User Score
8.1

Generally favorable reviews- based on 8148 Ratings

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  1. Jul 20, 2020
    8
    Very good game! I love the new direction and narrative reason to go off the original script. Also all the characters got really fleshed out. I really like the side characters this time around. This is a must buy.
  2. XV_
    May 16, 2020
    8
    My first playthrough on normal difficulty was fun, touching and challenging for most of the time, but there was always certain things that I was hoping to overlook when making a 2nd playthrough on hard mode, for better or worst I do believe hard mode is the "better" way of playing FF7R although those certain things that I was hoping to overlook were stronger also.

    As a general overview
    My first playthrough on normal difficulty was fun, touching and challenging for most of the time, but there was always certain things that I was hoping to overlook when making a 2nd playthrough on hard mode, for better or worst I do believe hard mode is the "better" way of playing FF7R although those certain things that I was hoping to overlook were stronger also.

    As a general overview I think FF7R is a good game, great also but it certainly has its flaws, my favorite aspect by far was the combat system, similar to the one in XV but polished to the point that it truly feels challenging and fair, at first I was trying to main a character and the game also gives you options to play like that but when the combat truly shines is when you play your party as if they were a unit, is really mesmerizing to end a boss battle when everything clicked. Although the problem with the combat is that it feels that you don't fight as much as you like and this is where things get a little too rocky.

    My main problem with this remake is that its rhythm almost never manage to get a good balance between gameplay and cutscenes or even liberty to explore or things to do, a typical hour in this game goes almost like this: watch a cutscene of several minutes, advance some steps, watch a little clip of your party discussing something, advance some steps, have 3 or 4 fights, cutscene, advancing, etc. except for a few action driven chapters, you're gameplay is always interrupted by a cutscene or a clumsy mini-game, its difficult to grasp all the fighting mechanics when the game keeps you from fighting. Side-questing can be a good option when doing well... extra things, however, the catch is that there are just few side-quests for just a few chapters, and when you finish them don't expect to do a lot more, even the enemies doesn't seem to spawn after you clear them.

    The story is great, if you know the original you know more or less how this goes, the difference is that this time they added a lot of things and backstories to fill the runtime of 40 hours or so and at times it feels a little like they were padding and stretching things a little too much, don't get me wrong tho', the characters are charming than ever and for the most part feel well scripted (aside from some notable localization choices but may is just me), but maybe cutting some content or making some scenes shorter certainly would do it better, I didn't mind the padding that much on my first play-through but when kicking in the 2nd round, I was skipping a lot of chunks of the game that certainly didn't add that much.

    Graphically, the game is beautiful and it certainly does look like a final cycle PS4 game, Midgar looks massive and full of life, I love how things are quite different when is day or night, even when is the same place, more often than not I was fooled of what things were real time and what things don't, in reality a lot of the things were real time, no wonder how my PS4 sounded like a rocket.

    The music was a little mixed for me, overall is good, I'm not sure how difficult is to screw over the amazing original tunes to begin with, but my problem with a lot of the songs is that they sound too "Hollywood blockbuster" generic, I do like some of the rearranged versions better than the original, but when they pick the more active or battle theme ones they tend to sound a little tamed, they're still good but not as much as the original source. Speaking of original source, I highly recommend that you play this with the original Japanese audio, every actor manages to capture the charm of all the cast, they sound like they should be, the dub cast, I definitely stay away from that one, it sounds too "saturday cartoon show" for its own good.

    As my lasting impression, even with its pretty noticeable flaws I do like where this is going, I didn't like some of the narrative choices and there's a lot of room of improvement for the next chapter, I know that this section on the original game was not exactly "open world" but it hurts that you can only play like in FFXIII in a just one way corridor, hope the next one gave us the freedom to explore and do whatever thing we feel to do. If you played the original and don't mind the gameplay shift, most probably you'll like this game, if you haven't played it, I do recommend that you play the original first, since this game expect that you know some of the story (similar to Rebuild of Evangelion). Overall I enjoyed my time with this game, so I surely but not strongly recommend it, I'm aware that maybe a lot of people prefer a cinematic experience over a gameplay experience so maybe this can be your cup of tea if you're more in the former group, so give it a go.
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  3. Jun 28, 2020
    8
    Very solid game. I enjoyed it even though I don’t play games like this usually
  4. Jul 12, 2021
    8
    Juegazo con pocos aspectos negativos, muchas novedades con respecto a la versión de PS1 y una recta final para el recuerdo.
  5. Apr 10, 2020
    8
    Halfway in but absolutely love this game. It would be a straight 10 if it weren’t from some really bad graphical issues I’ve noticed. Still a must own!
  6. Dec 1, 2022
    8
    Your favorite Final Fantasy blown up to ridiculous proportions by way of Michael Bay and injected with a bunch of fluff and anime treacle. Still a mind-blowing experience for anyone who was a fanboy for the original. I didn't really mind the gofer quests that much and I can't wait to see what they do with the series.
  7. May 4, 2020
    8
    For the most part, this remake is amazing. It start off by giving a fantastic recreation of the beginning plot points. It showcases just how big the world is much better than the original game, and as it took this long to make, it would have been a let down if it didn't. It gives more time for many of the fan favorite characters that didn't get much screen time in the original. IFor the most part, this remake is amazing. It start off by giving a fantastic recreation of the beginning plot points. It showcases just how big the world is much better than the original game, and as it took this long to make, it would have been a let down if it didn't. It gives more time for many of the fan favorite characters that didn't get much screen time in the original. I absolutely loved this aspect of the remake. But then...the ending happened. I hated it. It brought in too many things that don't make any sense. It gives the impression that this game is in, like a parallel dimension, and not following the same story. This can be an interesting way to take the plot, but there is nothing that actually confirms this, and it ends up just being this confusing...mess that really doesn't make any sense, at all, in context. The last hour of the game really left me somewhere between disappointed and angry.
    If you were a fan of the original, know that you may have some frustrations with new enemies introduced called spectres, and they destroy the ending. If you've never played the original, you will probably like this one quite a bit.
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  8. Apr 14, 2020
    8
    Good game. I am a new comer in the FF saga and I did enjoy it but this is still far from a dream game. The background and scenarios feel very repetitive and the combat system is not that good. Even still it is a worthy game to play. Looking forward to the next one . Hope the team step it up for part 2!!! Awesome graphics btw!
  9. Apr 24, 2020
    8
    I Finished the game

    + Graphism
    + Universe / Scenario
    + OST

    - Combat is a mess, and IA is dumb
    - Automatic Invocation
    - Filling boring levels (Sewers, Tunnel, Big Light)
    - Slow moments (Button to long push , transition animation...)
    - We spend our time adjusting the camera, not enough fixed angles.
  10. May 9, 2021
    8
    I never played the original FF7 (or any other FF game ever) but it's really hard to find any real faults with this. It's very linear, the soundtrack is entirely too intense for most of the game, and Cloud Strife probably should stop shopping for sweaters in the Mature Women's section at Macy's. Other than that, my only complaints are that a lot of it feels kinda tacked on and pointlessI never played the original FF7 (or any other FF game ever) but it's really hard to find any real faults with this. It's very linear, the soundtrack is entirely too intense for most of the game, and Cloud Strife probably should stop shopping for sweaters in the Mature Women's section at Macy's. Other than that, my only complaints are that a lot of it feels kinda tacked on and pointless (e.g. gearing up character(s) who are absent for most of the game).

    On its own merits, I'd put it pretty much exactly on par with Jedi: Fallen Order. Both are exceptionally polished, great looking, bug-free, and otherwise entirely forgettable games. If you're a FF fanboy/fangirl then I am sure you will absolutely love or hate it for some reason I don't care about.
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  11. Apr 12, 2020
    8
    (EDITED)1st play through-game is great until the honey bee inn. weird! still a great game but not sure i liked cloud cross dressing. the option to lower the skill level to easy is nice and u can save your game anytime.
    2nd play through- im enjoying the main story but the side quest this time annoyed me, not sure why but im getting tired of the game.
  12. Apr 9, 2021
    8
    Pros:
    - As someone who had never played a FF game, I'd say this was the perfect entry point for me.
    - Visually the game looks amazing. Specially when you compare it to the original and you see the graphical evolution that has happened in the past 25 years or so. - The gameplay never stopped being fun during the 30 hours I played it. - Although the japanese style of characterisation
    Pros:
    - As someone who had never played a FF game, I'd say this was the perfect entry point for me.
    - Visually the game looks amazing. Specially when you compare it to the original and you see the graphical evolution that has happened in the past 25 years or so.
    - The gameplay never stopped being fun during the 30 hours I played it.
    - Although the japanese style of characterisation can feel a bit odd at first, you get used to it pretty quickly and really fall in love with the characters
    - The story offers a mostly great mix of seriousness and goofiness.

    Cons
    - The game has the tendency to drag on in certain sections. The natural flow of the story gets halted multiple times by obvious filler that really wasn't needed considering that the game is pretty long as it is.
    - There are a few levels where the music really gets on your nerves.
    - The platinum trophy forces you to replay the game multiple times which is always a major con in my book
    - The biggest con - at no point do you smash Tifa...

    Overall a really great game that made me interested in the franchise and hyped to try other JRPGs.

    P.S.: Big ups to Sony for the last few months of PS+ games. These are the types of games we expect and deserve as players - not throwaway indie games and B-level flops.
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  13. Jul 15, 2021
    8
    This is the first FF I finished. To be fair I am not so much keen on the series (just not too much of my type) but this one was just amazing. The characters, story, gameplay, combat system and soundtrack were great. I loved this game a lot and I highly recommend it.
  14. Jun 23, 2020
    8
    Great game overall the graphics are stunning, the battle system in general is the best since FFX and far better than XIII and XV. Materia System is addictive and now you can be able to upgrade your weapon using Sp even if you have a new weapon you can still stick to the old one. Characters are well portrayed and flesh out out even minor characters such as Biggs, Wedge, Jessie. I have aGreat game overall the graphics are stunning, the battle system in general is the best since FFX and far better than XIII and XV. Materia System is addictive and now you can be able to upgrade your weapon using Sp even if you have a new weapon you can still stick to the old one. Characters are well portrayed and flesh out out even minor characters such as Biggs, Wedge, Jessie. I have a mixed feeling in regards with the story the side quests didn’t give me enough reasons to like them they are more like a padding to the game but that’s understandable though the main plot stayed faithful to the original up until the final chapter. And if it wasn’t for that Convoluted ending which reminds me of Nomura KH3 esque It could’ve been a perfect 10/10 nonetheless i will be looking forward to part 2 and this time in regards with the story people who played the OG already know the end and likely it will stay the same but the process of going there remains a mystery will It play out like the OG or not? Either way i will still be looking forward to the next part and FFVIIR Part 1 is a rather game that you must have. Expand
  15. Apr 22, 2020
    8
    The combat system is great and the direction they are going with the story is pretty neat, but overall was highly disappointed with everything else. Felt like a chore to get through everything. Also didn't like how Linear the game is. I Guess I can't fault it because its all in Midgar, but really cannot wait until it opens up in later installments.
  16. Apr 18, 2020
    8
    This review contains spoilers, click expand to view. I will have very mild spoiler type addendum statements at the end. They do not spoil story in any way, but I felt like this warning was warranted

    This is an amazing game, but it is not without it's flaws. It probably rates 5 stars but it should get a lower score based on some questionable design choices and development decisions.

    Pros: -stellar story. They have expanded on the main story and didnt ruin the heart of it with their additions. *

    -music is great. I didnt like all of the remixes, but overall, the music and sound was fantastic.

    -artwork was beautifully done. This game is stunning visually.

    -the list of pros is short because the game is great. It's far easier to nitpick at its minor flaws than to espouse everything it did so right. Do not take my longer con list as a bad thing.

    Cons:
    -corridore style. The original game was linear and corridory but we're in the future, it could have been a little more open than it was.

    -block mechanic. If you're going to have a block mechanic AND make enemies bullet sponges, block needs to animation cancel. It's already nearly impossible to see enemy attacks coming in the chaos, allow us to block without forgoing doing all damage to wait for the attacks. I blocked only 4 or 5 attacks in the whole game because block was just entirely unneccessary and cumbersome.

    -canceled abilities due to attacks/enemies getting too far away after attack initiated. This more of a personal annoyance but limits especially should not suffer from enemy uses a dash during charge up so you miss entirely.

    -episodic nature. I was on board with the episodic nature until I heard square said each titles development would take as long as the first, around 5 years. 5 years between titles is a very long time. A lack of info on how the episodes work is annoying as well. *

    -have to start every battle as cloud. Several aspects of the game only allow you action when if full control of a character. If you have a character switch function and you can play other characters in the world map, there is no reason to not allow you to use another character as the combat starter.

    -squeeze through/slow walking. Look I understand the reason for these, they are the new load screens, but theres so many of them and they feel arbitrary.

    This ends the review. The next bit has the spoilery addendums. They arent major, but they are what I'd consider spoilers.



