User Score
6.8

Mixed or average reviews- based on 6079 Ratings

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  1. Jan 28, 2016
    3
    The only thing that this game has improved on compared to its predecessors is the gunplay. In every other way, it is a massive step back. The dialogue system is completely insulting, with only four options that boil down to: Yes, Yes?, Sarcastic, and No(really means not right now). The script is laughable, and if the game didn't take itself so seriously, one would think it was satire.The only thing that this game has improved on compared to its predecessors is the gunplay. In every other way, it is a massive step back. The dialogue system is completely insulting, with only four options that boil down to: Yes, Yes?, Sarcastic, and No(really means not right now). The script is laughable, and if the game didn't take itself so seriously, one would think it was satire. There are no longer multiple ways to finish most quests, because every quest is "Go here and kill this". The game no longer has skills or traits, instead they've "streamlined" all the rpg elements away, and all that is left is a game that is no longer an rpg at all. There is now only one build, and that is a combat oriented one. It honestly feels more like a poorly made clone falling somewhere between the mass effect and borderlands series. This is not a good thing. Stay far away unless all you are interested in is shooting things and looting locations. There is no payoff at all for your actions in this very shallow playground of a game. It did accomplish one good thing by making me want to replay New Vegas! Expand
  2. Jan 27, 2016
    1
    Warning: This game is F.I.N.O. (Fallout in Name Only). This game has been field stripped to remove all elements of RPG and other fun dialog options most likely in an effort to "reach more fans" or possibly because they "ran out of time" before the release date. Possibly Both. Obsidian had basically one year to make Fallout New Vegas and it is by far a superior game. PLEASE BE AWARE THISWarning: This game is F.I.N.O. (Fallout in Name Only). This game has been field stripped to remove all elements of RPG and other fun dialog options most likely in an effort to "reach more fans" or possibly because they "ran out of time" before the release date. Possibly Both. Obsidian had basically one year to make Fallout New Vegas and it is by far a superior game. PLEASE BE AWARE THIS GAME IS NOT A TRUE FALLOUT GAME! F.I.N.O.! Fallout in name only! Expand
  3. Jan 27, 2016
    7
    I really, really enjoy this game however there are too many lost opportunities for me to rate this higher.Bare in mind a lot of this is down to personal preference.

    Fallout 4 managed to catch my attention but only a small way into the game. I started with low expectations hoping I would be surprised once it starts and well it hits common ground fast. That's good for me. I believe that
    I really, really enjoy this game however there are too many lost opportunities for me to rate this higher.Bare in mind a lot of this is down to personal preference.

    Fallout 4 managed to catch my attention but only a small way into the game. I started with low expectations hoping I would be surprised once it starts and well it hits common ground fast. That's good for me. I believe that if you're making a sequel you should keep the good mechanics of its predecessor and build upon them. After finishing the first major story quest an elderly woman mentions the words "Diamond City" to me so I brush it off as the location I will eventually get to by following the main quest line. Five hours and a bunch of quests later something hits me: that vague hint was the main quest wasn't it... The game had me believe that for the past five hours I was doing repetitive familiar quests over and over again with the hope of progressing the game's some what at this point unknown plot. The reason why this annoyed me was due to the previous entries making clear what was a main quest and what wasn't. With the full intention of finding out what the hell I should do I journeyed to Diamond City to find some plot. My instincts were right and from that point onwards the plot never slows down again. This is unfortunate as the tone and general urgent feel of each main quest I began to ignore the side quests. In the end the plot was okay but nothing spectacular. They try to pull of too many plot twists towards the end that make earlier plot points seem pointless to have.

    Side quests...oh boy the side quests. This game boasts at how much you can do and how alive the world is as each NPC has their own little story you can get involved with. Unfortunately the creative team must have only worked on the main quests as around 75% of the side quests are rinse and repeat the same. I especially find the Minute Men almost pointless to help if it wasn't for the big faction war Fallout games have at the end of them. The new mechanics are mainly for the Minute Men quests which I got bored of fast so they were pointless for me. What made this worse was the fact that other mechanics were taken out making this seem like a waist of time. Things that helped so much like the repair mechanic have been removed and instead I have 7 10mm guns in my inventory taking up space. Making matters worse Fallout's currency becomes pointless in this. I don't remember one time I had to buy anything in the game because everyone kept handing me crap. The power armour is another complaint of mine as I only had to use it twice during mandatory points I needed them: 1. when I got it 2. when I walked into the Green Sea (covered in radiation).
    Besides from this I completely abandoned it with power cores building in my inventory and no desire to use them.

    NPCs in this game are a joy to talk to with the voice acting and AI being on point for the most of it (even though I mainly use them as body shields). Fan and personal favourite Piper has been a fun companion and rivals Serena of Skyrim and Veronica of New Vegas. Didn't like the single companion capability when previous entries had around 3 companions at a time.

    Rounding it all off with the graphics and scenery: the graphics are beautiful but at times seem waisted on a forgettable bland and mix of the settings from Fallout 3 and New Vegas. You will have the occasional moment where you want to just stop and stare but with those moments far between I never bothered to remember most of the locations. A highlight for me was the Brotherhood's airship appearing
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  4. Jan 26, 2016
    9
    Great game with the standard bethesda 100s of hours of potential gameplay. Not the revelation and masterpiece that fallout 3 was but a great follow up and a better shooter. Graphics are getting way too much flak because the game offers so much flexibility in approach as a trade off. If your looking for the best graphics Witcher 3 and MGS5 are beautiful but at the loss of a lot of freedomGreat game with the standard bethesda 100s of hours of potential gameplay. Not the revelation and masterpiece that fallout 3 was but a great follow up and a better shooter. Graphics are getting way too much flak because the game offers so much flexibility in approach as a trade off. If your looking for the best graphics Witcher 3 and MGS5 are beautiful but at the loss of a lot of freedom in the ways you can approach situations and the game overall. Comes down to what you prefer really, but no way this game is deserving of some of the pure hater scores I'm seeing on here. Expand
  5. Jan 25, 2016
    7
    I have been a fan of the Fallout series since the release of the first game. So I had very high expectations going in. Did it deliver? For the most part. FO4 is as good as I had hoped it would be, however, it has some glaring flaws.

    The negative: - First and foremost, the game engine. It is clearly past its prime and we've seen it far too much now. Don't get me wrong Bethesda did try
    I have been a fan of the Fallout series since the release of the first game. So I had very high expectations going in. Did it deliver? For the most part. FO4 is as good as I had hoped it would be, however, it has some glaring flaws.

    The negative:
    - First and foremost, the game engine. It is clearly past its prime and we've seen it far too much now. Don't get me wrong Bethesda did try to spice things up a bit and did the best they could with it. It's still a fun game engine. Just far, far too familiar at this point.
    - Diverse dialogue, or lack thereof. The dialogue wheel is really far too basic and is mostly filled with different ways of saying the same thing. It kinda limits the immersion at times and feels almost lazy.
    - The settlement system. While this was a good idea, aside from trophies and the few related story missions, it serves little purpose and is really nothing more than a distraction. It would have been nice if they had made it so you could completely clear settlements of all debris (I know there is a mod on PC that allows this.) Limited landscaping might have been nice too. All in all this feature felt a bit incomplete. With some tweaking it could be some thing great.
    - Ending(s.) Where are they? Every Fallout game's epilogue gave you a breakdown of what happen to all the key areas/factions, kinda making you feel your actions made a difference. FO4 has kinda done the ME3 ending thing. A few slight variations of the same thing. Kinda lazy when you have just spent +100 hours on the game.
    - Soundtrack. It's mostly the exact same music from the previous FO games. The 50s did produce more than ten songs you know. Also hard to believe that no one in the wasteland is composing original work.
    - Character models. Bethesda, yo people is uglee. Seriously, it's the PS4 yet the people look very plasticee.
    - Recycled background banter from unnamed NPC fluff characters. OMG, they keep repeating the same dialogue over and over. It is so irritating. Same goes for banter from raiders. Funny how all these different raiders in different locations have the exact conversations.
    - Sex and nudity. Seriously, FO4 was rated M in the US and 18 in the UK. There is plenty of violence, language and drug use. Yet for whatever reason everyone in the apocalyptical wasteland is chaste as an after school special. Take a page from the Witcher games, if you're going to make a game for adults, then treat them like adults. FONV at least tried in this regard. It still amazes me that this puritanical approach still exists in this day and age.

    The positive:
    + The Commonwealth. At first glance it come across as small. But you quickly notice that it is overflowing with locations.
    + Boston and the rest of the Commonwealth is beautiful. When compared to FO3 and FONV, FO4 is just visually stunning and so much more attention to detail. Every location feels like it was given a personal touch.
    + Quests galore. There is just so, so much to do in this game. A ton of well written content. I do feel that the main quest lines do get pushed to the side to easily and could have been given a bit more of a sense of urgency, but this is not a negative thing, just a result of the overabundance of side content.
    + Companions. So many to choose from, and they're all pretty fun to play with. A shame the aggression setting from NV is no longer there. Companions do make it a little hard to play a stealthy approach. But once you have the best gear, that approach kinda gets redundant.
    + Crafting. The weapon crafting system is awesome.A shame that armor crafting didn't really get as much variety.
    + Story. Just a great story with a ton of new lore to keep things interesting.
    + Voice acting. Just fantastic all around from all involved.

    Overall:
    For all my gripes, I still loved the game. With a bit more polish and effort Bethesda could make something far greater than they already have.
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  6. Jan 25, 2016
    10
    I do not take pride in handing out 10/10s, but I will have to do it for Fallout 4. I played for about 100 hours so I feel confident in my assessment of the game. I honestly had trouble turning the game off. I lost several entire weekends playing the game, and accidentally played it all the way through the night until morning once... and I'm an adult, I don't have time for that! It is thatI do not take pride in handing out 10/10s, but I will have to do it for Fallout 4. I played for about 100 hours so I feel confident in my assessment of the game. I honestly had trouble turning the game off. I lost several entire weekends playing the game, and accidentally played it all the way through the night until morning once... and I'm an adult, I don't have time for that! It is that good though. I prefer to use the VATs combat system primarily, and even 100 hours into the game, every slow motion kill is still extremely satisfying. I became really invested in the settlement building aspect of the game as well, and felt a great sense of pride in the communities that I created in my personal version of the Commonwealth. I didn't run into any gamebreaking bugs like some players seem to have. All of that being said; for a person that has adequate time to play, I strongly recommend. Expand
  7. Jan 25, 2016
    8
    Considering the amount of detail and effort put into making this massive game, I find it hard to believe that someone can rate it lower than 6.0 without the influence of heavy bias. I've never played any of the previous Fallout games, and I was positively surprised by Fallout 4. It's not without it's faults, glitches and occasional frustrations, but overall it's a very solid game and ifConsidering the amount of detail and effort put into making this massive game, I find it hard to believe that someone can rate it lower than 6.0 without the influence of heavy bias. I've never played any of the previous Fallout games, and I was positively surprised by Fallout 4. It's not without it's faults, glitches and occasional frustrations, but overall it's a very solid game and if you look closely, you'll notice the incredible amount of detail the developers put into it. I know a lot of people were frustrated that the game was dumbed down in order to become more appealing to casual gamers, and although that is a shame, it's no reason to downrate the game into the negatives, purely based on being let down according to your expectactions. I see some people claim that Fallout 4 is "mediocre", and that is definitely an exaggeration. Expand
  8. Jan 24, 2016
    10
    6.4 user score? SIX POINT FREEKIN FOUR? Are you kidding me??? I have absolutely no idea what people expect of games these days. This game is a masterpiece. End of.
  9. Jan 24, 2016
    2
    I have tried three times now to play this game. I can't get more than an hour in before getting bored and turning it off. The level system is super simple, yet still kind of confusing. You get a skill point that goes into a base skill or a sub-skill, but I was level 5 by the time I turned it off for the third time (the furthest I have gotten) and still had no idea how the skills affectedI have tried three times now to play this game. I can't get more than an hour in before getting bored and turning it off. The level system is super simple, yet still kind of confusing. You get a skill point that goes into a base skill or a sub-skill, but I was level 5 by the time I turned it off for the third time (the furthest I have gotten) and still had no idea how the skills affected play. The shooting is extremely imprecise, as I often just resorted to walking up to whatever enemy and punching them in the face. I have hit several bugs, such as items disappearing right in front of me, NPCs stop talking in mid sentence for no reason, and some clipping issues. I have been told that they dumbed down a lot of the mechanics from previous games, but after my experience with this one, I really don't want to go back and play other games in the series. I am not really critical when it comes to games, but Fallout 4 did the one thing that I can't excuse: it isn't fun or engaging in any way. Expand
  10. Jan 23, 2016
    9
    Haven't played any of the other Fallout games, so for me I'm new to the franchise. I am not nearly done playing, and am a bit of a newbie still, but so far I absolutely love it. I can buy into the world, the characters, learned the crafting system, and the leveling system is interesting. - Plays similar to Skyrim, but with better graphics, and a different setting.
    Nice work by Bethesda as usual.
  11. Jan 23, 2016
    7
    this is a pretty nice game , it is have a great consept with a very interesting and kind of addictive gameplay in every way , it is a massive world with thousand things to do great weopons with plenty of upgrades . the one thing is bad for me is there tons of junk items and the inventory gets heavy every bit of time and honestly it is kind of annoying .
  12. Jan 22, 2016
    3
    Bugs incoming! Prepare for small bugs, graphical glitches and game breaking blockers.

    Fallout 4 is good at one thing, and that is breaking the 4th wall over and over again. This game simply won't let you engulf in the post-apocalyptic experience without being interupted by an extended loading screen or bugs that reminds you that you are simply playing a game. After a while, I lost
    Bugs incoming! Prepare for small bugs, graphical glitches and game breaking blockers.

    Fallout 4 is good at one thing, and that is breaking the 4th wall over and over again. This game simply won't let you engulf in the post-apocalyptic experience without being interupted by an extended loading screen or bugs that reminds you that you are simply playing a game.

    After a while, I lost confidence in the game as I was always expecting things to break. I've been forced to reload old saves in order to avoid critical game breaks, resulting in me losing hours of game play and forcing me to backtrack character progress and story missions + conversations. It is as fun as it sounds.
    I understand that on PC there are workarounds available (where you can use various console commands to skip missions or scripts) but playing on console, you are basically stuck.

    Looking at what Bethesda has planned for us, you get Fallout 3 with improved graphics and a non-interesting story that fails to motivate you. You will most likely get lost in a myriad of side quests that are even more boring. The characters you encounter are somewhat charming and has strong personalities, but fail to stick to your mind. I have better memories of Mass Effect 1 followers and that was how many years ago?

    The news are a crafting system that will force you to collect junk, speedtravel back to base, drop junk, collect junk. Rince and repeat, over and over again.
    There is also an level editor where you can build houses and defences. This editor is no exception to the poor design which the game reeks of. Anyone that have used any level editor (Unreal, Hammer) will probably rip their hair trying to control this mess included in Fallout 4. Seriously, a first person build editor? WTF. At least make the walls snap in a favourable way, please.

