better than any reasonable person could have hoped for? Absolutely yes.

    I'll start with my complaints. First, this really didn't need to be episodic. The padding is borderline criminal - particularly the numerous pointless side quests - just to expand the Midgar section into a 'full' game. Midgar in the original was actually just a few hours long; it just felt longer because of teh quality and depth of content that was crammed into that location. Remake simultaneously fleshes out the world of Midgar but makes it much more shallow feeling at the same time.

    That said, you don't really have to worry about avoiding spoilers for the next few years until the next part, because this isn't a straight up rehash of the original. Instead, the story - initially following the original beat for beat - goes off on a mad tangent towards the end, and honestly I feel this is to the detriment of the game. It feels like they were in a desperate rush to introduce certain characters. The story also lends itself to another issue the game has - extreme linearity. Not as bad as FF13 with the endless corridors, but not far off from it either, because the game wants to hit story notes one after the other and therefore has little time to allow the player some individual expression.

    They are flaws - and big ones - but it would be remiss of me not to now focus on the positives, of which there are many more. The combat system - my biggest fear of all going in - is beautifully done. The incorporation of materia into a live battle system has been majestically done. I thought I'd miss ATB in Remake and it would sour the game for me; remarkably it hasn't. The characters are spot on - again, my fear was they'd be diluted and taken too seriously, but no; the comedic element is there, the voices (for the most part) are perfectly fitting and the expansion of the side character development here is a definite improvement over the original. Graphically, this is absolutely gorgeous - Midgar feels alive, the characters are animated wonderfully - it is in every way the world you imagined in your minds' eye when playing the original with those blocky little characters. The anticipation to see Cosmo Canyon etc. in the next episode for me now is HUGE!

    I have long felt that the soundtrack for Final Fantasy 7 was the most beautiful, complete, awe-inspiring soundtrack in gaming history - one that tells a story in its' own right. The remake reaffirms that view for me - it is glorious. Yet... for me, not quite as impactful as the originals. I think the music is too... smooth? It's hard to explain, but I think the lower quality "abrupt" notes from the original left more of an impression, especially in the flow of the game in Remake and when the sound effects in battle seem to drown out the battle theme.

    Overall, despite my fears about it going in, FF7 Remake is an easy recommendation to make. At least for me. I feel that a lot of your enjoyment of it is going to depend on your expectations going in. If you're a FF7 veteran, try and bare in mind that this isn't a replacement for the original; it's a reimagining of it. The original still exists for you. It was never going to be as good as the original for you.

    But for those new to the game or even the franchise? Here's your perfect jumping in point. Enjoy!
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  51. Apr 25, 2020
    8
    Despite all of its warts, this is a great game.

    I will admit it though, these tedious side quests are trash. They were very painful, especially the bike **** show. This game shouldn't cost 80 bucks and they shouldn't have put that garbage filler content in. However - I really appreciate that Square re-imagined this game. It's completely ridiculous to think that they wouldn't expand
    Despite all of its warts, this is a great game.

    I will admit it though, these tedious side quests are trash. They were very painful, especially the bike **** show. This game shouldn't cost 80 bucks and they shouldn't have put that garbage filler content in.

    However - I really appreciate that Square re-imagined this game. It's completely ridiculous to think that they wouldn't expand upon the plot of the game and just re-make it frame for frame. You need to grow up if that's what you wanted.

    Square has made waaaay too much additional lore that needs to get put in. They have been milking FF7 for years. As someone that only played the original FF7 and never watched or played the spin-off titles, I like that they want to tie it all in.

    Am I going to still be interested in playing the third part in 4 or 5 years if they continue with the sewer rat missions...probably not.

    Will I want to play third part if it has more sci-fi and existential noir? Definitely yes!
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  52. Apr 13, 2020
    8
    Sure, they could've just stuck to the original story and released the whole thing in one go, but that's the world we live in today. Square Enix needs to make money off of this thing. If each of the installments in this "remake project" are as good as this one, however, I'm fully on board. Even if it's just the beginning of a larger story, this is the best Final Fantasy game we've had inSure, they could've just stuck to the original story and released the whole thing in one go, but that's the world we live in today. Square Enix needs to make money off of this thing. If each of the installments in this "remake project" are as good as this one, however, I'm fully on board. Even if it's just the beginning of a larger story, this is the best Final Fantasy game we've had in the past decade, with an excellent combat system that is everything FFXV tried to do but never quite achieved.
    My only gripe with this game is a very Nomura-esque convoluted subplot they tacked onto the story only for the sake of fan-service and making the escape from Midgar far more epic. Did it work? Yes! Damn that ending was epic! Was it necessary, though? Nope. FFVII's story is already convoluted enough. Let's not make it more obtuse than it has to be, please. Luckily, this subplot is barely touched upon until the very end, but still.
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  53. May 12, 2020
    8
    A fresh new take on the classic story we all know and love. Visuals and voice acting are both amazing as well as gameplay. Unfortunately, there really is only 50-60 hours worth of content, and half of it is just replaying the story on hard mode. I hope for a more open experience in the coming installments, but for the game presented at hand, it is nothing short of a masterpiece.
  54. May 21, 2020
    8
    Update: After getting over my initial disappointment with the games ending and having now platinumed it, it's only fair to change my review. The game, regardless of side quests and padding, has kept me entertained for countless hours. I'm now actually looking forward to the next FFVII installment and wish they'd just been a bit more honest from the offset. If you're new to the FFVIIUpdate: After getting over my initial disappointment with the games ending and having now platinumed it, it's only fair to change my review. The game, regardless of side quests and padding, has kept me entertained for countless hours. I'm now actually looking forward to the next FFVII installment and wish they'd just been a bit more honest from the offset. If you're new to the FFVII universe it's still not a game to jump in to as details and plot points are all over the show, but as a fan, it's done a decent job of bringing the characters out in 2020.

    Original: What starts out as a loving recreation of the 1997 classic I love so dearly ends almost identical to Kingdom Hearts 1. I'm not joking. Why did they do this? The music, gameplay, settings, all are perfect, but then in comes Kingdom Hearts! WHY!?!?!
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  55. May 11, 2020
    8
    Начну с того что я крайне не доволен, что они выпустили только Midgar. Да его сильно растянули, именно что растянули. Но почему же я поставил такую высокую оценку?
    Все просто, в игру довольно приятно играть. Она оставляет приятное послевкусие. В игре довольно хорошо сделаны катстцены, Они информативны, приятны, и рассказывают довольно много по игре. Не создается впечатления, что что бы
    Начну с того что я крайне не доволен, что они выпустили только Midgar. Да его сильно растянули, именно что растянули. Но почему же я поставил такую высокую оценку?
    Все просто, в игру довольно приятно играть. Она оставляет приятное послевкусие. В игре довольно хорошо сделаны катстцены, Они информативны, приятны, и рассказывают довольно много по игре. Не создается впечатления, что что бы понять сюжет нужно посмотреть фильм, пять мультфильмов, почитать комиксы. И автобиографию персонажей. В игре "Хорошая" боевая система. И отвратительный искусственный интеллект, не ну серьезно порой они просто стоят и получают по морде. Чем хороша боевая система. Ну тем, что она предусмотрела ошибки 15 части и теперь магия не кладет весь ваш отряд. У вас есть от одного до 3 атб. В большинстве у вас будет 2 атб. Это очки действия. Они набираются во время боя и потом вы можете их использовать на предметы или магию, или призыв эйдолонов. Кроме этого у вас есть оружие и обычные комбинации ударов. У каждого персонажа свое оружие. Меч, миниган, жезл, перчатки. По ходу игры вы найдете их вариации. С уклоном в какую-то сторону, атака, защита, магия, что-то среднее. Комбинируя оружие и материю вы сможете атаковать стихиями, лечить, поднимать павших бойцов и все в таком духе.
    Почему я считаю что игра растянута? Ну это видно по локациям. Есть локации по типу центрального офиса в Midgar где все проработано до мельчайших деталей. В котором просто приятно находится. проходя эту локацию не появляется чувства вторичности. А вот маршрут до второго реактора растянут на 5 часов монотонных, однообразных локаций. Да и множественное число можно к этому не применять по сути там их две и они жутко скучные. Побочные Квесты вызывают зевоту. Они максимально устарели для 2020. И служат еще одним рычагом увеличения время игры. Убей 3 крыс, опять убей 3 крыс, убей 5 роботов, найди 3 котов, найди 5 детей, найди снова 5 детей, убей мутанта пса, убей чудовищный эксперимент, сходи на могилу убей трех мутантов. Как вам такие задания? И ведь если бы эти задания несли бы за собой какую-то историю, последствия. То было бы круто. Но нет. Что вы их выполните, что нет. Изменятся только платья Тифы, Айрис, Клауда. А ну еще при первом прохождении они не плохо вас прокачивают. В общем добавлены для галочки.
    Специально для тех, кто играл в предыдущую часть и хочет знать а изменился ли сюжет ил инет? Да, они его поменяли. В лучшую или худшую сторону решайте сами, желательно после прохождения игры. Если кому интересно мое мнение. То мне кажется, что в худшую сторону. Игра порождает много вопросов. И на них им придется ответить в следующих частях. А вот ответят они или нет не кто не знает. В игре есть некоторые сцены которые имеют разные диалоги в зависимости от ваших действий.
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  56. Apr 18, 2020
    8
    This review contains spoilers, click expand to view. Spoilers ahead

    The game is one of the most iconic, brilliant and unique games you will ever play - even if you played the original - but there are quite a long list of things that it has got very wrong that stops it being at the same level as the original.

