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2.8

Generally unfavorable reviews- based on 4921 Ratings

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  1. Jun 24, 2019
    7
    War. War never changes. Expect for when it does, apparently...

    Fallout 76 departs from the series' single-player RPG roots in favor of online multiplayer. An idea I was initially onboard with as one thing that repeatedly entered my mind when playing Fallout 4 was how much fun it would have been to scour the wasteland with some friends by my side. Unfortunately a rough launch plagued by
    War. War never changes. Expect for when it does, apparently...

    Fallout 76 departs from the series' single-player RPG roots in favor of online multiplayer. An idea I was initially onboard with as one thing that repeatedly entered my mind when playing Fallout 4 was how much fun it would have been to scour the wasteland with some friends by my side. Unfortunately a rough launch plagued by technical issues, server disconnections, exploits, controversy, and questionable design decisions (many of which are still around to this day) did a lot to sour my enjoyment of the game. Although, not enough to keep me from putting 191 hours into it.

    By far the most frustrating aspect of 76's gameplay is its far too restrictive crafting, gathering, and inventory management loop. Killing monsters, exploring the beautiful world of Appalachia, and completing quests can be a blast for a lot of the same reasons as the main entries. Not even a change to V.A.T.S (which now acts as a real-time lock-on system) can take away from the fact that the core action of the Bethesda Fallout series is a lot of fun. However, this enjoyment is hindered by having to almost constantly manage how much you're carrying both on your person and in your base's stash to ensure that you aren't over-encumbered while maintaining enough scrap parts to constantly repair your rapidly degrading gear. Even with several updates to help alleviate some of this frustration I still find myself having to make sacrifices that I'd rather not have to just to ensure that I can actually keep playing comfortably.

    Right now the game's biggest deficiency is a lack of end-game content. After completing the game's solid, but uninterestingly told main quest your only real option is to launch nukes, fight the Scorchbeast Queen, and farm legendaries for better loot. Essentially the game becomes even more of a repetitive grind just with no real goal in sight anymore other than collecting more stuff. To make matters worse these are also rather tedious tasks. The amount of hoops you have to jump through to even launch a nuke make doing so a nightmare and the Queen battle itself just exemplifies how awful it is to fight flying enemies in this game. They're unappealing options that I found did little to incentivize me to return after hitting level 100 and collecting every trophy. Although, plenty of other people have not had that problem. I've seen a lot of players level 200 and up.

    So if 76 has all these issues (and more), then why have I and so many others kept returning for hours on end? For me it's the world. Appalachia is by far the best map in any Fallout game to date and one of the best in any open-world game currently on the market. It's comprised of several distinctive regions allowing for a great deal of diversity in the kind of locales you'll visit. Bethesda has filled every inch with secrets and stories to uncover. The lack of NPCs is questionable for a variety of reasons, but it allows the environmental storytelling to shine like never before. Plus it really sells the feelings of isolation and danger in trying to carve out a place for yourself in a world where life has moved on. Something that, for me, makes all the quests and activities a little more interesting.

    Fallout 76 is definitely a flawed game. There are still a lot of glitches and cheaters remaining, Bethesda's behind-the-scenes work is often shaky at best, and in an effort to please both longtime Fallout fans as well as the online survival gamers this is clearly trying to appeal to a lot of conflicting systems are in place that make things like PVP seem absolutely pointless. Yet in spite of this there is a certain charm to this. The main draw of player choice may have been removed, but several of the other appealing aspects of Fallouts 3 and 4 are still in place allowing for at least a modicum of entertainment if you're willing to be a little forgiving. No one can blame you if you aren't though. Even a lot of the diehard 76 fans will admit this game needs more work. However, even in the face of all its sins I still found myself playing it long enough to get that platinum trophy, and look forward to seeing what it grows into in the years to come.
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  2. Nov 15, 2018
    7
    Somewhat buggy start, but it has potential to develop into a good game. It's almost like playing an early access game. I look forward to seeing what they add, and what changes they make as the game matures.
  3. Mar 4, 2019
    7
    The Fallout series definitely took a step back with this one. Fallout 3 is my favorite game of all time and Fallout 4 and Fallout: New Vegas were both great. Why? Because they had interesting characters and I could play the game on my own terms. With Fallout 76, there are no interesting NPCs, just robots. I also can't save and pick up where I was. I also have to worry about some jerkThe Fallout series definitely took a step back with this one. Fallout 3 is my favorite game of all time and Fallout 4 and Fallout: New Vegas were both great. Why? Because they had interesting characters and I could play the game on my own terms. With Fallout 76, there are no interesting NPCs, just robots. I also can't save and pick up where I was. I also have to worry about some jerk killing me at any random moment. Combine that with several other annoyances (clunky menus, forced thirst/hunger meters, low carry weight thresholds, difficulty obtaining good weapons/armor early on, etc.) and you have yourself a merely above-average game. I keep coming back and will continue to play it, but man it could have been better. Now, if they can come back with the next game and keep a few of the cool new things (like the card/perk system), but bring back the experience I loved, all will be forgiven. Expand
  4. Nov 19, 2018
    7
    Yes it's a buggy mess, but I'm still having fun. Worst parts really are the lock ups and several frame rate drops that spike up and few game breaking bugs such as when you try to complete a quest objective, but no prompt appears at the quest marker leaving you completely unable to advance that story line.
    Still though I'm having fun. in just 3 days of playing I already hit the 24 hour
    Yes it's a buggy mess, but I'm still having fun. Worst parts really are the lock ups and several frame rate drops that spike up and few game breaking bugs such as when you try to complete a quest objective, but no prompt appears at the quest marker leaving you completely unable to advance that story line.
    Still though I'm having fun. in just 3 days of playing I already hit the 24 hour play mark achievement. I found it fun and frustrating trying to learn the way this game handles item weight, storage space and food and water consumption. Not till I reached lvl 20 did I finally figure out how to balance it so you're not stuck. Does this game deserve a high score? No, but i don't think it deserves to be review bombed by upset Fallout fanboys who didn't get the Fallout 5 with bits of multiplayer they were hoping for.
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  5. Nov 21, 2018
    7
    If your new to fallout (bethesda), it's an okay game. Bethesda games are usually littered with bugs so I wasn't expecting anything different from that.