    *the whispers was a bad choice of an addition. They serve, what appears to be, a macguffin designed to force the story to be like the original instead of simply making the story like the original. Also they are annoying at times.
    The you cant go here right now, turn around mechanic is annoying instead of adding blocks to prevent you. It's also buggy, I got locked into turn around moments 3 times in the game the longest being a 2 minute wait for the game to get me unstuck from moving forward into a you cant go here right now.

    *with lvl 50 being the cap, there can be no real way to allow us to keep our gear/lvls/materia between games. A power reset is ridiculous and immersion breaking. There is only one way to fix one of these problems. An equal power but lvl reduction in episode 2, basically your lvl 50 is episode 2's lvl 20. It still wont work though and it shows bad forethought.

    ***if on the unbelievably likelyhood that someone with any real decision making power at square reads this. The deluxe edition of the game was near perfect in its execution. For a game going after nostalgia expanded, the disk box should have had a user manual. Something that goes in the tabs on the box the disk comes in. It was the only part of the box I recieved I was mildly bummed about.***
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  17. Dec 13, 2020
    8
    I'm a big fan of the original Final Fantasy 7 and I think that does elevate a lot of the reviews somewhat. The original characters are captured incredibly ~ better than even Advent Children did. The story is creatively fleshed out to a point where we are much more emotionally attached to the events in Midgar. However, if this wasn't FF7, it would be a considered a weak simplistic RPG.I'm a big fan of the original Final Fantasy 7 and I think that does elevate a lot of the reviews somewhat. The original characters are captured incredibly ~ better than even Advent Children did. The story is creatively fleshed out to a point where we are much more emotionally attached to the events in Midgar. However, if this wasn't FF7, it would be a considered a weak simplistic RPG. There isn't much more to character progression outside of levelling up your character and materia, and unlocking weapon abilities / stats using SP. They could have taken the liberty to expand the mechanics so much more, as they had done with the story. A seriously missed opportunity. And lastly, the hard mode. It's more of a chapter select / new game plus sort of thing. However, it falls very short and quite forced. You aren't able to use items and your MP does not regenerate at benches. This is fine, but it feels more like a gimmicky game mode more than a regular hard mode, as if they didn't know how else to make the game more difficult. It's a shame, since you spend the whole game hording items only to not be able to use them once you attempt to conquer hard mode. It would have better to have a separate hard mode playthrough where you start from scratch without your levels and materia, but it still allows you to use items and regen MP normally, but with the enemies stronger and with new abilities (as it is now). I do have faith that the team will make some improvements for the next game, as they'll be more focused on the game design itself, other than the fact that "it's an FF7 remake" and riding the nostalgia train.
    I did still enjoy this game, and I recommend it to anybody who loves FF7 or Final Fantasy in general. I would not recommend it to those unfamiliar with the original, because of the above points. I still give this game a high score ~ the way they captured the characters and the world of Midgar is just that good, that it really does make one forget about it's gameplay issues.
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  18. Feb 7, 2023
    8
    Это лучшее во что я играл в последнее время, хоть и геймплей мне не сильно понравился, а вот сюжет... Господи, это было прекрасно, жаль что нету локализации под мой регион.
  19. Apr 12, 2020
    8
    Probablemente el mejor juego para la PS4.

    Planos hermosos en cinemáticas, modo de combate interesante, no sé si será así con los anteriores FF que no he podido jugar, pero al menos este, muy bueno. El juego en si le falta mucho por terminarse por completo, pero es que es imposible meter tanta historia y la duración está más que bien, como un juego completo, pero sin estarlo XD a ver
    Probablemente el mejor juego para la PS4.

    Planos hermosos en cinemáticas, modo de combate interesante, no sé si será así con los anteriores FF que no he podido jugar, pero al menos este, muy bueno.

    El juego en si le falta mucho por terminarse por completo, pero es que es imposible meter tanta historia y la duración está más que bien, como un juego completo, pero sin estarlo XD a ver qué sucederá en los otros episodios.
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  20. Apr 24, 2020
    8
    Só peça nas texturas algumas partes do jogo horríveis, de resto super recomendo.
  21. Apr 12, 2020
    8
    This review contains spoilers, click expand to view. Play it to the end before judging. Awesome story, visuals that can't be described, the characters truly feel real and alive. The battle system is horrible though, feels like a slowed stripped kingdom hearts but without the fun parts, but has potential. The sidequests are terrible to the point that they only break the tempo of the game QTE needs to disappear. Expand
  22. Jul 8, 2020
    8
    While I do feel some of the side quests feel more like fetch quests, and it does have a few annoying gameplay sections. It's still a great remake non the less. It's one of the best looking games I've seen on PS4, and the combat is super fun. It truly had me hooked for hours, and I truly can't wait for what comes next.
  23. Dec 30, 2020
    8
    The initial Midgar section of Final Fantasy 7 is only 1/16th of the actual game. Was it a good idea to stretch that into a full game? I don't think so, but what we have is a very fun and nostalgic thrill ride full of great writing, characters, amazing action, and beautiful graphics. The end of the Midgar section has a natural cut-off, so it made sense to stop the game there. I can't sayThe initial Midgar section of Final Fantasy 7 is only 1/16th of the actual game. Was it a good idea to stretch that into a full game? I don't think so, but what we have is a very fun and nostalgic thrill ride full of great writing, characters, amazing action, and beautiful graphics. The end of the Midgar section has a natural cut-off, so it made sense to stop the game there. I can't say the same for the rest of FFVII. Hardcore original fans may think the changes have impacted the central narrative too much. I'm here to declare, staunchly, they haven't. The core story remains intact, narrative additions aside. This is a retelling of the original game, but it is very (very) faithful to the first one's ethos. Expand
  24. Jun 23, 2020
    8
    I love the first game of FFVII but this remake is amazing , great job for all developers
  25. Jul 1, 2020
    8
    A great first impression for the FF7 Remake games. They nail a lot of key moments from the original with modern graphics and voice acting. The dynamic music is beautiful. While some of the new things they add into the mix feel a little contrived; there were more additions that I was fine with and some I even felt enhanced the story. I feel like the gameplay is a perfect modern evolution ofA great first impression for the FF7 Remake games. They nail a lot of key moments from the original with modern graphics and voice acting. The dynamic music is beautiful. While some of the new things they add into the mix feel a little contrived; there were more additions that I was fine with and some I even felt enhanced the story. I feel like the gameplay is a perfect modern evolution of the original turnbased system. The graphics are astounding for most of the time, but there are some hard to ignore issues with textures and skyboxes. Also worth noting this Remake is probably on par contentwise with the original even though it only covers a small fraction of the original game. Expand
  26. Apr 16, 2020
    8
    One of the best final fantasy ever made, they manage to make a 6 hour of the original game into 40 hour, so emotional, music is perfect... Graphic is ok, sometimes is superb, sometimes it have ps1 graphic

    It would have been a 10 if it wasn't foe the horrible ending who destroyed everything about ff 7 mitology and 20 years of fan expectation
  27. May 2, 2020
    8
    Overall a really solid experience, and worth the money I spent. The music, graphics, and combat are all fantastic. And while the story differs from the original game, it's still very enjoyable, though the ending will split fans. The game's biggest problem is just how padded it is. They really stretch some parts out, and it does take away from the experience some. There's quite a bit ofOverall a really solid experience, and worth the money I spent. The music, graphics, and combat are all fantastic. And while the story differs from the original game, it's still very enjoyable, though the ending will split fans. The game's biggest problem is just how padded it is. They really stretch some parts out, and it does take away from the experience some. There's quite a bit of unnecessary platforming and long walking sequences that kinda take you out of the game. That, and some of the dialogue/voice acting is hit-or-miss, though I still found myself liking nearly all of the characters by the end of it. It is still an enjoyable experience as a whole. Expand
  28. Jul 18, 2020
    8
    First of all this game is unfinished as story and if you didn't played original game you will get confuse about what going on about story and characters, game play is fine and game have new mechanics but sometimes it get really hard to tolerate in defending coming attacks, graphics are good too but side quests are so silly and musics are clumsy and boring.
  29. Jun 17, 2020
    8
    One of the best games I play this year, combat is really good, I enjoy the story and the game looks amazing. I only play a little of the original so I didn’t have a problem with the new thing they add it to the remake. The game is really fun to play.
  30. Apr 14, 2020
    8
    This review contains spoilers, click expand to view. This is an apsolutly beatiful game, probably the best in the generation. The combat system is awsome and every fight feels difrent. The story is (mostly) epic and really engeiging. The only problems I have with the game is that the textures need some time to load and that the side quests are crap. Oh yeah spoiler alert, I'm now gonna talk about the ending. I'm actually new to the final fantasy searese and this is my first one. So I haven't played tge og ff7. Near the end of the game I was just confused. Like wtf is Sepheroth doing, is he real or notn, wtf is he trying to do, what is his motivation. Who is this black haired anime boy? What is he doing with Cloud? How can Arith sense him because it is basiclly implited that this is a flashback. I have so many questions and I'm playing the original now. Hope that it anwsers my questions. Expand
  31. Dec 1, 2022
    8
    !!This review is in Slovak Language!!

    Tak popravde toto bolo prvýkrát čo som vôbec Final Fantasy hral ... Najskôr som skúsil demo ktoré ma dosť bavilo... A kedže odložili Cyberpunk 2077 aj The Last of Us Part II a nemal som čo hrať tak som si kúpil rovno Deluxe Edíciu... A podľa mňa to je fakt úžasná hra... Mám tam už cca 21 hodín a nemám tomu čo vytknúť Prostredie, postavy, dabing aj
    !!This review is in Slovak Language!!

    Tak popravde toto bolo prvýkrát čo som vôbec Final Fantasy hral ... Najskôr som skúsil demo ktoré ma dosť bavilo... A kedže odložili Cyberpunk 2077 aj The Last of Us Part II a nemal som čo hrať tak som si kúpil rovno Deluxe Edíciu...
    A podľa mňa to je fakt úžasná hra... Mám tam už cca 21 hodín a nemám tomu čo vytknúť
    Prostredie, postavy, dabing aj soundtrack sú fakt top a súbojový system funguje perfektne (hrám na normal a každý súboj som si fakt užil), preskúmavam každý kút mapy a mám splnené všetky vedľajšie questy (síce nie su jedny z najoriginálnejších ale na druhú stranu nie su ani zlé a dokážu tiež dosť zabaviť)
    Hlavného hrdinu Clouda som si obľúbil už v deme takže som s ním nemal problém a fakt mi sadol
    Ale nechcem sa tu ale moc rozpisovať kvôli spoilerom (a písanie recenzií mi moc nejde) tak to skrátim:

    Na to že je to hra do ktorej som šiel ''naslepo'' tak sa parádne bavím
    Či už ste fanúšikom Final Fantasy alebo je toto ''vaše poprvé'' tak určite odporúčam (ale pre istotu aby ste 60€ nehodili do vetra radím vyskúšať demo ak ste tak ešte neurobili)

    Za mňa 8 z 10
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  32. Jun 25, 2020
    8
    This game does mostly everything right! Of course the graphics are great, voice acting (Japanese) is perfect, the music is mostly good (everything that was orchestrated is fine, the additional versions of music in weird styles like techno and country I can do without) and the characters are exactly like I always knew them from the original.
    The story is good so far - close to the
    This game does mostly everything right! Of course the graphics are great, voice acting (Japanese) is perfect, the music is mostly good (everything that was orchestrated is fine, the additional versions of music in weird styles like techno and country I can do without) and the characters are exactly like I always knew them from the original.
    The story is good so far - close to the original, except the ending, which is a bid off and feels tacked on. But still, I really enjoyed this game so far and hope the future remake parts will do the original justice!
    I do NOT like the 'whispers' or the third-wall-breaking that happens with them sometimes, I think if they wanna make it clear to the player that there might be big changes in the future games, they could have done that better.
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  33. Aug 22, 2020
    8
    O que a square fez no final desse jogo foi genial , deixando em aberto o remake sendo um universo alternativo ou até mesmo um sequencia, mecanica de combate impecavel , enredo esta otimo porém existem alguns problemas de textura no game e por conta desta questão minha nota acaba por ser 8.
    Mas recomendo tanto pros fãs que nunca tocaram num FF quanto para os já veteranos da serie.
    A
    O que a square fez no final desse jogo foi genial , deixando em aberto o remake sendo um universo alternativo ou até mesmo um sequencia, mecanica de combate impecavel , enredo esta otimo porém existem alguns problemas de textura no game e por conta desta questão minha nota acaba por ser 8.
    Mas recomendo tanto pros fãs que nunca tocaram num FF quanto para os já veteranos da serie.
    A questão de não ser igual original tbm pode afetar sua experiencia mas não deixe de jogar este game fenomenal
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  34. Nov 23, 2021
    8
    I was scared for this game, I LOVE the original FFVII, was part of my teens. All my friends were into that game and I was too.
    I had high hopes for this one and it was very good for what it is. The setting was great, characters were really improved, I even like Aerith now (I was a Tifa fan). I loved the ending that change a lot of things, now I dont know what to expect. A PS5 might be in
    I was scared for this game, I LOVE the original FFVII, was part of my teens. All my friends were into that game and I was too.
    I had high hopes for this one and it was very good for what it is. The setting was great, characters were really improved, I even like Aerith now (I was a Tifa fan). I loved the ending that change a lot of things, now I dont know what to expect. A PS5 might be in my future in order to continue this story.
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  35. Jul 6, 2020
    8
    Who in there right mind would think this is kingdom hearts.the game good not perfect but good I really enjoyed it
  36. May 1, 2020
    8
    Not a faithful remake. Enjoyable ride with annoying filler between main story quests. Ending is bad and leaves future parts for uncertainty.
  37. Apr 26, 2020
    8
    Amazing game except for the ending, which is horrible and insulting! I hope they stop calling this project a remake, because it isn't.
  38. Oct 13, 2020
    8
    This review contains spoilers, click expand to view. I'm skeptical of the 10/10 reviews. I've had this game for a week now and completed it in around 40 hours because I took my sweet time.