    1. Some things it should have done differently - it failed at, like being less linear but instead the 'free roam' segments just send you back down the same linear paths you already travelled for very generic filler sidequests that serve little to no purpose. The linearity wouldn't be bad if not for the very poor attempt at simply extending the available play time, but its fine where there's actual quality to be had which is true for 90% of the story segments. The cutscenes are fantastic fantasy/action goodness that you'll love if you're familiar with FF/JRPG cutscenes. The Honeybee Inn was just perfection.

    2. The story isn't faithful to the original. This will be a dealbreaker for many. Unfortunately, Tetsuya Nomura seems to have turned this much loved story, at least for the ending of part 1, into a pretentious extridemensional time-travelling 'struggle against fate'. I hope, damn near PRAY, that the word 'fate' is never used in the sequels' stories. Just before the ending credits roll, you're given the text "The unknown journey will continue", making it clear that from now everything will likely be different from the original. A real shame, but there is potential in the FF7 world to create an amazing alternate tale IF they stay away from the 'fate and timeline' nonsense that has no place here.
    There's Shinra deepground, the Tsviets, the Turks, Genesis, Wutai, the Weapons -- so much great content if they just keep it grounded but I have my doubts with the people in charge.

    3. There's such incredible variation in quality. Some moments you have the absolutely stunning main character models that I never tire looking at (Tifa's grey dress comes to mind), and then you have a PS2-era texture thrown at you. I'm genuinely not exaggerating. The door to Cloud's room early in the game is a blurred brownish-grey slab. I thought there was a problem with the game/my PS4 Pro with loading textures, it was that bad. Bad textures are glaringly obvious and hard to miss that really makes you wonder what kind of budget/effort went into it.

    4. The combat is probably the best in an FF game since FF10. The ATB system adds a turn-based feel to otherwise realtime action. Though sometimes it suffers from feeling too 'in-the-moment' and not strategic enough for hardcore JRPG fans. Hard mode should have been available from the beginning, not locked behind New Game Plus.

    5. Most of the characters have been brought to life perfectly. Barret, Cloud, Tifa and Aerith have perfect voice actors and they have so much personality and chemistry that gives me faith that, no matter what story Nomura and co produce, the characters will be the saving grace. Meanwhile, Sephiroth was disappointing. His voice lacked that evilness to it and in terms of his character it was all over the place. Why can he timetravel? Why could he create a 'singularity' and take Cloud to the edge of creation? This isn't our Sephiroth. He isn't even scary powerful and we shouldn't have been able to fight him in part 1 at all.

    The game is a real mixed bag if you're a fan of the original.
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  57. Apr 16, 2020
    8
    buckle up, this will be very long and emotional.
    First things first: FF7 is my favorite game of all time. The original, to me, is not only the ultimate masterpiece in gaming, but also something that shaped my entire life. With that said, let's go.
    This game is beautiful. Everything in it makes me want to cry! Every detail, sound effect and animation. A lot of heart was put into this
    buckle up, this will be very long and emotional.
    First things first: FF7 is my favorite game of all time. The original, to me, is not only the ultimate masterpiece in gaming, but also something that shaped my entire life. With that said, let's go.

    This game is beautiful. Everything in it makes me want to cry! Every detail, sound effect and animation. A lot of heart was put into this project and it shows.
    I absolutely loved the soundtrack. It's a mix between FF7's OST and FFXIII's "modern vibe". It works just fine with the Remake. Every little (and huge) sound in this game is perfect. It oozes high budget.
    The combat is also great. It's not perfect, but it's the natural and positive evolution of FFXV's. It's challenging and rewarding. Pulling off a good ATB combo makes you feel like a badass. The stagger system can make things hard, but once you figure out what to do, it's fine. Overall, this is the best hybrid I can think of between the Classic TBC and the modern one.
    The best parts in this game happens when it follows the original. New additions are great, but nothing beats the story when it gets down to business. Everything was incredibly reimagined and it made me tear up more times than it should. Also, thank god for the mini-games!

    But the game fails sometimes. If in one side, things are beautiful, on the other, things can get ugly.
    There is padding everywhere. Unnecessary filler is spread throughout the whole game. This game could easily go past Midgar, if the devs wanted. And I'm not talking about the sidequests. The quests are super nice! I'm reffering to story bits and gameplay pieces that just feel out of place. Many things feel out of place in this game. Which leads me to my biggest disappointment: They changed the ending.
    I won't spoil things, but basically, Square paved the way to **** with the original story. They might change everything after what they did by the end of the final chapter. Honestly, it breaks my heart. Things just got very convoluted and nonsensical. I was not expecting the EXACT same thing, but I DEFINITELY wasn't expecting whatever happened in the conclusion. I guess I hoped for an upgrade in an already superb story, but what I got was only 70% of that... Maybe I wouldn't feel this way if this was the FULL remake experience.

    In the end, this is an incredible remake. Every Final Fantasy fan should play. Actually, every RPG fan should play it! What it does right, it accomplishes wonders. But what it does wrong... Well, here's to hoping that the second part comes soon and fixes the story for the best, because on the gameplay area, the nailed it.
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  58. Apr 13, 2020
    8
    Game is great and probably best JRPG I’ve played in a while, but it does not deserve to be called a masterpiece or an amazing yet do to some lack of attention it received from square enix. Also this game seems to forget what it was meant to be... a remake of a classic but near the end it felt like a kingdom hearts game totally influenced by Disney tropes. On a technical level it lacksGame is great and probably best JRPG I’ve played in a while, but it does not deserve to be called a masterpiece or an amazing yet do to some lack of attention it received from square enix. Also this game seems to forget what it was meant to be... a remake of a classic but near the end it felt like a kingdom hearts game totally influenced by Disney tropes. On a technical level it lacks polish which is the reason it should get low reviews since this is a triple A game. 1: textures pop in and out all the time. 2: the sound mix is poorly managed, sometimes I couldn’t hear the dialogue because of the music. 3: the music has wayyyyy too much variation. In the second near final boss (yes the random kingdom hearts boss) the music was literally taken from a Disney movie. The director of Ff7 needs to get this kingdom hearts BS out of his system. 4: the interactions with NCPs is very choppy, sometimes you’ll spend seconds after clicking on someone for the dialogue to start.

    I could probably add more to this list. But this game definitely does not deserve appraisal on a technical aspect. I would have rather waited an extra year for them to release a triple A game. I was dumbfounded by the end, but I rolled with the punches. It makes me wonder how much stuff they put into this remake to satisfy themselves as creators, which seemed at times very self indulgent. They should hire someone that helps maintain coherence with the actual story at hand. There are some random moments that are more wtf and are not necessary to tell the big story they want to tell. The original is more grounded to a reality and has different rules in story telling. But honestly I’m hoping they stay away from anything that reminds people of Kingdom Hearts or Disney. if they want to take a risk and piss off the fan base then they should at least make sure the game is fully polished. Only reason I gave it an 8 is because the gameplay is awesome, and I’m hoping they keep the same battle gameplay for the second part and expand on the materia. I mentioned all the stuff I didn’t like but there’s also a lot they did right. But who cares about what they did right. Square Enix needs to read the feedback to make sure they don’t go completely off the rails if they want this 3 part series to succeed. This could very much be a deciding factor in the way their reputation is formed in the future.
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  59. Apr 20, 2020
    8
    +Very impressive visuals (PS4 4k hdr)
    +Excellent English voice talent
    +Superbly reimagined soundtrack +Excellent midgar re design -some 30% or of the story feels unnecessary as if the producers felt they needed to add new 'signature moments'. Sadly these feel out of place and overcomplicates the excellent original story -some areas of 'repetitive gameplay padding' spoil the pacing
    +Very impressive visuals (PS4 4k hdr)
    +Excellent English voice talent
    +Superbly reimagined soundtrack
    +Excellent midgar re design
    -some 30% or of the story feels unnecessary as if the producers felt they needed to add new 'signature moments'. Sadly these feel out of place and overcomplicates the excellent original story -some areas of 'repetitive gameplay padding' spoil the pacing
    -realtime battles aren't as fun as the old turned based one imo

