• Publisher: SCEA
  • Release Date: Aug 11, 2015
  • Also On: PC
User Score
6.5

Mixed or average reviews- based on 637 Ratings

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  1. Dec 31, 2016
    9
    BEAUTIFUL!
    Seriously, I had to stop a couple times and just stare.
    The story can tug at the heart strings if you take the time to learn everything.
    Yes, a walking simulator, but a great one!
  2. May 19, 2020
    3
    A pretty underwhelming walking simulator. I'm not averse to the genre, I quite liked Gone Home. But this game doesn't even come close to being engaging: the story is pretty simple and you'll guess pretty much what's going on halfway through the game. If they would at least go for a shift in tone from time to time (like horror), but the whole affair feels pretty one-note unfortunately TheA pretty underwhelming walking simulator. I'm not averse to the genre, I quite liked Gone Home. But this game doesn't even come close to being engaging: the story is pretty simple and you'll guess pretty much what's going on halfway through the game. If they would at least go for a shift in tone from time to time (like horror), but the whole affair feels pretty one-note unfortunately The only good things would be the music and the environmental design. Expand
  3. Jan 3, 2017
    7
    The gorgeous visuals and open-ended story telling deliver a beautiful but flawed experience.

    To start, in an attempt to manage pacing, the movement mechanics are overbearingly slow.

    And while the characters and voice acting are top notch and the manner through which this tale is told is unique, the story's conclusion feels hollow.
  4. Jul 10, 2019
    5
    Controles horríveis, muito lento, começa no meio e termina no meio... Nota 5 pela trilha sonora e ambientação.
  5. Sep 28, 2020
    4
    Its been a while since i've been able to enjoy some English countryside, so i appreciated the immersion of EGTTR as we currently find ourselves in and out of lock-down. It has the best towel physics ever seen in a videogame, as well as the most impressively slow walking speed ever. Even running feels like you have treacle under your feet. Sadly, this where immersion becomes frustration, asIts been a while since i've been able to enjoy some English countryside, so i appreciated the immersion of EGTTR as we currently find ourselves in and out of lock-down. It has the best towel physics ever seen in a videogame, as well as the most impressively slow walking speed ever. Even running feels like you have treacle under your feet. Sadly, this where immersion becomes frustration, as you have to drag yourself across already traced land, just to find the next floating orb. Given its a walking simulator, you'd think that the walking would at least work. The game doesn't really include any other gameplay mechanics. The game's focus, is clearly its narrative, which is mildly interesting and has enough mystery to push you through the slog. Is the ending worthwhile? I'm not quite sure.

    It felt like a genuinely nice break escape from the real world, being in a place where you literally only need to worry about holding an analogue stick down, but this doesn't make it a particularly great game.
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  6. Nov 7, 2016
    9
    From the intriguing story and great visuals, to incredibly well designed characters and voice acting, this is a fantastic journey.

    The only reason i'm not giving it a 10/10 is walking/running speed. While it's understandable for this kind of game, as someone who likes exploring places more than once and considering the world is pretty big, pacining could have been a bit faster.
  7. Dec 14, 2016
    1
    HA! what a f@cking piece of **** was that? pathetic game with pathetic story followed by a pathetic stupid light who you need to chase..beware! if you lose this **** light u will be lost to eternity of a bucket full of **** i **** lost the light one time and i waste 20-30 mins of my pathetic life wandering around waiting and feeling my cancer growing up... i hate every person who isHA! what a f@cking piece of **** was that? pathetic game with pathetic story followed by a pathetic stupid light who you need to chase..beware! if you lose this **** light u will be lost to eternity of a bucket full of **** i **** lost the light one time and i waste 20-30 mins of my pathetic life wandering around waiting and feeling my cancer growing up... i hate every person who is responsible for this.. **** off and give me my money back. Expand
  8. Aug 6, 2016
    7
    Everybody's Gone to the Rapture is a first-person adventure art video game developed by The Chinese Room and SCE Santa Monica Studio. It is a story-based game, taking place in a small English village whose inhabitants have mysteriously disappeared.
  9. Nov 3, 2016
    5
    WALKING simulator with BROKEN "sprint" mechanic,

