User Score
7.1

Mixed or average reviews- based on 71 Ratings

User score distribution:
  1. Positive: 42 out of 71
  2. Negative: 14 out of 71
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  1. Feb 25, 2015
    2
    Warning DO NOT BUY.
    As of now, the game is incomplete, lacking, bugged, badly programed and clearly not tested ONE MINUTE.
    Your CAWs have no voices on the in-game events/scenes . As of now the voices areall messed up, Ma chao talked like a strong woman, Dong Zhuo like a little girl and CAW use random voices every time. As every empire there are individual comand prompts for every
    Warning DO NOT BUY.
    As of now, the game is incomplete, lacking, bugged, badly programed and clearly not tested ONE MINUTE.

    Your CAWs have no voices on the in-game events/scenes
    .
    As of now the voices areall messed up, Ma chao talked like a strong woman, Dong Zhuo like a little girl and CAW use random voices every time.

    As every empire there are individual comand prompts for every of your officer, which in this game they completely ignore, you tell them to DEFEND X base or move to this point and the ignore it ,go rampaging a perfectly defended base and let themelves be captured in SECONDS.

    Ther is a new "grand scheme/strategy" now, which requires two of your officers choosen at RANDOM to leave the battlefield for a minute or more, which is, so far worthless as the strenght of such stratagems damage/usefullness, BUT the fu#$% AI, your subordinates decideto ABUSE these ass stratagems, and they CHOOSE to dissappear two of your officers twice or three times IN A ROW, making near impossible enjoy your command of battle, plus, making things harder and stupidier.

    This is the most quiet battlefields EVER, remember DW7 empires? cutscenes everywere you can see your CAW and others to chat, complimient each other, feast, battle and just chat, this time the battlefield is complete silence, no one is talking **** no one cares your 3k kills or base defence, no matter the strategy THERE ARE NO CUTSCENES for such plots, no cutscens of the amush, no cutscenes for being a ruler, no cutscenes for ANYTHING.

    there is this "fatigue" system where if you or one of your officers battle too much they start loosing stats, great if done well,saddly it does NOT.
    there is NO indicator for how much fatigued you are, you just randomly loose stats.
    The game says resting "cures" fatigue, but resting do not cures fatigue, it cures SOME fatigue, but ALAS there is no indicator of how much you are fatigued you cannot know when/how you will be OK.

    Koei sold Unit creator as a big improvement, but is lacking as hell.
    Creating a warhorse is ok if you somehow controlled who or when cavalry appears.
    Createa banner is awesome indeed.
    But man, create a soldier is lacking, you can only choosefrom the normal models:
    Peseant, 5 types of soldiers (the usual) and the mages, thats it.
    You can alter height, weight and colour palettes, done, no custom weapons, no increase strenght, no armor pieces or shields o fighting styles, just plain choose a clone.

    Battlefields are a mess, the pathlines from base to base are so opaque that is confusing if theres is a way/path or it's just the line.
    multiple objectives crowd and crample so tight, their flashing markings just get in the way and hide important parts of the map.

    On-screen allies cannot be more braindead and weak as fu$"#.
    On-screen allies seldom throw punches, and when they do they make for 1% of damage, they NEED 5 to 6 minutes for an officer to kill an archer and there are hundreds, THOUSANDS.

    The game could be fun, but for now are the WORST $50 dollars spend so far in the year.
    NOT RECOMENDED, not for new players, not for Veteran Warriors fans or Empires's.

    Koei not only needs to fix the unplayable voices.
    Koei need to make the game at least as DW7 with newer characters, bus as of now, new weapon schemes are NOT enough for making a new empire game.
    Koe need to fix thisBROKEN UNPLAYABLE hacked off version of a game.

    Good thing to remember DW7 Empires was abandoned and never patched, remember DW7 was left incomplete to it's luck, i made a terrible MISTAKE in buying this game as for now.
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  2. Oct 12, 2015
    2
    Opinion review - This will be from my perspective, who has followed dynasty warriors since the very beggening. I discovered it one day, on a demo. I loved it, i scrounged up a bit of money and then rented it. I loved the idea of bieng a single man in a war, it was so immersive.

    This was dynasty warriors 2, Little did i know i had previously played the first installment at my cousins
    Opinion review - This will be from my perspective, who has followed dynasty warriors since the very beggening. I discovered it one day, on a demo. I loved it, i scrounged up a bit of money and then rented it. I loved the idea of bieng a single man in a war, it was so immersive.

    This was dynasty warriors 2, Little did i know i had previously played the first installment at my cousins place, so i was a big fan from then on. I religiously baught each game. until now tbh, despite my disapointments.

    from 6 onward the series began to decline, but one thing you could always count on, was Empires.
    Each empires installment ensured a challenge unlike any other, because of how sandboxy it was.

    Chaos was nearly impossible, and required growth before you even started it.

    Then 7 empires came along, the game was fun and all but with 7 and 8, the games got WAY easier, and it just became too focused on combos... why? this isnt a fighting game? well. im one of those that thinks elaborate mechanics trump combo play in fighting games anyway. but thats another subject entirely.