    To think I had given up on the idea of this project even happening.... Playing through Ff7 remake has been an absolute joy with many emotional moments throughout. I am sad that the producers felt it necessary to through so much extra on top of the original story (none of which makes an improvement imo) however the 70% or so that is based on the original is so good I could look past it. Sadly square enix don't seem to understand there is nothing wrong with turn based combat and so we have a clunky realtime one instead which at times is great, at others is very frustrating. There is easily a 10/10 game here and I honestly think if some of the content was removed we would have that 10/10 game but the producers couldn't help but add more than was needed... I am very interested to see what comes next!
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  60. May 10, 2020
    8
    I am a big fan of original FFVII. I have beat it three times and always hold it dear in my heart. When FFVII remake was announced, I was very skeptical about battle system. However, it turned out that battle system here is the best one I've ever played in my 20 yrs gaming life. It blends so well between action and turnbase. On the other hand, the story of FFVII, which should be the apex ofI am a big fan of original FFVII. I have beat it three times and always hold it dear in my heart. When FFVII remake was announced, I was very skeptical about battle system. However, it turned out that battle system here is the best one I've ever played in my 20 yrs gaming life. It blends so well between action and turnbase. On the other hand, the story of FFVII, which should be the apex of gaming, has become somewhat questionable in remake. I don't want to spoil anything here let say the story is disappointed in my view. Not only it became super extended (which I felt bored in some sections), It also added some annoying things, which made the story hard to understand especially for new comers. The pacing is quite slow. Sidequests, only few I like, mostly are uninteresting. Final chapter is more like FFVII advent children style, very exciting but vaguely understandable.

    On the bright side, not only combat is very amazing, the animation and voice actors are top-notch as well. Characters look very beautiful. Moreover, enemy variety here is godly superb. There are so many of them and each one is different. I never played any game that has these many types of enemy before. It is mind blowing how much effort devs put in this game. Music is perfect too. I always love ost of FFVII and the remake did it even better.

    In summary, FFVII remake is an outstanding game and contender of GOTY for sure. Unfortunately for me as a fan of OG, I did not appreciated what devs messed with story (and the slow pace too). Anyway, I still encourage everyone to play. Just combat alone is enough reason for everyone who call himself gamer to try it, since it is worth calling evolution of gaming.
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  61. Mar 16, 2021
    8
    Beautiful, the combat's a lot of fun, surprisingly difficult, but plagued with too much padding in many sections.

    Yes, this game only covers the Midgar section of the original, so it's necessary to extend and pad the run time to justify your purchase, but like pointless meandering in some sections is so boring and uninteresting and holds back such a well-crafted game that really pays
    Beautiful, the combat's a lot of fun, surprisingly difficult, but plagued with too much padding in many sections.

    Yes, this game only covers the Midgar section of the original, so it's necessary to extend and pad the run time to justify your purchase, but like pointless meandering in some sections is so boring and uninteresting and holds back such a well-crafted game that really pays respect to the original.

    I love the original, so it's fun to play through an updated and reimagined version like this.
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  62. Aug 24, 2020
    8
    To let you know the game is not 100% the same as the original PS1 game there are changes. I never played the original ps1 version It was a chance to experience the story with a blank slate. The environment and graphics of the game are some of the best I ever seen in a video game to date. The game play combat is a blast. At times the story can be top notch and very funny. To tell you whatTo let you know the game is not 100% the same as the original PS1 game there are changes. I never played the original ps1 version It was a chance to experience the story with a blank slate. The environment and graphics of the game are some of the best I ever seen in a video game to date. The game play combat is a blast. At times the story can be top notch and very funny. To tell you what the voice acting for some of the characters is done o so ever well. all in all if your a final fantasy fan i think you will enjoy this game. Expand
  63. Aug 20, 2020
    8
    Didn't played the original so can't compare but this is best FF game since 12. Amazing graphics except in outside areas, the are so lower in resolution. Battle system is mix of ATB and action. Perfect modern style.
  64. May 20, 2020
    8
    Final Fantasy VII Remake
    Breathing new life into a classic
    Final Fantasy VII Remake is a 23 hour hour long action 3rd person action rpg and the first part of this multi part remake where you play as cloud strife, a mercenary for hire who sets out to take down the Shinra Company with his new friends.. Final Fantasy VII Remake starts out breath taking and fun… everything about this game
    Final Fantasy VII Remake
    Breathing new life into a classic
    Final Fantasy VII Remake is a 23 hour hour long action 3rd person action rpg and the first part of this multi part remake where you play as cloud strife, a mercenary for hire who sets out to take down the Shinra Company with his new friends..
    Final Fantasy VII Remake starts out breath taking and fun… everything about this game has been modernized to essentially feel more like a kingdom hearts game.. you have hack and slash elements mixed with hints of turn based roots, as youll be able to attach different spells and moves to each of your weapons and gear for all of your party.. all of course attached to magic points… so the potions and spell management is there to really engage you in this games combat… and this combat stays really fun and addictive from start to finish, though admittedly it does get a bit tiresome towards the end with regular enemies… I found them to be a bit too spongy and more of a nussance than a fun challenge after a while… thankfully the boss battles here prove to be exciting, challenging, and fun every time.. each boss having its own feel and strategy, different weak points and weaknesses… limbs you can chose to attack to take care of annoying attacks… the boss battles were my favorite part of this game and I wish there were twice as many and half as many random enemy ecounters.. another great aspect of final fantasy 7 remake is its story and character development, you get to know each character and their motives, their hearts throughout this story, really making you care to see this game through to its end… so much so that according to trophy stats, about half of the players that start this game finish it… which is insane considering again this is a nearly 30 hour long game… speaking of trophies… finaly fantasy 7 remake isn’t all greatness… for starts there are broken trophies here.. I have about 5 or so story related trophies that didn’t pop throughout my playthrough… and in terms of the world of finaly fantasy 7… this is the weakest aspect… everything id dark and grey and industrial and I hate it… I get plenty love settings like this but I need some color in my life… I can only take so many shades of grey, final fantasy 7 gives you all 50…. Also progressing through this world feels like a bit of a chore at times… don’t get me wrong most of the time I love the linear feel here.. up and down latters, through halways, fight enemies, do it again, fight a boss, occasionally get thrown into a cool sequence out of nowhere riding motorcycles or showing off your sick dance moves… but the chapters whre youre throwing switches or controlling a crane… they were awful.. thankfully theyre few and far between.. but I hated them…
    Overall that Final Fantasy 7 is a really great action game period, if youre a final fantasy fan or not… you owe it to yourself to experience Final Fantasy 7 Remake as an action or rpg fan.. or even if you like a good story with great characters.. the good outweighs the bad here…
    I give final Fantasy 7 Remake
    an 8.5/10
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  65. Oct 15, 2022
    8
    I played Final Fantasy VII Remake in 2020 and thought it was a great game that I loved.
  66. Apr 30, 2020
    8
    ok at first the FEW bad things
    this thing has some times where you kinda want it to cut shorter, like sometimes it feels like 30 minutes or so are just too much.
  67. Jan 1, 2023
    8
    This is the third game I play it's a little different from the last FF game I played which is action-turn-based which I liked. The story, however, is alright because I like final fantasy x story better. Overall the game is fun to play
  68. May 3, 2021
    8
    Un buen remake, con buen sistema de combate y desarrollo de personajes, que se ve un poco lastrado por algunas fases sin profundidad y con mecánicas desfasadas. Aún así, un must have.
  69. Sep 4, 2020
    8
    This review contains spoilers, click expand to view. Some spoilers ahead.
    Final Fantasy 7 is among my favorite RPGs, and so I had high hopes for this remake, albeit I was cautiously optimistic. I'll say FF7: Re overall is a success and a fun game to play at least once. The graphics are stellar, and the real time battle system was a lot better than I thought it'd be, adding strategic elements (in the form of limiting how many actions can be performed at a time). The weapon customization/leveling was a good idea, and enables old weapons to still be useful late game. The music is nicely remixed with nods to the original, yet also being modern. I like how all the fighters (except barrett) play and enjoyed switching between them.

