Metascore
56

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 37
  2. Negative: 8 out of 37
  1. Apr 7, 2017
    David Jaffe returns with an obnoxious, sketchy shooter that packs a surprising - if not entirely pleasant - punch.
User Score
5.9

Mixed or average reviews- based on 149 Ratings

User score distribution:
  1. Positive: 73 out of 149
  2. Negative: 53 out of 149
  1. Apr 4, 2017
    10
    this game is simplity perfect,on the couse his graphcs are perfects and the games style from him is good the soundtrack is good and thethis game is simplity perfect,on the couse his graphcs are perfects and the games style from him is good the soundtrack is good and the history are perfect,simplity:drawn to death(april first) Full Review »
  2. Apr 5, 2017
    8
    There are going to be two types of reviews I expect to see here. Those who played the game for a match and then gave up on it and those whoThere are going to be two types of reviews I expect to see here. Those who played the game for a match and then gave up on it and those who gave it some time.

    Im in the later category and I feel this game has some potential, the art style can be slightly off putting at first but Its been done this way for a reason and I can fully appreciate what the game designers are trying to do.

    Drawn to death can be probably be summed up as a dukenukem hero shooter hybrid. I really enjoyed the variety and ridiculousness of the arsenal while still having that learning curve with each ability.

    I love that they have done the utmost to keep to the theme of the game throughout and taunt system using GIF's on different regions of the touchpad is genius, would really like to see other game incorporate this.

    All in all I hope to drag a few more mates into this and fingers crossed it its played enough to warrant the devs putting more time in to refine any rough edges.
    Full Review »
  3. Apr 4, 2017
    8
    Drawn to Death
    a Free to Play you have to pay for
    from the mind behind twisted metal and god of war is Drawn to Death… A 3rd Person
    Drawn to Death
    a Free to Play you have to pay for
    from the mind behind twisted metal and god of war is Drawn to Death…
    A 3rd Person competitive shooter that takes place inside of a notebook.
    This game was initially planned to be a free to play,
    Plans have changed, and honestly it feels like all that was changed was throwing a price tag on it, because this game I still filled with micro transactions and grind…
    The humor here is brilliant and never gets old…
    From the taunts to the announcer doing commentary during the matches…
    There are 6 characters to choose from, but the loadouts and weapon choices stay the same… the only thing that changes are the special moves you can do with these characters…
    You can anchor an opponent down for example or you can make their ears bleed if you keep them in your dome long enough…
    And each character has 2 special moves and well as 2 guns to take into each battle…
    These guns are all fairly unique, and all have their advantages and disadvantages in each of the maps…
    So it’s worth changing your loadout and playing around with different items…
    Made easier by the fact that you can choose the weapons to have in map for you to pick up
    There are currently 7 maps total here…
    And unfortunately all of these maps to me felt nothing more than alright…
    There were no standouts.. No favorites for me
    The weakest part of the entire game…
    The actual gameplay itself is a blast…
    There are 7 match types...
    But at its core there’s basically 2
    Death Match and organ donor
    Organ donor is a kill, collect hearts, and bank match…
    Fairly unique, but rare to find yourself in this match type
    and then there’s Death Match
    it has a 1v1 brawl mode.. but you’ll mostly be playing a triple threat every person for themselves or 2v2 trying to get to either 10 or 20 points
    The biggest disappointment though is that the teams are so small…
    Matches never really feel hectic because of that…
    You for the most part know where the other 2 players are at at all times
    So it in turn turns into just a game of who can get the luckiest in a tight spot…
    you don’t have to worry about another player being around the corner..
    you rarely have to be cautious…
    Not that this is a bad thing… its brings the feel back to spending the night at your friend’s house in the 90s and playing 4 player split screen
    But on its own… it’s just not enough…
    Especially considering how grindy unlocks are…
    There are 2 different unlock systems in this game..
    1 for weapons, and 1 for taunts and skins…
    To unlock weapons you have to fill a key by leveling up characters and doing in match tasks…
    Essentially you’ll get a new weapon every hour or so depending on if you actively go after them or not
    And as for the loot boxes with the taunts and skins.. you have to get 150 kills for a free box…
    That’s 15 wins assuming you get all of the kills for your team…
    You’re looking at about 3 hours per box. If you’re a 360 no scope pro
    And aint nobody got time for that…
    And the developers know this…
    So they toss in those wonderful free to play micro transactions
    So you can look a little different until you get bored of the maps and 2v2 action
    Drawn to Death is fun,
    You’ll lose hours to trying out new characters and weapons..
    But the grind is too grindy…
    Rewards are spread way too thin to keep people hooked in favor of making a quick buck, and that’s a shame
    I give Drawn to Death a 7.5/10
    Full Review »