    Good:
    - The combat is a challenging, fun, action/turn based hybrid that requires you to actually pay attention and know what you're doing.
    - The visuals are (usually) amazing. There are some great scenic points in the game. The backdrops of Midgar seem prerendered rather than actually in game, which I think is actually a very smart move because it's reminiscent of the original and has a lot of charm.
    - The voice acting is for the most part very enjoyable.
    - The expanded backstories of some minor characters is so good to see. It was a pleasure to have more interaction with the Avalanche crew. They felt like real people and were done justice (in the way that they act and are presented).
    - I feel the main characters were also done rather well. I love Barrett probably more than i originally did, and Cloud's characterisation is on point.
    - The key locations are pulled of very well, especially Wall Market in chapter 9. I also really enjoyed the Shinra building section. I might've liked there to be more to interact with in certain areas, though.
    - The boss fights are really cool and are long, but don't feel like a chore to do.
    - There are quite a lot of sweet nostalgic moments.
    - I love the collectible music disks but I wish I could listen to them on the go.
    - Marlene is so bloody adorable.

    Mixed:
    - The music is hit and miss. The tracks which are quite faithful to the original are amazing. some of the more tampered with versions are a little much, and some are almost unrecognizable. One track in particular I found terrible and obnoxious (but that's just my music taste). Overall, I'd have preferred a little more faith to the original soundtrack and less variations of the same tracks strewn throughout, as it seems to lack cohesion.
    - Some of the textures are pixelated and a bit ugly, which you wouldn't expect of a game with this budget (and pricetag). I say this is mixed because because I actually don't notice them a lot, but when I do it's very jarring.
    - Rufus' character design isn't so great.
    - The animation for moving under/between obstacles is painfully slow. And some sections force you to walk slow which kind of gets on my nerves.
    - I'd have liked a little more freedom to explore certain parts when I felt like it, rather than have the game handhold me and tell me I can't go this or that way just yet with that obnoxious pop up.

    Bad:
    - Sephiroth's voice actor is hit and miss.
    - Sephiroth and meteor are featured a little too much too early on.
    - Some of the side quests were like FFXII hunts, which I enjoyed. But in general they're lacklustre, generic go here, kill a reskinned enemy, come back. No soul or effort seems to have been put into a lot of them. I'd expect more from a game with such a large budget and price tag.

    Very bad:
    - The whispers kind of ruin a lot of moments in the game and mess up the flow. It's more to do with their implementation in the story than the actual concept of the whispers themselves. I didn't like them.

    Additional thoughts:

    I'm a little confused about how they're going to manage the continuity of character progression from this game to the next. I finished at level 39 with many maxed out spell materias and around 5 summons. Imagine leaving Midgar in FFVII at level 39, around 4000hp, with fire 3, bolt 3, cure 3, life materia, etc. Granted there are quite a few materia from the original that isn't in this game yet, but I've got a lot. I've got a ton of weapons you don't get until well after you leave Midgar.
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  39. Apr 16, 2020
    8
    POSITIVE:
    +1 Perfect battle system
    +1 Main characters design
    +1 Shinra areas design
    +1 Respectable music (no better than the original FF7)
    +1 Diverse strategy
    +1 New bestiary
    +1 New optional missions
    +1 Quantity of content (Quantity > Quality)

    NEGATIVE:
    -1 Graphics in open areas, pre rendered graphics and general NPC characters desing for PS2
    -1 NOMURA'S FU**** GHOSTS EVERYWHERE
  40. Apr 10, 2020
    8
    Despite being just a part of the original one, I've loved most of it, the music masterfully remade, the graphics and the way the original content is now represented. Even more, I think that the battle system is deep enough and challenging. I do not give it a higher score as I don't agree with the episodic release...
  41. Apr 10, 2020
    8
    It is immediately apparent that a lot of care went into remaking the game. The visuals are impressive and the character moments are well written and expertly animated. The environments are full of ingenious details, with plenty of delightful voice acting. It was a challenge in itself to structure a complete experience from the introductory sequence, and the developers achieved it.It is immediately apparent that a lot of care went into remaking the game. The visuals are impressive and the character moments are well written and expertly animated. The environments are full of ingenious details, with plenty of delightful voice acting. It was a challenge in itself to structure a complete experience from the introductory sequence, and the developers achieved it.

    However, there seems to be a noteworthy difference in direction between the original concept from Hironobu Sakaguchi, and the new vision from Tetsuya Nomura and Motomu Toriyama. The gloomy and foreboding mood has given way to a more dramatic and eager pitch reminiscent of other entries in the series. The central theme of loss is somewhat diluted amidst the everyday side content, and the convoluted changes to the main plot, while surprising, ultimately lean toward a more generic story. The gameplay elements are varied and entertaining, but also less effective at conveying the atmosphere, with a very linear pacing and emphasis on busywork.

    All in all, this is a refreshing return to the universe which provides beautiful vignettes and flavorful if less focused additions to the context. It certainly has its own charm, but it will not haunt me as much as the original. The meta-narrative implications could be notably improved by what comes in the next part, but at this point, they do not quite stand on their own. Suffice it to say that it is one of the most accomplished games from Square Enix in recent memories.
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  42. Apr 10, 2020
    8
    This game is an absolute wonder to play from seasoned vetrans to new comers to the series. Square have done an amazing job reworking the ATB system to make the combat some much more exciting minute by minute while also retaining the stratigic feel of the original.

    The story follows the original while fleshing out the characters significanlty, however during my time playing i did feel
    This game is an absolute wonder to play from seasoned vetrans to new comers to the series. Square have done an amazing job reworking the ATB system to make the combat some much more exciting minute by minute while also retaining the stratigic feel of the original.

    The story follows the original while fleshing out the characters significanlty, however during my time playing i did feel that some of the side quest particularlly tedious and there is some noticable padding compared to the original.

    overall the game is extremely well polished and i will be looking forward to the parts to come.
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  43. Apr 11, 2020
    8
    By chapter 3 the game gets really good and opens up. I'm playing on a launch day PS4 on a 65" LG C9 and still looks beautiful at 1080p. Well Done! Can't wait to play it on the PS5 this holiday.
  44. Apr 11, 2020
    8
    I really had a blast playing Final Fantasy 7 Remake, but I couldn't shake the feeling that it isn't a "complete" game. I don't mean it's incomplete or shallow, but if you compare Final Fantasy 7 Remake to other recent Final Fantasy games like 15 or even 10, there is way less content in 7s Remake as there was in 15 or 10 for the same price tag (if you consider the time distance between 10I really had a blast playing Final Fantasy 7 Remake, but I couldn't shake the feeling that it isn't a "complete" game. I don't mean it's incomplete or shallow, but if you compare Final Fantasy 7 Remake to other recent Final Fantasy games like 15 or even 10, there is way less content in 7s Remake as there was in 15 or 10 for the same price tag (if you consider the time distance between 10 and 15). For the 60 Euros price tag I just expected something more. The 40 hour length of the game is on itself not a problem, as long as those 40 hours are packed with fun and engaging activities. Unfortunately 7s Remake provides here significantly less content than 15 did. Most minigames happen only once or twice in the story and even the sidequests are mostly fetch- or killquests with not much story to support them. Despite that Final Fantasy 7 Remake is a really good game with many improvements over the original. The biggest improvement in the Remake is in my opinion the battlesystem. After the boring press-circle-to-win tactic from Final Fantasy 15 it's great to have a battlesystem that combines a modern action combat system with parts of the classic Final Fantasy ATB system. Also the graphics and the new character models along with the voice acting took, in comparison to the original (which didn't have voiceacting), huge steps forward, although I still prefer Advent Children Sephiroth. For people that love Final Fantasy I definitely recommend buying it, people that love RPGs in general and have no or only small ties with Final Fantasy should maybe wait for a pricedrop to 40 or 50 Euros (or the equivalent currency in their countries) or rent it from a friend for a few days and play the first few chapters for themselves.

    TLDR: Great game for fans of Final Fantasy, very very good but relatively expensive (comparing price and content) game for RPG fans.
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  45. Apr 12, 2020
    8
    This more like a 7.5 but rounded up to an 8. I’m 18 hours in and the game feels so cutscene story heavy. This is fine, but it just feels like story scenes connected by hallways of battles. So many times I’ve felt as though I just want to fight enemies and level up a bit, but it seems after you clear out enemies they don’t respawn? No doubt I’ve spent more time in cutscenes and dialogueThis more like a 7.5 but rounded up to an 8. I’m 18 hours in and the game feels so cutscene story heavy. This is fine, but it just feels like story scenes connected by hallways of battles. So many times I’ve felt as though I just want to fight enemies and level up a bit, but it seems after you clear out enemies they don’t respawn? No doubt I’ve spent more time in cutscenes and dialogue than actually fighting and exploring. The combat system is solid, but I have to say I’m a bit disappointed so far in this first entry.

    It’s nice to have more time with the characters...but I’m getting annoyed by the slow paced walks followed by a cutscene. Just let me run loose. I understand not losing the sense of urgency, but this is a game at the end of the day and not a movie with game like elements. I’ve read the game never really opens up and that’s disappointing. It would have been helpful for that the areas you visit in side quests were larger and fought bigger enemies. That probably would’ve satisfied me.
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  46. Jul 17, 2020
    8
    While not perfect, I had a giant grin on my face for most of the game.

    There were padding issues, and I didn’t love the ending, but overall it was a great experience. Some of the side quests were fetchy and empty, but mostly fun. The ending I could have digested a little better if not for the fact that I don’t see how they’re going to amp it up more in future installments. The power
    While not perfect, I had a giant grin on my face for most of the game.

    There were padding issues, and I didn’t love the ending, but overall it was a great experience.

    Some of the side quests were fetchy and empty, but mostly fun. The ending I could have digested a little better if not for the fact that I don’t see how they’re going to amp it up more in future installments. The power scaling and epic nature of it felt like too much too soon for a story I know is far from over.

    These knocked it down two points to 8 instead of 10, but the visuals, music, characters, dialogue, and combat were awesome.
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  47. Apr 13, 2020
    8
    Overall, it's an amazing game. Around 35 hours of game play while digging a lot for side content.
    A good 80-90% of the game is flawless.
    Graphically, it's gorgeous, but the game seems to struggle to render textures from time to time, might come from the engine or the PS4 limitation, the game remains beautifull and the area diverse enough despite the whole game taking place in Midgar.
    Overall, it's an amazing game. Around 35 hours of game play while digging a lot for side content.
    A good 80-90% of the game is flawless.

    Graphically, it's gorgeous, but the game seems to struggle to render textures from time to time, might come from the engine or the PS4 limitation, the game remains beautifull and the area diverse enough despite the whole game taking place in Midgar.

    The combat system is really well tied and a good mix between active combat and turn-per-turn. I struggled a bit with it at the beginning but once the get a hold of it, it's much easier. One thing that really annoys me is how some bosses will go invulnerable just for the sake of the scripts. Unleash a big hit/choc the boss and you get a cutscene mid-fight. It happened way too many time, you go into the "Should I use this Limit Break or not, will the boss be invulnerable at half HP or not".
    You also have very confusing boss mechanics. Which attack can be dodge, which can be parried? The parry/counter command is clear enough, but when it comes to dodge/parry, it's completely different.

    The UI is cool, nothing to say, it's easy to navigate and to use.

    Story wise, that's where the game lost 2 points for me.
    First, there is too much Sephiroth appearance. I understand that he must appear, otherwise in a 1:1 remake we would not see Sephiroth at all.
    The thing is, he appears and act way too much, more than family calls&message you receive on your birthday. Most of the time, it's only to say "Hi Cloud".

    Second, the last chapters.
    I did not expect a 1:1 scenario and I enjoyed more than 30 hours of the game. But it honestly feels like the team took the original script, the spin-off game scripts and wiped their asses with it to write their own fanfiction. In my opinion, SE did not understood what FF7 fans loved. In the original, there was nothing such as fate, godlike being or simply old things/concepts that controls the humans. (Those are just examples, not spoilers)
    The floating ghosts that appears a lot in the game are the main reason why the story will be change and there was no need of them. I really hope SQEX will not reuse them in the following parts.

    Without the second point, the game would have been a 10/10.

