• Publisher: SCEA
  • Release Date: Aug 11, 2015
  • Also On: PC
User Score
6.5

Mixed or average reviews- based on 637 Ratings

User score distribution:

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  1. Oct 13, 2015
    5
    Mediocre game = 5

    The mystery is sort of interesting to explore and the game is quite beautiful (music is great). However the game is blemished by crappy performance and the fact that you walk around at a snail's pace (even with "turbo" engaged). Right after finishing the game I would probably have given it a 7/10. But now, after the experience has settled, I have absolutely zero
    Mediocre game = 5

    The mystery is sort of interesting to explore and the game is quite beautiful (music is great). However the game is blemished by crappy performance and the fact that you walk around at a snail's pace (even with "turbo" engaged). Right after finishing the game I would probably have given it a 7/10. But now, after the experience has settled, I have absolutely zero interest in ever returning to this "game". In the end it is way too dull and the story is written by people who clearly thought it was far more clever than it actually is. Final verdict is a resounding meh!
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  2. Jul 10, 2019
    5
    Controles horríveis, muito lento, começa no meio e termina no meio... Nota 5 pela trilha sonora e ambientação.
  3. Nov 3, 2016
    5
    Good graphics, nice atmosphere, nothing more. The plot seems potentially good at the beginning, foreshadowing a complexity that could lead to an unexpected ending, but approaching the final scene you can feel way in advance what has happened. The slow pace makes the game incredibly boring, requiring too much time to complete without a reason and making painful to travel from between theGood graphics, nice atmosphere, nothing more. The plot seems potentially good at the beginning, foreshadowing a complexity that could lead to an unexpected ending, but approaching the final scene you can feel way in advance what has happened. The slow pace makes the game incredibly boring, requiring too much time to complete without a reason and making painful to travel from between the events. This game could have been much more, but it fails to deliver the great experience it was supposed to recreate. Expand
  4. Aug 13, 2015
    5
    Very pretty game and a lovely concept but having finished the game today i am disappointed, to me the game didn't really know what way to go story wise and it all just seemed to get more and more confused with itself as time went on. Plus the walking really does get on your nerves after a while you cannot run at all, i know the devs have said you can apparently after holding down R2 but itVery pretty game and a lovely concept but having finished the game today i am disappointed, to me the game didn't really know what way to go story wise and it all just seemed to get more and more confused with itself as time went on. Plus the walking really does get on your nerves after a while you cannot run at all, i know the devs have said you can apparently after holding down R2 but it makes no difference, its so slow. The standard walking pace is like a tortoise, after holding down R2 you go at about a normal walking speed, no running at all. Expand
  5. Aug 14, 2015
    5
    R2 что-бы передвигаться быстрее, про это разработчики забыли упомянуть в самой игре!!! Игра для терпеливых. Графика не айс, я бы сказал PS3 в full hd. Я ждал большего, но атмосфера в игре всё таки есть.
  6. Aug 11, 2015
    5
    Do you remember that feeling of dread when you were playing final fantasy 13, and you found out the "game" was just one big corridor with no interaction whatsoever from the user?

    This is like that but much worst.....
  7. Aug 12, 2015
    5
    Just wait until the game is free on PS+. It's not really worth the $20.

    The story is serviceable, but... if you enjoy non-linear story telling, you may as well just play Bloodborne.

    There is very little replay value here.
  8. Nov 3, 2016
    5
    WALKING simulator with BROKEN "sprint" mechanic,