    I had hoped it would extend beyond just Midgar, but it makes sense that making the world map would be a huge feat and would lend itself better to the next installment. The main gripes I (and other people have) is probably the pacing. They extended the Midgar section to make this into a full length game, which, while it is awesome seeing the nods to nostalgia, and certain aspects of expanding the story (i.e. Jessie's side mission, seeing Tifa's life in sector 7 a bit more), the cutscenes help flesh the characters and their personalities more. Other parts are extended too long to make it less fun / enjoyable than the original. Examples, the bike scenes were annoying, the first bike boss had too much HP and him being in the game seems out of place. The whispers, I'm mixed on. I don't see a consistent connection with them yet. There are a number of scenes that ruin the pacing by being too long, aka the long walk away from the first bombing, aeris and cloud's underground venture w the robot arms, train graveyard. The biggest story pacing gripe is learning of the potential plan to drop the plate, but the tension is killed because it takes way too long from learning of the plan to actually seeing it happen. The party is just like "that'd be really bad, we need to get their asap" but then mosey everywhere but to the danger point.

    Aside from that, certain boss battles were a major PAIN to get through. Seriously, the balancing or something was way off, or perhaps there was some secret strategy to winning, but if so it wasn't apparent at all. Examples being the house (glad it made an appearance, but cloud dealing 10 damage and being unable to combo cause his sword kept balancing off was...dumb and frustrating). The large robot boss when trying to leave shinra hq, annoyingly high hp and killer laser attacks. Another gripe is many of these bosses had multi parts. That can be used clever with good design (in some cases like w the behemoth), but per the big robo boss, the wheels had waaay too much hp, plus destroying one didn't do anything as far as I could tell. So, what is the point? There is none other than being distracting. The bike escape boss was annoying and took me like 6-7 tries, I almost rage quit the game bc it was so annoying.

    So, overall a good experience, but it's not a masterpiece imo due to the pacing problems, particularly the annoying bosses, and loses some replayability too bc of that. The new game + seems fun, and I'm glad they majorly bumped exp and materia growth during it. It's not very practical, playing hard mode in that it prevents you from using items (it seems, albeit I haven't tried it much). The game had good and touching moments, and visually it looked great, loved seeing nods to the original and the times when they did meaningfully expand the story. I tried to go in w low expectations so I could enjoy it, so it was better than I expected to be. Well made, and fun and worth a playthrough. I appreciate that most of the standard combat was fun, and felt challenging (with difficulty that 'felt' fair), minus those few exceptions for bosses that made me rage.

    I think letting some chars live was eh in that it ruins the emotional impact the original had. Maybe one, but two and not my fav? That's rough. Aside from that, hmmm. Maybe some of the materia could've had a lower limit to level up (just so they could've been used more in the initial run through). Written in hopes that the second game fixes those two issues.
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  70. Jun 23, 2020
    8
    Final Fantasy VII remake has the unenviable task of trying to live up to the critically acclaimed original that is now 23 years old. The development team certainly had a huge challenge before them. Tackling such a beloved title brings with it many expectations.

    The developers must have had their own expectations because much of the work that had been done early on by an external studio
    Final Fantasy VII remake has the unenviable task of trying to live up to the critically acclaimed original that is now 23 years old. The development team certainly had a huge challenge before them. Tackling such a beloved title brings with it many expectations.

    The developers must have had their own expectations because much of the work that had been done early on by an external studio had to be scrapped. Development was moved in-house. This included a change from the Luminous engine to Unreal 4.

    In the lead up to release many fans (myself included) were worried about the proposed episodic nature of the project. In addition, the departure from the turn-based combat of the original also worried me as I hadn't really enjoyed FFXIII.

    The end result then is a surprising result. What we have is a much deeper look at the city of Midgar. What once was a 5 hour opening in the original has been expanded across 40+ hours of meaningful content.

    It goes without saying that the upgrade in graphical fidelity is striking. Character models especially look fantastic. However, some environments have some lackluster low-resolution textures that can be a bit jarring next to these high fidelity models.

    Beyond the said graphical overhaul? The biggest draw here is the characters. As was the case in the original you have a memorable cast of characters. Those you thought you knew before, have a lot more nuance here. The portrayal of these characters is supported by an excellent cast of voice actors. More surprising is how characters that were a mere afterthought in the original are fully developed in this remake. Biggs, Wedge, and Jessie are all great characters that each get their time to shine. You also get a number of fresh ancillary NPC's like Marle in the sector 7 slums that make this feel like a real-world these characters inhabit rather than just a theme park.

    The combat feels like a blend of the turn-based original and more hybrid action RPGs of today. Each character can have various abilities that can be learned via weapons or from Materia. Tactical mode pauses the action slightly giving you that more traditional feel from the original. Enemies are relentless and seem to aggro the currently active party member. This means you need to switch between characters regularly. This becomes especially useful during boss fights. That isn't to say that it's not without issue. Sometimes the camera can be inconsistent and due to the enemy density at times? It can be hard to get your footing again if you lose a character or two.

    The materia system returns here and it is just as fun and satisfying as it was in the original. You can employ some clever pairings of Materia to come out on top. Or unleash a number of fantastic summons.

    I know that some would rather have had the main game and feel Square Enix took a shortcut. But the game I have played shows a passion and care for these characters and this world. I say that as someone that was and still is a bit concerned about the episodic nature. How many installments will there be? How long will Square take to finish the whole journey?

    Some have said Square lied. I feel Square had been pretty transparent about their plans for an episodic release. It even says on the back of the box that the game covers up to the party's escape from Midgar.

    Should you finish the game? There is a hard mode that removes the ability to use items and really makes things a challenge. I am still going for the platinum.

    Finally I would just say that the story does take a bit of a turn. I can't go into too much detail without giving spoilers. But I think if you go into this with an open mind? You may be pleasantly surprised. I didn't think I would ever say this about a remake of FFVII but I really have no idea where they are going next. That unknown is worrying due to Nomura's writing and but at the same time? That unknown is also exciting.
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  71. Apr 10, 2020
    8
    Nostalgico 100%100. Banda sonora espectacular. Jugabilidad buena (tipo FFXV), aveces le falta movimiento y hay problemas de camara. Aunque segun avanzas vas cogiendo mas movilidad ala hora de luchar. Graficos flojea se nota borrosidad a 1080p, a “4k” no lo e jugado Quien aya jugado al original..! MUST HAVE
  72. VTL
    Jul 4, 2020
    8
    Gran remake, buena reinvencion y muy buena adaptacion de gameplay... peeero sinceramente... no es un Final Fantasy... esto es pasillero a matar y espero que en la segunda parte sea más RPG y menos Hack&Slash. Ahun así yo que para mi el FF7 es la meca de los RPG (junto con Chrono Trigger y FFX), considero que han hecho un trabajo genial.
  73. Jul 30, 2021
    8
    final fantasy 7 remake is the first ff game that I've ever played and it is surely one of top 10 ps4 exclusives it's story is really good and it's graphics are amazing. ff7 remake has a lot of exciting and creative boss fights I've rarely seen a game with this much boss fights but despite that the game doesn't have enough variety and sometimes it feels too long and repetitive the fightingfinal fantasy 7 remake is the first ff game that I've ever played and it is surely one of top 10 ps4 exclusives it's story is really good and it's graphics are amazing. ff7 remake has a lot of exciting and creative boss fights I've rarely seen a game with this much boss fights but despite that the game doesn't have enough variety and sometimes it feels too long and repetitive the fighting system is also generic and the difficulty settings are not balanced normal is very hard and easy is tooooo easy. with all that said, I can't wait for the sequel I hope they add more variety and more different environments to the sequel and no more sewer levels please! Expand
  74. Jul 9, 2020
    8
    It's a good game. Characters are awesome, graphics are not bad, boss-fight and music are great. But side-quests are lame don't be distracted by them. Well, I'm waiting for episode 2 after 10 thousand years xD
  75. Apr 12, 2020
    8
    I'm at the end of chapter 11 of the FF7 Remake and I will say this, I love the combat, the attention to detail, the story and how in depth it went in with the characters also the materia system and weapons upgrade system is great, but I will say the side quests are stupid and unnecessary and some of the paths to new areas are so long for example getting to wall market which ruined theI'm at the end of chapter 11 of the FF7 Remake and I will say this, I love the combat, the attention to detail, the story and how in depth it went in with the characters also the materia system and weapons upgrade system is great, but I will say the side quests are stupid and unnecessary and some of the paths to new areas are so long for example getting to wall market which ruined the pacing of the game for me, it is very linear also there should be more enemy battles in areas (more monsters respawning) but apart from that it's good. Expand
  76. Apr 25, 2020
    8
    This review contains spoilers, click expand to view. El mejor final fantasy que han hecho desde que salió el X. Lo he disfrutado mucho.

    ¿Puntos negativos? Pues el principal es que no esta acabado (esto lo sabiamos todos), al final han metido una batalla con calzador que no viene a cuento como para “cerrar una saga” y que haya que esperar a saber cuanto tiempo para continuarlo.
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  77. Apr 12, 2020
    8
    Game does not offer much of a free roam, something that was extremely important for the original title. Yep, it's almost totally linear. But we have to take into consideration that this episode covers Midgar only, which also in the original did not offer any free roam or little at all.