    If you need a fallout fix that doesn't follow fallout lore, then this is your game. If you want a fallout game that follows the fallout lore, then skip this game. Fallout 76 when it comes to lore doesn't make any sense especially
    If your new to fallout (bethesda), it's an okay game. Bethesda games are usually littered with bugs so I wasn't expecting anything different from that.

    If you need a fallout fix that doesn't follow fallout lore, then this is your game.
    If you want a fallout game that follows the fallout lore, then skip this game.

    Fallout 76 when it comes to lore doesn't make any sense especially since this was X number of years after the first explosion. There are no survivors where this could have been done better.

    I haven't come across a 'ghoul' or even a nice one. I've come across what seems to be ferals.

    Lots of dead bodies from settlers and raiders. Some of them look like they have died within the last few weeks as opposed to a few years.

    You'll read the account of survivors but they're all gone. There's this one surviving community which was in an area that was heavily guarded and they *ALL* decide to leave where they would perish. Yay bethesda..

    And only being able to trade items for caps is pretty damn annoying. You would think that would would go back to the barter system. I think Bethesda needs to look up what we used to do historically when there wasn't much cash. It's called BARTER.

    As a survivor type game, it's fine. As a fallout game, it's not.
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  6. Dec 3, 2018
    7
    I'm rating a 7 for a Bethesda game and I'm honestly beside myself because of it. I'm a huge fan of Bethesda and the Fallout series and I have over 1000 hours in Fallout 4 and over 500 in Skyrim. That being said I'm a little confused as to what Fallout 76 is. I don't mean the story or the plot, I mean the general idea of what this was supposed to be. I, like many other Fallout fans, wasI'm rating a 7 for a Bethesda game and I'm honestly beside myself because of it. I'm a huge fan of Bethesda and the Fallout series and I have over 1000 hours in Fallout 4 and over 500 in Skyrim. That being said I'm a little confused as to what Fallout 76 is. I don't mean the story or the plot, I mean the general idea of what this was supposed to be. I, like many other Fallout fans, was expecting more. Don't get me wrong. I love the idea of "new fallout" and am thankful that I get to enjoy more areas to explore and that juicy sweet lore to read/listen to. But something feels off. Is it multiplayer? Is it solo with the option of multiplayer? What actually IS this? I want to absolutely love this game but its hard. I'm sad. I actually went back to Fallout 4 to scratch my Fallout itch while still owning Fallout 76. I do have hopes though. Hopes that Bethesda will patch and update and add to this game. One of my quests is totally broken at the moment and I can't progress further. I know it just came out and I should be patient so i rated high. If they improve it in the next couple of months I'll raise my scoring to an 8 or 9. I just don't think this will get a 10 from me. And that makes me incredibly sad. Expand
  7. Feb 26, 2019
    7
    If you want a survival game in the fallout universe this is it.

    It's not a Fallout RPG, it's an online grinding survival game. Yep its got the usual Bethesda random crashes and the non-pro PS4 struggles some times, but if you want to try to survive in the wasteland then the game is pretty good. It does have missions with stories which are pretty well written for what they are. You
    If you want a survival game in the fallout universe this is it.

    It's not a Fallout RPG, it's an online grinding survival game. Yep its got the usual Bethesda random crashes and the non-pro PS4 struggles some times, but if you want to try to survive in the wasteland then the game is pretty good.

    It does have missions with stories which are pretty well written for what they are. You need to keep in mind that this isn't a Fallout RPG theres no end goal other than your own survival. You get the feeling you are entering the world in the aftermath of humanity trying to survive and failing.

    The lore doesn't really stack up there's a substantial Brotherhood of Steel presence which I think is pushing the boundaries a bit too much for my liking.

    I quite like the new VATS system, feels more realistic than the old one which slows time. Along that line looking at your pipboy doesn't pause the game which takes some getting used to. You have to use the favourites menu or you've got no hope when theres a lot of enemies rushing you. It's a lot about preparing before you head out exploring and taking time to check your inventory and put weapons and health in the correct slots.