    INTERESTING STORY,

    LACKLUSTER ENDING,

    Visuals: GREAT

    Voice Acting: SUPERB

    Music: MEDIOCRE, and eventually annoying

    The amount of UNCOLLECTABLE "COLLECTABLES" is outrageous and unworthy of game time
  9. Nel
    Dec 8, 2016
    5
    Great game, other than it is really slow, you walk slow and the running ability really doesn't do much of anything. The game is pretty linear, and the saving function can be annoying as it didn't save for me and I lost several hours of gameplay. I enjoyed the story, but it's really nothing special to see here.
  10. Aug 11, 2015
    5
    This game is better called a linear walking similtor. You are forced to follow an absolute linear path where you chase a glowing orb. This orb will stop from time to time to force a plot or mini-plot point. There are occasional phone calls and memories but they are absolutely on the forced path. Also, if you lose sight of the glowing orb, make a wrong turn or try to deviate from the linearThis game is better called a linear walking similtor. You are forced to follow an absolute linear path where you chase a glowing orb. This orb will stop from time to time to force a plot or mini-plot point. There are occasional phone calls and memories but they are absolutely on the forced path. Also, if you lose sight of the glowing orb, make a wrong turn or try to deviate from the linear path (mind you the areas are al fences in artificially) you might as well just give up. The only other solution is to maybe try to walk back the ENTIRE course of the map to find the orb (if you are lucky). Oh and there are lens flares galore and fields of wheat which are same color as the glowing orb.

    In the end, I wouldn't even call this a game. It has a mediocre and disjointed plot and horrific linear pathing, if you want to enjoy nature actually go outside - you can come up with your own plot and get lost without glowing orbs that blend in with lens flares.
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  11. Aug 22, 2015
    5
    This isn't a game, is just a slow and boring walking simulator with lots of backtracking, i just find myself forcing me through the "game" to witness the disappointing ending.
  12. Aug 24, 2015
    5
    This review contains spoilers, click expand to view. I have gamed for over 35 years. The games that I have recently played or will play are Fallout 3 (played) and Fallout New Vegas (played), The Last of Us (played), DC Universe Online (playing), Until Dawn (upcoming), Just Cause 2 (played) and 3 (Upcoming), Fable 3 (played) Far Cry 3 (played), Infamous (played), The Evil Within (just finished), Crimes and Punishment (playing) and Monopoly (played). So you get an idea of what I have under my belt going in to this experience.

    This is not my kind of game yet I appreciate its development. I'm going to keep it short. I do not play sports games and I do not play or like medieval games. I really enjoy the music and the scenery. It is one of the most casual gaming experiences one could ask for. The subtle atmospheric changes within the game explain why you have to move so slow. They system can't handle you moving at the same time the sun is changing positions in the sky. Also apparently acceptable is invisible walls.

    The 5 rating is generous in my opinion and it's only due to the graphics and story line. I fell asleep having to meander around so slowly. I found that the attempt at an open world experience with a linear story line is not good. If you do not hit each of the points you are supposed to hit because you were wandering and exploring, the story doesn't unlock and you'll find areas like the Main Hall and the Train Station glitched out because you missed an interaction waaay back at the beginning, which you have to walk slowly all the way back to. The lack of an on demand map meant that until you because familiar enough with your surroundings, you'd have to walk aimlessly to the next map point only to realize that is not really the way you wanted to go. The pace of the game is so completely frustrating that being forced into an experience was too frustrating for me.

