• Publisher: SCEA
  • Release Date: Aug 11, 2015
  • Also On: PC
User Score
6.5

Mixed or average reviews- based on 637 Ratings

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  1. Sep 1, 2015
    2
    first time i took a chance by purchasing online on day 1 (on sale for PSN +)instead if basing my decision on other gamer's reviews... a decision i regret. what a boring game. I mean, there is literally NOTHING to do in this game. I tried playing for about 1 hour,waiting for something interactive, ANYTHING to happen.. but nothing did.
    I'm a Big fan of adventure games as i grew up on point
    first time i took a chance by purchasing online on day 1 (on sale for PSN +)instead if basing my decision on other gamer's reviews... a decision i regret. what a boring game. I mean, there is literally NOTHING to do in this game. I tried playing for about 1 hour,waiting for something interactive, ANYTHING to happen.. but nothing did.
    I'm a Big fan of adventure games as i grew up on point n' click classics, but everybody's gone to rapture is simply a boring disgrace.
    no wonder everybody's gone to rapture... who would want to stay?
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  2. Sep 1, 2015
    6
    A matter of taste, but delightful in its efforts to be different.
    ....................................................................................
  3. Aug 31, 2015
    8
    The view in this game is absolutely fantastic. Peace and quiet. But when you go deeper in the lore, you'll find touchy moments of townspeople's life. If you're looking for sightseeing - that's the right game for you. But it might feel a little bit too slow (you literally crawl through the whole game).
  4. Aug 31, 2015
    7
    I liked this one. Good story, but you have to follow it pretty closely to get more than just the basic story line. The graphics are very pretty and I caught myself in awe at times. The gameplay itself, well....it's pretty limited. You walk, you find a bit of the story, you walk some more. An interactive movie...or something. I even managed to get confused. There are these points in theI liked this one. Good story, but you have to follow it pretty closely to get more than just the basic story line. The graphics are very pretty and I caught myself in awe at times. The gameplay itself, well....it's pretty limited. You walk, you find a bit of the story, you walk some more. An interactive movie...or something. I even managed to get confused. There are these points in the game that are supposed to alert you to a part of the story you can kind of initiate with your controller. (about the height of player control) It shows you how to do this at the very beginning, but I played a bit when I first got it, then fired it up a couple of days later. By the time I ran into one of these "points" again, that required interaction to initiate on my part, I had forgot. I walked past dozens of those points, always wondering what the hell they were for. LOL. The main parts of the story unfold without you shaking the controller or whatever it requires at those other points, so I got used to the story just unfolding on its own. So I missed a good chunk of the story because of this gimmicky "interaction" they threw into the game . I only figured out what I did wrong nearing the end of the game when you have to interact with one of them to keep the story going. I had to youtube a walkthrough....then remembered. I havent played the game since, much less finished it. Over all, as long as you are aware what you are getting, it does tell a haunting and well thought out story. Either youtube a "lets play", or experience it yourself. Expand
  5. Aug 30, 2015
    9
    Wonderful story. Excellent voice acting, beautiful visuals, enchanting score. It's could benefit from the opportunity to increase walk speed for all those impatient 12 year olds.
    Although I would argue, this is a game that needs a mature approach.
    If you could run, the impact of the scenes, music and lighting would be utterly destroyed. We can't all like the same thing. I just wish
    Wonderful story. Excellent voice acting, beautiful visuals, enchanting score. It's could benefit from the opportunity to increase walk speed for all those impatient 12 year olds.
    Although I would argue, this is a game that needs a mature approach.
    If you could run, the impact of the scenes, music and lighting would be utterly destroyed.
    We can't all like the same thing.
    I just wish more people valued this sort of thing.
    Sad really.
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  6. Aug 29, 2015
    9
    I was unsure about this game but the more I played the better it got. It's a beautiful game and a solid 9 and a must play at the $15 price. Another great new IP for the Sony PS4.
  7. Aug 28, 2015
    10
    Great game or experience might be a better word.
    Although it's not action packed, I enjoyed this game as one of the best of 2015.
    The atmosphere is excellent with beautiful graphics and even more amazing sound and soundtrack to add to the experience.
  8. Aug 28, 2015
    9
    Definitely not for everyone, but personally I loved it. A beautiful, big world to explore at your own leisure. It's not too big to get lost, and there are plenty of landmarks and maps to help you find your way. I really like these kind of games, where I can just forget about everything else and explore every corner of the game world to unlock every little piece of the story. The world isDefinitely not for everyone, but personally I loved it. A beautiful, big world to explore at your own leisure. It's not too big to get lost, and there are plenty of landmarks and maps to help you find your way. I really like these kind of games, where I can just forget about everything else and explore every corner of the game world to unlock every little piece of the story. The world is very detailed and immersive, and together with the amazing music and old school sci-fi story, it creates such a wonderful atmosphere. I knew I loved this game the second I started playing, and I didn't put the controller down until I finished it. I played through it again the next day, and I'm sure I will return to it very soon.

    Clearly a case of 'either love it or hate it' though, and I can understand why a lot of people are negative about it. But I found this a very welcome, relaxing experience in between all the action packed AAA games (which I enjoy very much too).
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  9. Aug 27, 2015
    10
    The game to end all games. Everybody's Gone to the Rapture is a first-person non-linear interactive story. There are no puzzles to be solved. You look around for clues while walking through an astonishing environment and listening to a wonderful soundtrack.
  10. Aug 27, 2015
    10
    This video game is unbelievably expansive with it's story, there comes a point every now and then within the game that you think ahhhhh I know what happened to make everyone disappear and then another ten minutes go by and you're like WHOA DAMN I WAS WRONG, this game is very impressive, from someone who adored Dear Esther, this is definitely on par with Dear Esther, this game isThis video game is unbelievably expansive with it's story, there comes a point every now and then within the game that you think ahhhhh I know what happened to make everyone disappear and then another ten minutes go by and you're like WHOA DAMN I WAS WRONG, this game is very impressive, from someone who adored Dear Esther, this is definitely on par with Dear Esther, this game is ridiculously good and if you don't play games for the story, then simply do not play this game, the only people I see say this game is bad rather moaned about no gameplay or the fact that they just ran about without listening to vital story parts, I fully understand if you disliked this game due to having no gameplay as such but just don't play it and do your research before you play it. I personally loved this game, it's beautiful. Expand
  11. Aug 25, 2015
    3
    Horrible "game" that is not a game at all. Player cannot "do" anything.. in this "game" player is just a floating camera that moves around spectacling, doing nothing else. After you float around for awhile and see a number of dialogues between ghosts of gone people, the "game" is over. I want my money back! :(
  12. Aug 24, 2015
    5
    This review contains spoilers, click expand to view. I have gamed for over 35 years. The games that I have recently played or will play are Fallout 3 (played) and Fallout New Vegas (played), The Last of Us (played), DC Universe Online (playing), Until Dawn (upcoming), Just Cause 2 (played) and 3 (Upcoming), Fable 3 (played) Far Cry 3 (played), Infamous (played), The Evil Within (just finished), Crimes and Punishment (playing) and Monopoly (played). So you get an idea of what I have under my belt going in to this experience.