    You're better off playing Fallout 3 again (or if you haven't, you should), because this mess is simply not worth your time.
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  13. Jan 22, 2016
    7
    Fallout 4 is a good game... Not great, just good... My main issue with this game is that the graphics are only slightly better than the graphics seen in Skyrim and that game is over 4 years old. Both games used the same engine and I don't think that much has been improved on said engine. Like Skyrim, the game was littered with bugs upon release and theres some areas of the game that lookFallout 4 is a good game... Not great, just good... My main issue with this game is that the graphics are only slightly better than the graphics seen in Skyrim and that game is over 4 years old. Both games used the same engine and I don't think that much has been improved on said engine. Like Skyrim, the game was littered with bugs upon release and theres some areas of the game that look extremely ugly (one area being some quarry where I had to drain the water. I looks as good as some areas of Half-Life 2). I'll admit that at times the world does look very good, and this is usually when the sun is setting or during a storm. Anyway, on to the positives; Bethesda are amazing at telling a story and making you feel that every decision you make will have an effect on where the story ends up, and that's because it will. You will feel immersed in this game and you will have a few 3/4 hours plus binge sessions. It does have a lasting quality, but compared to some other open world RPGs (The Witcher 3) it is disapointing. Expand
  14. Jan 22, 2016
    10
    I heard that there have been a lot of negative reviews for Fallout 4 and was very surprised. I got this game for Christmas and it has blown me away. The replay value is exceptional due to the different options you can take along the main story line. The different play types you can try with your character as well add to the replayablity of this game. Okay I understand complaints about theI heard that there have been a lot of negative reviews for Fallout 4 and was very surprised. I got this game for Christmas and it has blown me away. The replay value is exceptional due to the different options you can take along the main story line. The different play types you can try with your character as well add to the replayablity of this game. Okay I understand complaints about the story line but in Fallout 3 the main story line wasn't the greatest either. Okay you are looking for your dad and in this game you are looking for your son. I do not see a huge difference in the quality of the main story line so I do not understand those complaints fully. I love how they made the gunplay better and I do still like VATS is very helpful. It just depends on your play style. The graphics I feel are great I think some people think The Witcher 3 looks better because of the setting the world takes place in. The Witcher 3 from what I have played thus far is a great game it just didn't suck me into the game like Fallout 4 did. I love Diamond City Radio and the music and the setting of the game. The new settlements and other gameplay mechanics are good in my opinion. I would say job well done Bethesda! Expand
  15. Jan 21, 2016
    10
    Fallout 4 Is the first game in the fallout series that i have played and honestly i am impressed, the game has brilliant graphics, I love how the game combines Open World exploration and first person shooter. Also the way that you can fine tune your character is awesome and the fact that there are lots of side quests that keep you entertained long after the main story has finish makes thisFallout 4 Is the first game in the fallout series that i have played and honestly i am impressed, the game has brilliant graphics, I love how the game combines Open World exploration and first person shooter. Also the way that you can fine tune your character is awesome and the fact that there are lots of side quests that keep you entertained long after the main story has finish makes this game the best game i have ever played.
    Just make sure you have tissues nearby for the ending.
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  16. Jan 20, 2016
    8
    I love this game! its so groundbreaking and just fun to play, the boston wasteland is by far the most awesome place to explore in the franchise, gun play its pretty good, crafting, various sidequests, dark humor classic from the series, and the power armor actually feels like power armor. But...... this game misses on its most important aspect, the roleplaying. Your actions don't reallyI love this game! its so groundbreaking and just fun to play, the boston wasteland is by far the most awesome place to explore in the franchise, gun play its pretty good, crafting, various sidequests, dark humor classic from the series, and the power armor actually feels like power armor. But...... this game misses on its most important aspect, the roleplaying. Your actions don't really matter at all here, and the dialogue wheel and new dialogue system doesn't help one bit. You never feel like you're making your own story because truly you are not, thats basically 4 generic choices in every dialogue ( Yes, No, Info, Sacastic/funny joke ), and the worst is that you don't get those exclusive skill dialogues, only speech matter here. Other thing that bugs me alot is the complete removal of skills and the karma system, there is no level cap so eventually you will become god by unlocking all the perks. The other two weak points are the generic ''find your son'' story and the **** glitches. I'm not saying that the overall game is bad, it's just misse on alot of aspects that alot of people were looking for, it's pretty dissapointing that now that the shooting is finally good they **** it up on the RPG aspect, really a shame Expand
  17. Jan 20, 2016
    10
    Without a doubt one of the best games I have ever played! Let me start off by saying this is the best world in the Fallout franchise it is so absorbing with so many interesting locations and very little space gone to waste on the map. The story is starts slow but grows in entertainment with some very memorable quests, this is the first Bethesda game in my opinion with an interesting "badWithout a doubt one of the best games I have ever played! Let me start off by saying this is the best world in the Fallout franchise it is so absorbing with so many interesting locations and very little space gone to waste on the map. The story is starts slow but grows in entertainment with some very memorable quests, this is the first Bethesda game in my opinion with an interesting "bad guy" (the Enclave was boring). The endings leave something to be desired with very few alternatives. The side quests are few in number yet most are very interesting and unique. Fallout 4's main strengths however are its world and its game play with a great crafting system, unique enemies, and a variety of cool weapons. The companions in Fallout 4 although not very useful are interesting, some offer some of the best quests and backstory in the game. My one major problem with Fallout 4 is the dialogue system I miss New Vegas with its silent protagonist and multitude of choices in the iconic Fallout style. Bethesda made a huge blunder with a voiced protagonist because each quest requires far more work accounting for the shortage in the main game as of now. If Bethesda had left this feature out perhaps they could have used their time to add in more side factions like in New Vegas where some groups like the Boomers or Khans were not essential for an ending. These down sides did not effect my enjoyment in the game and though I do hope future DLC will give the game a fuller feel I would recommend this game to everyone. Expand
  18. Jan 19, 2016
    10
    Fallout 4 is an amazing game. This is not the type of game that comes out every year, and you can tell how much effort and work has gone into creating it. The world is beautifully detailed. The character creator is one of the best from any game that I have played. The story is intriguing. I cannot think of one bad thing to say about this game.

    Your character is the only survivor of
    Fallout 4 is an amazing game. This is not the type of game that comes out every year, and you can tell how much effort and work has gone into creating it. The world is beautifully detailed. The character creator is one of the best from any game that I have played. The story is intriguing. I cannot think of one bad thing to say about this game.

    Your character is the only survivor of Vault 111, in Boston (called "the Commonwealth"), after a nuclear holocaust. The new character creator is very powerful and very fun to use. This is one game that, when you picture in your mind what you would like your character to look like, you can actually make it. Even if you are not happy with your design, there are a few opportunities to change it before you get into the main game, and you can get facial reconstruction surgery at any point you like.

    The gameplay is comparable to any purely FPS game, and is actually a lot more fun. The crafting system is literally the best crafting system from any game, and using a workshop to build settlements can be considered a game in itself. You can literally spend hours building whatever you like. There are endless possibilities.

    The game soundtrack is amongst my favourites. It is tense, powerful and captivating. Even the soundtrack playing at the main menu is beautiful. I just wish you could buy a CD of the soundtrack like you could with the first Mass Effect game.

    10/10. Great game. There is always something to do, somewhere to go and something to find. You will never be bored.
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  19. Jan 19, 2016
    8
    I bought the game 2 months after premier becouse for two months I was fighting with myself if this is enought different from Fallout 3, because the graphics and the content looks the same on the first sight. Now after installing and playing I do not regret ! This game is as good as F3 or maybe even better. Yes the graphics engine could have been better but even that the game looks reallyI bought the game 2 months after premier becouse for two months I was fighting with myself if this is enought different from Fallout 3, because the graphics and the content looks the same on the first sight. Now after installing and playing I do not regret ! This game is as good as F3 or maybe even better. Yes the graphics engine could have been better but even that the game looks really good. The story is interesting (at least for me). I am playing on PS4. Now I have over 150h in the game and I can recomend to all who want great Apo atmosphere with good characters and dialogues. Expand
  20. Jan 17, 2016
    8
    As a long time fan of Bethesda games, and a veteran Fallout player, this is a long anticipated game, and a worth member of the club.

    While not perfect Fallout 4 is a gripping, sometime stunning and profoundly enjoyable game. It's story (like Fallout 3's and Fallout new Vegas's, and Skyrim's) is lacking in tension due to the player's ability to choose NOT to do the main quest. It is hard
    As a long time fan of Bethesda games, and a veteran Fallout player, this is a long anticipated game, and a worth member of the club.

    While not perfect Fallout 4 is a gripping, sometime stunning and profoundly enjoyable game. It's story (like Fallout 3's and Fallout new Vegas's, and Skyrim's) is lacking in tension due to the player's ability to choose NOT to do the main quest. It is hard to be fair to the game if one attacks it due to its story. Like all Bethesda RPGs the story is teh way in, the player ultimately chooses their own way through the story.

    That said in comparison to Skyrim, Fallout 4 lacks something else in this respect. The programmers have been too faithful to the post-apocalyptic setting. So much so that it is hard to feel "at home in" in the same way that one can in Skyrim.

    The games graphics are a mixed bag. The scenery is breathtaking, the monsters are horrifying, the armours are excellent (the armor system itself is worthy of a note of its own, see below), but the character's and NPCs' face models and textures are ghastly. Given that the Skyrim modding community has had to fix this and has achieved amazing results I have no doubt the Fallout modders will do the same soon enough. But that said why do they need to? Why is Bethesda choosing to make such poor quality face models?

    The game system engine has been upgraded and the changes are great. The new armour system is ingenious and weapon modding is good fun. Settlement building is in my opinion however tedious but YMMV. Playing on the PS4 the graphics are solid, the frame-rate is fairly steady (similar to the Witcher 3, there some fps drops occasionally but not often) and the controls are fairly intuitive. The only serious user interface issue I encounter is its sorting of some important quest items (especially holotapes) into a catchall "MISC" menu where they are inevitably lost. This was a crazy decision by the developers and needs to be fixed.

    The lost of points in this review are less about the game itself however than the lack of imagination on Bethesda's part. If you've played Oblivion and Skyrim, Fallout 3 and Fallout New Vegas you will find this game repeating the same type of quests (fetch item, clear area, rescue loved one, pick a side) played out with little narrative depth, and little variation from the 2006 formula (or 2002 formula if you've played Morrowind).

    Unfortunately I can't see myself sinking over a thousand hours into Fallout 4. Like it's sibling titles, Fallout 3 and Fallout New Vegas once finished I wont go back to the wasteland. The success of Skyrim over 4 years ago still over shadows Fallout and the impact of games like Witcher 3 and Metal Gear Solid V on the open world oeuvre has left Bethesda's tried and trusted formula looking a little old and tired, if no less engaging.
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  21. Jan 17, 2016
    10
    It's pretty obvious people metabombed this game without even playing it. The fact is, their ignorant claims were priven incorrect but they still bang on with the same tired arguments.

    They say it's dumbed down and stats no longer affect convrrsation. This is wrong. People on multiple playthroughs are noticing differences in this regard. It has those stat/skill checks, it just usually
    It's pretty obvious people metabombed this game without even playing it. The fact is, their ignorant claims were priven incorrect but they still bang on with the same tired arguments.

    They say it's dumbed down and stats no longer affect convrrsation. This is wrong. People on multiple playthroughs are noticing differences in this regard. It has those stat/skill checks, it just usually doesnt give you a big text block saying "pick dis option using high int lol" So which game is dumbed down again? They say your conversation choices dont matter, but thrre are countless examples of when they do and you could even lock yoyrself out of things but being too mean. I even skipped a whole string of quests because of my high intelligence. Why go find new parts to a ship when you are smart enough to repair the old ones.

    As for factions, you have four large ones that are all important to the story. You get tons of endings based on how your various truces play out, or you can take out three and have one reign supreme. Sorry but half the factions in NV had little impact on anything. Id hardly qualify random casinos as a faction..Oh, you could sell chems with the great khans? I have an entire farm I created with my own brahim where I make my own jet and make a fortune doing so. I even got a guy willing to give me nearly double what shops give. I shot up a drug deal, killed the witnesses, tossed their bodies in a river, stole the chems, broke into the place where they were made, looted it all, shot the place up, and had mister sandman visit anyone who accused me. I threw on a BoS suit, they thought I was one of them even though I was with their enemy, and infiltrated them.

    The roleplaying is still here, you just gave a backstory and more defined motuves, you know, like every other rpg. Is the Witcher not an rpg because you gave to play as Geralt? Get real. My character is a smooth talking high intelligence woman, who is on the outside appears to ve doing goos, but in reality is a sarcastic asshile violent drug lord rebuilding the Commonwealth on blood and jet.

    Let's talk about why I love this game. This is easily the best looking Fallout. While it doesn't compete with The Witcher in that regard, this game is certainly more fun to play. They vastly improved the gunplay, and as simeone who plays tons of shooters, it gets a thumbs up. The world is huge and there is so much to do. The most fun I gave is just wandering about finding new places. Two months later and people are still finding new things. I love the Settlement building as well.

    I highly recommend this game. Ignore the ignorant haters who didnt play this and metabombed it took seconds after its release. Its a shame a few ignorant "professional reviewers" listened to that loud minority of gamers and repeated the same ignorance without checking the facts. I remember a certain "angry" reviewer who just jumped on the hate train without checking actual facts or giving a game like this enough time. Funny, but there is nothing angry about this guys reviews, he just **** a ton. I guess rather than making decent reviews some people just want to appeal to their troll fanboys.

    There's a good reason why mostly everyone who is anyone plays this game religiously. It's that much fun.
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  22. Jan 17, 2016
    5
    first person shooter + sims =)
    where is FALLOUT?! нужно купить иконы, какие-нибудь, и молиться ... вдруг Obsidian еще какой New-... выдаст. но надежда умирает ..
  23. Jan 16, 2016
    10
    How has this game drawn so much hate? I've played hundreds of hours, and really enjoyed all of them. The story line, I'll give you, is not entrancing. I don't mind. I play open-world games because they're open world, not so I can follow the beaten path. And this world is expansive and varied. I still haven't found everything, and I doubt I ever will. If you love losing yourself in aHow has this game drawn so much hate? I've played hundreds of hours, and really enjoyed all of them. The story line, I'll give you, is not entrancing. I don't mind. I play open-world games because they're open world, not so I can follow the beaten path. And this world is expansive and varied. I still haven't found everything, and I doubt I ever will. If you love losing yourself in a character, create one, and live in this world for a while. I've never found a game more enjoyable than this one, and I speak as a serious Skyrim addict. Expand
  24. Jan 16, 2016
    4
    Fallout 4 is an ok game, but it's a terrible Fallout game, and I am rating it as such.
    They improved on a lot of subpar systems from previous games but proceeded to remove nearly everything that made Fallout great.
    Linear story, restrictive dialouge that gives the illusion of choice but you really have no say in it whatsoever, an empty world, no skill checks except charisma checks and
    Fallout 4 is an ok game, but it's a terrible Fallout game, and I am rating it as such.
    They improved on a lot of subpar systems from previous games but proceeded to remove nearly everything that made Fallout great.
    Linear story, restrictive dialouge that gives the illusion of choice but you really have no say in it whatsoever, an empty world, no skill checks except charisma checks and they don't really do anything anyway, no skills, no reputation/karma system...
    The list just goes on. It's an incredibly shallow experience and I grow extremely bored of it's repetetive quests and empty world.

    Please, no more of this. Let Obsidian make the next one..
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  25. Jan 15, 2016
    6
    Would have been an 8 or 9, but the sub par graphics combined with some horrific loading times and watered down npc conversations = 6.

    The building aspect while entertaining for an hour or so, is too buggy, feels rushed and shoehorned into the game. It also takes far too long to grind out scrap to build a mega base.. It should be fun not a chore.
  26. Jan 14, 2016
    6
    I finished Fallout 3 and played a bunch of hours of Fallout New Vegas, but I'm not sure what it is about this game - but I find it frustratingly hard. I've now got it on 'very easy' and I'm still dying more than I want to. I'm not a noob at games like this - but I find the lack of explanations really annoying. Also there are about 5 missions that I cannot pass currently as I don't haveI finished Fallout 3 and played a bunch of hours of Fallout New Vegas, but I'm not sure what it is about this game - but I find it frustratingly hard. I've now got it on 'very easy' and I'm still dying more than I want to. I'm not a noob at games like this - but I find the lack of explanations really annoying. Also there are about 5 missions that I cannot pass currently as I don't have the right science level or what not - but it's not telling me how to improve that. Graphics are pretty average, characters are clunky as always with fallout games. The world is sometimes fun to explore though! Expand
  27. Jan 12, 2016
    5
    I love Bethesda. I think they make incredible games, and when I purchase one I expect it to be my main hobby for 5-6 months. That was the expectation I had for Fallout, which might be its demise for me. On its own the game might have been better for me, but it was weighed down by my expectations.

    Let me start by saying that everyone who gave this game between 0-3 is ridiculous. It held
    I love Bethesda. I think they make incredible games, and when I purchase one I expect it to be my main hobby for 5-6 months. That was the expectation I had for Fallout, which might be its demise for me. On its own the game might have been better for me, but it was weighed down by my expectations.

    Let me start by saying that everyone who gave this game between 0-3 is ridiculous. It held my attention for a decent amount of time, but it was not on the level of Skyrim or Fallout 3 for me. I don't know if I missed something, but I barely found any engaging side quests!! Not even with the factions. It felt ridiculously repetitive. The beauty of these games for me is not necessarily the main quest, but the days upon days you can spend exploring the world and helping/ screwing over its characters. In this game, it felt like there was absolutely no point. All anyone would have me do is go clear some random camp/factory.

    And nothing that I cleared out would stay clear!!!! Why travel the map clearing anything if you're just going to be sent to the same spot and do the same thing?!

    Combat was fine, graphics were not incredible, but great graphics don't make a great game. Engaging content makes a game great, and that is what Fallout 4 does not have.
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  28. Jan 11, 2016
    5
    I'm gonna be honest I was very disappointed with Fallout 4. That said it still is enjoyable in some aspects; the shooting mechanics are better then ever, the weapon and base crafting are addicting and overall good additions. And that's about all the praise I can give.

    The new dialogue system coupled with a voiced protagonist is probably the worst change since 3, speech choices are much
    I'm gonna be honest I was very disappointed with Fallout 4. That said it still is enjoyable in some aspects; the shooting mechanics are better then ever, the weapon and base crafting are addicting and overall good additions. And that's about all the praise I can give.

    The new dialogue system coupled with a voiced protagonist is probably the worst change since 3, speech choices are much more limited and is often presented as vague "yes" "no" "sarcastic" responses that the voice actor says in dull unconvincing performances. The story has a very cringe worthy scripted start and is a flipped version of 3 in terms of plot and the voice actor for the main character does not help. One thing I have to address is how awful the awful lip syncing and animation for the characters you talk to are, seriously it looks like it came from the ps2.

    Level progression has also changed into a simplified skill tree which turns your character into one build that can do anything in stead of allowing for fun unique builds like 3 and New Vegas did. Its also very easy, you can acquire the most powerful weapons very early on and the new version of power armor in the form of a mech suit(that you also get early on) will remove any sense of challenge that remained.

    The graphics are unimpressive and the frame rate is pretty bad oftentimes going below 30fps when too many things are happening. The environments are more varied than 3 and look much better than 3 obviously but are still pretty bland in design.

    Though It is addicting and will give you many hours of gameplay it pretty obvious that New Vegas did it better.
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  29. Jan 11, 2016
    9
    This is my first review on Metacritic. When reviewing this game it's important to know that I am a huge fan of the Fallout series. I have never anticipated a game more than I have this one. It delivered everything I was hoping it would be. If you're looking for a fast paced game, this is NOT the game for you.

    When reviewing this game, I think it's important to know that it takes
    This is my first review on Metacritic. When reviewing this game it's important to know that I am a huge fan of the Fallout series. I have never anticipated a game more than I have this one. It delivered everything I was hoping it would be. If you're looking for a fast paced game, this is NOT the game for you.

    When reviewing this game, I think it's important to know that it takes some time to get going, especially if you're going to compare it to the other two incarnations; Fallout 3 and Fallout: New Vegas. The first 10-20 hours of gameplay are very similar, with some notable differences in gameplay mechanics that I feel are a major improvement. One of the alluring things about Fallout is that you can get started and then abandon the main storyline for a long time without worrying about coming back to it.