    I do like the lack of skill trees, points, levels, companions, any physical self rendering, ammo dumps, jump scares and cheese zombie quantifiers. I did not like the movement speed and brainless strategy where a leaf would keep you from moving in the direction you wanted to go but a wheat field could be wandered through without issue. I would have more fun banging my head into a desk surface, personally and if you're getting a breast reduction and will be bed ridden for 4 weeks, this game is probably right up your alley to help pass the time. That's right I said it!
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  13. Dec 17, 2016
    5
    Thumbs up for the graphics and the music. I liked all the small details in the game and I am sure a lot of time went into making the world believable. However, the story and gameplay was just absolutely boring. It felt like I was forcing myself to finish this game. I cannot give this more than a 5.
  14. Mar 20, 2016
    5
    When looking at the outdoor scenery this walking simulator looks amazing, the really atmospheric British countryside looks very realistic. However the speed of movement (there is no real run feature just a slight jog) and the lack of puzzles makes this a bit of a dull experience. When this is so little to do then I would rather just watch the movie version or read the book...
  15. Nov 3, 2016
    5
    When the game first came out i was excited about the concept of it, a beautiful looking game in an English village about the disappearance of everyone, but at the £15 tag for a walking simulator i chose to wait. And i am glad i did! It is currently free on ps+, and it is kind of worth the download.
    The game - although not exactly bad to look at has terrible visual flaws, there is one
    When the game first came out i was excited about the concept of it, a beautiful looking game in an English village about the disappearance of everyone, but at the £15 tag for a walking simulator i chose to wait. And i am glad i did! It is currently free on ps+, and it is kind of worth the download.
    The game - although not exactly bad to look at has terrible visual flaws, there is one part where there are 8 candles for instance, you walk in between them and they stop doing their motions as you walk, it suffers from little visual laziness which spoils things a little.
    The physics on the other hand (or lack of) is quite funny at times, i couldn't quite figure out why i could "walk" onto a shopping trolley in someones garden but couldn't walk onto a tyre, and there is a park in the game, there is a football in the park, you see a ball and you have to try and kick it right? Well in everybody's gone to the rapture...you can stand on footballs! you cant kick them granted, but you can stand on them!
    Now here comes the biggie in laziness - being English it was painstakingly obvious that research was not carried out very well, they got some English voice actors who done relatively well and they done a fine job of interior and exterior design, but when i came across a petrol station and the price was measured PER GALLON i absolutely lost my mind and this forced me to create an account here and leave a review. petrol is priced in litres not gallons in England! This led me to believe that they were lazy with the little details, and its the little details that make a game. For instance, having hands and feet would be nice!
    It is an interesting story though and it is a story what people should care about mostly, i have not yet finished the game yet and i am about an hour and a half in, but i feel i have seen what there is to see.
    If being a silent slow paced drone in a well rendered English village trying to find out not where everyone is (clues in the title) but how, then this might be for you.
    Download it while its free and give it a whirl, if you don't like it, i guess you cant complain too much as it is free.
    1 last gripe though - that light is...well, a light. Why can it not pass through me, why does it need to be in my way?
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  16. Oct 13, 2020
    5
    on my original play through i wasn't highly impressed. i really like Dear Esther so i was looking forward to this, it's a bit confusing and the "motion" sensor story elements are tricky to get to register. on my second play i liked it a bit better. was a fairly easy platinum with a guide. the story is fairly interesting, it's a pretty game, and the soundtrack is top notch.
  17. Jun 27, 2022
    5
    One of the weaker walking simulators and it comes off as a bit pretentious.
  18. Aug 20, 2015
    4
    Stunning looking game, but it falls flat in every department.
    Storyline is not interesting at all. The graphics and the music are pretty good but the slow movement just ended up killing this game for me.
    It's a gigantic regret i have, because i expected much more than this.
  19. Aug 14, 2015
    4
    Everybody's Gone to the Rapture is a beautiful looking game; the environments you explore are detailed and a nice setting for a game world. The only problem is, the game that surrounds it, and I use the word "game" loosely here, leaves a lot to be desired. It is more in the vein of "walking simulators," as the internet has taken to calling them, but I wouldn't put it on par with most otherEverybody's Gone to the Rapture is a beautiful looking game; the environments you explore are detailed and a nice setting for a game world. The only problem is, the game that surrounds it, and I use the word "game" loosely here, leaves a lot to be desired. It is more in the vein of "walking simulators," as the internet has taken to calling them, but I wouldn't put it on par with most other games in the genre. The story here starts out relatively interesting, then it gets more boring the longer you play. Without spoiling the game, the story wraps up in an unsatisfying manner. When a game's only selling feature is its environment and story, when one of those doesn't pan out, it really tarnishes the entire thing. I'd recommend checking this game out for the setting maybe when it's discounted in a sale to $5 or less, but wouldn't recommend it at anything more than that. Expand
  20. Aug 15, 2015
    4
    I can tell they worked really hard on this game. Nevertheless I see it falling very short. I fail to fully understand it. That's not so much the issue as the fact I think The Chinese Room doesn't even understand the game. The game leaves nothing but more questions. That makes it a complete waste of the time. The only thing this game had was it's story, yet it never really gives you the full story.
  21. Aug 11, 2015
    4
    I can see why SOME people like this game, but it has very little things going for it. Overall, I was not impressed at all, I played it at midnight and expected to be able to explore and solve problems or something like that, but it is just kind of boring and had no fun whatsoever playing the game. I went into the game expecting to be solving mysteries and discovering items, possibly find aI can see why SOME people like this game, but it has very little things going for it. Overall, I was not impressed at all, I played it at midnight and expected to be able to explore and solve problems or something like that, but it is just kind of boring and had no fun whatsoever playing the game. I went into the game expecting to be solving mysteries and discovering items, possibly find a single weapon with 3 bullets and 4 evil scientists or something crazy like that. But nope, you can only press x and get halted by bushes and 2 foot fences. The abundance of this game is to walk around and listen to audio tracks or watch light figures of dead people talking. There are only 3 things to really do, walk, open doors, and press x. You don't do anything really substantial, heck, you can't even jump/crouch/ or interact with barely anything. 8/10 for it's open world visuals and story, 3/10 for game play. Expand
  22. Sep 28, 2020
    4
    Its been a while since i've been able to enjoy some English countryside, so i appreciated the immersion of EGTTR as we currently find ourselves in and out of lock-down. It has the best towel physics ever seen in a videogame, as well as the most impressively slow walking speed ever. Even running feels like you have treacle under your feet. Sadly, this where immersion becomes frustration, asIts been a while since i've been able to enjoy some English countryside, so i appreciated the immersion of EGTTR as we currently find ourselves in and out of lock-down. It has the best towel physics ever seen in a videogame, as well as the most impressively slow walking speed ever. Even running feels like you have treacle under your feet. Sadly, this where immersion becomes frustration, as you have to drag yourself across already traced land, just to find the next floating orb. Given its a walking simulator, you'd think that the walking would at least work. The game doesn't really include any other gameplay mechanics. The game's focus, is clearly its narrative, which is mildly interesting and has enough mystery to push you through the slog. Is the ending worthwhile? I'm not quite sure.