    INTERESTING STORY,

    LACKLUSTER ENDING,

    Visuals: GREAT

    Voice Acting: SUPERB

    Music: MEDIOCRE, and eventually annoying

    The amount of UNCOLLECTABLE "COLLECTABLES" is outrageous and unworthy of game time
  10. Jan 11, 2017
    7
    There is a lot of things to fault in this game. Namely its not a "game" per se rather a walking simulator! the light trailing gets frustrating, stories hard to piece together and vague plot, slow walking speed and lack of proper running leads to frustration....Still I really enjoyed as an experiance and loved exploring the quaint english village depicted and hearing stories of itsThere is a lot of things to fault in this game. Namely its not a "game" per se rather a walking simulator! the light trailing gets frustrating, stories hard to piece together and vague plot, slow walking speed and lack of proper running leads to frustration....Still I really enjoyed as an experiance and loved exploring the quaint english village depicted and hearing stories of its inhabitents...I thought the story reach a good conclusion if still somewhat vague. It was a different experiance more than a game.. Expand
  11. Jul 5, 2016
    9
    How should I begin? This game is wonderful and it's definitely not for everybody. Some unkind voices may call it 'boring walking simulator', but I would rather look at it as some kind of a bookish experience. It has great, emotional narrative that unveils story piece by piece. It has stunning, beautiful graphics.
    (dynamic shadows of clouds!) The music is just marvelous, orchestral scores
    How should I begin? This game is wonderful and it's definitely not for everybody. Some unkind voices may call it 'boring walking simulator', but I would rather look at it as some kind of a bookish experience. It has great, emotional narrative that unveils story piece by piece. It has stunning, beautiful graphics.
    (dynamic shadows of clouds!) The music is just marvelous, orchestral scores fit the overall vibe perfectly. I could listen to them even without the game. As I said, it will not satisfy everybody, because gameplay is minimal. The game is hardly interactive and focuses purely on an experience of the world and story as it is. It's like reading a book. And watching a book. And listening to a book. :) The same concept was used with their previous creation 'Dear Esther' (great short story btw). It may sound paradoxically but this game is not really for playing but for exploring the world and story . Hey, at least you can drink tea or eat crackers peacefully while enjoying a journey ;)
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  12. Nov 17, 2016
    2
    Una decepción enorme, jugabilidad pésima, interacción mínima, una historia mala y MAL narrada. ¿Porque no se nos permite "correr"? ¿tienen miedo que nos pasemos el juego en 10 minutos? gráficamente no está mal del todo, pero teniendo en cuenta la NULA interacción con el entorno...no sirve de nada.
  13. Jun 19, 2017
    6
    I'm not a huge fan of walking simulators but this one I wanted to give a try. The game has an interesting story, but there isn't really much there except that.
  14. Nel
    Dec 8, 2016
    5
    Great game, other than it is really slow, you walk slow and the running ability really doesn't do much of anything. The game is pretty linear, and the saving function can be annoying as it didn't save for me and I lost several hours of gameplay. I enjoyed the story, but it's really nothing special to see here.
  15. Nov 17, 2016
    7
    Awful gameplay of all times, , but the story might surprise you if you dig deeper. Fortunately, I just read about it on some blogs, instead of searching in the game. Developers - maybe, next time, better write a book?
  16. May 28, 2017
    6
    This review contains spoilers, click expand to view. Everybody's Gone to the Rapture certainly isn't for everyone as the very simple gameplay you are presented with is nothing short of dull. What saves the game however is the very impressive writing that's on offer, which tells the poignant story of a village coming to terms with the end of the world. It moved me enough for me to recommend the game to others. Expand
  17. Dec 31, 2016
    7
    Everybody's Gone to the Rapture is a first-person adventure art video game developed by The Chinese Room and SCE Santa Monica Studio. It is a story-based game, taking place in a small English village whose inhabitants have mysteriously disappeared.
  18. Dec 17, 2016
    5
    Thumbs up for the graphics and the music. I liked all the small details in the game and I am sure a lot of time went into making the world believable. However, the story and gameplay was just absolutely boring. It felt like I was forcing myself to finish this game. I cannot give this more than a 5.
  19. Nov 4, 2016
    8
    Everbody's Gone to the Rapture managed to get my attention and after that, I just couldn't get enough. I'm not judging this game as a game, I'm judging it as an experience. It may be a slow, even boring game but people that criticize the game because of that don't know why they did that. Imagine running through this game, you need time to soak in the beautiful environments and theEverbody's Gone to the Rapture managed to get my attention and after that, I just couldn't get enough. I'm not judging this game as a game, I'm judging it as an experience. It may be a slow, even boring game but people that criticize the game because of that don't know why they did that. Imagine running through this game, you need time to soak in the beautiful environments and the interesting story. Expand
  20. Dec 9, 2015
    7
    Quite an interesting game! I thoroughly enjoyed my play-through and would recommend all to play it through. The mystery and wonder to this game is so cool and creative, and wandering around this ghost town is so spooky. I had to look up online to see if there were any jump scares because as I went from house to house investigating I was shaking in my boots so much I wanted to know if IQuite an interesting game! I thoroughly enjoyed my play-through and would recommend all to play it through. The mystery and wonder to this game is so cool and creative, and wandering around this ghost town is so spooky. I had to look up online to see if there were any jump scares because as I went from house to house investigating I was shaking in my boots so much I wanted to know if I could relax. The stories of everyone coming together is fascinating, but I felt like there wasn't quite enough connecting all of the characters to keep me from being confused at times. One issue I had though is I did not realize the glowing orb floating around town was actually leading you from scene to scene and that you were supposed to follow it, so I got my story a little out of order. Still, the experience was very neat. Once I got going with the orb the story was quite emotional as you followed the footsteps in these people's final moments. The ending was a little more sub-par than the rest of the game. There was such an emotional build-up and it ended with more questions really. Still this is one of the very popular artsy titles to be released, and one people will really enjoy!

    7.9/10
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  21. Feb 4, 2016
    9
    Everybody's Gone to the Rapture is a science fiction video game that owes a lot to the adventure genre. However, it is obvious that the developers wanted to take this to the next level by adding intricate and rich detail in the environment and the complex dialogues between various characters.

    This is a game about the end of the world, but instead of throwing you into a post-apocalyptic
    Everybody's Gone to the Rapture is a science fiction video game that owes a lot to the adventure genre. However, it is obvious that the developers wanted to take this to the next level by adding intricate and rich detail in the environment and the complex dialogues between various characters.

    This is a game about the end of the world, but instead of throwing you into a post-apocalyptic New York City, with urban settings, zombies, and guns, you will be placed in a quiet English village just after a mysterious phenomenon ends life in it. Walking from house to house, room to room, and field to field, you will witness very personal communications between ghosts of people who are now gone. The power of the game comes from the rural setting and the rich, deep dialogue. A true sense of melancholy, accentuated by the rich orchestral musical score, is the main emotion this game will create in you.

