Metascore
55

Mixed or average reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 23
  2. Negative: 6 out of 23
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  1. Jul 8, 2019
    75
    Fade to Silence is a survival horror RPG simulator, which is maybe too real for its own good. Yes, the idea of living a life in harsh environment and leading a group against the monsters and the weather sounds great for a game, but we don`t think many fans of horror or simulation genre will have patience and commitment to play this game as long as it should be played.
  2. May 6, 2019
    72
    With just a little more time in the cooker, Fade to Silence could have fleshed out these mechanics. This is the kind of game that thrives off an expanded scope. The vision for this unique world is there and, for the most part, it delivers.
  3. Playstation Official Magazine UK
    May 28, 2019
    70
    Fun but fraught, muddled but entertaining, Fade To Silence is one of the most ambitious games of the year so far, which unfortunately doesn’t always play in its favour. [Issue#163, p.96]
  4. May 8, 2019
    70
    For the flaws that it has, Fade to Silence is an ambitious game that provides a unique experience in a crowded genre. The world is stark, cold and unwelcoming, and there’s a discomposing atmosphere that always puts you on edge. Fade to Silence isn’t for everyone, but for those who want to experience a harsh, unforgiving world, this is just the ticket - just don’t rush into permadeath mode right away.
  5. 70
    It’s got the resource management and camp building that I seem to be drawn to and challenging but not Soulsbourne level enemies to tackle.
  6. Apr 29, 2019
    70
    Fade to Silence is a good survival game, and it could’ve been much better if they had polished some aspects like the combat and the graphics. If you like the genre, you’ll probably enjoy it regardless of its shortcomings.
  7. Apr 29, 2019
    68
    Fade of Silence has excellent survival and base building machanics, unfortunately not supported by a corresponding quality of other features like graphics and the consistency of the combat system.
  8. May 2, 2019
    67
    Despite a rather slow start and a "Dark Souls-like" combat system that also disappoints on the distance, the post-apocalyptic journey of Black Forest Games, at the crossroads between the action-adventure and the management, demonstrates qualities that could be tempting to lovers of the tough and uncompromising challenge.
  9. Jun 3, 2019
    65
    There is a decent survival gameplay loop at the core of Fade to Silence. It's just that everything that emanates from that core is either cheaply cropped from another game or poorly executed in this one. I just kept coming back to this feeling I was playing disjointed parts of these other games, not a unified experience of this one.
  10. 65
    Lackluster combat and poorly explained mechanics aside undermine the fact that Fade to Silence is an often decently crafted survival sandbox effort that neatly dovetails Lovecraftian themes into its design to often surprising effect.
  11. Apr 29, 2019
    62
    THQ Nordic and Black Forest Studio deliver an interesting survival proposal, with some unique elements such as the cold environment, the mushing and the inner voice that guides and tortures us throughout the whole game. But its mechanics are not polished, and we found several technical problems while we played the 1.02 version.
  12. May 22, 2019
    60
    Fade to Silence is a true survival game that I want to like a lot more than I do. A passionate team has cooked up some tasty scraps in this frozen hell, but I’m forced to share the meal with irritating company. The ideas are great in theory, but too many elements end up in the realm of mediocrity. Nothing ruins the game, though, yet it is also prevented from being something more. The end result is a survival experience that’s simply enjoyable, but I can’t commend it beyond that.
  13. May 19, 2019
    60
    The survival of Fade to Silence is certainly good, credible and well structured. Severe for the most hurried players but at the same time will reward strategists. Unfortunately it lacks all that undergrowth of contents that give soul and "color" to a video game, like a real campaign, fiction, secondary activities, not to mention decidedly mediocre graphics and combat system.
  14. May 2, 2019
    60
    If you can ignore the various technical issues and the repetitive combat, then you may enjoy the survival experience that Fade to Silence has to offer. otherwise, this game doesn't give much to enjoy.
  15. Apr 29, 2019
    55
    Immersive, sometimes beautiful and pleasant in co-op, Fade to Silence is a game that unfortunately fails to bring a polished combat system, a good narrative experience, or even a correct technical side (bugs, crash, AI issues).
  16. 50
    I still can't find myself comfortable within the genre but at least Fade to Silence offers people like me a foothold. Despite a more casual experience and some welcome co-op, combat feels sluggish and shallow. The world is wonderfully bleak but the storytelling fails to capitalise on the setting. There's some intriguing systems at work here but they don't combine in a way I can enjoy.
  17. Apr 29, 2019
    50
    Fade to Silence is an amalgamation of mechanics and systems that only work some of the time. Extensive survival procedures and dynamic weather patterns provide the potential for a memorable experience, but nothing takes advantage of that. Controls frustrate, crafting is lacklustre, and combat is missing any sort of depth. Keen survivalists will find something to like here, but those with only a passing interest should probably steer clear.
  18. May 13, 2019
    45
    Clearly too ambitious, Fade to Silence looses itself in the many things it tries, but ultimately fails, to achieve. Apart from the visuals, we can't really find anything appealing, from the rigid gameplay to the poor game design, and worst of all, that punishing permadeath system.
  19. Apr 30, 2019
    41
    Fade to Silence is an unremarkable and slow slog for survival through a wintry post-apocalypse. Technical problems, underdeveloped gameplay systems, and a confused tone erode away most of the enjoyment in a setting that showed potential.
  20. May 2, 2019
    40
    With Fade to Silence, Black Forest Games was undoubtedly willing to offer a title with a unique atmosphere at the crossroads of influences dear to hardcore players, eager for ruthless survival mechanisms and mute narrative. Unfortunately, by trying do to too much, this RPG survival does not convince in any of its aspects, offering a repetitive experience, technically very limited and painful.
  21. May 6, 2019
    36
    All things said and done Fade to Silence is not a game that will inspire you to keep playing it. There are just too many issues with graphics, control and hit box contacts. It looks and feels clunky, and I am not sure it can be saved with a patch any time soon. Sadly I would suggest that eventually this game will do what its title suggests; Fade to Silence.
  22. 30
    A survival game that, despite a few interesting ideas, struggles to provide any reason to persevere with its overfamiliar gameplay and poorly handled storytelling.
  23. 30
    Something about the survival genre has taken all those brilliant ingredients and spat out a failure of a meal, however, and that's an depressing reflection on the entire genre.
User Score
4.3