    I don't like the weapon level caps on simple things like knifes and shotguns. A strength cap on the heavy weapons or intelligence on some of the energy weapons would have been far better. If you can load a magazine into a pipe pistol I'm sure you can do the same for the 10mm pistol. Also if you can hit someone with a machete you can easily stab them with a combat knife.

    The S.P.E.C.I.A.L system seems fine for a survival game. Doesn't seem to allow you to become a one person army too quickly. In FO4 it was far too easy to become this indestructible being carving a path of destruction through the wasteland.

    C.A.M.P is also functional, I'm not a big base builder in general, stick some benches, water purifiers, a bed and some turrets down and off you go.

    Thirst and hunger mechanics are painful to begin with, get the perks that help food and water last longer it makes these mechanics much less of a pain to deal with.

    Could it have been better, well yes of course, the game is way behind the competition graphically. NPC's as everyone has said would make the game feel more complete.

    Building a camp and attracting other settlers to join up and help with camp tasks would have been great. Seeing if you can build yourself a thriving community is definitely a missed opportunity. Having trade stands which generate items which you could sell to other players for caps, assigning settlers to security to protect the camp, having to find/craft weapons and armour for them, etc. Are all things which could have added a lot of depth to the game. I think this is probably impossible on the non-pro PS4's with the way the game sometimes struggle when there are more than a few enemies rushing you.

    I should also add I've not paid for or ever plan to pay real world money for cosmetic upgrades via the atoms system. I don't see the point of paying for cosmetic upgrades, I have no need to "stand-out" in game.
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  8. Nov 14, 2018
    7
    After a couple of hours of gameplay with friends, I can say this game is actually enjoyable with friends. When you play it by yourself it can get quite boring but if you play with friends it can be a lot of fun. A lot of frame rate issues prevent this game from getting anything more than a 7/10.
  9. Nov 14, 2018
    7
    7/10 игра не плоха но это уже не тот фоллаут. почему 7/10? нет русской озвучки неочень хорошая оптимизация и поломаный лор. фоллаут 76 хорошая игра но плохой фоллаут
  10. Nov 14, 2018
    7
    I gave the game a chance, being a huge Fallout fan. It's not perfect, but it certainly isn't deserving of a 0. I had a lot of fun with some friends and genuinely enjoyed myself. I also lost track of time, which is a telltale sign that I'm having fun. There are some frame rate dips and bugs, sure, and I am genuinely concerned about content moving forward. If Bethesda properly supportI gave the game a chance, being a huge Fallout fan. It's not perfect, but it certainly isn't deserving of a 0. I had a lot of fun with some friends and genuinely enjoyed myself. I also lost track of time, which is a telltale sign that I'm having fun. There are some frame rate dips and bugs, sure, and I am genuinely concerned about content moving forward. If Bethesda properly support this game with great content and bug fixes, I'm sure my rating will go up. If not, well, I'll have some fun and move on. Expand
  11. Nov 14, 2018
    7
    The feedback most people are giving on here is unhelpful and spiteful, and in no way serves as a good review of of the merits of this series. Fallout 76 is a good game... not a great game but a good one. I've spent about 10 hours on it so far and realize that is by no means a lot but I feel like I have a good idea about the various mechanics of the game. Here is what I feel are the goodThe feedback most people are giving on here is unhelpful and spiteful, and in no way serves as a good review of of the merits of this series. Fallout 76 is a good game... not a great game but a good one. I've spent about 10 hours on it so far and realize that is by no means a lot but I feel like I have a good idea about the various mechanics of the game. Here is what I feel are the good and bad things about Fallout 76:

    The Good:
    - Immersion without NPC's: Yes we have mic spamming idiots who don't know how to turn off their mic instead of direct interaction with NPC's. But I would argue that we get the same satisfaction from the various holotapes found in the countless nooks and crannies in the game. You can tell the developers really went out of there way to try and capture the charm and magic of these stories and in fact I find myself getting lost in the narrative of their micro stories.

    - Fun Quests: No not every quest is a banger but there are some really interesting and fun quests to play in Fallout 76.

    - Multiplayer Exists: Maybe your a solo player (like me) or someone who can't play a game unless you are playing with your friends. Well now Fallout appeals to both those crowds. As someone who hates player interaction in RPG's I actively avoid players, fallout makes it easy for me to do so with small world servers and limited player interaction. On the other hand if you need to play with others you can walk up to anyone in the wasteland and join a group with them.

    - Gameplay: First things first, Gunplay and aiming is the best it has been in the series. It's smooth and intuitive. In past games it has felt clunky and slow.

    - Crafting: In Fallout 4 crafting was terrible. It was limited and frustrating to put your vision together with the limited tools presented. But Fallout 76 improves all of that with enhanced crafting and schematics. Honestly it feels really good and the C.A.M.P. system is cool where you can build your base anywhere. That's about all I can say about that.

