User Score
7.9

Generally favorable reviews- based on 1272 Ratings

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  1. Apr 20, 2018
    7
    i did enjoy playing this game. The story is interesting but not as engaging as Deus Ex Human Revolution. The game mechanics are also pretty much the same as in the original game. Graphics are good but not spectacular by any means. The game play was not always smooth on my PS4 Pro. It is music that is really stands out in this game in my opinion.Side missions do not feel relevant. and iti did enjoy playing this game. The story is interesting but not as engaging as Deus Ex Human Revolution. The game mechanics are also pretty much the same as in the original game. Graphics are good but not spectacular by any means. The game play was not always smooth on my PS4 Pro. It is music that is really stands out in this game in my opinion.Side missions do not feel relevant. and it does not seem like the decisions made in the game make much difference on the game outcome. If you liked original game you will enjoy this one. I would like to play Deus Ex 3 once it comes out. The ending of the game leaves unanswered questions which can only be explained in Deus Ex 3.
    Overall solid 8 out of 10 for me.
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  2. Mar 17, 2018
    7
    After playing my first Action RPG in Deus Ex: Human Revolution (Director's Cut) and being pleasantly surprised, I had high hopes for Deus Ex: Mankind Divided. Where Human Revolution had a great blend of light RPG mechanics and most importantly, great story, characters, art style and an immersive game world, it was let down by its relatively basic game engine (which was clearly designed forAfter playing my first Action RPG in Deus Ex: Human Revolution (Director's Cut) and being pleasantly surprised, I had high hopes for Deus Ex: Mankind Divided. Where Human Revolution had a great blend of light RPG mechanics and most importantly, great story, characters, art style and an immersive game world, it was let down by its relatively basic game engine (which was clearly designed for underpowered consoles to run Final Fantasy XIII). As a result, the combat was never quite as polished as it could've been and the graphics were dull. Mankind Divided, with its state-of-the-art Dawn engine and frequent presence in benchmarks should surely then make what was an already brilliant game into a near-perfect one. Has it? Clearly not.

    Let me start by saying that Mankind Divided does indeed look and play better than Human Revolution in terms of its mechanics and combat, but not by a significant amount. The character models, UI, cover system and experimental augs are cool. However as with the previous game, the problem is that the game's achievements discourage combat. Whilst playing the game stealthily is fun, the augmentations and weapons make no difference here, you may as well have an inventory only of biocells for going invisible and tranquilizer and stun gun. The game is litered with loot items - far more than you could ever need or make use of. If like me you explore every nook and cranny and check it over multiple times just to be sure, you're going to be astounded by how much stuff is lying around. When you do engage in combat, the game's RPG nature makes it awkward because you have to have painkillers or health stims as well as useful weapons and augs mapped to convenient keys.

    What really kills any purpose of the improvements in this area is the lack of bosses. I can accept going through the game in a stealthy manner but when I save up all the good stuff in my inventory I want a chance to use it at some point in boss fights. Unfortunately there is really only one boss fight right at the end of the game, the others are just "mini-bosses" in side quests which you may or may not encounter depending on how you play it. Which brings me on to my next point: the story. It seems that with Mankind Divided, they put more effort into the side quests than the main missions! Whilst Human Revolution had a healthy mix of main and side missions with meaningful choices and rewards which added to the immersion, Mankind Divided's story and side quests don't seem to be quite so cohesive, espeically the main story. Despite playing for around 50-60 hours on my first run, it feels much shorter and far less eventful than Human Revolution. There are too many loose ends, unanswered questions and overall a lack of clear direction. Then there's that infamous abrubt ending, where the developers took the laziests possible approach of explaining things through Picus News. Remember those five epic endings and cutscenes which left you with a profound sense of astonishment and moral humility in Human Revolution? Yeah you can forget anything close to being that epic in this game. Even the choices in the main story feel inconsequential. Whilst the game lore is still there, there is no cohesion - you read and hear about characters more than you actually see and interact with them.