    My only doubt is if the next episode will be playable as standalone, merge with this one (thus
    Game does not offer much of a free roam, something that was extremely important for the original title. Yep, it's almost totally linear. But we have to take into consideration that this episode covers Midgar only, which also in the original did not offer any free roam or little at all.

    My only doubt is if the next episode will be playable as standalone, merge with this one (thus allowing us to travel back to Midgar anytime) or you will be able to carry on by loading a save from the Episode 1.

    But if episodes don't merge, you are limited to the areas of the current episodes, while in the original you could travel anywhere in the world (including Midgar).

    PS4 is also very limited in terms of tech-power and a PC version at 60FPS will be much better next year, or even the PS5 upgrade (will we have to also pay for that one?)

    Let's see how they do it. But the game is worth it. I got the highest digital edition. No regrets.

    Enjoy this wonderful game.
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  78. Apr 20, 2020
    8
    DISCLAIMER: I have not played the original FF7.

    Straight to the scores: Graphics quality: 9/10. Gorgeous game. My only gripe is that there are definitely some inconsistencies with textures and characters. Picture it this way - Main cast = 4k graphics, Side characters = 1k graphics. Now that is a gross exaggeration, but you will DEFINITELY notice it at some point, and not in a good
    DISCLAIMER: I have not played the original FF7.

    Straight to the scores:

    Graphics quality: 9/10. Gorgeous game. My only gripe is that there are definitely some inconsistencies with textures and characters. Picture it this way - Main cast = 4k graphics, Side characters = 1k graphics. Now that is a gross exaggeration, but you will DEFINITELY notice it at some point, and not in a good way. There are also some surface textures that are so bad you will think they haven't loaded in yet. They have. They are just that bad. But these are nitpicks, hence the 9/10.

    Animation: 10/10. Does this even need explanation? Every animation in the game was rad. Even the silly ones.

    Story: 7/10. Of the elements I use to score games, this element is the worst in FF7R. I never played the original so I am not sure how faithful this version is to the original, but my God this story was a roller coaster in the worst way possible. It is really hard to explain my position without spoiling it, but needless to say some things happen towards the end without some much needed foundation and explanation. It was bad enough that once I finished the game, I immediately replayed the chapters leading up to the end to see if I had missed something or just did not understand what transpired. Nope. I got it. It is just not great storytelling. The conclusion lacks support and reaches its plateau too quickly. And it is really too bad, because there are moments much earlier in the game that are the culmination of really great storytelling. The other reasons for this score are: (1) the ending wasn't... an ending. I can't really explain it without spoiling it, but it just was not the completion of the story presented in the preceding 38 hrs; and (2) there is VERY REAL padding throughout the game that sometimes made me feel like I was grading a development student's first gaming project on pacing. I am not exaggerating when I say that cutting 5-10 hrs from this game would have made it better.

    Characters: 10/10. These characters are so well realized. I loved every one of them. And I knew I loved them because when they would leave the party, I would miss them. And I would keep missing them until I saw them again. One of the reasons I am playing the hard replay-through is to see them again.

    Customization: 8/10. 5-ish second animation every single time you want to spend skill points on a weapon, something you will do FREQUENTLY. This may seem like a small gripe to you, but until you have actually played the game all the way through having to see that animation for every single character, every single time you want to spend skill points on every single one of their weapons, you can not speak to how annoying it becomes. It was actually bad enough towards the end that I no longer wanted to spend skill points when I got them. I would bulk save and wait until I felt like spending 10-20 minutes leveling things up.

    Gameplay: 10/10. In this game, the gameplay for me is the combat, and the combat is great. It is nothing like what I have ever been exposed to. The sort of quasi-pause combat. Really cool. One thing I will say though, is that I wish the game was balanced with less pausing in mind. There are some fights that require a bit TOO much pausing to succeed. Still 10/10 though.

    Voice-acting quality: 10/10. This game has really good voice acting and it literally makes the characters. I mean MAKES them. You will know it when you hear it.

    Music: 10/10. The music was the first thing my friend mentioned to me, and I can see why. The game has a really great set of music, notwithstanding some of the game's songs that you can "find" in the game world. Seriously great though - may buy the soundtrack.

    Price of game: 10/10. A pretty great game for $60.

    Extrinsic positive/negatives: +0/-1 I am going to just be blunt - the side quests in this game are not side quests. They are semi-required for reasons that I can not explain because of spoilers. But needless to say, that I would not mind them being semi-required, if they did not suck. But they do. They really do. And for a lot of really obvious reasons that are not worth sharing. If you are going to put side quests in a sequel (if there is a sequel!), please for the love of God make them better. The only reason this wasn't a -2 extrinsic is because of the VR battles. They are sick and I had fun with them. The rest of the side quests blow.

    Average score: 8.1/10. FF7R is a great game. I am not sure how faithful it is to the original, as I have never played it, but I did enjoy the remake. Having said that, the end of the story in this game needed work. And if they intend to make a sequel, that element better be nailed on the head, because I really wanted to give this game a 9 or 10 out of 10. Some of the other elements in this game are Game of the Year material. They are enough to carry the game, but not enough for me to recommend this game to people who play for really good storytelling.
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  79. Dec 6, 2020
    8
    Когда покупал игру, боялся, что в ней будет мало контента, в итоге прохождение заняло у меня 50 часов. Игра хороша, у неё захватывающий сюжет, интересные персонажи, неплохая боевая система. Но именно боевая система не позволяет поставить оценку выше. Да, в игре бывают очень интересные и затягивающие бои, но боёвка нуждается в небольших доработках. Так, например, можно было бы добавитьКогда покупал игру, боялся, что в ней будет мало контента, в итоге прохождение заняло у меня 50 часов. Игра хороша, у неё захватывающий сюжет, интересные персонажи, неплохая боевая система. Но именно боевая система не позволяет поставить оценку выше. Да, в игре бывают очень интересные и затягивающие бои, но боёвка нуждается в небольших доработках. Так, например, можно было бы добавить паттерны действий для соратников, чтобы не приходилось каждый раз давать команды каждому из них (как, например, в Dragon Age Origins), ии сопартийцев периодически заводит их в очень болезненные ловушки, таким образом очень нелепо усложняя геймплей. Например, союзник имея 1hp не думая дважды бросится на врага, вместо того, чтобы избежать схватки и восстановить драгоценное здоровье. Да, можно переключиться на него на некоторое время, но параллельно другие персонажи (те, которыми не управляет игрок) отправляются совершать глупости и самоубиваться. Некоторые бои плохо сбалансированы, есть противники, которые не дают окна для атаки и весь бой ты держишь кнопку блока, вытягивая жизни противника союзниками, которых вражеский юнит абсолютно игнорирует. Из минусов отмечу ещё ОЧЕНЬ надоедливую музыку в некоторых локациях. В целом саундтрек игры приятный, но есть крайне концептуальные треки, которые после минуты прослушивания начинают капать на мозги. Во всём остальном игра прекрасна и я с нетерпением жду продолжения ремейка. Expand
  80. May 10, 2020
    8
    Amazing game, the sound, the story and everything. I am an old fan of FF7 and the updated graphics and adicional story content was simple great and added more information on midgar citizen life and its difficulties, however there is a lot of boring dungeons and added scenes just to stall the game and its not fun. Too bad square got greedy here, you lost a change to make a legendary remakeAmazing game, the sound, the story and everything. I am an old fan of FF7 and the updated graphics and adicional story content was simple great and added more information on midgar citizen life and its difficulties, however there is a lot of boring dungeons and added scenes just to stall the game and its not fun. Too bad square got greedy here, you lost a change to make a legendary remake like the original just for money. Sad Expand
  81. Jul 11, 2020
    8
    As a huge fan of the Compilation of FFVII, it's safe to say I had high hopes for this game. Thankfully, this game delivered in every way that I could have possibly asked for. The combat, music, graphics, and character models are amazing. The only negatives I could mention are the fact that skyboxes tend to look a bit low-res which can be jarring since most of the rest of the scenery looksAs a huge fan of the Compilation of FFVII, it's safe to say I had high hopes for this game. Thankfully, this game delivered in every way that I could have possibly asked for. The combat, music, graphics, and character models are amazing. The only negatives I could mention are the fact that skyboxes tend to look a bit low-res which can be jarring since most of the rest of the scenery looks so amazing as well as the fact that if this is your first foray into the FFVII universe, you might be incredibly confused by the time it's all said and done. Expand
  82. May 9, 2020
    8
    FF7 remake was a good RPG. The story was only a small part of the original. But they did expend on it, especially on what Shinra and Avalanche were. We do see a lot of consequences of the actions of each. You get attached to the characters. The story ended in a very confusing way. It's just way out there. I like the fighting and upgrade system. There is an horrible fight with a bike, inFF7 remake was a good RPG. The story was only a small part of the original. But they did expend on it, especially on what Shinra and Avalanche were. We do see a lot of consequences of the actions of each. You get attached to the characters. The story ended in a very confusing way. It's just way out there. I like the fighting and upgrade system. There is an horrible fight with a bike, in the end. The control is atrocious compare the the first bike fight. There way too much movie sequences and peoples being saved at the last moment. Still it's a quality production with 32 hours if you do all the side quests. I give it 78%. It is still an part one of something bigger, so, an incomplete story with a very bad ending. I just hope they won't ask a full price on the next iteration, for those who already pay the first one. Expand
  83. Apr 10, 2020
    8
    I rate 8 out of 10 for the following reasons:
    1) I'm disappointed because FFVIIR is an action RPG. I prefer turn-based RPGs and it's a shame that my favorite JRPG series has become an action RPG, first FFXV and now FFVIIR (this only applies to the main series, for spin-offs I don't mind if they are action RPGs).
    2) I'm disappointed that the first part of the remake is just an escape from
    I rate 8 out of 10 for the following reasons:
    1) I'm disappointed because FFVIIR is an action RPG. I prefer turn-based RPGs and it's a shame that my favorite JRPG series has become an action RPG, first FFXV and now FFVIIR (this only applies to the main series, for spin-offs I don't mind if they are action RPGs).
    2) I'm disappointed that the first part of the remake is just an escape from Midgar. Escape from Midgar is a very small segment of the original story, so it is questionable what the other two parts of the remake will look like, because they have to cover 95% of the rest of the original story.