    It felt like a genuinely nice break escape from the real world, being in a place where you literally only need to worry about holding an analogue stick down, but this doesn't make it a particularly great game.
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  23. Oct 26, 2015
    4
    This is a very slow and boring game. The graphics really amazing, and the soundtrack is very magical. But those alone cannot make a good game or even a good story.
  24. Feb 20, 2016
    4
    I have to say, this was a very... odd game. To be honest this isn't really my sort of game but the visuals and audio are truly spectacular. I played through the whole game with my dad and we both thought the story was very interesting. You may be thinking "If I enjoyed this game so much, why did I score this a 4?". Truthfully, the gameplay is extremely dull. The story was the only thingI have to say, this was a very... odd game. To be honest this isn't really my sort of game but the visuals and audio are truly spectacular. I played through the whole game with my dad and we both thought the story was very interesting. You may be thinking "If I enjoyed this game so much, why did I score this a 4?". Truthfully, the gameplay is extremely dull. The story was the only thing that got us through the game because you cant just leave the game without knowing what happens next. Oh, and you can't actually 'just leave the game', because the game doesn't save and its autosave feature seems to only ever work every hour. Also, the game is pretty short. I would definitely not recommend this to anyone, it is a total waste of time. Expand
  25. Nov 30, 2016
    4
    el apartado artístico de Everybodys Gone to the Rapture es alucinante, con una bso genial, y una historia intrigante hasta el final

    Hasta el final, y después del final, una ecuación que va a cargarse el universo, y no se si me estoy inventando todo, poco o nada El muñeco tortuga hace algunos momentos eternos, ni saltar un seto para no tener que dar un rodeo, walking simulator, slow
    el apartado artístico de Everybodys Gone to the Rapture es alucinante, con una bso genial, y una historia intrigante hasta el final

    Hasta el final, y después del final, una ecuación que va a cargarse el universo, y no se si me estoy inventando todo, poco o nada

    El muñeco tortuga hace algunos momentos eternos, ni saltar un seto para no tener que dar un rodeo, walking simulator, slow walking simulator

    y el rendimiento en PS4 es muy pobre, tirones hasta en los créditos, un pase de diapositivas muy bonito
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  26. Aug 12, 2015
    3
    I don't know where to begin... I won't spoil any plot details but I will give you some specifics.

    1980's England, only had Ford Fiestas, Transit Vans and Cortinas according to Rapture. 1980's England, only had vic 20's. 1980's England, only had 1 type of 'cell' phone. 1980's England, only had 1 type of railway carriage. In Everybody's Gone To Rapture, you are cast as a cripple and
    I don't know where to begin... I won't spoil any plot details but I will give you some specifics.

    1980's England, only had Ford Fiestas, Transit Vans and Cortinas according to Rapture.
    1980's England, only had vic 20's.
    1980's England, only had 1 type of 'cell' phone.
    1980's England, only had 1 type of railway carriage.