    Now I expected the story to be disappointing based on the reviews, and even then I finished the game without a sense of satisfaction. The teaser in midst of the credits didn't make matters any better either. Overall I didn't feel like the story had a good flow to it - every part felt distinctly separate. Overall I am disappointed with this sequel. Although Human Revolution set the bar very high, the least I expected was something which is on par but with better graphics. Without a shadow of doubt I can say that Human Revolution is MUCH better. I would only recommend this game if you're really in the mood to jump back into the Deus Ex universe, but don't expect some masterpiece.
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  3. Sep 18, 2016
    7
    Overall it is a very good game, still the old Deus Ex, but it simply lacks content. The game seems to be unfinished with too many holes, the story is flat and highly predictable and definitely too short, the ending leaves you with more questions than answers, there is only one boss battle, some stuff seems to be treated with inadequate attention. Side characters are impersonal and youOverall it is a very good game, still the old Deus Ex, but it simply lacks content. The game seems to be unfinished with too many holes, the story is flat and highly predictable and definitely too short, the ending leaves you with more questions than answers, there is only one boss battle, some stuff seems to be treated with inadequate attention. Side characters are impersonal and you won't get connected with them. For me it seems devs took the lazy way this time in many aspects. For example every building you enter in Prague looks the same, sometimes there are some small variations, but the layout is always the same. Besides that the main story is way too short, there is no comparison to Human Revolution. The only good thing is the game mechanic which is still thrilling, as before you have many ways to approach quests, we still have all the interesting augs + some new ones and some side stories are really compelling. So still 7 points from me, but I would wait until the price drops, at the current stage it is not worth the price content-wise. Expand
  4. Aug 23, 2016
    7
    I looked forward to this game, I really did...but even early on I am disappointed to find that they did not touch the AI or the combat system. It's still clunky, which was okay 5 years ago, but they could have done something with it in that time. The story is good and visuals are great but the AI and combat system needed an upgrade. I should not be able to knock out 5 people patrolling,I looked forward to this game, I really did...but even early on I am disappointed to find that they did not touch the AI or the combat system. It's still clunky, which was okay 5 years ago, but they could have done something with it in that time. The story is good and visuals are great but the AI and combat system needed an upgrade. I should not be able to knock out 5 people patrolling, leave the bodies visible (right next to where I am hiding) and not get caught. But, on the flip side, you make one mistake and the entire floor is on you and immediately knows where you are, even if you got rid of the closest guard before he called out or shot at you. Expand
  5. Jun 19, 2017
    7
    I really liked the previous Deus Ex game so I was excited to see where they were going to go. With improved gameplay and graphics and just the city in general I was impressed. But the story unfortunately takes the back seat in this one which is a shame cause that's what everyone likes about Deus Ex the most.
  6. Apr 20, 2018
    7
    After Human Revolution I espected a huge improvement on the franchise, however, the mistakes of the previous are still a worry.

    - Graphics are OK, but there are still clunky animations and mediocre face designs, especially David Sariff`s face. - Combat had a little improvement, with new combat augs it is a bit easier to face enemies, unfortunately, the nature of the game and the
    After Human Revolution I espected a huge improvement on the franchise, however, the mistakes of the previous are still a worry.

    - Graphics are OK, but there are still clunky animations and mediocre face designs, especially David Sariff`s face.

    - Combat had a little improvement, with new combat augs it is a bit easier to face enemies, unfortunately, the nature of the game and the stealth design scenarios make it quite hard.
    Also, IA is practicaly the same as the previous games. If you find a coverage, you will have the combat practicaly under control most of the time, just aim to the head.

    - Missions and side-missions are good, the world changes in order you advance in the game and the characters are quite interesting and believable.

    - The main story is probably the big issue, I had interest in it, but unfortunately it is unfinished, there is no Ending, it just cuts halfway the experience in a "thats all?" sensation. Dont know the reason why this happened but its sad.