    This is not my kind of game yet I appreciate its development. I'm going to keep it short. I do not play sports games and I do not play or like medieval games. I really enjoy the music and the scenery. It is one of the most casual gaming experiences one could ask for. The subtle atmospheric changes within the game explain why you have to move so slow. They system can't handle you moving at the same time the sun is changing positions in the sky. Also apparently acceptable is invisible walls.

    The 5 rating is generous in my opinion and it's only due to the graphics and story line. I fell asleep having to meander around so slowly. I found that the attempt at an open world experience with a linear story line is not good. If you do not hit each of the points you are supposed to hit because you were wandering and exploring, the story doesn't unlock and you'll find areas like the Main Hall and the Train Station glitched out because you missed an interaction waaay back at the beginning, which you have to walk slowly all the way back to. The lack of an on demand map meant that until you because familiar enough with your surroundings, you'd have to walk aimlessly to the next map point only to realize that is not really the way you wanted to go. The pace of the game is so completely frustrating that being forced into an experience was too frustrating for me.

    I do like the lack of skill trees, points, levels, companions, any physical self rendering, ammo dumps, jump scares and cheese zombie quantifiers. I did not like the movement speed and brainless strategy where a leaf would keep you from moving in the direction you wanted to go but a wheat field could be wandered through without issue. I would have more fun banging my head into a desk surface, personally and if you're getting a breast reduction and will be bed ridden for 4 weeks, this game is probably right up your alley to help pass the time. That's right I said it!
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  13. Aug 24, 2015
    8
    This review contains spoilers, click expand to view. Sometimes you need to take a step out of your comfort zone when gaming, and experience new things, im very reluctant to do that, and if im honest I look down on Indie games as somehow not worth the money.

    I took a chance on Every one’s gone to the Rapture, and actually I wasn’t disappointed entirely.

    The first thing to make clear is, this isn’t a game per se; it’s a narrative, a collection of spoken accounts that make up the overall story. The basic premise is, ultimately, everyone is dead, right from the off, there is no one, you are tasked with piecing together what happened and making sense of it.

    As you enter the small village of Yaughton in Shropshire you notice a glowing ball of light, and this will be ultimately your guide throughout the journey you embark upon, this spirit if you watch it carefully will show you where the major points of interest are, but it’s important to stress that it doesn’t go everywhere and you will need to be nosey to learn all the information, for instance taking a woodland footpath will often lead to hushed conversations and side lines in the major plot, and its actually critical sometimes that you hear these in order to make sense of everything.

    As you wind around the village and its surrounding area you learn that something catastrophic happened here, some celestial event has wiped out Yaughton and ultimately the world.

    What starts as an isolated village soon becomes apparent to be something bigger than they anticipated and it’s too late to stop it.

    The main characters Stephen and Kate are scientists, and for most of the story argue a lot about what to do about the being that is killing everyone, the real gem here is that the stories are so personal you can’t help but get involved, I don’t want to spoil too much, but you gain the most from this adventure by taking your time and exploring and listening, and more importantly understanding what is going on, it took me 30 mins to realise who I was and why I was seeing the things I was, but the ending made little sense and didn’t really explain everything, I still have unanswered questions and that is one of my gripes.

    What you do learn is that everyone gets infected and eventually dies, after nose bleeds, headaches and other symptoms, it doesn’t explain why some people turn into ash or just disappear, my gut feeling was it was a radiation type of thing inside some alien being that came to earth via the black hole event that took place, but that’s my theory, it’s a frustrating story as well as a rewarding one, you also garner that the event has already happened and you are witnessing something else, some sort of echoes stuck in time.

    Lots of questions are generated by story and ending…

    For example, what exactly happened, I get that an “event” happened, but what exactly…? Why do I see spirit echos from the past? Why me? why at the end do I see myself disappearing? These questions are never answered, or if they were, not clear enough that I grasped it first time through, and the explanation that is read out at the end gives some wishy washy sentimental reason how were all dead now, but were together, and that life will go on after were gone (humankind)…. Sigh.

    The graphics are truly beautiful as you can see from the screenshots I’ve added to this blog piece, but what really sets this apart from anything else is the music score, it’s one of the best I’ve heard in a long long time, the timing of the music with the events that unfold is truly an emotional thing and it’s hard to describe, I caught my breath a few times when the sunlight hit the trees and the music kicked in with its haunting, lilting meoldies and voices, truly inspiring at times.

    My biggest gripe with this title, is the time it takes to play through, even with the imposed cripple speed walking, the story can be told in 4 hours of play, for £12.99 that’s pretty poor, there was a massive amount of un explained stories and theories that could have been put in to fill out the story, but weren’t.

    Having said that, I would recommend Every one’s Gone to The Rapture, it’s an emotional journey that all PS4 players should undertake, and ultimately form your own theories about what is going on and why.

    I rated 8 because its short, something are unexplained even at the end and its a bit slow moving about.
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  14. Aug 23, 2015
    9
    This review contains spoilers, click expand to view. Its apparent that a lot of the other user reviews are completely unaware of the r2 button on their controller. It makes you go faster. Its written in the user manual. That being said, the point of the game is not to speed through it. Its to listen carefully and see the state of the world. You SHOULD be looking at all the details. Those posters that say the goings on of the town are important to the story. The variety of tiny details gives the environments their own stories. The musical cues and various sound effects draw you to investigate certain places and help with pacing. The few emergency vehicles present are few in number for a reason. The intimate look into the lives of the other townsfolk give context to the rest of the story. There is narrative depth here, just dont expect to be beat over the head with it like most stories in games. Expand
  15. Aug 23, 2015
    6
    This was a very interesting game in a way, there isn't very much game play to it since you are basically exploring the post apocalypse world while overtime you learn about some of people lives before the world ended. first off this is one of the most beautiful game I have ever played. The graphics and visual is very amazing it should have been a Project Morpheus game. The voice acting isThis was a very interesting game in a way, there isn't very much game play to it since you are basically exploring the post apocalypse world while overtime you learn about some of people lives before the world ended. first off this is one of the most beautiful game I have ever played. The graphics and visual is very amazing it should have been a Project Morpheus game. The voice acting is also well done, the music is spot on, its even emotional at times. Only minor problem i had with the game is that you walk a bit slow and you can't really run which if you don't like a slow pace game. I don't think everyone will be able to appreciate for what this game is, if you are interested in it I would recommend you should give it a try on this short adventure. If not, then don't worry about it.