    In Everybody's Gone To Rapture, you are cast as a cripple and tasked with walking about 3 miles. This includes having to use stairs, which you do so with great bravery but at a snails pace.

    To save on resources, (development effort) the characters in this little drama are ethereal - they are also thoroughly humdrum and unremarkable save for the fact that they are no longer living people. To save on resources, there are false walls everywhere. You want to open that door? Nope, you can't. Oh, but you can open 'this' door - next to it.

    Utter, utter fresh cat faeces. Laid bare in a litter tray, with a knife and fork next to them, sold on the PlayStation Store, made by The Chinese Room.

    I have never felt more ripped off. I really want my £12 refunding.

    Unless you enjoy absolute boredom, or feeling ripped off, avoid this.
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  27. Aug 12, 2015
    3
    Another non game type 'game'. best described as a walking simulator with some really badly written fiction interspered. There is zero interactivity with the admittedly beautiful game world, so you are not really a player, but rather an observer who can choose what to observe when.

    It gets 3 because it is stunningly beautiful, and with a VR helmet may provide some escapism. As it stands
    Another non game type 'game'. best described as a walking simulator with some really badly written fiction interspered. There is zero interactivity with the admittedly beautiful game world, so you are not really a player, but rather an observer who can choose what to observe when.

    It gets 3 because it is stunningly beautiful, and with a VR helmet may provide some escapism. As it stands though it is an afront to gaming, and a spit in the face of the consumer. Being digital only, you cannot even ask for your money back when you realise what you have actually bought.
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  28. Oct 29, 2018
    3
    There really isn't much to do in this game. I was very disappointed in the lack of interaction you can do with items around the map. The game really is just walking around and listening to other people talking..... that's it. The visuals are beautiful and the story is meh.... I only write "meh" because its cliche and predictable. Plus the story isn't very well told, you can completeThere really isn't much to do in this game. I was very disappointed in the lack of interaction you can do with items around the map. The game really is just walking around and listening to other people talking..... that's it. The visuals are beautiful and the story is meh.... I only write "meh" because its cliche and predictable. Plus the story isn't very well told, you can complete the game and miss A LOT of the story by not discovering certain sections of the game very easily. The game is way too slow paced. The music and lights in the game are the only good parts :( Expand
  29. May 19, 2020
    3
    A pretty underwhelming walking simulator. I'm not averse to the genre, I quite liked Gone Home. But this game doesn't even come close to being engaging: the story is pretty simple and you'll guess pretty much what's going on halfway through the game. If they would at least go for a shift in tone from time to time (like horror), but the whole affair feels pretty one-note unfortunately TheA pretty underwhelming walking simulator. I'm not averse to the genre, I quite liked Gone Home. But this game doesn't even come close to being engaging: the story is pretty simple and you'll guess pretty much what's going on halfway through the game. If they would at least go for a shift in tone from time to time (like horror), but the whole affair feels pretty one-note unfortunately The only good things would be the music and the environmental design. Expand
  30. Aug 25, 2015
    3
    Horrible "game" that is not a game at all. Player cannot "do" anything.. in this "game" player is just a floating camera that moves around spectacling, doing nothing else. After you float around for awhile and see a number of dialogues between ghosts of gone people, the "game" is over. I want my money back! :(
Metascore
78

Generally favorable reviews - based on 89 Critic Reviews

Critic score distribution:
  1. Positive: 60 out of 89
  2. Negative: 4 out of 89
  1. Nov 10, 2015
    60
    The things I like about Everybody’s Gone to the Rapture are many: the self-paced discovery and chronological asymmetry, the significance of entangling yourself in a visually “complete” environment, the poignance of a well-crafted, well-delivered character exchange. I’m just not sure how often I’d want to repeat the experience.
  2. Oct 28, 2015
    70
    The slow, idyllic exploration, paired by some good narrative make Everybody's gone to the Rapture something that should be played, but only by those with patience. It's a sluggish walk to the end, that pays off, but probably not enough for many players.
  3. CD-Action
    Oct 17, 2015
    45
    Everybody’s Gone to the Rapture claims to be something more than a game, but that claim is completely groundless. [10/2015, p.50]