    - Overall: fun but it ends quite fast, with the feeling of an unfinished game.
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  7. Oct 5, 2016
    7
    Great gameplay, Great game and level design.. but the storyline... I felt like too much was cut from the game to DLC.. This great game was strip down, and what's left is good, very good.. but the is just too small content, where is the story??!
  8. Sep 9, 2016
    7
    Great stealth mechanics. I love how you can utilize your augmentations and explore totally different approach to the same mission. Had tons of fun with the side quests. Ending is a little big weak.
  9. Sep 30, 2016
    7
    A disappointing iteration of an excellent franchise. The issues with this game lie entirely in story organization and key element execution. The gameplay is still tremendous, but the aug system is lifeless. It really doesn't matter which augs you choose; the only ones that seem to matter are the hacking and life/energy increase ones. Different weapon, ammo and enemy types keep youA disappointing iteration of an excellent franchise. The issues with this game lie entirely in story organization and key element execution. The gameplay is still tremendous, but the aug system is lifeless. It really doesn't matter which augs you choose; the only ones that seem to matter are the hacking and life/energy increase ones. Different weapon, ammo and enemy types keep you thinking, and stealth and strategy are still king. The problem is that the story is convoluted and semi-dependent upon side quests, which are very hard to find. You have to sort of stumble into the right NPCs at the right times, and that's pretty hard to figure out. I had no idea what was going on toward the end of the game. Unfortunately the worst part is the end; the final boss is confusingly hard and easy and the encounter will leave you not only underwhelmed, but if there were such a thing, negatively-whelmed.

    Still worth playing if you like your Deus Ex gameplay, but you'll probably have to google a story explanation if you want to keep up. Keep your expectations realistic for the final hours as well.
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  10. Sep 1, 2016
    7
    This review contains spoilers, click expand to view. All round I felt a bit like everything was done just a bit worst than the previous installment of Deus ex.
    From stealth to combat, everything seemed not as engaging as before. The character pool (NPC's) was as shallow as a newborn baby's bath tub. Where was the intriguing characters you hated to face because of difficulty, but now the game feels empty without it. The choices I made at the split option parts of the game lead to the end of the game just being a news report of all the choices I made. I found the trip switch for the big guy at the end so even that battle was just choosing the menu option and bam the game is done. I never had a need to use any of my guns. I just used the tranquilizer pistol. I had not used any other weapon to complete the game.

    What I liked was the feel of Prague, the environment was dark and felt like the not so distant future. (Just parked cars nobody apparently drives in the future). Side missions was okay but not like in Witcher 3 were every mission felt different.

    I gave a 7 out of respect of what this game should have been.
    In reality i feel sad.
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  11. Sep 13, 2016
    7
    Disapointing and short, Human Revolution was so much better, this game was rushed, i completed every single secondary mission and main story twice in 4 days in the highest difficulty. It´s like they wanted to do a prologue game for the 3rd one that will probably be comming, since the ending was pointing to a sequel. Not happy at all, i was expecting more complexity in dialogue, moreDisapointing and short, Human Revolution was so much better, this game was rushed, i completed every single secondary mission and main story twice in 4 days in the highest difficulty. It´s like they wanted to do a prologue game for the 3rd one that will probably be comming, since the ending was pointing to a sequel. Not happy at all, i was expecting more complexity in dialogue, more gameplay hours. Expand
  12. Sep 8, 2016
    7
    This time around the conspiracy is a lot less engaging but the action is much more thrilling. The stealth approach less rewarding, probably in effort to try and push players into the arms of Jensen's new augmentations. One of the more impressive aspects of this run out is the choices you're making without fully realising there were alternatives. I find myself looking back, ten hours in,This time around the conspiracy is a lot less engaging but the action is much more thrilling. The stealth approach less rewarding, probably in effort to try and push players into the arms of Jensen's new augmentations. One of the more impressive aspects of this run out is the choices you're making without fully realising there were alternatives. I find myself looking back, ten hours in, with '20/20' vision and reflecting on the exact moment I made Jensen's life go to s***. So yes; it's a more adventurous game with a lot to explore and yet somehow manages to feel less than the sum of it's parts. Still a very smart game, and now you finally have more than one/two ways of getting rid of your big bad guys. Expand
  13. Sep 23, 2016
    7
    Me he centrado en la historia principal en la primera partida y he dejado bastante secundarias, aún así, me ha gustado bastante, si habéis jugado al anterior juego este es más de lo mismo, sigilo, está vez con un minimapa con guiño al famoso MGS, que si mejoras la visión tienes un radar soliton.
    Por lo que he visto hay bastante misiones secundarias y varías maneras de derrotar a los
    Me he centrado en la historia principal en la primera partida y he dejado bastante secundarias, aún así, me ha gustado bastante, si habéis jugado al anterior juego este es más de lo mismo, sigilo, está vez con un minimapa con guiño al famoso MGS, que si mejoras la visión tienes un radar soliton.
    Por lo que he visto hay bastante misiones secundarias y varías maneras de derrotar a los diferentes bosses del juego, si eres un completista vas a tener juego para rato.

