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7.9

Generally favorable reviews- based on 1272 Ratings

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  1. Mar 28, 2023
    6
    Pros
    - the atmosphere is fantastically suffocating
    - fantastic stealth gameplay with the option of a full ghost/pacifist playthrough - great set of augmentations that affect how you play - all of the 13 side quests are interesting and add a lot - level design is fantastic - Prague is a great playground that facilitates every gameplay style Cons - story feels weirdly cut short -
    Pros
    - the atmosphere is fantastically suffocating
    - fantastic stealth gameplay with the option of a full ghost/pacifist playthrough
    - great set of augmentations that affect how you play
    - all of the 13 side quests are interesting and add a lot
    - level design is fantastic
    - Prague is a great playground that facilitates every gameplay style

    Cons
    - story feels weirdly cut short
    - some of the worst microtransactions ever made
    - the lack of polish is felt in the occasional crashes
    - even though all playstyles are facilitated, gunplay feels awkward compared to its contemporaries

    Deus Ex: Mankind Divided was a long awaited sequel to the fantastic Human Revolution. So how did it deliver? Meh.

    What I meant by that does not apply to the game side. When you are playing the Mankind Divided this thing feels like a 9/10 product. The sprawling level design of Prague offers every kind of approach to anything you attempt to do.

    As somebody who dislikes stealth there is just something so satisfying about the Deus Ex brand of stealth that makes me want to ghost through levels. What helps is the new additions of tools as in the Icarus Dash, TESLA and Overclock, which make you a god compared to anything in the game.

    One of my favorite levels in the entire game is the Palisade Property Bank. This is just a part of Prague but it ends up being one of the most memorable experiences in the entire game. A perfect mix of stealth puzzle solving that never feels like it overstays its welcome. And this whole level is optional.

    Other than that, the Rucker extraction and London are some of the finest level designs you will find in this game. What also helps is that this game has some of the more interesting side quests, that will take you through a bunch of fantastic optional locations, working fantastically as a showcase for this game.

    Where the game lacks is the Main Story. Don't get me wrong, what the game has is great, the issue is what's missing. The game ramps up in how interesting it gets and that it kind of hard cuts without resolving a bunch of stuff. This makes it feel weirdly rushed.

    What adds to that feeling, is the general lack of polish. For example, just to make sure, I started a New Game five times just to make sure, but there is a guaranteed crash that happens in the immediate train station cutscene after the tutorial. Other than that, the game randomly crashed on me three more times in my 25 hour playthrough.

    Also, while the game technically supports you playing it like Call of Duty, the gunplay feels terrible. If you are firing out of stealth, you won't notice it. But my god once you trip an alarm, reload. Cause if you don't, you will be subjected to some of the most awkward gunplay in gaming.

    To top this off, this game features the most garbage microtransactions in the history of gaming. Most of its microtransactions are consumables that can be used once. Not per save, once ever. So if you buy skill points with real money, you can only redeem them on one save and that is it. Same goes for any ammo from the preorder bonuses. Who thought this was a good idea?