    4 out of 5
    Note: I find this game very mild for being a M rated game, the only reason for this game rating is because of the few F bombs that were mostly used near the end of the game
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  16. Aug 23, 2015
    9
    I found this game very intriguing. I particularly like the fact that the developers have tried something new and different. I find myself continually thinking about it and pondering its meaning. I believe the slow pace is completely appropriate and fits with what I think they were trying to achieve. I can see that it will not suit everyone, especially people who want clear cut andI found this game very intriguing. I particularly like the fact that the developers have tried something new and different. I find myself continually thinking about it and pondering its meaning. I believe the slow pace is completely appropriate and fits with what I think they were trying to achieve. I can see that it will not suit everyone, especially people who want clear cut and unambiguous answers. However, I believe that ambiguity is sort of the point of the game. I also believe that the players only limited interactivity in the world is also part of the message. Expand
  17. Aug 22, 2015
    5
    This isn't a game, is just a slow and boring walking simulator with lots of backtracking, i just find myself forcing me through the "game" to witness the disappointing ending.
  18. Aug 21, 2015
    8
    This Game is set in the County I was born and raised in. So I had an immediate interest. Shropshire in England I can tell you for a fact is the greenest county in the UK. The game shows off the Shropshire countryside In fantastic detail.
  19. Aug 20, 2015
    4
    Stunning looking game, but it falls flat in every department.
    Storyline is not interesting at all. The graphics and the music are pretty good but the slow movement just ended up killing this game for me.
    It's a gigantic regret i have, because i expected much more than this.
  20. Aug 19, 2015
    6
    Unique Idea. Underwhelming ending. Not much gameplay really. More like an interactive movie... Could've been better. Also, I could've settled for less amazing graphics in exchange for faster movement.
  21. Aug 19, 2015
    5
    Impressive visuals tempted me to purchase this game, but I wish I hadn't. The story, while interesting to begin with, gradually slips into the depths of tedium over time and by the end it just feels like a "go to point A, go to point B, go to point C" list of things you have to do in order to rid yourself of this nightmare.

    This game truly earns the title of "walking simulator". If
    Impressive visuals tempted me to purchase this game, but I wish I hadn't. The story, while interesting to begin with, gradually slips into the depths of tedium over time and by the end it just feels like a "go to point A, go to point B, go to point C" list of things you have to do in order to rid yourself of this nightmare.

    This game truly earns the title of "walking simulator". If that's what you're looking for, I highly recommend it. If you're even slightly unsure if you'd like it, my advice would be to avoid it or at least wait until it's *heavily* discounted.
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  22. Aug 19, 2015
    7
    First and foremost: Do you like old science fiction radio dramas? Do you have audiobooks or listen to them on the radio? If yes, then this game will delight. If no, then it probably shouldn't trouble you further.
    I absolutely love old scifi radio shows and it's a very beautiful game, so really this ticked a lot of boxes for me. I can see the criticism that having everyone represented as
    First and foremost: Do you like old science fiction radio dramas? Do you have audiobooks or listen to them on the radio? If yes, then this game will delight. If no, then it probably shouldn't trouble you further.
    I absolutely love old scifi radio shows and it's a very beautiful game, so really this ticked a lot of boxes for me. I can see the criticism that having everyone represented as light was lazy but I think it's done incredibly stylishly, and makes more sense and has more impact as the game goes on. So if you're on the fence, I think you'll come to appreciate it.

    However, what to make of the story? Well it's no slow burn, dropping you into the plot surprisingly quickly. In retrospect, I feel somewhat cheated by this. The game offers you several characters in order as you progress, and they talk to each other a bit and that's about all it has to offer. Then you reach the end and you've learned very little about the "scifi" part of it, and if you're unlucky, learned little about the people too.

    I found that if I didn't constantly look for the orange blob, I had absolutely no idea where to go. Without it, I would be so lost that I'd have to close the game (there's no ingame Quit option) and reload, just so I'd be near the last checkpoint with a chance at catching the orange blob again. This meant that I could never really explore, because losing track of the blob was such a nightmare, and ensured that I didn't get to fully appreciate it all. I'm sure this is in large part down to my fault, with more time and more love, and maybe a pen and paper, I could have worked through.

    Checking the trophies is the most damning evidence though - 2.8% of all players managed to see all of the story before the end of the game. Perhaps we're playing it wrong, but I feel like that is a massive failure on the part of the developers. The trophies suggest there was a modest wealth of things I could have done that I just didn't know about - interacting was such a rarity that it was tiresome to keep checking anything that wasn't a door or a phone. This is a brave attempt to go without holding the hand of the player, but ultimately if 99% of the things I look at aren't responsive, I am just not going to spend six hours still trying to interact with everything I look at.

    I want to love it, I do love parts of it, but in the end the story never quite becomes memorable and it's not a very player-friendly result. Fortunately there's still old scifi audio dramas on the radio.
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  23. Aug 19, 2015
    3
    as others have said...am slightly confused - one by the high scores some are giving this and two how anyone can have the cheek to call it a game! graphically it is very pretty and the soundtrack does enhance the emotional content of the "game". BUT how can it be considered a game? players have no input other than to painfully walk the character around which in itself is like stabbingas others have said...am slightly confused - one by the high scores some are giving this and two how anyone can have the cheek to call it a game! graphically it is very pretty and the soundtrack does enhance the emotional content of the "game". BUT how can it be considered a game? players have no input other than to painfully walk the character around which in itself is like stabbing yourself in the eye with needles its that slow and tedious. you put up with it for the first town, then maybe the 2nd, hoping that the game will come alive....but then you realise the pretty scenery is about all it has to offer! very disappointed....for me it promised so much but never got close to delivering Expand
  24. Aug 19, 2015
    2
    Let me start off by saying that I really enjoy games with a good story. I don't need a lot of action as long as I can explore and interact. That being said, this isn't really a game at all. You walk around painfully slowly to find points of interest in order to get pieces of a story that never really become cohesive. There's no real interaction with the universe aside from findingLet me start off by saying that I really enjoy games with a good story. I don't need a lot of action as long as I can explore and interact. That being said, this isn't really a game at all. You walk around painfully slowly to find points of interest in order to get pieces of a story that never really become cohesive. There's no real interaction with the universe aside from finding these points of light, opening some doors, and clicking on a radio or phone. My 3 year old nephew could successfully play this game and probably get as much understanding from it as I did. It was BORING!
    The landscape was beautiful, the music was wonderful. That's all that can be said for this "game". Save your money.
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  25. Aug 19, 2015
    7
    EGTTR is a game about regret.
    Mostly the regret you'll have after playing it.
    More seriously, some great stuff there, a great base for some kind of mystery solving point and click that could have been. Find the gas jerican for the truck to clear the road kinda thing. Instead it's just a nice stroll, a very long, very very long, very very very long stroll. I just gave you a sample
    EGTTR is a game about regret.
    Mostly the regret you'll have after playing it.

    More seriously, some great stuff there, a great base for some kind of mystery solving point and click that could have been. Find the gas jerican for the truck to clear the road kinda thing. Instead it's just a nice stroll, a very long, very very long, very very very long stroll. I just gave you a sample there.
    Also let me sum up the story for you:

    setup-setup-setup-setup-setup-setup-setup-setup-setup-setup->super vague explanation THE END

    With intertwined some depressing familly drama from side characters, wich is actually the only "midly" interesting thing about the game. The two heroes being as unlikable as humanly possible, you end up hating them 5 minutes into the game.