    There are so many things you can do in this game before worrying about the main story, even avoiding the faction storylines leaves plenty to do. The thing I love about this game's story, and if you don't give it time to develop you'll miss out, is how the main story blends in with the faction questlines with a great surprise. I didn't see it coming, and I thought I knew about most of Fallout's secrets.

    In reading a lot of the negative reviews I can only guess that people were either looking for a fast paced game, or didn't give it enough time to develop. I play over 70 in game days before I even touched the main storyline. There is that much to do.

    I travelled all over, found most of the bobbleheads, built my level up and maxed out the few perks that I found the most useful. The settlement building mechanic is unbelievable. The weapon modding mechanic is so much fun. These two aspects make almost every item valuable for something, whether it be for making a silencer for your shotgun or a painting for your living space.

    I find the FPS aspect of the game much improved. I hardly use VATS (the computer assisted targeting system) at all. The baddies are harder (think World War Z zombies) and smarter.

    I have not had a single glitch playing it on my PS4. The load times are acceptable. The graphics aren't spectacular, but considering the sheer size of the game, I have no problem that the graphics aren't the best. They are definitely an improvement over the previous incarnations of the series.

    If you want a game that is very involved, a lot of variety (from what I can tell, there's at least 6-8 different ways to play the story and get a different ending), and play time value for your money, Fallout 4 is the best game available.
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  30. Jan 10, 2016
    8
    First playthrough - Reached level 46 and was unhappy with my perk choices. Second playthrough - Encountered a gamebreaking glitch at level 26. Third playthrough - Am over the rage of losing many hours of play with the second playthrough and am having a blast. This is also the most stable Fallout by far. In F3 and NV, I had freezing glitches almost daily. Not with this game. Still notFirst playthrough - Reached level 46 and was unhappy with my perk choices. Second playthrough - Encountered a gamebreaking glitch at level 26. Third playthrough - Am over the rage of losing many hours of play with the second playthrough and am having a blast. This is also the most stable Fallout by far. In F3 and NV, I had freezing glitches almost daily. Not with this game. Still not happy with the glitch that wasted my time so dropping my score to 8, even though the experience is at least a 9 in my opinion. Expand
  31. Jan 10, 2016
    6
    The game starts well I was actually enjoying it for a short time.

    Then the game becomes boring. You start feeling like you're seeing the same things over and over. The main story missions are typical Bethesda. Half arsed and uninteresting. So I ran off into the wilderness and start exploring. Most buildings are filled with the same handful of enemies. Offer nothing interesting to
    The game starts well I was actually enjoying it for a short time.

    Then the game becomes boring. You start feeling like you're seeing the same things over and over.

    The main story missions are typical Bethesda. Half arsed and uninteresting.

    So I ran off into the wilderness and start exploring. Most buildings are filled with the same handful of enemies. Offer nothing interesting to see or find. You just spend your entire time collecting junk.

    Crafting system is clunky, shallow and offers nothing relevant to the game. You spend ages trying to get the walls of your house to snap together in the one orientation it refuses to go into and then it has no baring on the story. I played for about 50 hours and never once saw a Raider attack. So what the is point in even having it?

    Crafting weapons is cool until you realise there are about 20 guns in the game and you'll have seen them all within the first hour. It is just the same old crappy guns with slightly different mods.

    The factions are boring. There are no choices in this game that make any significant difference.

    Largely you will run around in boring places, fighting boring enemies with boring weapons and you will have NOTHING to show for it when you are done.

    I'm going back to Witcher 3. There is more writing and interesting information in a single Bestiary entry in Witcher 3 than the entire script of Fallout 4.
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  32. Jan 9, 2016
    8
    Fallout 4 is a pretty good game and one of my fav games this year my real score for this game would be 8.5 out of 10.

    First I say this game is worth getting for sure, great game play, great companions (even if they do get in you way sometimes). The Character customization is pretty amazing with lots more options than Fallout 3 and NV. The weapon modding system is really fun tho I do
    Fallout 4 is a pretty good game and one of my fav games this year my real score for this game would be 8.5 out of 10.

    First I say this game is worth getting for sure, great game play, great companions (even if they do get in you way sometimes). The Character customization is pretty amazing with lots more options than Fallout 3 and NV. The weapon modding system is really fun tho I do wish they had kept ammo crafting from NV.
    I also found the settlement building kind of fun and a nice change for the Fallout series.

    The only bad things about this game are that the main story is kind of shallow and doesn't really feel important in my opinion and I found the ending pretty disappointing.

    Graphics wise I didn't think they were that bad. I Always say Gameplay > Graphics
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  33. Jan 8, 2016
    5
    Many things you love in Fallout 3 comes to Fallout 4 with more customization than ever.
    It's really fun but the downfall of this otherwise great game is that it is full of bugs and glitches and I'm not talking about those that help you exploit the game or just makes the game a bit funnier, no I'm talking about missing textures to falling down a hole in the ground because the game didn't
    Many things you love in Fallout 3 comes to Fallout 4 with more customization than ever.
    It's really fun but the downfall of this otherwise great game is that it is full of bugs and glitches and I'm not talking about those that help you exploit the game or just makes the game a bit funnier, no I'm talking about missing textures to falling down a hole in the ground because the game didn't load that yet

    Hopefully the game will get patched up soon because it is a great game if all those bugs and glitches were fixed.
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  34. Jan 7, 2016
    9
    Between all these games, that giving you not enough time to breathe while you have to check up every checkpoint, Fallout 4 is like a ruminant session. I can understand when people don't like it, but for those who are open for this kind of Bethesta game experience it's a blast.
  35. Jan 7, 2016
    6
    Like many others, the disparity between the rave reviews this game received and its actual quality prompted me to write my first review on metacritic.
    Let's get the good stuff out of the way - the artwork is lovely, all post-apocalyptic Americana, vast landscapes, and truly gruesome creatures to shoot (and run away from). There's huge detail in this world, tons of customisation options
    Like many others, the disparity between the rave reviews this game received and its actual quality prompted me to write my first review on metacritic.
    Let's get the good stuff out of the way - the artwork is lovely, all post-apocalyptic Americana, vast landscapes, and truly gruesome creatures to shoot (and run away from). There's huge detail in this world, tons of customisation options for weapons and armour and lots of places to explore, all with their own stories and characters.
    Now for the bad:

    1. Crafting and grinding. Hate it. A big feature in this game is hunting around the vast map for screws, metal and bits of leather etc to beef up and customise your weapons. That, in turn, involves negotiating a long-winded and counter-intuitive set of branched menus. This kind of stuff is a time sink and bores me to tears - they feel like the online equivalent of errands.

    2. For what is billed as an RPG, the actual options for interacting with characters and the dialogue you're given is fairly limited. The script is fairly cheesy and/or boring, and you get the feeling it doesn't really matter much what responses you give. In some cases, the phrases your character actually utters do not match the decision you've chosen on the dialogue wheel.

    3. So let's move onto the shooting. It's not bad, but it's not good either. We're talking Half-Life / N64 Golden Eye-style floaty, weightless, puppety shooting with poor hit-tracking and vague aiming. Come on, it's 2016, gamers deserve better.

    4. The story itself is kind of uninspired. Without giving too much away, you're basically looking for a lost family member, which is all well and good, but the way the game is set up there seems to be no urgency in finding your loved one at all, and instead the designers seem keen to sidetrack you into all manner of side quests from day one.

    5. The graphics are decidedly last gen. While the artwork is nice, faces still look doll-like, lip-syncing is off, animation is mostly robotic and lighting is weird (a canine companion you have early in the game seems to glow in the dark). I'm playing MGS5 at the same time, and there simply is no comparing its flawless animation and gorgeous landscapes and characters with those in FO4.

    6. Bugs bugs bugs. Lots of them. Dialogue that ends mid-sentance, NPCs that randomly pop in and out of view, and annoying companion AI that seems determined to ignore your cautious apporach and run into all manner of monsters and draw them to you.

    7. Ugly and counter-intutitive UI. It's basically green type on a black background, like on 80s computers, which I suppose the game's designers have implemented for effect, but which seriously cramps usability. You have to navigate reams of menus containing tonnes of found objects and negotiate a very basic map of a vast world all on a small, menu-driven green-screened wrist computer. Annoying.

    8. This game makes absolutely no concessions to casual gamers and those new to the FO universe, such as myself. There's no tutorial and a lot of mechanics are left unexplained, forcing you resort to online guides. Also, unexpected difficulty spikes - one minute you're picking off basic ghouls and dogs, and the next you're repeatedly floored by some massive creature that came out of nowhere and will require you to scrounge for more kit for the next few hours to upgrade your weapons.

    Overall, this simply isn't my type of game (it was a Christmas gift), as I simply don't have the time or patience to wander around for hours picking up bits of wood, screws and metal to make weapons. Even then, if the story was great or gunplay good, I might have continued, but that was not to be ufnortunately. Shame.
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  36. Jan 7, 2016
    9
    Honestly i dont know why this game has been getting terrible reviews. This game is almost perfect. While yes the dialogue system could be much better its honestly not as bad as people have been saying it is. This game is addictive and very fun. The game brings you in and is sooooo immersive! Now the only real reason i didnt give this game a 10/10 (besides the dialogue) is the textures. TheHonestly i dont know why this game has been getting terrible reviews. This game is almost perfect. While yes the dialogue system could be much better its honestly not as bad as people have been saying it is. This game is addictive and very fun. The game brings you in and is sooooo immersive! Now the only real reason i didnt give this game a 10/10 (besides the dialogue) is the textures. The game just doesnt look as Good as it should have been. But its so immersive that you completely forget about the textures and how the game looks. Worth 60 dollars, more than black ops 3 or battlefront. Expand
  37. Jan 7, 2016
    0
    *Updated review after actually finishing the game*

    Having now finished the game I feel compelled to amend my initially favourable review. I am/was a massive fan of the Fallout/Elder Scrolls series however I feel completely disappointed and even cheated by Fallout 4. I can live with PS3 re-mastered graphics, and even the odd glitch here and there (I didn’t run into anything too
    *Updated review after actually finishing the game*

    Having now finished the game I feel compelled to amend my initially favourable review. I am/was a massive fan of the Fallout/Elder Scrolls series however I feel completely disappointed and even cheated by Fallout 4.

    I can live with PS3 re-mastered graphics, and even the odd glitch here and there (I didn’t run into anything too significant in my 70 hour play through). However what has ruined the entire game for me was the complete an utter lack of originality, and criminally repetitive missions.

    90% of the time you are sent from point A to B, you will clear out 15-20 Raiders, Feral’s or Super Mutants collect something then return to point A. I soldiered through it, but quite frankly I was so bored after a while I just powered through the main storyline so I could start playing MGS5.

    I do not know anything about the development process, but to me it feels like a game that has been thrown together for maximum profit with a few cosmetic upgrades, a change of scenery but zero innovation, originality or thought to the repetitive nature of open world missions.

    My true score would be something in the region of 4 or 5 out of 10, but given the resentment I feel to this cash in I'm giving a zero in hope that they may actually try next time.
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  38. Jan 6, 2016
    10
    Oh my god, it's great, It's GREAT, Fallout 4, GOTY. Boston beatiful, Dog beautiful, who can not like Fallout 4? WHAT? I'm a big fan of Fallout, and I'm tired **** with its principles, if fallout 4 would be isometric like in Fallout 2, you'd not even played
  39. AF1
    Jan 6, 2016
    10
    Perfect Game . Stunning Graphics even on PS4 at PC uktra level (i own both versions) although 30 fps . But a very good motion blur makes it not matter much .

    Wandering around in stunning environments , modding stuff , exploring , searching items , quests , an absolute great skill tree system . I love Dark Souls , Fallout 4 has become my second favourite series now ! This game is a
    Perfect Game . Stunning Graphics even on PS4 at PC uktra level (i own both versions) although 30 fps . But a very good motion blur makes it not matter much .

    Wandering around in stunning environments , modding stuff , exploring , searching items , quests , an absolute great skill tree system . I love Dark Souls , Fallout 4 has become my second favourite series now !

    This game is a blast ! The atmosphere is overwhelming ... weather effects , storms rain fog nuklear storms :) whatever you like ! With a good 5.1Setup there is even more atmosphere .

    Perfect Games ! Looking forward to part 5 . Love it !
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  40. Jan 5, 2016
    4
    This review contains spoilers, click expand to view. This is the first game that has prompted me to create a meta critic account to provide a review for other users. The game is a serious disappointment given the time Bethesda have had to develop it. Many of the RPG elements that made the Fallout series great have been discarded or even further dumbed down and the game plays like an open world shooter. Unfortunately, it's not a very good shooter either.

    Positives
    Gear customisation and crafting. Pretty cool feature and led to some fun self-made scavenger hunts.
    Settlement building. Great potential but poorly executed (see negatives). Adds a world building element that makes sense in a post-apocalyptic setting.
    Companions. Diverse range of engaging companions.
    Environment - Post-nuclear Boston is an engaging sandbox to explore.

    Negatives
    Character building - a pretty basic RPG staple and an aspect of previous Fallout games I loved.
    In Fallout 4, no investment in character building is required. There is no skill system with level upgrades now spent on attribute upgrades and a limited range of perks. There is also no level cap. Basically this means that your character is now infinitely upgradable to a heroic every-man. Linking the perks to SPECIAL attributes is an interesting idea but rendered redundant by the lack of level cap. Overall, will ultimately hurt replayability of the game.

    Graphics. Graphics look like Fallout 3 remastered and anyone expecting next-gen graphics in the game will be highly disappointed. On its own not a major drawback but if you're going to gut the RPG aspects of the game and turn out a glorified shooter, then, sorry, graphics matter.

    Insipid storytelling. Main quest is ripped off from Fallout 3 and while there are numerous side quest and factional quest threads, these consist mainly of travel to location, kill enemies / retrieve item, return to base. Seriously could care less choosing between Faction A/B/C/D as there is little consequence to player decisions for most of the game.
    Settlement building. Once the initial novelty of playing with the crafting system is done with, there is little motivation to actually want to continue. The UI is clunky and constructs mesh poorly with the surrounding environment. There is little to no interaction possible with settlers apart from demanding resources or thanking you for killing enemies.
    NPC interaction - There's supposedly over a 100,000 lines of dialog in the game, but have yet to come across any that is particularly interesting or engaging yet. For the most part human NPC's are hollow, emotionless, 2-D cardboard cutouts and provide the same level of interaction and motivation as talking to robots. This may be also partly due to the terrible character animation.
    Companion AI - worse than enemy AI which hasn't improved at all from FO3. Was a minor annoyance initially, but after 40+hrs in, its just tedious.
    Challenge - The only challenge to be found in the game is fighting and killing things. There's no engaging scavenger hunts, puzzles, quests that demand non-violent resolution. Providing power armor with a scripted death claw killing at the start of the game was a serious misstep. It also takes away a lot of the sense of vulnerability prevalent in the early stages of other Fallout games. The game took on a familiar "dungeon grind" vibe fairly quickly.

    Overall, the game is not terrible but very very average. Cannot understand at all the generally positive consensus review from so-called professional critics.
    Save your money until this one is in the cheap bins.
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  41. Jan 5, 2016
    8
    This game is a good one, but to be honest here, some enemies have overpowered weapons, some enemies take too long to kill, the aiming is decent to a certain extent, but if you're one for panicking or hesitating this game is probably not for you, the only reason really it deserves this 8/10 is because the customization of your dweller is crazy, and it gives you the option of either doingThis game is a good one, but to be honest here, some enemies have overpowered weapons, some enemies take too long to kill, the aiming is decent to a certain extent, but if you're one for panicking or hesitating this game is probably not for you, the only reason really it deserves this 8/10 is because the customization of your dweller is crazy, and it gives you the option of either doing the story or making the sandbox element come to life by wandering the land and doing whatever you wanna do Expand
  42. Jan 4, 2016
    8
    Fallout 4 is simply just a great game, that offers you so much to do in its large open world and is a joy to play every time you play it. It is also worth mentioning that Fallout 4 has an improved story and more varied and all around better companions that just helps make this game even better, and should be played by anyone who enjoys open world games.
  43. Jan 4, 2016
    7
    Fallout 4: a game that came, for me, with mixed emotions. After playing for an hour, I felt unfulfilled. While I do understand that this is a survival game that leaves much to do for the player, I was having trouble getting a footing. In Fallout 3 and Fallout: New Vegas, the start of the game was very accommodating. Fallout 3 was among the easiest, with Megaton being a very good "base" ofFallout 4: a game that came, for me, with mixed emotions. After playing for an hour, I felt unfulfilled. While I do understand that this is a survival game that leaves much to do for the player, I was having trouble getting a footing. In Fallout 3 and Fallout: New Vegas, the start of the game was very accommodating. Fallout 3 was among the easiest, with Megaton being a very good "base" of sorts. However, in Fallout 4, the start is more challenging. One of the very first missions requires you to fight through a building of raiders, fight them once from the roof, then descend to the ground to duel with a Deathclaw. You are given power armor and a minigun, some will find that fighting through the aforementioned raiders will deplete ammo quickly.

    However, after this "hit the ground running" introduction, the game begins to pick up speed. While some may find the settlement mission(s) for the Minutemen boring, I find it an interesting mechanic that shapes the game. Fallout has been a series built around moving. The Lone Wanderer roams D.C. to find his father. The Courier journeys the Mojave to find his attacker. However, the Sole Survivor now has the choice to stay at home or roam. It's a creative way to shape this game.

