- Publisher: Paradox Interactive , Deep Silver
- Release Date: Dec 1, 2020
- Also On: PC, Switch, Xbox One
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- Critic score
- Publication
- By date
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Playstation Official Magazine UKJan 8, 2021A game that while atmospheric, turns monotonous very quickly, and whose ideas are never developed in a way that makes it interesting to play. [Issue#184, p.86]
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Dec 23, 2020Great concept, horrible execution – that’s the long and short of it. Repetitive levels, gameplay depending on chance over skill, bugs that regularly force you to reload old save files… Empire of Sin just isn’t very good.
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Dec 8, 2020Empire of Sin is a poor and skeleton-thin management game at its core with complicated systems, menus, and tutorials that do a poor job at getting you acclimated to the experience. Add on top of that a library worth of bugs that force you to restart, ruin pivotal moments of the game, and just make the experience more frustrating and you have a game that is not worth even worth a slight bit of consideration. Empire of Sin is a massive disappointment.
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Dec 7, 2020Oh dear. Empire of Sin has a fantastic idea at its core, and the jolly soundtrack perfectly complements the over the top character designs. But the game is a technical mess, littered with a spectacular array of bugs, and crippled by poor design choices that derail whatever little momentum the game may otherwise have had. Empire of Sin? They should have called it Buggy Malone.
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Dec 4, 2020The potential for an exciting period strategy game is clear but that only makes the buggy mess of unbalanced combat and simplistic tactical decisions all the more frustrating.
User score distribution:
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Positive: 4 out of 17
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Mixed: 3 out of 17
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Negative: 10 out of 17
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Sep 15, 2022
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Dec 17, 2020
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Dec 11, 2020