    Dear Esther was better, more poetic with a natural flow, and I daresay, more beautifull.

    But hey, this kind of game deserves to be supported at the end of the day if we all want gaming to grow as a medium.. So maybe buy it as a contribution to the cathedral of gaming as a culture, as it's still super shaky. A for effort, D for execution.
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  26. Aug 19, 2015
    9
    With beautiful scenes, amazing music, and a mysterious story, even walking slowly should not be a problem anymore.

    Storytelling of this game is completely nonlinear, which makes it very different from other games that want to be cinematic. It's strongly driven by story, thus you may feel boring with its gameplay if you're not intrigued by the story. Some may hate it, but others will
    With beautiful scenes, amazing music, and a mysterious story, even walking slowly should not be a problem anymore.

    Storytelling of this game is completely nonlinear, which makes it very different from other games that want to be cinematic. It's strongly driven by story, thus you may feel boring with its gameplay if you're not intrigued by the story.

    Some may hate it, but others will love it, and I love it.
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  27. Aug 18, 2015
    5
    I was left with more questions about what the game was missing rather than what I had played. It is one of those games that while you play it, you begin thinking; "it would be better if...". Rapture is more reliant on the players own intrigue, and it relies on this way too much. I did not feel there was a mystery, or at least a mystery that you are involved in, unlike Gone Home or TheI was left with more questions about what the game was missing rather than what I had played. It is one of those games that while you play it, you begin thinking; "it would be better if...". Rapture is more reliant on the players own intrigue, and it relies on this way too much. I did not feel there was a mystery, or at least a mystery that you are involved in, unlike Gone Home or The Stanley Parable.
    Everybody's gone to the Rapture is better described as an interactive experience, with the same level of interaction of watching an episode of Murder She Wrote. It feels so poorly paced and bloated that I just wanted it to end. The story is nothing ground breaking, but the method in which it is delivered killed it for me. It's like reading a book one paragraph at a time, between each you go and perform a house chore. The "characters" are nothing more than mediocre stereotypes pulled straight out of Agatha Christies reject bin. Simply put; Are the greatest stories you have ever heard the stories you we're told in nursery school? Do you love the depths of the characters from Emmerdale? Do you lie awake at night mystified by what could possibly be inside a Kinder egg? Do you love listening to your neighbours argue and wish you could Voyeuristically sneak into their house when they go out? If you're blinded by "OMG look at the pretty graphics", and you don't mind simulated walking, for hours at a snails pace around a beautifully crafted representation of middle England, just to discover that, there's nothing to really discover, than Rapture is the interactive experience for you.
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  28. Aug 17, 2015
    1
    First off, this is not a game. This is a tech demo. It is very impressive and pretty to look at. I enjoyed exploring the environments and I appreciate the work that went into creating such an achievement, which is why I gave it a point. However, there is not one single game mechanic in this "game". People should be aware of this before they purchase it. But even if you take it for what itFirst off, this is not a game. This is a tech demo. It is very impressive and pretty to look at. I enjoyed exploring the environments and I appreciate the work that went into creating such an achievement, which is why I gave it a point. However, there is not one single game mechanic in this "game". People should be aware of this before they purchase it. But even if you take it for what it was, I think it could have done much better. If you were able to interact with things in the environment it might have kept me interested enough to keep playing. Then throw in a few puzzles, you could of had a great thing.