    And while i say it was focused on combo's well, thats just a phrase im using, while combo's are a part of the game now, even that's undermined by how you can just slap a strong officer and kill him in one on the hardest difficulty. If you want a challenge, you have to find a very thin balance between your growth, and the difficulty you're playing. which let me tell you, isnt fun.

    Objective review - My opinion aside =p

    Dynasty warriors empires has certainly kept the franchise going for people like me, but the series has fallen alot since. 8 was actually a step forwards for a change, and this came with surprising challenges in a new form.

    The game threw 8 officers at me at the same time once, now when you aren't strong enough to insta slap them, this got fun. I hadnt had as much fun since dynasty warriors online, when i used a X3 range ability to toy around with 8 players, forcing them all to run off. (fun stuff, but broken for other reasons, also another subject.)

    Still, it wasnt like it used to be. 1v1 fights that the AI actually tested you, 2v1 fights if you got really good with that block. dynasty warriors 5 was the last time it felt like the AI could actually stand against you.

    But four extreme legends had by far the most superior AI. yue ying... *shudder*

    dynasty warriors 8 did right by adding the mystery to each level, it used to be red items and 5th weapons, you usually had to do some really cooky stuff within a battle to trigger events, which then triggered the appearance of those shiny red glowing beauties.

    By adding that in the way of triggering a hypothetical storyline, refreshing the originality of the story, finally regained that sense of victory and satisfaction for completing each faction again. Not that pure historical is bad... its just not good on its own.

    Extreme legends added even more to it, but all in all it remained the same.

    when the empires installment arrived, well... the reason im talking about the franchise as a whole is because you can sum up dynasty warriors 8 empires so easily..

    it's 7 empires. with the slight changes between the two games, but with less features. and less difficulty.

    You can play chaos mode without any growth whatsoever. And its easy.

    You cant make a difficulty HIGHER THAN HARD. easy. Im getting so tired of difficulty bieng ignored in games.

    Resident evils Veteran mode is satisfying, and it goes two higher now, professional, no hope!.

    RE5 professional ended up forcing me to memorise every single enemy in the entire game, it was great fun.

    Chaos mode in dynasty warrior 3, actually saw me run out of time, in the one and only time i have ever used up the entire 2 hours it gives you, during He Fei castle. (ofc this is actually fighting the battle, and not rushing down the commander)

    i have my theories, and have been told a theory, as to why the warriors franchise has gotten increasingly more and more insultingly easy as each installment is churned out. But aside from them, its just puzzling why they want to turn a battlefield, from an immersive expereance.

    To just ignoring soldiers who stare at you the entire time.. Sure they did this in the older installments.. But not on chaos mode! Infact, to clarify.

    Dynasty warriors 3 and 2, this was HARD mode. Chaos came after, and severely ramped up the difficulty.

    it was amazing in four and five, standing against a massive army who wants to gobble up your commander, beside your best friend. Only your skill, wit, and stamina will win you the day.
    And when you do end up victorious, that is a feeling that made these games a cut above the rest. Now? its like they've forgotton about their own game, and have forgotton what people like. I cant be the only one who has had those experiences? you know.. accidentally accepting a duel with Lu bu in DW4XL.... oops >_> I want that feeling again. Lu bu right now is a chump. Just like the latest games.
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  3. Feb 12, 2018
    4
    At its core, the game offers a painfully vapid series of generic skirmishes and little else. Add that on top of Dynasty Warriors 8's already tired combat, and you've got the makings of an insipid title parading as as a Dynasty Warriors themed kingdom simulator.
  4. Nov 2, 2019
    3
    Not played anything DW in full since Empires 5 and Dynasty Warriors 6. Coming back into the IP with Empires 8 well this IP in presentation looks and feels so dated and simple now. I think this series is just now for nostalgia fans. Wow this formula has not aged well.

    Blocky maps with a totally inorganic feel to them. The combat so basic with just run/ride to a base clear out rinse
    Not played anything DW in full since Empires 5 and Dynasty Warriors 6. Coming back into the IP with Empires 8 well this IP in presentation looks and feels so dated and simple now. I think this series is just now for nostalgia fans. Wow this formula has not aged well.

    Blocky maps with a totally inorganic feel to them. The combat so basic with just run/ride to a base clear out rinse repeat with simple like moves and tactics. The other Empires side content just fills out the game, but doesn't really add anything of depth or value. The most fun I had with this game was the customization of characters. You know the dress up fashion part ( oh deary me ).

    Empires gets a plus for co-op, but a minus for the co-op partner having to wait around for all the Empire management stuff. I think I should of gone for Dynasty Warriors 8 Xtreme Legends complete edition instead. Like sticking to just the mindless mashing and not got dragged down by the low tier effort of the Empires style filler parts.
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Metascore
63

Mixed or average reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 30
  2. Negative: 3 out of 30
  1. Playstation Official Magazine Australia
    May 26, 2015
    80
    This would be a great deal if it was packed with a $4.25 happy meal, but at almost full retail it's a thieving shamburger. [May 2015, p76]
  2. May 4, 2015
    70
    Empires is only a minor advancement in the franchise, but a must-buy for any series fan.
  3. Apr 11, 2015
    70
    Yet another canny elaboration of what continues to be a deeply beloved series of videogames. [Issue#159, p.108]