    Now, on to the factions. The Railroad are whiny, the Brotherhood are old, and the Institute are borderline cult-like. But the Minutemen are different. They are the last light for a decaying world. The Commonwealth is dangerous, and if I were to pick the new government, the Minutemen would be an obvious choice. They are guided by morality and want the best for all creatures, wether robotic or human.

    Of course, most of the game was very good, exceptional really. The story was decent. I didn't feel there was much room to divulge from the main storyline. It felt on track, with a bit of freedom in small, uneven pockets. The graphics, I felt, aren't what they could be for next-gen consoles. While it was colorful, it felt plastic. Most of the companions weren't worth bringing along. I got over encumbered too quickly and found myself dropping too many items.

    The game was okay. I liked 40% of it. The other 60%, I would have done differently. It looked like Fallout. It smelled like Fallout. But it wasn't Fallout. It was a post-apocalyptic shooter with elements of GTA, CoD, and the bad parts of Skyrim.
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  44. Jan 4, 2016
    7
    In general this is nice, addictive game, with interesting story. However some new features I simply find hard to understand. Building and growing plant at settlements would be the most ridiculous part of the game. Just imagine - bunch of settler going back and forward all day, doing literally nothing, explaining how unhappy they are because they have no food and beds and yet, waiting forIn general this is nice, addictive game, with interesting story. However some new features I simply find hard to understand. Building and growing plant at settlements would be the most ridiculous part of the game. Just imagine - bunch of settler going back and forward all day, doing literally nothing, explaining how unhappy they are because they have no food and beds and yet, waiting for all these to be done and built by one guy. Seriously?
    Well, alright, nothing bad will happen if all those useless people be unhappy all game long, but this clearly looks like some unfinished (even conceptually) feature.

    I am playing minutemen story line and at some point of game (somewhere after "old guns") quests becoming frankly generated and repetitive. Typical situation is when one settlement being bothered by raiders (ghouls, mutants) almost in the other part of the map, so they want to clean them out. Funny enough, you can get next quest (or the one after next) where exactly the same settlement got problem with another bunch of ghouls (raiders, mutants) so they want to clean them out from the area you already cleaned. Surely, you get some XP for that, but otherwise this is stupid, repetitive and generated "story line" I prefer not to have at all.
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  45. Jan 3, 2016
    9
    Lately, I've been having a case of uranium fever. However, it is the best possible fever you can have. What is it, exactly? Well, it's a fever you get when you are totally addicted to Fallout 4, and oh man...I can almost guarantee you'll get this condition when you play this game. Fallout 4 bursts with many things to love and no--the game is in no way perfect, and it did NOT live up to theLately, I've been having a case of uranium fever. However, it is the best possible fever you can have. What is it, exactly? Well, it's a fever you get when you are totally addicted to Fallout 4, and oh man...I can almost guarantee you'll get this condition when you play this game. Fallout 4 bursts with many things to love and no--the game is in no way perfect, and it did NOT live up to the massive hype behind it (in fact, there really was no way this game could have lived up to that towering hype). But oh man, I cannot deny that this game is an amazingly good time.

    Fallout 4 has a very good start, mainly because it sucks you into its world in many ways. In this start, it also presents a much greater focus on story compared to 3 and New Vegas. The story also gets better as it goes on up until the third act. The third act is sadly a disappointment in most areas, which will be touched on later. What also contributes to the greater focus on story is the 4 factions you can join, which is my favorite new addition to the Fallout franchise. The 4 factions are all very different and worth doing new playthroughs to experience all their uniqueness, especially in the third act. Except the Minutemen. F*ck the Minutemen. There is one thing about the story in the game that I do HIGHLY dislike. That is the dialogue wheel. I highly prefer the old Fallout conversations. I'm not going to go on a rant on the dialogue wheel 'cause you've probably heard so many. You get the point. However, I will say that the dialogue between the characters is well-written and clever, even if the voice acting isn't too great. Touching on the graphics, it's pretty inconsistent. At times, the game can look borderline gorgeous. At other times, it can look very sub-par. Fallout 4 also has many changes into turning the game into more of a shooter than an RPG, which can be both good and bad. Even though the shooting was fun and engaging and strategic in 3 and New Vegas, it was pretty slow and boring at times. With 4, though, the shooting feels better than ever, but it still contains the classic Fallout shooting feel. When it's at its best, it's wildly fun. Plus, the gore is always entertaining. However, when the shooter mechanics outweigh the RPG ones, the RPG ones can feel pretty watered-down and pathetic and lazy. I won't go as far to say that Fallout is now a full-blown 100% shooter, but come in expecting to play more of a shooter than an RPG. You can't talk about Fallout 4 without talking about its giant, engaging, and awesome open-world. It is so unique. I honestly think this is Bethesda's best map that they have crafted. However, it's not perfect. A lot of the content in the game can feel like dead weight, which is disappointing coming from Fallout. Let's talk about the third act now with no spoilers. The third act of the game is totally different depending on which faction you are in. The previous 2 acts of the game felt so great and inspired. It was honestly one of the best campaigns I've played in awhile. Then it goes to the third act...which is pretty boring. The satisfying and faction-different endings don't make up for that, either. Another flaw with this game is the companions. Rarely are they ever very helpful and managing them is a complicated pain. As I said before, this game is incredibly addicting and entertaining, which is the best part of this game. I loved building my character and just exploring this world. The settlement building in the game is brand new, and personally, it didn't appeal to me much. I can definitely see some being hooked by this expansive option, though. I feel Bethesda could've done more to appeal to the ones like me that aren't really attracted by building and expressing my imagination in games. As many flaws as there are in this game, the positives often outweigh them. It is just so easy to get hooked on this game. I have adopted a new way of rating games from my friend, and it will work great with this game. Here it is
    Quality rating: 8/10
    Enjoyment rating: 10/10
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  46. Jan 2, 2016
    5
    First game this generation that I took back to the store the next day. It's not a bad game, but it's nowhere near the hype that surrounded it, nowhere near top 5 games of the year (not even top 20). Bad, bad gun play, bad inventory system, painful graphics, nothing special about the story either. Very slow gameplay. Nothing new, it's all been done before.I would only recommend this toFirst game this generation that I took back to the store the next day. It's not a bad game, but it's nowhere near the hype that surrounded it, nowhere near top 5 games of the year (not even top 20). Bad, bad gun play, bad inventory system, painful graphics, nothing special about the story either. Very slow gameplay. Nothing new, it's all been done before.I would only recommend this to people who really like exploring. Everything else is mediocre at best.
    .
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  47. Jan 2, 2016
    9
    Fallout 4 is a tonne of fun. My exploration of the world has brought moments of terror, sadness, happiness and exhilaration. It has a certain addictive nature that keeps me wanting to delve deeper to explore more and to keep scavenging, I feel a connection to my character and feel like I am making a difference in bringing order to a land where there is chaos. The world is big and evolvesFallout 4 is a tonne of fun. My exploration of the world has brought moments of terror, sadness, happiness and exhilaration. It has a certain addictive nature that keeps me wanting to delve deeper to explore more and to keep scavenging, I feel a connection to my character and feel like I am making a difference in bringing order to a land where there is chaos. The world is big and evolves around me as I progress, from gun battles in the distance to scores that need settling.The graphics are just fine, the sound effects keep me listening for clues and the music is just the right amount of horror.The inventory screen and the ability to compare weapons / armor could use some work but that is my only gripe. I love this game. Expand
  48. Jan 2, 2016
    1
    One of the first things that caught my attention while playing fallout 4 are that the graphics/textures dont seem that much improved from fallout 3, the godrays and ambient occlusion and stuff actually makes everything else look worse in comparison, imagine super mario implementing individual hair physics as if it where on par with Tomb Raider graphics. Bethesda seems to have put a hugeOne of the first things that caught my attention while playing fallout 4 are that the graphics/textures dont seem that much improved from fallout 3, the godrays and ambient occlusion and stuff actually makes everything else look worse in comparison, imagine super mario implementing individual hair physics as if it where on par with Tomb Raider graphics. Bethesda seems to have put a huge effort in remodelling al the weapon, armor, npc en enemy models. all of these new and improved models unfortunately still look **** and old.
    On to Gameplay
    the settlement building mechanic seems to have been lazily added last minute and gives nothing but headaches and horrible green graphic induced nausea. Do not believe the positive reviews. I see alot of 9 and 10 ratings with people saying they just started the game and are already hooked. trust me once you play this game for 10+ hours (or god forbid, attempt to replay with another character) you will realize how lame this game actually is. Fallout 4 controls are still way too clunky to be a good First person shooter and unfortunately bethesda has removed all the parts that classified fallout as a (light) RPG.
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  49. Jan 2, 2016
    5
    War never changes, but triple-A RPGs sure are joining the cool idiot crowd to fit in. It's the worst kind of puberty movie, the one where a nerdy teen realizes he'd rather have popularity than a handful of actual friends.

    It's not a terrible game, but if this is where they're going... Fallout is dead, it pains me to say. Hell, if you usually play the "Hypocrite hero/anti-hero that kills
    War never changes, but triple-A RPGs sure are joining the cool idiot crowd to fit in. It's the worst kind of puberty movie, the one where a nerdy teen realizes he'd rather have popularity than a handful of actual friends.

    It's not a terrible game, but if this is where they're going... Fallout is dead, it pains me to say. Hell, if you usually play the "Hypocrite hero/anti-hero that kills almost everything", a Shepherd-type, you might not even have noticed that THAT is the only guy you can be in this game, with the only choice being nice or a dick in conversations leading down the same paths. There are plenty of factions, set pieces, areas - and you're either going to kill them or kill for them. The story makes no sense because of this - because there's no diplomacy, no role to play other than Actionman McShooty. Just a hitman for one of the factions, which is a fine choice, but it shouldn't be the ONLY choice, and that's actually what's kind of weird - aren't these the harder choices to implement, adding Diplomacy or Truly Evil options would actually be just a few more lines of dialogue, locking them by stats to require actual role-play, interface some of it with the way you do other quests... but no, by the end of the main story, you'd realize the game resists your urge to make choices by simply making you shoot at all your problems. You can't choose technology without murdering freedom, you can't choose morality without blasting technology (and, ironically, murdering some people along the way).

    There's no coherence here, no factions to like, no people to want and help and that's a damn shame because those things are what makes the Fallout world tick.

    Quality of writing in Bethesda has been dwindling for a while, I guess. The process of streamlining and homogenizing everything has become more extreme with every gaming generation. This game is and has sold like crazy - so maybe this is Fallout now, and us RPGers should bow out. That sucks.

    So what it is is a decent game which controls better than most action RPGs, without any real RPG elements or choices that matter. It's a got a pretty meaningless but fun Sims - Mad Max Edition town builder to help protect your crappy companions and crappy mook AI settlers, but this leads nowhere. It goes down with a whimper no matter which of the millions upon billions of EXACTLY three ways it can end, and the road you take there is always soaked with the blood of your enemies, you shady but ultimately good anti-hero type who is sometimes sarcastic, you.
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  50. Jan 1, 2016
    5
    I've reach level 7 and I'm having a hard time continuing, I just don't understand the game's appeal. The atmosphere is dreary (I know, it's an amegeddon theme), there's just not much payoff for the effort. It's a LOT OF EFFORT just to level up or find weapons and armor. Short on fun, but the good news is that if you like load screens you're in for a treat. I guess if you enjoyedI've reach level 7 and I'm having a hard time continuing, I just don't understand the game's appeal. The atmosphere is dreary (I know, it's an amegeddon theme), there's just not much payoff for the effort. It's a LOT OF EFFORT just to level up or find weapons and armor. Short on fun, but the good news is that if you like load screens you're in for a treat. I guess if you enjoyed Fallout 3, this game's your kind of thing. If not, try it at a friend's house first. Expand
  51. Jan 1, 2016
    0
    The Worst Fallout in the entire franchise I would totally forgive the half attempted story and lack of role play if my character wasn't a weak loser who suffers from polio every time he carries loot from 1 battle, and suffers a stroke every time he walks into a building.

    Litterally the only saving grace for this game is its mods. This act should not be rewarded, Shame on Bethesda those
    The Worst Fallout in the entire franchise I would totally forgive the half attempted story and lack of role play if my character wasn't a weak loser who suffers from polio every time he carries loot from 1 battle, and suffers a stroke every time he walks into a building.

    Litterally the only saving grace for this game is its mods. This act should not be rewarded, Shame on Bethesda those money grabbing fools
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  52. Jan 1, 2016
    7
    I get in the wagon of the disappointed players. 'My advice, don't play the game. Really, it is a 80h very badly invested. I don't know why RPGs tend to milk their game but yet it happens. Fallout 4 is a good 35h of game play and then... it tend to repeat itself.

    I am giving it a 7 because I have to respect the work behind the game.
  53. Jan 1, 2016
    1
    I dropped the controller mid play and walked away with the game still running. It was like walking out of a theater. I hope Obsidian gets another shot at the franchise.
  54. Jan 1, 2016
    8
    Ive been waiting far too long for Fallout 4...

    Ok so the 'mixed' reviews are pretty much spot on, but it just seems unfair to rate this game a 5 or 6, having played videogames all my life, i know a mediocre game when i play it. And FO4 isnt mediocre, its good, sure its got its flaws but at the core, its a good game that really wants to be great. As for the 0-5 reviews? They are some
    Ive been waiting far too long for Fallout 4...

    Ok so the 'mixed' reviews are pretty much spot on, but it just seems unfair to rate this game a 5 or 6, having played videogames all my life, i know a mediocre game when i play it. And FO4 isnt mediocre, its good, sure its got its flaws but at the core, its a good game that really wants to be great.

    As for the 0-5 reviews? They are some angry people who probably need a hug!
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  55. Jan 1, 2016
    3
    I had originally given this game a 10 because i was so hyped and having a blast with it , but after beating it and exploring the open world for 2 weeks i started noticing just how dumbed down it was. The rpg elements are gone THE NPCS ARE INVINCIBLE , remember when todd howard said " you can shoot em in the the face if you want to " That is a hilarious lie , you can shoot an npc and theI had originally given this game a 10 because i was so hyped and having a blast with it , but after beating it and exploring the open world for 2 weeks i started noticing just how dumbed down it was. The rpg elements are gone THE NPCS ARE INVINCIBLE , remember when todd howard said " you can shoot em in the the face if you want to " That is a hilarious lie , you can shoot an npc and the npc will fight back but once you deplete the npcs health bar he will just sit on the ground , regenerate his health then stands back up and holsters his weapon as if nothing happened . Fallout 4 is plagued with this , does that sound fun to you? The best fallout 4 has to offer is exploring its open world its fun, and the loot is carefully placed and hidden , but the problem is the world feels empty and lifeless and the raiders dont feel like a threat anymore, in fallout 3 and fallout new vegas the raiders were known as the chem addicted cannibalistic sadists of the wasteland , in fallout 4 raiders feel like their soul purpose is to raid peoples farms and steel their vegetables . Anyways this game is a huge step back ,but one things forsure its still better than destiny. Expand
  56. Jan 1, 2016
    9
    I originally gave this game a poor score, partially due to the graphics being sub pedestrian. I don't know if a patch improved the graphics some but they seem better now. I've come to realize much of my original displeasure of this game was due to the learning curve. I am new to Fallout and just didn't know how to play. Figuring out how to fix my power armor and keep it powered wasI originally gave this game a poor score, partially due to the graphics being sub pedestrian. I don't know if a patch improved the graphics some but they seem better now. I've come to realize much of my original displeasure of this game was due to the learning curve. I am new to Fallout and just didn't know how to play. Figuring out how to fix my power armor and keep it powered was especially annoying. Figuring out how to get rid of radiation took a bit and the general flow of the game; it felt like I was aimlessly wondering. After giving it more time, and learning how everything works, I really like it. It seems endless and not repetitive as some games are. The volume of mods are great and the buddy system is also cool. I am only level 17 and have much more to go. Worth my $60. Expand
  57. Dec 31, 2015
    8
    The game is great but not a 10.

    Although I loved my play through of the game the game did have some flaws. If you are into fallout games its definitely worth a play through. The good - Vats and gun play were spot on for me. - I enjoyed weapon crafting. - Wandering the map was a joy. - Plenty non main story events and areas to explore - Fast travel once an area is clear -
    The game is great but not a 10.

    Although I loved my play through of the game the game did have some flaws. If you are into fallout games its definitely worth a play through.

    The good
    - Vats and gun play were spot on for me.
    - I enjoyed weapon crafting.
    - Wandering the map was a joy.
    - Plenty non main story events and areas to explore
    - Fast travel once an area is clear
    - Leveling up your character
    - You can play with or without the companion.

    The Bad
    - The story had potential but felt scattered and watered down.
    - Leveling up was simplified and did not feel as important as i would like.
    - The companions made sneaking impossible. I stopped using them the moment i figured out how.
    - Building a town felt pointless
    - Companions are indestructible.
    - Conversations were dull with a yes, no, maybe, i don't know format.
    - Game was very easy. I used the power armor only a few times. I even put in on survival mode
    - No replay value
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  58. Dec 31, 2015
    7
    It was hard for me to rate this game because I was stuck between a 7 and 8. The overall experience was an 8 but there were various bugs and issues with the game that ended up causing me to downgrade it to a 7. To state it up front I am not a huge fan of 1st person RPG games so at first I wasn't to thrilled but until I found out you can play the game in 3rd person. The problem with 3rdIt was hard for me to rate this game because I was stuck between a 7 and 8. The overall experience was an 8 but there were various bugs and issues with the game that ended up causing me to downgrade it to a 7. To state it up front I am not a huge fan of 1st person RPG games so at first I wasn't to thrilled but until I found out you can play the game in 3rd person. The problem with 3rd person is you quickly realize how it was put in as an after thought rather than an alternative way to play the game. Trying to pick items up and open certain drawers in 3rd person is extremely frustrating. In addition aiming your gun in 3rd person is extremely clunky. I found my self going between 3rd and 1st person very often just to get certain tasks accomplished.