    In conclusion, this is a 9/10 game that is brought down to a 6/10 by some of the most avoidable problems. Like the finest chocolate cake glazed with diarrhea, you can scrape off the glazing, but there will be times when you get a whiff of feces that seeped into the otherwise perfect cake.
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  2. Dec 5, 2022
    6
    So much wasted potential. The game ended at what felt like a lead up to the climax. If I hadnt done any of the side missions I wouldve finished in a few hours. Lots of useless upgrades and items too.
  3. Nov 19, 2022
    7
    This game is good, it's just not what I've expected. Every aspect of it felt like a downgrade, compared to the previous part.
    Locations? Well, there is... one? You will go to 3 missions on different maps, but they're rather small. And the main one, Prague, just didn't work well for this futuristic setting. They've added a lot of tunnels, explorable buildings, etc, but the setting just
    This game is good, it's just not what I've expected. Every aspect of it felt like a downgrade, compared to the previous part.
    Locations? Well, there is... one? You will go to 3 missions on different maps, but they're rather small. And the main one, Prague, just didn't work well for this futuristic setting. They've added a lot of tunnels, explorable buildings, etc, but the setting just didn't cut it. It doesn't look memorable. I wish they used China, or the US like in the previous deus ex, which worked so much better.
    Stealth? It's all about stealth. There's a ton of skills, perks, hiding spots and vents. Any mission can be beaten without firing even 1 bullet. And, at the same time, they've nerfed it by adding multiple non-stealth attack skills. The moment you stop hiding, the game becomes your generic middle of the road FPS.
    Hacking? It's there, it's represented by minigame, it's fun. On the same time, it's mostly useless. While in the previous game there were a lot of high tech stuff like turrets and robots for you to hack and use, in this one there are about 5 hackable robots in the whole game.
    Plot? Well, I've completed a few boring intro missions, did a few side quests. The moment things started to get interesting- first bossfight, first conspiracy, the moment I expected to finally get out of Prague and continue to the next location... the credits appeared.
    1 city. 1 boss. About 20 missions. I guess I could have beaten the game in like 3 hours or less. Compared to the previous game, it felt more like a demo version.
    Oh, and the game is in awful state. It's still buggy- they've never even fixed random crashes. In some places it just lags horribly, even on modern hardware.
    All in all, I did enjoy what felt like an inferior laggy demo of a deus ex human revolution.
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  4. Jun 18, 2022
    7
    Took a while to get to this and gotta say I'm pleasantly suprised. The game has issues mostly being related to the convoluted and mediocre story, the weak gunplay and uslessness of credits, but outside of that this is a really solid stealth sandbox game. There are so many routes and options to approach missions and a great sense of accomplishment and progression when you find a hidden ventTook a while to get to this and gotta say I'm pleasantly suprised. The game has issues mostly being related to the convoluted and mediocre story, the weak gunplay and uslessness of credits, but outside of that this is a really solid stealth sandbox game. There are so many routes and options to approach missions and a great sense of accomplishment and progression when you find a hidden vent or manage to slip away just in time.
    The upgrades are all really fun and feel useful and honestly beat Cyberpunk 2077's augments in almost every aspect, all though levelling can feel a little slow at times. Honestly prefer this too the mess Cyberpunk is, and if you're looking for a more polished and focused Cyberpunk experience you honestly can't go wrong with this even with it's flaws.
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  5. Feb 8, 2022
    5
    Not very interesting story. I started to play this a few years ago. Didn't finish. Picked up again and remembered it isn't very interesting game. And it's riddled with stupid hacking minigame. Probably not going to finish again.
    P.s. micro transactions to get through game easier..really????? I sort of liked the prequel. Not liking this one.
  6. Jul 27, 2021
    6
    Tl:dr - A better cyberpunk game than cyberpunk 2077 that unfortunately suffered from the curse of Get Woke : Go Broke (the red flag signifying unfinished games trying to coast on their politics) and rampant microtransactions. There was a top game here that was butchered with the intent to sell back to us. As ever - ignore anyone who tries to tell you this is a 10.

    There are the makings
    Tl:dr - A better cyberpunk game than cyberpunk 2077 that unfortunately suffered from the curse of Get Woke : Go Broke (the red flag signifying unfinished games trying to coast on their politics) and rampant microtransactions. There was a top game here that was butchered with the intent to sell back to us. As ever - ignore anyone who tries to tell you this is a 10.

    There are the makings of a 9 or 10 here but as it is it isnt worthy of it. The game is unfinished. Not 'cyberpunk 2077 unfinished' but 'missing a couple of Acts' unfinished. Its clear these cuts were made with the intention of selling them to us at a later date (and the storm surrounding the games microtransactions put paid to that). They shouldve learned their lesson from the prequel. Obnoxious attempts to relate it to current (then and now) politics sour the narrative and induce cringe.
    Jensen is a great near iconic protagonist who deserves better. The game wouldve been a smash if they had focused on finishing it rather than vulturizing it with intent to sell it back to us.
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  7. Jan 19, 2021
    6
    Delivers pretty well. Great atmosphere and great to play stealth. I didn't like the gun-play too much. It takes itself sometimes too seriously (not like the original when the dialog is smart and very fun). The story was BAD.
  8. Dec 17, 2020
    5
    Stupid ai. Clunky. Very short. Low fps. Weird animations in dialoges. Combat isnt fun.
  9. Oct 22, 2020
    6
    Passable. But not even close as good as Human Revolution. There was no single vision for this game, so it's a mix of many meh elements: story mode + breach mode + overdrive augs mechanics.

    Pros: + The Prague hub level is well-designed and interesting to explore + Side missions are great. Interesting to explore and complete. + NPCs speak real Czech and Russian language and it's great.
    Passable. But not even close as good as Human Revolution. There was no single vision for this game, so it's a mix of many meh elements: story mode + breach mode + overdrive augs mechanics.

