User Score
7.3

Mixed or average reviews- based on 253 Ratings

User score distribution:
  1. Negative: 59 out of 253
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  1. Aug 13, 2022
    7
    Un buon gioco per gli amanti dei Digimon, non per tutti ma saprà regalarvi diverse emozioni con una bella storia, un cast caratterizzato alla grande e tanti Digimon!
    Si, è soprattutto una visual novel, ma hai la possibilità di combattere quando vuoi dopo il prologo, quindi il gameplay c'è eccome.
  2. Nov 13, 2022
    7
    It is not perfect, but the story has pretty dark vibes. Good try in the current gaming market where every game just copy each other.
  3. Aug 1, 2022
    5
    Great game, visual novel elements are very present until midway through, battle system is top tier.
  4. Aug 15, 2022
    5
    This review contains spoilers, click expand to view. The website keeps giving me 404 errors trying to post my review, so here it is via Google Docs instead

    https://docs.google.com/document/d/1_wfAcNgA29tmN0zXRZQXfLDRKU7f5c0Bv8kGl5W4ZGk/
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  5. Aug 18, 2022
    6
    5/10 if you don't care about Digimon, 7/10 if you do. A lot of folks focus on the idea that somehow this game is great as long as you recognize that it's a visual novel, but that's simply not the case. Not to say it's bad either, it's just a very middle of the road title. In all honesty, the story and characters are enjoyable, which is obviously a big plus for this sort of game. The5/10 if you don't care about Digimon, 7/10 if you do. A lot of folks focus on the idea that somehow this game is great as long as you recognize that it's a visual novel, but that's simply not the case. Not to say it's bad either, it's just a very middle of the road title. In all honesty, the story and characters are enjoyable, which is obviously a big plus for this sort of game. The presentation is also very easy on the eyes, with expertly drawn artwork, a mild amount of animations, and great looking Digimon rigs in battle. Some people may see the number of available Digimon and be disappointed when comparing to games with larger rosters, but the scope and progression of the game really make that a non-issue, the number of Digimon units you can recruit and evolve feels just right. However, where the game begins to lose points is in the gameplay itself, both the visual novel and tactics gameplay. Starting with the battles, there is absolutely nothing new brought to the table here. If you've played a strategy game on the PS1, then you know exactly what you are getting into. Maps are big but units don't always have movement options to account for that, so you can end up sending 4-5 turns just trying to reach an opponent, or more if said opponent is programmed to just run to the far corner of the map. It's pretty uninteresting overall, especially when playing on lower difficulty levels. I hear some people say that auto-battle makes that a non-issue, but if the preferred way to play a game is to not play it at all, then there is likely something wrong here. Similar to games like Fire Emblem, you can attempt to recruit opponents depending on the battle type, though this process is very tedious, and begs you to just use a guide. Whether you have the chance to recruit depends on whether you guess the right answers to 3 questions, with the mediocre translation making your responses nonsensical at times (a running theme in the game). Not that it matters, as there is absolutely nothing to indicate what the correct answer should be, it's a complete guess if this is your first time hearing that enemy give that question. Even if you do get every answer right, you can still lose out on recruiting simply because you only have a percentage chance to be successful, depending your character's current alignment, so some Digimon will always just be more difficult to get depending on the route you are attempting to take.

    Battles of course are only a third of the equation, possibly less depending on how you play. The game is first and foremost a visual novel and it really likes to draw that out. The scenarios exist largely to waste your time, as it can take a significant amount of time for anything meaningful to happen. Characters waste time repeating information constantly, and not just single sentences. A perfect example is chapter 4, where the exact same 5-minute situation plays out at least 3 times, with no progression of any kind, followed by the most drop-dead uninteresting exploration I've ever experienced. It's clear they were really trying to include gameplay elements for the sake of simply including gameplay elements, but these portions of the game would have been MORE interesting without needless player interaction. Meanwhile for cases where player choice does matter, the localization is once again very hit and miss, making it sometimes difficult to choose an answer you would actually agree with. The free-time segments are probably where the visual novel aspect shines, as despite the confusing translation, you generally do end up at least getting to know the characters better.

    All of these complaints are mostly harmless, but they do add up to make an experience that isn't by any means new or interesting. There are much better visual novels, there are much better tactics games, go play those instead if you haven't. If you really like Digimon (which I do), then you may at least find value in this being an enjoyable Digimon narrative.
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  6. Aug 10, 2022
    7
    Story driven digimon game, it is a tad slow but if you take the time to invest yourself into the world and the characters it is quite compelling. Combat is pretty good and team building can be fun. Lots of digimon to collect as well
  7. Aug 27, 2022
    7
    The story is good overall, although there are some inconsistencies.