    When FF7R adds depths to existing content, it's great, amazing. When it rewrites the original material, it feels like a 10 year old fanfiction.
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  48. Apr 13, 2020
    8
    8/10 it's a great game in every way but the combat, some of the fights are just... not good. The combat would of been SO much better if they added Iframes to the dodge or at the very least not be so easily staggered and be allowed to block without being wombo comboed, or... if they wanted to get creative, make it so if you have a time materia socketed to an armor piece with deadly dodge or8/10 it's a great game in every way but the combat, some of the fights are just... not good. The combat would of been SO much better if they added Iframes to the dodge or at the very least not be so easily staggered and be allowed to block without being wombo comboed, or... if they wanted to get creative, make it so if you have a time materia socketed to an armor piece with deadly dodge or something... it allows you to do bullet time dodges kinda like in bayonetta. The stagger meter is your only burst phase and it's so nice and satisfying when it comes up and you got meter to burn or a limit break but it's only really a factor during boss fights. The trash mobs in this game are so easy I can literally look away from the screen, mash square and still win easily. The targeting system is just terrible. I've messed with various options and still nothing that feels comfortable, when you "lock-on" to an enemy it should fix the camera behind your character and always be facing that enemy at all times. Passive lock-on is fine the way it is, but when I click down R3 I expect to fully focus that target. lastly I don't really mind the linear aspect of the game since it's midgar so it can't be THAT open world (like I hope part 2 will have) but it very much limits the grinding you can do and that was a staple in FF7 I mean I'm on chapter 10 so far and there's been no spots where you can really grind up some materia exp. They should have added hunt missions AND **** LOADS OF THEM like what FF12 had, these slums side quest missions are pretty meh at best. lastly, lastly the way summons work... not really a fan, it's kinda cool they fight with you for a time before doing their ultimate but like your other AI companions they don't really do anything. You can spend your meter to issue orders for them to do their abilities but any L3 spell or hell even a L2 out damages most the abilities the summons put out so your better off using your own abilities and just wait for the summon to gtfo before doing their ultimate. I'd prefer the summons worked the way they did in the original and just a big damage attack once called, it would make it much more satisfying to control when they do their ultimate attack to coincide with the enemy being staggered for instance... Expand
  49. Apr 13, 2020
    8
    Game is absolutely brilliant right up to the end. Game is still absolutely worth the play through.(spoilers ahead kinda!) Guessing the ending is where the kingdom hearts director took over. I ultimately left the game with incredible uneasiness and worry for the future and unfortunately, that wont go away until the sequel. This is a beloved story and many have been wanting to experienceGame is absolutely brilliant right up to the end. Game is still absolutely worth the play through.(spoilers ahead kinda!) Guessing the ending is where the kingdom hearts director took over. I ultimately left the game with incredible uneasiness and worry for the future and unfortunately, that wont go away until the sequel. This is a beloved story and many have been wanting to experience that story again with the outstanding graphics, beautiful updated soundtrack and incredible combat system.

    To diverge that hard at the end feels unnecessary and unearned. Imagine watching Iron Man and right at the end you see a fight between Thanos and Tony. It doesnt belong there yet cause they hadnt built that up yet. Throughout the game we fought robots and regular enemies then in the end we fight the manifestation of fate? arent we getting more games to complete the story? i mean where do you go after fighting god? That is what FF has always been about in the end, but this game wasnt the end! If a story goes through multiple installments then you need to build up to the big fight throughout all those installments. Also it seems like the party is trying to escape the fate of the original story, but why? that was a good story. Sure it didnt all end with everyone alive and completely happy, but everyones arcs were completely fulfilled. why would they want to escape it?

    That is ultimately why I gave the score I did. May not be fair to lower this score due to a worry about future games, but that is the feeling I am left with. Not triumph, not looking forward to whats next. Just worried things will become overly convoluted and confusing like they are in Kingdom Hearts. FF7's story is already pretty confusing. I am not saying that it cant be done. That they cant diverge from the original and end up with a new fantastic story, but they are going against the an already beloved and fantastic story now. Messing with that can be dangerous as we have seen with other IP.

    I was looking forward to this one coming out and now im not sure if i want the next one if it messing with something i already love. I get the argument is that "they need to do something new cause the old one already exist," but to that I say its been over 20 years. How many times have we seen superman or spiderman remakes throughout the years even though those are the exact same story points. Each is shown slightly different but still hit all the beats we love. They could, and largely still can do that here and many would love it, probably more than they do this. Just please dont turn this series into another kingdom hearts with too many releases to keep up with and what can quite possibly be the most confusing story in history.
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  50. Apr 13, 2020
    8
    My main concern is the new combat system.

    Overall its a good game, but it has some design decisions that make it really annoying. Although the combat is a nice change, I can't help but feel like they didn't really know what they were trying to go for. On the one hand, they set up the combat to be fast-paced, where you instinctively button mash to try and pull off the combos, while at
    My main concern is the new combat system.

    Overall its a good game, but it has some design decisions that make it really annoying. Although the combat is a nice change, I can't help but feel like they didn't really know what they were trying to go for. On the one hand, they set up the combat to be fast-paced, where you instinctively button mash to try and pull off the combos, while at the same time, they punish you for doing so because you can't block or dodge in the middle of a combat animation. Games with combat systems like these, usually make it possible for you to interrupt your attack animation to block or dodge. There were so many instances where I could see an attack coming and held down the block button. But because the attack animation was still resetting, my character took the full brunt of the blow.

    Critiques & Suggestions:

    Blocking
    An easy fix for the blocking issue, as mentioned earlier, is to simply allow an interrupt for the combat animation. Other games with similar combat systems such as Batman, Spiderman, Witcher 3, and Shadow of Mordor have shown how this system can be put in place to make the combat more seamless.

    Dodging
    Another is that they need to either add I-frames to dodge or make enemy attacks physics-based. It was almost comical seeing enemies who were the size of tanks or small buildings making 90-degree turns while charging at you because you dodged a millisecond too early. If you dodge and don't fully get out of their path, I get it you get hit. But if you clearly are no longer in their way, and this behemoth going about 80 mph suddenly makes a 90-degree turn to still hit you. Then that just raises an eyebrow.

    Interrupts
    Player interrupts need to be massively toned down as well. It's annoyingly easy to disrupt the player and cancel your spell. This is especially made worse by the aggro system the game currently has in place. As it stands, the enemy simply goes pop goes the player, making playing ranged characters a chore more than anything else. It boils down to you, kiting the enemy as they relentlessly hound you and ignore the rest of your party.

    Limit Breaks
    Limit Breaks should have priority over everything so that enemies can't just walk out of it while being hit. The way some enemies can sonic the hedgehog to and fro is also super annoying. Oddly enough, your attacks are physics-based. If you swing and miss, you swing and miss. The enemy, on the other hand, as I mentioned earlier, does not have this limitation.

    ATB meters
    The ATB meters should have been for Abilities, and that's it. You already have MP and the cast time to balance Spells, and you've got money and limited quantity to balance Items.
    All the system really made me do was run in circles through the last fourth of the game, so I could charge my meter at all.

    Items
    This is tied in with the ATB system critique. Towards the middle and end of the game, some items simply become obsolete. There is very little reason to waste an ATB charge and use a Potion that only heals you for 350 hp when you can simply cast a healing spell. A traditional item menu would have made things more seamless, as well allowed you more utility in being able to use the items to heal up party members in between fights.
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  51. Jun 14, 2020
    8
    Not a great game but a good game. My biggest complaint is the rock, paper, scissors combat. Sure, in a proper RPG there are weakness, strengths, and effectiveness. But this game is just ridiculous that if you're not using what your enemy is weak against then you minus well not be attacking at all. It's also annoying that physical combat, largely, is just there to build up to using magic.Not a great game but a good game. My biggest complaint is the rock, paper, scissors combat. Sure, in a proper RPG there are weakness, strengths, and effectiveness. But this game is just ridiculous that if you're not using what your enemy is weak against then you minus well not be attacking at all. It's also annoying that physical combat, largely, is just there to build up to using magic. I'm not a big magic guy. I'm the type to choose warrior, and it sucks that when spec out toward just melee you still don't do a whole lot. Didn't have much problem beating it on normal, but it just feels silly that every enemy in the game takes quite a few hits to beat. Boss battles felt right though, the flying house with all its resistances was more annoying than challenging. I literally got bored and was dosing off during that fight. All in all, had fun and felt the purchase price was worth it. I do hope that the combat isn't so magic favored in the future games. I only used healing and summons in the original and then support materia and it was all nicely balanced. Expand
  52. Apr 15, 2020
    8
    I was a massive fanboy of FF7. I thought that I would be giving this a 10/10 and that was my destiny. That being said and in true FF7R spirit, my destiny was changed and I gave it an 8/10. Almost everything with this game was so amazing, until the end. The first 90% was nearly flawless, but the end was one of the worst endings I could imagine. Think Game of Thrones or Lost with levelI was a massive fanboy of FF7. I thought that I would be giving this a 10/10 and that was my destiny. That being said and in true FF7R spirit, my destiny was changed and I gave it an 8/10. Almost everything with this game was so amazing, until the end. The first 90% was nearly flawless, but the end was one of the worst endings I could imagine. Think Game of Thrones or Lost with level of bad ending... I hope that there is a way to come back from this but I am not very hopeful anymore... Expand
  53. Apr 14, 2020
    8
    This review contains spoilers, click expand to view. Overall, an amazing game, with some minor infuriating points that tarnish the experience slightly. One of these is that basically the musical arrangements are very uneven in quality. Some of the tracks are beautifully rearranged, but in some other places it completely ruins the experience because of how bad it is, I'll mention two instances:

    1-There is a very annoying battle theme that plays about 3 times across the game (the experimental Shinra creatures, the electric 'centipede' thing and the Shinra combat simulator). This music just takes you back to the bland world of Final Fantasy XIII, which is not a surprise considering it's the same incompetent and bland composer Masashi Hamauzu. He continues to repeatedly fail at his attempts to change the themes or improvise on them and every single new track in the game is soulless and bland just like him. This guy should never touch another Final Fantasy game in the future. A lot of the themes are completely butchered and made hard to be recognizable.

    2-The second one is how he ruined the scene with the stairs in the Shinra building. This part of the game is supposed to have a slightly comic element to it, but this terribly bland composer just puts some generic 'epic' battle music in this part. Completely ruined it for me, to the point that I had to go to the settings and mute the music.