    Pros:
    + The Prague hub level is well-designed and interesting to explore
    + Side missions are great. Interesting to explore and complete.
    + NPCs speak real Czech and Russian language and it's great.

    Cons:
    - Main missions are boring and disconnected. I didn't care for any of the NPCs there because they appear for 5 min and then disappear. The weakest part of the game. It gets especially convoluted with Miller and Vega power struggle.
    - The music doesn't create cyberpunk atmosphere these time around. So all the atmosphere is gone :(
    - Jensen wears glasses all the time. It makes him harder to relate to.
    - The Prague setting doesn't work well for the missions. Why everyone is helping Jensen and asking him to be a detective? It made sense in his native Detroit. But here police is brutal. Still everyone cooperates. Weird.
    - Also, the default control scheme sucks. I was in pain until I tried Breach one. After that gaming became a pleasure.
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  10. Jul 23, 2020
    6
    So this is the first Deus Ex game I have played. After seen the recap video of Human Revolution (nice addition to those, including me that haven't played HR) I was looking forward to this and I figured the key elements of its complex story.

    Then the game happened. It may be me who don't get the deus ex universe, but up until the Golem City mission, I was quite bored. I didn't understand
    So this is the first Deus Ex game I have played. After seen the recap video of Human Revolution (nice addition to those, including me that haven't played HR) I was looking forward to this and I figured the key elements of its complex story.

    Then the game happened. It may be me who don't get the deus ex universe, but up until the Golem City mission, I was quite bored. I didn't understand the Augs you have in your arsenal nor how to either go stealth or full rampage. However after Golem City I kinda figured out the basics, and the story also begin to takes its form. I really thought this was gonna be an excting and dramatic ending. But I was wrong, Without spoiling it, it was quite an uneventful ending.

    Storywise, it is a complex story, and i don't understand the Deus Ex universe yet, but at the high tense moments, i enjoyed it. And it is an interesting concept with Augs vs Humans. But it kind of felt flat with that ending, and I didn't feel like I had accomplished anything. But it had its moments. A thing that bothered me, was the dialoque. Like it okay with some eventful dialoque, but sometimes it just dragged on and on, with more talk than action. Which sometimes made it boring.

    Gameplaywise, well, the first half of the game, i didn't understand the fundamentals, which unfortunately ruined my experience. When i figured it out, the gameplay was fun, with different routes to complete the missions. The Augs in your arsenal, there was a lot to choose, but I just sticked with the invinsibility one which I had succes with. A thing I got frustrated with was the inventory, Yes I know thats the more realistic, but there were a lot of things I wanted with me, to make a succesful mission. But that's how it is. And I am not a fan of both playing as 1st and 3rd person. The cover system of course helps that is 3rd person, but I just wanted to play as one of the perspectives and not both.