    Some people will argue that this is not a game, but rather an immersive experience, which I agree with. This is a fine example of a medium where you "live" the experience, rather than have it presented it you. The visuals are exceptional, and you will definitely feel that you are in a real, breathing, but sad, world.
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  22. Feb 19, 2016
    6
    This game disappointed me, this is because it DOES have a great story BUT your character could not sprint and it was SO easy to get lost, took me ages each time to find a new story thread so i had to walk EXTREMELY slowly through a big map searching for ages i probably would not recommend you buy this like I did to be honest.
  23. Feb 20, 2016
    4
    I have to say, this was a very... odd game. To be honest this isn't really my sort of game but the visuals and audio are truly spectacular. I played through the whole game with my dad and we both thought the story was very interesting. You may be thinking "If I enjoyed this game so much, why did I score this a 4?". Truthfully, the gameplay is extremely dull. The story was the only thingI have to say, this was a very... odd game. To be honest this isn't really my sort of game but the visuals and audio are truly spectacular. I played through the whole game with my dad and we both thought the story was very interesting. You may be thinking "If I enjoyed this game so much, why did I score this a 4?". Truthfully, the gameplay is extremely dull. The story was the only thing that got us through the game because you cant just leave the game without knowing what happens next. Oh, and you can't actually 'just leave the game', because the game doesn't save and its autosave feature seems to only ever work every hour. Also, the game is pretty short. I would definitely not recommend this to anyone, it is a total waste of time. Expand
  24. Feb 19, 2017
    6
    If you are looking for a fast paced action game then you will HATE this game! Very slow pace, interesting storyline and mysterious. Good graphics. This game is not for everyone - people either either love it or hate it due to the slow pace, but worth the time. If you take the time to listen to all conversations to understand the storyline then it is very rewarding. Manage your expectationsIf you are looking for a fast paced action game then you will HATE this game! Very slow pace, interesting storyline and mysterious. Good graphics. This game is not for everyone - people either either love it or hate it due to the slow pace, but worth the time. If you take the time to listen to all conversations to understand the storyline then it is very rewarding. Manage your expectations and watch a few minutes on YouTube before buying. Expand
  25. Jun 10, 2016
    9
    This was a hauntingly beautiful experience, I hesitate to call it a game, more like a narrative that you explore. Interaction is minimal, you walk around a small town in Shropshire, England discovering remnants of stories filled with relatable and personal themes. The art direction is fantastic, the soundtrack is gorgeous and the stories that it weaves made me tear up many times. AsThis was a hauntingly beautiful experience, I hesitate to call it a game, more like a narrative that you explore. Interaction is minimal, you walk around a small town in Shropshire, England discovering remnants of stories filled with relatable and personal themes. The art direction is fantastic, the soundtrack is gorgeous and the stories that it weaves made me tear up many times. As someone who lives in a Welsh village bordering Shropshire I can confidently say the setting is very true to life, perhaps giving it an extra personal touch for someone like me. I cared deeply for the characters, the writing was excellent yet humble. To summarise I'd say it's not going to appeal to everyone, it's a walking simulator that's heavy on contextual story but without any other gameplay bar exploration, what I will say is the length was actually longer than I expected, though this may be in part to a criticism I have over the ploddingly slow walking pace (I advise patience here); also the performance could be better with frame dips quite frequent (although not particularly game breaking), all in all for the type of game it is (I do use the term loosely) I found it beautiful and compelling. Expand
  26. Jun 2, 2017
    7
    Everybody's Gone to the Rapture at its core has a lot going for it; it has really great graphics, beautiful art design, memorable music, and an interesting story. The main problems are the slow character movement speed and the large scale level design. It takes forever to explore the vast areas of the game due to your character moving so slow. They should have implemented a jog/runningEverybody's Gone to the Rapture at its core has a lot going for it; it has really great graphics, beautiful art design, memorable music, and an interesting story. The main problems are the slow character movement speed and the large scale level design. It takes forever to explore the vast areas of the game due to your character moving so slow. They should have implemented a jog/running feature. Also because most of the game is vast in exploration, it can warp how you unfold the story making it either confusing or less memorable. Overall it was an enjoyable experience, but definitely left me frustrated a few times due to the movement and level design. Expand
  27. Aug 5, 2016
    2
    The 'big story' did not capture my interest at all, which made the whole game extremely boring. I understand now why some call this a walking simulator. It's just walking around slowly, just more boring. You can speed up your walking pace a little by holding down R2 until you get cramps in your finger, but that doesn't make the game any better. It does help to push through to the endThe 'big story' did not capture my interest at all, which made the whole game extremely boring. I understand now why some call this a walking simulator. It's just walking around slowly, just more boring. You can speed up your walking pace a little by holding down R2 until you get cramps in your finger, but that doesn't make the game any better. It does help to push through to the end faster a bit, which the game gets 1 point for. The second point is for the cool night sky during some short sub-story scenes, some of which are the only thing that make the whole experience bearable. Happy that I got the game very cheap. Expand
  28. Aug 13, 2016
    6
    The mystery is very interesting, but thats it. You can not pick up and examine anything in the game and in my opinion the walking is too slow and with no sprint can lead to a long boring stroll. I believe a game lacking so many moving parts in the world should make for a dynamic interesting world, but it doesnt, for the most part the world seems very stiff and even static at times. TheThe mystery is very interesting, but thats it. You can not pick up and examine anything in the game and in my opinion the walking is too slow and with no sprint can lead to a long boring stroll. I believe a game lacking so many moving parts in the world should make for a dynamic interesting world, but it doesnt, for the most part the world seems very stiff and even static at times. The game is touted by many professional review sites as an open world game which is only technically true. Going through the game a majority of the buildings are locked and there are many roads you cannot go down on top of that there is a marker in game to keep you on the correct path through the world. I feel like the game was more like a open world guided tour than a open world exploration. This game overall was very over hyped and I personally am very let down overall. Expand
  29. Aug 16, 2016
    7
    Everybody's Gone to the Rapture is a first-person adventure art video game developed by The Chinese Room and SCE Santa Monica Studio. It is a story-based game, taking place in a small English village whose inhabitants have mysteriously disappeared.
  30. Nov 30, 2016
    4
    el apartado artístico de Everybodys Gone to the Rapture es alucinante, con una bso genial, y una historia intrigante hasta el final