    The game is good but not perfect. The graphics, music and sound are great. Some parts of the gameplay are bad and a little annoying. The new battle system is better than AXB system from FFXV, its not anymore hack and slash because of ATB system. Classic mode is very bad. I had some hopes that with Classic mode I would be able to play FFVIIR as a turn-based RPG, but Classic mode is an automatic fight and not nearly similar to turn-based batle system. Character development is great because of weapon upgrade and materia, and the best part is that each character is unique, they have different abilities.
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  84. Apr 10, 2020
    8
    This review contains spoilers, click expand to view. It was really worth waiting so long, I admit that the ending is controversial, but that does not affect the whole experience. Expand
  85. Dec 7, 2020
    8
    I had to watch 3 hours of videos after beating the game to understand what the heck it is telling. Anyway, a good ride overall. The graphic is good at a glance but the details are just not there.
  86. Jun 21, 2020
    8
    Это конечно никакой не ремейк, а так? переосмысление по теме. Но, играется вполне бодро. Из минусов дизайн отдельных локаций можно и получше сделать было, за столько то лет разработки.
  87. Jul 31, 2020
    8
    Overall, I think the decision to remake FFVII, possibly the most important videogame ever made, has been a huge success in many fronts and has likely brought this timeless story bang up to date with a larger audience than ever. This said, it does feel and play like a tech demo, testing the waters for the bulk of what's to come, and this can sometimes be a bit distracting, despite me reallyOverall, I think the decision to remake FFVII, possibly the most important videogame ever made, has been a huge success in many fronts and has likely brought this timeless story bang up to date with a larger audience than ever. This said, it does feel and play like a tech demo, testing the waters for the bulk of what's to come, and this can sometimes be a bit distracting, despite me really enjoying most of the ~35 hour run time.

    The game is absolutely stunning visually and sonically. I am in awe with how the team recreated, upscaled and enhanced every aspect of the original from characters to iconic bosses/enemies to locations and the general atmosphere of the steampunk city of Midgar. I regularly stopped to marvel at the environments and the fanboy in me swooned at the incredible attention to detail. Battle visuals are stunning, and everything just feel so alive. Wall Market is a particular highlight, in addition to the Shinra Labs and Plate Top from the latter chapters. Everything is so charming and the magic of what made FFVII so special is captured completely. The cheesey dialogue and awkward anime-esque sighing and grunting is occasionally jarring, but to be expected in a dub of a JRPG. In general, the presentation of Cloud, Tifa, Barrett, Aerith and Red XIII as actual companions is really well done, and the villains are as ludicrous and animated as ever.

    The battle system is pretty much the outcome of more than a decade of experimentation from Final Fantasy games. The pseudo-turn based combat from XII, the staggering system from XIII and the overall approach to action gameplay from XV. What I am completely surprised about is how they've integrated all these systems WITH the materia from the original VII and came up trumps. The game is a joy to play, challenging and exciting with real tactical depth, and for the first time the four playable characters are truly on par which older Final Fantasies struggled with. Inevitably, you favour the stronger, more straightforward characters in RPG end-games, but I loved the way the situation of the story naturally fluctuated the team and they were all viable players. Boss battles really shine and the final two bosses of the game really showcase the utility of the system. Weapon progression is fun, taking yet more inspiration for yet another Final Fantasy, this time IX with weapon-specific skills. The materia system is virtually untouched from the near-perfect execution in the original and summons are powerful boss battle-specific abilites that improve upon XV's misfire. There's lots of side stuff to do (colisseums and hard modes) for completionists but ultimately a bit unnecessary.
    What doesn't shine in the game are side quests and every non-story related. Sure, RPGs have boring quests but this takes the biscuit. Everything is drawn out and needlessly dull. Traversal takes a long time, conversations draw on and on, and nothing super interesting comes as a consequence of completing side quests, which is a shame. The game in this respect does not deliver an immersive experience. Considering the Midgar section of FFVII is 8-10 hours maximum originally, extending this out to 30-40 hours was always going to be hard and unfortunately there is a lot of filler between the outstanding story beats from insanely long fetch quests to entire chapters crawling through tedious sewers or warehouses. Everything from the Train Graveyard, however, and especially the last 5 or so chapters are absolutely fantastic.

    Finally, speaking of which, the story. I loved what they've done with the story here if I'm honest. They've ironed out some weird 90s nonsense, gave prominence to all the right characters, highlighted the true weight fo Shinra's actions, and set up for what should be a different, but riveting continuation for part two. This said, the aspects of "destiny" completely new to the new iteration are pretty terrible. I don't see how the game or story merit from it at all, and it comes across very Kingdom Hearts babbly nonsense. This doesn't detract from the core story too much but the prominence in the latter half is a bit bemusing.

    Ultimately, this game is a successful update that out-did my expectations. I was genuinely emotional seeing this game unfold in front of me and despite some weak, boring artificial extensions to the playtime and occasional dodgy new plot elements, this is a heartfelt love letter to FF fans everywhere that I cannot see anyone being truly upset with.
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  88. Jul 19, 2020
    8
    Graphically, the game has moments where it is quite simply beautiful. The character models for the protagonists are exceptional; equally, the lighting engine brings a cinematic quality that makes certain scenes look pre-rendered, almost photo realistic. The vision of the city of Midgar is artfully realised and stands up to the lofty highs my nostalgia has painted.

    But then we have the
    Graphically, the game has moments where it is quite simply beautiful. The character models for the protagonists are exceptional; equally, the lighting engine brings a cinematic quality that makes certain scenes look pre-rendered, almost photo realistic. The vision of the city of Midgar is artfully realised and stands up to the lofty highs my nostalgia has painted.

    But then we have the NPCs and some texture streaming issues. In terms of the former: some NPCs looks like they should be in an open world game from a previous generation - they are woefully wooden and lacking definition. I think the devs really missed an opportunity to create a world full of stylistically coherent NPCs that match the outfits of the protagonists. In fact, the drab and mundane attire of the Midgar’s denizens only serves to highlight how ridiculous the protagonists look: as others have mentioned, it is like the leads are perpetually on their way to cosplay at an anime convention. Had every character dressed in an outlandish and eccentric way, ironically, the world of Midgar would seem more plausible. Final Fantasy XII did this well in Ivalice.

    The texture issues I hope will be resolved in a later patch, but can break moments of beauty.

    One major high point and perhaps the most successful quality of the Remake for me was the music. The remixes and orchestral renditions of the classic songs from Uematsu often spoke to me on an emotional level. The opening cinematic: the camera leaves Areith and zooms out of the Midgar side streets, the main theme rises to a crescendo, as the logo flashes onto the screen. It evokes moments from my childhood. You know what I mean; it is magical.

    Yet the voice acting from all involved is utterly atrocious. Obviously the NPCs are bad, much like their physical selves; but the protagonists are also over acted and misplaced. It never really feels like the actors are talking to each other - perhaps a flaw in the editing. The female characters are whiny and awkward; Baret is loud, bordering on hysterical at times; even Cloud seems to slip into parody in his edgy portrayal some times. It’s a disappointment and I feel more could have been done to reflect the well established personalities of each of the characters.