    To sum it up, okay story, but with a dissapointed ending. Gameplay is fun, however quite complex to start with, which resulted in a bad experience for me and some places even boring.
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  11. Jun 23, 2020
    6
    This is so over rated compared to the original Deus Ex from the 2000´s. The gamedesign is mediocre.
    Whereas the cyberpunk art direction remains good.
  12. Jun 14, 2020
    7
    For the most part it feels and plays just like Human Revolution with some minor additions. If you want more of the same, that's not a bad thing, but overall it feels weaker, with less places to visit (but some of the enviroments are amazing!) and story that doesnt do as much.
  13. May 23, 2020
    6
    This review contains spoilers, click expand to view. I haven't played any earlier Deus Ex games. The game started very well for me as it seems to take itself really seriously and creates an interesting world. I felt paranoid about everything in the beginning to the point that I was trying to lock my apartment after I left the first time. This tension quickly runs out upon discovering that a murdered man in a night club will be left for days. And the door to what's supposed to be a secret area can be left open. Even sneaking into a vent that leads to the server room in front of your Interpol colleagues doesn't alarm anyone. I like some of the mechanics but the whole game feels too convenient. I was never stuck since my mind was always looking for the vent, the weak wall section or movable object which ALWAYS were there and always usable. No vents will lead you to nowhere or nothing!
    The graphics are good but not groundbreaking. Some of the side quests are interesting and others are plain stupid. AI is shocking. The city is lifeless and the NPCs regurgitate stupid trivial information. Even the shop keepers keep repeating the same introductory lines every time you see them.
    Overall, a mediocre game with interesting lore, tiny lifeless sandbox city and stupid AI.
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  14. Apr 8, 2020
    7
    SE lo dañó muchísimo metiéndole la mano con microtransacciones, modalidades que no sirven para nada y recortando la trama para hacerlo trílogia. Eso sí, lo poco o mucho que hay aquí es buenísimo y del más rico RPG que pueden encontrar. Ojalá algún día veamos terminar su historia, que a este paso, parece poco probable.
  15. Nov 24, 2019
    5
    As a Generation Xer I bought this for the PS4 only _recently_ and I'd say I got my £4.99 out of it; just a shame the developers were made to cut the game up by some corporate w4llk3r5 at the top. Some other criticisms are that the in game characters look like they have a black outline around their bodies _sometimes_ as if they were going for an almost Borderlands aesthetic but abandoned itAs a Generation Xer I bought this for the PS4 only _recently_ and I'd say I got my £4.99 out of it; just a shame the developers were made to cut the game up by some corporate w4llk3r5 at the top. Some other criticisms are that the in game characters look like they have a black outline around their bodies _sometimes_ as if they were going for an almost Borderlands aesthetic but abandoned it or something??? The in game characters look more like marionettes than actual human forms with bad lip syncing. I have to wonder, was it bad artistic direction or the PS4s just about good enough to run the game's specs that are fuçl Expand
  16. Nov 3, 2019
    6
    не фанат даного жанра, да и этой серии. Местами понравилось, местами нет. Играбельно, но не долго.
  17. Oct 1, 2019
    7
    I haved a game breaking bug in middle of the game... Fall into nothing from the elevator in the bank.
  18. Jun 2, 2019
    6
    I am 2 bronze trophies for the platinum, so I have waited to write this review and truly help you. Ok, guys, get ready for the mix feelings. I know the Deus Ex franchise, and I`ve played the original Deus Ex, as well as for the previous game in this series the Human Revolution. I`ve beaten this game two times already, INCLUDING the hardest difficulty, with the two styles of gameplay (theI am 2 bronze trophies for the platinum, so I have waited to write this review and truly help you. Ok, guys, get ready for the mix feelings. I know the Deus Ex franchise, and I`ve played the original Deus Ex, as well as for the previous game in this series the Human Revolution. I`ve beaten this game two times already, INCLUDING the hardest difficulty, with the two styles of gameplay (the Rambo and the Stealth styles), so here are my thoughts for you. I`ll list all, so you can decide.

    The Cons:

    - This game is not balanced between the two styles of gameplay. If you play the Stealth you will get around 110% more XP reward for everything you do, and most Jensen`s Augmentations (including the new ones) are way more biased toward Stealth. Thus, if you like to shoot your way into missions, be prepared to get fewer rewards.
    - There is too much Hack in this game. Hacking was always a thing for Deus Ex, since the first, but this game overdue the amount of Hack. You can easily find codes around, and new entrances to bypass but are just a lot of hacking.
    - I didn`t find the story as compelling in this game that it was on Human Revolution. I`m not even comparing to the original, because the original is the best.
    - I get that Augmented people are hated now, because of the incident from the last game, but is just too much. Around 80% of people you talk are complete a**ho***. Like. Every. People. You. Talk. This discourages you to talk to NPCs because you just had enough of rude people.
    - Breach. This is a parallel game mechanics, not related to the main game. HERE, is where they inserted the microtransaction. Breach is just disgusting. Its ugly is not fun, is annoying, has no glory at all. It's just some c**p they inserted to choke coins out of you. I can even begin to explain how dreadful this is. And this c**p has 4 trophies for the Platinum. Argh.

    The Good:

    - Like the previous, the combat is great.
    - Jensen`s new Augmentations are neat. Really, they are neat.
    - There are tons of ways to do a mission, so this game gets a 10 in this. You can completely choose your way. Dozens of ways to get around in both Stealth and Combat. Thus, you will enjoy exploring this world.
    - Here is the best part of this game (for me): The Sidequests. These sidequests are masterpieces. They are UNIQUE, INTERESTING, EMOTIONAL. Really, this is the best part, do all of them.
    - The graphics are awesome, the texture is well made.
    - The major NPCs have interesting personalities and the Social Aug has some utility now, in contrast to the previous entry in the game.