    Hasta el final, y después del final, una ecuación que va a cargarse el universo, y no se si me estoy inventando todo, poco o nada El muñeco tortuga hace algunos momentos eternos, ni saltar un seto para no tener que dar un rodeo, walking simulator, slow
    el apartado artístico de Everybodys Gone to the Rapture es alucinante, con una bso genial, y una historia intrigante hasta el final

    Hasta el final, y después del final, una ecuación que va a cargarse el universo, y no se si me estoy inventando todo, poco o nada

    El muñeco tortuga hace algunos momentos eternos, ni saltar un seto para no tener que dar un rodeo, walking simulator, slow walking simulator

    y el rendimiento en PS4 es muy pobre, tirones hasta en los créditos, un pase de diapositivas muy bonito
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  31. Nov 16, 2016
    3
    The visuals are above average and the soundtrack is beautiful, but there are serious downsides that absolutely prevent the game from being enjoyable. The first is the walk speed. If you have a massive map, you dont make your character incredibly slow. It takes forever to get anywhere, arbitrarily lengthening the game by several hours. Second, the guide is mostly useless. You will get lostThe visuals are above average and the soundtrack is beautiful, but there are serious downsides that absolutely prevent the game from being enjoyable. The first is the walk speed. If you have a massive map, you dont make your character incredibly slow. It takes forever to get anywhere, arbitrarily lengthening the game by several hours. Second, the guide is mostly useless. You will get lost multiple times due to it speeding ahead out of sight or leaving you on your own for 30-60 minutes.

    The game feels like it wants you to explore, and you really do, but these two faults discourage it greatly. I gave up trying to find side stories just because getting left behind by the floating orb guide and trying to find the right path again could easily take 30 minutes. It's no fun when every emotional moment is followed by intense frustration brought on by what comes down to incredibly poor game design. It spoils the whole experience.
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  32. Oct 6, 2016
    6
    The mystery is very interesting, but thats it. You can not pick up and examine anything in the game and in my opinion the walking is too slow and with no sprint can lead to a long boring stroll. I believe a game lacking so many moving parts in the world should make for a dynamic interesting world, but it doesnt, for the most part the world seems very stiff and even static at times. TheThe mystery is very interesting, but thats it. You can not pick up and examine anything in the game and in my opinion the walking is too slow and with no sprint can lead to a long boring stroll. I believe a game lacking so many moving parts in the world should make for a dynamic interesting world, but it doesnt, for the most part the world seems very stiff and even static at times. The game is touted by many professional review sites as an open world game which is only technically true. Going through the game a majority of the buildings are locked and there are many roads you cannot go down on top of that there is a marker in game to keep you on the correct path through the world. I feel like the game was more like a open world guided tour than a open world exploration. This game overall was very over hyped and I personally am very let down overall. Expand
  33. Nov 16, 2016
    7
    This game is quite the experience. My full run was in one single sitting, which I hadn't planned on, which I guess speaks for how engaging the thing can be. The beginning chapter held genuine mystery for me, and I imagined myself as a survivor of the epidemic that had struck the fictional town of Yaughton, walking through the aftermath and attempting to piece together what happened, whichThis game is quite the experience. My full run was in one single sitting, which I hadn't planned on, which I guess speaks for how engaging the thing can be. The beginning chapter held genuine mystery for me, and I imagined myself as a survivor of the epidemic that had struck the fictional town of Yaughton, walking through the aftermath and attempting to piece together what happened, which I guess is the whole point of the game.

    It was sort of fun, though. My first hour was spent mainly exploring the town and going door-to-door, my main goal seeing if I could find any survivors, the ball of light urging me to follow it remaining ignored as I felt uneasy around it, actually acting hostile to it due to its unknown nature and intentions, but nonetheless I had to accept that it wouldn't go away, and it seemed mostly benign, anyway. Along the way, I realized I wouldn't find anyone here, and with the ominous ball of light as my only companion, I finally resorted to following it, being presented with no other choice, though I would still often fall off its designated path to explore other things. I began to get a sense of what the town was like as I witnessed fragments of the resident's stories and characters, and it really began to feel like a place that was once thriving and lively. It felt genuinely human, and the stellar voice acting definitely helped that.