    Swing and a miss
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  29. Aug 17, 2015
    1
    How does this "game" have positive ratings? It is an amateurish insult to game developers everywhere. It takes the worst parts of a first person shooter(cliches like story being told via tapes found everywhere) and puts it into a world where you can not run and instead you walk slowly for minutes at a time only able to interact with radios, tv's, doors and gates. It has no structure, noHow does this "game" have positive ratings? It is an amateurish insult to game developers everywhere. It takes the worst parts of a first person shooter(cliches like story being told via tapes found everywhere) and puts it into a world where you can not run and instead you walk slowly for minutes at a time only able to interact with radios, tv's, doors and gates. It has no structure, no missions, no purpose you just walk around and turn on radios and listen to ghosts talk who aren't even animated, they're just a vague spiralling example of the "developers" inability to even animate a single human character into their hellishly slow and pointless excuse for a game going for $15-20. Expand
  30. Aug 15, 2015
    7
    Everybody's Gone to Rapture is not perfect and oftentimes frustrating, but also hauntingly beautiful and intriguing. The game mechanic is simplistic and yes, it is slow. You walk around or glide around trying to piece together the story of why you are walking around the English Countryside, with seemingly no life except for plants.
    The story is told through orbs of light, which represent
    Everybody's Gone to Rapture is not perfect and oftentimes frustrating, but also hauntingly beautiful and intriguing. The game mechanic is simplistic and yes, it is slow. You walk around or glide around trying to piece together the story of why you are walking around the English Countryside, with seemingly no life except for plants.
    The story is told through orbs of light, which represent the last moments of some of the inhabitants. The game unfortunately ends up punishing you for trying to explore every nook and cranny, since you are never sure whether a door will open or not and if you go off the beaten path, even with the run/glide mechanism it''s going to take a while to get back.
    Also the game doesn't have the sheer gripping tension or sense of urgency/purpose that Gone Home had. Also the level of interactivity is limited and you just feel like you are walking around to get to spots so that more of the story is revealed to you and not that you are actually discovering it for yourself.
    The game is designed well enough that everyone will at some point manage to reach the conclusion, but i don't think the narrative holds up when i was wondering everywhere and picking up snippets of what appeared to be disparate conversations.
    The premise and conclusion is weak. But that is to be expected, explaining a supernatural phenomenon of light that wipes out all of humanity is pretty hard and they just about manage to keep it from becoming too silly.
    It's a good 4-5 hours of a unique if imperfect experience that just about justifies its price point after adding the PS+ discount.
    Since the world is already created, if the Chinese Room were to provide more stories of people into the game as free DLC, it may actually become a more fun experience. Because right now it's just too empty and there is just too much real estate to cover for meagre rewards.
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  31. Aug 15, 2015
    0
    This isn't a game. I'm kind of furious that all the good reviews for this software tricked me into paying $20 for it. There is nothing to do but walk around and follow a ball of light, which occasionally talks in the voices of dead people. But since you can't actually see the dead people (just the ball of light), they mean nothing to me and I can't even remember who they are from oneThis isn't a game. I'm kind of furious that all the good reviews for this software tricked me into paying $20 for it. There is nothing to do but walk around and follow a ball of light, which occasionally talks in the voices of dead people. But since you can't actually see the dead people (just the ball of light), they mean nothing to me and I can't even remember who they are from one "scene" to the next. Besides walking around and watching light balls talk, the only thing you can do is open doors or turn on radios. The radios are basically the same as the light balls, just play the voice of some dead person. Just in case you were wondering, the story is not interesting or intriguing at all. It's a very generic "end of the world" scenario which is further damaged by the inability to care about any of the characters/light balls. This is one of the worst non-interactive non-games I've ever had the misfortune of spending money on. Expand
  32. Aug 15, 2015
    4
    I can tell they worked really hard on this game. Nevertheless I see it falling very short. I fail to fully understand it. That's not so much the issue as the fact I think The Chinese Room doesn't even understand the game. The game leaves nothing but more questions. That makes it a complete waste of the time. The only thing this game had was it's story, yet it never really gives you the full story.
  33. Aug 14, 2015
    5
    R2 что-бы передвигаться быстрее, про это разработчики забыли упомянуть в самой игре!!! Игра для терпеливых. Графика не айс, я бы сказал PS3 в full hd. Я ждал большего, но атмосфера в игре всё таки есть.
  34. Aug 14, 2015
    4
    Everybody's Gone to the Rapture is a beautiful looking game; the environments you explore are detailed and a nice setting for a game world. The only problem is, the game that surrounds it, and I use the word "game" loosely here, leaves a lot to be desired. It is more in the vein of "walking simulators," as the internet has taken to calling them, but I wouldn't put it on par with most otherEverybody's Gone to the Rapture is a beautiful looking game; the environments you explore are detailed and a nice setting for a game world. The only problem is, the game that surrounds it, and I use the word "game" loosely here, leaves a lot to be desired. It is more in the vein of "walking simulators," as the internet has taken to calling them, but I wouldn't put it on par with most other games in the genre. The story here starts out relatively interesting, then it gets more boring the longer you play. Without spoiling the game, the story wraps up in an unsatisfying manner. When a game's only selling feature is its environment and story, when one of those doesn't pan out, it really tarnishes the entire thing. I'd recommend checking this game out for the setting maybe when it's discounted in a sale to $5 or less, but wouldn't recommend it at anything more than that. Expand
  35. Aug 13, 2015
    10
    Everybody's Gone to the Rapture is an incredible accomplishment in interactive art; a full realization of the concepts seen in 2012's Dear Esther. It’s a world worth exploring – the gorgeously detailed countryside locale and ethereal score give it a dreamlike sense of atmosphere that’s exciting and new. That amazing atmosphere is only elevated by the game's most powerful and emotional setEverybody's Gone to the Rapture is an incredible accomplishment in interactive art; a full realization of the concepts seen in 2012's Dear Esther. It’s a world worth exploring – the gorgeously detailed countryside locale and ethereal score give it a dreamlike sense of atmosphere that’s exciting and new. That amazing atmosphere is only elevated by the game's most powerful and emotional set piece moments, which punctuate each character's personal story of dealing with the events leading up to an apocalypse. And that’s really what it’s all about – the atmosphere, the stories and putting you in the world to let you soak it all in, in a way that couldn’t be done in any other medium. There are some minor flaws, the most notable being the slow walking speed that prevents you from exploring every nook and cranny at a faster pace, but there's no doubt that these kinds of problems will be soon fixed and forgotten. Expand
  36. Aug 13, 2015
    5
    Very pretty game and a lovely concept but having finished the game today i am disappointed, to me the game didn't really know what way to go story wise and it all just seemed to get more and more confused with itself as time went on. Plus the walking really does get on your nerves after a while you cannot run at all, i know the devs have said you can apparently after holding down R2 but itVery pretty game and a lovely concept but having finished the game today i am disappointed, to me the game didn't really know what way to go story wise and it all just seemed to get more and more confused with itself as time went on. Plus the walking really does get on your nerves after a while you cannot run at all, i know the devs have said you can apparently after holding down R2 but it makes no difference, its so slow. The standard walking pace is like a tortoise, after holding down R2 you go at about a normal walking speed, no running at all. Expand
  37. Aug 13, 2015
    8
    This game had so much promise when it was first announced. The concept seemed original and the gameplay looked intriguingly beautiful. Did it deliver? Not entirely. Is it beautiful? Absolutely. The score complements the simplicity of its gameplay perfectly and without a doubt it brings in your attention to the narrative. What are we looking at and why is it happening becomes the soleThis game had so much promise when it was first announced. The concept seemed original and the gameplay looked intriguingly beautiful. Did it deliver? Not entirely. Is it beautiful? Absolutely. The score complements the simplicity of its gameplay perfectly and without a doubt it brings in your attention to the narrative. What are we looking at and why is it happening becomes the sole purpose of your exploration. There are frustrating moments when searching becomes tedious, but these moments also bring about breathtaking moments that define the game. I don't love it, but I'm glad I played it. Expand
  38. Aug 13, 2015
    8
    The game graphics are gorgeous and the music and voice acting matches. The story in intriguing with a great end. What i liked most was simply walking through the town and discovering all little details that tell the story so well.

    It has some kind of replay value because you will most likely not find all the story points in the game your first playthrough. If you like puzzle games or
    The game graphics are gorgeous and the music and voice acting matches. The story in intriguing with a great end. What i liked most was simply walking through the town and discovering all little details that tell the story so well.

    It has some kind of replay value because you will most likely not find all the story points in the game your first playthrough.

    If you like puzzle games or shooters this is most likely not for you. If you like excellent story telling in a beautiful world i recommend this game.
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  39. Aug 13, 2015
    6
    I created an account for this review.

    I am very disappointed. I loved "Dear Esther," but "Everybody's Gone to the Rapture" is emblematic of what not to do with an "open world design." While the debate over how "game"-y this product is, I enjoyed DE because it showed and told; EGTTR wants to just show, but does so in the slowest way possible. For me, the 'game' element has to be
    I created an account for this review.

    I am very disappointed. I loved "Dear Esther," but "Everybody's Gone to the Rapture" is emblematic of what not to do with an "open world design."

    While the debate over how "game"-y this product is, I enjoyed DE because it showed and told; EGTTR wants to just show, but does so in the slowest way possible. For me, the 'game' element has to be enjoyable while one plays it; it's not. With DE it was. Beautiful graphics enhanced the narrative, which had a meaningful pace to its mystery. Here, the pace is squandered on tracking down 'the light.'

    It's gorgeous. And that's about it.

    One of the lead voice actors I recognized from "The Last of Us," so perhaps no fault of Chinese Room's casting, but it was distracting for me as well.

    The threads of the "plot" are so bare and thin they're barely scraps to motivate you to move forward. The only thing pushing you forward is the innocuous feeling of dread despite no discernable threat in the game. Yet the dread you feel is hampered by the slow pace and arbitrary exploration one does to find the next small scrap of exposition. So the main driving force to push you through the story is contradicted by the game's own mechanics.

    6/10 for a great story and graphics hampered by cobbled-design that worked for other stories, but not this one. The music and overall mis-en-scene of the game was the best part, but that's not worth 15-20 dollars American.
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  40. Aug 13, 2015
    8
    This is more of an experience than it is a game, kind of how Journey or Shadow of the Colossus felt for me. The way you find the scattered pieces of the story as you explore a beautiful town feels very natural. The story itself is very much human and should be relatable to most people. And the music is the ultimate layer that makes the experience all the more memorable.