    I recommend you play the game because it's good. But you will face some problems. Breach is a pathetic excuse of parallel mechanics, stay away, but the main game is pretty good. The only problem is the unbalanced reward system for Rambo and Stealth players in terms of gameplay. And the lack of deep story, because this time it feels too shallow about 70% of the game. Nevertheless, it's not a bad game, is still really enjoyable for the good mechanics and fun missions.
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  19. Jun 2, 2019
    6
    Kind of boring but as a good design but still not that fun vive IT a 6
    Lllll
  20. Apr 9, 2019
    7
    Deus Ex: Mankind Divided isn't as good as Human Revolution, but it is still a solid game. The stealth mechanics and hacking system are very fun and well designed, but enemy AI and the overall story are very lacking.
  21. Mar 9, 2019
    7
    Three years passed and Deux Ex: Mankind Divided is now regarded as a “great disappointment”, “weak version of Human Revolution” or, simply put, a failure. I was influenced by mainstream opinion, my expectation were very low. Well, thank you haters, because thanks to you I enjoyed the game very ,very, very much.

    Adam Jensen was saved in Missing Link, got recruited into TF29,
    Three years passed and Deux Ex: Mankind Divided is now regarded as a “great disappointment”, “weak version of Human Revolution” or, simply put, a failure. I was influenced by mainstream opinion, my expectation were very low. Well, thank you haters, because thanks to you I enjoyed the game very ,very, very much.

    Adam Jensen was saved in Missing Link, got recruited into TF29, international counter-terrorist organization, simultaneously covertly spying for Juggernaut Collective, hacker group of liberty and truth. Two years passed since the horrendous accident when augmented people went mad and started killing everything on site. Such tragedy result 90% loss of augmented population but, more importantly, created a 74000 km contemp rift between “naturals” and “augs”. Let’s get started - this “racism” theme is the main flaw of DE:MD.

    The game is simply overloaded with it. You can’t make a step without overhear, oversee, overplay yet another trite “naturals vs augs” element. The story revolves around apprehending aug revolutioner, the main design concept of Prague (and any other location) is segregation of augs, 70% percent of quests are about misfortunes of augs, and (can you imagine?) 80% percent of all auxiliary information is about the theme. The sheer amount is already ridiculous but what is even more stupid is the realization: antagonization of augs and naturals is narrow-minded, one-sided and corny, straight from the fifth grade textbook.

    The second and third flaws of DE:MD are main plot and overall setting caliber. The game is just less grandiose. While in original DE and in HR we had two city-hubs, in MD we will roam Prague for entire game. Prague is awesome but after 20 hours anything becomes tiring and dull. The situation is worsen by the low quests to territory size ratio and unimpressive storyline. It follows a confrontation with typical russian bandit while whole juice of DE series (secret society upturns) is left for next game, which may never be released.

    Gameplay a classic free roam, multi-path level system. Adam Jensen can squeeze into ventilation shafts, jump three meters high, smash walls, prance on electricity, savor acid gas, hack locks, falls from five-storey building, convince secretaries to save the world… All these solutions are present in abundance throughout the game! Wherever you want to break into, there are always numerous ways, usually three-four. And places to break into… just wow! Eccentrics’ apartments, garages leading to huge vaults, roofs winding into gang territory, intricate treasure basements, secret rooms, bank riviling Thief 2 counterpart (!). All are supplied with story: in one place reporter came to investigate suspicious company, in other lucky guy won lottery and in third… someone is spying after you! Yes, most of the time it’s exhausting text logs but sometime you may stumble upon quests, all of which are sophisticated and multistage.

    Prague is tremendously gorgeous. A breath of fresh air after overused landscapes of futurized cities. The blend of classic european architecture and advanced technology, choice of colors, ambient music - the mood of DE:MD Prague is real and unforgettable. As is the graphics. I played GoW just before MD - not much difference. And considering that MD is first-perspective RPG where you can move and zoom into any piece of garbage… The only downside of MD is character models - there are very limited and identical so don’t surprise to encounter John Doe in multiple quests under different names.

    The old aug tree returns with additions. Shoot nano blades, become invincible to physical damage, hack from distance, etc. - all new augs are useful and balanced. So character development is already better than HR (but still worse than in original DE). I will generalize: game is balanced in general. Praxis kits are always too few, ammo is scarce, parts are spent to quickly. Combat is not trivial and interesting: lack of crosshair, realistic feel, smart cover system, tough armored units. Stealth is smart: any task can be resolved via stealth and diplomacy, logical alarm system, plausible AI, usage of noise. Mechanic wise MD is magnificent. If only they removed this unfair favouritism of stealth approach… Like in HR, being sneaky and merciful is still way more profitable (exp) than being killing machine.