    THE BAD:
    - The Players: I know I said multiplayer was a good thing but this expands on that a little bit... Imagine you are searching a house listening to a compelling story of a scavenger who lost his friend to ghouls when all of a sudden you hear some **** idiot on a mic spamming music because he doesn't realize mics have the ability to be muted.... That's basically it. A simple fix would be to mute people by default or allow players to opt out of voice communication but I don't see that option anywhere. This is the main problem I have with the game and keeps it from being a great game for me.

    - Leveling System: This is different from previous games where you spec out your character from the beginning. Basically in this system you are good and kind of everything eventually. And there are no fun perks that I have seen yet but I'm sure they show up at higher levels.

    - Lack of manual saving: You can't save manually in Fallout 76 this hurts me a bit spiritually since as a Fallout player I'm very careful when going into mines and dangerous areas. Additionally it's hard to know when it saves automatically and i'm constantly in fear of losing the cool **** I got savaging.

    - Not difficult: Playing for 10 hours I would expect to die at least a dozen times. This isn't the case in Fallout 76. It's easy to breeze through enemies who die to one hunting rifle shot or two machete swings. It takes the fear out of exploring the unknown that comes with Fallout.

    Overall I like the game. It's fun, in fact all I'm thinking about right now is how much I want to get back on and find more **** to build my base up with. I see where people are coming from with their complaints but it is not as bad as everyone says. If you love fallout you will like this game. Just be okay with a little bit of change. and go along for the ride.
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  12. Nov 14, 2018
    7
    It's a bit experimental and not as focused on the usually main quest driven story of past fallout titles but it's still a fun game with the same core game loop of looting/exploration mechanics the other Bethesda fallout titles have perfected. Sure there are no NPCs but the environmental storytelling when playing solo and the fun to be had playing co-op is a good trade-off in my opinion.It's a bit experimental and not as focused on the usually main quest driven story of past fallout titles but it's still a fun game with the same core game loop of looting/exploration mechanics the other Bethesda fallout titles have perfected. Sure there are no NPCs but the environmental storytelling when playing solo and the fun to be had playing co-op is a good trade-off in my opinion.

    There are many negative review citing stability and glitches and in my experience of 15 hours played so far have had no problems. To be honest it is one of the most stable Bethesda games on release ever (which is a huge feat given the conversion from single player to multiplayer on the same game engine).
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  13. Nov 15, 2018
    7
    Ok! Let's be honest about this one. This game doesn't deserve no 0 or 10. I have played about 8 hours so far and i am actually quite satisfied. If i had not read anything about the game before hand like some reviewers here and my belief where that i would get something like Fallout 5, i can understand the disappointment. But this game is NOT Fallout 5 and should thus not be treated asOk! Let's be honest about this one. This game doesn't deserve no 0 or 10. I have played about 8 hours so far and i am actually quite satisfied. If i had not read anything about the game before hand like some reviewers here and my belief where that i would get something like Fallout 5, i can understand the disappointment. But this game is NOT Fallout 5 and should thus not be treated as such. Reading some reviews you get early on that the world feels lifeless without the humanoid NPC's. On that point i can agree but is there NPC's in Rust, The Forest or most of the base-building games out there? No. That is basically what this game is, an Open-World Exploration and Base-building Game. If you have that mindset when you start playing you will NOT be disappointed.

    The world is beautiful and besides building your base(so much fun if you are in to that kind of stuff) there is tons of location and lore to discover. The enemies feels a bit generic and all i ever encounter is lvl 1,3,5,8,10,16 ones. Maybe a better randomizer script here? Apart from that the combat feels very Fallout. I have actually been actively avoiding other players so i can enjoy the world to its fullest. But i also believe that the strength of this game will be enhanced multiplayer. Add a few factions and PvP functions with more players than the twelve that are on your server. Imagine the Enclave and Brotherhood clashing on a 20v20 base-raiding mission. Strongholds that give your faction some benefit if besieged.

    Anyhow, i see a great future for this game but rather than and multiplayer fallout game it should have been marketed as a sandbox game in Fallout setting. Indie studios release these kind of games for half the price but if the but some work in to it and listen to the players it will be worth the price in the end. Just look at No Man's Sky, if all the content you have in the game now had been there at release the response would have been totally different. I will give this game a year to perfect itself just so i don't feel ripped of my 55 Euro.
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  14. Nov 15, 2018
    7
    This game gives an interesting experience. F76 is a cool experiment from my favorite studio. I can not say that this is a masterpiece. But 7 points she deserves for sure. In principle, I liked the presentation of the plot. I also love to explore the world in the games of this studio. There is a lot of research in this game.
    And, no, I put 0/10. I have no friends, I can not play this game
    This game gives an interesting experience. F76 is a cool experiment from my favorite studio. I can not say that this is a masterpiece. But 7 points she deserves for sure. In principle, I liked the presentation of the plot. I also love to explore the world in the games of this studio. There is a lot of research in this game.
    And, no, I put 0/10. I have no friends, I can not play this game in the company of friends.
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  15. Nov 15, 2018
    7
    Fallout 76 is a game about player interactions and exploration. The world that has been created for players is exciting and not without stories (despite this game having no Human NPC's). West Virginia is steeped in mystery, something I like to refer to as the Roanoke Syndrome (Look up Roanoke if you need a middle school refresher). The customization options are robust, and the CAMPFallout 76 is a game about player interactions and exploration. The world that has been created for players is exciting and not without stories (despite this game having no Human NPC's). West Virginia is steeped in mystery, something I like to refer to as the Roanoke Syndrome (Look up Roanoke if you need a middle school refresher). The customization options are robust, and the CAMP system has been expanded upon from Fallout 4's Settlement system, though there are still some kinks to work out. The game bogs down at times, mostly when in an area with a lot of other players (events where there are more than 3 players working together tends to kill the frame rate). There are quite a few graphical bugs, but most are texture pop-in's at a distance and aren't really noticed unless you're looking for them. I've encountered one quest killing bug so far where I was stuck in a terminal, unable to even open the main menu to quit the game properly, but my progress was saved so it wasn't a critical failure.

