- Publisher: SCEA , Sony Interactive Entertainment
- Release Date: May 25, 2018
- Also On: PC
User Score
Generally favorable reviews- based on 6420 Ratings
User score distribution:
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Positive: 5,602 out of 6420
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Mixed: 485 out of 6420
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Negative: 333 out of 6420
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- Most helpful
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May 25, 2018
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May 25, 2018
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May 25, 2018
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May 26, 2018
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Jan 6, 2022This review contains spoilers, click expand to view.
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Feb 22, 2022enjoyable enough experience :( quite short and decent story. Graphics were pretty good for its time I guess.
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Jun 16, 2018This review contains spoilers, click expand to view.
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Jun 23, 2018
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Jul 2, 2018
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Jun 9, 2018Honestly, I am not a fan of fictional game but Detroit is interesting enough for me to try. I like the concept of the game but it got boring very quick for me. Story is good and interesting. Graphic is good and high quailty but the face looks very "Plastic" for me.
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Nov 28, 2019
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Jun 5, 2018
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Jun 11, 2018
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Jun 11, 2018Story part is OK, gameplay part is not that much. Choices are not always obvious and most of the time you just need to guess. I think those who feel sorry for coffee makers and vacuum cleaners, will enjoy the game the most.
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May 29, 2018
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Jul 3, 2018
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Jun 17, 2018The first chapter for Markus and Kara were boring, and the game had a few moments where the writing fell completely flat. But, the game was mostly well put together overall. The characters were memorable and super well voice acted. Everything technical wise was phenomenal. And overall I had a lot of fun, even though the ending I got was not what I wanted.
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May 28, 2018if you have not read science fiction about androids and also the classics of Azimov, then you will like the game. But if you know the three laws of robotics, the awakening of androids will be unnatural for you. Accordingly, the storyline will not cause feelings.
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May 27, 2018
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May 25, 2018
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Jan 17, 2022QTE events with no option to retry challenges is the death of this game for me. Love it all but the fact that developers feel the need to fabricate pressure with QTE events has never made sense to me. The whole thing is choices matter. Let me fix that for you... choices matter 30%. Fast fingers and understanding how you need to wave the remote matter more.
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Aug 18, 2020
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Dec 27, 2021
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Nov 8, 2019
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Mar 8, 2021
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May 26, 2018This review contains spoilers, click expand to view.
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Aug 16, 2020I think this game is overated. Has some good things, but overall it's super pretentious and tell us about things that were talked decades ago. I think it's worth a try but don't expect an impressive story.
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Jul 7, 2018Honestly I do not even know why I bothered... why shoddily hide racism talk behind android themes.
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Nov 2, 2018It is worth 20 bucks but no more. I'm really liking the game, I wanted to play a game like this one for a long time but I always delayed. The story is good enough but nothing spectacular, it is kind of predictable.
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Dec 18, 2018As usual the writing and direction is as subtle as a brick to the face. A friend said it best, it is the best Cage game, because it is the least Cagey of them.
Awards & Rankings
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Aug 18, 2019Detroit: Become Human delivers a story with a ton of possible choices, and a lot of questions for a player to bear afterward. If you like it when games make you think about them after you play them, this is the game for you. Stunning visuals and music score, make you forget about some weaker points of the game. But all in all, it is an enjoyable experience you should not miss.
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Dec 21, 2018Detroit: Become Human looks and sounds great, and includes key player choices throughout, though it could have benefited greatly from a tighter script. While it’s commendable that Quantic Dream tried to cover hot-button issues in a big-budget video game, it works better when focused on the personal character moments than the bigger themes that don’t dig deep enough to make a meaningful impact.
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Game World Navigator MagazineSep 26, 2018Although the narrative is fairly linear, there are enough branching paths over the course of the game to make it feel like your actions matter. That allows Detroit to still be fun even on multiple playthroughs – and for an interactive movie, that’s a rare praise. [Issue#231, p.68]