Generally unfavorable reviews- based on 38 Ratings

User score distribution:
  1. Positive: 12 out of 38
  2. Negative: 19 out of 38
  1. May 7, 2019
    0
    I thought I might like the game despite the poor reviews since the oft-quoted problems were technical and could be patched.

    On paper, it
    I thought I might like the game despite the poor reviews since the oft-quoted problems were technical and could be patched.

    On paper, it sounds great:
    - soul's like combat, check
    - post-apocalyptic landscape, check
    - vaguely lovecraftian influences, check

    how can this game possibly be as bad as people say?

    Well, I did not see a whole lot of glitching or crashing but, unfortunately, this is a boring game with a muddled story, overly punishing and uninteresting combat, boring characters, and no reason to continue playing.

    Soulsborne (or souls-borne-sekiro?) games get to be punishing because they also offer fascinating worlds to get lost in and a tangible sense of progress both with shortcuts and with actually getting good at the combat. The labyrinthine environments would be a joy to explore even without the varied enemies to defeat. But what does this game offer? Samey environments with like 4 types of enemy, most of which soak hits forcing one to do the "heavy hit-step dodge" dance over and over and god forbid something blocks the poorly controlled camera. This, coupled with the completely unexplained and an unwarranted attempt to make this a rogue-like makes for an unpleasant slog. Why on earth would I want to do the clunky base construction again after losing all my lives? And, don't even get me started on the sled mechanics.
    Full Review »
  2. Apr 30, 2019
    1
    As soon as I saw the difficulty options I thought here we go again with another developer who is more interested in punishing you rather thanAs soon as I saw the difficulty options I thought here we go again with another developer who is more interested in punishing you rather than letting you enjoy a game. Horrible gameplay, dialogue. I'm not looking for hand holding but other survival games have such a better introduction to their world. Sadly another dissapointment. Full Review »
  3. May 7, 2019
    5
    The game has a lot of things I like: base building, gathering resources to craft better gear and upgrade your camp, recruiting followers, etc.The game has a lot of things I like: base building, gathering resources to craft better gear and upgrade your camp, recruiting followers, etc. It can give you a slight sense of accomplishment. However, it's marred by terrible graphics, constant bugs and glitches, annoying traversal of the environment and underwhelming combat. Had this game been developed by a better studio with a better budget, it could've been decent. I'd say if the frame rate didn't drop constantly (especially when you're in your camp) and if it didn't crash so often, I'd bump my score up to a 7/10. I really want to like this game. I find some of the gameplay interesting and I think it has some potential, but the fact that all you do in this game is explore the environment and occasionally have to attack an enemy with the same moves over and over again, it leads to a lackluster experience that had the combat been more engaging, the traversal of the environment more interesting and the technical glitches remedied, would've made this a better title than it is.

    Also, the story needs a lot of work. You basically learn everything about the state of the world and your past in flashbacks whenever you rest and, personally, I find that a lazy way to execute the story. There's no way to learn about the world through exploration, which is how a title like this should work, in my opinion. That way you have more of an incentive to travel and explore. Otherwise, what's the point? Sure, you need to explore to gather materials for your camp and followers, but nothing binds the player to the story. This wouldn't be a problem if the sole purpose of the game was only to survive, but they added a story that has no depth beyond what you learn from these incoherent flashbacks.

    All in all, what keeps me playing this title is the goal of crafting better equipment and building up my camp and stockpiling resources. Otherwise, there is no real reason to continue past that. No gripping story, no amazing combat and traversal through the world. Nothing but monotonous grinding, which if you enjoy the satisfaction of growing your little society in the wilderness is the only reason to play this game.
    Full Review »