    My only gripes
    This is more of an experience than it is a game, kind of how Journey or Shadow of the Colossus felt for me. The way you find the scattered pieces of the story as you explore a beautiful town feels very natural. The story itself is very much human and should be relatable to most people. And the music is the ultimate layer that makes the experience all the more memorable.

    My only gripes are the movement speed being a bit too slow for my liking, and save states are automatic and at times can take long to find.
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  41. Aug 13, 2015
    10
    I would describe this game as Journey set in a realistic environment. You do little more than explore, take in the scenery and step by step piece the story together. Fortunately, the story is interesting, the size of the world ample and the scenery gorgeous. It's slow going at first, but becomes more compelling as the story unfolds and the world opens up. Should also mention that the soundI would describe this game as Journey set in a realistic environment. You do little more than explore, take in the scenery and step by step piece the story together. Fortunately, the story is interesting, the size of the world ample and the scenery gorgeous. It's slow going at first, but becomes more compelling as the story unfolds and the world opens up. Should also mention that the sound track - when it kicks in - is amazing. There aren't really any game mechanics in the tradional sense unless you include the trophies, that require discovering certain items and performing certain actions. This game comes highly recommended to anyone interested in something different. Full marks from me. Expand
  42. Aug 13, 2015
    8
    I really liked roaming the world, taking in all the little details and trying to piece the story together in my mind - but there really is nothing to do except that. It is more a slightly interactive novella than a game.
    So if you are the type of person to enjoy just roaming a nice - scrap that, gorgeous - environment, listening to equally gorgeous music, and employing your imagination
    I really liked roaming the world, taking in all the little details and trying to piece the story together in my mind - but there really is nothing to do except that. It is more a slightly interactive novella than a game.
    So if you are the type of person to enjoy just roaming a nice - scrap that, gorgeous - environment, listening to equally gorgeous music, and employing your imagination along the way, you will like, maybe even love this. If you want something to challenge your gamer reflexes, stay away.
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  43. Aug 12, 2015
    5
    Just wait until the game is free on PS+. It's not really worth the $20.

    The story is serviceable, but... if you enjoy non-linear story telling, you may as well just play Bloodborne.

    There is very little replay value here.
  44. Aug 12, 2015
    10
    This is a very difficult game. I do not mean difficult to play, but difficult to understand and to absorb all the philosophical themes throughout the game (check Douglas Hofstadter for some guidance). This is the most beautiful piece of gaming art I have ever played. The story is amazing, the voice-acting is perfect, the atmosphere is unique, the graphics are fantastic and theThis is a very difficult game. I do not mean difficult to play, but difficult to understand and to absorb all the philosophical themes throughout the game (check Douglas Hofstadter for some guidance). This is the most beautiful piece of gaming art I have ever played. The story is amazing, the voice-acting is perfect, the atmosphere is unique, the graphics are fantastic and the soundtrack...oh man...that soundtrack is pure genius. This an experience which you may or may not like. It's slow and tense and you must pay attention to all the details. First you must have patience and you must like this game style. After that you must be able to allow yourself to feel this experience, to take in all the emotional and philosophical content that Chinese Room is putting in the game (for this you must be interested in these things in games and you must be capable to at least try to understand the ideas behind the game).
    There are a few things that could have been better: a run option (that R2 thing is only a power walk) and a patch that solves the few annoying FPS issues.
    This game is pure gold but cannot be judged by gamers that do not understand these games just as a Twilight reader cannot understand Kafka.
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  45. Aug 12, 2015
    10
    This is the sort of game the PS4 has been crying out for. An absolutely superb adventure experience with an interesting story, exceptional graphics and atmospheric music. A lot of young gamers in particular just won't 'get' this sort of 'game'. If you're the sort who only likes hectic shoot-'em-ups like Call of Duty, then this won't be for you. But for those gamers who are alwaysThis is the sort of game the PS4 has been crying out for. An absolutely superb adventure experience with an interesting story, exceptional graphics and atmospheric music. A lot of young gamers in particular just won't 'get' this sort of 'game'. If you're the sort who only likes hectic shoot-'em-ups like Call of Duty, then this won't be for you. But for those gamers who are always looking for a story-driven adventure, this is brilliant. It's only 4-5 hours long, but then this is not a full-price game, so you have to take that into account when formulating the score.

    I can think of little flaws, e.g. why are all the radios the same make and colour, and why are there only 4 types of car/van? But that's being hypercritical. There are no real flaws with this game. Sure, you're unlikely to play through it more than twice, but then you can say the same for most games. This gives you a prime opportunity to gain a platinum trophy, too, and that's what's keeping me coming back.

    If I could sum this game up in one humorous sentence, it would be: EBGTR is like an episode of BBC's The Archers meets The Sixth Sense. Just buy it and support this awesome indie developer.
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  46. Aug 12, 2015
    0
    I'm not the type of gamer that requires shooting & explosions to enjoy a game. I love a good puzzle game and even enjoy spending hours playing chess online. That being said, this game is SOO slow and boring that it is being sued by 'Paint Drying' for copyright infringement.

    In this glorified Walking Simulator, you just mill around aimlessly with nothing to do. Occasionally you stumble
    I'm not the type of gamer that requires shooting & explosions to enjoy a game. I love a good puzzle game and even enjoy spending hours playing chess online. That being said, this game is SOO slow and boring that it is being sued by 'Paint Drying' for copyright infringement.

    In this glorified Walking Simulator, you just mill around aimlessly with nothing to do. Occasionally you stumble upon some little narrative and that's about it. There are no puzzles, enemies, power ups, objectives or literally anything else that make a game a game. I'm guessing the same people that enjoy this as a game are the same types that see a complete random splash of paint on a canvas and start talking about how emotionally stimulating it is.

    Now if you have been desperately looking for a game that you can play in front of your Grandma without stimulating her in any way because she has a heart condition, then this is your game. Otherwise save your money and PS4 memory.
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  47. Aug 12, 2015
    3
    Another non game type 'game'. best described as a walking simulator with some really badly written fiction interspered. There is zero interactivity with the admittedly beautiful game world, so you are not really a player, but rather an observer who can choose what to observe when.

    It gets 3 because it is stunningly beautiful, and with a VR helmet may provide some escapism. As it stands
    Another non game type 'game'. best described as a walking simulator with some really badly written fiction interspered. There is zero interactivity with the admittedly beautiful game world, so you are not really a player, but rather an observer who can choose what to observe when.

    It gets 3 because it is stunningly beautiful, and with a VR helmet may provide some escapism. As it stands though it is an afront to gaming, and a spit in the face of the consumer. Being digital only, you cannot even ask for your money back when you realise what you have actually bought.
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  48. Aug 12, 2015
    8
    -First. I waited for this game. I didn't knew lot about it, but it is just because of the way I like to experience games and movies - I don't want to know lot about before I will see it.

    -Second. It turned out absolutely not how I imagined it. Not in a bad or good way. Just different. And you know what.. I enjoyed it. I can't call it masterpiece, mind blowing gem but it was definitely
    -First. I waited for this game. I didn't knew lot about it, but it is just because of the way I like to experience games and movies - I don't want to know lot about before I will see it.