    Now to get into the actual overall game. I very much liked and enjoyed the Vats system especially since I enjoyed using pistols throughout the entire campaign. It added a layer of strategy to the more than regular gun battles you do throughout the game. The game's PIPBOY interface menu left a lot to be desired it was very clunky to navigate and get used to. Navigating the games menu to get to different categories equipping gear was all very clunky and took time to get used to. The PIPBOY map was another thing that left a lot to be desired. This leads me to inventory management which is a nightmare in this game. Managing all your inventory armors, weapons, junk, and so forth. Is very tedious I found myself many times accidently depositing currently equipped armor and weapons into storage and then having to go through storage to find the weapons that I was using. Overall inventory and game menus really lacked a lot of refinement and seemed rushed.

    The game world left a lot to be desired also character and NPC interactions were bland and boring. Conversation choices really had no affect on your game play / story. The world seems very lifeless enemy interactions were predictable. Enemy variety felt lacking you go from fighting Ghouls, Mutants, Synths, and Raiders over and over. And becomes very mundane and boring. There are no exciting boss battles or "OH NO!" moments. The only time anything stuck in my head was the Witchcraft museum and the lake Swan. Only moments were I said to my self "Oh Damn! Run". There is a severe lack of boss fights in this game. You get thrown in right from the start and have to fight one of the toughest creatures in the game but after that everything else seems just go through and kill XYZ.

    The games story also is very convoluted with no sense of urgency overall. Half way through the game I didn't even remember what my main objective would be. Is it taking down the institute for the greater good of the commonwealth or hunting down my son's kidnapper / wife's killer. It is easy to get side tracked from the main plot and story line and there really isn't anything that brings you back to say "Hey don't forget some one took your son and kidnapped your wife!". I did towards the end of the game find myself getting more involved in the actual story as I got closer and closer to beating the game.

    Now what really did keep me playing the game was my OCD of completionism. Finding every magazine, bobblehead, weapon, and armor.... This is where I have to give the game the low rating and is what made this part less than a 7 for me maybe more of a 5. It's not until you try to go through and find everything that you start getting into the bugs affecting this game. The benevolent leader trophy has the be the most annoying thing since it makes no sense and provides no guidance. I was forced to build 5-6 hospitals for a village for 15 people just so I could get people in my settlement happy. I know this isn't how Bethesda intended this trophy / achievement to work. Literally building a house with 20+ beds just to keep the happiness up. Whether this I how its meant to be or a bug this really takes away from playing the game how you want it to be played. The other part that annoyed me then and now is the Vault 75 bobblehead doll which is bugged. The problem here is that now that the NPC won't spawn there is no way to get him to respawn or even to have the whole area reset / respawn. I am force to have to start over the game from the beginning which I refuse to do.

    This game has a lot of ups and downs but it was a fun experience for me which I enjoyed going through once and would most likely not go back and play it over again from the beginning. The bugs is really what kept me from giving this game an 8.
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  59. Dec 30, 2015
    10
    I have only played Fallout 2, so hear my review from that perspective. Haven't really got into Fallout 3 or any of its expansions. That said, I'm pretty satisfied with the game. Very immersive experience, good story, great characters and lots of options as to how the game progresses.

    My only disappointments: - Not a spoiler; but the game only has one ending and regardless of which side
    I have only played Fallout 2, so hear my review from that perspective. Haven't really got into Fallout 3 or any of its expansions. That said, I'm pretty satisfied with the game. Very immersive experience, good story, great characters and lots of options as to how the game progresses.

    My only disappointments:
    - Not a spoiler; but the game only has one ending and regardless of which side you pick, you pretty much get that ending. I think multiple endings specific to the faction you choose had to be worked into the game. OK 'war never changes', but come on..
    - Graphics aren't very good, any goes only a minor distance from Fallout 3. This isn't such a big deal since the story is good, but game graphics are behind the current standard.
    - Not very replayable given that all paths lead to the same ending.
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  60. Dec 30, 2015
    9
    Game is just great! I got it for Christmas Eve and now I have like 60 hrs on it so it means it's addictive because I spend like 8 hrs a day on it. You can do many things - customize your gear, build villages, do quests. It isn't maybe GOTY or best RPG in the year because Witcher 3 beats every game this year but it's still my 2nd game of the year! Try it!
  61. Dec 30, 2015
    3
    Do not recommend. Not enough replay value compared to previous Bethesda titles. I finished very quickly whereas in previous titles I've played 1,000's of hours without ever finishing the main quests.
  62. Dec 29, 2015
    9
    Another fallout game. If you've never played it probably will blow your mind. I had to rewrite this review from an 8 to to 9. It's amazing, and compared to the cut out **** others are selling (which this is for Bethesda most likely). Inplayed the fallout 3 innever played the others in my teens in like 2008, it's one of my favorite games of all time. Its not that amazingOkay graphics,Another fallout game. If you've never played it probably will blow your mind. I had to rewrite this review from an 8 to to 9. It's amazing, and compared to the cut out **** others are selling (which this is for Bethesda most likely). Inplayed the fallout 3 innever played the others in my teens in like 2008, it's one of my favorite games of all time. Its not that amazingOkay graphics, better then most games. Lighting is great but if you'll see its just skyrom in 2015 in new consos. It gets repetitive, go here clear out bring back and item. A new fort system, which works nicely but doesnt fully suit the game or serve a purpose. Hard very gard mode is too difficult. Normal too easy for me. Little buggy. Removal of karma now no purpose to not killing everyone and stealing. characters lamer then ever, story is garbage. Boive acting horrible and annoying. Bobble head kid is the most annoying reapparance . Its all still subtle imagery and humour thats not so funny (annouing bobble headsounds). Animations are great. Lots of detail but Scale is small. Dogmeat is the best character. Overall a good time waster doesnt reinvent anything like fallout 3. Collapse Expand
  63. Dec 29, 2015
    10
    I've been playing Fallout 4 for over a month now and I'm still loving every second of the game. I had really high expectations going into the game and it did not disappoint. The combat is fun and there is a lot of variety in possible play styles from stealth, to heavy weapons, to power armor, to sniping. The map is my favorite from Bethesda and probably my favorite open world map. II've been playing Fallout 4 for over a month now and I'm still loving every second of the game. I had really high expectations going into the game and it did not disappoint. The combat is fun and there is a lot of variety in possible play styles from stealth, to heavy weapons, to power armor, to sniping. The map is my favorite from Bethesda and probably my favorite open world map. I haven't encountered any serious bugs, just some frame rate drops but those are pretty rare and minimal.

    As for things I didn't love, I think some menu enhancements could be implemented to make managing settlers and companions easier. And while I really like having a voiced protagonist because it adds an emotional layer to the storytelling, the dialogue options are more simple than previous entries.

    I've seen some complaints online about there being a lack of content, but I don't agree with that. I've beaten it one time and spent 200 hours on that character and I know that I haven't done all the side quests and haven't discovered every location. Plus, with the multiple endings there is even more incentive to play through again. I haven't been this addicted to a game since Bloodborne which I thought would easily be my favorite game of the year, but Fallout 4 may have taken its place. Truly a great game.
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  64. Dec 29, 2015
    8
    Let us be clear with one thing first. It didn't live up to its hype because that is the nature of hype/overhype, but what often people miss/forget in their reviews is that Bethesda didn't cause the overhyping of the game. The fans did. I mean, Bethesda stayed silent for the whole fan-made survivor2288 or whatever that was. WE created the hype. Sorry if it is not as you've heard, so myLet us be clear with one thing first. It didn't live up to its hype because that is the nature of hype/overhype, but what often people miss/forget in their reviews is that Bethesda didn't cause the overhyping of the game. The fans did. I mean, Bethesda stayed silent for the whole fan-made survivor2288 or whatever that was. WE created the hype. Sorry if it is not as you've heard, so my advise is to forget all of what you've heard before the game is released, and play the game yourself, because I'd recommend.

    As for the game, I will agree with some reviews here that Bethesda could've spent more time on Fallout 4. Fallout 4 still suffers in having a mediocre main storyline; however, it makes up in side quests and little story bits you find in notes or terminals and holotapes. Although, the amount of side quests doesn't live up to Skyrim. This can be attributed to Fallout 4 and Skyrim having very different styles, i.e. Skyrim is an epic fantasy setting and so you expect the hero to be given quests left and right, while Fallout 4 is set in post-apocalyptia Wasteland.
    In saying this, this is where Bethesda's attention to details come to play. Skyrim guides you through the world through quests. You are the story. Fallout 4, however, lets you roam in an exciting, detailed, and open world where the little details tell you the many stories of Pre-War and Post-War Boston. It reminds us that there used to be people in these places, and still have people in some.

    Settlements- This is a great system which lets you participate in the world you are living in. While most games remain static, Fallout 4 lets you rebuild the world, because it makes sense for you to do so. The system is a bit clunky in that some of its features feels a bit restrictive, and the options are quite lacking. However, I think this is probably because of problems with the technology and they had to trade some features out in order to fix problems. It's a great system and actually is worth it over time, however, the radiant quests are quite annoying, which puts off people.

    Crafting- Fallout 4 has an in depth crafting system with lots of choices for weapon and armor mods. It also lets you scrap your "useless" items to make things which are more useful to you, just like a true scavver would. There are actually some recipes scattered in the world which you can use to craft unique food items and mods. My only complaint with the new weapon system is that the Legendary "effects" are basically enchants, which breaks my immersion, and they could probably have re-used the variation in ammos in FNV to cover some of these effects.

    Dialogue- I don't have a problem with it since I got used to ME. However, they probably should have added more variation to the dialogue options (there's always just 4 options all the time unlike how you can have "more dialogue options" in one of the wheel direction in ME)

    Storyline- While I did say it's mediocre, the story is actually interesting for people like who ponders on philosophy or politics. I think the problem is that it is a bit high-brow for some of the demographic. There's a lot of philosophical questions you have to face playing through the main questline, and that for me, is a reward in itself. However, you don't really see a lot of this change in the game, and the ending cutscenes leaves much to be desired.

    Combat- Definitely better than in Fallout 3 and NV. This is true for whether you prefer VATS or aiming down yourself. Now people complain about having Power Armor at the start of the game, but they neglect to add how you need to maintain that armor, and you'd have to supply it with fuel to use it optimally. And you're gonna need it! You're not the only who has access to Power Armor. Raiders have em. Mercenaries have em. And against some enemies, e.g. robots, Deathclaws, a boss Mirelurk, you'll definitely need it.

    You can claim that I'm just a Bethesda fanboy, and that may be true. While I'd recommend this game if you love Fallout 3 and NV, I'll happily admit that Fallout 4 isn't GOTY material. I do think it's more that The Witcher has had more time to develop than Fallout 4 but I digress.
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  65. Dec 29, 2015
    9
    After about 4 solid days of gameplay and a level 60 character, i have some things to say about Fallout 4. Never have i ever been as hyped for a game as fallout 4, maybe Bloodborne.

    +First off, i simply love the graphics. I know many have commented that it looks last gen, and they are entitled to think that. However, the atmosphere this game provides is beautiful. The shading in the game
    After about 4 solid days of gameplay and a level 60 character, i have some things to say about Fallout 4. Never have i ever been as hyped for a game as fallout 4, maybe Bloodborne.

    +First off, i simply love the graphics. I know many have commented that it looks last gen, and they are entitled to think that. However, the atmosphere this game provides is beautiful. The shading in the game is fantastic and all of the lighting is gorgeous.
    +Secondly, the music and sound is wonderful and adds to that atmosphere perfectly in my opinion however it can be too dramatic at times.
    +The story is enough to make me want to explore. Not amazing but good for a massive open world game, and this game is pretty massive.
    +Weapons, armor, and customization are very good
    +Building is rewarding even though it offers little to the game
    +Good voice acting
    +Nick Valentine is an awesome character

    -Dialogue choices are pretty boring and end up making little differences.
    -lip syncing can be way off at times
    -game suffers from a number of glitches typical from bethesda (havent encountered any serious ones but they are still annoying and shouldnt be allowed in a 60 dollar title)

    Last thing i have to say is that I wish i had the game on PC so that i could download all of the glorious mods for it. BUY IT ON PC! And dont buy an XBONE theyre lame and dumb and stupid. Also, this is a game that is pretty rewarding and has not left me regretting the amount of time i put in. I think its definitely worth the pick up.
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  66. Dec 29, 2015
    9
    Pieces of my official review...

    "The graphics and sounds of the game are very recognizable to fans of the series, carrying the same photo-realistic touch of texture, a somewhat stiff character model, 40’s - 60’s soundtrack, and futuristic laser effects, all of which are set to an intriguing and wondrous apocalyptic landscape. The audio quality of weapons and environmental effects has
    Pieces of my official review...

    "The graphics and sounds of the game are very recognizable to fans of the series, carrying the same photo-realistic touch of texture, a somewhat stiff character model, 40’s - 60’s soundtrack, and futuristic laser effects, all of which are set to an intriguing and wondrous apocalyptic landscape. The audio quality of weapons and environmental effects has been improved and are noticeably superior to previous games. In one instance of gameplay, one might find themselves traveling south to repel an invasion of ravenous raiders when a storm starts to roll in and completely engulf the player with thunder and wind. The dramatic effect and realistic balance of weather elements creates a special experience. The soundtrack, while featuring new songs, does contain past fan favorites which is a welcome and refreshing piece of nostalgia. The graphics, while sharper and more defined, are relatively lack luster when compared to other big releases of this year... these games met popular demand by representing crisp and colorful environments that realistically represented textures, lighting, shadows and movements especially when considering humanoid characters. In somewhat of a contrast Fallout has long since had a cartoonish flare to its style in a general array of browns and greens and smoother, more paint-like patterns than what one might see in real life. Bethesda stuck with this approach in Fallout 4 and while players can often find themselves observing a vast landscape that seems like a masterfully hand painted canvas of fallout life, these scenes are rather aesthetically un-impressive when compared to the landscapes of other big releases this year... what can be concluded is that the graphics are an improvement in the series, but in generational context do not meet expectations of what a majority of gamers believe a video game in the year 2015 should look like... gamers are also dealing with consistent disjunction in AI movement, speech, and interaction within the environment... this break in continuity editing, however familiar to fans of the franchise as such errors were commonplace and often humorous in other titles, causes the game weakest standpoint to affect its strong points all the more. However, what’s important to note in the visual and audio category is the relativity of this subject to the game’s overall review. Graphic and sound quality are an essential part of a game, but gameplay and story components are much more pivotal to a games’ success and overall enjoyment."

    "The gameplay is where Fallout 4 shines, and it’s most notable in the details. The game has been inducted with a lot of changes to the basic formula of what is to be expected in a Fallout game. A slightly more responsive combat style has been created, thought admittedly it is not as polished as other shooting games. Weapon recoil and sensitivity feels smoother as do the physics of combat engagements..."

    "... the introduction of modification allows for creativity and variety within the personal experience of each character, giving players choices in offense and defensive capabilities as well as personal styles. All though a basic idea and without complex design and innovation, when these changes are paired with the immersive environment and exciting combat, Fallout 4 is bringing a fresh and new approach to the Wasteland adventure. It is enough to keep fans familiar with the series, but also applies the sense of updated and superior handling and the potential of a more intimate and connected relationship with the Fallout story."

    "The adventure players take through the games narrative has been argued by Gamespot to be the driving force of its success and that the game 'lures you in with mystery and the promise of adventure'.... this world leaves an emotional impact and grows more and more interesting with each few hours of gameplay. Though it is also reasonable to observe that while the foundation of the story is engaging, quests can become mundane as they can follow a repetitive format of snatch and grab, collect and build, or seek and destroy."

    "It is arguable that the size of the world is in fact too small and should have been made more expansive, but with the addition of the ability to sprint, unlike previous games, gamers are able to cover groto cover ground twice as fast and therefor when exploring and experiencing the world, it’s perception of size is reduced to a smaller size. This can be a huge disappointment to some gamers, but doesn’t actually downplay the game’s value... Fallout 4 is just as expansive, if not more so, than other open-world games today."

    "Gamespot scored the game 9 out 10 concluding that ‘In the grand scheme of things, Fallout 4's minor issues pale in comparison to its successes’. The bottom line is that Fallout 4 has its flaws… However, this newest title is an improvement on an already successful formula of open-world gameplay and has nowhere to go but up."
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  67. Dec 29, 2015
    6
    Edit: Please note that I have the PC version and am too dumb to figure out how to change the platform this review is listed under.

    15 hours in, and I call it a mixed blessing. Here's my list of pros and cons. The good -Its big. It feels less big than Skyrim IMO, but there is a lot of content I've not seen yet, and there seems to be a lot of dimension to everything (e.g. can go in
    Edit: Please note that I have the PC version and am too dumb to figure out how to change the platform this review is listed under.

    15 hours in, and I call it a mixed blessing. Here's my list of pros and cons.

    The good
    -Its big. It feels less big than Skyrim IMO, but there is a lot of content I've not seen yet, and there seems to be a lot of dimension to everything (e.g. can go in many buildings, if I can't, I can still get on top of them somehow)
    -Crafting. Its pretty sweet to construct a town. About 1/3 of my time has been spent doing this. Maybe too easy though...also it needs a re-balance badly. Why does breaking down a pistol give me 6 steel, and scrapping a car only gives me 10? Still fun though.
    -Dialogue. Bear with me...I don't love it, but its better than I thought it would be based on early reviews. Also, the voiced protagonist doesn't annoy me nearly as much as I thought...in fact, the "Silver Shroud" quest was pretty amazing/hilarious.
    -Graphics. Again, not great, but better than I thought. I'm not disappointed, but I'm not blown away either.
    -A.I. While the enemies aren't necessarily smarter, they at least are difficult to hit (e.g. deathclaw strafes towards you back and forth, but isn't actively dodging you). Some enemies use cover pretty well too. Heh...some don't.