    Passing through the town, I began relying more on my spectral guide, and I'd even talk to it, telling it to "hold on" as I couldn't run that quickly, and to quit "making a fuss" whenever it seemed agitated that I wasn't following it. It really took a character of its own for me, and my immersion in the story helped with that. I felt engaged the whole way through the story, piecing together the mystery of the tragedy that befell the small town I found myself in, thinking to myself the whole way, and some story points hit me on a personal level, as some characters shared troubles that I have in real life, one of which genuinely made me pause a moment and reflect on myself and the situation, only to be snapped out of it by my glowing companion, reminding me of the task at hand

    I eventually felt a sort of friendly relationship with that little ball of light as it continued to lead me, convinced that it somehow knew what had happened, or more likely, that it was directly responsible. It couldn't talk, obviously, and it seemed the only way it could communicate was to show me these fragments of other people's experiences. I didn't have a choice, did I? In the end, it did lead me to the truth... though that truth is something I still don't understand completely, though not for lack of explaining... it's simply something that's beyond comprehension. It really was astounding, and it took me a bit to process the entire thing and come up with my own definitive answer, that I at least think isn't too far from the actual truth.

    The story was engaging, the mystery was riveting, and my travelling friend-of-sorts was somewhat comforting, helping me to overcome my fear, oddly enough, and battle my loneliness in the empty world I found myself in. As far as I knew, I was the only human left in the world... I felt a bit scared. But I knew I had to figure out what happened, even if it was just for the sake of knowing.

    Now that the general experience I had is out of the way, I can move on to the actual gameplay.

    Music and sound design is amazing, as well as the graphics, all of which capture the homey feeling of the small town of Yaughton. The entire town looks and sounds beautiful, and the music... oh, the music... the soundtrack of this game is so amazing, and it felt so good when it played at all the right moments, setting just the right tone where necessary, making me feel somber at one moment, intrigued the next, and totally ready for adventure after that. A detail I really loved about it was that the lyrics to many of the tracks followed the actual dialogue of the story at certain points.

    However, the game is slow as ****, slower than I'd like. Of course, it's supposed to be. Your walking pace is fine, and it's really necessary at some points, letting you take in the scenery and events, but hold R2 to build up speed? It's a trot, at most, not anything close to a run. Would've liked it at some points where I'm trying to follow the floating light bulb or crossing a field or backtracking when I got friggin lost. Though luckily it wasn't a deal breaker, for me, at least, it was still certainly noticeable.

    And then there's the fact that... there just isn't much to do in the world. Exploring is fun, finding clues and seeing glimpses of past lives, and wondering what kinds of lives were lived here, all of that is nice and all... but that's really all you got. That's fine I guess, but I wish there had been a bit more.

    All in all, it's a nice little experience, but I can understand the gripes some people have with it. I don't mind it so much, though.
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  34. Nov 7, 2016
    7
    First off let me just say that people giving this game a 0/10 need to realise that this game isn't trying to compete with other AAA games. Its a essentially a story driven "walking simulator", more of an interactive movie. Nothing more, nothing less. That being said the game is very good for what it's trying to be.

    I knew from the start this was a "walking simulator" so I knew what I
    First off let me just say that people giving this game a 0/10 need to realise that this game isn't trying to compete with other AAA games. Its a essentially a story driven "walking simulator", more of an interactive movie. Nothing more, nothing less. That being said the game is very good for what it's trying to be.

    I knew from the start this was a "walking simulator" so I knew what I was in for. That being said, for what this game tries to do it does it well. You can't really interact with anything apart from activating dialogue and opening doors but the game is very relaxing to play if you have a few hours to chill.

    I played this on my own on a lazy Sunday and it was nice to not have to worry about figuring anything out - just walk about and listen to the story as it unfolds. The graphics are some of the best I've seen which makes its much nicer to play. The voice acting on the game is also some of the best I've seen, especially towards the end is it gets a bit more heated.

    I think I finished the game in about 3 hours but I think I missed a few bits of dialogue so it could be longer.

    I only have one bit of criticism for the game and that would be that the walking is too slow. If only it was a bit faster or you could hold a button for some sort of jog.

    For those that can get it free this month on PS Plus I recommend it. It's not my normal genre of game but it was very refreshing.
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  35. Feb 14, 2017
    7
    Everybody's Gone to the Rapture weaves an intrinsically beautiful tale over breath taking visuals in an experience that can only loosely be defined as a game.

    Pros: - Absolutely stunning visuals; what the developers have done with light is spectacular, and watching day bleed to night and back again in mere moments is a sight to behold. - A breathing, living world. The town feels
    Everybody's Gone to the Rapture weaves an intrinsically beautiful tale over breath taking visuals in an experience that can only loosely be defined as a game.

    Pros:
    - Absolutely stunning visuals; what the developers have done with light is spectacular, and watching day bleed to night and back again in mere moments is a sight to behold.
    - A breathing, living world. The town feels authentic and lived in, helped by the shimmers of memories spread through every building and walkway.
    - Incredible soundtrack. The orchestral and choral numbers are excellent, and I sat through the credits in their entirety for the music alone.
    - Excellent voice acting. The delivery for each character is on point, and almost universally recognizable on voice alone; which is important in a game without any character models
    - An engaging and emotional story that drives the player along, wanting to reveal more and more of what transpired in this little English town
    - The visuals aren't just for show - they enforce the themes and narrative rather than just being a glittery exterior

    Cons:
    - There is no gameplay. You walk, following a ball of light, or you walk, exploring in whatever order you deem fit. Either way, this is the definition of a walking simulator. I didn't mind, as I knew this going in, but this will not be for everyone
    - One major question left unanswered. To avoid spoilers, I won't provide it here

    Everybody's Gone to the Rapture is divisive in its appeal. Those who enjoy walking simulators will find plenty to love here - a visually astounding game backed with excellent music and an emotional story. Those who need more game in their game will be frustrated endlessly by the praise for this title. Everybody's Gone to the Rapture is an excellent addition to the genre, without bringing anything to entice newcomers.
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  36. Dec 8, 2016
    7
    This game is crafted beautifully but is hindered by some frustrating mechanics.