    Overall the game has lived up to my expectations, but there are some bugs and graphical issues that need working out. Don't believe all the scores of zero, because as someone who has actually played the game, I can tell they haven't.
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  16. Nov 28, 2018
    7
    I have over 2000 hours on Bethesda games.

    This is Fallout 4 adapted for multiplayer, the perk card system is enjoyable, me and my girlfriend are enjoying the game. No crashes, pretty seamless gameplay, the game looks good (Exactly like FO4), and having other players running around makes the game feel more ALIVE. Lack of NPCs is a silly thing to complain about, and the decision to remove
    I have over 2000 hours on Bethesda games.

    This is Fallout 4 adapted for multiplayer, the perk card system is enjoyable, me and my girlfriend are enjoying the game. No crashes, pretty seamless gameplay, the game looks good (Exactly like FO4), and having other players running around makes the game feel more ALIVE. Lack of NPCs is a silly thing to complain about, and the decision to remove them for this particular game was a good one.

    I feel like the large number of negative reviewers have either not played enough or do not have someone to go through the game with. The good reviews are fewer only because the people who are enjoying are playing, not signing up to complain.

    Fallout 76 does what it sets out to do, and I am genuinely enjoying my time in the game.
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  17. Nov 15, 2018
    7
    Writing a review because I know mostly vocal negative gamers will share their experience. Most of those who liked the game will stay silent and won't complain.

    With that said, let me start by saying that I love this game, and I'd really put it down for positive instead of mixed, but THIS GAME IS NOT FOR EVERYBODY but some of us genuinely love it! This is not singleplayer Fallout
    Writing a review because I know mostly vocal negative gamers will share their experience. Most of those who liked the game will stay silent and won't complain.

    With that said, let me start by saying that I love this game, and I'd really put it down for positive instead of mixed, but THIS GAME IS NOT FOR EVERYBODY but some of us genuinely love it! This is not singleplayer Fallout experience and it's not meant to be, but that's what most criticisms are about. If you're really interested, I'd look at both side of the story, not just the negative or positive.

    Firstly, the game feels like Fallout 4. It was designed to be multiplayer Fallout 4. It's not Rust, or Ark, or PUBG. It feels like F4. It's exploration survival. I've played solo and that is the most accurate way I can describe it. However, as it is meant to be multiplayer, there are features added and taken away. It is the nature of the genre. Really if you stopped reading my review by now, the one thing you should take away is that it is meant to be a multiplayer! It's also not meant to be Fallout 5.

    Onto gameplay, combat mostly similar to Fallout 4 with improved melee. Obviously, time stopping/delaying VATS was taken out, but real time VATS has its advantages. If you're getting swarmed and you cant aim quick, use VATS. It's also great with melee.

    Crafting is amazing! There's so many stuff to craft. Crafting was present in F4, but this is the first time I've actively used the crafting system, and had positive experience with it. CAMP system though needs improvement. Not a lot of options atm, but probably less priority than fixing the game.

    The big thing is probably the quest system. There is a narrative. Like F3 and F4 though, the main quests are mediocre but where they really shine is the side quests. Not all quests end up with dead people at the end or robots. This is probably most likely from people who just rushed through the main story. There are so many other things to do! They're not just fetch quests either. The addition of events makes it more fun, but again, this is designed for multiplayer. I've played an event solo. It is difficult but doable. But when I joined other people, it was rewarding to work on something together
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  18. Nov 16, 2018
    7
    First things first: The game definitely is not a 0. Everybody rating this game 0 or 1 is being quite unfair imo. I can understand if one doesn't like this game not being FNV2 but reacting like this is just infantile. I'm trying to rate this game unprejudiced.

    I'm just gonna list some thoughts here: Positive: - impressively huge map (especially if you consider the engines age and the
    First things first: The game definitely is not a 0. Everybody rating this game 0 or 1 is being quite unfair imo. I can understand if one doesn't like this game not being FNV2 but reacting like this is just infantile. I'm trying to rate this game unprejudiced.