    The bad
    -Dialogue. Better than I thought does not equal great. In fact, I HATE the dialogue wheel. About 75% of the time its fine, but that other 25% is just stupid. I need a mod that writes out everything. If I want a "sarcastic" comment, I've got a 50/50 chance my character says something funny vs. mean. If its funny, my companion enjoys it, If its mean, they think I'm a jerk. Most folks are also complaining about "same outcome no matter what," but that is often the case for most interactions anyways. However...I have other problems with the dialogue. See below.
    -Options/checks. There are so few, and it sucks. Sometimes I get a speech check, but not often. I miss having 2 or 3 options for dialogue that are strictly based on intelligence, charisma, or a random skill for say "science" or "barter." 4 options (really 2-3) is not enough, and with hardly any "checks," its all too simplified. Also, I dreadfully miss the karma system.
    -Skills. What the ****, man? You just did away with them? You just simplified like, 15-20% of the game?! Fewer skill checks, fewer requirements for perks, fewer fun options for dialogue? Christ I hope someone comes up with a mod to bring them back. It would be a tremendous undertaking, but a guy can dream, right?
    -Leveling. Theoretically I can play forever, and have all perks and 10/10 for every SPECIAL category. Jesus, at LEAST have perks that are mutually exclusive, or a maximum number of perks put into "SPECIAL" building, or something. What they offered up to us is dumb, one dimensional, and brings me to my last grouping.

    Unknown
    -Replayability. Huge unknown at this point. I've only scratched the main storyline, so I don't know if my choices really matter. The SPECIAL/perk system does not look good though...it basically means that while I can make different character builds early on, my outcomes are largely the same after 20-25 levels. That REALLY sucks. I hope my choices really do matter though...

    Closing statement: Got this game for full price (DANGIT STEAM!! 12 bucks off a week after?!). If/when a fallout 5 comes around, I won't pay full price for it, nor will I buy it within 6 months of it coming out. Hear that Bethesda? Speaking with my dollar here. While your game is fun, and I'm enjoying it, it takes major steps backward for every step forward, and you gotta fix that before I'll buy another Fallout at full price. You made a lot of fans happy by letting us build settlements and such, and the voiced protagonist has potential...but you royally -effed up your dialogue/skill/dimensionality of the game.
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  68. Dec 29, 2015
    9
    There are two ways to see this game:

    1 - the RPG - vote 7 2 - the sandbox - vote 9 1- The RPG is really disappointing, no real story, small map, nothing to do with skyrim and fallout 3 2- BUT if you want to play a sandbox, you will find in this game a pearl, you can build settlements, cities, more similar to MINECRAFT than fallout. People come to live in your places and you can
    There are two ways to see this game:

    1 - the RPG - vote 7
    2 - the sandbox - vote 9

    1- The RPG is really disappointing, no real story, small map, nothing to do with skyrim and fallout 3

    2- BUT if you want to play a sandbox, you will find in this game a pearl, you can build settlements, cities, more similar to MINECRAFT than fallout. People come to live in your places and you can give them a work, a duty, clothes, you can manage food, water, electrics rails....

    I like this game for the "minecraft" side of the view, without this, it's a small fallout with nothing new.
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  69. Dec 29, 2015
    10
    Looking at some of the user reviews makes me cringe. Never will you ever find a collection of more whiny, spoiled and entitled trolls than some of the ones below. The sad thing is that almost everyone reviewing this game fails to shut the hell up and enjoy it for what it is: an absolutely amazing video game.

    Once again, Bethesda has crafted an incredibly addictive, digital masterpiece
    Looking at some of the user reviews makes me cringe. Never will you ever find a collection of more whiny, spoiled and entitled trolls than some of the ones below. The sad thing is that almost everyone reviewing this game fails to shut the hell up and enjoy it for what it is: an absolutely amazing video game.

    Once again, Bethesda has crafted an incredibly addictive, digital masterpiece that blows my mind every time I play it. The gameplay and combat systems are miles ahead of Skyrim or New Vegas, the setting of the Commonwealth is diverse and expansive (especially the Glowing Sea), and many of the side quests are interesting and engaging. I especially love the new crafting system, which is incredibly well implemented and fun mechanic. Gunplay is smooth, fast-paced, and enjoyable, a stark contrast from the clunky skirmishes present in previous Fallout games. The new power armor mechanics add an excellent element to combat and gameplay.

    The main story is actually quite interesting for once, and while not close to New Vegas, it surpasses Fallout 3 and Skyrim easily. The moral question on whether or not synths were human was something truly intriguing and made me think about what faction to join. In addition, many of the characters, such as Nick Valentine, were quite quirky and enjoyable.

    Of course, as in any Bethesda game, the best things are the little things. Random encounters and memorable side quests are what make games like this great, and many of them were huge improvements over Skyrim side quests. I especially enjoyed the Silver Shroud questline.

    However, no game is without its issues, and like most, I was disappointed in the dialogue and voice acting. It could've been so much better, but I don't think it is anything to be too fixated in.

    Performance wise, Fallout runs amazingly. Yes, their are plenty of mind-bending glitches but loading times are short, lag spikes are rare and in 20 hours of play time, I've had a grand total of one crash. Graphics are meh, but since I couldn't give a rat's ass about graphics, it does not bother me.

    Overall: Fallout 4 is an amazing game that is absolutely worth it's weight in gold. If you want a video game that is incredible fun, and will keep you playing for months, take advice from the critics, and from my review. If you weren't loved by your mother, you can listen to the negative reviews below (but I still wouldn't recommend to do so, and instead give this game a try)

    10/10
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  70. Dec 28, 2015
    8
    I expected a 'Chatty' game. A game where I talk to NPCs and learn more about the world I am in BUT that is not the case in Fallout 4. Everything else is great. It needs more 'RPG'
  71. Dec 28, 2015
    8
    Fallout 4 is a step back from Fallout 3 in terms of spectacle and ditches some of the mechanics that made its predecessor work so well. But, it's still Fallout and more of the same. It's a fun game for 25 hours or so, but definitely doesn't have the staying power like Fallout 3,4, New Vegas, or Skyrim. Hopefully add on content can add depth to this fully fleshed world
  72. Dec 28, 2015
    7
    My initial impressions of the game were more positive but now I am bit fed up with FO4. The dialogue system falls flat not due to the fact that we have less choices but because the choices and the writing in general is of a lesser quality. There are few UNIQUE side-quests which is quite disappointing and most side quests are just opportunities to farm and nothing more. Witcher 3 made upMy initial impressions of the game were more positive but now I am bit fed up with FO4. The dialogue system falls flat not due to the fact that we have less choices but because the choices and the writing in general is of a lesser quality. There are few UNIQUE side-quests which is quite disappointing and most side quests are just opportunities to farm and nothing more. Witcher 3 made up for grindy elements with great writing but FO4 has very functional writing, getting invested in the world is quite difficult.

    Combat can be a lot of fun and the gibbing is cool, way way way better gunplay than FO3. The best part of the game for me is all the emergent gameplay stuff like walking around one of the rundown districts and then hearing a gunfight commence somewhere near by or walking into an ambush at night time. The difficulty is quite artificial though as most enemies take way too much damage and it just feels stupid having to shoot a human enemy dressed in light armor seven times with a shotgun at point blank range. Once you get near the level 50 mark you will just be massacring everything though and that becomes boring quickly.

    Crafting weapon mods is really nice and quite essential for most char types but settlement building requires too much of your time and is ultimately useless outside of key missions.

    There's nothing really memorable about FO4 other than it's size. There are dozens and dozens of locations to visit and dungeons to raid but this is all for naught as the quests just lose steam very quickly.
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  73. Dec 27, 2015
    7
    Pretty good shooter.

    Pretty bad fallout experience. pros: runs on everything. pretty cool world solid shooter mechanics if you play it on pretty high difficulty. (mouse and keyboard) never used VATS... cons: engine is horrible old and outdated, lots of rather slow loading even on a SSD. building system seems as bit of waste no reward or point in doing it. weapon system is
    Pretty good shooter.

    Pretty bad fallout experience.

    pros:
    runs on everything.
    pretty cool world
    solid shooter mechanics if you play it on pretty high difficulty. (mouse and keyboard) never used VATS...

    cons:
    engine is horrible old and outdated, lots of rather slow loading even on a SSD.
    building system seems as bit of waste no reward or point in doing it.

    weapon system is pretty bad.....used same weapon from level 15 to 55 making 98% of all the weapons in the game pointless since they wont beat a certain weapon you can get very early.

    pointless leveling system since you are pretty much forced to get the weapons and armor crafting skills.
    only rather late do you get elbow space to pick other skills that arent forced down over you.
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  74. Dec 27, 2015
    0
    This review contains spoilers, click expand to view. Fallot 3 с ENB модом = Fallout 4. Провальная игра. Где захватывающий сюжет и квесты (недавний пример в виде Fallout New Vegas от Обсидиан, я уж не говорю про 1 и 2)? Где диалоги? Где та не линейность, "делай всё что хочу, твори безумие"? Почти все нпс бессмертные, даже те, кто не относятся к основному сюжету, омг... Напарники стали еще тупее. Силовая броня с миниганом в начале игры на первых уровнях... Такая концовка вообще бессмысленная, ничего не раскрывает, что произошло с другими поселениями, людьми и прочее, а просто бессмысленный монолог героя. Какой-то маркетинговый ход и не более, ничего для души, только сыграли на чувствах людей, которые ждали, что на опыте Fallout 3 и Fallout New Vegas, и предыдущих частей сделают действительно лучшую игру. Так провалить игру, когда есть основа, чтобы сделать очень хороший fallout... Нет слов... Expand
  75. Dec 27, 2015
    8
    Good game but if you want to fell the true fallout play it in hard difficult. It´s very fun . there are some bugs and gliches than other bethesda´s game.
  76. Dec 27, 2015
    9
    A disappointment.

    The dialogue and humour are the worst in the series, and I've played them all. Doesn't feel like much time was spent on the plot. The graphics are ho-hum. Bad, even. Fallout 3 was beautiful. This just looks boring- lacking in its own style. I have seen very little that makes this game a true sequel, it just feels like a Fallout 3 Mod. Worst of all, they have sort
    A disappointment.

    The dialogue and humour are the worst in the series, and I've played them all. Doesn't feel like much time was spent on the plot. The graphics are ho-hum. Bad, even. Fallout 3 was beautiful. This just looks boring- lacking in its own style.

    I have seen very little that makes this game a true sequel, it just feels like a Fallout 3 Mod.

    Worst of all, they have sort of ruined Fallout's lore and setting by spelling too much out.

    And finally, this is supposed to be more than 200 years in the future?? No way. The damage to the houses and urban decay look like decades, not centuries.

    Somebody messed up here.
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  77. Dec 27, 2015
    6
    When someone asks me my favourite game, by FAR it's Fallout. I was checking online for a couple years on updates for release. I found out that I couldn't get it on PS3. So I bit the bullet and purchased an XBox one. I read that this game was going to be so good and expansive that it required the better system. I always felt Fallout was great but had MANY areas for improvement. I imaginedWhen someone asks me my favourite game, by FAR it's Fallout. I was checking online for a couple years on updates for release. I found out that I couldn't get it on PS3. So I bit the bullet and purchased an XBox one. I read that this game was going to be so good and expansive that it required the better system. I always felt Fallout was great but had MANY areas for improvement. I imagined this Fallout would be the same great "choose your adventure" type format, with better game play. Destiny's game play, to me is among the best but could learn from Fallout's story and story telling. I envisioned vastly improved game play that fixed many of the ridiculously annoying things like issues with your companion, from them disappearing to when they are in the area, but cannot be found. If I have to chase Dogmeat one more time to access gear I'm going to lose my mind. I may have figured out the inventory thing now, that I got the supply lines perk and I can just dismantle everything, but I'm level 40 and just got it now so we'll have to see. You would think you'd want your players focused on the story and not juggling crap all the time. I ended up putting all my companions at the Sanctuary and loading them all up. So many things about this game SCREAM lazy. The freaking Brotherhood of Steel. LAZY. The Institute, LAZY. The synth's looking exactly like the dudes from I, Robot....LAZY. Everything else that is exactly the same as previous Fallout games. LAZY. I think all of these companies need creative people who are not game designers. If they do have these people they are terrible at picking them. There are also SO many things that take you out of the game. I have left Preston at the Sanctuary the entire game and have the 18 settlers with 80% happiness level. There's about 65,000 turrets and all other defensive crap. People are still getting kidnapped and then when I get called for the kidnapping the settler asks, "Are you from the Minutemen?" Well, I've been here 800 times, built the entire city and tote a sledgehammer with rocket propulsion....YA, I'm from the Minutemen. It would be pretty easy to have a single line of dialogue as you increase your completed missions for an area. If you are going to complete several missions for each area, I think there should be more attacks on the area that test the defense you have spent your time and loot creating. Instead of the kidnapping already happening, why not have the kidnapping attempt be the mission. Have a pack of Super Mutants rush your settlement and see what happens. Even if it is a no-brainer victory it would be nice to see the stuff in action more. Maybe it happens later in the game.
    I'm at level 40 and have only changed my armor once. I was getting tired of managing inventory, managing power armor and managing settlements, so I dropped the difficultly level and ditched the power armor. All the power armor did was let me jump from the top of satellite arrays, which was fun for a bit.
    The construction of settlements is FAR from intuitive. Apparently walls and fences can only happen at right angles, so when terrain gets hilly, fences go sub-terrain. There is a big disconnect in what a player envisions to what they can actually do.
    The companion is terrible. So terrible they have the perk of going it alone. My companion does no real damage and just goes off and dies 90% of the time. Sometimes Dogmeat holds a guy for me that I can tee up with a melee weapon, but most of the time he just screws up sneak attacks or I just use him as a beacon to draw fire until he dies. Has anyone ever used a Stimpak mid battle to revive him? I love the parts of the game where he's sniffing stuff out and using his unique skills. There could be more of that for all the different companions.
    I know this is long and won't be read, but I really don't get why you can't have game play as good as Destiny and a story/world like Fallout. I also don't understand why creativity is such a low priority. In my business we get hundreds of idea from users that have no expertise in the discipline. Yes, 99 of the ideas out of 100 are flushed, but a few times I ask the designers, "Is there a reason we can't do that?" and when the answer is no, it can be a great concept to bring to your product. I guess because even though there may be many behind the scenes things that required a PS4 or XBox one, as the end-user, I don't see them. This feels like something that could have been released a year after New Vegas on PS3 or XBox 360
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  78. Dec 26, 2015
    2
    I don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, noI don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, no matter who the developers are. I just hope this isn't the future of Bethesda Game Studios games. To me Fallout 4 is like stabbing myself in the leg and trying to convince myself it feels fine.

    (Copy and pasted stuff from my Steam review.)
    - It's a half/half game, it's good and bad. Story is horrible - gameplay is good. Personal character is horrible - NPCs are good. RPG is gone - shooter takes its place. To me this game feels like a spin-off of Fallout, kind of similiar to how FNV is to F3. There's a lot wrong but it makes up for with various aspects. Lore is once again messed up, it honestly doesn't even feel like a Fallout game if it weren't for the Deathclaws and BoS, those are the only two things that make F4 feel like Fallout. No player freedom like we were given in previous games, referring to TES and Fallout, we obviously have the freedom to roam around the wasteland but other than that it's nothing.

    - This is less of a RPG game and more of an open-world shooter. Bethesda wanted to do new and innovative stuff, while they accomplished most of it they failed to keep true to what the game is. The one thing they failed exceptionally at was the dialogue system, it fails to do what even other studios failed at. Voice acting is alright but doesn't fit in - and that isn't me being a nostalgic silent protagonist, it just truly doesn't work. Let me give an example, you can join whatever faction you want right, true. When you join the BoS you're a tough militaristic and devoted soldier to the BoS and their tenets. However when you're roaming the wasteland searching for your damn son you're a father figure and continue to act as such. In addition you can join the Minuteman and other factions - all of which your character acts accordingly. Getting the picture? One second you act like a loyal soldier, the next you're a father, then you're a passive smuggling rebel. It just flows so awkwardly. To go back to the system itself - like I said - it fails horribly. Yes, No, Maybe, Info/Sarcastic. What is this BGS? What the hell do you call that? Screw it, in the end it doesn't even matter because all of them mean "yes" anyways.

    - No choices, no consequences, nothing that made Fallout great is in Fallout 4.

    - Back on mods though, BGS in it's entirety SHOULD NOT rely on modders to make their games good. It's no wonder they're making mods available across all platforms, it makes sense now. They feel they're allowed to half-ass the games now because we modders will fix it and make it better, therefore allowing them to slack off. I'm still waiting for their plans to return to paid-mods, I can see it now it'll be with Fallout 4. But not going to relight a fire, on to something else.