    -Second. It turned out absolutely not how I imagined it. Not in a bad or good way. Just different. And you know what.. I enjoyed it. I can't call it masterpiece, mind blowing gem but it was definitely not bad. I finished it in one sit and I wasn't bored once. The visuals are fantastic, the story is intriguing and the sound is awesome.

    -Third. Stop expect things to be the way you want. Just enjoy then as they are.

    ps. The price is adequate.
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  49. Aug 12, 2015
    3
    I don't know where to begin... I won't spoil any plot details but I will give you some specifics.

    1980's England, only had Ford Fiestas, Transit Vans and Cortinas according to Rapture. 1980's England, only had vic 20's. 1980's England, only had 1 type of 'cell' phone. 1980's England, only had 1 type of railway carriage. In Everybody's Gone To Rapture, you are cast as a cripple and
    I don't know where to begin... I won't spoil any plot details but I will give you some specifics.

    1980's England, only had Ford Fiestas, Transit Vans and Cortinas according to Rapture.
    1980's England, only had vic 20's.
    1980's England, only had 1 type of 'cell' phone.
    1980's England, only had 1 type of railway carriage.

    In Everybody's Gone To Rapture, you are cast as a cripple and tasked with walking about 3 miles. This includes having to use stairs, which you do so with great bravery but at a snails pace.

    To save on resources, (development effort) the characters in this little drama are ethereal - they are also thoroughly humdrum and unremarkable save for the fact that they are no longer living people. To save on resources, there are false walls everywhere. You want to open that door? Nope, you can't. Oh, but you can open 'this' door - next to it.

    Utter, utter fresh cat faeces. Laid bare in a litter tray, with a knife and fork next to them, sold on the PlayStation Store, made by The Chinese Room.

    I have never felt more ripped off. I really want my £12 refunding.

    Unless you enjoy absolute boredom, or feeling ripped off, avoid this.
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  50. Aug 11, 2015
    5
    Do you remember that feeling of dread when you were playing final fantasy 13, and you found out the "game" was just one big corridor with no interaction whatsoever from the user?

    This is like that but much worst.....
  51. Aug 11, 2015
    7
    美丽的世界,绝妙的光影,一连串动人的小故事。
    可这算不上游戏吧,只是互动媒体,互动非常简单。
    开放世界反而肢解了故事的连贯性。
  52. Aug 11, 2015
    5
    This game is better called a linear walking similtor. You are forced to follow an absolute linear path where you chase a glowing orb. This orb will stop from time to time to force a plot or mini-plot point. There are occasional phone calls and memories but they are absolutely on the forced path. Also, if you lose sight of the glowing orb, make a wrong turn or try to deviate from the linearThis game is better called a linear walking similtor. You are forced to follow an absolute linear path where you chase a glowing orb. This orb will stop from time to time to force a plot or mini-plot point. There are occasional phone calls and memories but they are absolutely on the forced path. Also, if you lose sight of the glowing orb, make a wrong turn or try to deviate from the linear path (mind you the areas are al fences in artificially) you might as well just give up. The only other solution is to maybe try to walk back the ENTIRE course of the map to find the orb (if you are lucky). Oh and there are lens flares galore and fields of wheat which are same color as the glowing orb.

    In the end, I wouldn't even call this a game. It has a mediocre and disjointed plot and horrific linear pathing, if you want to enjoy nature actually go outside - you can come up with your own plot and get lost without glowing orbs that blend in with lens flares.
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  53. Aug 11, 2015
    10
    This is a game that is definitely not for everybody. I think that this is more of a virtual experience, an interactive story rather than a game. I think that "walking simulators" have a place in the gaming world. There will be good ones, there will be bad ones. I think this one is definitely a good one. The world of this game is beautifully designed, the art direction is amazing. This gameThis is a game that is definitely not for everybody. I think that this is more of a virtual experience, an interactive story rather than a game. I think that "walking simulators" have a place in the gaming world. There will be good ones, there will be bad ones. I think this one is definitely a good one. The world of this game is beautifully designed, the art direction is amazing. This game isn't about rushing and immediately finding all the answers to all questions, sometimes it's just about slowly experiencing this interesting story with characters, that get developed more and more as you go on and a world so beautifully crafted.
    I would not recommend it for people who already know that they don't enjoy this type of game. It's a very typical "walking simulator" as some would like to call it. But i recommend it - a lot - to people who want to enjoy a somewhat hypnotic, beautiful atmosphere for a few hours. The characters grew on me and as time went on, almost all the dialogue is interesting to listen to. It's not "fun".. it is more of a great experience and i will gladly "play" through it again one day.
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  54. Aug 11, 2015
    8
    Everybody's Gone to the Rapture, is a great immersive experience. IF you are willing to put in the time. this game is based completely on exploration many players will find themselves frustrated with the lack of action and little to no gameplay variation. this game is not for everyone and it was never intended to be. if you want a great looking game with a fantastic story, trophy list, andEverybody's Gone to the Rapture, is a great immersive experience. IF you are willing to put in the time. this game is based completely on exploration many players will find themselves frustrated with the lack of action and little to no gameplay variation. this game is not for everyone and it was never intended to be. if you want a great looking game with a fantastic story, trophy list, and graphics this is a great game for you. if you are more in to the action of games such as infamous skip this one and purchase prototype remastered instead. 7.510 Expand
  55. Aug 11, 2015
    10
    Just completed the game and I was close to tears in parts. I have never experienced such an emotional journey within a game before. The graphics, music, sound, writing and voice acting are stunning. Great story with a heart wrenching ending. I can't recommend this enough.
  56. Aug 11, 2015
    4
    I can see why SOME people like this game, but it has very little things going for it. Overall, I was not impressed at all, I played it at midnight and expected to be able to explore and solve problems or something like that, but it is just kind of boring and had no fun whatsoever playing the game. I went into the game expecting to be solving mysteries and discovering items, possibly find aI can see why SOME people like this game, but it has very little things going for it. Overall, I was not impressed at all, I played it at midnight and expected to be able to explore and solve problems or something like that, but it is just kind of boring and had no fun whatsoever playing the game. I went into the game expecting to be solving mysteries and discovering items, possibly find a single weapon with 3 bullets and 4 evil scientists or something crazy like that. But nope, you can only press x and get halted by bushes and 2 foot fences. The abundance of this game is to walk around and listen to audio tracks or watch light figures of dead people talking. There are only 3 things to really do, walk, open doors, and press x. You don't do anything really substantial, heck, you can't even jump/crouch/ or interact with barely anything. 8/10 for it's open world visuals and story, 3/10 for game play. Expand
  57. Aug 11, 2015
    3
    First off I have played their other games (Dear Esther and A Machine for Pigs) and enjoyed both of them. This game however, I find incredibly boring in comparison. The world is pretty damn boring. Just some houses and crap. The light you follow and the light that shows the characters is meh and poorly done. I would have liked to see how the characters look instead of just an outlineFirst off I have played their other games (Dear Esther and A Machine for Pigs) and enjoyed both of them. This game however, I find incredibly boring in comparison. The world is pretty damn boring. Just some houses and crap. The light you follow and the light that shows the characters is meh and poorly done. I would have liked to see how the characters look instead of just an outline of light. The walking speed is SLOW as hell which makes wandering around aimlessly and finding the next light boring. I'd pass on this unless you can get it for $5 or less. Expand
  58. Aug 11, 2015
    3
    Imaginative Sedation. Interactive Anaesthesia. IGN gave this game 8.0 out of 10 even though the development team admits “the only fail state in the game is if the player doesn’t care.” Well, I'm here to say caring will only get you so far in completing the EVERYONE GONE TO THE RAPTURE experience. You will also need stimulants.