    I have to finish on sad note. The fourth and last flaw of MD is that it relies too much on players own initiative. Half of playtime I spend on baseless, self-induced sightseeing, not even including quests. But what about people who does not wander into every corner without reason, who does not inspect every spot for 10 minutes? In one word: majority? For such people HR provided dynamic mind-blowing story, regular quests, many locations. And MD, MD will be quite shallow… Can’t argue with that. It’s not a sandbox game, Eidos Montreal, what lies bare is what most will see.

    7/10
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  22. Jan 26, 2019
    6
    I got this on a 90% retail sale, because of all the drama about all the MT BS and I never used a single MT. On the surface the game is flashy, stylish, slick, well voice acted with high production values. Underneath all that other polish the performance is not good with some on screen stuttering in the open map city area's.

    Like every Deus Ex inventory management is a game logic
    I got this on a 90% retail sale, because of all the drama about all the MT BS and I never used a single MT. On the surface the game is flashy, stylish, slick, well voice acted with high production values. Underneath all that other polish the performance is not good with some on screen stuttering in the open map city area's.

    Like every Deus Ex inventory management is a game logic nightmare. Why do some things take so many spaces and items need to stack individually like differing alcohol I will never know? Hacking always annoyed me in all the games (love those multi-tools). I liked using the stealth and secret ways. Combat is ok, but nothing really pulse pounding. The new click to cover system I hardly needed to use, but is a nice option.

    The story and characters were not very engaging, but the gameplay and the locals were a fun combo even if a lot restrictive at times. As a Interpol agent it was hard to morally go full criminal murdering robbing stealing scum bag on basically cops and mostly neutral factions. I spent most of the time dealing with people via dull dialogue or just knocking mini hordes of people out with the fun non-lethal bio-charge takedowns. I had a couple of small fire fights with some gangster types, but I mostly knocked those gangster types out. Due to the stealth being so easy to pull of in this game and KO nearly everything going. Game gives you a ton of cool lethal stuff, but Interpol are not murdering robbing stealing psycho’s, so.

    Summing up weak story, characters, dialogue, overpowered stealth game play on normal and most of the lethal gear is just plain overkill on normal. Suffers from balancing issues across the board from writing to gameplay for sure. However I still had fun with it and fun is why I game, so.
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  23. Jan 12, 2019
    5
    Played it for the first time fully, as per advice from late Totalbiscuit.
    I tried to like this game but at least 2 things seem wrong to me: PS4 controls especially in combat and story. Let's start from the latter, story does not compel me and ends abruptly. Boss battle towards the end was a grind, nonsense for newcomers to this franchise like me. I had to constantly heal even on the
    Played it for the first time fully, as per advice from late Totalbiscuit.
    I tried to like this game but at least 2 things seem wrong to me: PS4 controls especially in combat and story. Let's start from the latter, story does not compel me and ends abruptly. Boss battle towards the end was a grind, nonsense for newcomers to this franchise like me. I had to constantly heal even on the LOWEST difficulty and significant experience in FPS games, I was just hiding, peaking, shooting and healing again over and over, I understand that game wants you to play smart, but I can see clear changes in difficulty throughout the missions.
    In addition, every time big event happens and quasi-open world map re-sets, bunch of locations that I previously opened are now closed, game keeps throwing new items in places I have already been and looted, and looting/inventory is just a mess too. Also, sneaky "new game+" is cool but clearly exists to justify poor XP system. You can pass all side missions and do all missions and still NOT HAVE all skills unlocked, and this is not good. Praxis system should be way more forgiving (microtransactions are very bad here). Game just ends... it has very few interesting characters who were badly developed. backstory and connecting pieces to last games were also poorly done. Ok now good things:
    the game is awesome in terms of universe, options you can take, abilities. Level design is clever too, you can craft items that will definitely help you .
    but overall ... story is not the best, it just wants to set up more games, no satisfying conclusions. And on top of that poor controls on PS4 makes me sad.
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  24. Dec 9, 2018
    6
    Honestly Human Revolution set the bar way too high, it was a wonderful game. Gripping, enticing and thrilling. All things mankind divided lacks. Sure on a game play front, it's great. But on the flip side there are a lot of game play issues, biggest example being that you go into a separate cutscene when preforming a melee kill. Oh but it gets better, here's a stealth game that limits youHonestly Human Revolution set the bar way too high, it was a wonderful game. Gripping, enticing and thrilling. All things mankind divided lacks. Sure on a game play front, it's great. But on the flip side there are a lot of game play issues, biggest example being that you go into a separate cutscene when preforming a melee kill. Oh but it gets better, here's a stealth game that limits you from killing enemies with melee. It's just clunky and feels like a cheap attempt at giving the illusion of depth. The story is half baked and not worth anyone's time, unless your a die-hard fan. I found it to be dissatisfying.
    I'm glad I got this for free through PS plus, because it's not worth my money. Why give conversation options if they really don't change anything anyways? Until it does and you've messed up the story line, which would be great if the ending wasn't AWFUL! Seriously, play other games. Unless you want a first person stealth sandbox.
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  25. Nov 9, 2018
    7
    Время игры: 33 часа.
    Примечание: пройдена полностью, дополнения в издании нет.
  26. Jun 27, 2018
    7
    Deus Ex Mankind Divided a game I wanted to enjoy but falters on the same points I had with Human Revolution. That ethos in games where the idea is great but the execution divides (see what I did there) players for what we get is much the summary of this game, shame as it really could excel if alterations were made.