    - For some reason I'll put the story here. It's bad. It doesn't even feel like any thought went into it, it's the exact same as Fallout 3 except the roles are reversed. Nearly the same god damn thing. You leave the Vault, go to a large wasteland city, find people to help, continue searching, find someone that knows something about where your goal is, convince them to help, meet your goal and find out that they're really the leader of something massive. Done, bam. Hell, I enjoyed a CoD series more than this, dafuq? Now after the aforementioned story you go on to faction stories and whom to support. FACTION STORIES HAVE ONLY TWO MAIN QUESTS. ALL OF WHICH ARE THE SAME. And that's it. That's Fallout 4. Alright, alright - I forgot to mention that almost all missions in between the beginning from the end are filler side op missions, get this, kill them, repeat. If you thought Skyrim was bad then you're in for a surprise when it comes to this. There is hardly ANY side missions. Yes I know the side op missions I just mentioned are actually called side missions and are considered missions themselves but that doesn't cut it, that's just **** Those side op missions belong in the misc missions not a mission themselves. I understand that not all missions can be long and drawn out quests that are their own entire story, there needs to be a balance between the two, Fallout 4/BGS just didn't do that. The misc missions far over-number the amount of actual missions. And it just doesn't work that way. Nothing is fun about it, hell you don't even go to new places they send you back to the same locations.

    Remember this is only a partial review of notable sections from my actual Steam review, so things are a little out of order and may not totally make sense.
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  79. Dec 26, 2015
    6
    From Skyrim to Fallout 4

    I know I know you can't compare the two together but both games were made by Bethesda and there are definitely things that one can expect from a Bethesda game. I was really hyped out for Fallout 4 since I enjoy FPS but hate the multi-player, the scripted campaigns and the lack of freedom and open world so Fallout 4 was a match made in heaven. The main
    From Skyrim to Fallout 4

    I know I know you can't compare the two together but both games were made by Bethesda and there are definitely things that one can expect from a Bethesda game.

    I was really hyped out for Fallout 4 since I enjoy FPS but hate the multi-player, the scripted campaigns and the lack of freedom and open world so Fallout 4 was a match made in heaven.

    The main features that made me really excited to buy it on day 1 was:
    - FPS in RPG
    -In depth Armour and Weapon Customization
    -Huge Open World
    -Settlement Construction(really like this one)
    -Vertibirds
    -Smart Companions
    -Freedom of Choices

    I expected Fallout 4 to live up to the 10/10, game of the year hype that everyone said it would but sadly, not really.

    Fallout 4 isn't a bad game but its just a good-OK game hence my score. The main issues i had with the game that wasn't good was:

    -Dumbed down Dialogue, no really choice you basically can say yes only
    -Poor Frame-rate
    -Clearly Outdated game engine
    -Story is borderline
    -Exploration has no real rewards, most of the time its a randomly generated equipment with star bonus
    -Weak side quest, you will do a lot of 'clear the area' quest
    -Most outfits are not aesthetically pleasing
    -Perks have very little effect not really game changing except for a few
    -Lip-sync is not always right
    -Long and abundant loading screens
    -Crashes randomly
    -Ugly character Models

    Aside from negatives the games also has some features that are redeeming:

    -Living world, brotherhood of steel members can be seen fighting others on their own not because of scripted events.
    -Power Armour
    -Vertibirds
    -Well-crafted and designed world

    Fallout 4 is good but not the game of year that one would expect it to be... Fallout 4 experiences crashes, lags, frame rate issues and long loading times that further worsens the enjoyment of a game with already no real freedom of choice, weak story and mindless quests. Its not terrible game but a so-so one, if you really love RPGs then you can give Fallout 4 a go.
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  80. Dec 25, 2015
    7
    This review contains spoilers, click expand to view. This is a continued review (from mabusaif), and I will skip forward in order to prioritize… though the largest repeating issues I addressed: the lack of dynamism in characters, dialogue, game-play and plot.
    So as for the main story... I wrote earlier that I have only just finished my first gameplay (though all gameplays end the same). I sided with the Institute: the shadowy place every player passes through and so hopefully everyone can relate to its porous nature. It wasn’t the strange leap of faith one had to take in the Chemed up old lady (Mama Murphy) who could see into the future in the start, it wasn’t that the main detective helping you, a synth, never offered a clear reason as to why he was not reclaimed, or that following the freedom trail (or even finding where it started, because it didn’t show on the map) was difficult and confusing, it’s just that the whole tale was farfetched to the point of fairy tale, and hard to swallow. I had to kill a man who himself turns out to be over a hundred years old, live through his memory (where by the way it describes seeing my ten year old son in Diamond City as a ‘recent memory.’), find a scientist self-made Super Mutant (with no good explanation as to why a courser never pursued him, because they are after all immune to radiation) to get a schematic that a nobody-mechanic could make into a transportation device (What?!) to get into an underground place where I find my son (who treats me like an experiment and toys with me from the start), who by the way is unguarded, trusting and glad to meet me despite not helping even in the slightest along the way, oh and by the way he’s sixty years of age (something I had figured would be the case from the start, because I was put into cryo and I constantly wondered about the lack of consideration for time lapse, but that aside) and on top of it he is the leader of this shadowy organization! The audacity of this story to presume so many variables as ‘leaps of faith.’ And the unpatched things along the way, unbelievable! The Railroad is displayed as some weak hidden underground organization, but then at Bunker Hill has masses of tough-well armed foot soldiers. The Brotherhood who’s quest-line is tasteless and who’s only presence in the waste is constantly getting vertibirds shot down. The Minutemen who suddenly have a strong following (in defense of the one scientist) some way into the Institute’s main quest-line. The Institute which is so cautious and self-reliant but has near complete dependence on a single man (well two if you count the sole survivor). All these matters could have easily been smoothed out or over, and I begin to question whether anyone’s input was ever gained on the final product before its release. For example Diamond City radio, did anyone ever listen to it for hours (before finishing the confidence quest line) to hear how absolutely unpleasant it is to listen to Tyler’s announcements day in and out. Was that really worth the one side quest, which by the way is unlikely to accidentally stumble upon? Did anyone consider that most of the players of this game would still be familiar without the Fallout 3 playlist, and that creating a mix primarily composed of Fallout 3 songs and cliché rocket, radiation and fallout songs was not up to par with the incredible model the Fallout 3 playlist set up?
    Wasted opportunities scattered throughout this wasteland of a Commonwealth, and which literally wasted what could have been an otherwise flawlessly integrative wasteland experience. While enjoyable, nonetheless, it was not without its flaws. I am simply saying that these could have easily been rectified; and that in future development, the developers should look to similar blogs, bloggers, and fans for advice on the game’s development. Because these opinions are not isolated, and they are undoubtedly reflective of greater trends (I for instance have received similar reactions from a whole host of friends, at least a dozen, both immediately and over the course of their gameplay). I am already eager to see what Bethesda does with the for-coming expansions, which have historically been great and less prone to porous plots due to their brevity. And like any other fan, I am already ready for the next game in the series, but likewise I’m ready to stop playing this one already. And if this would have grabbed me by the throat, or hit me on the head like a swatter, I wouldn’t be so quickly willing to walk away from my character. While war never changes, I hope the capacity of these game designers to seek and respond to input does. Because the story and experience equally matter, and anyone who has ever played Fallout through knows that the term ‘game’ does no justice to the lore and lure it embodies. I am here, as are the scores of my peers… and while the endurance of Fallout is unquestioned, as Bethesda continues to design it with strength, the perception of players merits thought.
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  81. Dec 25, 2015
    7
    This review contains spoilers, click expand to view. The announcement left me pregnant with anticipation, the official trailer left me shocked. This looked nothing like the Capital Waste, it was saturated with color, breathing and living, and touched on that curious ‘before the war’ which I had always imagined. I didn’t know how I felt, like trying a new dish at one’s favorite restaurant; but I did know regardless of my reaction to that ad (of which was negative at first), I would be that person standing in line for the midnight release. And I was, no thanks to Best Buy’s poor customer service, XBOX one in one heavy hand, and the wrapped cover to this adventure in the other.
    Where to start? Is it worth it, most definitely; though I can’t imagine a Fallout game from here forward ever not being at least worth it. But it was not without its flaws, and let me tell you firsthand, those flaws were not few, and the list only continued to grow into a somewhat disappointing conclusion.
    After tangling with setting-up this console and downloading the game (I am a technology peasant), and confused but entertained by that starting “S.P.E.C.I.A.L.” presentation, this game opened up into perhaps the most dramatic, scene setting intro I have ever seen (with the nice included touch of real people, no doubt modeled off of the Halo franchise’s earlier incorporation). I was shocked, and as soon as the actual gameplay started I was faced (literally and figuratively) with what the commercial had demonstrated. It was amazing, and this pre-war world was fascinating, if only for the ten whole minutes lasts.
    And here’s where my quarrels start, and at that start to pile up (spoilers ahead, and I played as a male).
    Why was my wife shot? For resisting? Yeah that’s hard to swallow, dramatic I figure, but one could have just has easily punched her or forced the baby from her hands. Something that would make much more sense (going into the story later) when the Institute claimed they wanted to preserve a ‘backup’ with similar biological characteristics to ‘Shaun’ (uncanny name by the way). By the way, why does the ‘sole survivor’ describe his/her ‘missing child’ in the waste as ‘Shaun?’ Obviously no-one would recognize that name, least of which the baby which was taken. But alright.
    So I get out of the cryogenic storage (love the environment and exit sequence by the way) and am shocked to hear that I had been in there for two hundred years. Then that was it. This was the ONLY instance of his shock in the entire game. After that, he’s just a pro. Yeah this is the wasteland and he knows it like the back of his hand. Monstrously huge animals, insects and ‘Super Mutants,” no shock here. Moving on.
    That first quest with the minute men, horribly confusing at first. Just some random voice screaming from somewhere to grab some unknown laser rifle (which I couldn’t find by the way), pleading for help. So I help him, quite effectively at that (which makes sense since I was in the military), but their big ‘plan’ was to get a cool sounding fusion core and so on. Okay, two things. Why is their mechanic absolutely jacked (what is this Gears of War?) and yet nonetheless cowardly. Additionally, if they had been camped out there for several days, why couldn’t anyone get this from the basement? Yeah it was stuck behind a novice lock that requires no skill, but in any case this is a very porous mini-plot. And this trend continued in almost every major quest in the game (so I will only mention a couple going forward).
    So taking a pause from this, why was I totally immersed from the start of the game? Why was there no transition period into crafting and settlements? Why did armor (at least that which would be effective) only come in pieces? At first I thought the designers were trying to ease me into a game which had the option of multiple pieces (vs. harder to get single sets) but then I realized, really the single-set armor wear was being phased out… which I prefer to the tacky, to frequent, difficult to differentiate without first looting (and subsequently hard to keep track of, and unpleasant to look at in inventory) armor pieces. This is another thing… why does every single piece and every single weapon have a dozen different variations; and from the start too?! I LOVE the idea of weapon modification, but it should not dropped with said mods, this is too complicated and terribly challenging to keep track of, and instead the mod skill should be assumed as taken up (as is already almost entirely necessary for a competitive character). Further, this should not be necessary for early ‘pipe’ weapons, those should only have one ‘base form,’ (legendary aside) as they are already going to be phased out by the time the player functionally knows how to mod (at that point better weapons, and by the way it should be a three level mod system, the fourth level [only obtainable at level 39] should be removed and incorporated into third).
    Also, and real briefly for armor mods... Continued
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  82. Dec 25, 2015
    7
    Fallout has gone mainstream. This is both good and bad for a number of reasons.

    The voiced dialogue has been streamlined, and while adding a voice to the main character is a nice addition, it was ultimately ruined by the sheer scale of the Commonwealth. Unlike the voiced protagonists from BioWare's RPGs, the Sole Survivor hasn't got a single meaningful piece of dialogue. Every option is
    Fallout has gone mainstream. This is both good and bad for a number of reasons.

    The voiced dialogue has been streamlined, and while adding a voice to the main character is a nice addition, it was ultimately ruined by the sheer scale of the Commonwealth. Unlike the voiced protagonists from BioWare's RPGs, the Sole Survivor hasn't got a single meaningful piece of dialogue. Every option is a bleak resemblance of each other, and will all result in the same conclusion in order to not end up with a million lines of dialogue. The sentences are short and bland, and the writers at BioWare got twice the amount of content in their dialogue wheel than Bethesda has done. It is an incredibly obvious illusion of "choice".

    The combat system has had a major overhaul. It is better than many AAA shooters out there like Farcry and Call of Duty, and the crafting system is both addictive and inventive. Unfortunately, the crafting options seem to have limited the amount of weapon types in the game. Where Skyrim had dozens upon dozens of unique weapons, Fallout's unique weapon designs can be counted on a single, non-mutated hand. Note to developers: Slapping a randomly generated ability onto one of ten standard weapons does not make it a "unique" weapon!

    Then there's the main story/the factions. The biggest issue with Fallout is the lack of real quests. Compared to Skyrim, Fallout has got a quarter of the amount of quests, and most of these are radiant, randomly generated side missions which add nothing to the world development (or your inventory for that sake, other than a few caps).

    After 100 hours of gameplay, I'm no longer having that urge to pour every second of my life into Fallout 4, something Bethesda games usually have the ability to do even after 300 or 400 hours of gameplay. Half of my time in FO4 has been used on improving the settlements, but after realizing that it changes absolutely nothing for the progression and the in-game world, I'm left with the feeling of regret. I would like those hours back, please.

    I don't want to come off as a gaming hipster, but I can't help but feel that FO4 was a step back in more departments than it has been a step forward compared to a game Skyrim, which was critiqued by old school fans for being "bland". Well, Bethesda took it a step further.

    Fallout 4 was worth the money, it just wasn't worth the time.
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  83. Dec 24, 2015
    1
    It is a lousy FPS set in a theme park that Bethesda calls Boston. The RPG mechanics are so dumbed down that they are now essentially non-existent. The user interface, especially the inventory UI, is straight from hell. The graphics, writing, voice acting, animations and anything else are completely awful. This is one of the worst games I have ever play, just do yourself a favor and stayIt is a lousy FPS set in a theme park that Bethesda calls Boston. The RPG mechanics are so dumbed down that they are now essentially non-existent. The user interface, especially the inventory UI, is straight from hell. The graphics, writing, voice acting, animations and anything else are completely awful. This is one of the worst games I have ever play, just do yourself a favor and stay away from this drivel at all costs. Expand
  84. Dec 22, 2015
    1
    Appears to be an attempt to ruin a franchise that was under no pressure to be changed. The Wasteland/Commonwealth holds no consistency, no immersion, and no atmosphere. You will never feel like you are inside the Fallout world because twice every minute there is something to remind you that you are not in control of your character. The flaws in design are staggering and it feels pushed outAppears to be an attempt to ruin a franchise that was under no pressure to be changed. The Wasteland/Commonwealth holds no consistency, no immersion, and no atmosphere. You will never feel like you are inside the Fallout world because twice every minute there is something to remind you that you are not in control of your character. The flaws in design are staggering and it feels pushed out the door. The graphics and bugs are only surface issues, though it has crashed my ps4 multiple times. I was more concerned about the core experience and it did not deliver in any way.
    -Terrible UI, (Menus for Quests, Inventory, Stats, completely counter intuitive)
    -Terrible Writing, (i didn't know it was possible to have no subtlety nor humor simultaneously)
    -No options within story line, pick faction that's it (dialog options are superficial, you are told what to do)
    -Map is slapped together carelessly(i.e. settlements of independent farmers adjacent raider and mutant camps, literally across the street from each other)
    -Settlement scrapping, building, settlers, it's all pretty messy (it doesn't really belong in Fallout, is very unintuitive, and is little more than a set of chores if you decide to do it)
    -Skill System is a huge step backwards(easily could have been improved in design stages)
    -Weapons, armor, loot is lackluster(few unique skins, "legendary" items feel random)
    -Voiced Protagonist is for unimaginative people who don't know how to/don't like to read

    I don't want to bash Bethesda. Oblivion, Fallout 3, and Skyrim are all past favorites of mine, but this doesn't feel like it's from the same developer and needs the criticism. It feels dumbed-down for in an attempt to market to casual FPS players. Whether or not they meant to do this is up for debate but it's insulting to Fallout fans if intended.
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  85. Dec 22, 2015
    1
    This game is just so bad in every department. And Bethesda actually succeeded in dumbing down their dumbed down games even more. Everything is just bad or awful - the writing, graphics, art design, voice acting, quest design, story/writing, mechanics, user interface EVERYTHING are just AWFUL. Stay away at all costs and save your money for a decent game.
  86. Dec 21, 2015
    7
    My first Fallout and something is missing.I'am a bit disappointed with the general experience (Graphic, Story, gameplay etc.) and I was expecting something more valuable
  87. Dec 21, 2015
    7
    Now i am a big fan of fallout and i mean BIG. its the only game i have ever fanboy-ed out over. i have played fallout 3 and new Vegas and though that they were both great games. now the question for fallout fans is, is fallout 4 as good as either of those two games?

    to put it simply, no, no it is not. does that mean its not a great game? no it does not. the moment i got the game I've
    Now i am a big fan of fallout and i mean BIG. its the only game i have ever fanboy-ed out over. i have played fallout 3 and new Vegas and though that they were both great games. now the question for fallout fans is, is fallout 4 as good as either of those two games?

    to put it simply, no, no it is not. does that mean its not a great game? no it does not. the moment i got the game I've been playing almost non stop and enjoying it thoroughly but throughout the game I've been noticing the more and more i play it the problems with the story (the game play's fine at least to me)

    for me it started the moment my characters child was kidnapped. now SLIGHT SPOILER ALERT your child will be deeply involved with one of the factions in the wasteland . and this moves on from my main point, the point being that in all the other games the mguffin (water chip, G.E.C.K, son) is only tangentially involved with the factions and overarching plot and with the main character themselves. in this game it is deeply involved.

    this really damages investment in the character and the world as well as immersion the reason being that the character feels less like your own and more like one scripted by the developers. now in most games this is okay as they are relatively linear and you are very obviously being a character whereas in fallout its massively open and you are supposed to act more like yourself and you can't do that in this game because they already have their own idea of a character in mind and script his reactions and dialog to fit it.