    I'm just gonna list some thoughts here:

    Positive:
    - impressively huge map (especially if you consider the engines age and the fact that this is multiplayer)
    - great environmental storytelling
    - you can play coop! (yay?)
    - cool crafting
    - many different weapons and cool equipment
    - i encountered no game-breaking bugs
    - graphics fit it's cause and can be both extremely beautiful and utterly disgusting
    - atomic shop offers only cosmetic stuff (has to be honoured nowadays imo)

    Negative:
    - many empty areas with literally nothing to do. So yeah the world is big, but
    comparatively empty
    - multiplayer (see MULTIPLAYER)
    - base building is still a pain
    - less and less cool blueprints
    - ridiculously small storage capacity. i capped after ~8 hours of playtime and had to dump like 3000 shots of ammo
    - you can't sell ammo ¯_(ツ)_/¯
    - the game is WAY too easy for at least the first 20 levels

    MULTIPLAYER
    Sounds good doesn't work. Why? Everything "fallouty" about this game - like the numerous audiologs, letters and terminals (so basically the whole "Environmental Storytelling"-part) - is designed to be experienced by a single person. You can't listen to 5 mins of audiolog while running around with your comrades shooting supermutants - at least i can't. On my first day of beta i was very disappointed about the lack of immersion and the typical fallout-feeling. But since i started playing it like i would play any other fallout - so like a singleplayer rpg - things changed quite dramatically. So try treating the multiplayer part like you would treat an on-top coop mod for fallout 4. Kind of what the community wanted, isn't it?

    But the question is: Is it fun? Yes. Period. For me it began feeling like i was playing fallout at the point where i actually tried playing it like fallout. As said: Don't play it like you would e.g. Borderlands or Destiny or whatever. Play it like fallout and you'll have a great time.

    And stop behaving like 5 year olds. Jesus this community...
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  19. Nov 16, 2018
    7
    This review contains spoilers, click expand to view. Many of these reviews are reacting to a new idea, and many people are against the change. The core of this game was to try something new and let the community rebuild after the apocalypse. The reviews that state that this game isn't Fallout are correct, some of the lore has been rewritten unfortunately which is my biggest complaint.

    Gameplay:
    The gameplay has a new feel to it with live action VATS, multiplayer, and the C.A.M.P system. Its refreshing as a lot of complaints surround games like Call of Duty are that its the same mundane idea. The players you meet are generally respectful and for the ones who like to take a darker route, there is a punitive system for them. This is not a lazy rebuild of Fallout 4.

    Graphics:
    The graphics haven't changed much since last generation, which people are inexplicably angered by. You take a game and add a multiplayer aspect to it then expect next gen new graphics is unreasonable. This takes more power from the servers and client side systems to run it. Not everyone has the ability to do this, look at how ARK: Survival Evolved works on a standard XBOX One or PS4. This allows more players to get this game, which in return helps the consumer and the producer.

    Bugs:
    While there are definitely bugs within the game, do not believe the reviews that state it is riddled with them. The amount of bugs I have encountered since the day one release has been relatively low, and definitely not game breaking. Since the day one patch, Bethesda showed its community it cared by releasing a patch larger than the game itself to fix the bugs.

    Micro-purchases:
    Yep, there are micro-purchases for Fallout 76, but they don't make you better at the game. These micro-purchases are all purely cosmetic.

    Summary:
    This is not your standard Fallout, its an attempt at a new idea, just like ESO. The game is definitely enjoyable and focuses a lot on team work. It can be challenging by yourself but doesn't let groups of players abuse the lonely ones. Bethesda has pushed to fix bugs and create something new for its players but has been shunned like many of the large game producers. Don't let the day one reviews fool you, they haven't full experienced the game yet, not many have.

