User Score
7.1

Mixed or average reviews- based on 52 Ratings

User score distribution:
  1. Positive: 33 out of 52
  2. Negative: 12 out of 52

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  1. Aug 16, 2019
    3
    This is not a game but a boring interaction of objects ...

    There is nothing to do in it you just change shapes, collect speech bubbles and listen to junk about suicide and universal hypothesis. The Trophy for this is it is stupidly glitched and not possible to get. I have tried emptying the mind many times often while full. This is pretentious garbage a short
    This is not a game but a boring interaction of objects ...

    There is nothing to do in it you just change shapes, collect speech bubbles and listen to junk about suicide and universal hypothesis. The Trophy for this is it is stupidly glitched and not possible to get. I have tried emptying the mind many times often while full.

    This is pretentious garbage a short experience ruined by glitched trophies and utterly boring premise there is nothing to do once you escape the tutorial and is so boring that they included an auto play feature.

    If you like boring lectures , stupid movement animations or for some reason what to watch junk move around for no reason this is something to love otherwise avoid this garbage. The fact that is has a huge section about suicide with zero warning is a huge flag for people with depression to avoid this junk.
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Metascore
80

Generally favorable reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 27
  2. Negative: 0 out of 27
  1. games(TM)
    Jun 23, 2017
    70
    Willfully weird and captivating. [Issue#188, p.83]
  2. Playstation Official Magazine UK
    Jun 14, 2017
    90
    Weird yet wonderful, baffling yet beguiling, silly yet symbolic, this is a piece of art to make you appreciate the amazing absurdity of its creation. Safe to say, it's worth 12 quid. [June 2017, p.92]
  3. Jun 7, 2017
    80
    Everything is definitely a unique experience but it does wear out its welcome at a point. When it starts to feel empty and like all you're doing is mechanically ticking things off of a "found a thing to control!" checklist and feels like it's leaving its message to the wayside, that's when it's best to cut it loose, in my opinion. It can feel unlike anything you've ever played, but eventually, like real existence, it starts to feel like a slog. But in those moments when it's firing on all cylinders, it's really something special.