    now i'm not going to review gameplay because its enjoyable if you like fallout,and i,m not going to review graphics because for the most part i don't care, anything past oblivion graphics is fine with me so long as its fairly fun
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  88. Dec 21, 2015
    9
    I decided to create an account and post my first review on this site solely to balance out the ridiculous amount of biased, closed minded, "I know what a real game is" gamers that honestly think that a 0 is an appropriate score for this game. That's not fair to this game at all. Is it perfect? No. Is it better thank most of the mindless rehashed annualized sequels that spam us everyI decided to create an account and post my first review on this site solely to balance out the ridiculous amount of biased, closed minded, "I know what a real game is" gamers that honestly think that a 0 is an appropriate score for this game. That's not fair to this game at all. Is it perfect? No. Is it better thank most of the mindless rehashed annualized sequels that spam us every holiday season? Most certainly! It starts slow, but once you get beyond that it's hard to put down. The quests are fun, the variety is endless, the world is vast, the story is fun, the setting and environment is exciting... Bottom line, there's a lot to like. And yes, this is an action game with strong RPG elements... don't let the reviews make you think otherwise. I've had my PS4 since launch and this is the first game that's really made me glad I had the system. Haters are going to hate, but some of the crap on here is pathetic. Most of these 0 score reviews sound like spoiled brats who kick and scream when they don't get exactly what they want. Pompous, arrogant children that think only they know what is good and anything else is crap to them. They love to **** and troll anyone or thing that doesn't perfectly align to their way of thinking. These people are convinced that the all the critics have given this game glowing reviews is because there is some sort of conspiracy where they are all bought and paid for... don't believe it, this IS a good game!! Expand
  89. Dec 20, 2015
    8
    Dumbed down is a word used a lot when describing fallout 4, the dialogue is worse, the perk system feels weird and its more action oriented then fallout needs to be. The glitches and breaks in the game aren't happing as often as i thought it would but breaks in the game still occur. This game just finds a way to get me back playing it again and again in the commonwealth fighting someDumbed down is a word used a lot when describing fallout 4, the dialogue is worse, the perk system feels weird and its more action oriented then fallout needs to be. The glitches and breaks in the game aren't happing as often as i thought it would but breaks in the game still occur. This game just finds a way to get me back playing it again and again in the commonwealth fighting some raiders or helping the minute men. This game is a blast to play and if your not sick of open world games, its a must play. However comparing it to the one other major western RPG (Witcher) Fallout seems to be not as big, not as deep, and not as long. War, war never changes, while this line still reins true i just would have hoped Bethesda had changed a few less things. Expand
  90. Dec 20, 2015
    4
    Negative:

    -The quests are lackluster and repetitive. The endings are pretty much all the same and feel meaningless. -The voice acting was a cool addition but limited the dialogue options. Also, if you quicksave right before a charisma attempt, you'll notice that whether you fail or not, the character's delivery is EXACTLY the same. -The pathing of enemy AI is very poor. By that, I
    Negative:

    -The quests are lackluster and repetitive. The endings are pretty much all the same and feel meaningless.

    -The voice acting was a cool addition but limited the dialogue options. Also, if you quicksave right before a charisma attempt, you'll notice that whether you fail or not, the character's delivery is EXACTLY the same.

    -The pathing of enemy AI is very poor. By that, I mean that I can jump back and forth over a 2 foot guard rail and a deathclaw will be forced to run all the way around instead of just hopping over
    .
    -Companions are a huge PITA and will often walk right in front of you as you're throwing a grenade or taking a stealthy shot from afar.

    - Radio is boring. ThreeDog, or even Mr. New Vegas from previous games are much better than Travis,

    -The new settlements were fun and contributed to at least half of my playtime, but once the release hype faded, I realized I was playing a souped up Farmville. A majority of gameplay is reduced to filling up on junk, fast traveling home and repeating.

    -No Soul.The time I left vault 101 in Fallout 3, Bethesda had already taken me on a magic carpet ride of emotions. From birth, my birthday party, my first crush, dealing with bullies, and ultimately leaving the shelter, by the time the intro was over, I had already established the fundamentals of my character’s identity. Fallout 4 takes that level of character building and attachment to narrative and flushes it down the toilet. I found myself completely unmoved by the elimination of specific main characters, and change of circumstances because I had not been given a reason to care. In Fallout 3 I wanted so badly for my girlfriend (Amata) to follow me into the wasteland, and felt so sad that she didn’t want to leave with me.

    No Karma Sytem -My biggest complaint about Fallout 4 in general was the removal of the Karma system. The karma system was exchanged for a faction system in New Vegas. Many of us hoped that maybe it was just an Obsidian thing and that as soon as Bethesda made a new Fallout that the Karma system would make its triumphant return. Unfortunately this was not the case. In fact when trying to just be evil in Fallout 4 there were absolutely no repercussions other than angry NPCs. In the main quest, it is impossible to be a bad guy. No matter what you say the plot moves forward the same way with little to no difference had you chose the ‘nice guy’ dialogue options. I’m not saying that this is a deal breaker for me, but I believe it’s a big talking point for those who really loved the ‘play your own way’ aspects of Bethesda games.

    - Graphic looks outdated but this is less important than story / quests or gameplay.

    Positve:

    +Gameplay.While the game did leave me with a bad taste in my mouth, I can say that I really enjoyed flying over enemies, landing on them and proceeding to decapitate some fools with my Chinese officer's sword. Also, the shooting quality was a huge step up from past games.

    +The weapon upgrade system is nice However, there isn't as much available for armor

    I started playing the Fallout series with Fallout 3 on PS3, and I loved it. It got me into the Elder Scrolls games too, and I played both Oblivion and Skyrim. I bought New Vegas, loved it and played the hell out of it. I'm now playing Fallout 4, and to be honest its not a good game, maybe a "OK" game but very bad a Fallout 4 game.i give 4 out of 10 im very dissapointed :( *sniff*
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  91. Dec 20, 2015
    7
    the game is good but is heavy on inventory management, and doesn't allow for customization of towns on an appreciable level. its not bad and anything under 6 isn't an honest review its playable , fun mechanics. it just doesn't deliver anything astonishing over say skyrim a last ten game. loading times are long and plentiful once you start fast traveling frequently which you will as you getthe game is good but is heavy on inventory management, and doesn't allow for customization of towns on an appreciable level. its not bad and anything under 6 isn't an honest review its playable , fun mechanics. it just doesn't deliver anything astonishing over say skyrim a last ten game. loading times are long and plentiful once you start fast traveling frequently which you will as you get further on, last ten graphics. overall i can't recommend this game but i can't say not to buy it either. it delivers what you'd expect and not a thing more. Expand
  92. Dec 20, 2015
    0
    Prepare for disappointment, and lots of it, especially if you're a fan of the series.

    Calling this game an RPG would be like calling a McDonalds hamburger food. You would be technically correct, but its of the lowest quality possible and made by people who obviously don't care. Serious problems include but are not limited to: numerous bugs, glitches, generic quests, and a generally
    Prepare for disappointment, and lots of it, especially if you're a fan of the series.

    Calling this game an RPG would be like calling a McDonalds hamburger food. You would be technically correct, but its of the lowest quality possible and made by people who obviously don't care. Serious problems include but are not limited to: numerous bugs, glitches, generic quests, and a generally terrible interface. The only way this game could get a passing grade would be if I were a Bethesda executive checking the game mid-development and i expected the game to only be three-quarters finished. At it's finest, its a mediocre half-baked action-adventure game, with hints of roleplaying and the series mostly excellent past.
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  93. Dec 19, 2015
    9
    Fallout 4 feels great. Period. The game sucks you in for hours, until you finally glance at the clock and realize it's five in the morning. It has technical issues, like the frame rate lagging on long distance views and explosions, and the many frustrating stupid companion AI. But over time you don't really care. You're a vault dweller and you're gonna get that X-01 power armor. The worldFallout 4 feels great. Period. The game sucks you in for hours, until you finally glance at the clock and realize it's five in the morning. It has technical issues, like the frame rate lagging on long distance views and explosions, and the many frustrating stupid companion AI. But over time you don't really care. You're a vault dweller and you're gonna get that X-01 power armor. The world is huge, and is a playground for exploration. And despite the slightly disappointing main plot, there are side quests that are awesome and interesting like the The Last Voyage of The U.S.S. Constitution, and interesting characters like Captain Ironsides. The shooting mechanics feel greatly improved from the previous games, so I don't spam VATS constantly. The crafting system provides so many different, unique weapons you'll never stop searching through piles of trash for economy wonderglue. The settlement builder shines in this title. Building my own 'pad' was probably the most enjoyable thing I've done in the game, and making Sanctuary a junk fortress made me feel like I could rival Megaton. My biggest complaint is the weak storyline. The main story is pretty non-compelling, and I didn't start the main quest line until I was level 21, and found it to be less than spectacular. The companion AI is very broken, but this doesn't knock down the score because it can be avoided by just travelling without your brain-dead dog at your side. Overall, Fallout 4 engrosses you in the little things, the side stories, the details, and is fairly ok in the big quests and stories. Thank you Captain Ironsides, you'll make it to open sea one day. Expand
  94. Dec 19, 2015
    9
    I created a meta critic account to review this game as well , I haven't played a Fall Out game before and so far I really love it, I`m not sure how different it is to the others but for a first time Fall Out dude this is batteries and great fun.

    I do understand graphics gripes and crappy facial animations complaints but game play is really smooth. My only complaint and reason it docent
    I created a meta critic account to review this game as well , I haven't played a Fall Out game before and so far I really love it, I`m not sure how different it is to the others but for a first time Fall Out dude this is batteries and great fun.

    I do understand graphics gripes and crappy facial animations complaints but game play is really smooth. My only complaint and reason it docent get a 10 for me and mind you this comes after playing the Witcher 3 (amazing game) and Dying light (badarse amazing) and that is you can't jump/climb even the most benign objects but its workable and just lays down a law to play with.

    I love the sound track, sound art and radio stations. Love the style of the game, the feel of game play and the depth of user experience .
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  95. Dec 19, 2015
    9
    Very special open world game which is similar than the other Fallouts. It has a cartoonish graphic which is perfect for the gameplay. Sometimes it is repeating but I would say that this game has so many different possibilities to do same for the story mode. I would play it one more time which I never do it. Along with the side quest it has a very long story mode.
  96. Dec 18, 2015
    8
    A lot of fun but points were deducted for two reasons. 1 Frame rate can drop horrendously in some areas 2 This does not feel next gen it just feels like fallout 3 part 2 with the dialogue system ripped out and a basically pointless build your own town thing added in.

    But that said I did have a lot of fun roaming around the world discovering this and that like a downed 747 and I headed
    A lot of fun but points were deducted for two reasons. 1 Frame rate can drop horrendously in some areas 2 This does not feel next gen it just feels like fallout 3 part 2 with the dialogue system ripped out and a basically pointless build your own town thing added in.

    But that said I did have a lot of fun roaming around the world discovering this and that like a downed 747 and I headed in to the cockpit and got the flight recorder to find out what happened.
    So hours of entertainment I clocked up over 100 and still have not seen everything.
    Verdict 8/10
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  97. Dec 18, 2015
    4
    I am stuck at a part where I am supposed to grow pomatoes, wheat and whatnot. I spent half an hour looking for vegetables then I fall asleep in front of my TV. My dog disappeared. What kind of game is that?
    Do you need a PhD to play this game?
  98. Dec 18, 2015
    2
    POS NUCLEAR SIMS

    No choice on how to develop your character, no branching storylines in quest, no real RPG elements what so ever. This is one of the most dumbed down entries I've seen in a series that once prided itself on choice and consequence.
  99. Dec 17, 2015
    10
    Fall out 4 is simple amazing and fun to play even if u dont do quest the entire open world building and enemy simply awesome mechainic is cool.

    quest are top notice

    CON

    the some glitches the some little the hugh ones u notice but they funny ones

    loading time take to long with each fast travel and entering building.

    But this game still awesome cant wait DLC
  100. Dec 17, 2015
    1
    I was going to give Fallout 4 a rating of 4/10, but then I saw multitudes of 10/10 'best game I've ever played' type 'reviews'. Which are packed full of absolute lies. Either posted by fanboys in denial, or by Bethesda's employees.

    This game has been nothing but disappointing so far. I've played for over 40 hours, expecting things to get better, but they have only gotten worse, casual
    I was going to give Fallout 4 a rating of 4/10, but then I saw multitudes of 10/10 'best game I've ever played' type 'reviews'. Which are packed full of absolute lies. Either posted by fanboys in denial, or by Bethesda's employees.

    This game has been nothing but disappointing so far. I've played for over 40 hours, expecting things to get better, but they have only gotten worse, casual FPS style.

    The Pros:

    -Graphics are improved over previous entries, but are still sub-standard.

    -Enemy AI is slightly improved, animals will burrow into the ground when you try the old 'stand on a rock to get out of reach' trick that has worked in every other Bethesda RPG. Human enemies actually take cover and don't just rush to their deaths, they also weave when you are aiming at them.

    -Building is a nice touch, although the mechanics of it could be hugely improved, as it is riddled with illogical flaws (like floating buildings). You can actually build a flying wooden house in the sky (not actually flying, just daft physics). Yes, really.

    -The shooting mechanics are a little better than previous entries, BUT the improvement is not massive, and it still feels largely the same as F3/NV. Don't expect Bioshock shooting or anything.

    -Crafting/upgrades. Good, but require far too much time investment to get anything worthwhile.

    -------------

    The cons:

    - Dialogue. The new dialogue system is absolutely atrocious. Now F3 and NV weren't exactly perfect in terms of dialogue, but they provided interesting, unexpected choices, with numerous outcomes in every situation. Remember spitting on Butch's sweet roll? Remember being an evil character? None of this exists in F4, and this is the game's biggest failure: dialogue is now reduced to 4 choices at all times:
    1) yes (the only way to progress)
    2) no (=come back later if you change your mind)
    3) why/what? (provides a recap of whatever has just been said, in case you skipped past the dialogue)
    4) Sarcastic (tell a joke, none of which are ever funny or remotely amusing, and none have any additional effect on the conversation).

    Almost every conversation has only one outcome: violence. I've obsessively re-loaded and tried multiple ways around each conversation/standoff. Only rarely was there any choice whatsoever to avert a bloodbath. More than 90% of these situations have only one outcome. I enjoyed F3 and NV even more. F4 has completely destroyed the most fun and enjoyable aspect of the series: RP and interaction with NPCs. This has truly ruined the core of the game: your choices DO NOT matter. At all.

    -RPG elements removed. Seriously.

    -Voiced protagonist. This was a horrible addition. I have not yet played a female character, but the male voice actor is ridiculous. He sounds completely nonchalant about everything. To clarify: his infant son has just been kidnapped, and he never gives any hints of being upset or traumatised, or being angry or anything. There are a few main story quests where he starts to sound a little upset, and of course, every storyline situation turns into a battle. You get a choice of 4 ways of saying 'ok, let's fight' every time before it starts. The voiced protagonist has no character, and really brings the whole RP element down as he plays the uncaring, nonchalant father looking (or not bothering to, most of the time) for his missing child.

    -Ridiculous plot holes and narrative flaws:
    1) Kellogg (the man who kidnapped your son) somehow knows your son's name, despite there being no possible way of him knowing this, having abducted the baby as an infant and having never seen or heard his name. Somehow, Kellogg magically knows Shaun's name. Ludicrous. Bethesda cannot write coherently at all.

    2) I wandered into a place called Covenant, where my character immediately started getting dialogue options to ask about characters he has never heard of previously, calling them by name. This happens a LOT in Fallout 4 if you do your own exploring instead of just doing what quest-givers tell you.

    -General lack of challenge, juxtaposed against cheap overpowered bullet-sponge 'legendary' enemies.
    The vast majority of side quests consist of 'clear all ghouls' followed by the same quest 10 times in different locations. When it's not 'kill ghouls', it's 'kill all raiders', or 'retrieve item'. These quests make up the vast majority of the game's content, and they offer no dialogue at all, just combat with no other option.

    Within the first 15 minutes or so of starting the game, you are given power-armour with a minigun, and you are made to fight a Deathclaw immediately after getting this gear. Within 30 mins of that, you'll join the Brotherhood of Steel after killing a few ghouls. The power armour removes any aspect of difficulty from this game, so I absolutely refuse to use it at all, it is like having god-mode cheats activated from the beginning. I can't stand using it.

    -Bugs, ranging from the mildly omical, to the game-breaking.

    Do you like Fallout? Avoid this garbage!
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Metascore
87

Generally favorable reviews - based on 58 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 58
  2. Negative: 0 out of 58
  1. Playstation Official Magazine UK
    Dec 16, 2015
    80
    A strong return for the franchise, boasting incredible customisation, a fascinating world and brutal yet brainy shooting, slightly tarnished by lacklustre AI and tedious inventory management. [Christmas 2015, p.88]
  2. Playstation Official Magazine Australia
    Dec 15, 2015
    90
    Feral Ghoul ugly in many ways, but beneath its iffy exterior beats the heart of one helluva great RPG. Get past the graphics deficiency, and the sheer thrill of Fallout 4’s combat, crafting options, and exploring will hold your attention for months. [January 2015, p64]
  3. Dec 11, 2015
    70
    Fallout 4 leans to the Shooting side of things. It strips down the gameplay from the actual RPG elements and offers a meta-nuclaer shooting gallery which of course keep its charm and gameplay wealth but also feels a little too friendly for the new comers. The Base builder mode is unnecessary, boring and irritating. Unfortunately, overall, there are no steps forward for this Nuclear Holocaust Behemoth of the video games industry. Only steps sideways.