    Recommendation:
    Wait a week or two before buying so that a majority of bugs are fixed and they dynamic of the game has been completely experienced so that an educated decision can be made before purchase.
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  20. Nov 16, 2018
    7
    Metacritic is showing its weaknesses with a lot of players just expressing their disappointment of Fallout 76 not being Fallout 5 and bashing the game accordingly. But truth is the game is fine. It's not the GOTY, some things are wrong, that's true. It has issues like any Bethesda games but does the game deserve a 2 or 3 out of 10 ? Absolutely not. It lacks NPCs but that doesn't make theMetacritic is showing its weaknesses with a lot of players just expressing their disappointment of Fallout 76 not being Fallout 5 and bashing the game accordingly. But truth is the game is fine. It's not the GOTY, some things are wrong, that's true. It has issues like any Bethesda games but does the game deserve a 2 or 3 out of 10 ? Absolutely not. It lacks NPCs but that doesn't make the world empty to explore, there are a lof of things to see and discover. I really have fun playing it, even on my own. And the game will keep being updated and that'll be great. Expand
  21. Nov 17, 2018
    7
    The game in itself it's not bad. It brings back some of the old fallout mechanics, like breakable weapons and armors...wich is something that i have really missed in fallout 4. The map is really huge and fun to explore, maybe a bit empty in some parts but it's well made for the city/towns/farm parts. Maybe it needs more enemies like good old raiders or some npcs. The only ones aroundThe game in itself it's not bad. It brings back some of the old fallout mechanics, like breakable weapons and armors...wich is something that i have really missed in fallout 4. The map is really huge and fun to explore, maybe a bit empty in some parts but it's well made for the city/towns/farm parts. Maybe it needs more enemies like good old raiders or some npcs. The only ones around apparently are dead... i guess that they have decided not to put them cause in the multiplayer we shall determinate who is the foe and who is the hero. Inon Zur does a great job has always with the soundtrack! One thing of the multiplayer is that people are diffident to team up often, and the missing of the chat makes very hard to make a proper team, even cause you don't know with who you are dealing with, and most players don't even use a mic! For the price i think that is too high...infact i got it with 45% discount! What i hope is that Bethesda puts more effort in working on more stuff for the game, like, for exemple, Facepunch does with Rust. In conclusion, Fallout 76 is what i was expecting when in 2017, before it was announced, i was imagining what Fallout 4 in multiplayer would look like... so it's worth it? Probably! But the price needs to decrease. Expand
  22. Nov 17, 2018
    7
    i said that if fallout 76 was half as good as the worse single player fallout then it was completely worth t to me,and it was, there are issues to be sure but the lvl of hate there is on this is unjust
  23. Nov 18, 2018
    7
    A decent game but shouldn’t have been released for a few more months because of bugs and noticeable rushing of the game. So it’s filled with bugs, server issues, frame rate problems and the game freezes sometimes as well... a BIG problem as well is that there is poor balance with weight in the game!!! You start out with 100 carry weight (that’s terrible for a fallout game) and so you getA decent game but shouldn’t have been released for a few more months because of bugs and noticeable rushing of the game. So it’s filled with bugs, server issues, frame rate problems and the game freezes sometimes as well... a BIG problem as well is that there is poor balance with weight in the game!!! You start out with 100 carry weight (that’s terrible for a fallout game) and so you get over encumbered ALOT!! And also the “My stashes” in the game (basically the place where you put your items in but you have the ability to find them all over the map so you can access you stuff.) only has a max weight limit of 400 weight which is STUPID!!! Because that is nothing at ALL so it’s very frustrating because you are constantly again over encumbered all the time!! It’s got to the point where I am now stuck over encumbered... I have heard there fixing this (hopefully soon) i don’t know how well but we will see I just hope they will fix this game because it’s actually ALOT of fun especially with friends! If your looking to play don’t come looking for your typical fallout experience look at it more as a mod or an addon to fallout 4. But something I wish they would have done is delayed the game and fixed these issues before launch so the game could be more stable, but I give them a bit of a pass because it’s there first online game so they have that but a lot needs to be improved on!! Expand
  24. Nov 19, 2018
    7
    This game is a visual masterpiece. It same optimization issues, but is easily one of the best Fallout experiences to date. Thank you Bethesda.
  25. Nov 20, 2018
    7
    In its current state, yes. This is buggy but that seems to be normal business practice these days when it comes to releasing video games. With that said this is just an initial review.

    The bugs are very apparent right now. Enemies standing in a "T" pose, fast traveling to my base to become trapped in the floor, some lag issues, inaccessible quest interactions (Looking at you, Fort
    In its current state, yes. This is buggy but that seems to be normal business practice these days when it comes to releasing video games. With that said this is just an initial review.

    The bugs are very apparent right now. Enemies standing in a "T" pose, fast traveling to my base to become trapped in the floor, some lag issues, inaccessible quest interactions (Looking at you, Fort Prickett). These issues are present but they don't ruin the experience but they can be fixed with regular patch updates.

    The stash limit definitely needs to be increased. I feel I've spent too much time managing my items to make room for newer, better items rather than engaging in a new quest.

    The world of Fallout 76 is intriguing and makes me want to uncover more about what happens here. It feels like a big murder mystery. The lack of human NPC's is not an issue with me. I would often skip dialogue in previous game just so I could start the quest quickly. Not having countless human inhabitants repeat the same line over and over again, much like a robot, in refreshing. Having actual robots repeating themselves makes more sense to me and helps me immerse myself this narrative.

    The combat is good even with the revamped V.A.T.S. system. I find it almost as useful as it was in previous titles in the series.

    The perks card system is easy to understand and actually makes you think about how you want play by limiting you 50 points total and 15 points total per stat in S.P.E.C.I.A.L. so you will have a weak area of expertise. You will find your role in this world.