    En general bueno, espero para el siguiente algo bastante nuevo porque este es continuista.
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  14. Oct 6, 2016
    7
    That crook Sean Murray should take notes, THIS is how you create and market a game. Everything that was advertised is here and then some! The action sequences are phenomenal and the combat feels perfect whether you're playing the game stealth or going in guns blazing. It's been a terrible last six months for game and Deus Ex has broken the drought!
  15. Dec 18, 2016
    7
    Deus Ex: Mankind Divided suffers from a short story. The game's hub world in Prague is visited more than once, and each time the player will notice how devoid of ideas the game actually has. When the game works, it works very well. The stealth gameplay is spectacular, and the exploration is satisfying. But then the game ends before it even has time to begin. One boss fight and you're leftDeus Ex: Mankind Divided suffers from a short story. The game's hub world in Prague is visited more than once, and each time the player will notice how devoid of ideas the game actually has. When the game works, it works very well. The stealth gameplay is spectacular, and the exploration is satisfying. But then the game ends before it even has time to begin. One boss fight and you're left having to start over again. It's clear Mankind Divided was made to sell DLC. It's unfortunate considering how well received and innovative the previous game (Deus Ex: Human Revolution) was. Expand
  16. Apr 9, 2019
    7
    Deus Ex: Mankind Divided isn't as good as Human Revolution, but it is still a solid game. The stealth mechanics and hacking system are very fun and well designed, but enemy AI and the overall story are very lacking.
  17. Jun 27, 2018
    7
    Deus Ex Mankind Divided a game I wanted to enjoy but falters on the same points I had with Human Revolution. That ethos in games where the idea is great but the execution divides (see what I did there) players for what we get is much the summary of this game, shame as it really could excel if alterations were made.

    Now the world in which it's set and the various ins and outs make
    Deus Ex Mankind Divided a game I wanted to enjoy but falters on the same points I had with Human Revolution. That ethos in games where the idea is great but the execution divides (see what I did there) players for what we get is much the summary of this game, shame as it really could excel if alterations were made.

    Now the world in which it's set and the various ins and outs make exploring fun and enjoyable, and the movable objects to throw at people and how everyone one wants to kill you adds the sense of shooter free elements to spice up your play through.

    However that is where the enjoyment of my time with the game peaked, putting it down in less than a few hours, why? Well the game hopes to be something that to me feels outdated, for example the limited inventory space, the way guns cost way too much, how after impaling 100 bullets into the mechs it still comes down to whipping out your stun gun and keeping momentarily inactive and how you think stealth is stealth when in fact your not stealthy at all.

    Seems like a rant but the matter is that you play this game with the idea to get this game in this modern decade of games to realise it plays like a game made 10 15 years ago just with some updated graphics. The fact is this game is much on the same reasons I put Human Revolution down, too grindy and heavily depends on stealth even though that's not always possible 80% of the time.

    Overall the game looks nice and plays to a degree of not bad, but the above mention additions and constant feeling like this is a game past it's prime defines that the idea of this game is done and dusted.
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  18. Nov 9, 2018
    7
    Время игры: 33 часа.
    Примечание: пройдена полностью, дополнения в издании нет.
  19. Mar 9, 2019
    7
    Three years passed and Deux Ex: Mankind Divided is now regarded as a “great disappointment”, “weak version of Human Revolution” or, simply put, a failure. I was influenced by mainstream opinion, my expectation were very low. Well, thank you haters, because thanks to you I enjoyed the game very ,very, very much.