    The setting and atmosphere is stunning. It is your idyllic British village, I have been through many in real life yet this has an added serenity. This is in part due to how nothing is out of place in this world but equally a result of the emptiness. The soundtrack is incredibly powerful that fits very
    This game is crafted beautifully but is hindered by some frustrating mechanics.

    The setting and atmosphere is stunning. It is your idyllic British village, I have been through many in real life yet this has an added serenity. This is in part due to how nothing is out of place in this world but equally a result of the emptiness.

    The soundtrack is incredibly powerful that fits very well with the somber mystery, the slow pace and the serene setting. This soundtrack really adds to the moment!

    The slow pace is deliberately making the gamer slow down and take in the scene at a leisurely pace, I actually commend the developers for this, whilst it can be frustrating it ensures the game is enjoyed in the way it was designed.

    The real frustration lies in a number of mechanics. The save points are very spread out and you can easily miss seeing the save icon, to not know if this game was last saved 4 or 40 minutes ago is poor, even 4 is too much. There were also times when I lost the path of the story and wandered pretty aimlessly until I found the correct path to trigger the next dialogue.

    It was not always clear who was the main focus of the story for that given moment. In general the storyline was somewhat abstract and vague, though still intriguing.

    This game is to be enjoyed at a slow pace immersed in its dulcet sounds and the haunting beauty of the landscape and mystery. This is what makes the game powerful and worth persisting with the frustrating aspects and loose storyline.
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  37. Mar 14, 2019
    6
    Su excelente banda sonora no llega a compensar del todo lo tediosa que es por momentos su aventura, con la que cuesta conectar al no ofrecer apariencias físicas sino voces. Así, personalmente, el lío de nombres me provocó no entender un argumento con el que intenté conectar en todo momento. Como recalqué al principio, el ambiente musical es lo mejor con diferencia de un título que, alSu excelente banda sonora no llega a compensar del todo lo tediosa que es por momentos su aventura, con la que cuesta conectar al no ofrecer apariencias físicas sino voces. Así, personalmente, el lío de nombres me provocó no entender un argumento con el que intenté conectar en todo momento. Como recalqué al principio, el ambiente musical es lo mejor con diferencia de un título que, al menos en mi vida, pasará sin pena ni gloria. Por su parte cuenta con un platino fácil, sin duda un plus que provoca que finalmente me decante por esta nota en vez de otorgarle un aprobado justo. Expand
  38. Mar 20, 2018
    3
    This game is so, so boring... I wanted to like this game (because I paid for it), but I just couldn't. And it doesn't help that your protagonist's walking speed is as slow as a snail.

    If you don't have any gameplay to offer to your GAME, at least come up with a compelling narrative or storytelling! This game doesn't have either, and it goes on for way too long. I really had to sit
    This game is so, so boring... I wanted to like this game (because I paid for it), but I just couldn't. And it doesn't help that your protagonist's walking speed is as slow as a snail.

    If you don't have any gameplay to offer to your GAME, at least come up with a compelling narrative or storytelling! This game doesn't have either, and it goes on for way too long.

    I really had to sit there, bored as all hell, and forced myself to complete it (because I paid for it).
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  39. Oct 1, 2017
    8
    It's a very beautiful walking simulator. Great graphics, weather effects, environment design and atmosphere, if you enjoying slow walking through the beautiful virtual locations you would like this game.
  40. Aug 14, 2019
    1
    My personal rating for "Everybody's Gone to the Rapture " (PS4): 1,4/10 - Painful
    Gameplay: 0
    Video: 7,5
    Audio: 2
    Scope: 1
    Balance: 0
    Story: 0
  41. Mar 11, 2020
    6
    Some easy trophies, but not much more. And now I have to type some more characters.
  42. Aug 31, 2021
    10
    Graphics 8/10
    Playability 5/10
    Entertainment 9/10
    Story 10/10
    Overall 10/10
    Wow. At first I abandoned this game (it was little boring for me) but than I try it another time... and it was breath taking experience.
  43. Sep 11, 2019
    8
    Intriguing, haunting, and unique. I had chills (in a good way) the whole time playing this. Couldn't believe how outstandingly well put together this was for such a simple concept.
  44. Jan 22, 2023
    0
    Boring, unskippable cutscenes and dialogue, the most frustrating thing is how slow you move and the waypoint makes you do circles, this should only take a few minutes to beat but with how slow you are it takes a few hours.
  45. Apr 21, 2019
    8
    I enjoyed this one. The story and mystery were both interesting, and the music and graphics were beautiful. I just wish you had an option to move a little faster or run, because it can be an ASS of a time to back-track if you've gone the wrong way; the character is very slow.
  46. Jun 21, 2020
    6
    I'm certainly glad that I played EGTTR and I do think that it tells a decent story. However, it's a fact that the game hides it's own shortness by forcing you to walk at a snail's pace all the time - something that makes the game maddeningly slow and boring. A decent story and sort of cool setting can't make for a complete lack of gameplay.
  47. Jun 5, 2021
    8
    An enjoyable story made into a wonderful experience by Jessica Curry's soundtrack.
  48. May 6, 2021
    0
    Booooring and BAFTA nominee ? Dont need much to get one as it looks thank god those walking simulators games trend is over
  49. Mar 28, 2020
    8
    Everybody's Gone To The Rapture Review: 7.5/10
    I can say many things about Everybody's Gone To The Rapture, but I'll say the most fundamental ones: voice acting is on another level, every situation seemed like a real one and, besides the fact that you never actually see who's talking, it felt like watching a movie or a TV series.
    The story is very mysterious and interesting, characters
    Everybody's Gone To The Rapture Review: 7.5/10
    I can say many things about Everybody's Gone To The Rapture, but I'll say the most fundamental ones: voice acting is on another level, every situation seemed like a real one and, besides the fact that you never actually see who's talking, it felt like watching a movie or a TV series.
    The story is very mysterious and interesting, characters are different and unique in their own way and Yaughton feels so real and detailed. Each part of Yaughton had a story to tell.
    A good, visually stunning experience, but a little bit frustrating for the fact that there isn't a button to run.
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  50. Apr 12, 2022
    6
    I wanted to play this game for 4 years as it sounded really interesting, but I didn't want to pay so much for this kind of game (what people call a 'walking sim'). I expected a similar quality to Edith Finch or Firewatch, but was quite disappointed with the outcome.