    I believe that the music + other minor elements warrant the deduction of 2 points, but other than that, some of the best games in a long time. I just hope the story continues as in the original in the part 2, and not some alternate realityy version as suggested in the ending.
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  54. Apr 14, 2020
    8
    Ab excellent game who's action focused gameplay is an improvement over the original. The only downside is the unoriginal filler side quest and the excessive number of side quests.
  55. Apr 14, 2020
    8
    This review contains spoilers, click expand to view. Well, this game is amazing, I had so much fun playing it, the world building is incredible, the battle system is really well constructed and the character development is out of this world. I appreciate the effort put in this game by Square-Enix.
    However, I did not like the changes to the ending and I felt that I was playing another game and was very confused. I love the original, and I still consider one of the best stories and JRPGs, it has its flaws and what I was expecting was not a 1:1 retelling of the story, but an upgrade of it, like the additions they made with avalanche characters and and organization as a whole were very welcomed. But the ending change was not necessary and I don't think adds to the story.
    I'm still excited for the next installment, and I hope the changes surprise me in a good way and I hope the changes are not that great.
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  56. Apr 14, 2020
    8
    I am a huge ff7 fan as it's what got me into final fantasy series to begin with.... so I had high expectations. For those who don't know if it can measure up I can say it does and some. Not only is the games visual details excellent they kept most of the original games layout for buildings streets and many other things you will recognize, I found myself loving how I could find myselfI am a huge ff7 fan as it's what got me into final fantasy series to begin with.... so I had high expectations. For those who don't know if it can measure up I can say it does and some. Not only is the games visual details excellent they kept most of the original games layout for buildings streets and many other things you will recognize, I found myself loving how I could find myself somewhere I recognized and know where to go from there. The story itself is mesmerizing as it follows what happened in the original to a t but also adds its own uniqueness to it. Overall I wasn't disappointed would be 5 stars but had couple of pet peeves, like the lv system. The lv system dosen't really feal like it matters much in the game compared to the original, instead it's more for powering up your weapons and lv your materia, but the lv doesn't do much for overall damage. On just normal difficulty can have you frustrated as the best way to take down enemies is to stagger them and hit them hard while they are down however it's not always easy to accomplish as lots of enemies have resistances as well as specific requirements to get the stagger bar to move up and some you stagger get back up almost immediately making it difficult to get good damage in. If you don't have the right materia in your weapons when you get into a fight it will also be a frustratingly uphill battle as certain enemies can't be harmed much unless you use the elemental materia. Don't want to play the game on hard since even on normal you can still lose to the same boss fifteen or more times. Battles could use a little revamp for damage and hopefully when the second part comes out with the open world they will take it into consideration. Overall fantastic storytelling, amazing quality picture,beautiful music, and tedious battles. Expand
  57. Apr 15, 2020
    8
    I absolutely loved the original back in '97 and played it at least 4 times fully. I was disappointed to hear that this one would be coming in installments after waiting so long from the initial announcement, but as long as the 'new' material was appropriate and added to the overall experience. I'm glad to say that what they added was mostly good. Mostly. Starting with the good - theI absolutely loved the original back in '97 and played it at least 4 times fully. I was disappointed to hear that this one would be coming in installments after waiting so long from the initial announcement, but as long as the 'new' material was appropriate and added to the overall experience. I'm glad to say that what they added was mostly good. Mostly. Starting with the good - the game looks amazing! Seeing the world created in the original fully realized with modern technology has been the best part of this. The new combat system works well, is fun, and doesn't detract from the game. Gone are the constant random encounter battles that slowed down and frustrated the progression of the original making the 'dungeons' much less of a crawl. I also love the remixes of the original music. Good luck tracking down a digital download of the soundtrack though. On the flip side is the how much of the original is included is very disappointing. The plot to this installment only covers less than a 1/4 of the original game. That would be fine if the overall pacing of this game wasn't so bogged down with silly filler. Optional sidequests are one thing, but the main story progresses at a snail's pace due to mandatory plot sidetracks that don't add to the story much at all. There are too many moments where the story becomes 'urgent' and you are rushing to save the day - but first have to introduce weird new side stories at critical moments. I appreciate dialogue, but there's way to many 'stop and discuss' moments when you feel like ' LET'S GOOOOO!!!!". Some really poorly executed mini games as well. No - not the squats at the gym. A completely terrible rhythm dance game (not complaining about the over the top homo erotic nature of it) that's poorly implemented and impossible to do well at. A great remake by most standards. More of the original, half the filler would have given this a higher score. Here's hoping we're not waiting another 7-10 years for the next installment. I'd like to finish this within my lifetime. Expand
  58. Apr 15, 2020
    8
    Before this game released, I was a huge skeptic and naysayer. I thought there was no way you could squeeze a full length game into what was essentially just the prologue of the original and not have the pacing butchered one way or the other. I thought the action combat would water down the RPG elements of the game (like it did in FFXV). But I gotta hand it to them, Square Enix reallyBefore this game released, I was a huge skeptic and naysayer. I thought there was no way you could squeeze a full length game into what was essentially just the prologue of the original and not have the pacing butchered one way or the other. I thought the action combat would water down the RPG elements of the game (like it did in FFXV). But I gotta hand it to them, Square Enix really blew my socks off. The expanded story elements, the deeper character development, and yes even the sprinkled in side quests all made for a far richer experience than I thought was possible. I admit I was wrong, and a closer inspection of Cloud and the gang’s time in Midgar absolutely warranted the closer inspection. But in the end Square Enix always finds a way to disappoint, and the last act of the game just unfortunately gets too carried away with itself. And for me it did sour the overall experience. I’m glad I did experience the game myself though, after almost passing on it completely. It’s still an amazing game, and something I will certainly replay a few times. But even after winning me over completely, I once again feel skeptical about how the rest of the game will be handled. Expand
  59. Apr 16, 2020
    8
    This review contains spoilers, click expand to view. I've spent a lot of hours and days into FFVII when it came out years back. I can still describe the story and the imagery of the locations of all the cities and what takes place. My heart and soul is into the story line of Final Fantasy VII more than any other FF game out there. Now, with that being said, I do have mix feelings about this game as much as I want to devour the passion and the story line that I know; I'm not sure if I feel that magic yet.

    Characters and graphics are gorgeous. I appreciate the time they took, to create and concentrate on Midgar. I love how the characters make comments when you have control and they talk about whatever situation that your in, at that time. I think that's truly a huge game changer when you hear more dialogue, it really makes you feel that 'you're" part of them.

    I think Cloud should have sections in the game where he is ~ Thinking~ about the flashbacks and visions he has and how he feels about it. I don't know what Cloud is thinking, and I want to know. Don't make him brainless. Aerith I feel is the same way, she doesn't tell you much about what's going on and it's confusing what's going on in her head as well.

    I do enjoy the new combat system where you can control the characters on whim, we 'should' be able to control Red XIII, I think at the end of this game they just wanted to hurry up and get it out and didn't want to add that feature but Red wants to join the team, so let him join! The combat system gave me a lot of control on how I want to play the game and use abilities. My only CON: Why can't I use Items whenever I want? Why do I need to rack up ATB I mid as well use Cura and have my other characters give me ethers. Also, not sure how Summons are actually summoned, I really did just grind into this game and just never went to bed for like three days. It doesn't give you a choice to choose a summon, so you'll need to research the schematics of how everything works in this game, which they have a built one into the game as a reference, that I did use from time to time.

    Everyone loves the music, I was meh. I miss the old combat music that I actually used as a ringtone but they did slip in some old FF music that I did love.

    These plots with the Whispers, ummm I get it, sort of, but is it necessary?It seems confusing and Red should be able to tune in with the planet, not because Aerith touch him, a bit corny.

    The main plot with Shinra is clear and incredible but confused on the Whispers, and it's a bit confusion with the guys with numbers on them, no explanation for new players who don't know the story line.

    Materia aspect is great as well as the SP, but the weapons are a bit confusion, at least for Cloud. I upgraded the Hardedge to do about 200 atk and the in the walk-throughs everyone suggested to use the Twin Stringer to use Counterstance against Sephiroth and I didn't need too. I fought each boss it seemed, ab bit quicker with the Hardedge, which disappoints me that upgrading weapons isn't up to par, as much as I would like it to be.

    Side quest and Map: It should 'make' you do these, since I missed out on a lot of cool stuff, but *Spoiler* once you finish the game, you can replay any chapter for any missing content, which is a bonus. I think that tracking the side quest seemed a bit off and couldn't track them as easily as I would like them too to complete it a bit faster. I love Sam (I did pick that up btw) but the map for his chocobos and the regular map you use to travel, seems a bit off and was frustrated at times until I got the hang of it but cool mechanism, just needs to be polished.

    I give this score an 8 because I love immensely the graphics, they are phenomenal, background stories of the characters are phenomenal, we needed this, combat system good and slightly bad, plots both good and bad, Materia great, SP to upgrade weapons good system but expected to have better weapons as you progress through the story. I only used two weapons through this entire game for Cloud. Aerith and Cloud need to have more 'inner' time to let 'you' in on their emotions since they are the main characters and deep rooted into the core of the game. Also the mapping system and tracking quest could be polished a bit more.

    I hope that it doesn't take them 3 years to add DLC to this game and they read through some of these comments people have made, to try and understand what our different prospective are, to add maybe some light into this game.I still recommended to play this game and hope for new content soon!
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  60. Apr 16, 2020
    8
    This review contains spoilers, click expand to view. Gameplay tuyệt vời, cốt chuyện chính rất hay. nhưng phải nói chi tiết những bóng ma thì thầm của số phận làm giảm đi phần nào cảm xúc của những fan của FF7.
    Tôi muốn thấy Aerith ít quyền năng và nhận thức về tương lai hơn :(.
    Trong phần này tôi luôn cảm giác dc Aerith biết dc số phận của mình, qua rất nhiều chi tiết cũng như lời thoại.
    Câu chuyện sẽ đi đến đâu thì còn phải chờ xem nhưng nếu dc tôi vẫn muốn dây là phần duy nhất xuất hiện những bóng ma thì thầm
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  61. Apr 18, 2020
    8
    There are several points that I would like to point out, but the graphics and sound are satisfactory qualities.
    The portraits and the backgrounds which digged deeper into the characters complement the original well, and I think it is worthy of name of "remake".
    It took time for me to understand the battle system. Players are very busy during the battle. So, it is rich in tactical
    There are several points that I would like to point out, but the graphics and sound are satisfactory qualities.
    The portraits and the backgrounds which digged deeper into the characters complement the original well, and I think it is worthy of name of "remake".
    It took time for me to understand the battle system. Players are very busy during the battle. So, it is rich in tactical nature, if we speak favorably of it, or it is extremely complex, if we speak unfavorably of it. Also, the equipments must be replaced such as Materias frequently, because the party members often join and leave. I feel that deploying a system for this is necessary. In addition, the cap of growth factors such as level is low, and the exhilarating feeling and decreasing difficulty for battles are small even after the clearing of the game.
    Finally, the story is upgraded well from the original. However, new elements (ending, fury, a scene of the grave for trains, i.e.) appeared in this time stand out from other elements as a bad meaning, and I feel that those are not along the flow of the story and not suitable for the world view of FF7. It is no exaggeration to say that this is the biggest and only problem of this work.
    Overall, it's an entertaining game and a very good remake of FF7. However, I regret that it would have been a perfect game if they had settled down a bit more and reviewed the entire flow of the story and they had have more respect for the original ff7.
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  62. Apr 17, 2020
    8
    I'm an original FFVII player and have followed the series since FFX, working my way backwards whilst I waited for FFXII and FFXIII to release. This is due to having had an N64 and only being able to play the older titles when I got a PS2.

    This is generally a great game if you take out the ending which is a creative addition which Nomura took the liberty of adding for no apparent reason.
    I'm an original FFVII player and have followed the series since FFX, working my way backwards whilst I waited for FFXII and FFXIII to release. This is due to having had an N64 and only being able to play the older titles when I got a PS2.

    This is generally a great game if you take out the ending which is a creative addition which Nomura took the liberty of adding for no apparent reason. The original story has been kept with some minor alterations up until the end. Some of these additions are good and add to the story where before there where gaps, and some are disneyfied instantiations of an other wise gritty and dark story as originally conceived by Sakaguchi.

    Graphics and music are a masterpiece in their own rights. Gameplay is fun but can get a bit hack and slash at points, but an improvement over FFXV without question. There are not enough monster killing sidequests except for the arena and the VR, maybe a free DLC could fix this or events like they did in FFXV.

    The story is good, unfortunately a bit diluted with some characters fates changing and making it more normie friendly. Basically deducting a sense of tragedy from the original game, one of the core themes of the original.

    There are parts that have been elongated where it wasn't needed, namely at the pillar where the sense of urgency of the task at hand is slowed by dialogue and cut scenes with overly chirpy characters.

    Overall a good game, would be better if they deleted the last chapter and had the crew walk off into the sunset.
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  63. Apr 22, 2020
    8
    I am one of those people that wished they stuck with the original material and didn’t deviate that far from the original story. Since this is only the first part of the remake series, we don’t really know how the whole story will unfold. To me, the deviations just make plot holes that ruin character development, themes, and create a mess of confusion.

    Positives - music, animations,
    I am one of those people that wished they stuck with the original material and didn’t deviate that far from the original story. Since this is only the first part of the remake series, we don’t really know how the whole story will unfold. To me, the deviations just make plot holes that ruin character development, themes, and create a mess of confusion.

    Positives - music, animations, voice acting, visuals, cinematic camera work, dialogue, setting, character development, combat/gameplay, weapon upgrade system, materia system, humor/charm, lighting.
    Negatives -
    Long Boss Battles, Some Bosses alone take like 20 minutes or more.
    Sound Design, Several times I was expecting a big thud or a noise from setting down a coffee mug and I didn’t hear anything. Like right in the beginning when Jessie kicks the Shinra guard, I would expect a big sound from the impact but there’s hardly anything. To me, a game with a big epic theme should have a big epic sound design pallet. It’s thematically inconsistent with me.
    Combat Interruptions,
    Few dialogue choices,
    Awkward player/camera movement at times, The game does the thing where it forces the camera in a certain direction and you to walk towards it in order to progress the plot. A lot of the times it’s just annoying.
    Sidequests,
    Lots of Filler,
    Last Dungeon and Graveyard Dungeon,
    The main Theme seems forced at the end,
    Censoring - game avoids anything graphic. No blood, no dead bodies. Not that visually horrifying.
    Dull/Boring sidequests
    Motorcycle minigame is too long
    Loss - The consequences of certain events are irrelevant.