    In order to get this title to the point where I would feel
    Imaginative Sedation. Interactive Anaesthesia. IGN gave this game 8.0 out of 10 even though the development team admits “the only fail state in the game is if the player doesn’t care.” Well, I'm here to say caring will only get you so far in completing the EVERYONE GONE TO THE RAPTURE experience. You will also need stimulants.

    In order to get this title to the point where I would feel comfortable actually calling it a game, the developers would've been wise to offer some concrete objectives and other conventional gaming aspects. By design, EGTTR is more like a "walking sim" with an abundance of emotional baggage. It plays out more like a very, very slow paced e-novel with only minor differences in play through depending on the order that you choose to progress across the town and countryside.

    In DEAR ESTHER, the Chinese Room's glitchy previous title, they offered flag collection tasks as well as other standard game play conventions like object manipulation and problem solving. Some structures like this to assist in solving the mystery of RAPTURE or a real presence of danger to the player would have added greatly.

    That said, I've given 4 out of 10 stars because the environments are beautifully constructed and the story is enhanced by a haunting soundtrack.

    I sincerely hope this studio is able to continue together. I feel, in spite of the troubled titles so far, it's clear to see the potential for this small crew. With a solid game idea built around their obvious skills, they could be the independent crew that gives us the next DISHONOURED or PORTAL
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  59. Aug 11, 2015
    9
    “Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its whole life believing that it is stupid.” This game doesn't do a lot in the sense of gameplay. There is little player interaction within it's world (think P.T.). If you want to judge the game based on how much you can do...well, you can turn a radio on or pick up a telephone to listen to a“Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its whole life believing that it is stupid.” This game doesn't do a lot in the sense of gameplay. There is little player interaction within it's world (think P.T.). If you want to judge the game based on how much you can do...well, you can turn a radio on or pick up a telephone to listen to a conversation play out that may help in discovering what exactly happened to the town. You can follow a yellowish orb around to see and hear events that had transpired beforehand. That's it. If that level of simplicity turns you away, stop reading this. There's nothing wrong with wanting more to do in a video game. Now if you're still with me, let me say that within the first few minutes, I went from memorized to frightened to deeply distraught and back again. The atmosphere is simply above and beyond anything I have experienced in a game before. And the storytelling made me feel like I had stepped right into a Stephen King novel. Remember in English class hearing the phrase "show, don't tell"? Well, this game gets that. The player is told nothing directly and has to try and piece together the story bit by bit overhearing the characters conversations with each other and themselves. The voice acting needs to be superb in this case and thankfully it is. Along with the score that only plays when appropriate and does not intrude over the story. It's all pieced together immaculately and is really a testament to how much care was taken in development. Now, some complaints have been made about the walking pace. I found it similar to the walking pace in Fallout 3 or New Vegas and had no problem with it. I certainly wouldn't be against an update that could give a jog option though.
    In conclusion, If you've had the patience to read all of my jabber today and are interested in the game, then dive right in because you'll find a story that is told in a way you'll most likely fall in love with. But if you're still iffy and not convinced you'll enjoy the game mechanics or lack thereof. it's probably better to put that money toward something else.
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  60. Aug 11, 2015
    10
    An beautiful visual and emotional journey.
    If you like Visual exploration games, with an amazing atmosphere and a unique sense of calm then get this game. do it. its $15/£12 not much of a gamble.
    however if you don't care about story line and aesthetics, then pass.
    it's that simple. if you like it you will love it. if it's not your kind of game then it will be a 'Meh' kinda game.
  61. Aug 11, 2015
    7
    The mystery is very interesting, but thats it. You can not pick up and examine anything in the game and in my opinion the walking is too slow and with no sprint can lead to a long boring stroll. I believe a game lacking so many moving parts in the world should make for a dynamic interesting world, but it doesnt, for the most part the world seems very stiff and even static at times. TheThe mystery is very interesting, but thats it. You can not pick up and examine anything in the game and in my opinion the walking is too slow and with no sprint can lead to a long boring stroll. I believe a game lacking so many moving parts in the world should make for a dynamic interesting world, but it doesnt, for the most part the world seems very stiff and even static at times. The game is touted by many professional review sites as an open world game which is only technically true. Going through the game a majority of the buildings are locked and there are many roads you cannot go down on top of that there is a marker in game to keep you on the correct path through the world. I feel like the game was more like a open world guided tour than a open world exploration. This game overall was very over hyped and I personally am very let down overall. Expand
  62. Aug 11, 2015
    10
    Truth be told: this is more of an exploratory piece of art than a real video game.
    You can't lose but you can get bored for sure if you misplace your expectations.
    So just enjoy this piece of art at a very low pace. Aka just explore and listen to the tale being told by the clues found everywhere. I like it a lot and I really hope Morpheus headset will be able to support it when it's
    Truth be told: this is more of an exploratory piece of art than a real video game.
    You can't lose but you can get bored for sure if you misplace your expectations.

    So just enjoy this piece of art at a very low pace. Aka just explore and listen to the tale being told by the clues found everywhere. I like it a lot and I really hope Morpheus headset will be able to support it when it's out.
    This would be the perfect 3d showcase for the ps4.
    Expand
  63. Aug 11, 2015
    10
    Everybody's Gone to the Rapture its fantastic game its one of best end of the world one of beautiful if you can play this fantastic game if you cant you must play this gme
Metascore
78

Generally favorable reviews - based on 89 Critic Reviews

Critic score distribution:
  1. Positive: 60 out of 89
  2. Negative: 4 out of 89
  1. Nov 10, 2015
    60
    The things I like about Everybody’s Gone to the Rapture are many: the self-paced discovery and chronological asymmetry, the significance of entangling yourself in a visually “complete” environment, the poignance of a well-crafted, well-delivered character exchange. I’m just not sure how often I’d want to repeat the experience.
  2. Oct 28, 2015
    70
    The slow, idyllic exploration, paired by some good narrative make Everybody's gone to the Rapture something that should be played, but only by those with patience. It's a sluggish walk to the end, that pays off, but probably not enough for many players.
  3. CD-Action
    Oct 17, 2015
    45
    Everybody’s Gone to the Rapture claims to be something more than a game, but that claim is completely groundless. [10/2015, p.50]