    - The walking is VERY slow, even if you hold down R2 to go faster (which is only a bit more faster). This is insanely bad
    I wanted to play this game for 4 years as it sounded really interesting, but I didn't want to pay so much for this kind of game (what people call a 'walking sim'). I expected a similar quality to Edith Finch or Firewatch, but was quite disappointed with the outcome.

    - The walking is VERY slow, even if you hold down R2 to go faster (which is only a bit more faster). This is insanely bad for the kind of game this is.
    - There is no manual save function, which is incredibly tedious if you need to close the game and do something else, like eat, go out, etc. There is only an autosave function which happens for certain events, meaning you have to keep playing until the game autosaves, which can take a while to get to. If you close the game, then you'll lose all that progress. This is absolutely ridiculous!
    - the story isn't very engaging and is overall quite boring. I found myself not really caring.

    Overall, this game was a big disappointment. The world they created was very close to a real life English countryside, however it was a very boring experience.
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  51. Jun 29, 2020
    8
    Story and graphics are beautiful and perfect
    But the gameplay is so limited
    Other walking simulator games have more things to offer in gameplay
  52. Feb 22, 2021
    1
    Such a SLOOOOOOW GAME! the character moves waaaay to slow in an attempt to increase game length.... the story is meehhhhh and it's not the super impressive looking game it's hyped up to be
  53. Sep 15, 2019
    0
    Calling this a video game is like going to an all you can eat restaurant but instead of eating you just look at the food. Honestly I only completed Everybody's Gone to the Rapture because it was a free download on the 7 day trial of PS now. And it is essentially an easy platinum. But a tedious one because your character only walks. Turtles move faster than the player. Even with the sprintCalling this a video game is like going to an all you can eat restaurant but instead of eating you just look at the food. Honestly I only completed Everybody's Gone to the Rapture because it was a free download on the 7 day trial of PS now. And it is essentially an easy platinum. But a tedious one because your character only walks. Turtles move faster than the player. Even with the sprint bottom pushed, it's still slow.

    I honestly didn't listen to the plot which are just given to you through audio clips and balls of light. I listened to the first few but wasn't interested. It's a pretentious game, but hey, it sure looks nice on my 4K TV! Also, there really is no gameplay here. Even games similar to this have some kind of puzzle solving or something to make it interesting.

    This walking simulator isn't worth your money. Even if it's free, I'd argue it isn't even worth your time.
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  54. Jul 11, 2020
    10
    What a journey! If you enjoy story driven games, this one is a hidden gem, I'm happy i didn't listen to most reviews. Give this game a chance!
  55. Oct 30, 2022
    9
    A fascinating, eerie game with a clever storyline and believable characters. The graphics are super-realistic and really draw you in, I particularly enjoyed the mysterious observatories and the sense of mystery and thick atmosphere. It's somewhat of the walking sim genre, so might not be for everyone, but I found it gripping and really good fun. I was delighted to manage to complete the game.
  56. Apr 14, 2020
    0
    This review contains spoilers, click expand to view. **PRETENTIOUS AND UNSATISFYING**
    I enjoy a good walking simulator, but his was not a good walking simulator. This game is so overrated. Since many have already complained about the slow walking and bad direction (with the light orb) I'll skip that and talk about the terrible characters. There's a love triangle between Kate, a black American who moves here with her husband and colleague to do research, Stephen who grew up in the town and returns with his newlywed Kate and Lizzie, his lover and fiance before he moved to America. Kate is portrayed as a genius who loves Stephen, but feels the town's community doesn't accept her, save his uncle Frank and may have gone crazy following this light that came out of the radio frequencies. Kate behaves like a smart ass smug person when seen in interactions with many of the other characters which makes me wonder if they wanted her to be a sympathetic character or not. Stephen clearly wasn't because he's terrible. He gets married and then moves home and starts an affair with Lizzie that leads to pregnancy. I have no problem with following unlikable or immoral characters, I just feel like an end of the world game should have some redeeming characters to pull emotion from. Instead we get that from a few side characters who don't move the story along at all, so what we have left is this ugly lot of people. Stephen is also the one who kills everyone so was it even a rapture or did the town get cancer from being surrounded by radio towers? They get nosebleeds and headaches and even the doc says at the phone by his office that it was cancer. So did Kate just go crazy and Stephen driven mad too by all his bad decisions and seeing everyone get sick after they begin research? I'm not even sure how long they were in town before the calamity or even before they found their light orb. Some cancers can also make people see lights flashing and moving so I'm gonna say cancer paranoia and Stephen killed this town. Why else would you be walking around if the whole world ended? The voice actors were fine but there's so little chemistry between Kate and Stephen and their newlyweds. He says to her that she thinks she's superior to the townfolk, but then before he dies, defends her and says she's smarter than the rest of them when confronted by another guy in town (can't remember his name, oh well). He works both women to try to hold onto them both but at what end? This game is also not very sci-fi at all. I thought it'd be like a fallout type scenario where they are one of the last towns to go so they're trying to say their goodbyes and make final ammends before moving on, and you kinda got left behind and maybe figure out how it happened and it just turns out that people got sick and one idiot decided the only way to fix it was to kill the whole town. Theoretically, if it was something killing them through the radios and phones, wouldn't it have gotten everywhere already? He even tells the thing that he killed everyone so it would have no one to give it company. Just so **** dumb. This game is clearly about emotion, but you get none from me. Mislead me with a story about science and humanity only to have no science in it except some bs philosophy at the end, characters I can't pity or stand and a score that confirms they think they really made a compelling and thoughtful game. The music is beautiful, so is the environment, but that's really the only kudos I can give to this complete waste of time. I'd rather play a **** David Cage game than this ever again and thank God I didn't pay a cent to experience this.
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  57. May 24, 2022
    10
    There are few games in life that truly make me feel something. I still think this is one of the most moving games I've played in my lifetime.