    For people that like the story additions and changes, I can understand them giving this game a 10/10. But for me, I’m so torn by it and just want to ignore the changes. FF7 is something I have always cherished, and this is not what I had in mind, or ever wanted. If the major story deviations weren’t there, I would give this game a 10/10, but as it is, I’ll give it an 8/10.
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  64. Apr 19, 2020
    8
    FFVII Remake Review by Kevin Berg
    - Chapter 17 ... switching back and forth between parties not knowing who needs what materia...your customers spent way too much time unequipping and reequipping materia every time you deemed it necessary to switch parties without any hints towards what would be needed each time (6-10 minutes every time) and it turns out some of the party switching did not
    FFVII Remake Review by Kevin Berg
    - Chapter 17 ... switching back and forth between parties not knowing who needs what materia...your customers spent way too much time unequipping and reequipping materia every time you deemed it necessary to switch parties without any hints towards what would be needed each time (6-10 minutes every time) and it turns out some of the party switching did not even result in combat...you can’t let your users (the people who determine whether or not your game is a success) flail around like idiots...set the stage right and give cues...this was a major source of frustration that could have easily been avoided
    - chapter 18 ... you start the scenario with only Cloud in the party and once we properly equip him accordingly we sit through a long cut scene only to find out the combat starts with Tifa and Barrett joining the party...no chance to equip them...people don’t like to have to sit through long ass cut scenes and then have to reset to have to sit through them again because the game gave us no notion that we would have to go through that ... then you change parties and add Aerith again...this only necessitates more time wasted after we’ve sat through the cutscenes...then once again for the last battle (which should not happen this early in Cloud’s timeline, but I’ll get to that later) you do it again...no reasonable notion to the user concerning who should have the proper equipment...this is not creative gaming this is a huge time waster...
    - Introducing Sephiroth way too early completely detracts from his significance later on in the story...and Sephiroth IS the story...this was done because you felt it necessary to give this first edition an “end game” feel...”oh we have to let them fight the main bad guy”...this was a total bastardization of the original game...you knew this game was being cut up into sections...don’t (bleep) with the original story...Cloud does not face Sephiroth this early in the story for a reason...he is not mentally equipped nor has he gained any solidarity on his reality yet...the story provides that in time...the entire strength of the story relies on the overpowering strength of Sephiroth as a being who cannot be matched at this time ... yet before we leave Midgar we’ve already bested him in combat...and you dared to take it one step further ... you completely stripped the actual end-game (Cloud vs Sephiroth) and introduced it before the team even leaves Midgar?! Who is in charge of this? I am astounded and completely saddened that this was allowed to happen...the only evidence we should have of Sephiroth even being alive by this time is the assassination of the president of Shinra (which we should not see for ourselves...Sephiroth’s existence should still be a rumor here) ... I can’t wait to see how you make up for this in the later versions ... bringing back anticipation is very difficult once you’ve already let the cat out of the bag...now that I’ve gone back and replayed it...I believe you spent more time giving Tifa and Scarlett giant **** and Sephiroth DSL than you spent working on the story and respecting the original game..tsk tsk Square...tsk tsk...
    - Cloud cannot see the future...the climax of the game is his self-realization that he is not the puppet that Hojo and Sephiroth make him out to be...why are you purposely foreshadowing the most anticipated scenes of the story unnecessarily? This does not benefit the die-hards nor the newcomers...these are pointless indiscretions and I don’t like them at all...add to that the inclusion of Meteor this early in the game...your main demographic knows the story...don’t give it away prematurely without reason...seriously...and this continues throughout this first cut until the end-game ... when Tifa somehow can now see the future as well...you didn’t give it away with the original...who the (bleep) thought it was a good idea to ruin some of the greatest moments of the game this early?
    - What is the deal with changing difficulties and chapters? What sticks and what doesn’t? That is the most frustrating part of the game...pick a stance and stick with it...there is no continuity once the game has been completed...what “game progress” am I working on? Some (bleep) sticks, most everything else does not. Big waste of time for gamers. If I go back and obtain Bahamut, for example, it doesn’t show up in my “hard” game mode...but which game mode would it go to if we as gamers can freely jump from chapter to chapter? Where is the continuity? Love the idea of Chapter select but you did not think about everything that goes with that concept.
    - The remake of Final Fantasy VII is the most anticipated remake of all time...do you want to approach this opportunity with so many flaws or do you want this to go down as the greatest game of all time?
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  65. Apr 20, 2020
    8
    First of all, most negative Reviews you see are people unhappy with the direction the Story takes in the Remake. They are extremely biased and not very objective.
    Aside some Chapters flashing out some Side Characters the game is faithful until the last 2 Chapters. At that Point you either hate the game with a passion, or you are curious were they will be going with this. I count myself to
    First of all, most negative Reviews you see are people unhappy with the direction the Story takes in the Remake. They are extremely biased and not very objective.
    Aside some Chapters flashing out some Side Characters the game is faithful until the last 2 Chapters. At that Point you either hate the game with a passion, or you are curious were they will be going with this. I count myself to the 2nd group, yet i will try not to have too high expectations.

    Gameplay:
    The gameplay has about 4 things
    1.Battle
    2.Walking, Running and a bit of Platforming with Dialogue
    3.Cutscenes
    4.Minigames

    1. Not much to say, i had fun with it. Though there are thing i hope they work on.
    Camera (like in most 3d games, the Camera is your biggest enemie), Air Combat (flying monster were a pain without a ranged weapon), maybe better invincibility frames for the roll.

    2. Without interactions between characters, this would be hard to bear, good thing there are things that make the world feel more alive than the dreaded Tunnels of FF13. And to be fair, the Original FF7 was at least as linear as FF7R.

    3. Square Enix can do cutscenes, enough said.

    4. Wish there were more, or you could do most of them without playing through a bunch of story first, then again i had a blast with them.

    Presentation:
    Game looks gorgeous, just a few places were you just see the limitations of consoles (sometimes the resolution of the background is fuzzy).
    I love game soundtracks, a game with a bad soundtrack can be hard for me to enjoy, no problems here though. This game alone has a big enough Soundtrack that you can fill 7 CDs with it.
    Some are arragenments or remixes of the original FF7 Soundtrack, done by Masashi Hamauzu (hand picked by Uematsu) and Mitsuto Suzuki, both of them know for their Music in the FF 13 Series.
    I really like the cinematic approach they are taking with the music, also the transition from normal to battle. There are a bunch of new tracks, maybe missing the Uematsu charme, yet i could listen to some of them for hours.

    Normal price is okay for this game, if your own pace is about average you will spend about 30 - 40 hours on your first playthrough and about 50 - 60 hours for the platin trophy.

    Things that made me lower the score:
    - Camera and air combat
    - not much exploration, now that you have a map, you see how linear the game really is
    - oh please tell Normua and Toriyama not to make the storyline more complicated
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  66. Apr 20, 2020
    8
    I would like to preface this with- This game will probably be going into one of my top 5 favorite games up until this point in time.
    I give my score on a purely objective scale, which is to say; Final Fantasy VII Remake is incredibly flawed. The cinematography, writing, and animations are so inconsistent that it is impossible to not be taken out of the experience. All too frequently you
    I would like to preface this with- This game will probably be going into one of my top 5 favorite games up until this point in time.
    I give my score on a purely objective scale, which is to say; Final Fantasy VII Remake is incredibly flawed. The cinematography, writing, and animations are so inconsistent that it is impossible to not be taken out of the experience. All too frequently you will have an incredible moment of characterization interrupted by the most robotic, formulaic jrpg tropes you've seen one-million times over. And don't even get me started on characters standing around, grunting and gasping instead of solving the issues in front of them.

    The vast majority of the games cutscenes are rendered in the in-game engine which is both incredibly impressive, and horrific to look at when a beautiful cutscene suddenly turns into two characters interacting in what looks like Fallout 3.

    I love Midgar being fleshed out to the extent it has been. Unlike Final Fantasy VII Classic, the world really feels lived-in, but I feel the creators greatly confused pacing and longevity. There is a huge number of sequences over the course of the game that would have been improved greatly if the speed was increased even just 50%. Chapter 9 in particular stands out as it is easily one of the best chapters. Unfortunately, you have to replay it repeatedly for your Platinum and that makes excessively slow sequences like the arms in the underpass just stand out more as a detriment.

    It actually really hurt to type out this review because I absolutely loved Final Fantasy VII Remake. Despite all of its flaws, this has to be one of, if not the, most charming games I've ever played.

    The voice actors absolutely knock it out of the park for our main cast.

    The combat, while difficult to decipher early on, becomes an incredibly fluid blend of action and turn-based rpg that has far more depth than expected as you get into more difficult fights.

    The dialogue starts pretty bizarre in a way you wouldn't notice if you've become accustomed to Japanese media being translated to English, but after the first few hours (particularly the start of chapter 4) our characters sound like actual people! I know it sounds like I'm making a joke, but this is one of the strongest points of the game for me. The fact that instead of sounding like robots spouting expository dialogue, our characters have character and sound like human beings! Its been so long since a jrpg has made me feel that way!

    So all of this is to say that critically, the game is just kind of okay. But just now I realized I haven't even mentioned the music which is just another reason why despite all of Final Fantasy VII Remake's flaws, its positives are SO extremely positive that this game will stick with me for a long, LONG time.
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  67. Apr 21, 2020
    8
    FF7 was the first JRPG I ever beat, and was one of the PS1 JRPG's that introduced me to the genre.
    So I have very fond memories of it, and I knew there was no chance Square Enix would remake it as is.
    The Remake is easily one of their best games in recent memory and apart from a very upsetting ending, I really enjoyed most of my time with it. The combat system is a great take on the
    FF7 was the first JRPG I ever beat, and was one of the PS1 JRPG's that introduced me to the genre.
    So I have very fond memories of it, and I knew there was no chance Square Enix would remake it as is.

    The Remake is easily one of their best games in recent memory and apart from a very upsetting ending, I really enjoyed most of my time with it.

    The combat system is a great take on the A-RPG genre, with a basic attack button that charges your ATB bar, that you then spend on Spells, Abilities, and Items. This adds a unique challenge and you don't want to be caught with low HP and no ATB. You can block and dodge, but both of those actions are sketchy in their execution. The dodge has no invulnerability frames, and the block only works against some moves... And some moves just seem to eat through either one.

    One issue I haven't seen any review mention so far is how the enemies don't play fair. They seem to have infinite MP (thus the ability to cast spells as many times as they want) and don't even seem to have an ATB bar either, as I've seen them spam moves over and over. I noticed it early on, but later in the game it becomes a blatant crutch that the AI relies on to be challenging. Considering that the original game had fair fights, I can't say I'm too thrilled about it. Barret originally had a move to specifically eat MP, which was a legit strategy against certain bosses and harder enemies, now totally gone as enemies don't even have that stat to worry about.

    The story sometimes follows the original perfectly, word for word even, so it was clear they did their research, and at its best I was happily reliving my childhood seeing these characters interact. Most of the new content and dialogue is good as well, and apart from the ridiculous usage of autistic anime sighs/groans, is fairly natural too.

    The original Midgar section, which acted as the games defacto tutorial, took about 3 hours to beat, and this game extends that to beyond 30, so you'd imagine they added a ton of new content. They did and didn't. You'll find some totally new quests and of course a litany of generic fetch quests as side missions, but the new story beats are usually good. That said though, the developers took several areas from the original and extended them, sometimes to upwards of an hour.
    This isn't always bad, I enjoyed seeing the extended train graveyard, but for the most part the 'extended areas' are a slew of similar encounters, mundane puzzles, and copy-paste level design. While it didn't ruin my experience, some of these areas grew very tiresome.

    The game is excessively linear as well, you never get to travel off the beaten path, and while you do get to see some beautiful sights, most of the game takes place in the least polished area of the game, the slums.
    The slums have issues, from low resolution textures, to NPC's repeating their spoken lines over and over, to meaningless side quests, and so-on. I had no interest in exploring the side content because it felt like they chose the worst area of the game to open up. Meanwhile the upper plate areas are lovingly crafted with insane attention to detail, but are 1-off areas you never visit again.

    My joy for this remake was a rollercoaster ride of positive experiences hampered only a few times by frustrating encounters or padded areas, but the ending was probably my absolute least favorite moment and has me worried about the rest of the series.

    I don't want to spoil major story beats, but I can't really avoid it... You fight literal destiny or literal meta commentary, depending on how you want to look at it. This entire final segment just bombshells the game out of nowhere, makes absolutely no sense, adds nothing of value to the story or lore, and I'm sure stirred up the exact controversy Square Enix wanted. It's important to consider that this is literally the beginning of our heroes journey here, and we've already killed destiny? It's so random and offputting to me. The game was throwing out our antagonist left and right too, ignoring the originals subtlety and slow build of mystery, instead opting for a "HEY THIS IS THE BAD GUY, OKAY?! THIS DUDE YOU KEEP SEEING IS THE BAD GUY, RIGHT HERE, YEAH. HIM. THAT GUY"
    The ending is a slap in the face in contrast to the original subtlety, which if you didn't know, Sephiroth, our antagonist, had only been hinted at and barely seen in passing by the point the remake decides to end at.

