User Score
8.2

Generally favorable reviews- based on 195 Ratings

User score distribution:
  1. Negative: 19 out of 195

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  1. Apr 25, 2016
    6
    PS4 version. So game has really great sandbox and I like co-op. Crafting system is great, day-night mechanism is great. Character progression is nice developed. melee weapons crafting is also interesting.
    What is wrong - story is terrible and make no sense ( it jumps from state of world where zombie last few weeks to many years). Make completely no sense. Plot is also really poor. Last
    PS4 version. So game has really great sandbox and I like co-op. Crafting system is great, day-night mechanism is great. Character progression is nice developed. melee weapons crafting is also interesting.
    What is wrong - story is terrible and make no sense ( it jumps from state of world where zombie last few weeks to many years). Make completely no sense. Plot is also really poor. Last point is game performance. Average in single player ( good on foot, poor in car when you will face many zombies), terrible in co-op(if you put co-op in game please make it working smooth by reducing graphic, currently it drops below 20 fps quite often).
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  2. Sep 22, 2021
    5
    An average game with a good ending but driving gets boring fast. The car gets tedious and boring fast and the main point of the game was the parkour and fluid movement without it you're left with just another tedious zombie game, will probably never touch this again
  3. Jul 26, 2017
    6
    The Following doesn't use the strengths of the game's base and structure to accomplish its goals. Rather it tries to do a new concept and in doing so hurts what little originality it has. Credit where it's due though the driving in the expansion is enjoyable and can be entertaining when playing with friends, but the issues also crop up with the buggies themselves. Much like weapons, carsThe Following doesn't use the strengths of the game's base and structure to accomplish its goals. Rather it tries to do a new concept and in doing so hurts what little originality it has. Credit where it's due though the driving in the expansion is enjoyable and can be entertaining when playing with friends, but the issues also crop up with the buggies themselves. Much like weapons, cars have to be maintained and repaired as you trek through the expansions open areas. While this can be seen as a more immersive quality that tries to be realistic, it inadvertently creates more frustrations and taxes the players patience then they would like.

    The story of the base game was flawed a great deal, having the cliche checklist for its characters, plot, writing and pacing, so having an expansion is a great second chance to make the story better. Unfortunately, the story is terrible. It builds a fairly interesting premise as you become more useful to the cults and groups you help but that slaps the player with a choice that ultimately undermines the entire game's plot in the end. Now I'm aware people are more interested on killing zombies and collecting things, but The Following struggles greatly on making its environment work to its full potential. The vast fields compared to the over abundance of buildings and houses in Harran makes it feel hollow. The update for your vehicle and legendary stats are welcoming, but this far in on a taxing game already that it feels more of a chore than fun to get better abilities by grinding the areas.

    The Following is a decent expansion overall with friends and mediocre by yourself. It's just a shame that it sits in the realm of mediocrity because it could've been a huge wake up call for the game's base and seeing this as a follow up honestly puts me off by it then I would like. If you are a huge zombie extremist in this day and age than you will enjoy this regardless. For everyone else, it's price isn't worth following through with.
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Metascore
78

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 24
  2. Negative: 1 out of 24
  1. Apr 14, 2016
    70
    As it stands, this is a good example of how to do a DLC package.
  2. Edge Magazine
    Apr 10, 2016
    60
    If it's judged only on its atmosphere, weapons, and the amount of killing it portrays from behind the wheel, this expansion hits the bullseye. If Techland can fill in all the bits missing in between, its next project could be something special indeed. [April 2016, p.114]
  3. Mar 31, 2016
    80
    Not dead on arrival, The Following is a meaty chunk of gaming fun.