    Adam Jensen was saved in Missing Link, got recruited into TF29,
    Three years passed and Deux Ex: Mankind Divided is now regarded as a “great disappointment”, “weak version of Human Revolution” or, simply put, a failure. I was influenced by mainstream opinion, my expectation were very low. Well, thank you haters, because thanks to you I enjoyed the game very ,very, very much.

    Adam Jensen was saved in Missing Link, got recruited into TF29, international counter-terrorist organization, simultaneously covertly spying for Juggernaut Collective, hacker group of liberty and truth. Two years passed since the horrendous accident when augmented people went mad and started killing everything on site. Such tragedy result 90% loss of augmented population but, more importantly, created a 74000 km contemp rift between “naturals” and “augs”. Let’s get started - this “racism” theme is the main flaw of DE:MD.

    The game is simply overloaded with it. You can’t make a step without overhear, oversee, overplay yet another trite “naturals vs augs” element. The story revolves around apprehending aug revolutioner, the main design concept of Prague (and any other location) is segregation of augs, 70% percent of quests are about misfortunes of augs, and (can you imagine?) 80% percent of all auxiliary information is about the theme. The sheer amount is already ridiculous but what is even more stupid is the realization: antagonization of augs and naturals is narrow-minded, one-sided and corny, straight from the fifth grade textbook.

    The second and third flaws of DE:MD are main plot and overall setting caliber. The game is just less grandiose. While in original DE and in HR we had two city-hubs, in MD we will roam Prague for entire game. Prague is awesome but after 20 hours anything becomes tiring and dull. The situation is worsen by the low quests to territory size ratio and unimpressive storyline. It follows a confrontation with typical russian bandit while whole juice of DE series (secret society upturns) is left for next game, which may never be released.

    Gameplay a classic free roam, multi-path level system. Adam Jensen can squeeze into ventilation shafts, jump three meters high, smash walls, prance on electricity, savor acid gas, hack locks, falls from five-storey building, convince secretaries to save the world… All these solutions are present in abundance throughout the game! Wherever you want to break into, there are always numerous ways, usually three-four. And places to break into… just wow! Eccentrics’ apartments, garages leading to huge vaults, roofs winding into gang territory, intricate treasure basements, secret rooms, bank riviling Thief 2 counterpart (!). All are supplied with story: in one place reporter came to investigate suspicious company, in other lucky guy won lottery and in third… someone is spying after you! Yes, most of the time it’s exhausting text logs but sometime you may stumble upon quests, all of which are sophisticated and multistage.

    Prague is tremendously gorgeous. A breath of fresh air after overused landscapes of futurized cities. The blend of classic european architecture and advanced technology, choice of colors, ambient music - the mood of DE:MD Prague is real and unforgettable. As is the graphics. I played GoW just before MD - not much difference. And considering that MD is first-perspective RPG where you can move and zoom into any piece of garbage… The only downside of MD is character models - there are very limited and identical so don’t surprise to encounter John Doe in multiple quests under different names.

    The old aug tree returns with additions. Shoot nano blades, become invincible to physical damage, hack from distance, etc. - all new augs are useful and balanced. So character development is already better than HR (but still worse than in original DE). I will generalize: game is balanced in general. Praxis kits are always too few, ammo is scarce, parts are spent to quickly. Combat is not trivial and interesting: lack of crosshair, realistic feel, smart cover system, tough armored units. Stealth is smart: any task can be resolved via stealth and diplomacy, logical alarm system, plausible AI, usage of noise. Mechanic wise MD is magnificent. If only they removed this unfair favouritism of stealth approach… Like in HR, being sneaky and merciful is still way more profitable (exp) than being killing machine.

    I have to finish on sad note. The fourth and last flaw of MD is that it relies too much on players own initiative. Half of playtime I spend on baseless, self-induced sightseeing, not even including quests. But what about people who does not wander into every corner without reason, who does not inspect every spot for 10 minutes? In one word: majority? For such people HR provided dynamic mind-blowing story, regular quests, many locations. And MD, MD will be quite shallow… Can’t argue with that. It’s not a sandbox game, Eidos Montreal, what lies bare is what most will see.