    I'm conflicted. It's a good game, no doubt, with a few flaws that did hamper my experience, and an ending that straight triggered me, but if the future of this series is to revive the original, with a few changes, I'm still game. I enjoyed my ride through Midgar, and if they can remake most of the towns and areas to the same level of detail, I'll have a good time.
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  68. Apr 22, 2020
    8
    Positives
    + 80% of the story and recreation was perfect and out of this world.
    + The graphics and visuals on the main story missions were unreal + The new gameplay was a great combo of button bashing, turn based, and strategy. + The weapon upgrade and levelling mechanics + Character design, scripts and voiceovers + Mini games Negatives - The delivery of the 2 most key
    Positives
    + 80% of the story and recreation was perfect and out of this world.
    + The graphics and visuals on the main story missions were unreal
    + The new gameplay was a great combo of button bashing, turn based, and strategy.
    + The weapon upgrade and levelling mechanics
    + Character design, scripts and voiceovers
    + Mini games

    Negatives
    - The delivery of the 2 most key scenes/chapters in the story (S7 plate and Shinra HQ) was poor, felt messy and didn't give the emotion the original events did. Cinematics need to be improved going forward.
    - Content - This isn't quite worthy of a 'full RPG' status, especially by Square Enix standards. Revisiting locations, fighting same bosses twice, and a good handful of poor side quests are obvious attempts at 'filling out' the game to sell as a full price title.
    - Summons are now too rare and obtained in battle by pure luck - this has removed their strategic importance as they can't be planned or relied upon.
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  69. Apr 24, 2020
    8
    This review contains spoilers, click expand to view. Honestly a great effort by square. Characters are awesome, story is (mostly) faithfull to the original, combat feels (mostly) great, and the pacing is almost perfect barring some the forced walking sections. There are some problems though. Flying enemies are a nightmare to fight and some spells like ice and aero take too long to hit after they are cast, leading to enemies being able to just walk out of them sometimes. The ending also is a bit disappointing since it goes full kingdom hearts with the multiverse thing Expand
  70. Apr 25, 2020
    8
    This review contains spoilers, click expand to view. For Hong Kong players, the content of the game can be seen in the intention of the production company, the picture is first-class, and the soundtrack is also very good and classic. Memories also appeared as soon as I heard the sound of music. Nice ending toooooooo Expand
  71. Apr 26, 2020
    8
    Awesome game but not a perfect one. I'll keep it simple you need to buy it worth every penny yes its linear but open world games are overrated most feel empty and you end up fast traveling after a while. though it would have been better with a little more free roam space this is a very straight forward story driven game with decent side quests that keeps you wishing there was more each theAwesome game but not a perfect one. I'll keep it simple you need to buy it worth every penny yes its linear but open world games are overrated most feel empty and you end up fast traveling after a while. though it would have been better with a little more free roam space this is a very straight forward story driven game with decent side quests that keeps you wishing there was more each the chapters are amazing very easy story to follow a great story at that. Overall this game is a must play this is the future of final fantasy the battle system is on point camera needs a little work I'm very excited to see the what comes in the next part I hope it only improves the experience seeing as this was the most linear part of the original game , the original ff7 only got better lets see if the remake does the same Expand
  72. Apr 29, 2020
    8
    While I think calling this a remake is unfair with the changes, I think most people are being too hard on this one. The graphics aren’t bad, there is enough new content to give it a reason to exist, and it brings the game to the new generation.
  73. May 4, 2020
    8
    This review contains spoilers, click expand to view. Its really challenging for me to review this game, ive been anticipating this for so many years. Im a huge ff7 fan all the way back when the original was first released. I preordered the deluxe addition and followed the news on it very closely all the way up to release. Now thats out of the way, lets get to the actual review.

    Graphics: This is a mix bag... i played this on a 4k tv, ps4 pro. half this game is beautiful, especially the main characters. Cloud is probably the best looking character model in existence right now, showing detail all the way down to tiny hairs on his arms and neck. Some of the backdrops are gorgeous. Unfortunately the other 50% has hideous low resolution textures and awful pop in everywhere. It seems like the game only loads textures that are being zoomed in on and anything at a distance wont load the resolution fully. idk if this is a graphics glitch or a compromise they had to make. Some backdrops look like puke smeared all over the screen... With games like red dead redemption 2 and god of war looking near perfect on ps4, im not really sure why the graphics take a quality hit here. Probably a excuse to sell us the "enhanced mercenary edition" on ps5 and PC.

    Gameplay: it took me awhile to get used to this hybrid combat. I had more than a few frustrating boss fights and encounters where i was stun locked, knocked down repeatedly or aggravatingly put to sleep, shocked or froged. When things are going smoothly and you figure out what to do, the combat is amazing. But its not without its flaws and has a learning curve. Half the side quests in this game are bad padding. Some are good. Some are decent... Its the main story quests where this really shines and has the best gameplay, though some areas are dragged on a little longer than id prefer.

    Music and sound: is perfect. They took songs from the original and enhanced all of them in every possible way. Love the sound track for this game, you can really hear the love and passion the composers had. The character voice actors all do a fantastic job.

    Story: this is the hardest thing for me to judge and rate in the game and probably the main reason i cant rate it a 10. This has been advertised as a true remake of the original only with story and graphics improvements. But what was delivered is more like a sequel, which would be fine if it would of been marketed that way... i knew there would be some changes to the game and i was fine with that, fleshing out story points and areas is great and for the most part they do exactly that. But then they add in these stupid plot ghosts that aggressively get in your way, break immersion and story flow. Towards the end squareenix starts taking more and more liberties with the story changing things, keeping characters alive, etc... At the very end things just go flat out bonkers. throwing the party into a alternate dimension fighting some kind of giant kingdom hearts looking fate destiny demon, which leads to a epic advent children style final boss battle with sephiroth. Afterwards they show Zack alive, implying anything gos now in the story and to expect that anything can happen. Basically my understanding is Sephiroth has manages to time travel from advent children into the OG timeline and hes trying to get revenge while also trying to prevent cloud from stopping meteor. I dont hate this idea, im a huge sephiroth fan. But they could of done this without the annoying whispers of fate ghosts and without prematurely blowing their load early with the Sephiroth boss battle that should of been saved for the very very end of the remake games. Sephiroth is never explained or understood for new players, so it makes no sense for this giant fight to happen. Sephiroth is suppose to be a ominous threat that lurks in the shadows, mysterious and feared. Not in your face and beaten in the first story arc... good luck toping that in the next games, are they just going to make us fight sephiroth over and over?? Showing Zack so early is also a plot mistake. New players know nothing about Zack, older fans will be confused hes being introduced early. A big thing that makes the OG game great is learning at THE END who zack is and learning about Clouds personality disorder. Showing Zack early ruins this, because now new players are just going to google who the black haired guy is and spoil a very important plot mystery. Well done squarenix.

    TLDR story summary: Ultimately, adding time travel, alternate dimensions and different time lines is a story and plot nightmare. its very difficult to pull off and do correctly in a coherent way. Leaving me very worried for the next games. I feel they would of been better off taking the safer route and following the resident evil remake examples, not changing core aspects of the story and flow.
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  74. May 3, 2020
    8
    ☼ Target Audience :
    ☑ All Gamers especially RPG action players
    ☼ Graphics : ☑ Very good but sometimes bad (clipping, some backgrounds give the impression of a sloppy job) € Price : (69,99) ☑ Expect a price reduction. (Its only midgard, the first chapter of the original game.) ☺ ⇧ Pros : ☺ Jubilant dynamism. ☺ The world of Final Fantasy 7 ( story and background ) ☹ ⇩ Cons :
    ☼ Target Audience :
    ☑ All Gamers especially RPG action players

    ☼ Graphics :
    ☑ Very good but sometimes bad (clipping, some backgrounds give the impression of a sloppy job)

    € Price : (69,99)
    ☑ Expect a price reduction. (Its only midgard, the first chapter of the original game.)

    ☺ ⇧ Pros :
    ☺ Jubilant dynamism.
    ☺ The world of Final Fantasy 7 ( story and background )

    ☹ ⇩ Cons :
    ☹ Unfortunately it is a good entertainment but expensive.
    ☹ Only Midgard is playable.
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  75. Aug 11, 2020
    8
    As much as I am a Final Fantasy fan, let alone a Final Fantasy 7 fan, I'll have to do my best to keep this review brief. It would be so easy to write an essay on all the heavy pros and cons because of how this game hits close to home for many.

    First off the story. Yes, it's just the Midgar section of the original. And Yes, it's still a full fledged 40 hour-ish game. Which creates a lot
    As much as I am a Final Fantasy fan, let alone a Final Fantasy 7 fan, I'll have to do my best to keep this review brief. It would be so easy to write an essay on all the heavy pros and cons because of how this game hits close to home for many.

    First off the story. Yes, it's just the Midgar section of the original. And Yes, it's still a full fledged 40 hour-ish game. Which creates a lot of opportunities to enrich the experience for players and hold them back at the same time.
    All the characters that we know and love have been fleshed out and brought to life, but I can't help but feel that the story telling suffers because we only see a snapshot of the overarching plot. The key moments from the original are beautifully told with some solid voice acting and visuals. But overall, there are so many references to the main plot of the original that it creates this mystery that comes across as weird and convoluted for anyone walking in with fresh eyes. Not to mention the amount of filler in between chapters that really disrupts the flow of the story as we move from section to section.

    The visuals and sound are absolutely stunning of course. The music contains one of the best scores in a video game I have heard in years. Add those two elements to the new real time/turn based game-play, plus min-games, there is fun to be had. Not to mention the character progression along with the equipment management system is a breeze to use. So amongst the hit and miss structure of the journey itself, FF7 remake does provide an enjoyable experience through its exceptional presentation and game-play.

    Look, this remake swings very very hard! And with that, it hits some major home runs, but misses a lot of big throws too. If you have never played FF7, please pick up the original. It is rough to look at these days, but it is a great adventure and story that will not disappoint. If you start with the remake, you would be forgiven for feeling a little lost.
    For those FF7 lovers out there, you will be rewarded with a AAA experience that will hit you in the nostalgia nostrils. But even with the improved game-play, you might be left wanting even just a little after the journey is done.
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  76. Owa
    May 7, 2020
    8
    Only issues was how incredibly short the game length is. The re-imagined story is amazing but with this new way of releasing Ff7 in bits, I have to point out how Ff7 remake feels like it's going to cut too many corners eventually. We'll have to see how expansive the open world is in part 2.
  77. May 26, 2020
    8
    This review contains spoilers, click expand to view. Excellent game, good Remake, but I excpected more awe from the ending.

    Annoying final battle that makes you replay unecessary battles if you did not purchased enough items

    Also putting so much time between sequels was a bad choice.
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  78. Jun 13, 2020
    8
    Final Fantasy 7 is one of the best FF games to come out in the last 10 years, It takes beloved characters and pushes them to their fullest potential. The combat is challenging and rewarding. The story has been changed just enough from the original to create new and exciting moments. The characters are even more fleshed out and getting powerful moments with all of clouds companions makesFinal Fantasy 7 is one of the best FF games to come out in the last 10 years, It takes beloved characters and pushes them to their fullest potential. The combat is challenging and rewarding. The story has been changed just enough from the original to create new and exciting moments. The characters are even more fleshed out and getting powerful moments with all of clouds companions makes you fall in love with each and every one of them. The environments can be lack luster with low-res and flat textures that are extremely distracting but the character models and cinematics are really something to behold. Expand
  79. Mar 7, 2021
    8
    Pretty solid effort, for the most part the story is FF7, so you can't go wrong here. Midgar is stunning and the combat feels allright. Materia system is there and works much like you would expect, with the exception of summons as you can't use them anytime now. Shame there is not much to do after you are done with the story.

    Few chapters are basically fillers which is pretty
    Pretty solid effort, for the most part the story is FF7, so you can't go wrong here. Midgar is stunning and the combat feels allright. Materia system is there and works much like you would expect, with the exception of summons as you can't use them anytime now. Shame there is not much to do after you are done with the story.

    Few chapters are basically fillers which is pretty dissapointing considering it was a fantastic opportunity to meaningfully expand the universe and characters even more. Since this is only part one, but costs a full price and takes about 40 hours, I don't think its too much to ask.
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  80. Jun 19, 2020
    8
    Going in I already knew that this game was going to be episodic. What the game covered wasn't even the first 8 hrs of the original game.
  81. Jun 19, 2020
    8
    The gameplay was fantastic but the story was at the end a bit complicated and it was very slow but the characters were likeable and the ost was outstanding
  82. Jun 20, 2021
    8
    This review contains spoilers, click expand to view. Though not perfect, Final Fantasy 7 Remake delivers on remaking the jrpg icon and adding its own spice, however not all of these changes and additions are necessarily good. To start things off, lets discuss the Whispers, ghost-like entities and Arbiters of Fate that interrupt the story and only ever serve to disrupt, while I can appreciate the 'Fanon' explanation that they're representations of the fans, trying desperately to stop Square from making any changes and keep the game as close to the original as possible, the Whispers themselves are nothing short of nuisances, they show up randomly to slow down the game and remind you **** different". I can only hope Cloud and Co killing their boss at the end is a meta commentary saying "screw the fans, we're doing what we want" And we won't be seeing them again.

    Moving on from that, the other changes this game makes are mostly all very nice, like mission you go on with Jessie, Biggs and Wedge, in this short section, you team up with aforementioned characters and venture to the Sector 7 plate to Jessies house so that you can get a Shinra keycard and infiltrate one of their bases, this section alone includes character development for Jessie, a pretty fun Bike sequence, a new character who I love named Roche, a pretty fun action scene where Biggs and Wedge both have their time to shine in combat, and development between Cloud and his Avalanche buddies, we also see that Avalanche is a far bigger organization that in the original, having multiple Sects, some of which are very well outfitted with military equipment, unlike Barrets group who've always been very ragtag.

    Among the good however, there is always bad, and unfortunately, there is a scene which has gained my ire, not for its content, but its placement. Much like the original, after being thrown into the sewers by Corneo, you must pass the Train Graveyard, unlike the original however, it's far too long and tonally feels very out of place, given Tifas anxiety over Shinra dropping the sector 7 plate, which seems totally dropped in this section, and awkwardly picked back up immediately after, it feels odd and out of place.