    While I did enjoy the further insight into the characters through the expanded narrative, I felt that the majority of the ‘new content’ in the Remake was unnecessary filler. Many of the side quests were simple go-here-do-this activities and really didn’t add much, if anything, to building a world that was already established masterfully in the original. Less is more in this sense and I feel that one or two examples of despair in the slums at the hands of Shinra would have sufficed. Yet we are made to do these utterly mundane and tedious tasks again and again in the name of what? It made the story beats sometimes fall flat and lose their impact, a crime the original never committed.

    I found the combat initially enjoyable and loved the fire works, sparks and acrobatics. The action / turn based hybrid was interesting, but it wasn’t without its flaws. First, I found the non-controlled characters fairly useless. It would have been nice for some kind of gambit system or a stronger AI. Second, the combat was very easy and didn’t really require much in the way of strategy. I felt that a lot of the spells were under utilised and less effective then they could have been. Lastly, my personal preference, if the devs were intent on having a live combat system, would be for more button presses to actually correspond to individual strikes - so when I press ‘hit’ the character does the first move in their combo. This is just something I would have enjoyed, however. Overall, combat was flashy but hollow.

    I, personally, didn’t mind the linear nature of the worlds. In fact I though that was okay in term of enabling the devs to provide a curated experience and squeeze as much beauty out of the graphics engine. Still, I found that there were many instances that could have been cut - again, as previously mentioned, the game felt very padded out with filler.

    Ultimately, while I did enjoy aspects of this game, I find it difficult to recommend as an actual ‘Remake’. This, to me, was more of a Reboot or a Retelling. It had some of the charms of the original, but fell short of the mark in many ways. I really feel that it was
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  89. Jun 20, 2020
    8
    It's not a bad game, but i expected more as huge fan boy from the first game. Some parts forces you to slow the pace, HP sponges bosses, the music and new remixes are awful,with mixed felling with the ending and the ghosts is worst addition in the game.
  90. Jun 20, 2020
    8
    El juego no esta nada mal el apratado grafico y la nueva forma de juego hace que tenga mucha accion sin dejar de centrarse en la estrategia tal vez falla en que no es un juego completo y por eso del 10->8
  91. Apr 11, 2020
    8
    Jugabilidad
    - En el apartado jugable nos encontramos un juego con luces y sombras. Cuando manejamos a cualquiera de los personajes, especialmente a Cloud Strife que es el personaje principal, podemos acostumbrarnos muy rápido a ir corriendo a todas partes, el problema es cuando el juego te obliga literalmente a ir andando en lugares donde nop debería, dando una sensación de pérdida de
    Jugabilidad
    - En el apartado jugable nos encontramos un juego con luces y sombras. Cuando manejamos a cualquiera de los personajes, especialmente a Cloud Strife que es el personaje principal, podemos acostumbrarnos muy rápido a ir corriendo a todas partes, el problema es cuando el juego te obliga literalmente a ir andando en lugares donde nop debería, dando una sensación de pérdida de control que se repite muy a menudo. Otra de esas sombras en el juego son aquellos momentos donde la cámara se mueve a placer. ya sea por algún punto de control donde quieren mostrarte algo, o el camino a seguir, que está muy bien, pero no cuando te arrebatan el control de la cámara por largo tiempo para mostrarte un lugar o edificio que se ve en 2 segundos y no necesitas 30. En cualquier caso, el juego en el apartado jugable está bastante pulido y por lo general se siente dinámico y fluido.
    Gráficos
    En el apartado gráfico sin duda nos encontramos ante un portento. Por lo general las texturas son de alta resolución, están bien implementadas y es un gustado observar detalle. Pero también tiene sombras, apartados poco trabajados que son fácilmente reconocibles ya que se recogen en 2 supuestos. Cada vez que miramos desde las barriadas a la plataforma sobre nosotros, observamos texturas de poca calidad, borrosas. Cada vez que miramos desde la plataforma al suelo a las barriadas, Nos ponen una especie de collage de edificios sin perspectiva, completamente plano que te sacan un poco de la historia y la última son las lejanías que tenemos el mismo problema 0 detalle. Digamos en en distancias cortas y dentro del mundo pasillo creado para que recorramos gráficamente es alucinante, más allá, todo elemento visible por el jugador da pena verlo.
    Música
    No me considero muy fan de la música de los Final Fantasy porque en numerosas ocasiones me parece que no pega la música con la acción que estamos viviendo. Entiendo su significado en FF de los años 90, a si que lo voy a entender en este remake y en el contexto de los Final Fantasy, entiendo que está bien aunque no me enamore.
    Historia
    - La historia me ha gustado bastante, sigue la tónica de cualquier FF, una lucha contra un mal superior y los héroes que emprenden dicha lucha. Los personajes me han parecido muy carismáticos y no resulta difícil empatizar con ellos. Los enemigos se vislumbran rápido y quedan envueltos por ese aroma a villano clásico que siempre me ha gustando.
    Duración
    - El juego, directo y sin hacer misiones secundarias unas 23 horas. Por lo que entreteniéndote un poco con él y haciendo algunas de las misiones que te proponen sube rápidamente a 30 horas. Creo que es preferible un juego disfrutable en 30 horas a uno de 100 horas. Yo no estoy en contra de que hayan decidido fraccionarlo siempre y cuando sea una causa justificada y en este caso me ha parecido un juego completo estas 23 - 30 horas jugadas.

    Taducción
    En el apartado del doblaje nos encontramos el mayor punto negro. En primer lugar no tiene doblaje al castellano que por supuesto ya por sí mismo es un punto negativo. Nos encontramos ante una copia en inglés. Almenos en inglés las voces están muy bien acompañadas y siguen ese aspecto jovial del juego, pero los subtítulos en castellano son una auténtica pesadilla. No dan una, se inventan las cosas respecto a la versión en inglés. Te de adelantan otras que no están diciendo los personajes. Omiten información, otra directamente la endulzan para que sea menos duro sin entender el motivo real. En definitiva un auténtico desastre. Es una indignación estar escuchando a los personajes en inglés y ver que los subtítulos no corresponden en absoluto a lo que están diciendo. No entiendo como pueden traducir un juego en modo "traducción libre" es incomprensible, ¿Os imagináis una película o serie donde los subtítulos siguen una pista a la película o serie original pero sin decir lo mismo? Creedme que es frustrante.
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  92. Apr 24, 2020
    8
    The game itself is a flawed masterpiece in a schizophrenic fashion. They do things here that are a masterclass in design and presentation that is some of the best work in the business. They also do things in this that are a complete embarrassment. Luckily, the things they do right, are phenomenal.

    PROs: Incredible battle system. Hands down, one of the best RPG battle systems I have
    The game itself is a flawed masterpiece in a schizophrenic fashion. They do things here that are a masterclass in design and presentation that is some of the best work in the business. They also do things in this that are a complete embarrassment. Luckily, the things they do right, are phenomenal.

    PROs:
    Incredible battle system. Hands down, one of the best RPG battle systems I have ever played. Intelligent combination of tactics based old school command based rpg mechanics, mixed with well designed fluid action combat. Very few flaws, very well designed, and very well implemented with the rpg mechanis.

    Rpg mechanics are phenomenal. They translated the excellent materia design of the original and just improved and iterated. Weapons upgrading and providing the character with unique abilities is an excellent and polished addition.

    Music. This game has one of the best soundtracks of all time and it's a love letter to another one of the best soundtracks of all time (the original FF7).

    Characters: probably some of the best realized characters I have seen in an rpg. From the phenomenal acting, to visual design, to writing, to perfect animations and subtle facial animations, to story beats, to everything related to characters. Just truly masterclass. Even if everything else was horrible, this game is MADE on the strengths of these characters.

    Setting/Story: The setting is an excellent presentation of the iconic and wonderful setting of FF7 and the parts they do right with the story, they do REALLY right. The places they expand on with characters is phenomenally done and the moments they preserve from the original are masterclass. It serves as testament of how good the original story was in the first place. And the way it was expanded was just wonderful.... except...

    CONS:
    Level design. As per usual with final fantasy games, some of the worst level design I could possibly conceive of in otherwise competently designed game. Serviceable at best, but not really the point of the game (-1 point).

    Quality. Whether it's texture issues, random low points in quest design, lip syncing, or random imbalanced audio design, this game can get kind a rocky (-0.5 points).