    Now the world in which it's set and the various ins and outs make
    Deus Ex Mankind Divided a game I wanted to enjoy but falters on the same points I had with Human Revolution. That ethos in games where the idea is great but the execution divides (see what I did there) players for what we get is much the summary of this game, shame as it really could excel if alterations were made.

    Now the world in which it's set and the various ins and outs make exploring fun and enjoyable, and the movable objects to throw at people and how everyone one wants to kill you adds the sense of shooter free elements to spice up your play through.

    However that is where the enjoyment of my time with the game peaked, putting it down in less than a few hours, why? Well the game hopes to be something that to me feels outdated, for example the limited inventory space, the way guns cost way too much, how after impaling 100 bullets into the mechs it still comes down to whipping out your stun gun and keeping momentarily inactive and how you think stealth is stealth when in fact your not stealthy at all.

    Seems like a rant but the matter is that you play this game with the idea to get this game in this modern decade of games to realise it plays like a game made 10 15 years ago just with some updated graphics. The fact is this game is much on the same reasons I put Human Revolution down, too grindy and heavily depends on stealth even though that's not always possible 80% of the time.

    Overall the game looks nice and plays to a degree of not bad, but the above mention additions and constant feeling like this is a game past it's prime defines that the idea of this game is done and dusted.
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  27. May 15, 2018
    6
    Not nearly as good as the last game due to its lackluster story and side characters. It still had engaging game-play and a fascinating world to play in.
  28. Apr 20, 2018
    7
    i did enjoy playing this game. The story is interesting but not as engaging as Deus Ex Human Revolution. The game mechanics are also pretty much the same as in the original game. Graphics are good but not spectacular by any means. The game play was not always smooth on my PS4 Pro. It is music that is really stands out in this game in my opinion.Side missions do not feel relevant. and iti did enjoy playing this game. The story is interesting but not as engaging as Deus Ex Human Revolution. The game mechanics are also pretty much the same as in the original game. Graphics are good but not spectacular by any means. The game play was not always smooth on my PS4 Pro. It is music that is really stands out in this game in my opinion.Side missions do not feel relevant. and it does not seem like the decisions made in the game make much difference on the game outcome. If you liked original game you will enjoy this one. I would like to play Deus Ex 3 once it comes out. The ending of the game leaves unanswered questions which can only be explained in Deus Ex 3.
    Overall solid 8 out of 10 for me.
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  29. Apr 20, 2018
    7
    After Human Revolution I espected a huge improvement on the franchise, however, the mistakes of the previous are still a worry.

    - Graphics are OK, but there are still clunky animations and mediocre face designs, especially David Sariff`s face. - Combat had a little improvement, with new combat augs it is a bit easier to face enemies, unfortunately, the nature of the game and the
    After Human Revolution I espected a huge improvement on the franchise, however, the mistakes of the previous are still a worry.

    - Graphics are OK, but there are still clunky animations and mediocre face designs, especially David Sariff`s face.

    - Combat had a little improvement, with new combat augs it is a bit easier to face enemies, unfortunately, the nature of the game and the stealth design scenarios make it quite hard.
    Also, IA is practicaly the same as the previous games. If you find a coverage, you will have the combat practicaly under control most of the time, just aim to the head.

    - Missions and side-missions are good, the world changes in order you advance in the game and the characters are quite interesting and believable.

    - The main story is probably the big issue, I had interest in it, but unfortunately it is unfinished, there is no Ending, it just cuts halfway the experience in a "thats all?" sensation. Dont know the reason why this happened but its sad.