    To roll things back a little to when I mentioned Corneo, the Wall Market scene is pure bliss, I loved every second of this part, from Aeriths amazing dialogue, where she requests "permission to kill" when Corneo's men are speaking about her looks, to the Coliseum where you fight The Monster House in a boss fight, and finally to the dance minigame which had me smiling from ear to ear the entire time. I'm certain they knew how much everybody loved the scene where Cloud is forced to put on a dress and they went ham on it to make it an absolute spectacle, and they succeeded.

    On to the characters, they're amazing, new and old. returning favourites like Barret, Tifa and Aerith are filled with love and care, I already loved these characters, but I'll be damned if this game didn't increase my love for them tenfold, absolutely amazing. Even side characters like Jessie, Biggs and Wedge have been given new life, what were once characters who existed only to die during the Sector 7 Plate incident, are now fully fleshed out people with a range of emotions, and in Biggs' and Jessies cases, a REALLY hot redesign. There are even new characters who are just as loveable, like Leslie, a Corneo grunt who's secretly trying to get back at Corneo for making Leslie's fiancée his bride and her subsequent disappearance, there's then the new Trio of people needed to gain access to Corneo, Madam M, Sam and Andrea Rhodea, the final of which is my personal favourite, even the Squatting guys are given this treatment with a new character named Jules, then there's Tifas landlady, The Angel of the Slums and her granddaughter Kyrie, Johnny, there's simply too many to count, and they're all so entertaining, they make Side Activities worth the trouble.

    Lastly I need to be a Grinch again, because I did not enjoy the gameplay here, more specifically the Combat, and the sole reason my score isn't higher. The combat in this game is dreadful, it may trick you initially into thinking it's fun because of how visually stunning it is, complete with insane particle effects and bright vibrant colours, but by the end you'll realize how shallow and boring it really is. For starters, let's discuss the Dodge... why is it even there? It's largely useless and I spent the better half of my 30 hour run trying in vain to dodge attacks, I later found out I was simply doing it wrong, apparently the Dodge is for big boss attacks and for regular fights you're meant to use the Block, the Block... does not Block, you still take damage, just kind of reduced. Cloud has a unique ability to Counter, but using it makes you incredibly slow and vulnerable to ranged attacks. Then there's stun lock... it's everywhere... Screw stun lock.

    Overall a good game far from perfect but worth your time. Also Zack :)
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  83. Jun 21, 2020
    8
    Fun battle system that is a fresh spin on the original games turn based and materia one. Iconic locations and music that bring a smile to your face. Linear stage design and it too often feels you are trapped in a corridor. All in all an enjoyable experience.
  84. Jun 19, 2020
    8
    I have a mixed feeling about this game.

    While some texture problems exist, graphics are good. Music is always good. Characters are better than recent FFs. Maps are easy to read and follow. However, some quests are just annoying (find someone) ... and delays before some actions (go below wire, etc.) are not the best experience. and the plot maybe not super clear for those who
    I have a mixed feeling about this game.

    While some texture problems exist, graphics are good. Music is always good.
    Characters are better than recent FFs.
    Maps are easy to read and follow.

    However, some quests are just annoying (find someone) ...
    and delays before some actions (go below wire, etc.) are not the best experience.

    and the plot maybe not super clear for those who have never played FF7 before.
    My wife, from the start, was curious about who Sephiroth was.
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  85. Jul 11, 2022
    8
    This game was great all around, with superb graphics, excellent voice acting, excellent story, and smooth intuitive combat. Final Fantasy 7 Remake takes the best of mainstream Final Fantasy and modernizes the gameplay with it's in real time combat, and for the most part is a joy to play. The only point of frustration comes from the sometimes brutal boss battles, in which combat chokes downThis game was great all around, with superb graphics, excellent voice acting, excellent story, and smooth intuitive combat. Final Fantasy 7 Remake takes the best of mainstream Final Fantasy and modernizes the gameplay with it's in real time combat, and for the most part is a joy to play. The only point of frustration comes from the sometimes brutal boss battles, in which combat chokes down to basic doge and counterattack, playable, but very monotonous. That coupled with sometimes a little too many enemy encounters throughout the many labyrinths culminate into some repetitiveness. That being said, these frustrations are clearly the minority of this very well rounded, memorable game, Square Enix, you did great and deserve this 8/10. Expand
  86. Jun 20, 2020
    8
    Great experience! Amazing visuals, Nostalgia level over 9000, did not disappoint
  87. Jun 21, 2020
    8
    Loved it from start to finish. Awesome remake, great depth to all the characters and has smooth combat.
  88. Jun 20, 2020
    8
    The childhood game "Final Fantasy 7", we are happy for its reappearance, very fun, this is an exciting journey.
  89. Jun 22, 2020
    8
    Story 8/10
    Gameplay 8/10
    Graphics 9/10

    Never played the original, but this game was a lot of fun
  90. Jun 20, 2020
    8
    good game but some part of the game is glitchy and the graphic also very bad at some point of the game. And they should have put more content than this, felt half-baked.

    PS: did not play the original game.
  91. Jun 21, 2020
    8
    This review contains spoilers, click expand to view. Con este juego me ha pasado algo por primera vez con un RPG (action, japanese o el modo que sea): no me dan ganas de volver a jugarlo. Gráficas, personajes, banda sonora, respeto a los puntos del original... pero lo han hecho increíblemente dilatado. Me aburrí mucho pasándomelo, el juego está muy estirado entre sus puntos clave.

    Cosas como lo tedioso de salir a buscar enemigos para grindear algo de guiles, o el entrenamiento para la materia (me tuve que tirar 14 horas en el coliseo de mercado muro para conseguir el nivel que requiere derrotar a Bahamut), me tiran para atrás. Han logrado que pierda interés.

    Si lo miro como un producto nuevo, mal (se me hace lento y con mucho contenido superficial entre puntos de la trama), si lo hago como un remake del clásico peor aún, porque veo una ocasión muy desperdiciada para profundizar de veras en la dinámica de Midgar, el "relleno" escogido es flojo, muy flojo. Me gustaría poder decir lo contrario, pero han matado mi ilusión por plantearme siquiera comprar los siguientes.

    Lo anterior no quita grandes puntos: narrativa (aunque pesada), nostalgia, hermosas gráficas, combates de jefes intensos de verdad... puedo recomendarlo, en especial si lo pasaste bien con los Kingdom Hearts, pero no puedo obviar lo que ha producido en mi (volví a pasarme el clásico hace poco para comparar, y duele, noto muchas posibilidades desperdiciadas). Vale la pena, pero me ha dejado mal por lo agotadoramente dilatado que lo han hecho (para cuando llegué al capítulo 18, tenía ganas de que todo acabara de una vez, y he tardado más de un mes en pasármelo de la pereza que me daba).
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  92. Jun 21, 2020
    8
    Siento el juego como un remake de PS3, es
    Muy lineal, pero es un buen video juego.
  93. Jun 21, 2020
    8
    Despite a controversial ending, and several technical issues, this is everything a fan of the original game could have ever wanted...minus the 90% of the rest of the story, but if they keep this level of quality, I can wait.
  94. Jun 22, 2020
    8
    Gameplay: Really love how they changed the gameplay from turn-based to action base, make the gameplay more active while maintaining some element of turn-based such as "waiting" time.
    SCORE: 9/10
    Story: My first FF game was FFX and I have no clue or so whatever from FF7 series. The first time I finished the game, I have no idea what on earth is going on, too many unexplained events and
    Gameplay: Really love how they changed the gameplay from turn-based to action base, make the gameplay more active while maintaining some element of turn-based such as "waiting" time.
    SCORE: 9/10

    Story: My first FF game was FFX and I have no clue or so whatever from FF7 series. The first time I finished the game, I have no idea what on earth is going on, too many unexplained events and there is PART 2. @.@ After I finished the game, I have to go and google on the plot and only realized how epic the story was in the original series. But I do understand how hard is it for them to design a game in such details.
    SCORE: 6/10

    Graphic & Performance: Really details character and environment design. Smooth gameplay. (Based on PS4 PRO performance, I know games can look way much better in PC)
    SCORE: 5/5

    Value: Slow story pace, basically nothing much to do after completing the game other than playing in HARD mode and fighting the secret boss.
    SCORE: 3/5

    Audio: Well, almost all the FF series come with a good soundtrack!
    SCORE: 5/5
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  95. Aug 31, 2020
    8
    Too linear but still a great game. Dont think I'd play through it again and no inclination to go for the platinum, but definitely worth buying and playing.
  96. Jun 23, 2020
    8
    Amazing game. There are some issues though. Bosses have multiple phases, if your unlucky the boss will just dodge your attacks while changing phases these attacks also include limit breaks. Also the walking parts of this game hurt it's replay-ability a lot. Other than that the game looks fantastic, controls great and adds a lot to the early parts of FFVII. If the changes they made to theAmazing game. There are some issues though. Bosses have multiple phases, if your unlucky the boss will just dodge your attacks while changing phases these attacks also include limit breaks. Also the walking parts of this game hurt it's replay-ability a lot. Other than that the game looks fantastic, controls great and adds a lot to the early parts of FFVII. If the changes they made to the ending of this part are good remains to be seen. Expand
  97. Jun 22, 2020
    8
    +2 Graphics
    +2 Story
    +2 Sound Track +2 Game-play I loved the original PS1 game to death. This fact, combined with the announced 'episodic' release of FF7 Remake, made very skeptical about purchasing. When you consider that the price tag for the first and likely for each episode is the same as full priced game, it seems like Square-Enix wants you to pay several hundred dollars for the
    +2 Graphics
    +2 Story
    +2 Sound Track
    +2 Game-play

    I loved the original PS1 game to death. This fact, combined with the announced 'episodic' release of FF7 Remake, made very skeptical about purchasing. When you consider that the price tag for the first and likely for each episode is the same as full priced game, it seems like Square-Enix wants you to pay several hundred dollars for the whole game.
    Even so, my curiosity got the best of me and I decided to bite the bullet.
    I ended up loving the new take and direction on the classical FF7 story and, without getting into spoilers, the episodic approach does make more sense now that I have finished the game.
    The way they did the bonuses for the differing editions, mainly the availability of certain summons materia is a little bit poo, but thankfully its only a minor annoyance
    Overall it was a good time and I will be happy to play the next chapter.
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  98. Jun 22, 2020
    8
    Lived up to the hype but there are things still missing from original ffvii. Only thing I don't like is them changing the story but at the same time it is exciting to know what are they up to on the next. Good job SE
  99. Jun 22, 2020
    8
    Una nueva forma de revivir un gran clásico de la industria con ciertos cambios que lo hacen sentir como una secuela del mismo. -El gameplay es adictivo y muy divertido. -Ciertas misiones secundarias y secciones se vuelven tediosas.
    -El apartado técnico y sonoro es fascinante.
  100. Jun 23, 2020
    8
    As far as story telling go is a HUGE upgrade over the original, amazing.

    Main problems, - I'm not going to let this one go ever, but real action combat is not what FF fans were into, ever, I don't mind playing Tales of Berseria, but when I play FF I don't want this crap. - The combat is so goddamn easy. I beat the game in hard mode, you should have the option to play with that level
    As far as story telling go is a HUGE upgrade over the original, amazing.

    Main problems,
    - I'm not going to let this one go ever, but real action combat is not what FF fans were into, ever, I don't mind playing Tales of Berseria, but when I play FF I don't want this crap.
    - The combat is so goddamn easy. I beat the game in hard mode, you should have the option to play with that level of difficulty from the beginning. You quite honestly can't die in normal difficulty, it makes most of the combat elements feel pointless. It ties up with the turns things, if it were turn based you couldn't just run around dodging everything, bah. I don't know why it's a thing that I have to finish a game first to be allowed to play it. Note I don't normally play games on hard, but this game is way too easy on normal.
    - I find it incredibly stupid the achievements require you to replay entire chapters making decisions which you don't know if they'll have the effect you want them to have. The only achievements I left out are the different chapter 14 endings... I mean, if you want to encourage people to replay the game make it a better experience, you can skip cut scenes but there is so much in the game that is just locked game play which you can't skip.

    Bottom line, allow hard mode from the beginning, remove stupid achievements, let people live with the story the way they chose it.
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Metascore
87

Generally favorable reviews - based on 126 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 126
  1. Sep 14, 2020
    90
    Final Fantasy VII Remake is the game we've been waiting for from Square Enix for so long. Atmospheric, interesting and exciting all your attention modern jRPG with an interesting story and spectacular battles. To achieve the ideal, the project only needs more even graphics and all the content from the original release. If you were waiting for a turn-based classic with new graphics you will most likely be disappointed, since the game has changed a lot. Everyone else is happy with the release of the first really powerful single-player release from the internal Square Enix studio for many years. Especially after the failure of Final Fantasy XV.
  2. Aug 20, 2020
    80
    A good remake of the introductory part of the cult-favorite Final Fantasy VII. It improves on the original game in almost all aspects, yet lacks in scale and drops the ball at the very end.
  3. Aug 10, 2020
    90
    What matters is still intact, and that’s the heart and soul of one of the greatest stories in video game history. It’s a return to form that has felt a long time in coming, and what’s even better is that there’s still at least two more games of this quality to come...They can’t mess this up, can they?