    7/10
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  20. Oct 1, 2019
    7
    I haved a game breaking bug in middle of the game... Fall into nothing from the elevator in the bank.
  21. Apr 8, 2020
    7
    SE lo dañó muchísimo metiéndole la mano con microtransacciones, modalidades que no sirven para nada y recortando la trama para hacerlo trílogia. Eso sí, lo poco o mucho que hay aquí es buenísimo y del más rico RPG que pueden encontrar. Ojalá algún día veamos terminar su historia, que a este paso, parece poco probable.
  22. Jun 14, 2020
    7
    For the most part it feels and plays just like Human Revolution with some minor additions. If you want more of the same, that's not a bad thing, but overall it feels weaker, with less places to visit (but some of the enviroments are amazing!) and story that doesnt do as much.
  23. Nov 19, 2022
    7
    This game is good, it's just not what I've expected. Every aspect of it felt like a downgrade, compared to the previous part.
    Locations? Well, there is... one? You will go to 3 missions on different maps, but they're rather small. And the main one, Prague, just didn't work well for this futuristic setting. They've added a lot of tunnels, explorable buildings, etc, but the setting just
    This game is good, it's just not what I've expected. Every aspect of it felt like a downgrade, compared to the previous part.
    Locations? Well, there is... one? You will go to 3 missions on different maps, but they're rather small. And the main one, Prague, just didn't work well for this futuristic setting. They've added a lot of tunnels, explorable buildings, etc, but the setting just didn't cut it. It doesn't look memorable. I wish they used China, or the US like in the previous deus ex, which worked so much better.
    Stealth? It's all about stealth. There's a ton of skills, perks, hiding spots and vents. Any mission can be beaten without firing even 1 bullet. And, at the same time, they've nerfed it by adding multiple non-stealth attack skills. The moment you stop hiding, the game becomes your generic middle of the road FPS.
    Hacking? It's there, it's represented by minigame, it's fun. On the same time, it's mostly useless. While in the previous game there were a lot of high tech stuff like turrets and robots for you to hack and use, in this one there are about 5 hackable robots in the whole game.
    Plot? Well, I've completed a few boring intro missions, did a few side quests. The moment things started to get interesting- first bossfight, first conspiracy, the moment I expected to finally get out of Prague and continue to the next location... the credits appeared.
    1 city. 1 boss. About 20 missions. I guess I could have beaten the game in like 3 hours or less. Compared to the previous game, it felt more like a demo version.
    Oh, and the game is in awful state. It's still buggy- they've never even fixed random crashes. In some places it just lags horribly, even on modern hardware.
    All in all, I did enjoy what felt like an inferior laggy demo of a deus ex human revolution.
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  24. Jun 18, 2022
    7
    Took a while to get to this and gotta say I'm pleasantly suprised. The game has issues mostly being related to the convoluted and mediocre story, the weak gunplay and uslessness of credits, but outside of that this is a really solid stealth sandbox game. There are so many routes and options to approach missions and a great sense of accomplishment and progression when you find a hidden ventTook a while to get to this and gotta say I'm pleasantly suprised. The game has issues mostly being related to the convoluted and mediocre story, the weak gunplay and uslessness of credits, but outside of that this is a really solid stealth sandbox game. There are so many routes and options to approach missions and a great sense of accomplishment and progression when you find a hidden vent or manage to slip away just in time.
    The upgrades are all really fun and feel useful and honestly beat Cyberpunk 2077's augments in almost every aspect, all though levelling can feel a little slow at times. Honestly prefer this too the mess Cyberpunk is, and if you're looking for a more polished and focused Cyberpunk experience you honestly can't go wrong with this even with it's flaws.
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  25. Nov 7, 2016
    6
    This review contains spoilers, click expand to view. It was enjoyable, pro's:
    - I loved the atmosphere in the game, the natural people v.s. augs in a world where the augs get discriminated constantly.
    - Graphics where fine.