    The battle system is solid, but until Chapter 9 the difficulty is non-existent even in Hard Mode. The characters are interesting, but there are times when some of them become unbearable (I used to love Minoru, but there's a part in the game that makes you want to punch him in the face). This is not a game of
    The story is good overall, although there are some inconsistencies.

    The battle system is solid, but until Chapter 9 the difficulty is non-existent even in Hard Mode.

    The characters are interesting, but there are times when some of them become unbearable (I used to love Minoru, but there's a part in the game that makes you want to punch him in the face).

    This is not a game of choices, the choices only serve to determine the evolutions of Agumon, increase affinity and to choose which of the routes to follow in chapter 8. The choices do not change anything in the events, they have no weight.

    New Game+, when the conditions are met to catch the true ending, it has some changes already before the division of routes, but it suffers a lot for not adopting a different story when the script makes room for it. Several actions characters perform during normal gameplay seem to no longer make sense with the new context in which the story finds itself. For example, the disagreement between Minoru and Falcomon doesn't make any sense in the Thrutful Route

    The Wrathful Route is quite disappointing in the sense that Takuma doesn't turn into the anti-hero as imagined.

    The game in general is good, but it's far from perfect. Especially the True Ending, it seems that the writers were too lazy to write it.
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  8. Jul 31, 2022
    7
    Visual Novels haven't really clicked with me in the past. So I decided too give this game a shot. Overall with my 4hr of play so far I'm enjoying the story. Really give me vibe of the original series. Combat feel good, but how the menus and navigation could been better. Hopefully I have this bet this week. Then I well update my score.
  9. Jun 24, 2023
    5
    Jamás tuve interés por las novelas visuales pero me apetecía mucho un juego de digimon y me abrí a la experiencia a ver que encontraba. La primera mitad me gustó mucho, de verdad mucho, me parecía todo de 10. Pero la segunda mitad de la historia pierde interés, los combates se vuelven tramites lentos e incómodos, la captura resulta un infierno, y las evoluciones te desmotivan al ver queJamás tuve interés por las novelas visuales pero me apetecía mucho un juego de digimon y me abrí a la experiencia a ver que encontraba. La primera mitad me gustó mucho, de verdad mucho, me parecía todo de 10. Pero la segunda mitad de la historia pierde interés, los combates se vuelven tramites lentos e incómodos, la captura resulta un infierno, y las evoluciones te desmotivan al ver que todos convergen a unas pocas lineas evolutivas que se repiten idénticas entre distintos digimon: Imagina esforzarte por sacar 3 campeones completamente distintos y ver que los 3 evolucionan solo a etemon y monzaemon, los cuales puedes en ese punto capturar directamente.

    (Acerca de lo de la historia, tengo que mencionar en su defensa que por lo que he leído hay tres posibles rutas en la historia cuando comienza la segunda mitad y yo seguí la ruta con la trama más calmada y aburrida.)

    En resumen. Como novela visual me parece muy bueno. Como juego de estrategia es básico, agradable a la vista pero mediocre en mecánicas. Como juego del género monster taming es malo, muy por debajo de la media. El tiempo de trabajo puesto en desarrollar cada uno de los tres apartados está muy desbalanceado y el resultado no es bueno.

    Me gusta mucho el enfoque narrativo atrevido y arriesgado que han hecho de la saga. Hay un trabajo a reconocer, un claro esfuerzo en algunas cosas, y por eso le doy un 5, pero me temo que la conclusión es que no es un buen juego de digimon. Una historia novedosa que funciona, si, pero no un buen juego. Ha habido cosas que me han gustado, y de verdad la primera mitad la disfruté bastante, pero a no ser que te gusten mucho las novelas visuales no lo recomiendo ni a mitad de precio.
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  10. Jun 24, 2023
    6
    The game is a visual novel with RPG touches. While it is true that it is a linear game, some decisions matter. Review subject to change. It seems that some people did not realize that it is a visual novel and that is why the score is so low.
Metascore
70

Mixed or average reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 28
  2. Negative: 0 out of 28
  1. Feb 13, 2023
    80
    Although its east to miss the dizzy heights of the Cybersleuth series, it's to be applauded in what has been attempted here and with an easily accessible series, will convert even the most hardened hater of visual novels. With the superb presentation and the relaxed approach, many Digi-destined (which sounds way better than trainers too) will be happy for the series to continue in this style of digi-volution.
  2. Jan 23, 2023
    85
    The story in Digimon Survive is an example of why fans of Digimon flock to the series. Fans enjoy the themes of the series presents to fans about the pressures of growing up. While the gameplay in this outing is limited and lacking in complexities when compared to its predecessors. As a visual novel, it more than holds up as a Digimon anime entry and is a great game that any Digimon fan could enjoy.
  3. PLAY
    Oct 15, 2022
    60
    While Digimon Survive is an underwhelming Rookie in the SRPG genre, if the developers continue to evolve the series, a future title could become a Champion. [Issue#19, p.88]