    Story: For everything they do so so so RIGHT with this game, they have beats in this story that are so amateurish and bad, that it is shocking that this game is made by the same people. I am not a purist by any means. I celebrate the changes in this game in comparison to the original. But there are additions and changes to the original story that absolutely gut and rob the game of it's initial impact and meaning on a criminal level. Without getting into spoilers, there are specific moments throughout the game that are just inexplicably done in a way that is decidedly worse, especially in the latter act. From the way they handle the villain, to the removal of subtlety of the original, to the complete gutting of iconic moments, it's just cringe at times what they do with the story. I can't separate this game from the fact that i have played the original. Perhaps these moments can still work for new fans, but with the original as context, they just completely miss the tone and theme and soul of the original in a way that seems it's purposefully hack. Leaning towards things that are bad cliches and moving away from moments that were truly inspired in the original. It's difficult to describe, without spoiling and going into detail, and it is a point that could be argued for and against. Specific decisions, made with this game, could be debated for hours. I think a major way to sum up my feelings on things they have done, is that they have somewhat diminished and in some cases outright robbed the story of consequence, horror, and subtlety.

    Nowhere more can the above criticism be explored, than the underlying B-plot that serves as the core of this game throughout the entirety of it. I won't get into details, but this B-plot is the most controversial thing about this game. It's why you see so many zeros, and to put it simply, it represents a major departure from the spirit and identity of the original, for something a bit more akin to a marvel movie. Some people make a comparison to kingdom hearts, but I feel that this is a surface level comparison. I WILL say, that once you mull over the story and play through a second time, it's obvious that they thought this story through and it all pieces together properly. But does that make it good writing? No. It's hack, over the top, tonally inconsistent, it's silly, it's not a good direction for the game/franchise, and it willfully misses the point of the original for an arbitrary reason. It makes the story convoluted for new fans and it subverts not just the audience, but its own themes. It's clear they have no interest in producing a remake, but it's also clear they don't have a good idea for a future story (-0.5 points)
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  93. Apr 17, 2020
    8
    So far the game is superb, im 14 hours in the game and am enjoying it every second. The characters are great, midgar is a huge cool city. There are so many details and great character dialogue. There is plenty sidequest as well, and exploration. The boss battles are amazing. The level up and materia management is great. I have some minor problems with the battle system, I would haveSo far the game is superb, im 14 hours in the game and am enjoying it every second. The characters are great, midgar is a huge cool city. There are so many details and great character dialogue. There is plenty sidequest as well, and exploration. The boss battles are amazing. The level up and materia management is great. I have some minor problems with the battle system, I would have preferred more turnbased, that would give this game 10/10. It is a little bit annoying fighting flying enemies, especially in small areas as camera gets anoying. otherwise, it is worth every dollar - the best final fantasy game in years! Expand
  94. Apr 13, 2020
    8
    I'm 10 hours in and I have enjoyed every minute. It's a lovingly crafted fully realized remake. The combat is the biggest change, and it works excellently. There's nothing to be mad at here. Nothing. I can't wait to play more, and I eagerly await part 2 and beyond.
  95. Apr 28, 2020
    8
    This game was really good but there were some issues with it balance wise. I loved the combat it was a fantastic combination between tactics and arpg combat.

    I loved the flowing combat especially when you parried and countered then flung into a flurry of attacks. and magic was really fun to use. The world and design of the levels were gorgeous all the animation overall when the game
    This game was really good but there were some issues with it balance wise. I loved the combat it was a fantastic combination between tactics and arpg combat.

    I loved the flowing combat especially when you parried and countered then flung into a flurry of attacks. and magic was really fun to use. The world and design of the levels were gorgeous all the animation overall when the game wants to shine it does buuuuuuuuttttttt.

    Chapter 17 and 18 a lot of the deaths i had in those felt extremely cheap and unfair and i felt that it was a bosh rush and was not that fun and the final bosses has this problem very badly. Also a lot of the chapters did not have good pacing there were a lot of times where all of a sudden id get through 4 chapters in quick succession and the last chapter shows up after a long period of time. The pacing and balancing needed work especially in the final chapters.

    I know a lot of people had problems with the story but i did not. i actually liked how it played out and the plot twists were not as bad as people made it out to be. I found the story about defying the fates to be real interesting and i really like how they are taking it in a different direction from the original and how they are showing how you can make something new out of things from and older game.

    overall:
    Positive: Great combat and gameplay, great story and lots of quests to do and it was really fun
    Negative: definitely had pacing issues, difficulty spikes towards the end, and pacing issues

    side note: how the hell is this game over 80 gigabytes its big but definitely not that big seriously game companies need to work on compression.
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  96. Apr 14, 2020
    8
    Quality game, if you're a fan of the original you'll definitely enjoy this one. Yes they have changed a few things and added a few different story bits here and there but for the most part it stays true to the original.
  97. Jul 13, 2020
    8
    10/10 OST - 10/10 Combat Gameplay - Perfect Art design - boring side quests -
  98. Aug 22, 2020
    8
    This review contains spoilers, click expand to view. The soundtrack this time around was orgasmically good, I'll give the game that. Along with stunning graphics and voice acting to bring the areas to life. However, I miss the open -world exploration of the original. This one seems to point you in one direction and you can only walk that way. I miss being able to go into any house I wanted, talk to people, or go to a different map entirely. "Hmm what's over there on the world map? Ohhh a chocobo Farm!! Am I supposed to be here? Probably not , but let's check it out! " or "Ooh what's that? Fort Condor?" (w. a hidden Phoenix summon). Any attempt to do this in this game will cause an AI to say "Not that way Cloud!" while blocking you off. I was expecting the story to be a little watered down due to that fact that they had to "fill up " a lot of the time in order to create enough content for events happening before Midgar. This caused a lot of quests to feel empty and pointless. I really don't wanna spend an hour looking for a kid's missing cat, or posting posters up on the walls you know? Also the battle system was just ok. I preferred the original wher eI had full control over every character, not just one. The battles we fun back then, and the materia and summons too. Summons are reduced to "simulators' this time around which felt kinda dumb. But I guess they're setting up for the real thing in later installments (hopefully). I did enjoy some of the detailed character story depths on Avalanche members, and on Sephiroth clones, I wish they included more of things like that vs. meaningless side quests. I did enjoy the ending cause know I don't know where the story is going to go , and that EXCITES me. Honestly, a retelling carbon copy of the original would have been boring cause we all already know that story. The original will always be the best. It had heart and soul, plain and simple. It made you cry, laugh, and fall in love with polygons. There will never be a game like the original , but that doesn't mean this remake won't take us on a different, and exciting ride. My heart rests with the 1997 version, but I still enjoy the remake, and will play all the installments to see what happens. All in all , this game is a reboot, not a remake. Can you imagine the possibilities though? Aeris lives, Zack lives, they can have so many cute scenes together , I actually would love to see that. Cloud finally embracing Tifa ? Yes please. And cause I love Sephi, does he become good? Someone else is a new villian? Who knows. I would love to see a happy ending though, since the original , while being so beautiful, was a little sad. Even just listening to the theme song makes be go " so beautiful, but also kinda sad." lol. Expand
  99. Apr 13, 2020
    8
    So, finally here we are again...I've played the 1997 version, the original one, if you let me call it as it is, and, playing this remake...well, it's gorgeous, it's something special, I mean, Cloud is probably one of the best character in rpg story and it's really awesome play again this masterpiece where every aspect seems perfect...yes seems, that's the point: This game is wonderful andSo, finally here we are again...I've played the 1997 version, the original one, if you let me call it as it is, and, playing this remake...well, it's gorgeous, it's something special, I mean, Cloud is probably one of the best character in rpg story and it's really awesome play again this masterpiece where every aspect seems perfect...yes seems, that's the point: This game is wonderful and astonishing, but, but...after 23 years, they really didn't manage to create a good camera system for this game? really? and what about the "episodes" part? What? Is this the part one of what? How many parts are they intend to publish? What a pity! What a mess! Expand
  100. May 17, 2020
    8
    Terrified of where this leads, but ultimately they did Cloud and the gang justice - which i am realizing more and more; is very difficult to do.
Metascore
87

Generally favorable reviews - based on 126 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 126
  1. Sep 14, 2020
    90
    Final Fantasy VII Remake is the game we've been waiting for from Square Enix for so long. Atmospheric, interesting and exciting all your attention modern jRPG with an interesting story and spectacular battles. To achieve the ideal, the project only needs more even graphics and all the content from the original release. If you were waiting for a turn-based classic with new graphics you will most likely be disappointed, since the game has changed a lot. Everyone else is happy with the release of the first really powerful single-player release from the internal Square Enix studio for many years. Especially after the failure of Final Fantasy XV.
  2. Aug 20, 2020
    80
    A good remake of the introductory part of the cult-favorite Final Fantasy VII. It improves on the original game in almost all aspects, yet lacks in scale and drops the ball at the very end.
  3. Aug 10, 2020
    90
    What matters is still intact, and that’s the heart and soul of one of the greatest stories in video game history. It’s a return to form that has felt a long time in coming, and what’s even better is that there’s still at least two more games of this quality to come...They can’t mess this up, can they?