    Cons:
    - Story way too short. When i look back at Human Revolution, this story including all its side-missions is at max 20% of how big HR was.
    - It would have been nice to see some old key characters in the game, like Megan Reed, Pritchard, but none of that.
    - The playfield is way too small, especially compared to HR. There's a metro/subway system that you can use to roam through the city, but the city itself is so small that the metro/subway system is completely useless, you can walk from point A to point B within 10 seconds.
    - Apart from better graphics, no real innovations have been made compared to HR. Altough I had the ability to try the new 'experimental' augs, i never really bought them as Praxis are rare to find and i had the feeling they where quite useless.

    In general, my biggest disappointment is the story and with that, it's length.
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  26. Oct 22, 2020
    6
    Passable. But not even close as good as Human Revolution. There was no single vision for this game, so it's a mix of many meh elements: story mode + breach mode + overdrive augs mechanics.

    Pros: + The Prague hub level is well-designed and interesting to explore + Side missions are great. Interesting to explore and complete. + NPCs speak real Czech and Russian language and it's great.
    Passable. But not even close as good as Human Revolution. There was no single vision for this game, so it's a mix of many meh elements: story mode + breach mode + overdrive augs mechanics.

    Pros:
    + The Prague hub level is well-designed and interesting to explore
    + Side missions are great. Interesting to explore and complete.
    + NPCs speak real Czech and Russian language and it's great.

    Cons:
    - Main missions are boring and disconnected. I didn't care for any of the NPCs there because they appear for 5 min and then disappear. The weakest part of the game. It gets especially convoluted with Miller and Vega power struggle.
    - The music doesn't create cyberpunk atmosphere these time around. So all the atmosphere is gone :(
    - Jensen wears glasses all the time. It makes him harder to relate to.
    - The Prague setting doesn't work well for the missions. Why everyone is helping Jensen and asking him to be a detective? It made sense in his native Detroit. But here police is brutal. Still everyone cooperates. Weird.
    - Also, the default control scheme sucks. I was in pain until I tried Breach one. After that gaming became a pleasure.
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  27. Sep 9, 2016
    6
    Trapped in a shoe box with very limited options. This is the feeling I get from this game. Deus Ex has zero innovation in the overall experience. The game is very short, I did all the side quests, fluffed around exploring and completed the game in 22 hours. The big issues with this game for me are, the very limited area to explore, it feels very closed off, very linear with more placesTrapped in a shoe box with very limited options. This is the feeling I get from this game. Deus Ex has zero innovation in the overall experience. The game is very short, I did all the side quests, fluffed around exploring and completed the game in 22 hours. The big issues with this game for me are, the very limited area to explore, it feels very closed off, very linear with more places that can't be explored than ones that can.

    If you have ever been to Prague there is a land mark bridge which you can see in the distance in the game but can't get to it. Where is the astronomical clock? Where is anything that would give me the feel of being in Prague? The train stations are so small and this is a Major city in Future Europe, and the train stations are so pointless, just walk around, its quicker. It just feels like a generic city that could be anywhere in Europe, and this is just lazy game design.