    It's fair not to call it a game. I've seen reviews derisively call this a walking simulator and that's true. Don't expect any puzzles or action here that requires more than your curiosity. I loved the English town setting, the graphics are
    There are few games in life that truly make me feel something. I still think this is one of the most moving games I've played in my lifetime.

    It's fair not to call it a game. I've seen reviews derisively call this a walking simulator and that's true. Don't expect any puzzles or action here that requires more than your curiosity.

    I loved the English town setting, the graphics are gorgeous and the music is superb. I liked the voice acting and i really enjoyed how the plot unfolded in it's artistic way. I don't think a film could capture the same feelings as you explore the village. This game proves that it offers a unique story telling that no other format could provide. Your spirit of adventure and inquisitiveness are the tools to unravelling the mystery that unfolds as you progress.

    I played this game in the first week of lockdown of covid and this added greatly to the creepy feeling I got from the village that is quarantined.

    The game doesn't have replay value but it will long stay in my mind as a lovely memory.
    With it's great graphics, moving audio score and a script that is at times down to earth and relatable , whilst at other times poetic and dramatic.

    "But it doesn't matter anymore.

    everybody is gone,

    and we will join them.

    We are born apart,

    driftwood on the banks

    of an endless dark ocean, and we will carried away by the swell soon enough.

    But in between,

    in the single day of living,

    that dancing in a strip of sunlight,

    we can find what we miss,

    the love that makes un whole,

    the immanence."
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  58. Oct 13, 2020
    5
    on my original play through i wasn't highly impressed. i really like Dear Esther so i was looking forward to this, it's a bit confusing and the "motion" sensor story elements are tricky to get to register. on my second play i liked it a bit better. was a fairly easy platinum with a guide. the story is fairly interesting, it's a pretty game, and the soundtrack is top notch.
  59. May 20, 2021
    0
    Amazing buggy mess. If you like games that don't save and constantly crash, this is the game for you!
  60. Mar 6, 2021
    6
    A cool concept, with great voice acting and a beautifully recreated English village, I wasn't hugely keen on the story however and felt that the game could help you keep track of the various characters more than it does, especially as you are effectively free to roam as you please.
  61. Nov 2, 2021
    7
    It is a Fun walking game with an interesting story. But nothing too special.
  62. Jan 7, 2022
    8
    Eu particularmente gosto muito de jogos assim, que envolvem apenas explorar e descobrir um mistério envolvendo seu personagem e o universo que está alocado. como é um gênero diferenciado, não há do que reclamar da falta de inimigos, todavia, poderia ter tido algumas puzzles sofisticadas para resolver e dar uma imersão a mais na jogatina. Mas de fato o real problema desse jogo, é aEu particularmente gosto muito de jogos assim, que envolvem apenas explorar e descobrir um mistério envolvendo seu personagem e o universo que está alocado. como é um gênero diferenciado, não há do que reclamar da falta de inimigos, todavia, poderia ter tido algumas puzzles sofisticadas para resolver e dar uma imersão a mais na jogatina. Mas de fato o real problema desse jogo, é a jogabilidade lenta que possui, isso deixa bem chato na hora de platinar! Expand
  63. Jun 27, 2022
    5
    One of the weaker walking simulators and it comes off as a bit pretentious.
Metascore
78

Generally favorable reviews - based on 89 Critic Reviews

Critic score distribution:
  1. Positive: 60 out of 89
  2. Negative: 4 out of 89
  1. Nov 10, 2015
    60
    The things I like about Everybody’s Gone to the Rapture are many: the self-paced discovery and chronological asymmetry, the significance of entangling yourself in a visually “complete” environment, the poignance of a well-crafted, well-delivered character exchange. I’m just not sure how often I’d want to repeat the experience.
  2. Oct 28, 2015
    70
    The slow, idyllic exploration, paired by some good narrative make Everybody's gone to the Rapture something that should be played, but only by those with patience. It's a sluggish walk to the end, that pays off, but probably not enough for many players.
  3. CD-Action
    Oct 17, 2015
    45
    Everybody’s Gone to the Rapture claims to be something more than a game, but that claim is completely groundless. [10/2015, p.50]