    - Overall: fun but it ends quite fast, with the feeling of an unfinished game.
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  30. Mar 17, 2018
    7
    After playing my first Action RPG in Deus Ex: Human Revolution (Director's Cut) and being pleasantly surprised, I had high hopes for Deus Ex: Mankind Divided. Where Human Revolution had a great blend of light RPG mechanics and most importantly, great story, characters, art style and an immersive game world, it was let down by its relatively basic game engine (which was clearly designed forAfter playing my first Action RPG in Deus Ex: Human Revolution (Director's Cut) and being pleasantly surprised, I had high hopes for Deus Ex: Mankind Divided. Where Human Revolution had a great blend of light RPG mechanics and most importantly, great story, characters, art style and an immersive game world, it was let down by its relatively basic game engine (which was clearly designed for underpowered consoles to run Final Fantasy XIII). As a result, the combat was never quite as polished as it could've been and the graphics were dull. Mankind Divided, with its state-of-the-art Dawn engine and frequent presence in benchmarks should surely then make what was an already brilliant game into a near-perfect one. Has it? Clearly not.

    Let me start by saying that Mankind Divided does indeed look and play better than Human Revolution in terms of its mechanics and combat, but not by a significant amount. The character models, UI, cover system and experimental augs are cool. However as with the previous game, the problem is that the game's achievements discourage combat. Whilst playing the game stealthily is fun, the augmentations and weapons make no difference here, you may as well have an inventory only of biocells for going invisible and tranquilizer and stun gun. The game is litered with loot items - far more than you could ever need or make use of. If like me you explore every nook and cranny and check it over multiple times just to be sure, you're going to be astounded by how much stuff is lying around. When you do engage in combat, the game's RPG nature makes it awkward because you have to have painkillers or health stims as well as useful weapons and augs mapped to convenient keys.

    What really kills any purpose of the improvements in this area is the lack of bosses. I can accept going through the game in a stealthy manner but when I save up all the good stuff in my inventory I want a chance to use it at some point in boss fights. Unfortunately there is really only one boss fight right at the end of the game, the others are just "mini-bosses" in side quests which you may or may not encounter depending on how you play it. Which brings me on to my next point: the story. It seems that with Mankind Divided, they put more effort into the side quests than the main missions! Whilst Human Revolution had a healthy mix of main and side missions with meaningful choices and rewards which added to the immersion, Mankind Divided's story and side quests don't seem to be quite so cohesive, espeically the main story. Despite playing for around 50-60 hours on my first run, it feels much shorter and far less eventful than Human Revolution. There are too many loose ends, unanswered questions and overall a lack of clear direction. Then there's that infamous abrubt ending, where the developers took the laziests possible approach of explaining things through Picus News. Remember those five epic endings and cutscenes which left you with a profound sense of astonishment and moral humility in Human Revolution? Yeah you can forget anything close to being that epic in this game. Even the choices in the main story feel inconsequential. Whilst the game lore is still there, there is no cohesion - you read and hear about characters more than you actually see and interact with them.

    Now I expected the story to be disappointing based on the reviews, and even then I finished the game without a sense of satisfaction. The teaser in midst of the credits didn't make matters any better either. Overall I didn't feel like the story had a good flow to it - every part felt distinctly separate. Overall I am disappointed with this sequel. Although Human Revolution set the bar very high, the least I expected was something which is on par but with better graphics. Without a shadow of doubt I can say that Human Revolution is MUCH better. I would only recommend this game if you're really in the mood to jump back into the Deus Ex universe, but don't expect some masterpiece.
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Metascore
84

Generally favorable reviews - based on 59 Critic Reviews

Critic score distribution:
  1. Positive: 53 out of 59
  2. Negative: 0 out of 59
  1. Dec 1, 2016
    90
    Mankind Divided isn't quite the Deus Ex game of our dreams, but it's a strong step in that direction. There's a high emphasis on choice and experimentation, killer side quests, and dense, detailed levels that are a joy to explore. With momentum pushing towards the next chapter in the story, here's to hoping it won't be another five years before we see Adam Jensen again.
  2. Oct 21, 2016
    90
    Mankind Divided continues the legacy of its predecessors with a high quality experience on all fronts. It may have an underwhelming ending but nevertheless it provides engaging gameplay with either a stealthy or all-guns blazing approach, it provides a beautiful and detailed Prague and it manages to maturely project the prevalent racists issues of our society to its dystopian world.
  3. Oct 12, 2016
    91
    Mankind Divided takes all the great ideas from Human Revolution and adds to them, making it just as good as the prior Deus Ex.