    The game lacks real atmosphere, I feel HR had better immersion but was way too linear. I played through on the hardest difficulty available and it was too easy, the AI are dumb and praxis kit are plentiful, so much so that I had too many augs by the end. Everything is just a little to convenient in this game, there just happens to be vents where I need to go but nowhere else, weakened walls right where I need to go, heavy boxes blocking a path, you guessed it, right where I need to go. This makes it feel like a dumbed down experience that doesn't give the player the feeling that they are finding new things in the world, it is so artificial, so closed off and makes the player experience the sense of a mouse trapped in a maze. Wait till it is about $10 as that is about all it is worth with the very poor lazygame design.
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  28. Aug 23, 2016
    6
    There are parts of the game that look good and other parts farther in that look like last gen material. No really it parts of the game will look like its straight off the ps3 and I am not sure how that happens at this point. It looks like the game was rushed and did not get polished at all. Facial animations are really bad. The combat feels ok. I honestly felt like it was a bit clunky. ItThere are parts of the game that look good and other parts farther in that look like last gen material. No really it parts of the game will look like its straight off the ps3 and I am not sure how that happens at this point. It looks like the game was rushed and did not get polished at all. Facial animations are really bad. The combat feels ok. I honestly felt like it was a bit clunky. It does not have that fluid combat feel like Arkham games or Souls games. Story wise its ok as well. I did not play previous titles in the series. This was my first experience with the franchise and it was again just ok. Expand
  29. Oct 11, 2016
    6
    Deus Ex: Mankind Divided's trailers intrigued me in a way that made me overlook the fact that I never played a Deus Ex game. Not that I had any problems with Deus Ex, it just never seemed like a game I would have been into. As far as Mankind Divided I have more or less been convinced that this series just isn't for me, but I totally get why it has such a strong fan base. For me though,Deus Ex: Mankind Divided's trailers intrigued me in a way that made me overlook the fact that I never played a Deus Ex game. Not that I had any problems with Deus Ex, it just never seemed like a game I would have been into. As far as Mankind Divided I have more or less been convinced that this series just isn't for me, but I totally get why it has such a strong fan base. For me though, the draw of most open world games to me is exploration. Something I feel Mankind Divided did not have. Sure, you can go other places and walk around freely and it looks incredible! There just wasn't enough mystery or lore to keep me interested. I read hundreds of e-mails and texts but after a while it made me feel like I was at work so I got out of the habit of doing that. The game play has it's decent loop. Level up to add more enhancements, but after a while and finally getting the enhancements, it made things way to easy. To remedy this I would give myself guidelines to follow like: no guns, or nano blades etc. That made it a bit more interesting for me, but still not enough to keep me excited to come back. All in all I went through a little bit of buyers remorse, I probably should have waited to play this one. Expand
  30. Sep 19, 2016
    6
    I really want to love this game but it falls short for me. I've never played Deus Ex before and I picked this up because the trailer hooked me in. The storyline is good and the world is quite immersive but the characters are really boring which is an issue since you spend the majority of the game talking to people. I'm not sure how far into the game I am but I've played quite a bit and toI really want to love this game but it falls short for me. I've never played Deus Ex before and I picked this up because the trailer hooked me in. The storyline is good and the world is quite immersive but the characters are really boring which is an issue since you spend the majority of the game talking to people. I'm not sure how far into the game I am but I've played quite a bit and to be honest I'm getting bored of the constant conversations. I do like how the game lets you approach things either in stealth or action, I've gotten through situations using either, but it definitely feels far more geared toward stealth overall. The mechanics however don't feel quite as fluid as a game like the latest Hitman. In fact the controls are rather clunky and often you find yourself fumbling in urgent situations just to do something simple. The level design is pretty cool in my opinion but the graphics seem fairly outdated. I like the idea of this game a lot more than I like playing it, it's not bad but I think the overload of conversations you have to skim through coupled with clunky controls keep it from being particularly worth recommending unless you're a big fan of this series. Expand
Metascore
84

Generally favorable reviews - based on 59 Critic Reviews

Critic score distribution:
  1. Positive: 53 out of 59
  2. Negative: 0 out of 59
  1. Dec 1, 2016
    90
    Mankind Divided isn't quite the Deus Ex game of our dreams, but it's a strong step in that direction. There's a high emphasis on choice and experimentation, killer side quests, and dense, detailed levels that are a joy to explore. With momentum pushing towards the next chapter in the story, here's to hoping it won't be another five years before we see Adam Jensen again.
  2. Oct 21, 2016
    90
    Mankind Divided continues the legacy of its predecessors with a high quality experience on all fronts. It may have an underwhelming ending but nevertheless it provides engaging gameplay with either a stealthy or all-guns blazing approach, it provides a beautiful and detailed Prague and it manages to maturely project the prevalent racists issues of our society to its dystopian world.
  3. Oct 12, 2016
    91
    Mankind Divided takes all the great ideas from Human Revolution and adds to them, making it just as good as the prior Deus Ex.