    I will admit that the beta should have been released earlier so we wouldn't have these issue currently. All in all it's a solid game that needs to iron out the wrinkles.
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  26. Nov 20, 2018
    7
    Lets be real here, there are far worse games than fallout 76. Fallout 76 does something unique that the fallout franchise has never seen before. I wouldn't pay a full 60$ though, get it on sale.
  27. Nov 21, 2018
    7
    No one gonna talk about how great the music is in this game? Sure makes running around finding resources and killing monsters much more enjoyable. I like this game but it does need help. It's not horrible as everyone makes it out to be. I like playing with my buddy.
  28. Nov 23, 2018
    7
    People have been ripping this game to shreds, and it is probably deserved to be honest. But I really don't think this game deserves anything below a 5. The bad: It has many bugs, one time my friend tried to drop 500 rounds of ammo for me and it fell through the floor. That sucked but other than that I can't think of anything else that was too bad. Also there's no NPCs, and that reallyPeople have been ripping this game to shreds, and it is probably deserved to be honest. But I really don't think this game deserves anything below a 5. The bad: It has many bugs, one time my friend tried to drop 500 rounds of ammo for me and it fell through the floor. That sucked but other than that I can't think of anything else that was too bad. Also there's no NPCs, and that really sucks. It makes the game feel very lifeless, players just can not take the place of a cast of actual characters. Also the quests that are in place are some the worst I have had to endure. So far it has been nothing but fetch quests with absolutely no excitement and lots of backtracking. The good: The multiplayer is very fun. Say what you will but playing this game with my friends has been the best part of it. The multiplayer makes the game for me if it wasn't there it would be garbage. Also the leveling system is pretty good. The card system for perks works rather well and it is a good idea to plan your build ahead. The game is also very visually pleasing, the environments and enemies are quite varied and it is very fun to explore the world. Overall I can see why someone would hate this game, especially, while playing it solo. But with a group of friends just raveling around and finding things is very very fun and worth the buy I would say. Expand
  29. Nov 24, 2018
    7
    In short if you liked Fallout 4 you will most likely find your time in this game enjoyabel.
    The game has more then a few things that are worse when you compare it as if it would have been a singelplayer but if you think of it as as a multiplayer fallout spinoff you
  30. Nov 26, 2018
    7
    The game is Basically a 60 dollar beta. It has countless bugs, unfit for any full release. On top of the fact there are no NPCs that you have a convo with, about life, trade goods or anything really. just robots and a super mutant who has nothing to say, really takes away from the game. You are not playing in a RPG game you just kinda hear about the story that happened through reading orThe game is Basically a 60 dollar beta. It has countless bugs, unfit for any full release. On top of the fact there are no NPCs that you have a convo with, about life, trade goods or anything really. just robots and a super mutant who has nothing to say, really takes away from the game. You are not playing in a RPG game you just kinda hear about the story that happened through reading or holo tapes.

    Then there is the weight limits. In a normal game you could use the console or even find a mod that said, hey, maybe it makes more sense that if you have a Base... you should have a much larger inventory size. But without mods, because multiplayer, we are limited to our very small amount of loot we can keep. I find myself selling most of my aids, just because it weighs me down so much. But then I run into the problem of the robots having a very low cap, and even if you buy something worth 200 caps they only get 20 of that? So you never even get back what you spent. This may have been intentionally, to promote player to player trading, but with such a small weight limit I find most players not even picking up anything they don't need.

    Then to the final issue I have really have with the game... the multiplayer aspect and pvp. I like the idea of playing with a friend, teaming up and doin some quests maybe trading some stuff, but I, as I am sure a lot of fallout players do not have many Friends. I met a few people in game but none I really played with a lot.Maybe a hour here or there. A hey trade you my shotgun shells for your .44 or the likes. But I found myself unable to play at my own pace with random people. So, I spent most of my time solo, which was fine. I am highly enjoying the game... until I need to claim anything. I killed this player 8 times as he just zerged this workstation I was at. 10 minutes and he just kept zerging. Eventually he brought 3 friends to just outnumber me and took the work station. I like the idea of pvp in this game, but I feel like it needs a BIG overhaul. It does not reward a solo player, it only rewards players for massing in bands and playing with friends. One scorchbeast drops the same loot for each player, vs solo killing one drops the same loot for just you. I feel like I have to find people to play with just to enjoy the game, which, for me, makes it less enjoyable.

    The game still has a core, and it is very fun imo. I was not expecting to like it as much as I am, it has consumed every waking hour of my week. But now, as the end game content is farming at work stations, like the ammo depot, I just feel discouraged to even play. I need ammo to kill the scaled mobs for my quests but making it is to costly and fighting for it is to free. I killed this dude 8 times. and he just came back.

    I am mainly writing this because I feel the score it currently has IS way to low for the quality that IS within the game, but it's far from perfect. If anyone actually read this, thank you.
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Metascore
53

Mixed or average reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 43
  2. Negative: 12 out of 43
  1. Jan 22, 2019
    40
    So utterly disappointing and flawed in every possible way… The first few hours, most of it can be ignored, and occasionally the flaws can be forgotten, but only briefly before they come storming back to the forefront. An awful, boring, empty, pointless experience. There is, however, a glimmer of hope. It's worth mentioning that there has already been a Bethesda title that was equally as unimpressive: The Elder Scrolls Online - but looking at it now, it has transformed into one of the best MMOs out there. There's always the hope the Fallout 76 develops the same way and becomes something special, but for now, that seems impossible. It's a world away from that.
  2. Dec 25, 2018
    50
    Fallout 76 isn't your typical fallout experience. You don't have NPCs or dialogue, but instead get real players that should fill this void - that ultimately fails to do so. It does some things right, but as of now I cannot recommend getting this game as long as it stays a broken and boring mess that it is right now.
  3. Dec 19, 2018
    70
    Fallout 76 is the series’ Freshman introduction into the world of online, multiplayer games. As a result, we are experiencing all of the awkwardness and clumsiness associated with that season of life. It is imperfect and a bit uncomfortable, but I see opportunity for Fallout 76 to be more than it presently it - to be a truly great, rich Fallout experience.